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<!--
============LICENSE_START==========================================
ONAP Portal SDK
===================================================================
Copyright (C) 2019 AT&T Intellectual Property. All rights reserved.
===================================================================
Unless otherwise specified, all software contained herein is licensed
under the Apache License, Version 2.0 (the "License");
you may not use this software except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
Unless otherwise specified, all documentation contained herein is licensed
under the Creative Commons License, Attribution 4.0 Intl. (the "License");
you may not use this documentation except in compliance with the License.
You may obtain a copy of the License at
https://creativecommons.org/licenses/by/4.0/
Unless required by applicable law or agreed to in writing, documentation
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
============LICENSE_END============================================
-->
<gridster [options]="gridOptions" class="appCatalogue-boarder">
<div *ngFor="let item of dashboard">
<!--Bar Chart-->
<div *ngIf="item.id===2">
<gridster-item [item]="item" >
<div class="gridster-box">
<div class="gridster-box-header">
<h3>Call Success Rate</h3>
<div class="gridster-box-content">
<app-bar-chart></app-bar-chart>
</div>
<div *ngIf="item.hasContent">
<button mat-icon-button mat-raised-button class="drag-handler">
<mat-icon>open_with</mat-icon>
</button>
<button mat-icon-button mat-raised-button class="remove-button" (mousedown)="removeItem($event, item)"
(touchstart)="removeItem($event, item)" matTooltip="Remove">
<mat-icon>delete</mat-icon>
</button>
</div>
<label *ngIf="!item.hasContent">{{item.label}}</label>
<button mat-mini-fab *ngIf="!item.hasContent" (mousedown)="removeItem($event, item)"
(touchstart)="removeItem($event, item)" matTooltip="Remove">
<mat-icon>delete</mat-icon>
</button>
</div>
</div>
</gridster-item>
</div>
<!-- Pie Chart -->
<div *ngIf="item.id===3">
<gridster-item [item]="item" >
<div class="gridster-box">
<div class="gridster-box-header">
<h3>Call Position Method Distribution on 10/14/2001</h3>
<div class="gridster-box-content">
<app-pie-chart></app-pie-chart>
</div>
<div *ngIf="item.hasContent">
<button mat-icon-button mat-raised-button class="drag-handler">
<mat-icon>open_with</mat-icon>
</button>
<button mat-icon-button mat-raised-button class="remove-button" (mousedown)="removeItem($event, item)"
(touchstart)="removeItem($event, item)" matTooltip="Remove">
<mat-icon>delete</mat-icon>
</button>
</div>
<label *ngIf="!item.hasContent">{{item.label}}</label>
<button mat-mini-fab *ngIf="!item.hasContent" (mousedown)="removeItem($event, item)"
(touchstart)="removeItem($event, item)" matTooltip="Remove">
<mat-icon>delete</mat-icon>
</button>
</div>
</div>
</gridster-item>
</div>
<!-- important links -->
<div *ngIf="item.id===4">
<gridster-item [item]="item" >
<div class="gridster-box">
<div class="gridster-box-header">
<h3>Important Links</h3>
<div class="gridster-box-content">
<div>
<table>
<thead>
<th></th>
<th></th>
</thead>
<tbody>
<tr>
<td>1. <td>
<td><a href="#" target="_blank">Sample Network Simulator</a>
</td>
</tr>
<tr>
<td>2. <td>
<td><a href="#" target="_blank">Work Space – Shared Folder</a></td>
</tr>
<tr>
<td>3. <td>
<td><a href="#" target="_blank">Sample Help Documents</a></td>
</tr>
</tbody>
</table>
</div>
</div>
<div *ngIf="item.hasContent">
<button mat-icon-button mat-raised-button class="drag-handler">
<mat-icon>open_with</mat-icon>
</button>
<button mat-icon-button mat-raised-button class="remove-button" (mousedown)="removeItem($event, item)"
(touchstart)="removeItem($event, item)" matTooltip="Remove">
<mat-icon>delete</mat-icon>
</button>
</div>
<label *ngIf="!item.hasContent">{{item.label}}</label>
<button mat-mini-fab *ngIf="!item.hasContent" (mousedown)="removeItem($event, item)"
(touchstart)="removeItem($event, item)" matTooltip="Remove">
<mat-icon>delete</mat-icon>
</button>
</div>
</div>
</gridster-item>
</div>
<!-- Sticky Notes -->
<div *ngIf="item.id===5">
<gridster-item [item]="item" >
<div class="gridster-box">
<div class="gridster-box-header">
<h3>Sticky Notes</h3>
<div class="gridster-box-content">
<mat-card>
<mat-card-header>
<mat-card-title>
Sticky Notes
<button mat-icon-button class="more-button" [matMenuTriggerFor]="menu" aria-label="Toggle menu">
<mat-icon>more_vert</mat-icon>
</button>
<mat-menu #menu="matMenu" xPosition="before">
</mat-menu>
<button class="add material-icons" (click)="addNote()" >
note_add
</button>
</mat-card-title>
</mat-card-header>
<mat-card-content class="dashboard-card-content">
<div class="app">
<app-note *ngFor="let note of notes" (dismiss)="deleteNote($event)" (focusout)="saveNote($event)" id="{{note.id}}">{{note.content}}</app-note>
</div>
</mat-card-content>
</mat-card>
</div>
<div *ngIf="item.hasContent">
<button mat-icon-button mat-raised-button class="drag-handler">
<mat-icon>open_with</mat-icon>
</button>
<button mat-icon-button mat-raised-button class="remove-button" (mousedown)="removeItem($event, item)"
(touchstart)="removeItem($event, item)" matTooltip="Remove">
<mat-icon>delete</mat-icon>
</button>
</div>
<label *ngIf="!item.hasContent">{{item.label}}</label>
<button mat-mini-fab *ngIf="!item.hasContent" (mousedown)="removeItem($event, item)"
(touchstart)="removeItem($event, item)" matTooltip="Remove">
<mat-icon>delete</mat-icon>
</button>
</div>
</div>
</gridster-item>
</div>
</div>
</gridster>
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