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author | 2017-09-04 19:33:48 +0800 | |
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committer | 2017-09-04 19:34:03 +0800 | |
commit | c4a34b2fe6f7317bf17fa478a734e5bdab30c278 (patch) | |
tree | 8b65034b069a657f2531137b389a0c1d4919b79a /src/kube2msb/vendor/github.com/google/gofuzz/README.md | |
parent | cc0c6e3ed8fc6c9fd96ef843b866070f52537185 (diff) |
Use maven to build kube2msb
Issue-Id: OOM-61
Change-Id: Ic7e733c95e28b75b66535b343ae22c893db24531
Signed-off-by: HuabingZhao <zhao.huabing@zte.com.cn>
Diffstat (limited to 'src/kube2msb/vendor/github.com/google/gofuzz/README.md')
-rw-r--r-- | src/kube2msb/vendor/github.com/google/gofuzz/README.md | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/src/kube2msb/vendor/github.com/google/gofuzz/README.md b/src/kube2msb/vendor/github.com/google/gofuzz/README.md new file mode 100644 index 0000000..68fcf2c --- /dev/null +++ b/src/kube2msb/vendor/github.com/google/gofuzz/README.md @@ -0,0 +1,71 @@ +gofuzz +====== + +gofuzz is a library for populating go objects with random values. + +[![GoDoc](https://godoc.org/github.com/google/gofuzz?status.png)](https://godoc.org/github.com/google/gofuzz) +[![Travis](https://travis-ci.org/google/gofuzz.svg?branch=master)](https://travis-ci.org/google/gofuzz) + +This is useful for testing: + +* Do your project's objects really serialize/unserialize correctly in all cases? +* Is there an incorrectly formatted object that will cause your project to panic? + +Import with ```import "github.com/google/gofuzz"``` + +You can use it on single variables: +``` +f := fuzz.New() +var myInt int +f.Fuzz(&myInt) // myInt gets a random value. +``` + +You can use it on maps: +``` +f := fuzz.New().NilChance(0).NumElements(1, 1) +var myMap map[ComplexKeyType]string +f.Fuzz(&myMap) // myMap will have exactly one element. +``` + +Customize the chance of getting a nil pointer: +``` +f := fuzz.New().NilChance(.5) +var fancyStruct struct { + A, B, C, D *string +} +f.Fuzz(&fancyStruct) // About half the pointers should be set. +``` + +You can even customize the randomization completely if needed: +``` +type MyEnum string +const ( + A MyEnum = "A" + B MyEnum = "B" +) +type MyInfo struct { + Type MyEnum + AInfo *string + BInfo *string +} + +f := fuzz.New().NilChance(0).Funcs( + func(e *MyInfo, c fuzz.Continue) { + switch c.Intn(2) { + case 0: + e.Type = A + c.Fuzz(&e.AInfo) + case 1: + e.Type = B + c.Fuzz(&e.BInfo) + } + }, +) + +var myObject MyInfo +f.Fuzz(&myObject) // Type will correspond to whether A or B info is set. +``` + +See more examples in ```example_test.go```. + +Happy testing! |