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/**
* ============LICENSE_START========================================================================
* ONAP : ccsdk feature sdnr wt odlux
* =================================================================================================
* Copyright (C) 2020 highstreet technologies GmbH Intellectual Property. All rights reserved.
* =================================================================================================
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
* ============LICENSE_END==========================================================================
*/
import { Action } from "../../../../framework/src/flux/action";
import { Dispatch } from "../../../../framework/src/flux/store";
import { IApplicationStoreState } from "../../../../framework/src/store/applicationStore";
export class IsTopologyServerReachableAction extends Action{
constructor(public reachable: boolean){
super();
}
}
export class IsTileServerReachableAction extends Action{
constructor(public reachable: boolean){
super();
}
}
export class IsBusycheckingConnectivityAction extends Action{
constructor(public isBusy: boolean){
super();
}
}
export const verifyResponse = (response: Response) =>{
if(response.ok){
return response
}else{
throw Error(`Connection Error: ${response.status} | ${response.statusText} | ${response.url}`)
}
}
export const handleConnectionError = (error: Error) => (dispatcher: Dispatch, getState: () => IApplicationStoreState)=>{
const {network:{connectivity: {isToplogyServerAvailable}}} = getState();
if(isToplogyServerAvailable){
dispatcher(new IsTopologyServerReachableAction(false))
}
}
export const setTileServerReachableAction = (isReachable: boolean) => (dispatcher: Dispatch, getState: () => IApplicationStoreState)=>{
const {network:{connectivity: {isTileServerAvailable}}} = getState();
if(isReachable !== isTileServerAvailable){
dispatcher(new IsTileServerReachableAction(isReachable))
}
}
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