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/**
* ============LICENSE_START========================================================================
* ONAP : ccsdk feature sdnr wt odlux
* =================================================================================================
* Copyright (C) 2019 highstreet technologies GmbH Intellectual Property. All rights reserved.
* =================================================================================================
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
* ============LICENSE_END==========================================================================
*/
import { IActionHandler } from '../../../../framework/src/flux/action';
import {
AddOrUpdateMountedNetworkElement,
AllMountedNetworkElementsLoadedAction,
LoadAllMountedNetworkElementsAction,
RemoveMountedNetworkElement,
UpdateConnectionStateMountedNetworkElement,
UpdateRequiredMountedNetworkElement
} from '../actions/mountedNetworkElementsActions';
import { MountedNetworkElementType } from '../models/mountedNetworkElements';
export interface IMountedNetworkElementsState {
elements: MountedNetworkElementType[];
busy: boolean;
}
const mountedNetworkElementsStateInit: IMountedNetworkElementsState = {
elements: [],
busy: false
};
export const mountedNetworkElementsActionHandler: IActionHandler<IMountedNetworkElementsState> = (state = mountedNetworkElementsStateInit, action) => {
if (action instanceof LoadAllMountedNetworkElementsAction) {
state = {
...state,
busy: true
};
} else if (action instanceof AllMountedNetworkElementsLoadedAction) {
if (!action.error && action.mountedNetworkElements) {
state = {
...state,
elements: action.mountedNetworkElements,
busy: false
};
} else {
state = {
...state,
busy: false
};
}
} else if (action instanceof AddOrUpdateMountedNetworkElement) {
if (!action.mountedNetworkElement) return state; // should handle error here
const index = state.elements.findIndex(el => el.mountId === (action.mountedNetworkElement && action.mountedNetworkElement.mountId));
if (index > -1) {
state = {
...state,
elements: [
...state.elements.slice(0, index),
action.mountedNetworkElement,
...state.elements.slice(index + 1)
]
}
} else {
state = {
...state,
elements: [...state.elements, action.mountedNetworkElement],
}
};
} else if (action instanceof RemoveMountedNetworkElement) {
state = {
...state,
elements: state.elements.filter(e => e.mountId !== action.mountId),
};
} else if (action instanceof UpdateConnectionStateMountedNetworkElement) {
const index = state.elements.findIndex(el => el.mountId === action.mountId);
if (index > -1) {
state = {
...state,
elements: [
...state.elements.slice(0, index),
{ ...state.elements[index], connectionStatus: action.mountId },
...state.elements.slice(index + 1)
]
}
}
} else if (action instanceof UpdateRequiredMountedNetworkElement) {
const index = state.elements.findIndex(el => el.mountId === action.mountId);
if (index > -1 && (state.elements[index].required !== action.required)) {
state = {
...state,
elements: [
...state.elements.slice(0, index),
{ ...state.elements[index], required: action.required },
...state.elements.slice(index + 1)
]
}
}
};
return state;
};
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