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// update action erstellen, die unterscheiden kann, ob die eine oder die andere Ansicht gerade aktive ist und diese katualisiert.
// Diese action wird dann bei jeder aktualisierung in den anderen Actions und bei eintreffen von notifikationen verwendet.
/**
* ============LICENSE_START========================================================================
* ONAP : ccsdk feature sdnr wt odlux
* =================================================================================================
* Copyright (C) 2019 highstreet technologies GmbH Intellectual Property. All rights reserved.
* =================================================================================================
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
* ============LICENSE_END==========================================================================
*/
import { Action } from '../../../../framework/src/flux/action';
import { Dispatch } from '../../../../framework/src/flux/store';
import { IApplicationStoreState } from '../../../../framework/src/store/applicationStore';
import { networkElementsReloadAction } from '../handlers/networkElementsHandler';
import { connectionStatusLogReloadAction } from '../handlers/connectionStatusLogHandler';
import { PanelId } from '../models/panelId';
import { guiCutThrough } from '../models/guiCutTrough';
import connectService from '../services/connectService';
import { NetworkElementConnection } from '../models/networkElementConnection';
export class SetPanelAction extends Action {
constructor(public panelId: PanelId) {
super();
}
}
export class AddWebUriList extends Action {
constructor(public element: guiCutThrough[], public knownElements: string[]) {
super();
}
}
export class RemoveWebUri extends Action {
constructor(public element: string) {
super();
}
}
export const removeWebUriAction = (nodeId: string) => {
return new RemoveWebUri(nodeId);
}
let isBusy = false;
export const findWebUrisForGuiCutThroughAsyncAction = (dispatcher: Dispatch) => (networkElements: NetworkElementConnection[], knownElements: string[]) => {
// keep method from executing simultanously; state not used because change of iu isn't needed
if (isBusy)
return;
isBusy = true;
const nodeIds = networkElements.map(element => { return element.id as string });
if (knownElements.length > 0) {
let elementsToSearch: string[] = [];
nodeIds.forEach(element => {
// find index of nodeId
const index = knownElements.indexOf(element);
// if element dosen't exist, add it to list
if (index === -1) {
elementsToSearch.push(element)
}
});
// if new elements were found, search for weburi
if (elementsToSearch.length > 0) {
const foundWebUris = connectService.getAllWebUriExtensionsForNetworkElementListAsync(elementsToSearch);
foundWebUris.then(result => {
dispatcher(new AddWebUriList(result, elementsToSearch));
isBusy = false;
})
} else {
isBusy = false;
}
} else {
connectService.getAllWebUriExtensionsForNetworkElementListAsync(nodeIds).then(result => {
dispatcher(new AddWebUriList(result, nodeIds));
isBusy = false;
})
}
}
export const setPanelAction = (panelId: PanelId) => {
return new SetPanelAction(panelId);
}
export const updateCurrentViewAsyncAction = () => (dispatch: Dispatch, getState: () => IApplicationStoreState) => {
const { connect: { currentOpenPanel } } = getState();
if (currentOpenPanel === "NetworkElements") {
return dispatch(networkElementsReloadAction);
}
else {
return dispatch(connectionStatusLogReloadAction);
}
};
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