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// update action erstellen, die unterscheiden kann, ob die eine oder die andere Ansicht gerade aktive ist und diese katualisiert.
// Diese action wird dann bei jeder aktualisierung in den anderen Actions und bei eintreffen von notifikationen verwendet.
/**
* ============LICENSE_START========================================================================
* ONAP : ccsdk feature sdnr wt odlux
* =================================================================================================
* Copyright (C) 2019 highstreet technologies GmbH Intellectual Property. All rights reserved.
* =================================================================================================
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
* ============LICENSE_END==========================================================================
*/
import { Action } from '../../../../framework/src/flux/action';
import { Dispatch } from '../../../../framework/src/flux/store';
import { IApplicationStoreState } from '../../../../framework/src/store/applicationStore';
import { networkElementsReloadAction, networkElementsReloadActionAsync } from '../handlers/networkElementsHandler';
import { connectionStatusLogReloadAction } from '../handlers/connectionStatusLogHandler';
import { PanelId } from '../models/panelId';
import { guiCutThrough } from '../models/guiCutTrough';
import connectService from '../services/connectService';
import { NetworkElementConnection } from '../models/networkElementConnection';
export class SetPanelAction extends Action {
constructor(public panelId: PanelId) {
super();
}
}
export class AddWebUriList extends Action {
constructor(public searchedElements: guiCutThrough[], public notSearchedElements: string[], public newlySearchedElements?: string[]) {
super();
}
}
export class RemoveWebUri extends Action {
constructor(public element: string) {
super();
}
}
export const removeWebUriAction = (nodeId: string) => {
return new RemoveWebUri(nodeId);
}
export class SetWeburiSearchBusy extends Action {
constructor(public isbusy: boolean) {
super();
}
}
let isBusy = false;
export const findWebUrisForGuiCutThroughAsyncAction = (networkElements: NetworkElementConnection[]) => async (dispatcher: Dispatch, getState: () => IApplicationStoreState) => {
// keep method from executing simultanously; state not used because change of iu isn't needed
if (isBusy)
return;
isBusy = true;
const { connect: { guiCutThrough } } = getState();
let notConnectedElements: string[] = [];
let elementsToSearch: string[] = [];
let prevFoundElements: string[] = [];
networkElements.forEach(item => {
const id = item.id as string;
if (item.status === "Connected") {
// element is connected and is added to search list, if it doesn't exist already
const exists = guiCutThrough.searchedElements.filter(element => element.nodeId === id).length > 0;
if (!exists) {
elementsToSearch.push(id);
//element was found previously, but not searched for a weburi
if (guiCutThrough.notSearchedElements.length > 0 && guiCutThrough.notSearchedElements.includes(id)) {
prevFoundElements.push(id);
}
}
}
else {
// element isn't connected and cannot be searched for a weburi
if (!guiCutThrough.notSearchedElements.includes(id)) {
notConnectedElements.push(item.id as string);
}
}
});
if (elementsToSearch.length > 0 || notConnectedElements.length > 0) {
const result = await connectService.getAllWebUriExtensionsForNetworkElementListAsync(elementsToSearch);
dispatcher(new AddWebUriList(result, notConnectedElements, prevFoundElements));
}
isBusy = false;
}
export const setPanelAction = (panelId: PanelId) => {
return new SetPanelAction(panelId);
}
export const updateCurrentViewAsyncAction = () => async (dispatch: Dispatch, getState: () => IApplicationStoreState) => {
const { connect: { currentOpenPanel } } = getState();
if (currentOpenPanel === "NetworkElements") {
return await dispatch(networkElementsReloadActionAsync);
}
else {
return dispatch(connectionStatusLogReloadAction);
}
};
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