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/*
* Copyright (c) 2010 SURFnet bv
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*****************************************************************************
Directory.h
Helper functions for accessing directories.
*****************************************************************************/
#ifndef _SOFTHSM_V2_DIRECTORY_H
#define _SOFTHSM_V2_DIRECTORY_H
#include "config.h"
#include "MutexFactory.h"
#include <string>
#include <vector>
class Directory
{
public:
// Constructor
Directory(std::string inPath);
// Destructor
virtual ~Directory();
// Check if the directory is valid
bool isValid();
// Return a list of all files in a directory
std::vector<std::string> getFiles();
// Return a list of all subdirectories in a directory
std::vector<std::string> getSubDirs();
// Refresh the directory listing
bool refresh();
// Create a new subdirectory
bool mkdir(std::string name);
// Delete a subdirectory in the directory
bool rmdir(std::string name, bool doRefresh = false);
// Delete a file in the directory
bool remove(std::string name);
private:
// The directory path
std::string path;
// The status
bool valid;
// All files in the directory
std::vector<std::string> files;
// All subdirectories in the directory
std::vector<std::string> subDirs;
// For thread safeness
Mutex* dirMutex;
};
#endif // !_SOFTHSM_V2_DIRECTORY_H
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