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+/*
+ * Copyright (c) 2010 SURFnet bv
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
+ * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/*****************************************************************************
+ SessionObject.h
+
+ This class implements session objects (i.e. objects that are non-persistent)
+ *****************************************************************************/
+
+#ifndef _SOFTHSM_V2_SESSIONOBJECT_H
+#define _SOFTHSM_V2_SESSIONOBJECT_H
+
+#include "config.h"
+#include "ByteString.h"
+#include "OSAttribute.h"
+#include "MutexFactory.h"
+#include <string>
+#include <map>
+#include "cryptoki.h"
+#include "OSObject.h"
+
+// Forward declaration of the session object store
+class SessionObjectStore;
+
+class SessionObject : public OSObject
+{
+public:
+ // Constructor
+ SessionObject(SessionObjectStore* inParent, CK_SLOT_ID inSlotID, CK_SESSION_HANDLE inHSession, bool inIsPrivate = false);
+
+ // Destructor
+ virtual ~SessionObject();
+
+ // Check if the specified attribute exists
+ virtual bool attributeExists(CK_ATTRIBUTE_TYPE type);
+
+ // Retrieve the specified attribute
+ virtual OSAttribute getAttribute(CK_ATTRIBUTE_TYPE type);
+ virtual bool getBooleanValue(CK_ATTRIBUTE_TYPE type, bool val);
+ virtual unsigned long getUnsignedLongValue(CK_ATTRIBUTE_TYPE type, unsigned long val);
+ virtual ByteString getByteStringValue(CK_ATTRIBUTE_TYPE type);
+
+ // Retrieve the next attribute type
+ virtual CK_ATTRIBUTE_TYPE nextAttributeType(CK_ATTRIBUTE_TYPE type);
+
+ // Set the specified attribute
+ virtual bool setAttribute(CK_ATTRIBUTE_TYPE type, const OSAttribute& attribute);
+
+ // Delete the specified attribute
+ virtual bool deleteAttribute(CK_ATTRIBUTE_TYPE type);
+
+ // The validity state of the object
+ virtual bool isValid();
+
+ bool hasSlotID(CK_SLOT_ID inSlotID);
+
+ // Called by the session object store when a session is closed. If it's the
+ // session this object was associated with, the function returns true and the
+ // object is invalidated
+ bool removeOnSessionClose(CK_SESSION_HANDLE inHSession);
+
+ // Called by the session object store when all the sessions for a token
+ // have been closed.
+ bool removeOnAllSessionsClose(CK_SLOT_ID inSlotID);
+
+ // Called by the session object store when a token is logged out.
+ // Remove when this session object is a private object for this token.
+ bool removeOnTokenLogout(CK_SLOT_ID inSlotID);
+
+ // These functions are just stubs for session objects
+ virtual bool startTransaction(Access access);
+ virtual bool commitTransaction();
+ virtual bool abortTransaction();
+
+ // Destroys the object; WARNING: pointers to the object become invalid after this
+ // call!
+ virtual bool destroyObject();
+
+ // Invalidate the object
+ void invalidate();
+
+private:
+ // Discard the object's attributes
+ void discardAttributes();
+
+ // The object's raw attributes
+ std::map<CK_ATTRIBUTE_TYPE, OSAttribute*> attributes;
+
+ // The object's validity state
+ bool valid;
+
+ // Mutex object for thread-safeness
+ Mutex* objectMutex;
+
+ // The slotID of the object is associated with.
+ CK_SLOT_ID slotID;
+
+ // The session the object is associated with.
+ CK_SESSION_HANDLE hSession;
+
+ // Indicates whether this object is private
+ bool isPrivate;
+
+ // The parent SessionObjectStore
+ SessionObjectStore* parent;
+};
+
+#endif // !_SOFTHSM_V2_SESSIONOBJECT_H
+