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authorSeshu-Kumar-M <seshu.kumar.m@huawei.com>2016-09-23 21:50:10 +0800
committerSeshu-Kumar-M <seshu.kumar.m@huawei.com>2016-09-23 21:50:10 +0800
commit540f0bf70e65f982bdae95d3fb3a95db5a66bbe7 (patch)
tree6cac8f0301a4bf8c32bd6fcc402b3cb07162a9ce
parent5150528130a100b2ab712b60da5f90534e1dec7c (diff)
formatting the code, removing unnecessary imports and URL patterns correction
Change-Id: If3e556b40dfd722727156f70975eb93b94d9c088 Signed-off-by: Seshu-Kumar-M <seshu.kumar.m@huawei.com>
-rw-r--r--openo-portal/portal-lifecyclemgr/pom.xml47
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/css/RMain.css294
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/css/VMMain.css821
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/gsolcmmain.html432
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/brs.js626
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/gsolcm.js652
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/rest.js128
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/tmNodesController.js134
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/tmTopoController.js150
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Edge.js28
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Node.js34
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Topology.js164
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/sigma/sigma.require.js22615
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/underlay.js198
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/vpn.js564
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/lcm_detail_nfvo_nodesinfo.html61
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/lcm_detail_nfvo_topology.html289
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/overlayvpn.html271
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/overlayvpn_topo.html18
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/sdnovpn.html75
-rw-r--r--openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/underlayvpn.html428
21 files changed, 14132 insertions, 13897 deletions
diff --git a/openo-portal/portal-lifecyclemgr/pom.xml b/openo-portal/portal-lifecyclemgr/pom.xml
index 853fe11b..897234c5 100644
--- a/openo-portal/portal-lifecyclemgr/pom.xml
+++ b/openo-portal/portal-lifecyclemgr/pom.xml
@@ -16,28 +16,29 @@
limitations under the License.
-->
-<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
- <parent>
- <groupId>org.openo.gso.gui</groupId>
- <artifactId>openo-portal</artifactId>
+<project xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://maven.apache.org/POM/4.0.0"
+ xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
+ <parent>
+ <groupId>org.openo.gso.gui</groupId>
+ <artifactId>openo-portal</artifactId>
+ <version>1.0.0-SNAPSHOT</version>
+ </parent>
+
+ <modelVersion>4.0.0</modelVersion>
+ <artifactId>portal-lifecyclemgr</artifactId>
<version>1.0.0-SNAPSHOT</version>
- </parent>
-
- <modelVersion>4.0.0</modelVersion>
- <artifactId>portal-lifecyclemgr</artifactId>
- <version>1.0.0-SNAPSHOT</version>
- <packaging>war</packaging>
-
- <build>
- <plugins>
- <plugin>
- <groupId>org.apache.maven.plugins</groupId>
- <artifactId>maven-war-plugin</artifactId>
- <configuration>
- <failOnMissingWebXml>false</failOnMissingWebXml>
- </configuration>
- </plugin>
- </plugins>
- </build>
-
+ <packaging>pom</packaging>
+
+ <!-- <build>
+ <plugins>
+ <plugin>
+ <groupId>org.apache.maven.plugins</groupId>
+ <artifactId>maven-war-plugin</artifactId>
+ <configuration>
+ <failOnMissingWebXml>false</failOnMissingWebXml>
+ </configuration>
+ </plugin>
+ </plugins>
+ </build> -->
+
</project>
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/css/RMain.css b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/css/RMain.css
index 1b8488aa..0a74032c 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/css/RMain.css
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/css/RMain.css
@@ -13,199 +13,227 @@
* limitations under the License.
*/
-
#iemp_layout_container {
- padding: 0px;
- margin: 1px auto;
- width: 100%;
- height: 100%;
+ padding: 0px;
+ margin: 1px auto;
+ width: 100%;
+ height: 100%;
}
+
#iemp_layout_container .three-cols-layout {
- width: 100%;
- height: 100%;
- border-collapse: collapse;
- margin-left: 0px;
- margin-top: 0px;
- margin-right: 0px;
- margin-bottom: 0px;
+ width: 100%;
+ height: 100%;
+ border-collapse: collapse;
+ margin-left: 0px;
+ margin-top: 0px;
+ margin-right: 0px;
+ margin-bottom: 0px;
}
+
#iemp_layout_container .three-cols-layout {
- width: 100%;
- height: 100%;
- border-collapse: collapse;
- margin-left: 0px;
- margin-top: 0px;
- margin-right: 0px;
- margin-bottom: 0px;
+ width: 100%;
+ height: 100%;
+ border-collapse: collapse;
+ margin-left: 0px;
+ margin-top: 0px;
+ margin-right: 0px;
+ margin-bottom: 0px;
}
+
#iemp_layout_container .three-cols-column.three-cols-left {
- width: 215px;
- background-color: #f5f5f5;
+ width: 215px;
+ background-color: #f5f5f5;
}
+
.accordion_parent {
- position: relative;
- width: 220px;
- background-color: #f5f5f5;
+ position: relative;
+ width: 220px;
+ background-color: #f5f5f5;
}
+
.openo-accordion-resizable-handle {
- z-index: 1!important;
- cursor: e-resize;
- width: 7px;
- right: -5px;
- top: 0;
- height: 100%;
- position: absolute;
- font-size: .1px;
- display: block;
+ z-index: 1 !important;
+ cursor: e-resize;
+ width: 7px;
+ right: -5px;
+ top: 0;
+ height: 100%;
+ position: absolute;
+ font-size: .1px;
+ display: block;
}
+
.openoAccordian_accordionmenu {
- width: 100%;
- margin: 0;
- padding: 0;
- list-style-type: none;
- line-height: 17px;
+ width: 100%;
+ margin: 0;
+ padding: 0;
+ list-style-type: none;
+ line-height: 17px;
}
+
.openoAccordian_accordionmenu li {
- min-width: 75px;
- margin: 0;
- padding: 0;
- list-style-type: none;
- color: #000;
- clear: both;
+ min-width: 75px;
+ margin: 0;
+ padding: 0;
+ list-style-type: none;
+ color: #000;
+ clear: both;
}
+
.openo_accordion_ui-icon-collapse, .openo_accordion_ui-icon-expand {
- display: block;
- float: left;
- margin-bottom: -1px;
- border-bottom: 1px solid #e5e5e5;
- cursor: pointer;
- width: 13px;
- padding-top: 26px;
+ display: block;
+ float: left;
+ margin-bottom: -1px;
+ border-bottom: 1px solid #e5e5e5;
+ cursor: pointer;
+ width: 13px;
+ padding-top: 26px;
}
+
.openo_accordion_ui-icon-expand {
- background: url(../images/collapse_arrow.png) right 20px no-repeat;
- margin-top: 8px;
+ background: url(../images/collapse_arrow.png) right 20px no-repeat;
+ margin-top: 8px;
}
-.openo_accordion_ui-icon-expand.current{
- background: url(../images/expand_arrow.png) right 20px no-repeat;
+
+.openo_accordion_ui-icon-expand.current {
+ background: url(../images/expand_arrow.png) right 20px no-repeat;
}
+
.openoAccordian_showHideArrow_hide, .openoAccordian_showHideArrow_show {
- display: block;
- position: absolute;
- right: 0;
- top: 4px;
- width: 18px;
- height: 41px;
- cursor: pointer;
- background-color: #f5f5f5;
+ display: block;
+ position: absolute;
+ right: 0;
+ top: 4px;
+ width: 18px;
+ height: 41px;
+ cursor: pointer;
+ background-color: #f5f5f5;
}
+
.openoAccordian_showHideArrow_hide {
- background-image: url(../images/openo.png);
- background-position: -7px 0!important;
- border-collapse: separate;
- /*box-shadow: inset -1px 0 0 #e5e5e5;*/
+ background-image: url(../images/openo.png);
+ background-position: -7px 0 !important;
+ border-collapse: separate;
+ /*box-shadow: inset -1px 0 0 #e5e5e5;*/
}
+
a.header.opened, a.header.closed {
- font-size: 16px;
- padding-top: 24px;
- padding-bottom: 25px;
- color: #999999;
+ font-size: 16px;
+ padding-top: 24px;
+ padding-bottom: 25px;
+ color: #999999;
}
+
.openoAccordian_accordionmenu .closed, .openoAccordian_accordionmenu .opened {
- padding-right: 10px;
- background-position: 98% 50%;
- background-repeat: no-repeat;
+ padding-right: 10px;
+ background-position: 98% 50%;
+ background-repeat: no-repeat;
}
+
.openoAccordian_accordionmenu li a {
- padding: 11px 10px 12px;
- color: #333333;
- margin-right: 1px;
- margin-top: -1px;
- text-align: left!important;
- font-family: "Microsoft Yahei",SimSun,Arial,Tahoma;
- font-size: 14px;
- text-overflow: ellipsis;
- white-space: nowrap;
- overflow: hidden;
- border-top: 1px solid #e5e5e5;
- border-bottom: 1px solid #e5e5e5;
- /*height: 19px;*/
+ padding: 11px 10px 12px;
+ color: #333333;
+ margin-right: 1px;
+ margin-top: -1px;
+ text-align: left !important;
+ font-family: "Microsoft Yahei", SimSun, Arial, Tahoma;
+ font-size: 14px;
+ text-overflow: ellipsis;
+ white-space: nowrap;
+ overflow: hidden;
+ border-top: 1px solid #e5e5e5;
+ border-bottom: 1px solid #e5e5e5;
+ /*height: 19px;*/
}
+
.openoAccordian_accordionmenu ul {
- margin: 0;
- padding: 0;
- overflow: hidden;
+ margin: 0;
+ padding: 0;
+ overflow: hidden;
}
+
.openoAccordian_accordionmenu a {
- display: block;
- text-decoration: none;
+ display: block;
+ text-decoration: none;
}
+
a {
- color: #428bca;
- text-decoration: none;
- background: 0 0;
+ color: #428bca;
+ text-decoration: none;
+ background: 0 0;
}
-.bar{
+
+.bar {
height: 834px;
width: 18px;
background: #f8f8f8;
display: none;
}
-.bar span{
+
+.bar span {
width: 13px;
height: 34px;
background-image: url(../images/openo.png);
- background-position: -39px 0!important;
- display: block;
- /*margin-top: -430px;*/
+ background-position: -39px 0 !important;
+ display: block;
+ /*margin-top: -430px;*/
}
-#accordionmenuid_ul_0_0_brAppTopMenuID_UL li{
+
+#accordionmenuid_ul_0_0_brAppTopMenuID_UL li {
cursor: pointer;
}
-#puer_base_openo{
+
+#puer_base_openo {
border: 1px solid #ddd;
}
+
.openo_accordion_selected {
- margin-left: 0;
- margin-right: 0;
- background: #fafafa;
- border-left: 3px solid #4ac9ff!important;
- box-shadow: none;
- position: relative;
+ margin-left: 0;
+ margin-right: 0;
+ background: #fafafa;
+ border-left: 3px solid #4ac9ff !important;
+ box-shadow: none;
+ position: relative;
}
-a:hover{
- color: #4ac9ff!important;
+
+a:hover {
+ color: #4ac9ff !important;
}
+
.openoAccordian_accordionmenu li.openo_accordion_selected a {
- position: relative;
- left: -3px;
- color: #009ae7;
+ position: relative;
+ left: -3px;
+ color: #009ae7;
}
+
.openo-accordion-resizable-handle {
- z-index: 1!important;
- cursor: e-resize;
- width: 7px;
- right: -5px;
- top: 0;
- height: 100%;
- position: absolute;
- font-size: .1px;
- display: block;
+ z-index: 1 !important;
+ cursor: e-resize;
+ width: 7px;
+ right: -5px;
+ top: 0;
+ height: 100%;
+ position: absolute;
+ font-size: .1px;
+ display: block;
}
+
#iframeContainer iframe {
- width: 100%;
- height: 100%;
- border: 0;
+ width: 100%;
+ height: 100%;
+ border: 0;
}
+
#accordionContent, #iframeContainer {
- margin: 0;
- padding: 0;
- border: 0;
- width: 100%;
- height: 100%;
+ margin: 0;
+ padding: 0;
+ border: 0;
+ width: 100%;
+ height: 100%;
}
+
.openoAccordian_showHideArrow_show {
- background-image: url(../images/openo.png);
- background-position: -39px 0!important;
- box-shadow: inset 1px 0 0 #e5e5e5,inset -1px 0 0 #e5e5e5;
+ background-image: url(../images/openo.png);
+ background-position: -39px 0 !important;
+ box-shadow: inset 1px 0 0 #e5e5e5, inset -1px 0 0 #e5e5e5;
} \ No newline at end of file
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/css/VMMain.css b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/css/VMMain.css
index e625e907..a1c08668 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/css/VMMain.css
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/css/VMMain.css
@@ -13,60 +13,68 @@
* limitations under the License.
*/
-
-body{
+body {
font-family: '微软雅黑';
font-size: 12px;
color: #333;
background: #fafafa;
}
-button{
+
+button {
outline: none;
}
-ul,li{
+
+ul, li {
list-style: none;
- padding:0;
- margin:0;
+ padding: 0;
+ margin: 0;
}
-.titleFont{
+
+.titleFont {
font-size: 16px;
}
-.separator-line{
+
+.separator-line {
height: 1px;
width: 100%;
- border:1px solid #ddd;
+ border: 1px solid #ddd;
margin: 6px 0 15px 0;
}
-.uploadBtn{
+
+.uploadBtn {
overflow: hidden;
}
+
.creat-btn {
- padding: 0 14px;
- height: 24px;
+ padding: 0 14px;
+ height: 24px;
float: left;
cursor: pointer;
text-decoration: none;
outline: 0;
border: 1px solid #d3d3d3;
text-align: center;
- box-shadow: 0 1px 1px rgba(0,0,0,.05);
+ box-shadow: 0 1px 1px rgba(0, 0, 0, .05);
background: #fafafa;
- background: -moz-linear-gradient(top,#fff,#fafafa);
- background: -webkit-gradient(linear,left top,left bottom,color-stop(0,#fff),color-stop(100%,#fafafa));
- background: -webkit-linear-gradient(top,#fff,#fafafa);
- background: linear-gradient(to bottom,#fff,#fafafa);
+ background: -moz-linear-gradient(top, #fff, #fafafa);
+ background: -webkit-gradient(linear, left top, left bottom, color-stop(0, #fff), color-stop(100%, #fafafa));
+ background: -webkit-linear-gradient(top, #fff, #fafafa);
+ background: linear-gradient(to bottom, #fff, #fafafa);
border-radius: 6px;
background: #fff url(../images/add.png) no-repeat 5px center;
padding-left: 20px;
}
+
.creat-btn:hover {
- color: #009ae7;
- border: 1px solid #4AC9FF
+ color: #009ae7;
+ border: 1px solid #4AC9FF
}
+
.creat-btn:active {
- color: #000;
- border: 1px solid #4AC9FF
+ color: #000;
+ border: 1px solid #4AC9FF
}
+
/*.creat-btn{
background: #fff url(../image/add.png) no-repeat 5px center;
border: 1px solid #ddd;
@@ -77,110 +85,130 @@ ul,li{
color: #fff;
border:1px solid #428bca;
}*/
-.search{
+.search {
width: 310px;
height: 30px;
- float:right;
+ float: right;
}
-.search-text{
+
+.search-text {
width: 250px;
float: left;
margin-right: 6px;
}
-.search-btn{
+
+.search-btn {
height: 30px;
background: #fff;
border: 1px solid #ddd;
float: left;
}
-#ict_virtualApplication_table_div{
+
+#ict_virtualApplication_table_div {
margin-top: 15px;
}
-.table>thead>tr.active>th{
- border: 1px solid #ddd!important;
+
+.table > thead > tr.active > th {
+ border: 1px solid #ddd !important;
border-bottom: 0;
background: #f0f0f0;
}
+
/*.table tbody tr:hover{
background: #e6fbe0!important;
}*/
-.table tbody tr:last-child{
+.table tbody tr:last-child {
border-bottom: 1px solid #ddd;
}
-.table-btn{
+
+.table-btn {
border: 1px solid #ccc;
border-radius: 3px;
}
-.delete-btn{
+
+.delete-btn {
background: url(../image/delete.png) no-repeat;
width: 16px;
height: 16px;
border: none;
}
-.detail-btn{
+
+.detail-btn {
background: url(../image/openo.png) no-repeat -343px -283px;
width: 16px;
height: 16px;
border: none;
}
-.detail-btn.current{
- background-position: -7px -314px;
+
+.detail-btn.current {
+ background-position: -7px -314px;
}
-.detail{
+
+.detail {
height: 200px;
border: 1px solid #ddd;
margin-top: 60px;
}
-.detail-top ul{
+.detail-top ul {
height: 50px;
line-height: 50px;
border-bottom: 1px solid #ddd;
padding-left: 0px;
- background: #fafafa;
+ background: #fafafa;
}
-.detail-top ul li{
- float:left;
+
+.detail-top ul li {
+ float: left;
width: 120px;
text-align: center;
border-right: 1px solid #ddd;
cursor: pointer;
}
-.detail-top ul li.current{
+
+.detail-top ul li.current {
background: #fff;
}
-.vmapp-margin{
+
+.vmapp-margin {
margin-bottom: 10px;
}
-.control-label .required{
+
+.control-label .required {
color: #e02222;
font-size: 12px;
padding-left: 2px;
}
-.form-group .control-label{
+
+.form-group .control-label {
font-size: 12px;
font-weight: 400;
}
-legend{
+
+legend {
font-size: 12px;
font-weight: bold;
}
-.pageGro{
+
+.pageGro {
width: 250px;
float: right;
}
-.pageUp,.pageDown,.pageList,.pageList li{
+
+.pageUp, .pageDown, .pageList, .pageList li {
float: left;
cursor: pointer;
}
-.pageUp,.pageDown{
+
+.pageUp, .pageDown {
width: 60px;
height: 30px;
border: 1px solid #ddd;
text-align: center;
line-height: 30px;
}
-.pageList li{
+
+.pageList li {
width: 30px;
height: 30px;
border: 1px solid #ddd;
@@ -188,466 +216,543 @@ legend{
line-height: 30px;
border-left: none;
}
-.pageList li.active{
+
+.pageList li.active {
background: #428bca;
color: #fff;
border-color: #428bca;
}
-.pageDown{
+
+.pageDown {
border-left: none;
}
-.headerLinkP{
+
+.headerLinkP {
padding-top: 17px;
}
-.headerLinkP span{
+
+.headerLinkP span {
font-size: 12px;
color: #666;
- font-weight: normal!important;
+ font-weight: normal !important;
}
-label{
- font-weight: normal!important;
+
+label {
+ font-weight: normal !important;
}
+
table.userform tbody tr td {
- display: table-cell;
- padding-right: 10px;
- padding-top: 10px;
- font-size: 12px;
- color: #333;
+ display: table-cell;
+ padding-right: 10px;
+ padding-top: 10px;
+ font-size: 12px;
+ color: #333;
}
-.table th,.table td{
- padding-top: 3px!important;
- padding-bottom: 3px!important;
+
+.table th, .table td {
+ padding-top: 3px !important;
+ padding-bottom: 3px !important;
}
+
.openoBrowseButton_element {
- display: table;
+ display: table;
}
+
.openo {
- font-family: "Microsoft Yahei",SimSun,Arial,Tahoma;
- font-size: 12px;
- color: #000;
+ font-family: "Microsoft Yahei", SimSun, Arial, Tahoma;
+ font-size: 12px;
+ color: #000;
}
+
.openoBrowseButton_input {
- width: 198px;
- position: relative;
- border: 1px solid #c3c3c3!important;
- height: 26px;
- background-color: #f3f3f3;
- border-radius: 4px 0 0 4px;
- border-right: none;
- padding: 0;
+ width: 198px;
+ position: relative;
+ border: 1px solid #c3c3c3 !important;
+ height: 26px;
+ background-color: #f3f3f3;
+ border-radius: 4px 0 0 4px;
+ border-right: none;
+ padding: 0;
}
+
.buttonClassDefault, .buttonClassDefault:active {
- cursor: pointer;
- background-image: url(../images/openo.png);
- background-position: -154px -7px!important;
+ cursor: pointer;
+ background-image: url(../images/openo.png);
+ background-position: -154px -7px !important;
}
+
.openoBrowseButton_button {
- width: 27px;
- border: 0;
- float: right;
- position: relative;
- height: 26px;
- right: 0;
- top: 0;
- border-radius: 0 4px 4px 0;
- border-right: 1px solid #c3c3c3;
- border-left: none;
+ width: 27px;
+ border: 0;
+ float: right;
+ position: relative;
+ height: 26px;
+ right: 0;
+ top: 0;
+ border-radius: 0 4px 4px 0;
+ border-right: 1px solid #c3c3c3;
+ border-left: none;
}
+
.openo .openo-input, .openo.openo-input {
- outline: 0;
- border: 1px solid #c3c3c3;
- box-shadow: 1px 1px #f6f6f6 inset;
- background-color: #fff;
- height: 26px;
+ outline: 0;
+ border: 1px solid #c3c3c3;
+ box-shadow: 1px 1px #f6f6f6 inset;
+ background-color: #fff;
+ height: 26px;
}
+
.openoInput_openoDefaultText {
- padding: 0 0 0 6px;
- border-radius: 4px;
- color: #000;
- display: inline-block;
- outline: 0;
- box-shadow: 1px 1px #f6f6f6 inset;
- font-size: 12px;
- background: #fff;
+ padding: 0 0 0 6px;
+ border-radius: 4px;
+ color: #000;
+ display: inline-block;
+ outline: 0;
+ box-shadow: 1px 1px #f6f6f6 inset;
+ font-size: 12px;
+ background: #fff;
}
+
div.openo-select {
- border: 1px solid #c3c3c3;
- border-radius: 4px;
- background: url(../images/arrow-down-enable.png) right no-repeat #fff;
- line-height: 24px;
- padding-left: 3px;
- display: block;
-}
-div.openo-select>input.openo-select-input {
- border: none;
- outline: 0;
- line-height: 21px;
- height: 21px;
- padding-left: 3px;
- border-right: solid 1px #c3c3c3;
+ border: 1px solid #c3c3c3;
+ border-radius: 4px;
+ background: url(../images/arrow-down-enable.png) right no-repeat #fff;
+ line-height: 24px;
+ padding-left: 3px;
+ display: block;
}
+
+div.openo-select > input.openo-select-input {
+ border: none;
+ outline: 0;
+ line-height: 21px;
+ height: 21px;
+ padding-left: 3px;
+ border-right: solid 1px #c3c3c3;
+}
+
.openo .openo-ellipsis, .openo.openo-ellipsis {
- overflow: hidden;
- white-space: nowrap;
- text-overflow: ellipsis;
+ overflow: hidden;
+ white-space: nowrap;
+ text-overflow: ellipsis;
}
+
a.openoButton_buttonClass, a.openoButton_buttonDisableClass, div.openoButton_buttonClass, div.openoButton_buttonDisableClass {
- height: 26px;
- float: left;
- cursor: pointer;
- text-decoration: none;
- outline: 0;
- border: 1px solid #d3d3d3;
- text-align: center;
- box-shadow: 0 1px 1px rgba(0,0,0,.05);
- background: #fafafa;
- background: -moz-linear-gradient(top,#fff,#fafafa);
- background: -webkit-gradient(linear,left top,left bottom,color-stop(0,#fff),color-stop(100%,#fafafa));
- background: -webkit-linear-gradient(top,#fff,#fafafa);
- background: linear-gradient(to bottom,#fff,#fafafa);
- border-radius: 6px;
-}
-.openoButton_buttonInnerClass{
- padding: 0 19px;
- border-radius: 6px;
+ height: 26px;
+ float: left;
+ cursor: pointer;
+ text-decoration: none;
+ outline: 0;
+ border: 1px solid #d3d3d3;
+ text-align: center;
+ box-shadow: 0 1px 1px rgba(0, 0, 0, .05);
+ background: #fafafa;
+ background: -moz-linear-gradient(top, #fff, #fafafa);
+ background: -webkit-gradient(linear, left top, left bottom, color-stop(0, #fff), color-stop(100%, #fafafa));
+ background: -webkit-linear-gradient(top, #fff, #fafafa);
+ background: linear-gradient(to bottom, #fff, #fafafa);
+ border-radius: 6px;
+}
+
+.openoButton_buttonInnerClass {
+ padding: 0 19px;
+ border-radius: 6px;
}
+
.openoButton_buttonCenterText {
- color: #000;
- line-height: 24px;
- white-space: nowrap;
- width: auto!important;
+ color: #000;
+ line-height: 24px;
+ white-space: nowrap;
+ width: auto !important;
}
+
.userHeader {
- clear: left;
- overflow: hidden;
- margin-bottom: 10px;
- padding: 10px 10px 0px 0px;
+ clear: left;
+ overflow: hidden;
+ margin-bottom: 10px;
+ padding: 10px 10px 0px 0px;
}
+
.openoButton_buttonGroupClass {
- display: inline;
+ display: inline;
}
+
.openoButton_buttonGroupClass div.openoButton_buttonClass_parent:first-child {
- margin-left: 0;
+ margin-left: 0;
}
+
.openoButton_buttonLeftImg {
- margin-right: 5px;
+ margin-right: 5px;
}
+
.openoButton_buttonLeftImg, .openoButton_buttonRightImg {
- display: inline-block;
- vertical-align: top;
- width: 16px;
- height: 16px;
- margin-top: 4px;
+ display: inline-block;
+ vertical-align: top;
+ width: 16px;
+ height: 16px;
+ margin-top: 4px;
}
+
.openo-table-pagination-wrapper {
- height: 37px;
+ height: 37px;
}
+
.openo-pagination {
- display: block;
- float: left;
- overflow: hidden;
- padding: 5px 0 0;
- margin-top: 8px;
+ display: block;
+ float: left;
+ overflow: hidden;
+ padding: 5px 0 0;
+ margin-top: 8px;
}
+
.openoPagination_openoPaginationLengthOptions:not(msie8) {
- line-height: 24px;
+ line-height: 24px;
}
+
.openoPagination_openoPaginationLengthOptions {
- white-space: normal;
- height: 24px;
- float: left;
- outline: 0;
- line-height: 20px;
- margin: 0 5px;
+ white-space: normal;
+ height: 24px;
+ float: left;
+ outline: 0;
+ line-height: 20px;
+ margin: 0 5px;
}
+
.openo-pagination-select {
- height: 26px;
- line-height: 22px;
- text-align: center;
- margin-right: -2px;
- border: 1px solid #e0e0e0;
- border-radius: 5px 0 0 5px;
- padding: 1px;
+ height: 26px;
+ line-height: 22px;
+ text-align: center;
+ margin-right: -2px;
+ border: 1px solid #e0e0e0;
+ border-radius: 5px 0 0 5px;
+ padding: 1px;
}
+
.openoPagination_openoPaginationLengthOptions span {
- background-color: #fff!important;
+ background-color: #fff !important;
}
+
.openo-pagination-theme a, .openo-pagination-theme span {
- float: left;
- color: #666;
- font: 12px Lucida Grande,Verdana,Arial,Helvetica,sans-serif;
- line-height: 24px;
- font-weight: 400;
- text-align: center;
- border: 1px solid #e0e0e0;
- text-decoration: none!important;
- padding: 0 7px;
- border-radius: 3px;
- background: #fff;
+ float: left;
+ color: #666;
+ font: 12px Lucida Grande, Verdana, Arial, Helvetica, sans-serif;
+ line-height: 24px;
+ font-weight: 400;
+ text-align: center;
+ border: 1px solid #e0e0e0;
+ text-decoration: none !important;
+ padding: 0 7px;
+ border-radius: 3px;
+ background: #fff;
}
+
.openo-pagination-selectspan {
- background: url(../images/ideo_default_select.png) left no-repeat!important;
- float: right!important;
- width: 26px;
- height: 26px;
- cursor: pointer;
+ background: url(../images/ideo_default_select.png) left no-repeat !important;
+ float: right !important;
+ width: 26px;
+ height: 26px;
+ cursor: pointer;
}
+
.openo-pagination-theme label {
- padding-top: 6px;
- vertical-align: middle;
- margin-right: 20px;
- margin-top: -1px;
- float: left;
- display: inline-block;
- height: 20px;
- font: 12px Lucida Grande,Verdana,Arial,Helvetica,sans-serif;
+ padding-top: 6px;
+ vertical-align: middle;
+ margin-right: 20px;
+ margin-top: -1px;
+ float: left;
+ display: inline-block;
+ height: 20px;
+ font: 12px Lucida Grande, Verdana, Arial, Helvetica, sans-serif;
}
+
.openo-pagination li, .openo-pagination ul {
- list-style: none;
- padding: 0;
- margin: 0;
- float: left;
+ list-style: none;
+ padding: 0;
+ margin: 0;
+ float: left;
}
+
dd, dl, dt, li {
- color: #000;
+ color: #000;
}
+
.openo-pagination-theme a, .openo-pagination-theme span.current {
- margin: 0 5px 0 0;
+ margin: 0 5px 0 0;
}
+
.openo .openo-disabled, .openo.openo-disabled {
- border-color: #c3c3c3!important;
- color: #666!important;
- opacity: .3;
- filter: alpha(opacity=30);
+ border-color: #c3c3c3 !important;
+ color: #666 !important;
+ opacity: .3;
+ filter: alpha(opacity=30);
}
+
.openo-pagination-theme .prev {
- background: 0 0;
- float: left;
+ background: 0 0;
+ float: left;
}
+
.openo-pagination-theme .current {
- text-decoration: none!important;
- float: left;
- padding-left: 6px;
- height: 24px;
- color: #fff;
- display: inline;
- border-color: #00adf5;
- background: #4ad2ff;
+ text-decoration: none !important;
+ float: left;
+ padding-left: 6px;
+ height: 24px;
+ color: #fff;
+ display: inline;
+ border-color: #00adf5;
+ background: #4ad2ff;
}
+
.openo-pagination-theme a, .openo-pagination-theme span {
- float: left;
- color: #666;
- font: 12px Lucida Grande,Verdana,Arial,Helvetica,sans-serif;
- line-height: 24px;
- font-weight: 400;
- text-align: center;
- border: 1px solid #e0e0e0;
- text-decoration: none!important;
- padding: 0 7px;
- border-radius: 3px;
- background: #fff;
+ float: left;
+ color: #666;
+ font: 12px Lucida Grande, Verdana, Arial, Helvetica, sans-serif;
+ line-height: 24px;
+ font-weight: 400;
+ text-align: center;
+ border: 1px solid #e0e0e0;
+ text-decoration: none !important;
+ padding: 0 7px;
+ border-radius: 3px;
+ background: #fff;
}
+
.openo-pagination-theme .prev.openo-disabled:before {
- background: url(../images/page_left_disabled.png) 50% 45% no-repeat;
+ background: url(../images/page_left_disabled.png) 50% 45% no-repeat;
}
+
.openo-pagination-theme .prev.openo-disabled:before {
- background: url(../images/page_left_disabled.png) 50% 45% no-repeat;
+ background: url(../images/page_left_disabled.png) 50% 45% no-repeat;
}
+
.openo-pagination-theme .prev:before {
- background: url(../images/page_l.png) 50% 45% no-repeat;
+ background: url(../images/page_l.png) 50% 45% no-repeat;
}
+
.openo-pagination-theme .next:after, .openo-pagination-theme .prev:before {
- display: inline-block;
- content: "";
- vertical-align: middle;
- width: 10px;
- height: 24px;
+ display: inline-block;
+ content: "";
+ vertical-align: middle;
+ width: 10px;
+ height: 24px;
}
+
.openo-pagination-theme .prev:before {
- background: url(../images/page_l.png) 50% 45% no-repeat;
+ background: url(../images/page_l.png) 50% 45% no-repeat;
}
+
.openo-pagination-theme .next:after, .openo-pagination-theme .prev:before {
- display: inline-block;
- content: "";
- vertical-align: middle;
- width: 10px;
- height: 24px;
+ display: inline-block;
+ content: "";
+ vertical-align: middle;
+ width: 10px;
+ height: 24px;
}
+
pagination ul {
- list-style: none;
- padding: 0;
- margin: 0;
- float: left;
+ list-style: none;
+ padding: 0;
+ margin: 0;
+ float: left;
}
+
.openo-pagination li, .openo-pagination ul {
- list-style: none;
- padding: 0;
- margin: 0;
- float: left;
+ list-style: none;
+ padding: 0;
+ margin: 0;
+ float: left;
}
+
.openoPagination_gototext {
- background: #FFF;
- outline: 0;
- width: 29px;
- float: left;
- height: 26px;
- line-height: 24px;
- border-radius: 4px;
- border: 1px solid #c3c3c3;
- padding: 0 0 0 5px;
- margin: 0;
- color: #666;
- min-width: 50px;
+ background: #FFF;
+ outline: 0;
+ width: 29px;
+ float: left;
+ height: 26px;
+ line-height: 24px;
+ border-radius: 4px;
+ border: 1px solid #c3c3c3;
+ padding: 0 0 0 5px;
+ margin: 0;
+ color: #666;
+ min-width: 50px;
}
+
.openoPagination_gotoimage {
- width: 29px;
- height: 26px;
- line-height: 26px;
- background-color: #FFF;
- background-image: url(/portal/themes/default/components/openo/images/openo.png);
- padding-left: 21px;
- float: left;
- margin-left: 5px;
- border: 1px solid #e0e0e0;
- border-radius: 4px;
- box-sizing: border-box;
- -moz-box-sizing: border-box;
- background-position: -184px -181px!important;
+ width: 29px;
+ height: 26px;
+ line-height: 26px;
+ background-color: #FFF;
+ background-image: url(/portal/themes/default/components/openo/images/openo.png);
+ padding-left: 21px;
+ float: left;
+ margin-left: 5px;
+ border: 1px solid #e0e0e0;
+ border-radius: 4px;
+ box-sizing: border-box;
+ -moz-box-sizing: border-box;
+ background-position: -184px -181px !important;
}
+
.openo-pagination-theme .ellipse {
- float: left;
- margin-left: -8px;
- margin-right: -4px;
- background: 0 0;
- border: none;
- border-radius: 0;
- box-shadow: none;
- font-weight: 700;
- cursor: default;
+ float: left;
+ margin-left: -8px;
+ margin-right: -4px;
+ background: 0 0;
+ border: none;
+ border-radius: 0;
+ box-shadow: none;
+ font-weight: 700;
+ cursor: default;
}
+
.openo.openo-disabled {
- border-color: #c3c3c3!important;
- color: #666!important;
- opacity: .3;
- filter: alpha(opacity=30);
+ border-color: #c3c3c3 !important;
+ color: #666 !important;
+ opacity: .3;
+ filter: alpha(opacity=30);
}
+
.openo-pagination-theme .prev {
- background: 0 0;
- float: left;
+ background: 0 0;
+ float: left;
}
+
.openo-pagination-theme .current {
- text-decoration: none!important;
- float: left;
- padding-left: 6px;
- height: 26px;
- color: #fff;
- display: inline;
- /*border-color: #00adf5;
- background: #4ad2ff;*/
+ text-decoration: none !important;
+ float: left;
+ padding-left: 6px;
+ height: 26px;
+ color: #fff;
+ display: inline;
+ /*border-color: #00adf5;
+ background: #4ad2ff;*/
border: 1px solid #e0e0e0;
}
+
.openo-pagination-theme .next:after {
- background: url(../images/page_r.png) 50% 45% no-repeat;
+ background: url(../images/page_r.png) 50% 45% no-repeat;
}
+
.openoButton_buttonGroupClass div.openoButton_buttonClass_parent, .openoButton_buttonRightImg {
- margin-left: 5px;
+ margin-left: 5px;
}
html, body {
- height: 99%;
- width: 98%;
+ height: 99%;
+ width: 98%;
}
+
.cotentBody {
- padding: 0px 20px 0px 20px;
+ padding: 0px 20px 0px 20px;
}
div.openoButton_buttonClass:hover {
- border: 1px solid #4ac9ff;
+ border: 1px solid #4ac9ff;
}
+
div.openoButton_button_default:hover .openoButton_buttonCenterText {
- color: #009ae7;
+ color: #009ae7;
}
+
.header_lineimg {
- height: 1px;
- width: 100%;
- margin-top: 17px;
+ height: 1px;
+ width: 100%;
+ margin-top: 17px;
}
+
.openo.openo-hide {
- display: none;
+ display: none;
}
+
div.openo-select-popup-container {
- position: absolute;
- border: 1px solid #4ac9ff;
- border-top: none;
- border-radius: 0 0 4px 4px;
- max-height: 202px;
- overflow-y: auto;
- background-color: #fff;
- z-index: 880;
-}
-div.openo-select-popup-container>div.openo-select-item {
- display: block;
+ position: absolute;
+ border: 1px solid #4ac9ff;
+ border-top: none;
+ border-radius: 0 0 4px 4px;
+ max-height: 202px;
+ overflow-y: auto;
+ background-color: #fff;
+ z-index: 880;
+}
+
+div.openo-select-popup-container > div.openo-select-item {
+ display: block;
}
+
.openo .openo-ellipsis, .openo.openo-ellipsis {
- overflow: hidden;
- white-space: nowrap;
- text-overflow: ellipsis;
+ overflow: hidden;
+ white-space: nowrap;
+ text-overflow: ellipsis;
}
-div.openo-select-popup-container>div.openo-select-item>label {
- padding-top: 3px;
- padding-bottom: 3px;
- line-height: 20px;
+
+div.openo-select-popup-container > div.openo-select-item > label {
+ padding-top: 3px;
+ padding-bottom: 3px;
+ line-height: 20px;
}
+
.openo .openo-ellipsis, .openo.openo-ellipsis {
- overflow: hidden;
- white-space: nowrap;
- text-overflow: ellipsis;
+ overflow: hidden;
+ white-space: nowrap;
+ text-overflow: ellipsis;
}
+
.openo-select-item label {
- margin-left: 4px;
- margin-right: 4px;
- white-space: nowrap;
+ margin-left: 4px;
+ margin-right: 4px;
+ white-space: nowrap;
}
-div.openo-select-popup-container>div.openo-select-item.openo-item-selected, div.openo-select-popup-container>div.openo-select-item:hover {
- background-color: #f1f1f1;
- color: #008fd6;
+
+div.openo-select-popup-container > div.openo-select-item.openo-item-selected, div.openo-select-popup-container > div.openo-select-item:hover {
+ background-color: #f1f1f1;
+ color: #008fd6;
}
+
div.openo-select.openo-focus {
- border: 1px solid #4ac9ff;
- border-bottom-left-radius: 0;
- border-bottom-right-radius: 0;
- border-bottom-color: #ddd;
+ border: 1px solid #4ac9ff;
+ border-bottom-left-radius: 0;
+ border-bottom-right-radius: 0;
+ border-bottom-color: #ddd;
}
+
.openo-pagination-theme a:hover {
- border-color: #4ac9ff;
- cursor: pointer;
+ border-color: #4ac9ff;
+ cursor: pointer;
}
-.SDBtn{
- background: #fff;
- color: #333;
- border: 1px solid #ddd;
+
+.SDBtn {
+ background: #fff;
+ color: #333;
+ border: 1px solid #ddd;
}
-.SDBtn:hover{
- color: #009ae7;
- border: 1px solid #4AC9FF
+
+.SDBtn:hover {
+ color: #009ae7;
+ border: 1px solid #4AC9FF
}
+
table tbody tr.even:hover td, table tbody tr.odd:hover td {
- background-color: #e6fbe0;
+ background-color: #e6fbe0;
}
+
table tr.openoTable_row_selected td {
- background: #e8f8fe!important;
- border-bottom: 1px solid #e8e8e8!important;
+ background: #e8f8fe !important;
+ border-bottom: 1px solid #e8e8e8 !important;
}
-.modal-body{
- padding: 0!important;
+
+.modal-body {
+ padding: 0 !important;
}
-.form-control{
- height: 26px!important;
+
+.form-control {
+ height: 26px !important;
}
+
.form-group .control-label {
- margin-left: 20px;
+ margin-left: 20px;
}
.form-horizontal .control-label {
- text-align: left;
+ text-align: left;
} \ No newline at end of file
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/gsolcmmain.html b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/gsolcmmain.html
index b878e10e..507a8904 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/gsolcmmain.html
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/gsolcmmain.html
@@ -1,4 +1,3 @@
-<!DOCTYPE html>
<!--
Copyright 2016, Huawei Technologies Co., Ltd.
@@ -16,215 +15,252 @@
limitations under the License.
-->
+<!DOCTYPE html>
<html lang="en">
<head>
- <meta charset="UTF-8">
- <title>Lifecycle Manager</title>
- <link href="css/bootstrap.min.css" rel="stylesheet" />
- <link href="css/VMMain.css" rel="stylesheet" />
- <link href="css/bootstrap-table.min.css" rel="stylesheet" />
- <script type="text/javascript" src="js/jquery-1.11.2.min.js"></script>
- <script type="text/javascript" src="js/bootstrap.min.js"></script>
- <script type="text/javascript" src="js/rest.js"></script>
- <script type="text/javascript" src="js/bootstrap-table.min.js"></script>
- <script type="text/javascript" src="js/gsolcm.js"></script>
- <script type="text/javascript">
- $(document).ready(function() {
- var jsondata = [];
- //jsondata = loadNeData();
- $('#sai').bootstrapTable({
- //Assigning data to table
- data: jsondata
- });
- new lcmHandler();
- });
-
- function operateFormatter(value, row, index) {
- return [
- '<img class="siteDeleteImg" src="images/delete.png" href="javascript:void(0)" style="cursor: pointer" name="title" title="Delete" />'
- ].join('');
-
- }
- window.operateEvents = {
- 'click .siteDeleteImg': function (e, value, row, index) {
- // TO DO ajex call for delete
- var result = deleteNe(row.id, row);
- }
- };
-
- </script>
+ <meta charset="UTF-8">
+ <title>Lifecycle Manager</title>
+ <link href="css/bootstrap.min.css" rel="stylesheet"/>
+ <link href="css/VMMain.css" rel="stylesheet"/>
+ <link href="css/bootstrap-table.min.css" rel="stylesheet"/>
+ <script type="text/javascript" src="js/jquery-1.11.2.min.js"></script>
+ <script type="text/javascript" src="js/bootstrap.min.js"></script>
+ <script type="text/javascript" src="js/rest.js"></script>
+ <script type="text/javascript" src="js/bootstrap-table.min.js"></script>
+ <script type="text/javascript" src="js/gsolcm.js"></script>
+ <script type="text/javascript">
+ $(document).ready(function () {
+ var jsondata = [];
+ //jsondata = loadNeData();
+ $('#sai').bootstrapTable({
+ //Assigning data to table
+ data: jsondata
+ });
+ new lcmHandler();
+ });
+
+ function operateFormatter(value, row, index) {
+ return [
+ '<img class="siteDeleteImg" src="images/delete.png" href="javascript:void(0)" style="cursor: pointer" name="title" title="Delete" />'
+ ].join('');
+
+ }
+ window.operateEvents = {
+ 'click .siteDeleteImg': function (e, value, row, index) {
+ // TO DO ajex call for delete
+ var result = deleteNe(row.id, row);
+ }
+ };
+
+ </script>
</head>
<body id="open_base_site_cotentBody" class="cotentBody ng-scope">
- <div class="container-fluid ms-controller">
- <h3> Life Cycle Manager </h3>
+<div class="container-fluid ms-controller">
+ <h3> Life Cycle Manager </h3>
- <div class="uploadBtn">
- <div id="open_base_tpL_userHeader" class="userHeader">
+ <div class="uploadBtn">
+ <div id="open_base_tpL_userHeader" class="userHeader">
<div id="open_base_tpL_buttonGroup" class="openoButton_buttonGroupClass">
- <div class="openo openo-widget-button openoButton_buttonClass_parent ng-isolate-scope openoButton_buttonClass defaultbutton openoButton_button_default" tabindex="0" id="false" text="res.brApp_ui_res_btn_create" icon-url="./images/add.png" cls="defaultbutton" click="clickAdd" style="display: inline-block; padding-left: 0px; padding-right: 0px;">
- <div class="openoButton_buttonInnerClass openo-corner-all openoButton_Image" id="false_button">
- <span class="openo-widget-button-image openoButton_buttonLeftImg" style="background-image: url(images/add.png);"></span>
- <span class="openoButton_buttonCenterText openoButton_buttonCenterTextFont">Create</span>
- <span class="openo-widget-button-image openoButton_buttonImgDefault"></span>
- </div>
- </div>
+ <div class="openo openo-widget-button openoButton_buttonClass_parent ng-isolate-scope openoButton_buttonClass defaultbutton openoButton_button_default"
+ tabindex="0" id="false" text="res.brApp_ui_res_btn_create" icon-url="./images/add.png"
+ cls="defaultbutton" click="clickAdd"
+ style="display: inline-block; padding-left: 0px; padding-right: 0px;">
+ <div class="openoButton_buttonInnerClass openo-corner-all openoButton_Image" id="false_button">
+ <span class="openo-widget-button-image openoButton_buttonLeftImg"
+ style="background-image: url(images/add.png);"></span>
+ <span class="openoButton_buttonCenterText openoButton_buttonCenterTextFont">Create</span>
+ <span class="openo-widget-button-image openoButton_buttonImgDefault"></span>
+ </div>
+ </div>
+ </div>
+ </div>
+ </div>
+
+ <div class="row-fluid" data-name="table_zone">
+ <div id="ict_virtualApplication_table_div">
+ <div>
+ <div class="top">
+ <table id="sai" data-pagination="true" data-page-size="5" data-pagination-first-text="First"
+ data-pagination-pre-text="Previous" data-pagination-next-text="Next"
+ data-pagination-last-text="Last">
+ <thead id="soverlayTable_thead" class="openo-table-thead">
+ <tr class="active">
+ <!--<th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayName" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayName_sorticon" class="openo-table-th-sorticon overflow_elip openoTable_sortable leftHeaderAlign openo-table-disable-element">Service ID
+ </span>
</div>
- </div>
- </div>
-
- <div class="row-fluid" data-name="table_zone">
- <div id="ict_virtualApplication_table_div">
- <div>
- <div class="top">
- <table id="sai" data-pagination="true" data-page-size="5" data-pagination-first-text="First" data-pagination-pre-text="Previous" data-pagination-next-text="Next" data-pagination-last-text="Last">
- <thead id="soverlayTable_thead" class="openo-table-thead">
- <tr class="active">
- <!--<th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayName" data-sortable="true">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayName_sorticon" class="openo-table-th-sorticon overflow_elip openoTable_sortable leftHeaderAlign openo-table-disable-element">Service ID
- </span>
- </div>
- </th>-->
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayDesc" data-sortable="true">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayDesc_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Service Name
- </span></div></th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayThincCPE" data-sortable="true">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayThincCPE_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Template Name
- </span></div></th>
- <!--<th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayPortVlanID" data-sortable="true">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayPortVlanID_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Service Type
- </span></div></th> -->
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayDCName" data-sortable="true">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayDCName_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Service Instruction </span></div></th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayVPC" data-sortable="true">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayVPC_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Create Time
+ </th>-->
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayDesc" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayDesc_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Service Name
+ </span></div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayThincCPE" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayThincCPE_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Template Name
+ </span></div>
+ </th>
+ <!--<th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayPortVlanID" data-sortable="true">
+ <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayPortVlanID_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Service Type
+ </span></div></th> -->
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayDCName" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayDCName_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Service Instruction </span>
+ </div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayVPC" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayVPC_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Create Time
</span>
- </div>
- </th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayVPCCIDR" data-sortable="true">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayVPCCIDR_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Creator
+ </div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayVPCCIDR" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayVPCCIDR_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Creator
</span>
- </div>
- </th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayOperation" align="center" data-formatter = "operateFormatter" data-events="operateEvents">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="portAction_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Action</span>
- </div>
- </th>
- </tr></thead>
-
- </table>
+ </div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayOperation" align="center" data-formatter="operateFormatter"
+ data-events="operateEvents">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="portAction_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Action</span>
+ </div>
+ </th>
+ </tr>
+ </thead>
+
+ </table>
+ </div>
+ </div>
+ </div>
+ </div>
+ <!-- <div id="tpListopenotable_pagination_wrapper" class="openo-table-pagination-wrapper" style="display: block;"><div class="pagination-container openo-pagination-theme openo-pagination"><div class="openoPagination_openoPaginationLengthOptions" id="tpListopenotable_wrapper_div"><input readonly="true" class="openo-pagination-select openopaginationselect" value="" id="tpListopenotable_wrapper_input" actualval="20" style="width: 32px;"><span class="openo-pagination-selectspan openopaginationselectspan" id="tpListopenotable_wrapper_trigger"></span></div><label style="display: block;float:left;">Total records: 23</label><li class="active"><span class="current prev openo-disabled" id="tpListopenotable_wrapper_prev">&nbsp;</span></li><ul><li class="active"><span class="current" id="tpListopenotable_wrapper_page_link_1">1</span></li><li><a class="page-link" id="tpListopenotable_wrapper_page_link_2">2</a></li><li><a class="page-link" id="tpListopenotable_wrapper_page_link_3">3</a></li><li><a class="page-link next" id="tpListopenotable_wrapper_next">&nbsp;</a></li></ul></div></div> -->
+
+ <div id="vmAppDialog" class="modal fade" tabindex="-1" role="dialog"
+ aria-labelledby="myModalLabel" aria-hidden="false">
+ <div class="modal-dialog">
+ <div class="modal-content">
+ <div class="content">
+ <div class="modal-header">
+ <button type="button" class="close" data-dismiss="modal"
+ aria-hidden="true">×
+ </button>
+ <h4 class="modal-title" id="myModalLabel">
+ <span>Create</span>
+ </h4>
</div>
+ <form class="form-horizontal" role="form" id="neForm">
+ <div id="wizard">
+ <div class="modal-body">
+ <ul class="nav nav-pills nav-justified vmapp-margin">
+
+ </ul>
+ <div class="tab-content">
+ <ul class="nav nav-tabs">
+ <li class="active"><a id="basicInfoTab" href="#basicTab" data-toggle="tab">Basic
+ Info</a></li>
+ <li><a id="parameterTabHeader" href="#parameterTab" data-toggle="tab">Template
+ Parameters</a></li>
+ </ul>
+ <div id="myTabContent" class="tab-content">
+ <div class="tab-pane active" id="basicTab">
+ <div class="form-group" ms-class="has-error:vmAppDialog.name==''">
+ <label class="col-sm-3 control-label">
+ <span>Service Name</span>
+ <span class="required">*</span>
+ </label>
+ <div class="col-sm-7">
+ <input type="text" id="svcName" name="svcName" class="form-control"
+ placeholder="Service Name"/>
+ </div>
+ </div>
+ <div class="form-group">
+ <label class="col-sm-3 control-label">
+ <span>Service Description</span>&nbsp;&nbsp;&nbsp;
+ </label>
+ <div class="col-sm-7">
+ <input type="text" id="svcDesc" name="svcDesc" class="form-control"
+ placeholder="Service Description"/>
+ </div>
+ </div>
+ <div class="form-group" ms-class="has-error:vmAppDialog.name==''">
+ <label class="col-sm-3 control-label">
+ <span>Service Template</span>
+ <span class="required">*</span>
+ </label>
+ <div class="col-sm-7">
+ <select class="form-control"
+ style="padding-top: 0px;padding-bottom: 0px;" id="svcTempl"
+ name="svcTempl">
+ <option value="1.1">1.1</option>
+ <option value="1.2">1.2</option>
+ </select>
+ </div>
+ </div>
+ </div>
+ <div class="tab-pane" id="parameterTab">
+
+ </div>
+ </div>
+ </div>
+ </div>
+ <div class="modal-footer">
+ <button type="button" class="btn SDBtn" data-dismiss="modal" aria-hidden="true"
+ id="createNS">
+ <span id="nfv-virtualApplication-iui-text-cancelBtn">OK</span>
+ </button>
+ <button type="button" class="btn button-previous SDBtn">
+ <span id="nfv-virtualApplication-iui-text-previousBtn">Cancel</span>
+ </button>
+
+ </div>
+ </div>
+ </form>
</div>
</div>
- </div>
- <!-- <div id="tpListopenotable_pagination_wrapper" class="openo-table-pagination-wrapper" style="display: block;"><div class="pagination-container openo-pagination-theme openo-pagination"><div class="openoPagination_openoPaginationLengthOptions" id="tpListopenotable_wrapper_div"><input readonly="true" class="openo-pagination-select openopaginationselect" value="" id="tpListopenotable_wrapper_input" actualval="20" style="width: 32px;"><span class="openo-pagination-selectspan openopaginationselectspan" id="tpListopenotable_wrapper_trigger"></span></div><label style="display: block;float:left;">Total records: 23</label><li class="active"><span class="current prev openo-disabled" id="tpListopenotable_wrapper_prev">&nbsp;</span></li><ul><li class="active"><span class="current" id="tpListopenotable_wrapper_page_link_1">1</span></li><li><a class="page-link" id="tpListopenotable_wrapper_page_link_2">2</a></li><li><a class="page-link" id="tpListopenotable_wrapper_page_link_3">3</a></li><li><a class="page-link next" id="tpListopenotable_wrapper_next">&nbsp;</a></li></ul></div></div> -->
-
- <div id="vmAppDialog" class="modal fade" tabindex="-1" role="dialog"
- aria-labelledby="myModalLabel" aria-hidden="false">
- <div class="modal-dialog">
- <div class="modal-content">
- <div class="content">
- <div class="modal-header">
- <button type="button" class="close" data-dismiss="modal"
- aria-hidden="true">×
- </button>
- <h4 class="modal-title" id="myModalLabel">
- <span>Create</span>
- </h4>
- </div>
- <form class="form-horizontal" role="form" id="neForm">
- <div id="wizard">
- <div class="modal-body">
- <ul class="nav nav-pills nav-justified vmapp-margin">
-
- </ul>
- <div class="tab-content">
- <ul class="nav nav-tabs">
- <li class="active"><a id= "basicInfoTab" href="#basicTab" data-toggle="tab">Basic Info</a></li>
- <li ><a id="parameterTabHeader" href="#parameterTab" data-toggle="tab">Template Parameters</a></li>
- </ul>
- <div id="myTabContent" class="tab-content" >
- <div class="tab-pane active" id="basicTab">
- <div class="form-group" ms-class="has-error:vmAppDialog.name==''">
- <label class="col-sm-3 control-label">
- <span>Service Name</span>
- <span class="required">*</span>
- </label>
- <div class="col-sm-7">
- <input type="text" id="svcName" name="svcName" class="form-control" placeholder="Service Name"/>
- </div>
- </div>
- <div class="form-group">
- <label class="col-sm-3 control-label">
- <span>Service Description</span>&nbsp;&nbsp;&nbsp;
- </label>
- <div class="col-sm-7">
- <input type="text" id="svcDesc" name="svcDesc" class="form-control" placeholder="Service Description"/>
- </div>
- </div>
- <div class="form-group" ms-class="has-error:vmAppDialog.name==''">
- <label class="col-sm-3 control-label">
- <span>Service Template</span>
- <span class="required">*</span>
- </label>
- <div class="col-sm-7">
- <select class="form-control" style ="padding-top: 0px;padding-bottom: 0px;" id="svcTempl"
- name="svcTempl">
- <option value="1.1">1.1</option>
- <option value="1.2">1.2</option>
- </select>
- </div>
- </div>
- </div>
- <div class="tab-pane" id="parameterTab">
-
- </div>
- </div>
- </div>
- </div>
- <div class="modal-footer">
- <button type="button" class="btn SDBtn" data-dismiss="modal" aria-hidden="true" id="createNS">
- <span id="nfv-virtualApplication-iui-text-cancelBtn">OK</span>
- </button>
- <button type="button" class="btn button-previous SDBtn">
- <span id="nfv-virtualApplication-iui-text-previousBtn">Cancel</span>
- </button>
-
- </div>
- </div>
- </form>
- </div>
- </div>
- </div>
- </div>
- </div>
- <div id="filterTpLogicalType_select_popupcontainer" class="openo openo-select-popup-container openo-hide" style="width: 155px; max-height: 130px; left: 628px; top: 104px; z-index: 1761;">
- <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_0">
- <label class="openo-ellipsis openo-select-blank-item" style="width: 100%; display: block; height: 20px;"></label>
- </div>
- <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_1">
- <label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">ETH</label>
- </div>
- <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_2">
- <label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;" title="POS">POS</label>
- </div>
- <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_3">
- <label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">Trunk</label>
- </div>
- <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_4">
- <label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">Loopback</label>
- </div>
- </div>
+ </div>
+ </div>
+</div>
+<div id="filterTpLogicalType_select_popupcontainer" class="openo openo-select-popup-container openo-hide"
+ style="width: 155px; max-height: 130px; left: 628px; top: 104px; z-index: 1761;">
+ <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_0">
+ <label class="openo-ellipsis openo-select-blank-item"
+ style="width: 100%; display: block; height: 20px;"></label>
+ </div>
+ <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_1">
+ <label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">ETH</label>
+ </div>
+ <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_2">
+ <label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;" title="POS">POS</label>
+ </div>
+ <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_3">
+ <label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">Trunk</label>
+ </div>
+ <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_4">
+ <label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">Loopback</label>
+ </div>
+</div>
</body>
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/brs.js b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/brs.js
index e975f6c6..5bdc6ba7 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/brs.js
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/brs.js
@@ -13,331 +13,331 @@
* limitations under the License.
*/
-
-$('.siteDeleteImg').click(function(){
- var data = $(this).parent().parent().parent().find('td:last').find('div:last').html();
- alert(data);
- var jsonObj = JSON.parse(data);
- for(var i = 0; i < jsonObj.length; i++) {
- var obj = jsonObj[i];
- var rowData = [obj.tpName,obj.peName,obj.vlanId,obj.siteCidr,obj.ip];
- $('#underlayTpDataTable').DataTable();
- $('#underlayTpDataTable').dataTable().fnAddData(rowData);
- }
+
+$('.siteDeleteImg').click(function () {
+ var data = $(this).parent().parent().parent().find('td:last').find('div:last').html();
+ alert(data);
+ var jsonObj = JSON.parse(data);
+ for (var i = 0; i < jsonObj.length; i++) {
+ var obj = jsonObj[i];
+ var rowData = [obj.tpName, obj.peName, obj.vlanId, obj.siteCidr, obj.ip];
+ $('#underlayTpDataTable').DataTable();
+ $('#underlayTpDataTable').dataTable().fnAddData(rowData);
+ }
});
-function deleteSite(objectId){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/sites/"+objectId;
- $
- .ajax({
- type : "DELETE",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- $('#site').bootstrapTable('remove', {
- field: 'id',
- values: [objectId]
- });
- alert("Delete Site successfull !!!");
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on deleting site: " + xhr.responseText);
- }
- });
+function deleteSite(objectId) {
+ var requestUrl = "/openoapi/sdnobrs/v1/sites/" + objectId;
+ $
+ .ajax({
+ type: "DELETE",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ $('#site').bootstrapTable('remove', {
+ field: 'id',
+ values: [objectId]
+ });
+ alert("Delete Site successfull !!!");
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on deleting site: " + xhr.responseText);
+ }
+ });
}
-function deleteLink(objectId){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/topological-links/"+objectId;
- $
- .ajax({
- type : "DELETE",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- $('#link').bootstrapTable('remove', {
- field: 'id',
- values: [objectId]
- });
- alert("Delete Link successfull !!!");
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on deleting link : " + xhr.responseText);
- }
- });
+function deleteLink(objectId) {
+ var requestUrl = "/openoapi/sdnobrs/v1/topological-links/" + objectId;
+ $
+ .ajax({
+ type: "DELETE",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ $('#link').bootstrapTable('remove', {
+ field: 'id',
+ values: [objectId]
+ });
+ alert("Delete Link successfull !!!");
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on deleting link : " + xhr.responseText);
+ }
+ });
}
-function deleteNe(objectId){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/managed-elements/"+objectId;
- $
- .ajax({
- type : "DELETE",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- $('#ne').bootstrapTable('remove', {
- field: 'id',
- values: [objectId]
- });
- alert("Delete NE successfull !!!");
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on deleting ne : " + xhr.responseText);
- }
- });
+function deleteNe(objectId) {
+ var requestUrl = "/openoapi/sdnobrs/v1/managed-elements/" + objectId;
+ $
+ .ajax({
+ type: "DELETE",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ $('#ne').bootstrapTable('remove', {
+ field: 'id',
+ values: [objectId]
+ });
+ alert("Delete NE successfull !!!");
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on deleting ne : " + xhr.responseText);
+ }
+ });
}
-function deletePort(objectId){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/logical-termination-points/"+objectId;
- $
- .ajax({
- type : "DELETE",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- $('#port').bootstrapTable('remove', {
- field: 'id',
- values: [objectId]
- });
- alert("Delete Port successfull !!!");
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on deleting port : " + xhr.responseText);
- }
- });
+function deletePort(objectId) {
+ var requestUrl = "/openoapi/sdnobrs/v1/logical-termination-points/" + objectId;
+ $
+ .ajax({
+ type: "DELETE",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ $('#port').bootstrapTable('remove', {
+ field: 'id',
+ values: [objectId]
+ });
+ alert("Delete Port successfull !!!");
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on deleting port : " + xhr.responseText);
+ }
+ });
}
-function loadSiteData(){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/sites";
- $
- .ajax({
- type : "GET",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- $('#site').bootstrapTable({
- data: jsonobj.sites
- });
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on getting site data : " + xhr.responseText);
- }
- });
+function loadSiteData() {
+ var requestUrl = "/openoapi/sdnobrs/v1/sites";
+ $
+ .ajax({
+ type: "GET",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ $('#site').bootstrapTable({
+ data: jsonobj.sites
+ });
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on getting site data : " + xhr.responseText);
+ }
+ });
}
-function loadLinkData(){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/topological-links";
- $
- .ajax({
- type : "GET",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- $('#link').bootstrapTable({
- data: jsonobj.topologicalLinks
- });
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on getting link data : " + xhr.responseText);
- }
- });
+function loadLinkData() {
+ var requestUrl = "/openoapi/sdnobrs/v1/topological-links";
+ $
+ .ajax({
+ type: "GET",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ $('#link').bootstrapTable({
+ data: jsonobj.topologicalLinks
+ });
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on getting link data : " + xhr.responseText);
+ }
+ });
}
-function loadNeData(){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/managed-elements";
- $
- .ajax({
- type : "GET",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- $('#ne').bootstrapTable({
- data: jsonobj.managedElements
- });
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on getting ne data : " + xhr.responseText);
- }
- });
+function loadNeData() {
+ var requestUrl = "/openoapi/sdnobrs/v1/managed-elements";
+ $
+ .ajax({
+ type: "GET",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ $('#ne').bootstrapTable({
+ data: jsonobj.managedElements
+ });
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on getting ne data : " + xhr.responseText);
+ }
+ });
}
-function loadPortData(){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/logical-termination-points";
- $
- .ajax({
- type : "GET",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- $('#port').bootstrapTable({
- data: jsonobj.logicalTerminationPoints
- });
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on getting port data : " + xhr.responseText);
- }
- });
+function loadPortData() {
+ var requestUrl = "/openoapi/sdnobrs/v1/logical-termination-points";
+ $
+ .ajax({
+ type: "GET",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ $('#port').bootstrapTable({
+ data: jsonobj.logicalTerminationPoints
+ });
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on getting port data : " + xhr.responseText);
+ }
+ });
}
-$(function(){
- $('.creat-btn').click(function(){
- $('#vmAppDialog').addClass('in').css({'display':'block'});
-
- });
- $('.close,.button-previous').click(function(){
- $('#vmAppDialog').removeClass('in').css('display','none');
- });
- $('.detail-top ul li').click(function(){
- $(this).addClass('current').siblings().removeClass('current');
- });
- $('.para').click(function(){
- if($('#serviceTemplateName').val() == ''){
- alert('Please choose the service templet!');
- $('#flavorTab').css('display','none');
- }else{
- $('#flavorTab').css('display','block');
- }
- $('#basicTab').css('display','block');
- });
- $('.basic').click(function(){
- $('#flavorTab').css('display','none');
- });
-
- $('.table tbody tr').click(function(){
- $(this).addClass('openoTable_row_selected').siblings().removeClass('openoTable_row_selected');
- });
- $('.table tr:odd').addClass('active');
- $('#false').click(function(){
- $('#vmAppDialog').addClass('in').css({'display':'block'});
- });
- $('.close,.button-previous').click(function(){
- $('#vmAppDialog').removeClass('in').css('display','none');
- });
- $('#filterTpLogicalType').click(function(){
- $('#filterTpLogicalType_select_popupcontainer').toggleClass('openo-hide');
- $('#filterTpLogicalType').toggleClass('openo-focus');
- var oLeft = $('#open_base_tpL_td6').offset().left;
- var oTop = $('#open_base_tpL_td6').offset().top;
- var oHeight = $('#open_base_tpL_td6').height();
- $('#filterTpLogicalType_select_popupcontainer').css({'left':oLeft,'top':oTop + oHeight + 10});
- });
- $('div.openo-select-popup-container>div.openo-select-item>label').click(function(){
- var Lvalue = $(this).html();
- $('#filterTpLogicalType_select_input').attr('value',Lvalue);
- $('#filterTpLogicalType_select_popupcontainer').addClass('openo-hide');
- $('#filterTpLogicalType').removeClass('openo-focus');
- });
- $.fn.serializeObject = function() {
- var o = {};
- var a = this.serializeArray();
- $.each(a, function() {
- if (o[this.name] !== undefined) {
- if (!o[this.name].push) {
- o[this.name] = [ o[this.name] ];
- }
- o[this.name].push(this.value || '');
- } else {
- o[this.name] = this.value || '';
- }
- });
- return o;
- };
- $('#createSite').click(function(){
- var formData = JSON.stringify($("#vmAppForm").serializeObject());
- var jsonobj = JSON.parse(formData);
- var newJson = {"site": jsonobj};
- formData = JSON.stringify(newJson);
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/sites";
- $
- .ajax({
- type : "POST",
- url : requestUrl,
- contentType : "application/json",
- dataType : "json",
- data : formData,
- success : function(jsonResp) {
- alert("Site saved successfully!!!");
- jsonobj["id"]= jsonResp.site.id;
- $('#site').bootstrapTable("append", jsonobj);
- $('#vmAppDialog').removeClass('in').css('display','none');
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- });
-
- $('#createNe').click(function(){
- var formData = JSON.stringify($("#neForm").serializeObject());
- var jsonobj = JSON.parse(formData);
- var newJson = {"managedElement": jsonobj};
- formData = JSON.stringify(newJson);
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/managed-elements";
- $
- .ajax({
- type : "POST",
- url : requestUrl,
- contentType : "application/json",
- dataType : "json",
- data : formData,
- success : function(jsonResp) {
- alert("NE saved successfully!!!");
- jsonobj["id"]= jsonResp.managedElement.id;
- $('#ne').bootstrapTable("append", jsonobj);
- $('#vmAppDialog').removeClass('in').css('display','none');
+$(function () {
+ $('.creat-btn').click(function () {
+ $('#vmAppDialog').addClass('in').css({'display': 'block'});
+
+ });
+ $('.close,.button-previous').click(function () {
+ $('#vmAppDialog').removeClass('in').css('display', 'none');
+ });
+ $('.detail-top ul li').click(function () {
+ $(this).addClass('current').siblings().removeClass('current');
+ });
+ $('.para').click(function () {
+ if ($('#serviceTemplateName').val() == '') {
+ alert('Please choose the service templet!');
+ $('#flavorTab').css('display', 'none');
+ } else {
+ $('#flavorTab').css('display', 'block');
+ }
+ $('#basicTab').css('display', 'block');
+ });
+ $('.basic').click(function () {
+ $('#flavorTab').css('display', 'none');
+ });
+
+ $('.table tbody tr').click(function () {
+ $(this).addClass('openoTable_row_selected').siblings().removeClass('openoTable_row_selected');
+ });
+ $('.table tr:odd').addClass('active');
+ $('#false').click(function () {
+ $('#vmAppDialog').addClass('in').css({'display': 'block'});
+ });
+ $('.close,.button-previous').click(function () {
+ $('#vmAppDialog').removeClass('in').css('display', 'none');
+ });
+ $('#filterTpLogicalType').click(function () {
+ $('#filterTpLogicalType_select_popupcontainer').toggleClass('openo-hide');
+ $('#filterTpLogicalType').toggleClass('openo-focus');
+ var oLeft = $('#open_base_tpL_td6').offset().left;
+ var oTop = $('#open_base_tpL_td6').offset().top;
+ var oHeight = $('#open_base_tpL_td6').height();
+ $('#filterTpLogicalType_select_popupcontainer').css({'left': oLeft, 'top': oTop + oHeight + 10});
+ });
+ $('div.openo-select-popup-container>div.openo-select-item>label').click(function () {
+ var Lvalue = $(this).html();
+ $('#filterTpLogicalType_select_input').attr('value', Lvalue);
+ $('#filterTpLogicalType_select_popupcontainer').addClass('openo-hide');
+ $('#filterTpLogicalType').removeClass('openo-focus');
+ });
+ $.fn.serializeObject = function () {
+ var o = {};
+ var a = this.serializeArray();
+ $.each(a, function () {
+ if (o[this.name] !== undefined) {
+ if (!o[this.name].push) {
+ o[this.name] = [o[this.name]];
+ }
+ o[this.name].push(this.value || '');
+ } else {
+ o[this.name] = this.value || '';
+ }
+ });
+ return o;
+ };
+ $('#createSite').click(function () {
+ var formData = JSON.stringify($("#vmAppForm").serializeObject());
+ var jsonobj = JSON.parse(formData);
+ var newJson = {"site": jsonobj};
+ formData = JSON.stringify(newJson);
+ var requestUrl = "/openoapi/sdnobrs/v1/sites";
+ $
+ .ajax({
+ type: "POST",
+ url: requestUrl,
+ contentType: "application/json",
+ dataType: "json",
+ data: formData,
+ success: function (jsonResp) {
+ alert("Site saved successfully!!!");
+ jsonobj["id"] = jsonResp.site.id;
+ $('#site').bootstrapTable("append", jsonobj);
+ $('#vmAppDialog').removeClass('in').css('display', 'none');
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ });
+
+ $('#createNe').click(function () {
+ var formData = JSON.stringify($("#neForm").serializeObject());
+ var jsonobj = JSON.parse(formData);
+ var newJson = {"managedElement": jsonobj};
+ formData = JSON.stringify(newJson);
+ var requestUrl = "/openoapi/sdnobrs/v1/managed-elements";
+ $
+ .ajax({
+ type: "POST",
+ url: requestUrl,
+ contentType: "application/json",
+ dataType: "json",
+ data: formData,
+ success: function (jsonResp) {
+ alert("NE saved successfully!!!");
+ jsonobj["id"] = jsonResp.managedElement.id;
+ $('#ne').bootstrapTable("append", jsonobj);
+ $('#vmAppDialog').removeClass('in').css('display', 'none');
+
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ });
+
+ $('#createPort').click(function () {
+ var formData = JSON.stringify($("#portForm").serializeObject());
+ var jsonobj = JSON.parse(formData);
+ var newJson = {"logicalTerminationPoint": jsonobj};
+ formData = JSON.stringify(newJson);
+ var requestUrl = "/openoapi/sdnobrs/v1/logical-termination-points";
+ $
+ .ajax({
+ type: "POST",
+ url: requestUrl,
+ contentType: "application/json",
+ dataType: "json",
+ data: formData,
+ success: function (jsonResp) {
+ alert("Port saved successfully!!!");
+ //TODO : hide model data window.
+ jsonobj["id"] = jsonResp.logicalTerminationPoint.id;
+ $('#port').bootstrapTable("append", jsonobj);
+ $('#vmAppDialog').removeClass('in').css('display', 'none');
+
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ });
+
+ $('#createLink').click(function () {
+ var formData = JSON.stringify($("#linkForm").serializeObject());
+ var jsonobj = JSON.parse(formData);
+ var newJson = {"topologicalLink": jsonobj};
+ formData = JSON.stringify(newJson);
+ var requestUrl = "/openoapi/sdnobrs/v1/topological-links";
+ $
+ .ajax({
+ type: "POST",
+ url: requestUrl,
+ contentType: "application/json",
+ dataType: "json",
+ data: formData,
+ success: function (jsonResp) {
+ alert("Link saved successfully!!!");
+ jsonobj["id"] = jsonResp.topologicalLink.id;
+ $('#link').bootstrapTable("append", jsonobj);
+ $('#vmAppDialog').removeClass('in').css('display', 'none');
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- });
-
- $('#createPort').click(function(){
- var formData = JSON.stringify($("#portForm").serializeObject());
- var jsonobj = JSON.parse(formData);
- var newJson = {"logicalTerminationPoint": jsonobj};
- formData = JSON.stringify(newJson);
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/logical-termination-points";
- $
- .ajax({
- type : "POST",
- url : requestUrl,
- contentType : "application/json",
- dataType : "json",
- data : formData,
- success : function(jsonResp) {
- alert("Port saved successfully!!!");
- //TODO : hide model data window.
- jsonobj["id"]= jsonResp.logicalTerminationPoint.id;
- $('#port').bootstrapTable("append", jsonobj);
- $('#vmAppDialog').removeClass('in').css('display','none');
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ });
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- });
-
- $('#createLink').click(function(){
- var formData = JSON.stringify($("#linkForm").serializeObject());
- var jsonobj = JSON.parse(formData);
- var newJson = {"topologicalLink": jsonobj};
- formData = JSON.stringify(newJson);
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/topological-links";
- $
- .ajax({
- type : "POST",
- url : requestUrl,
- contentType : "application/json",
- dataType : "json",
- data : formData,
- success : function(jsonResp) {
- alert("Link saved successfully!!!");
- jsonobj["id"]= jsonResp.topologicalLink.id;
- $('#link').bootstrapTable("append", jsonobj);
- $('#vmAppDialog').removeClass('in').css('display','none');
-
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- });
-
- }) \ No newline at end of file
+}) \ No newline at end of file
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/gsolcm.js b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/gsolcm.js
index d17d9f3d..f0069cda 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/gsolcm.js
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/gsolcm.js
@@ -14,408 +14,408 @@
* limitations under the License.
*/
var templateParameters = {
- templateName: '',
- parameters: []
+ templateName: '',
+ parameters: []
};
var service_instance_insert_index = 0;
-var lcmHandler = function(){
- this._addOwnEvents();
+var lcmHandler = function () {
+ this._addOwnEvents();
};
lcmHandler.prototype = {
- _addOwnEvents : function () {
- $('a[data-toggle="tab"]').on('show.bs.tab', this.beforeParameterTabShow);
- $('#createNS').click(this.okAction);
- },
- beforeParameterTabShow : function (event) {
- renderTemplateParametersTab();
- },
- okAction : function (event) {
- var serviceInstance = {
- serviceTemplateId: $('#svcTempl').val(),
- serviceName: $('#svcName').val(),
- serviceDescription: $('#svcDesc').val(),
- serviceParameters: collectServiceParameters(templateParameters),
- vimLocation: $('#vim_location').val()
- }
- var gatewayService = '/openoapi/servicegateway/v1/services';
- var serviceTemplate = fetchServiceTemplateBy(serviceInstance.serviceTemplateId);
- if(serviceTemplate === undefined) {
- return;
- }
- if(serviceTemplate.csarType === 'GSAR') {
- serviceInstance.serviceInstanceId = createGsoServiceInstance(gatewayService, serviceInstance);
- }else if(serviceTemplate.csarType === 'NSAR' || serviceTemplate.csarType === 'NFAR') {
- serviceInstance.serviceInstanceId = createNfvoServiceInstance(gatewayService, serviceInstance);
- }else if(serviceTemplate.csarType === 'SSAR') {
- serviceInstance.serviceInstanceId = createSdnoServiceInstance(gatewayService, serviceInstance);
- }
- if(serviceInstance.serviceInstanceId === undefined) {
- return;
+ _addOwnEvents: function () {
+ $('a[data-toggle="tab"]').on('show.bs.tab', this.beforeParameterTabShow);
+ $('#createNS').click(this.okAction);
+ },
+ beforeParameterTabShow: function (event) {
+ renderTemplateParametersTab();
+ },
+ okAction: function (event) {
+ var serviceInstance = {
+ serviceTemplateId: $('#svcTempl').val(),
+ serviceName: $('#svcName').val(),
+ serviceDescription: $('#svcDesc').val(),
+ serviceParameters: collectServiceParameters(templateParameters),
+ vimLocation: $('#vim_location').val()
+ }
+ var gatewayService = '/openoapi/servicegateway/v1/services';
+ var serviceTemplate = fetchServiceTemplateBy(serviceInstance.serviceTemplateId);
+ if (serviceTemplate === undefined) {
+ return;
+ }
+ if (serviceTemplate.csarType === 'GSAR') {
+ serviceInstance.serviceInstanceId = createGsoServiceInstance(gatewayService, serviceInstance);
+ } else if (serviceTemplate.csarType === 'NSAR' || serviceTemplate.csarType === 'NFAR') {
+ serviceInstance.serviceInstanceId = createNfvoServiceInstance(gatewayService, serviceInstance);
+ } else if (serviceTemplate.csarType === 'SSAR') {
+ serviceInstance.serviceInstanceId = createSdnoServiceInstance(gatewayService, serviceInstance);
+ }
+ if (serviceInstance.serviceInstanceId === undefined) {
+ return;
+ }
+ updateTable(serviceInstance);
}
- updateTable(serviceInstance);
- }
};
function collectServiceParameters(parameters) {
- var serviceParameters = {};
- var i;
- for( i = 0; i < parameters.length; i += 1) {
- serviceParameters[parameters.name] = $('#' + parameters[i].id).val();
- }
- return serviceParameters;
+ var serviceParameters = {};
+ var i;
+ for (i = 0; i < parameters.length; i += 1) {
+ serviceParameters[parameters.name] = $('#' + parameters[i].id).val();
+ }
+ return serviceParameters;
}
function fetchServiceTemplateBy(templateId) {
- var serviceTemplateUri = '/openoapi/catalog/v1/servicetemplates/'+ templateId;
- var template;
- $.ajax({
- type : "GET",
- async: false,
- url : serviceTemplateUri,
- contentType : "application/json",
- dataType : "json",
- success : function(jsonResp) {
- template = {
- name: jsonResp.templateName,
- gsarId: jsonResp.csarId
- }
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
+ var serviceTemplateUri = '/openoapi/catalog/v1/servicetemplates/' + templateId;
+ var template;
+ $.ajax({
+ type: "GET",
+ async: false,
+ url: serviceTemplateUri,
+ contentType: "application/json",
+ dataType: "json",
+ success: function (jsonResp) {
+ template = {
+ name: jsonResp.templateName,
+ gsarId: jsonResp.csarId
+ }
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ if (template === undefined) {
+ return template;
}
- });
- if(template === undefined) {
+ var queryCsarUri = '/openoapi/catalog/v1/csars/' + template.gsarId;
+ $.ajax({
+ type: "GET",
+ async: false,
+ url: queryCsarUri,
+ contentType: "application/json",
+ dataType: "json",
+ success: function (jsonResp) {
+ template.csarType = jsonResp.type
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
return template;
- }
- var queryCsarUri = '/openoapi/catalog/v1/csars/' + template.gsarId;
- $.ajax({
- type : "GET",
- async: false,
- url : queryCsarUri,
- contentType : "application/json",
- dataType : "json",
- success : function(jsonResp) {
- template.csarType = jsonResp.type
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- return template;
}
function renderTemplateParametersTab() {
- templateParameters = fetchTemplateParameterDefinitions(templateParameters);
- var vims = fetchVimInfo();
- var components = transfromToComponents(templateParameters.parameters, vims);
- document.getElementById("parameterTab").innerHTML = components;
+ templateParameters = fetchTemplateParameterDefinitions(templateParameters);
+ var vims = fetchVimInfo();
+ var components = transfromToComponents(templateParameters.parameters, vims);
+ document.getElementById("parameterTab").innerHTML = components;
}
function fetchTemplateParameterDefinitions(parameters) {
- var serviceTemplate = parameters.templateName;
- var currentServiceTemplate = $("#svcTempl").val();
- // Do not need to fetch template parameters if template do not change in UI.
- if(serviceTemplate === currentServiceTemplate) {
- return;
- }
- var queryParametersUri = '/openoapi/catalog/v1/servicetemplates/' + currentServiceTemplate + '/parameters';
- var inputParameters = [];
- $.ajax({
- type : "GET",
- async: false,
- url : queryParametersUri,
- contentType : "application/json",
- dataType : "json",
- success : function(jsonResp) {
- var inputs = jsonResp.inputs;
- var i;
- for( i = 0; i < inputs.length; i += 1) {
- inputParameters[i] = {
- name: inputs[i].name,
- type: inputs[i].type,
- description: inputs[i].description,
- defaultValue: inputs[i].defaultValue,
- required: inputs[i].required,
- id: 'parameter_' + i,
- value: inputs[i].defaultValue
- };
- }
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
+ var serviceTemplate = parameters.templateName;
+ var currentServiceTemplate = $("#svcTempl").val();
+ // Do not need to fetch template parameters if template do not change in UI.
+ if (serviceTemplate === currentServiceTemplate) {
+ return;
}
- });
- return { name: currentServiceTemplate, parameters: inputParameters };
+ var queryParametersUri = '/openoapi/catalog/v1/servicetemplates/' + currentServiceTemplate + '/parameters';
+ var inputParameters = [];
+ $.ajax({
+ type: "GET",
+ async: false,
+ url: queryParametersUri,
+ contentType: "application/json",
+ dataType: "json",
+ success: function (jsonResp) {
+ var inputs = jsonResp.inputs;
+ var i;
+ for (i = 0; i < inputs.length; i += 1) {
+ inputParameters[i] = {
+ name: inputs[i].name,
+ type: inputs[i].type,
+ description: inputs[i].description,
+ defaultValue: inputs[i].defaultValue,
+ required: inputs[i].required,
+ id: 'parameter_' + i,
+ value: inputs[i].defaultValue
+ };
+ }
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ return {name: currentServiceTemplate, parameters: inputParameters};
}
function fetchVimInfo() {
- var result = [];
- var vimQueryUri = '/openoapi/extsys/v1/vims';
- $.ajax({
- type : "GET",
- async: false,
- url : vimQueryUri,
- contentType : "application/json",
- dataType : "json",
- success : function(jsonResp) {
- var vims = jsonResp;
- var i;
- for( i = 0; i < vims.length; i += 1) {
- var option = '<option value="' + vims[i].vimId + '">'+vims[i].name+'</option>';
- result[i] = {
- vimId: vims[i].vimId,
- vimName: vims[i].name
+ var result = [];
+ var vimQueryUri = '/openoapi/extsys/v1/vims';
+ $.ajax({
+ type: "GET",
+ async: false,
+ url: vimQueryUri,
+ contentType: "application/json",
+ dataType: "json",
+ success: function (jsonResp) {
+ var vims = jsonResp;
+ var i;
+ for (i = 0; i < vims.length; i += 1) {
+ var option = '<option value="' + vims[i].vimId + '">' + vims[i].name + '</option>';
+ result[i] = {
+ vimId: vims[i].vimId,
+ vimName: vims[i].name
+ }
+ }
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
}
- }
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- return result;
+ });
+ return result;
}
function transfromToComponents(parameters, vims) {
- var components = '';
- var i;
- for( i = 0; i < parameters.length; i += 1) {
- var component = '<div class="form-group">' +
- '<label class="col-sm-3 control-label">' +
- '<span>' + parameters[i].description + '</span>' + generateRequiredLabel(parameters[i]) +
- '</label>' +
- '<div class="col-sm-7">' +
- '<input type="text" id="'+ parameters[i].id +'" name="parameter description" class="form-control" placeholder="' +
- parameters[i].description + '" value="'+ parameters[i].value +'" />' +
- '</div></div>';
- components = components + component;
- }
- components = components + generateLocationComponent(vims);
- return components;
+ var components = '';
+ var i;
+ for (i = 0; i < parameters.length; i += 1) {
+ var component = '<div class="form-group">' +
+ '<label class="col-sm-3 control-label">' +
+ '<span>' + parameters[i].description + '</span>' + generateRequiredLabel(parameters[i]) +
+ '</label>' +
+ '<div class="col-sm-7">' +
+ '<input type="text" id="' + parameters[i].id + '" name="parameter description" class="form-control" placeholder="' +
+ parameters[i].description + '" value="' + parameters[i].value + '" />' +
+ '</div></div>';
+ components = components + component;
+ }
+ components = components + generateLocationComponent(vims);
+ return components;
}
function generateRequiredLabel(parameter) {
- var requiredLabel = '';
- if(parameter.required === 'true') {
- requiredLabel = '<span class="required">*</span>';
- }
- return requiredLabel;
+ var requiredLabel = '';
+ if (parameter.required === 'true') {
+ requiredLabel = '<span class="required">*</span>';
+ }
+ return requiredLabel;
}
function generateLocationComponent(vims) {
- var component = '<div class="form-group">' +
- '<label class="col-sm-3 control-label">' +
- '<span>Location</span>' +
- '<span class="required">*</span>' +
- '</label>' +
- '<div class="col-sm-7">' +
- '<select class="form-control" style ="padding-top: 0px;padding-bottom: 0px;"' +
- ' id="vim_location" name="vim_location">' +
- transformToOptions(vims) +
- // '<option value="vimid">vim1 name</option>' +
- '</select></div></div>';
- return component;
+ var component = '<div class="form-group">' +
+ '<label class="col-sm-3 control-label">' +
+ '<span>Location</span>' +
+ '<span class="required">*</span>' +
+ '</label>' +
+ '<div class="col-sm-7">' +
+ '<select class="form-control" style ="padding-top: 0px;padding-bottom: 0px;"' +
+ ' id="vim_location" name="vim_location">' +
+ transformToOptions(vims) +
+ // '<option value="vimid">vim1 name</option>' +
+ '</select></div></div>';
+ return component;
}
function transformToOptions(vims) {
- var options = '';
- var i;
- for( i = 0; i < vims.length; i += 1) {
- var option = '<option value="' + vims[i].vimId + '">'+vims[i].vimName+'</option>';
- options = options + option;
- }
- return options;
+ var options = '';
+ var i;
+ for (i = 0; i < vims.length; i += 1) {
+ var option = '<option value="' + vims[i].vimId + '">' + vims[i].vimName + '</option>';
+ options = options + option;
+ }
+ return options;
}
function createGsoServiceInstance(gatewayService, serviceInstance) {
- serviceInstance.serviceParameters.location = serviceInstance.vimLocation;
- var gsoLcmUri = '/openoapi/lifecyclemgr/v1/services';
- var parameter = {
- 'name': serviceInstance.serviceName,
- 'description': serviceInstance.serviceDescription,
- 'serviceDefId': serviceTemplate.gsarId,
- 'templatedId': serviceInstance.serviceTemplateId,
- 'templateName': serviceTemplate.templateName,
- 'getewayUri': gsoLcmUrl,
- 'parameters': serviceInstance.serviceParameters
- };
- var serviceInstanceId;
- $.ajax({
- type : "POST",
- async: false,
- url : gatewayService,
- contentType : "application/json",
- dataType : "json",
- data : JSON.stringify(parameter),
- success : function(jsonResp) {
- if(jsonResp.result.errorCode != '200') {
- alert("Create service instance Error!");
- return;
- }
- serviceInstanceId = jsonResp.serviceId;
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- return serviceInstanceId;
+ serviceInstance.serviceParameters.location = serviceInstance.vimLocation;
+ var gsoLcmUri = '/openoapi/lifecyclemgr/v1/services';
+ var parameter = {
+ 'name': serviceInstance.serviceName,
+ 'description': serviceInstance.serviceDescription,
+ 'serviceDefId': serviceTemplate.gsarId,
+ 'templatedId': serviceInstance.serviceTemplateId,
+ 'templateName': serviceTemplate.templateName,
+ 'getewayUri': gsoLcmUrl,
+ 'parameters': serviceInstance.serviceParameters
+ };
+ var serviceInstanceId;
+ $.ajax({
+ type: "POST",
+ async: false,
+ url: gatewayService,
+ contentType: "application/json",
+ dataType: "json",
+ data: JSON.stringify(parameter),
+ success: function (jsonResp) {
+ if (jsonResp.result.errorCode != '200') {
+ alert("Create service instance Error!");
+ return;
+ }
+ serviceInstanceId = jsonResp.serviceId;
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ return serviceInstanceId;
}
function createNfvoServiceInstance(gatewayService, serviceInstance) {
- var nfvoLcmNsUrl = '/openoapi/nslcm/v1.0/ns';
- serviceInstance.serviceParameters.location = serviceInstance.vimLocation;
- createServiceInstance(gatewayService, nfvoLcmNsUrl, serviceInstance);
+ var nfvoLcmNsUrl = '/openoapi/nslcm/v1.0/ns';
+ serviceInstance.serviceParameters.location = serviceInstance.vimLocation;
+ createServiceInstance(gatewayService, nfvoLcmNsUrl, serviceInstance);
}
function createServiceInstance(gatewayService, gatewayUri, serviceInstance) {
- var nsInstanceId = createNetworkService(gatewayService, gatewayUri, serviceInstance);
- if(nsInstanceId === undefined) {
- return;
- }
- instantiateNetworkService(gatewayUri, nsInstanceId, serviceInstance);
+ var nsInstanceId = createNetworkService(gatewayService, gatewayUri, serviceInstance);
+ if (nsInstanceId === undefined) {
+ return;
+ }
+ instantiateNetworkService(gatewayUri, nsInstanceId, serviceInstance);
}
function createNetworkService(gatewayService, gatewayUri, serviceInstance) {
- var parameter = {
- 'nsdId': serviceInstance.serviceTemplateId,
- 'nsName': serviceInstance.serviceName,
- 'description': serviceInstance.serviceDescription,
- 'gatewayUri': gatewayUri
- };
- var nsInstanceId;
- $.ajax({
- type : "POST",
- async: false,
- url : gatewayService,
- contentType : "application/json",
- dataType : "json",
- data : JSON.stringify(parameter),
- success : function(jsonResp) {
- nsInstanceId = jsonResp.nsInstanceId;
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- return nsInstanceId;
+ var parameter = {
+ 'nsdId': serviceInstance.serviceTemplateId,
+ 'nsName': serviceInstance.serviceName,
+ 'description': serviceInstance.serviceDescription,
+ 'gatewayUri': gatewayUri
+ };
+ var nsInstanceId;
+ $.ajax({
+ type: "POST",
+ async: false,
+ url: gatewayService,
+ contentType: "application/json",
+ dataType: "json",
+ data: JSON.stringify(parameter),
+ success: function (jsonResp) {
+ nsInstanceId = jsonResp.nsInstanceId;
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ return nsInstanceId;
}
function instantiateNetworkService(gatewayUri, nsInstanceId, serviceInstance) {
- var initNsUrl = gatewayUri + '/' + nsInstanceId + '/Instantiate'
- var parameter = {
- 'gatewayUri': initNsUrl,
- 'nsInstanceId': nsInstanceId,
- 'additionalParamForNs': serviceInstance.serviceParameters
- };
- var result = false;
- $.ajax({
- type : "POST",
- async: false,
- url : gatewayService,
- contentType : "application/json",
- dataType : "json",
- data : JSON.stringify(parameter),
- success : function(jsonResp) {
- result = true;
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- return result;
+ var initNsUrl = gatewayUri + '/' + nsInstanceId + '/Instantiate'
+ var parameter = {
+ 'gatewayUri': initNsUrl,
+ 'nsInstanceId': nsInstanceId,
+ 'additionalParamForNs': serviceInstance.serviceParameters
+ };
+ var result = false;
+ $.ajax({
+ type: "POST",
+ async: false,
+ url: gatewayService,
+ contentType: "application/json",
+ dataType: "json",
+ data: JSON.stringify(parameter),
+ success: function (jsonResp) {
+ result = true;
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ return result;
}
function createSdnoServiceInstance(gatewayService, serviceInstance) {
- var sdnoLcmNsUrl = '/openoapi/sdnonslcm/v1.0/ns';
- createServiceInstance(gatewayService, sdnoLcmNsUrl, serviceInstance);
+ var sdnoLcmNsUrl = '/openoapi/sdnonslcm/v1.0/ns';
+ createServiceInstance(gatewayService, sdnoLcmNsUrl, serviceInstance);
}
function updateTable(serviceInstance) {
- appendOenRow();
- addDeleteEventRegistration();
+ appendOenRow();
+ addDeleteEventRegistration();
}
function appendOenRow() {
- var index = service_instance_insert_index;
- var creator = '';
- $('#sai').append('<tr id="service_instance_' + index + '"></tr>');
- $("#service_instance_" + index).html('<td><div class="DataTables_sort_wrapper openo-ellipsis "><span id="service_name" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">'+ serviceInstance.serviceName + '</span></td>' +
- '<td><span class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">'+ serviceInstance.templateName + '</span></td>' +
- '<td class="service_template_id"><span class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">'+ serviceInstance.serviceTemplateId + '</span><input type="hidden" value="'+serviceInstance.serviceInstanceId+'"/></td>' +
- '<td><span class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">'+ formatDate(new Date()) + '</span></td>' +
- '<td><span class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">'+ creator + '</span></td>' +
- '<td><button class="data_delete_action"><img id="delete_action" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element " src="images/delete.png"></img></button></td>');
- service_instance_insert_index += 1;
+ var index = service_instance_insert_index;
+ var creator = '';
+ $('#sai').append('<tr id="service_instance_' + index + '"></tr>');
+ $("#service_instance_" + index).html('<td><div class="DataTables_sort_wrapper openo-ellipsis "><span id="service_name" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">' + serviceInstance.serviceName + '</span></td>' +
+ '<td><span class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">' + serviceInstance.templateName + '</span></td>' +
+ '<td class="service_template_id"><span class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">' + serviceInstance.serviceTemplateId + '</span><input type="hidden" value="' + serviceInstance.serviceInstanceId + '"/></td>' +
+ '<td><span class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">' + formatDate(new Date()) + '</span></td>' +
+ '<td><span class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">' + creator + '</span></td>' +
+ '<td><button class="data_delete_action"><img id="delete_action" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element " src="images/delete.png"></img></button></td>');
+ service_instance_insert_index += 1;
}
function formatDate(date) {
- var year = date.getFullYear();
- var month = date.getMonth() + 1;
- var day = date.getDate();
- var hh = date.getHours();
- var mm = date.getMinutes();
- var ss = date.getSeconds();
- return year + "-" + month + "-" + day + " " + hh + ":" + mm + ":" + ss;
+ var year = date.getFullYear();
+ var month = date.getMonth() + 1;
+ var day = date.getDate();
+ var hh = date.getHours();
+ var mm = date.getMinutes();
+ var ss = date.getSeconds();
+ return year + "-" + month + "-" + day + " " + hh + ":" + mm + ":" + ss;
}
function addDeleteEventRegistration() {
- $(".data_delete_action").click(function(event) {
- var trElement = $(this).parents("tr")[0];
- var tdElement = $(trElement).children("td.service_template_id")[0];
- var spanElement = $(tdElement).children("span")[0];
- var templateId = $(spanElement).text();
- var inputElement = $(tdElement).children("input")[0];
- var instanceId = $(inputElement).val();
- var result = deleteServiceInstance(templateId, instanceId);
- if(result) {
- trElement.remove();
- alert("Service instance deleted successfully!");
- }
- });
+ $(".data_delete_action").click(function (event) {
+ var trElement = $(this).parents("tr")[0];
+ var tdElement = $(trElement).children("td.service_template_id")[0];
+ var spanElement = $(tdElement).children("span")[0];
+ var templateId = $(spanElement).text();
+ var inputElement = $(tdElement).children("input")[0];
+ var instanceId = $(inputElement).val();
+ var result = deleteServiceInstance(templateId, instanceId);
+ if (result) {
+ trElement.remove();
+ alert("Service instance deleted successfully!");
+ }
+ });
}
function deleteServiceInstance(templateId, instanceId) {
var serviceTemplate = fetchServiceTemplateBy(templateId);
- if(serviceTemplate === undefined) {
+ if (serviceTemplate === undefined) {
return;
}
var gatewayService = '/openoapi/servicegateway/v1/services';
var result = false;
- if(serviceTemplate.csarType === 'GSAR') {
+ if (serviceTemplate.csarType === 'GSAR') {
result = deleteGsoServiceInstance(gatewayService, instanceId);
- }else if(serviceTemplate.csarType === 'NSAR' || serviceTemplate.csarType === 'NFAR') {
+ } else if (serviceTemplate.csarType === 'NSAR' || serviceTemplate.csarType === 'NFAR') {
result = deleteNfvoServiceInstance(gatewayService, instanceId);
- }else if(serviceTemplate.csarType === 'SSAR') {
+ } else if (serviceTemplate.csarType === 'SSAR') {
result = deleteSdnoServiceInstance(gatewayService, instanceId);
}
return result;
}
function deleteGsoServiceInstance(gatewayService, instanceId) {
- var gsoLcmUrl = '/openoapi/lifecyclemgr/v1/services/'+ instanceId;
+ var gsoLcmUrl = '/openoapi/lifecyclemgr/v1/services/' + instanceId;
var operation = 'DELETE';
return sendDeleteRequest(operation, gatewayService, gsoLcmUrl);
}
function deleteNfvoServiceInstance(gatewayService, instanceId) {
var nfvoNsUrl = '/openoapi/nslcm/v1.0/ns/' + instanceId;
- var nfvoNsTerminateUrl = nfvoNsUrl +'/terminate';
+ var nfvoNsTerminateUrl = nfvoNsUrl + '/terminate';
var terminateParameter = {
- 'nsInstanceId': instanceId,
- 'terminationType': "graceful",
- 'gracefulTerminationTimeout': "60",
- 'operation': "POST",
- 'gatewayUri': nfvoNsTerminateUrl
+ 'nsInstanceId': instanceId,
+ 'terminationType': "graceful",
+ 'gracefulTerminationTimeout': "60",
+ 'operation': "POST",
+ 'gatewayUri': nfvoNsTerminateUrl
};
var result = sendRequest(gatewayService, terminateParameter);
- if(result) {
- var serviceParameter = {
- 'operation': "DELETE",
- 'gatewayUri': nfvoNsUrl
- };
- result = sendRequest(gatewayService, serviceParameter);
+ if (result) {
+ var serviceParameter = {
+ 'operation': "DELETE",
+ 'gatewayUri': nfvoNsUrl
+ };
+ result = sendRequest(gatewayService, serviceParameter);
}
return result;
}
@@ -424,19 +424,19 @@ function deleteSdnoServiceInstance(gatewayService, instanceId) {
var sdnoNsUrl = '/openoapi/sdnonslcm/v1.0/ns/' + instanceId;
var sdnoNsTerminateUrl = sdnoNsUrl + '/terminate';
var terminateParameter = {
- 'nsInstanceId': instanceId,
- 'terminationType': "graceful",
- 'gracefulTerminationTimeout': "60",
- 'operation': "POST",
- 'gatewayUri': sdnoNsTerminateUrl
+ 'nsInstanceId': instanceId,
+ 'terminationType': "graceful",
+ 'gracefulTerminationTimeout': "60",
+ 'operation': "POST",
+ 'gatewayUri': sdnoNsTerminateUrl
};
var result = sendDeleteRequest(gatewayService, terminateParameter);
- if(result) {
- var serviceParameter = {
- 'operation': "DELETE",
- 'gatewayUri': sdnoNsUrl
- };
- result = sendDeleteRequest(gatewayService, serviceParameter);
+ if (result) {
+ var serviceParameter = {
+ 'operation': "DELETE",
+ 'gatewayUri': sdnoNsUrl
+ };
+ result = sendDeleteRequest(gatewayService, serviceParameter);
}
return result;
}
@@ -444,16 +444,16 @@ function deleteSdnoServiceInstance(gatewayService, instanceId) {
function sendDeleteRequest(gatewayService, parameter) {
var result = false;
$.ajax({
- type : "DELETE",
+ type: "DELETE",
async: false,
- url : gatewayService,
- contentType : "application/json",
- dataType : "json",
- data : JSON.stringify(parameter),
- success : function(jsonResp) {
+ url: gatewayService,
+ contentType: "application/json",
+ dataType: "json",
+ data: JSON.stringify(parameter),
+ success: function (jsonResp) {
result = true;
},
- error : function(xhr, ajaxOptions, thrownError) {
+ error: function (xhr, ajaxOptions, thrownError) {
alert("Error on page : " + xhr.responseText);
}
});
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/rest.js b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/rest.js
index c27dbf07..680ad113 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/rest.js
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/rest.js
@@ -14,68 +14,68 @@
*/
-$(function(){
- $('.creat-btn').click(function(){
- $('#vmAppDialog').addClass('in').css({'display':'block'});
-
- });
- $('.close,.button-previous').click(function(){
- $('#vmAppDialog').removeClass('in').css('display','none');
- });
- $('.detail-top ul li').click(function(){
- $(this).addClass('current').siblings().removeClass('current');
- });
- $('.para').click(function(){
- if($('#serviceTemplateName').val() == ''){
- alert('Please choose the service templet!');
- $('#flavorTab').css('display','none');
- }else{
- $('#flavorTab').css('display','block');
- }
- $('#basicTab').css('display','block');
- });
- $('.basic').click(function(){
- $('#flavorTab').css('display','none');
- });
-
- $('.table tbody tr').click(function(){
- $(this).addClass('openoTable_row_selected').siblings().removeClass('openoTable_row_selected');
- });
- $('.table tr:odd').addClass('active');
- $('#false').click(function(){
- $('#vmAppDialog').addClass('in').css({'display':'block'});
- });
- $('.close,.button-previous').click(function(){
- $('#vmAppDialog').removeClass('in').css('display','none');
- });
- $('#filterTpLogicalType').click(function(){
- $('#filterTpLogicalType_select_popupcontainer').toggleClass('openo-hide');
- $('#filterTpLogicalType').toggleClass('openo-focus');
- var oLeft = $('#open_base_tpL_td6').offset().left;
- var oTop = $('#open_base_tpL_td6').offset().top;
- var oHeight = $('#open_base_tpL_td6').height();
- $('#filterTpLogicalType_select_popupcontainer').css({'left':oLeft,'top':oTop + oHeight + 10});
- });
- $('div.openo-select-popup-container>div.openo-select-item>label').click(function(){
- var Lvalue = $(this).html();
- $('#filterTpLogicalType_select_input').attr('value',Lvalue);
- $('#filterTpLogicalType_select_popupcontainer').addClass('openo-hide');
- $('#filterTpLogicalType').removeClass('openo-focus');
- });
- $.fn.serializeObject = function() {
- var o = {};
- var a = this.serializeArray();
- $.each(a, function() {
- if (o[this.name] !== undefined) {
- if (!o[this.name].push) {
- o[this.name] = [ o[this.name] ];
- }
- o[this.name].push(this.value || '');
- } else {
- o[this.name] = this.value || '';
- }
- });
- return o;
- };
-
+$(function () {
+ $('.creat-btn').click(function () {
+ $('#vmAppDialog').addClass('in').css({'display': 'block'});
+
+ });
+ $('.close,.button-previous').click(function () {
+ $('#vmAppDialog').removeClass('in').css('display', 'none');
+ });
+ $('.detail-top ul li').click(function () {
+ $(this).addClass('current').siblings().removeClass('current');
+ });
+ $('.para').click(function () {
+ if ($('#serviceTemplateName').val() == '') {
+ alert('Please choose the service templet!');
+ $('#flavorTab').css('display', 'none');
+ } else {
+ $('#flavorTab').css('display', 'block');
+ }
+ $('#basicTab').css('display', 'block');
+ });
+ $('.basic').click(function () {
+ $('#flavorTab').css('display', 'none');
+ });
+
+ $('.table tbody tr').click(function () {
+ $(this).addClass('openoTable_row_selected').siblings().removeClass('openoTable_row_selected');
+ });
+ $('.table tr:odd').addClass('active');
+ $('#false').click(function () {
+ $('#vmAppDialog').addClass('in').css({'display': 'block'});
+ });
+ $('.close,.button-previous').click(function () {
+ $('#vmAppDialog').removeClass('in').css('display', 'none');
+ });
+ $('#filterTpLogicalType').click(function () {
+ $('#filterTpLogicalType_select_popupcontainer').toggleClass('openo-hide');
+ $('#filterTpLogicalType').toggleClass('openo-focus');
+ var oLeft = $('#open_base_tpL_td6').offset().left;
+ var oTop = $('#open_base_tpL_td6').offset().top;
+ var oHeight = $('#open_base_tpL_td6').height();
+ $('#filterTpLogicalType_select_popupcontainer').css({'left': oLeft, 'top': oTop + oHeight + 10});
+ });
+ $('div.openo-select-popup-container>div.openo-select-item>label').click(function () {
+ var Lvalue = $(this).html();
+ $('#filterTpLogicalType_select_input').attr('value', Lvalue);
+ $('#filterTpLogicalType_select_popupcontainer').addClass('openo-hide');
+ $('#filterTpLogicalType').removeClass('openo-focus');
+ });
+ $.fn.serializeObject = function () {
+ var o = {};
+ var a = this.serializeArray();
+ $.each(a, function () {
+ if (o[this.name] !== undefined) {
+ if (!o[this.name].push) {
+ o[this.name] = [o[this.name]];
+ }
+ o[this.name].push(this.value || '');
+ } else {
+ o[this.name] = this.value || '';
+ }
+ });
+ return o;
+ };
+
}) \ No newline at end of file
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/tmNodesController.js b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/tmNodesController.js
index 0450f7e7..78a3d4c2 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/tmNodesController.js
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/tmNodesController.js
@@ -15,17 +15,17 @@
*/
var vm = avalon.define({
- $id : "tmNodesController",
- instanceId : "",
+ $id: "tmNodesController",
+ instanceId: "",
$language: {
"sProcessing": "<img src='../component/thirdparty/data-tables/images/loading-spinner-grey.gif'/><span>&nbsp;&nbsp;"
- +$.i18n.prop("nfv-nso-iui-table-sProcess")+"</span>",
+ + $.i18n.prop("nfv-nso-iui-table-sProcess") + "</span>",
"sLengthMenu": $.i18n.prop("nfv-nso-iui-table-sLengthMenu"),
"sZeroRecords": $.i18n.prop("nfv-nso-iui-table-sZeroRecords"),
"sInfo": "<span class='seperator'> </span>" + $.i18n.prop("nfv-nso-iui-table-sInfo"),
"sInfoEmpty": $.i18n.prop("nfv-nso-iui-table-sInfoEmpty"),
"sGroupActions": $.i18n.prop("nfv-nso-iui-table-sGroupActions"),
- "sAjaxRequestGeneralError":$.i18n.prop("nfv-nso-iui-table-sAjaxRequestGeneralError"),
+ "sAjaxRequestGeneralError": $.i18n.prop("nfv-nso-iui-table-sAjaxRequestGeneralError"),
"sEmptyTable": $.i18n.prop("nfv-nso-iui-table-sEmptyTable"),
"oPaginate": {
"sPrevious": $.i18n.prop("nfv-nso-iui-table-sPrevious"),
@@ -34,23 +34,23 @@ var vm = avalon.define({
"sPageOf": $.i18n.prop("nfv-nso-iui-table-sPageOf")
}
},
- $restUrl : {
- queryNodeInstanceUrl : "/openoapi/nslcm/v1.0/ns/"
+ $restUrl: {
+ queryNodeInstanceUrl: "/openoapi/nslcm/v1.0/ns/"
},
- $init : function() {
+ $init: function () {
vm.$initInstanceData();
},
- $initInstanceData : function() {
+ $initInstanceData: function () {
$.ajax({
- type : "GET",
- url : vm.$restUrl.queryNodeInstanceUrl,
- success : function(resp) {
- if(resp) {
+ type: "GET",
+ url: vm.$restUrl.queryNodeInstanceUrl,
+ success: function (resp) {
+ if (resp) {
vm.servicesInstanceData = [
- resp.nsName,
- resp.description,
- resp.nsdId,
- resp.nsState
+ resp.nsName,
+ resp.description,
+ resp.nsdId,
+ resp.nsState
];
var tableData = [
[resp.vnfInfoId, 'vnf'],
@@ -62,34 +62,34 @@ var vm = avalon.define({
vm.nodesList.$initNodesTable();
}
},
- error : function() {
+ error: function () {
commonUtil.showMessage($.i18n.prop("nfv-topology-iui-message-error"), "danger");
}
});
},
servicesInstanceData: [],
- $nodesTabId : "ict_nodes_template_table",
- $nodesInstanceTabFields : {// table columns
+ $nodesTabId: "ict_nodes_template_table",
+ $nodesInstanceTabFields: {// table columns
table: [
- {"mData": "serviceInstanceId", name: "ID","bVisible": false},
- {"mData": "", name: "","sClass": 'details-control'},
+ {"mData": "serviceInstanceId", name: "ID", "bVisible": false},
+ {"mData": "", name: "", "sClass": 'details-control'},
{"mData": "serviceName", name: "Service Name"},
{"mData": "serviceDescription", name: "Service Description"},
{"mData": "nsdId", name: "NSD ID"},
- {"mData":"status", name: "Status"}
+ {"mData": "status", name: "Status"}
]
},
- $initNfvNodesTab: function() {
+ $initNfvNodesTab: function () {
var setting = {};
setting.language = vm.$language;
setting.paginate = true;
setting.info = true;
setting.columns = vm.$nodesInstanceTabFields.table;
setting.tableId = vm.$nodesTabId;
- vm.$initDataTable(setting,vm.$nodesTabId + '_div', vm.servicesInstanceData);
+ vm.$initDataTable(setting, vm.$nodesTabId + '_div', vm.servicesInstanceData);
$('#' + vm.$nodesTabId + '>tbody').on("click", 'td.details-control', function () {
var tr = $(this).closest('tr');
- var table = $('#' + vm.$nodesTabId).dataTable();
+ var table = $('#' + vm.$nodesTabId).dataTable();
if (table.fnIsOpen(tr[0])) {
table.fnClose(tr[0]);
tr.removeClass('shown');
@@ -101,23 +101,23 @@ var vm = avalon.define({
});
},
- $initDataTable : function( setting, divId, tableData) {
+ $initDataTable: function (setting, divId, tableData) {
//transform colomn
var column = setting.columns;
//empty table
- $('#'+ divId).children().remove();
+ $('#' + divId).children().remove();
var tableId = setting.tableId;
- var tableEleStr = '<table class="table table-striped table-bordered table-hover" id= '+ tableId + '>'
+ var tableEleStr = '<table class="table table-striped table-bordered table-hover" id= ' + tableId + '>'
+ '<thead>'
- +'<tr role="row" class="heading" >'
+ + '<tr role="row" class="heading" >'
+ '</tr>'
+ '</thead>'
- +'<tbody>'
- +'</tbody>'
- +'</table>';
- $('#'+ divId).append(tableEleStr);
- var trEle = $('#'+ tableId + ' > thead >tr');
- for ( var one in column){
+ + '<tbody>'
+ + '</tbody>'
+ + '</table>';
+ $('#' + divId).append(tableEleStr);
+ var trEle = $('#' + tableId + ' > thead >tr');
+ for (var one in column) {
var th = '<th>' + column[one].name + '</th>';
trEle.append(th);
}
@@ -126,7 +126,7 @@ var vm = avalon.define({
"oLanguage": setting.language,//language
"bPaginate": setting.paginate,// page button
"bFilter": false,// search bar
- "bAutoWidth":true,//automatically set colum width
+ "bAutoWidth": true,//automatically set colum width
"bLengthChange": true,// record number in each row
"iDisplayLength": 10,// row number in each page
"bSort": setting.sort ? true : false,// sort
@@ -140,45 +140,51 @@ var vm = avalon.define({
"bSortCellsTop": true,
"aoColumns": setting.columns,
"aoColumnDefs": [
- {
- sDefaultContent: '',
- aTargets: [ '_all' ]
- }
+ {
+ sDefaultContent: '',
+ aTargets: ['_all']
+ }
],
"aaData": tableData
});
};
- //nodes list table
- nodesList :{
- nodesData: [],
- $nodesTabDataId : "ict_nodes_table",
- $nodesTabFields : {// table columns
- table: [
- {"mData": "id", name: "ID", "bVisible": false},
- {"mData": "instanceId", name: "Instance Id"},
- {"mData": "nodeType", name: "Node Type"}
- ]
- },
- $initNodesTable: function () {
- var setting = {};
- setting.language = vm.$language;
- setting.paginate = true;
- setting.info = true;
- setting.columns = vm.nodesList.$nodesTabFields.table;
- setting.tableId = vm.nodesList.$nodesTabDataId;
- vm.$initDataTable(setting,vm.nodesList.$nodesTabDataId + '_div', vm.nodesList.nodesData);
- }
+//nodes list table
+nodesList :{
+ nodesData: [],
+ $nodesTabDataId
+:
+ "ict_nodes_table",
+ $nodesTabFields
+:
+ {// table columns
+ table: [
+ {"mData": "id", name: "ID", "bVisible": false},
+ {"mData": "instanceId", name: "Instance Id"},
+ {"mData": "nodeType", name: "Node Type"}
+ ]
+ }
+,
+ $initNodesTable: function () {
+ var setting = {};
+ setting.language = vm.$language;
+ setting.paginate = true;
+ setting.info = true;
+ setting.columns = vm.nodesList.$nodesTabFields.table;
+ setting.tableId = vm.nodesList.$nodesTabDataId;
+ vm.$initDataTable(setting, vm.nodesList.$nodesTabDataId + '_div', vm.nodesList.nodesData);
}
-});
+}
+})
+;
-var initParam = function() {
+var initParam = function () {
var paramStr = window.location.search.substring(1);
- if(paramStr.length > 0) {
+ if (paramStr.length > 0) {
avalon.scan();
var params = paramStr.split("&");
var instanceId = params[0].substring(params[0].indexOf('=') + 1);
-
+
vm.instanceId = instanceId;
vm.$restUrl.queryNodeInstanceUrl = commonUtil.format(vm.$restUrl.queryNodeInstanceUrl, instanceId);
vm.$init();
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/tmTopoController.js b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/tmTopoController.js
index 4d790502..80a65054 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/tmTopoController.js
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/tmTopoController.js
@@ -15,18 +15,18 @@
*/
var vm = avalon.define({
- $id : "tmTopoController",
- templateId : "",
+ $id: "tmTopoController",
+ templateId: "",
nodesData: [],
$language: {
"sProcessing": "<img src='../component/thirdparty/data-tables/images/loading-spinner-grey.gif'/><span>&nbsp;&nbsp;"
- +$.i18n.prop("nfv-nso-iui-table-sProcess")+"</span>",
+ + $.i18n.prop("nfv-nso-iui-table-sProcess") + "</span>",
"sLengthMenu": $.i18n.prop("nfv-nso-iui-table-sLengthMenu"),
"sZeroRecords": $.i18n.prop("nfv-nso-iui-table-sZeroRecords"),
"sInfo": "<span class='seperator'> </span>" + $.i18n.prop("nfv-nso-iui-table-sInfo"),
"sInfoEmpty": $.i18n.prop("nfv-nso-iui-table-sInfoEmpty"),
"sGroupActions": $.i18n.prop("nfv-nso-iui-table-sGroupActions"),
- "sAjaxRequestGeneralError":$.i18n.prop("nfv-nso-iui-table-sAjaxRequestGeneralError"),
+ "sAjaxRequestGeneralError": $.i18n.prop("nfv-nso-iui-table-sAjaxRequestGeneralError"),
"sEmptyTable": $.i18n.prop("nfv-nso-iui-table-sEmptyTable"),
"oPaginate": {
"sPrevious": $.i18n.prop("nfv-nso-iui-table-sPrevious"),
@@ -35,41 +35,41 @@ var vm = avalon.define({
"sPageOf": $.i18n.prop("nfv-nso-iui-table-sPageOf")
}
},
- $restUrl : {
- queryNodeTemplateUrl : "/openoapi/catalog/v1/servicetemplates/{0}/nodetemplates",
- queryTemplateInfoUrl : "/openoapi/catalog/v1/servicetemplates"
+ $restUrl: {
+ queryNodeTemplateUrl: "/openoapi/catalog/v1/servicetemplates/{0}/nodetemplates",
+ queryTemplateInfoUrl: "/openoapi/catalog/v1/servicetemplates"
},
- $init : function() {
+ $init: function () {
vm.$initTemplateData();
vm.$initTopoNodesData();
},
- $initTemplateData : function() {
+ $initTemplateData: function () {
$.ajax({
- type : "GET",
- url : vm.$restUrl.queryTemplateInfoUrl,
- success : function(resp) {
- if(resp) {
+ type: "GET",
+ url: vm.$restUrl.queryTemplateInfoUrl,
+ success: function (resp) {
+ if (resp) {
vm.servicesTemplateData = [];
- for(var i=0; i<resp.length; i++) {
+ for (var i = 0; i < resp.length; i++) {
//generate node table display data
vm.servicesTemplateData.push(resp[i]);
}
//vm.$initNfvNodesTab();
}
},
- error : function() {
+ error: function () {
commonUtil.showMessage($.i18n.prop("nfv-topology-iui-message-error"), "danger");
}
});
},
- $initTopoNodesData : function() {
+ $initTopoNodesData: function () {
$.ajax({
- type : "GET",
- url : vm.$restUrl.queryNodeTemplateUrl,
- success : function(resp) {
- if(resp) {
+ type: "GET",
+ url: vm.$restUrl.queryNodeTemplateUrl,
+ success: function (resp) {
+ if (resp) {
vm.nodesDetail.nodesTemplateDetailData = [];
- for(var i=0; i<resp.length; i++) {
+ for (var i = 0; i < resp.length; i++) {
//generate node table display data
var nodeTemplate = topoUtil.generateNodeTemplate(resp[i]);
vm.nodesData.push(nodeTemplate);
@@ -81,58 +81,62 @@ var vm = avalon.define({
topoUtil.initTopoData(vm.topologyTab.topoTemplateData.$model);
}
},
- error : function() {
+ error: function () {
commonUtil.showMessage($.i18n.prop("nfv-topology-iui-message-error"), "danger");
}
});
},
- topologyTab : {
- topology : "topology.html",
- vnfTip : $.i18n.prop("nfv-topology-iui-vnf-tip"),
- btnTip : $.i18n.prop("nfv-topology-iui-btn-return-tip"),
- topoTemplateData:[],
- boxTopoDatas:[],
- networkTopoDatas:[],
+ topologyTab: {
+ topology: "topology.html",
+ vnfTip: $.i18n.prop("nfv-topology-iui-vnf-tip"),
+ btnTip: $.i18n.prop("nfv-topology-iui-btn-return-tip"),
+ topoTemplateData: [],
+ boxTopoDatas: [],
+ networkTopoDatas: [],
isShowNum: false,
- returnBtnVisible : false,
- $getColor: function(index) {
+ returnBtnVisible: false,
+ $getColor: function (index) {
return topoUtil.getColor(index);
},
- $getCidr: function(properties){
+ $getCidr: function (properties) {
return topoUtil.getCidr(properties);
},
- $getCpTop: function(index, parentBoxId){
+ $getCpTop: function (index, parentBoxId) {
return topoUtil.getCpTop(index, parentBoxId);
},
- $initTopology : function() {
+ $initTopology: function () {
topoUtil.initTopoData(vm.topologyTab.topoTemplateData.$model);
},
- $showTopo:function(id, name){
+ $showTopo: function (id, name) {
vm.nodesDetail.$showDetails("block", id, name);
},
- $showVnfTopo: function(templateId) {
+ $showVnfTopo: function (templateId) {
vm.topologyTab.returnBtnVisible = true;
vm.$restUrl.queryNodeTemplateUrl = "/openoapi/catalog/v1/servicetemplates/" + templateId + "/nodetemplates";
vm.$init();
},
- $returnNS: function() {
+ $returnNS: function () {
vm.topologyTab.returnBtnVisible = false;
vm.$restUrl.queryNodeTemplateUrl = "/openoapi/catalog/v1/servicetemplates/" + vm.templateId + "/nodetemplates";
vm.$init();
}
},
//Nodes Details
- nodesDetail : {
+ nodesDetail: {
nodesTemplateDetailData: [],
- detailTitle : "",
- isShow : "none",
- detailIndex : 0,
- detailData : [
+ detailTitle: "",
+ isShow: "none",
+ detailIndex: 0,
+ detailData: [
{id: "general", name: $.i18n.prop("nfv-templateDetail-nodesTab-iui-tab-general"), isActive: true},
{id: "properties", name: $.i18n.prop("nfv-templateDetail-nodesTab-iui-tab-properties"), isActive: false},
- {id: "relationShips", name: $.i18n.prop("nfv-templateDetail-nodesTab-iui-tab-relationShips"), isActive: false}
+ {
+ id: "relationShips",
+ name: $.i18n.prop("nfv-templateDetail-nodesTab-iui-tab-relationShips"),
+ isActive: false
+ }
],
- $showDetails : function(isShow, nodetypeid, nodetypename) {
+ $showDetails: function (isShow, nodetypeid, nodetypename) {
vm.nodesDetail.isShow = isShow;
if (isShow == "block") {
vm.nodesDetail.detailTitle = nodetypename + " " + $.i18n.prop("nfv-templateDetail-nodesTab-iui-title-nodeDetail"),
@@ -141,32 +145,48 @@ var vm = avalon.define({
vm.nodesDetail.$initNodeDetailTable(nodetypeid);
}
},
- detailCondChange : function(index) {
+ detailCondChange: function (index) {
vm.nodesDetail.detailIndex = index;
- for(var i=0; i<vm.nodesDetail.detailData.length; i++) {
+ for (var i = 0; i < vm.nodesDetail.detailData.length; i++) {
vm.nodesDetail.detailData[i].isActive = false;
}
vm.nodesDetail.detailData[index].isActive = true;
},
- $tableFields : {// table columns
+ $tableFields: {// table columns
general: [
- {"mData": "key", "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-key"), "bSortable" : false},
- {"mData": "value", "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-value"), "bSortable" : false}
+ {"mData": "key", "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-key"), "bSortable": false},
+ {
+ "mData": "value",
+ "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-value"),
+ "bSortable": false
+ }
],
properties: [
- {"mData": "key", "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-key"), "bSortable" : false},
- {"mData": "value", "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-value"), "bSortable" : false}
+ {"mData": "key", "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-key"), "bSortable": false},
+ {
+ "mData": "value",
+ "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-value"),
+ "bSortable": false
+ }
],
relationShips: [
- {"mData": "sourceNodeName", "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-sourceNodeName"), "bSortable" : false},
- {"mData": "targetNodeName", "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-targetNodeName"), "bSortable" : false},
- {"mData": "type", "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-type"), "bSortable" : false}
+ {
+ "mData": "sourceNodeName",
+ "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-sourceNodeName"),
+ "bSortable": false
+ },
+ {
+ "mData": "targetNodeName",
+ "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-targetNodeName"),
+ "bSortable": false
+ },
+ {"mData": "type", "name": $.i18n.prop("nfv-templateDetail-nodesTab-iui-field-type"), "bSortable": false}
]
},
- $initNodeDetailTable: function(nodetemplateid) {
+ $initNodeDetailTable: function (nodetemplateid) {
var data = topoUtil.getCurrentDetailData(vm.nodesDetail.nodesTemplateDetailData.$model, nodetemplateid);
//initialize three tables of nodedetail
- $.each(vm.nodesDetail.$tableFields, function(key, value){
+ $.each(vm.nodesDetail.$tableFields, function (key, value) {
var setting = {};
setting.language = vm.$language;
setting.paginate = false;
@@ -179,22 +199,22 @@ var vm = avalon.define({
},
});
-var initParam = function() { //initialize template detail params
+var initParam = function () { //initialize template detail params
var paramStr = window.location.search.substring(1);
- if(paramStr.length > 0) {
+ if (paramStr.length > 0) {
avalon.scan();
var params = paramStr.split("&");
var instanceId = params[0].substring(params[0].indexOf('=') + 1);
- var templateQueryUrl = '/openoapi/nslcm/v1.0/ns/' + instanceId;
+ var templateQueryUrl = '/openoapi/nslcm/v1.0/ns/' + instanceId;
$.ajax({
- type : "GET",
- url : templateQueryUrl,
- contentType : "application/json",
- dataType : "json",
- success : function(jsonResp) {
+ type: "GET",
+ url: templateQueryUrl,
+ contentType: "application/json",
+ dataType: "json",
+ success: function (jsonResp) {
initTopo(jsonResp.nsdId)
},
- error : function(xhr, ajaxOptions, thrownError) {
+ error: function (xhr, ajaxOptions, thrownError) {
alert("Error on page : " + xhr.responseText);
}
});
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Edge.js b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Edge.js
index fbdcbd10..615c8c06 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Edge.js
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Edge.js
@@ -12,22 +12,22 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-
+
var edgeColors = {
- red : "#f00",
- green: "#0f0",
- blue: "#00f",
- yellow: "#ff0",
- grey: "#ddd",
- black: "#000"
+ red: "#f00",
+ green: "#0f0",
+ blue: "#00f",
+ yellow: "#ff0",
+ grey: "#ddd",
+ black: "#000"
}
function Edge(id, label, source, target, size, color) {
- this.id = id;
- this.label = label;
- this.source = source;
- this.target = target;
- this.type = 'line';
- this.size = size;
- this.color = edgeColors[color];
+ this.id = id;
+ this.label = label;
+ this.source = source;
+ this.target = target;
+ this.type = 'line';
+ this.size = size;
+ this.color = edgeColors[color];
}
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Node.js b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Node.js
index 340947f7..12d01f96 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Node.js
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Node.js
@@ -12,24 +12,24 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-
+
var icon = {
- type1 : "js/topo/img/NEUP.png",
- type2 : "js/topo/img/NETWORK.png",
- type3 : "js/topo/img/site.png"
+ type1: "js/topo/img/NEUP.png",
+ type2: "js/topo/img/NETWORK.png",
+ type3: "js/topo/img/site.png"
}
function Node(id, label, size, type, x, y) {
- this.id = id;
- this.label = label;
- this.type = "square";
- this.x = x;
- this.y = y;
- this.size = size;
- this.color = "white";
- this.borderColor = "white";
- this.image = {
- url : icon[type],
- scale : 1.0,
- clip : 1.0
- };
+ this.id = id;
+ this.label = label;
+ this.type = "square";
+ this.x = x;
+ this.y = y;
+ this.size = size;
+ this.color = "white";
+ this.borderColor = "white";
+ this.image = {
+ url: icon[type],
+ scale: 1.0,
+ clip: 1.0
+ };
}
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Topology.js b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Topology.js
index d8d27df9..05059949 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Topology.js
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/Topology.js
@@ -12,102 +12,102 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-
+
function Topology(containerId) {
- /**
- * IMPORTANT: This only works with the canvas renderer. TBD in the future
- * will also support the WebGL renderer.
- */
- sigma.utils.pkg('sigma.canvas.nodes');
-
- this.s = new sigma({
- graph : {
- nodes : [],
- edges : []
- },
- renderer : {
- // IMPORTANT:
- // This works only with the canvas renderer, so the
- // renderer type set as "canvas" is necessary here.
- container : document.getElementById(containerId),
- type : 'canvas'
- },
- settings : {
- minNodeSize : 4,
- maxNodeSize : 48,
- edgeLabelSize : 'proportional'
- }
- });
- this.addNode = addNode;
- this.addEdge = addEdge;
+ /**
+ * IMPORTANT: This only works with the canvas renderer. TBD in the future
+ * will also support the WebGL renderer.
+ */
+ sigma.utils.pkg('sigma.canvas.nodes');
+
+ this.s = new sigma({
+ graph: {
+ nodes: [],
+ edges: []
+ },
+ renderer: {
+ // IMPORTANT:
+ // This works only with the canvas renderer, so the
+ // renderer type set as "canvas" is necessary here.
+ container: document.getElementById(containerId),
+ type: 'canvas'
+ },
+ settings: {
+ minNodeSize: 4,
+ maxNodeSize: 48,
+ edgeLabelSize: 'proportional'
+ }
+ });
+ this.addNode = addNode;
+ this.addEdge = addEdge;
}
function addNode(node) {
- this.s.graph.addNode(node);
+ this.s.graph.addNode(node);
}
function addEdge(edge) {
- this.s.graph.addEdge(edge);
+ this.s.graph.addEdge(edge);
}
function init() {
- var node1 = new Node("1", "ThinCPE", 8, "type1", 0.2, 0.5);
- var node2 = new Node("2", "vCPE", 8, "type1", 0.5, 0.5);
- var node3 = new Node("3", "VPC", 16, "type2", 0.8, 0.5);
-
- var node4 = new Node("4", "Site", 16, "type3", 0.2, 0.55);
- var node5 = new Node("5", "POP", 24, "type3", 0.5, 0.55);
- var node6 = new Node("6", "DC", 32, "type3", 0.8, 0.55);
-
- var node7 = new Node("7", "vFW", 6, "type1", 0.45, 0.45);
- var node8 = new Node("8", "vLB", 6, "type1", 0.55, 0.45);
-
- var edge1 = new Edge("e1", "VxLAN", "1", "2", 0.5, "blue");
- var edge2 = new Edge("e2", "IPSec", "2", "3", 0.5, "green");
-
- var edge3 = new Edge("e3", "in", "1", "4", 0.5, "grey");
- var edge4 = new Edge("e4", "in", "2", "5", 0.5, "grey");
- var edge5 = new Edge("e5", "in", "3", "6", 0.5, "grey");
-
- var edge6 = new Edge("e6", "L2VPN", "4", "5", 0.5, "black");
- var edge7 = new Edge("e7", "L3VPN", "5", "6", 0.5, "black");
-
- var edge8 = new Edge("e8", "", "2", "7", 0.5, "yellow");
- var edge9 = new Edge("e9", "", "7", "8", 0.5, "yellow");
- var edge10 = new Edge("e10", "", "8", "2", 0.5, "yellow");
-
- var topology = new Topology("container");
-
- topology.addNode(node1);
- topology.addNode(node2);
- topology.addNode(node3);
- topology.addNode(node4);
- topology.addNode(node5);
- topology.addNode(node6);
- topology.addNode(node7);
- topology.addNode(node8);
-
- topology.addEdge(edge1);
- topology.addEdge(edge2);
- topology.addEdge(edge3);
- topology.addEdge(edge4);
- topology.addEdge(edge5);
-
-
- topology.addEdge(edge6);
- topology.addEdge(edge7);
- topology.addEdge(edge8);
- topology.addEdge(edge9);
- topology.addEdge(edge10);
-
- CustomShapes.init(topology.s);
- topology.s.refresh();
+ var node1 = new Node("1", "ThinCPE", 8, "type1", 0.2, 0.5);
+ var node2 = new Node("2", "vCPE", 8, "type1", 0.5, 0.5);
+ var node3 = new Node("3", "VPC", 16, "type2", 0.8, 0.5);
+
+ var node4 = new Node("4", "Site", 16, "type3", 0.2, 0.55);
+ var node5 = new Node("5", "POP", 24, "type3", 0.5, 0.55);
+ var node6 = new Node("6", "DC", 32, "type3", 0.8, 0.55);
+
+ var node7 = new Node("7", "vFW", 6, "type1", 0.45, 0.45);
+ var node8 = new Node("8", "vLB", 6, "type1", 0.55, 0.45);
+
+ var edge1 = new Edge("e1", "VxLAN", "1", "2", 0.5, "blue");
+ var edge2 = new Edge("e2", "IPSec", "2", "3", 0.5, "green");
+
+ var edge3 = new Edge("e3", "in", "1", "4", 0.5, "grey");
+ var edge4 = new Edge("e4", "in", "2", "5", 0.5, "grey");
+ var edge5 = new Edge("e5", "in", "3", "6", 0.5, "grey");
+
+ var edge6 = new Edge("e6", "L2VPN", "4", "5", 0.5, "black");
+ var edge7 = new Edge("e7", "L3VPN", "5", "6", 0.5, "black");
+
+ var edge8 = new Edge("e8", "", "2", "7", 0.5, "yellow");
+ var edge9 = new Edge("e9", "", "7", "8", 0.5, "yellow");
+ var edge10 = new Edge("e10", "", "8", "2", 0.5, "yellow");
+
+ var topology = new Topology("container");
+
+ topology.addNode(node1);
+ topology.addNode(node2);
+ topology.addNode(node3);
+ topology.addNode(node4);
+ topology.addNode(node5);
+ topology.addNode(node6);
+ topology.addNode(node7);
+ topology.addNode(node8);
+
+ topology.addEdge(edge1);
+ topology.addEdge(edge2);
+ topology.addEdge(edge3);
+ topology.addEdge(edge4);
+ topology.addEdge(edge5);
+
+
+ topology.addEdge(edge6);
+ topology.addEdge(edge7);
+ topology.addEdge(edge8);
+ topology.addEdge(edge9);
+ topology.addEdge(edge10);
+
+ CustomShapes.init(topology.s);
+ topology.s.refresh();
}
-$(document).ready(function() {
- init();
+$(document).ready(function () {
+ init();
}); \ No newline at end of file
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/sigma/sigma.require.js b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/sigma/sigma.require.js
index 08381e62..a4ea76e5 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/sigma/sigma.require.js
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/topo/sigma/sigma.require.js
@@ -1,740 +1,731 @@
-;(function(undefined) {
- 'use strict';
-
- var __instances = {};
-
- /**
- * This is the sigma instances constructor. One instance of sigma represent
- * one graph. It is possible to represent this grapĥ with several renderers
- * at the same time. By default, the default renderer (WebGL + Canvas
- * polyfill) will be used as the only renderer, with the container specified
- * in the configuration.
- *
- * @param {?*} conf The configuration of the instance. There are a lot of
- * different recognized forms to instantiate sigma, check
- * example files, documentation in this file and unit
- * tests to know more.
- * @return {sigma} The fresh new sigma instance.
- *
- * Instanciating sigma:
- * ********************
- * If no parameter is given to the constructor, the instance will be created
- * without any renderer or camera. It will just instantiate the graph, and
- * other modules will have to be instantiated through the public methods,
- * like "addRenderer" etc:
- *
- * > s0 = new sigma();
- * > s0.addRenderer({
+;(function (undefined) {
+ 'use strict';
+
+ var __instances = {};
+
+ /**
+ * This is the sigma instances constructor. One instance of sigma represent
+ * one graph. It is possible to represent this grapĥ with several renderers
+ * at the same time. By default, the default renderer (WebGL + Canvas
+ * polyfill) will be used as the only renderer, with the container specified
+ * in the configuration.
+ *
+ * @param {?*} conf The configuration of the instance. There are a lot of
+ * different recognized forms to instantiate sigma, check
+ * example files, documentation in this file and unit
+ * tests to know more.
+ * @return {sigma} The fresh new sigma instance.
+ *
+ * Instanciating sigma:
+ * ********************
+ * If no parameter is given to the constructor, the instance will be created
+ * without any renderer or camera. It will just instantiate the graph, and
+ * other modules will have to be instantiated through the public methods,
+ * like "addRenderer" etc:
+ *
+ * > s0 = new sigma();
+ * > s0.addRenderer({
* > type: 'canvas',
* > container: 'my-container-id'
* > });
- *
- * In most of the cases, sigma will simply be used with the default renderer.
- * Then, since the only required parameter is the DOM container, there are
- * some simpler way to call the constructor. The four following calls do the
- * exact same things:
- *
- * > s1 = new sigma('my-container-id');
- * > s2 = new sigma(document.getElementById('my-container-id'));
- * > s3 = new sigma({
+ *
+ * In most of the cases, sigma will simply be used with the default renderer.
+ * Then, since the only required parameter is the DOM container, there are
+ * some simpler way to call the constructor. The four following calls do the
+ * exact same things:
+ *
+ * > s1 = new sigma('my-container-id');
+ * > s2 = new sigma(document.getElementById('my-container-id'));
+ * > s3 = new sigma({
* > container: document.getElementById('my-container-id')
* > });
- * > s4 = new sigma({
+ * > s4 = new sigma({
* > renderers: [{
* > container: document.getElementById('my-container-id')
* > }]
* > });
- *
- * Recognized parameters:
- * **********************
- * Here is the exhaustive list of every accepted parameters, when calling the
- * constructor with to top level configuration object (fourth case in the
- * previous examples):
- *
- * {?string} id The id of the instance. It will be generated
- * automatically if not specified.
- * {?array} renderers An array containing objects describing renderers.
- * {?object} graph An object containing an array of nodes and an array
- * of edges, to avoid having to add them by hand later.
- * {?object} settings An object containing instance specific settings that
- * will override the default ones defined in the object
- * sigma.settings.
- */
- var sigma = function(conf) {
- // Local variables:
- // ****************
- var i,
- l,
- a,
- c,
- o,
- id;
-
- sigma.classes.dispatcher.extend(this);
-
- // Private attributes:
- // *******************
- var _self = this,
- _conf = conf || {};
-
- // Little shortcut:
- // ****************
- // The configuration is supposed to have a list of the configuration
- // objects for each renderer.
- // - If there are no configuration at all, then nothing is done.
- // - If there are no renderer list, the given configuration object will be
- // considered as describing the first and only renderer.
- // - If there are no renderer list nor "container" object, it will be
- // considered as the container itself (a DOM element).
- // - If the argument passed to sigma() is a string, it will be considered
- // as the ID of the DOM container.
- if (
- typeof _conf === 'string' ||
- _conf instanceof HTMLElement
- )
- _conf = {
- renderers: [_conf]
- };
- else if (Object.prototype.toString.call(_conf) === '[object Array]')
- _conf = {
- renderers: _conf
- };
-
- // Also check "renderer" and "container" keys:
- o = _conf.renderers || _conf.renderer || _conf.container;
- if (!_conf.renderers || _conf.renderers.length === 0)
- if (
- typeof o === 'string' ||
- o instanceof HTMLElement ||
- (typeof o === 'object' && 'container' in o)
- )
- _conf.renderers = [o];
-
- // Recense the instance:
- if (_conf.id) {
- if (__instances[_conf.id])
- throw 'sigma: Instance "' + _conf.id + '" already exists.';
- Object.defineProperty(this, 'id', {
- value: _conf.id
- });
- } else {
- id = 0;
- while (__instances[id])
- id++;
- Object.defineProperty(this, 'id', {
- value: '' + id
- });
- }
- __instances[this.id] = this;
-
- // Initialize settings function:
- this.settings = new sigma.classes.configurable(
- sigma.settings,
- _conf.settings || {}
- );
-
- // Initialize locked attributes:
- Object.defineProperty(this, 'graph', {
- value: new sigma.classes.graph(this.settings),
- configurable: true
- });
- Object.defineProperty(this, 'middlewares', {
- value: [],
- configurable: true
- });
- Object.defineProperty(this, 'cameras', {
- value: {},
- configurable: true
- });
- Object.defineProperty(this, 'renderers', {
- value: {},
- configurable: true
- });
- Object.defineProperty(this, 'renderersPerCamera', {
- value: {},
- configurable: true
- });
- Object.defineProperty(this, 'cameraFrames', {
- value: {},
- configurable: true
- });
- Object.defineProperty(this, 'camera', {
- get: function() {
- return this.cameras[0];
- }
- });
- Object.defineProperty(this, 'events', {
- value: [
- 'click',
- 'rightClick',
- 'clickStage',
- 'doubleClickStage',
- 'rightClickStage',
- 'clickNode',
- 'clickNodes',
- 'doubleClickNode',
- 'doubleClickNodes',
- 'rightClickNode',
- 'rightClickNodes',
- 'overNode',
- 'overNodes',
- 'outNode',
- 'outNodes',
- 'downNode',
- 'downNodes',
- 'upNode',
- 'upNodes'
- ],
- configurable: true
- });
+ *
+ * Recognized parameters:
+ * **********************
+ * Here is the exhaustive list of every accepted parameters, when calling the
+ * constructor with to top level configuration object (fourth case in the
+ * previous examples):
+ *
+ * {?string} id The id of the instance. It will be generated
+ * automatically if not specified.
+ * {?array} renderers An array containing objects describing renderers.
+ * {?object} graph An object containing an array of nodes and an array
+ * of edges, to avoid having to add them by hand later.
+ * {?object} settings An object containing instance specific settings that
+ * will override the default ones defined in the object
+ * sigma.settings.
+ */
+ var sigma = function (conf) {
+ // Local variables:
+ // ****************
+ var i,
+ l,
+ a,
+ c,
+ o,
+ id;
+
+ sigma.classes.dispatcher.extend(this);
+
+ // Private attributes:
+ // *******************
+ var _self = this,
+ _conf = conf || {};
+
+ // Little shortcut:
+ // ****************
+ // The configuration is supposed to have a list of the configuration
+ // objects for each renderer.
+ // - If there are no configuration at all, then nothing is done.
+ // - If there are no renderer list, the given configuration object will be
+ // considered as describing the first and only renderer.
+ // - If there are no renderer list nor "container" object, it will be
+ // considered as the container itself (a DOM element).
+ // - If the argument passed to sigma() is a string, it will be considered
+ // as the ID of the DOM container.
+ if (
+ typeof _conf === 'string' ||
+ _conf instanceof HTMLElement
+ )
+ _conf = {
+ renderers: [_conf]
+ };
+ else if (Object.prototype.toString.call(_conf) === '[object Array]')
+ _conf = {
+ renderers: _conf
+ };
+
+ // Also check "renderer" and "container" keys:
+ o = _conf.renderers || _conf.renderer || _conf.container;
+ if (!_conf.renderers || _conf.renderers.length === 0)
+ if (
+ typeof o === 'string' ||
+ o instanceof HTMLElement ||
+ (typeof o === 'object' && 'container' in o)
+ )
+ _conf.renderers = [o];
+
+ // Recense the instance:
+ if (_conf.id) {
+ if (__instances[_conf.id])
+ throw 'sigma: Instance "' + _conf.id + '" already exists.';
+ Object.defineProperty(this, 'id', {
+ value: _conf.id
+ });
+ } else {
+ id = 0;
+ while (__instances[id])
+ id++;
+ Object.defineProperty(this, 'id', {
+ value: '' + id
+ });
+ }
+ __instances[this.id] = this;
- // Add a custom handler, to redispatch events from renderers:
- this._handler = (function(e) {
- var k,
- data = {};
-
- for (k in e.data)
- data[k] = e.data[k];
-
- data.renderer = e.target;
- this.dispatchEvent(e.type, data);
- }).bind(this);
-
- // Initialize renderers:
- a = _conf.renderers || [];
- for (i = 0, l = a.length; i < l; i++)
- this.addRenderer(a[i]);
-
- // Initialize middlewares:
- a = _conf.middlewares || [];
- for (i = 0, l = a.length; i < l; i++)
- this.middlewares.push(
- typeof a[i] === 'string' ?
- sigma.middlewares[a[i]] :
- a[i]
- );
-
- // Check if there is already a graph to fill in:
- if (typeof _conf.graph === 'object' && _conf.graph) {
- this.graph.read(_conf.graph);
-
- // If a graph is given to the to the instance, the "refresh" method is
- // directly called:
- this.refresh();
- }
+ // Initialize settings function:
+ this.settings = new sigma.classes.configurable(
+ sigma.settings,
+ _conf.settings || {}
+ );
- // Deal with resize:
- window.addEventListener('resize', function() {
- if (_self.settings)
- _self.refresh();
- });
- };
+ // Initialize locked attributes:
+ Object.defineProperty(this, 'graph', {
+ value: new sigma.classes.graph(this.settings),
+ configurable: true
+ });
+ Object.defineProperty(this, 'middlewares', {
+ value: [],
+ configurable: true
+ });
+ Object.defineProperty(this, 'cameras', {
+ value: {},
+ configurable: true
+ });
+ Object.defineProperty(this, 'renderers', {
+ value: {},
+ configurable: true
+ });
+ Object.defineProperty(this, 'renderersPerCamera', {
+ value: {},
+ configurable: true
+ });
+ Object.defineProperty(this, 'cameraFrames', {
+ value: {},
+ configurable: true
+ });
+ Object.defineProperty(this, 'camera', {
+ get: function () {
+ return this.cameras[0];
+ }
+ });
+ Object.defineProperty(this, 'events', {
+ value: [
+ 'click',
+ 'rightClick',
+ 'clickStage',
+ 'doubleClickStage',
+ 'rightClickStage',
+ 'clickNode',
+ 'clickNodes',
+ 'doubleClickNode',
+ 'doubleClickNodes',
+ 'rightClickNode',
+ 'rightClickNodes',
+ 'overNode',
+ 'overNodes',
+ 'outNode',
+ 'outNodes',
+ 'downNode',
+ 'downNodes',
+ 'upNode',
+ 'upNodes'
+ ],
+ configurable: true
+ });
+ // Add a custom handler, to redispatch events from renderers:
+ this._handler = (function (e) {
+ var k,
+ data = {};
+ for (k in e.data)
+ data[k] = e.data[k];
+ data.renderer = e.target;
+ this.dispatchEvent(e.type, data);
+ }).bind(this);
- /**
- * This methods will instantiate and reference a new camera. If no id is
- * specified, then an automatic id will be generated.
- *
- * @param {?string} id Eventually the camera id.
- * @return {sigma.classes.camera} The fresh new camera instance.
- */
- sigma.prototype.addCamera = function(id) {
- var self = this,
- camera;
+ // Initialize renderers:
+ a = _conf.renderers || [];
+ for (i = 0, l = a.length; i < l; i++)
+ this.addRenderer(a[i]);
- if (!arguments.length) {
- id = 0;
- while (this.cameras['' + id])
- id++;
- id = '' + id;
- }
+ // Initialize middlewares:
+ a = _conf.middlewares || [];
+ for (i = 0, l = a.length; i < l; i++)
+ this.middlewares.push(
+ typeof a[i] === 'string' ?
+ sigma.middlewares[a[i]] :
+ a[i]
+ );
- if (this.cameras[id])
- throw 'sigma.addCamera: The camera "' + id + '" already exists.';
+ // Check if there is already a graph to fill in:
+ if (typeof _conf.graph === 'object' && _conf.graph) {
+ this.graph.read(_conf.graph);
- camera = new sigma.classes.camera(id, this.graph, this.settings);
- this.cameras[id] = camera;
+ // If a graph is given to the to the instance, the "refresh" method is
+ // directly called:
+ this.refresh();
+ }
- // Add a quadtree to the camera:
- camera.quadtree = new sigma.classes.quad();
+ // Deal with resize:
+ window.addEventListener('resize', function () {
+ if (_self.settings)
+ _self.refresh();
+ });
+ };
- // Add an edgequadtree to the camera:
- if (sigma.classes.edgequad !== undefined) {
- camera.edgequadtree = new sigma.classes.edgequad();
- }
- camera.bind('coordinatesUpdated', function(e) {
- self.renderCamera(camera, camera.isAnimated);
- });
+ /**
+ * This methods will instantiate and reference a new camera. If no id is
+ * specified, then an automatic id will be generated.
+ *
+ * @param {?string} id Eventually the camera id.
+ * @return {sigma.classes.camera} The fresh new camera instance.
+ */
+ sigma.prototype.addCamera = function (id) {
+ var self = this,
+ camera;
+
+ if (!arguments.length) {
+ id = 0;
+ while (this.cameras['' + id])
+ id++;
+ id = '' + id;
+ }
- this.renderersPerCamera[id] = [];
-
- return camera;
- };
-
- /**
- * This method kills a camera, and every renderer attached to it.
- *
- * @param {string|camera} v The camera to kill or its ID.
- * @return {sigma} Returns the instance.
- */
- sigma.prototype.killCamera = function(v) {
- v = typeof v === 'string' ? this.cameras[v] : v;
-
- if (!v)
- throw 'sigma.killCamera: The camera is undefined.';
-
- var i,
- l,
- a = this.renderersPerCamera[v.id];
-
- for (l = a.length, i = l - 1; i >= 0; i--)
- this.killRenderer(a[i]);
-
- delete this.renderersPerCamera[v.id];
- delete this.cameraFrames[v.id];
- delete this.cameras[v.id];
-
- if (v.kill)
- v.kill();
-
- return this;
- };
-
- /**
- * This methods will instantiate and reference a new renderer. The "type"
- * argument can be the constructor or its name in the "sigma.renderers"
- * package. If no type is specified, then "sigma.renderers.def" will be used.
- * If no id is specified, then an automatic id will be generated.
- *
- * @param {?object} options Eventually some options to give to the renderer
- * constructor.
- * @return {renderer} The fresh new renderer instance.
- *
- * Recognized parameters:
- * **********************
- * Here is the exhaustive list of every accepted parameters in the "options"
- * object:
- *
- * {?string} id Eventually the renderer id.
- * {?(function|string)} type Eventually the renderer constructor or its
- * name in the "sigma.renderers" package.
- * {?(camera|string)} camera Eventually the renderer camera or its
- * id.
- */
- sigma.prototype.addRenderer = function(options) {
- var id,
- fn,
- camera,
- renderer,
- o = options || {};
-
- // Polymorphism:
- if (typeof o === 'string')
- o = {
- container: document.getElementById(o)
- };
- else if (o instanceof HTMLElement)
- o = {
- container: o
- };
-
- // If the container still is a string, we get it by id
- if (typeof o.container === 'string')
- o.container = document.getElementById(o.container);
-
- // Reference the new renderer:
- if (!('id' in o)) {
- id = 0;
- while (this.renderers['' + id])
- id++;
- id = '' + id;
- } else
- id = o.id;
-
- if (this.renderers[id])
- throw 'sigma.addRenderer: The renderer "' + id + '" already exists.';
-
- // Find the good constructor:
- fn = typeof o.type === 'function' ? o.type : sigma.renderers[o.type];
- fn = fn || sigma.renderers.def;
-
- // Find the good camera:
- camera = 'camera' in o ?
- (
- o.camera instanceof sigma.classes.camera ?
- o.camera :
- this.cameras[o.camera] || this.addCamera(o.camera)
- ) :
- this.addCamera();
-
- if (this.cameras[camera.id] !== camera)
- throw 'sigma.addRenderer: The camera is not properly referenced.';
-
- // Instantiate:
- renderer = new fn(this.graph, camera, this.settings, o);
- this.renderers[id] = renderer;
- Object.defineProperty(renderer, 'id', {
- value: id
- });
+ if (this.cameras[id])
+ throw 'sigma.addCamera: The camera "' + id + '" already exists.';
- // Bind events:
- if (renderer.bind)
- renderer.bind(
- [
- 'click',
- 'rightClick',
- 'clickStage',
- 'doubleClickStage',
- 'rightClickStage',
- 'clickNode',
- 'clickNodes',
- 'clickEdge',
- 'clickEdges',
- 'doubleClickNode',
- 'doubleClickNodes',
- 'doubleClickEdge',
- 'doubleClickEdges',
- 'rightClickNode',
- 'rightClickNodes',
- 'rightClickEdge',
- 'rightClickEdges',
- 'overNode',
- 'overNodes',
- 'overEdge',
- 'overEdges',
- 'outNode',
- 'outNodes',
- 'outEdge',
- 'outEdges',
- 'downNode',
- 'downNodes',
- 'downEdge',
- 'downEdges',
- 'upNode',
- 'upNodes',
- 'upEdge',
- 'upEdges'
- ],
- this._handler
- );
-
- // Reference the renderer by its camera:
- this.renderersPerCamera[camera.id].push(renderer);
-
- return renderer;
- };
-
- /**
- * This method kills a renderer.
- *
- * @param {string|renderer} v The renderer to kill or its ID.
- * @return {sigma} Returns the instance.
- */
- sigma.prototype.killRenderer = function(v) {
- v = typeof v === 'string' ? this.renderers[v] : v;
-
- if (!v)
- throw 'sigma.killRenderer: The renderer is undefined.';
-
- var a = this.renderersPerCamera[v.camera.id],
- i = a.indexOf(v);
-
- if (i >= 0)
- a.splice(i, 1);
-
- if (v.kill)
- v.kill();
-
- delete this.renderers[v.id];
-
- return this;
- };
-
-
-
-
- /**
- * This method calls the "render" method of each renderer, with the same
- * arguments than the "render" method, but will also check if the renderer
- * has a "process" method, and call it if it exists.
- *
- * It is useful for quadtrees or WebGL processing, for instance.
- *
- * @param {?object} options Eventually some options to give to the refresh
- * method.
- * @return {sigma} Returns the instance itself.
- *
- * Recognized parameters:
- * **********************
- * Here is the exhaustive list of every accepted parameters in the "options"
- * object:
- *
- * {?boolean} skipIndexation A flag specifying wether or not the refresh
- * function should reindex the graph in the
- * quadtrees or not (default: false).
- */
- sigma.prototype.refresh = function(options) {
- var i,
- l,
- k,
- a,
- c,
- bounds,
- prefix = 0;
-
- options = options || {};
-
- // Call each middleware:
- a = this.middlewares || [];
- for (i = 0, l = a.length; i < l; i++)
- a[i].call(
- this,
- (i === 0) ? '' : 'tmp' + prefix + ':',
- (i === l - 1) ? 'ready:' : ('tmp' + (++prefix) + ':')
- );
-
- // Then, for each camera, call the "rescale" middleware, unless the
- // settings specify not to:
- for (k in this.cameras) {
- c = this.cameras[k];
- if (
- c.settings('autoRescale') &&
- this.renderersPerCamera[c.id] &&
- this.renderersPerCamera[c.id].length
- )
- sigma.middlewares.rescale.call(
- this,
- a.length ? 'ready:' : '',
- c.readPrefix,
- {
- width: this.renderersPerCamera[c.id][0].width,
- height: this.renderersPerCamera[c.id][0].height
- }
- );
- else
- sigma.middlewares.copy.call(
- this,
- a.length ? 'ready:' : '',
- c.readPrefix
- );
+ camera = new sigma.classes.camera(id, this.graph, this.settings);
+ this.cameras[id] = camera;
- if (!options.skipIndexation) {
- // Find graph boundaries:
- bounds = sigma.utils.getBoundaries(
- this.graph,
- c.readPrefix
- );
+ // Add a quadtree to the camera:
+ camera.quadtree = new sigma.classes.quad();
- // Refresh quadtree:
- c.quadtree.index(this.graph.nodes(), {
- prefix: c.readPrefix,
- bounds: {
- x: bounds.minX,
- y: bounds.minY,
- width: bounds.maxX - bounds.minX,
- height: bounds.maxY - bounds.minY
- }
+ // Add an edgequadtree to the camera:
+ if (sigma.classes.edgequad !== undefined) {
+ camera.edgequadtree = new sigma.classes.edgequad();
+ }
+
+ camera.bind('coordinatesUpdated', function (e) {
+ self.renderCamera(camera, camera.isAnimated);
});
- // Refresh edgequadtree:
- if (
- c.edgequadtree !== undefined &&
- c.settings('drawEdges') &&
- c.settings('enableEdgeHovering')
- ) {
- c.edgequadtree.index(this.graph, {
- prefix: c.readPrefix,
- bounds: {
- x: bounds.minX,
- y: bounds.minY,
- width: bounds.maxX - bounds.minX,
- height: bounds.maxY - bounds.minY
- }
- });
- }
- }
- }
+ this.renderersPerCamera[id] = [];
+
+ return camera;
+ };
+
+ /**
+ * This method kills a camera, and every renderer attached to it.
+ *
+ * @param {string|camera} v The camera to kill or its ID.
+ * @return {sigma} Returns the instance.
+ */
+ sigma.prototype.killCamera = function (v) {
+ v = typeof v === 'string' ? this.cameras[v] : v;
- // Call each renderer:
- a = Object.keys(this.renderers);
- for (i = 0, l = a.length; i < l; i++)
- if (this.renderers[a[i]].process) {
- if (this.settings('skipErrors'))
- try {
- this.renderers[a[i]].process();
- } catch (e) {
- console.log(
- 'Warning: The renderer "' + a[i] + '" crashed on ".process()"'
+ if (!v)
+ throw 'sigma.killCamera: The camera is undefined.';
+
+ var i,
+ l,
+ a = this.renderersPerCamera[v.id];
+
+ for (l = a.length, i = l - 1; i >= 0; i--)
+ this.killRenderer(a[i]);
+
+ delete this.renderersPerCamera[v.id];
+ delete this.cameraFrames[v.id];
+ delete this.cameras[v.id];
+
+ if (v.kill)
+ v.kill();
+
+ return this;
+ };
+
+ /**
+ * This methods will instantiate and reference a new renderer. The "type"
+ * argument can be the constructor or its name in the "sigma.renderers"
+ * package. If no type is specified, then "sigma.renderers.def" will be used.
+ * If no id is specified, then an automatic id will be generated.
+ *
+ * @param {?object} options Eventually some options to give to the renderer
+ * constructor.
+ * @return {renderer} The fresh new renderer instance.
+ *
+ * Recognized parameters:
+ * **********************
+ * Here is the exhaustive list of every accepted parameters in the "options"
+ * object:
+ *
+ * {?string} id Eventually the renderer id.
+ * {?(function|string)} type Eventually the renderer constructor or its
+ * name in the "sigma.renderers" package.
+ * {?(camera|string)} camera Eventually the renderer camera or its
+ * id.
+ */
+ sigma.prototype.addRenderer = function (options) {
+ var id,
+ fn,
+ camera,
+ renderer,
+ o = options || {};
+
+ // Polymorphism:
+ if (typeof o === 'string')
+ o = {
+ container: document.getElementById(o)
+ };
+ else if (o instanceof HTMLElement)
+ o = {
+ container: o
+ };
+
+ // If the container still is a string, we get it by id
+ if (typeof o.container === 'string')
+ o.container = document.getElementById(o.container);
+
+ // Reference the new renderer:
+ if (!('id' in o)) {
+ id = 0;
+ while (this.renderers['' + id])
+ id++;
+ id = '' + id;
+ } else
+ id = o.id;
+
+ if (this.renderers[id])
+ throw 'sigma.addRenderer: The renderer "' + id + '" already exists.';
+
+ // Find the good constructor:
+ fn = typeof o.type === 'function' ? o.type : sigma.renderers[o.type];
+ fn = fn || sigma.renderers.def;
+
+ // Find the good camera:
+ camera = 'camera' in o ?
+ (
+ o.camera instanceof sigma.classes.camera ?
+ o.camera :
+ this.cameras[o.camera] || this.addCamera(o.camera)
+ ) :
+ this.addCamera();
+
+ if (this.cameras[camera.id] !== camera)
+ throw 'sigma.addRenderer: The camera is not properly referenced.';
+
+ // Instantiate:
+ renderer = new fn(this.graph, camera, this.settings, o);
+ this.renderers[id] = renderer;
+ Object.defineProperty(renderer, 'id', {
+ value: id
+ });
+
+ // Bind events:
+ if (renderer.bind)
+ renderer.bind(
+ [
+ 'click',
+ 'rightClick',
+ 'clickStage',
+ 'doubleClickStage',
+ 'rightClickStage',
+ 'clickNode',
+ 'clickNodes',
+ 'clickEdge',
+ 'clickEdges',
+ 'doubleClickNode',
+ 'doubleClickNodes',
+ 'doubleClickEdge',
+ 'doubleClickEdges',
+ 'rightClickNode',
+ 'rightClickNodes',
+ 'rightClickEdge',
+ 'rightClickEdges',
+ 'overNode',
+ 'overNodes',
+ 'overEdge',
+ 'overEdges',
+ 'outNode',
+ 'outNodes',
+ 'outEdge',
+ 'outEdges',
+ 'downNode',
+ 'downNodes',
+ 'downEdge',
+ 'downEdges',
+ 'upNode',
+ 'upNodes',
+ 'upEdge',
+ 'upEdges'
+ ],
+ this._handler
);
- }
- else
- this.renderers[a[i]].process();
- }
-
- this.render();
-
- return this;
- };
-
- /**
- * This method calls the "render" method of each renderer.
- *
- * @return {sigma} Returns the instance itself.
- */
- sigma.prototype.render = function() {
- var i,
- l,
- a,
- prefix = 0;
-
- // Call each renderer:
- a = Object.keys(this.renderers);
- for (i = 0, l = a.length; i < l; i++)
- if (this.settings('skipErrors'))
- try {
- this.renderers[a[i]].render();
- } catch (e) {
- if (this.settings('verbose'))
- console.log(
- 'Warning: The renderer "' + a[i] + '" crashed on ".render()"'
+
+ // Reference the renderer by its camera:
+ this.renderersPerCamera[camera.id].push(renderer);
+
+ return renderer;
+ };
+
+ /**
+ * This method kills a renderer.
+ *
+ * @param {string|renderer} v The renderer to kill or its ID.
+ * @return {sigma} Returns the instance.
+ */
+ sigma.prototype.killRenderer = function (v) {
+ v = typeof v === 'string' ? this.renderers[v] : v;
+
+ if (!v)
+ throw 'sigma.killRenderer: The renderer is undefined.';
+
+ var a = this.renderersPerCamera[v.camera.id],
+ i = a.indexOf(v);
+
+ if (i >= 0)
+ a.splice(i, 1);
+
+ if (v.kill)
+ v.kill();
+
+ delete this.renderers[v.id];
+
+ return this;
+ };
+
+
+ /**
+ * This method calls the "render" method of each renderer, with the same
+ * arguments than the "render" method, but will also check if the renderer
+ * has a "process" method, and call it if it exists.
+ *
+ * It is useful for quadtrees or WebGL processing, for instance.
+ *
+ * @param {?object} options Eventually some options to give to the refresh
+ * method.
+ * @return {sigma} Returns the instance itself.
+ *
+ * Recognized parameters:
+ * **********************
+ * Here is the exhaustive list of every accepted parameters in the "options"
+ * object:
+ *
+ * {?boolean} skipIndexation A flag specifying wether or not the refresh
+ * function should reindex the graph in the
+ * quadtrees or not (default: false).
+ */
+ sigma.prototype.refresh = function (options) {
+ var i,
+ l,
+ k,
+ a,
+ c,
+ bounds,
+ prefix = 0;
+
+ options = options || {};
+
+ // Call each middleware:
+ a = this.middlewares || [];
+ for (i = 0, l = a.length; i < l; i++)
+ a[i].call(
+ this,
+ (i === 0) ? '' : 'tmp' + prefix + ':',
+ (i === l - 1) ? 'ready:' : ('tmp' + (++prefix) + ':')
);
+
+ // Then, for each camera, call the "rescale" middleware, unless the
+ // settings specify not to:
+ for (k in this.cameras) {
+ c = this.cameras[k];
+ if (
+ c.settings('autoRescale') &&
+ this.renderersPerCamera[c.id] &&
+ this.renderersPerCamera[c.id].length
+ )
+ sigma.middlewares.rescale.call(
+ this,
+ a.length ? 'ready:' : '',
+ c.readPrefix,
+ {
+ width: this.renderersPerCamera[c.id][0].width,
+ height: this.renderersPerCamera[c.id][0].height
+ }
+ );
+ else
+ sigma.middlewares.copy.call(
+ this,
+ a.length ? 'ready:' : '',
+ c.readPrefix
+ );
+
+ if (!options.skipIndexation) {
+ // Find graph boundaries:
+ bounds = sigma.utils.getBoundaries(
+ this.graph,
+ c.readPrefix
+ );
+
+ // Refresh quadtree:
+ c.quadtree.index(this.graph.nodes(), {
+ prefix: c.readPrefix,
+ bounds: {
+ x: bounds.minX,
+ y: bounds.minY,
+ width: bounds.maxX - bounds.minX,
+ height: bounds.maxY - bounds.minY
+ }
+ });
+
+ // Refresh edgequadtree:
+ if (
+ c.edgequadtree !== undefined &&
+ c.settings('drawEdges') &&
+ c.settings('enableEdgeHovering')
+ ) {
+ c.edgequadtree.index(this.graph, {
+ prefix: c.readPrefix,
+ bounds: {
+ x: bounds.minX,
+ y: bounds.minY,
+ width: bounds.maxX - bounds.minX,
+ height: bounds.maxY - bounds.minY
+ }
+ });
+ }
+ }
}
- else
- this.renderers[a[i]].render();
-
- return this;
- };
-
- /**
- * This method calls the "render" method of each renderer that is bound to
- * the specified camera. To improve the performances, if this method is
- * called too often, the number of effective renderings is limitated to one
- * per frame, unless you are using the "force" flag.
- *
- * @param {sigma.classes.camera} camera The camera to render.
- * @param {?boolean} force If true, will render the camera
- * directly.
- * @return {sigma} Returns the instance itself.
- */
- sigma.prototype.renderCamera = function(camera, force) {
- var i,
- l,
- a,
- self = this;
-
- if (force) {
- a = this.renderersPerCamera[camera.id];
- for (i = 0, l = a.length; i < l; i++)
- if (this.settings('skipErrors'))
- try {
- a[i].render();
- } catch (e) {
- if (this.settings('verbose'))
- console.log(
- 'Warning: The renderer "' + a[i].id + '" crashed on ".render()"'
- );
- }
- else
- a[i].render();
- } else {
- if (!this.cameraFrames[camera.id]) {
- a = this.renderersPerCamera[camera.id];
+
+ // Call each renderer:
+ a = Object.keys(this.renderers);
for (i = 0, l = a.length; i < l; i++)
- if (this.settings('skipErrors'))
- try {
- a[i].render();
- } catch (e) {
- if (this.settings('verbose'))
- console.log(
- 'Warning: The renderer "' +
- a[i].id +
- '" crashed on ".render()"'
- );
+ if (this.renderers[a[i]].process) {
+ if (this.settings('skipErrors'))
+ try {
+ this.renderers[a[i]].process();
+ } catch (e) {
+ console.log(
+ 'Warning: The renderer "' + a[i] + '" crashed on ".process()"'
+ );
+ }
+ else
+ this.renderers[a[i]].process();
}
- else
- a[i].render();
- this.cameraFrames[camera.id] = requestAnimationFrame(function() {
- delete self.cameraFrames[camera.id];
- });
- }
- }
+ this.render();
- return this;
- };
+ return this;
+ };
- /**
- * This method calls the "kill" method of each module and destroys any
- * reference from the instance.
- */
- sigma.prototype.kill = function() {
- var k;
+ /**
+ * This method calls the "render" method of each renderer.
+ *
+ * @return {sigma} Returns the instance itself.
+ */
+ sigma.prototype.render = function () {
+ var i,
+ l,
+ a,
+ prefix = 0;
- // Dispatching event
- this.dispatchEvent('kill');
+ // Call each renderer:
+ a = Object.keys(this.renderers);
+ for (i = 0, l = a.length; i < l; i++)
+ if (this.settings('skipErrors'))
+ try {
+ this.renderers[a[i]].render();
+ } catch (e) {
+ if (this.settings('verbose'))
+ console.log(
+ 'Warning: The renderer "' + a[i] + '" crashed on ".render()"'
+ );
+ }
+ else
+ this.renderers[a[i]].render();
- // Kill graph:
- this.graph.kill();
+ return this;
+ };
- // Kill middlewares:
- delete this.middlewares;
+ /**
+ * This method calls the "render" method of each renderer that is bound to
+ * the specified camera. To improve the performances, if this method is
+ * called too often, the number of effective renderings is limitated to one
+ * per frame, unless you are using the "force" flag.
+ *
+ * @param {sigma.classes.camera} camera The camera to render.
+ * @param {?boolean} force If true, will render the camera
+ * directly.
+ * @return {sigma} Returns the instance itself.
+ */
+ sigma.prototype.renderCamera = function (camera, force) {
+ var i,
+ l,
+ a,
+ self = this;
+
+ if (force) {
+ a = this.renderersPerCamera[camera.id];
+ for (i = 0, l = a.length; i < l; i++)
+ if (this.settings('skipErrors'))
+ try {
+ a[i].render();
+ } catch (e) {
+ if (this.settings('verbose'))
+ console.log(
+ 'Warning: The renderer "' + a[i].id + '" crashed on ".render()"'
+ );
+ }
+ else
+ a[i].render();
+ } else {
+ if (!this.cameraFrames[camera.id]) {
+ a = this.renderersPerCamera[camera.id];
+ for (i = 0, l = a.length; i < l; i++)
+ if (this.settings('skipErrors'))
+ try {
+ a[i].render();
+ } catch (e) {
+ if (this.settings('verbose'))
+ console.log(
+ 'Warning: The renderer "' +
+ a[i].id +
+ '" crashed on ".render()"'
+ );
+ }
+ else
+ a[i].render();
+
+ this.cameraFrames[camera.id] = requestAnimationFrame(function () {
+ delete self.cameraFrames[camera.id];
+ });
+ }
+ }
- // Kill each renderer:
- for (k in this.renderers)
- this.killRenderer(this.renderers[k]);
+ return this;
+ };
- // Kill each camera:
- for (k in this.cameras)
- this.killCamera(this.cameras[k]);
+ /**
+ * This method calls the "kill" method of each module and destroys any
+ * reference from the instance.
+ */
+ sigma.prototype.kill = function () {
+ var k;
- delete this.renderers;
- delete this.cameras;
+ // Dispatching event
+ this.dispatchEvent('kill');
- // Kill everything else:
- for (k in this)
- if (this.hasOwnProperty(k))
- delete this[k];
+ // Kill graph:
+ this.graph.kill();
- delete __instances[this.id];
- };
+ // Kill middlewares:
+ delete this.middlewares;
+ // Kill each renderer:
+ for (k in this.renderers)
+ this.killRenderer(this.renderers[k]);
+ // Kill each camera:
+ for (k in this.cameras)
+ this.killCamera(this.cameras[k]);
+ delete this.renderers;
+ delete this.cameras;
- /**
- * Returns a clone of the instances object or a specific running instance.
- *
- * @param {?string} id Eventually an instance ID.
- * @return {object} The related instance or a clone of the instances
- * object.
- */
- sigma.instances = function(id) {
- return arguments.length ?
- __instances[id] :
- sigma.utils.extend({}, __instances);
- };
+ // Kill everything else:
+ for (k in this)
+ if (this.hasOwnProperty(k))
+ delete this[k];
+ delete __instances[this.id];
+ };
- /**
- * The current version of sigma:
- */
- sigma.version = '1.1.0';
+ /**
+ * Returns a clone of the instances object or a specific running instance.
+ *
+ * @param {?string} id Eventually an instance ID.
+ * @return {object} The related instance or a clone of the instances
+ * object.
+ */
+ sigma.instances = function (id) {
+ return arguments.length ?
+ __instances[id] :
+ sigma.utils.extend({}, __instances);
+ };
+ /**
+ * The current version of sigma:
+ */
+ sigma.version = '1.1.0';
- /**
- * EXPORT:
- * *******
- */
- if (typeof this.sigma !== 'undefined')
- throw 'An object called sigma is already in the global scope.';
+ /**
+ * EXPORT:
+ * *******
+ */
+ if (typeof this.sigma !== 'undefined')
+ throw 'An object called sigma is already in the global scope.';
- this.sigma = sigma;
+ this.sigma = sigma;
}).call(this);
@@ -767,417 +758,418 @@
* from, out of or in connection with the software or the use or other dealings
* in the Software.
*/
-(function(global) {
- 'use strict';
-
- // Check that conrad.js has not been loaded yet:
- if (global.conrad)
- throw new Error('conrad already exists');
-
-
- /**
- * PRIVATE VARIABLES:
- * ******************
- */
-
- /**
- * A flag indicating whether conrad is running or not.
- *
- * @type {Number}
- */
- var _lastFrameTime;
-
- /**
- * A flag indicating whether conrad is running or not.
- *
- * @type {Boolean}
- */
- var _isRunning = false;
-
- /**
- * The hash of registered jobs. Each job must at least have a unique ID
- * under the key "id" and a function under the key "job". This hash
- * contains each running job and each waiting job.
- *
- * @type {Object}
- */
- var _jobs = {};
-
- /**
- * The hash of currently running jobs.
- *
- * @type {Object}
- */
- var _runningJobs = {};
-
- /**
- * The array of currently running jobs, sorted by priority.
- *
- * @type {Array}
- */
- var _sortedByPriorityJobs = [];
-
- /**
- * The array of currently waiting jobs.
- *
- * @type {Object}
- */
- var _waitingJobs = {};
-
- /**
- * The array of finished jobs. They are stored in an array, since two jobs
- * with the same "id" can happen at two different times.
- *
- * @type {Array}
- */
- var _doneJobs = [];
-
- /**
- * A dirty flag to keep conrad from starting: Indeed, when addJob() is called
- * with several jobs, conrad must be started only at the end. This flag keeps
- * me from duplicating the code that effectively adds a job.
- *
- * @type {Boolean}
- */
- var _noStart = false;
-
- /**
- * An hash containing some global settings about how conrad.js should
- * behave.
- *
- * @type {Object}
- */
- var _parameters = {
- frameDuration: 20,
- history: true
- };
-
- /**
- * This object contains every handlers bound to conrad events. It does not
- * requirea any DOM implementation, since the events are all JavaScript.
- *
- * @type {Object}
- */
- var _handlers = Object.create(null);
-
-
- /**
- * PRIVATE FUNCTIONS:
- * ******************
- */
-
- /**
- * Will execute the handler everytime that the indicated event (or the
- * indicated events) will be triggered.
- *
- * @param {string|array|object} events The name of the event (or the events
- * separated by spaces).
- * @param {function(Object)} handler The handler to bind.
- * @return {Object} Returns conrad.
- */
- function _bind(events, handler) {
- var i,
- i_end,
- event,
- eArray;
-
- if (!arguments.length)
- return;
- else if (
- arguments.length === 1 &&
- Object(arguments[0]) === arguments[0]
- )
- for (events in arguments[0])
- _bind(events, arguments[0][events]);
- else if (arguments.length > 1) {
- eArray =
- Array.isArray(events) ?
- events :
- events.split(/ /);
-
- for (i = 0, i_end = eArray.length; i !== i_end; i += 1) {
- event = eArray[i];
-
- if (!_handlers[event])
- _handlers[event] = [];
-
- // Using an object instead of directly the handler will make possible
- // later to add flags
- _handlers[event].push({
- handler: handler
- });
- }
- }
- }
-
- /**
- * Removes the handler from a specified event (or specified events).
- *
- * @param {?string} events The name of the event (or the events
- * separated by spaces). If undefined,
- * then all handlers are removed.
- * @param {?function(Object)} handler The handler to unbind. If undefined,
- * each handler bound to the event or the
- * events will be removed.
- * @return {Object} Returns conrad.
- */
- function _unbind(events, handler) {
- var i,
- i_end,
- j,
- j_end,
- a,
- event,
- eArray = Array.isArray(events) ?
- events :
- events.split(/ /);
-
- if (!arguments.length)
- _handlers = Object.create(null);
- else if (handler) {
- for (i = 0, i_end = eArray.length; i !== i_end; i += 1) {
- event = eArray[i];
- if (_handlers[event]) {
- a = [];
- for (j = 0, j_end = _handlers[event].length; j !== j_end; j += 1)
- if (_handlers[event][j].handler !== handler)
- a.push(_handlers[event][j]);
-
- _handlers[event] = a;
- }
-
- if (_handlers[event] && _handlers[event].length === 0)
- delete _handlers[event];
- }
- } else
- for (i = 0, i_end = eArray.length; i !== i_end; i += 1)
- delete _handlers[eArray[i]];
- }
-
- /**
- * Executes each handler bound to the event.
- *
- * @param {string} events The name of the event (or the events separated
- * by spaces).
- * @param {?Object} data The content of the event (optional).
- * @return {Object} Returns conrad.
- */
- function _dispatch(events, data) {
- var i,
- j,
- i_end,
- j_end,
- event,
- eventName,
- eArray = Array.isArray(events) ?
- events :
- events.split(/ /);
-
- data = data === undefined ? {} : data;
-
- for (i = 0, i_end = eArray.length; i !== i_end; i += 1) {
- eventName = eArray[i];
-
- if (_handlers[eventName]) {
- event = {
- type: eventName,
- data: data || {}
- };
+(function (global) {
+ 'use strict';
+
+ // Check that conrad.js has not been loaded yet:
+ if (global.conrad)
+ throw new Error('conrad already exists');
+
+
+ /**
+ * PRIVATE VARIABLES:
+ * ******************
+ */
+
+ /**
+ * A flag indicating whether conrad is running or not.
+ *
+ * @type {Number}
+ */
+ var _lastFrameTime;
+
+ /**
+ * A flag indicating whether conrad is running or not.
+ *
+ * @type {Boolean}
+ */
+ var _isRunning = false;
+
+ /**
+ * The hash of registered jobs. Each job must at least have a unique ID
+ * under the key "id" and a function under the key "job". This hash
+ * contains each running job and each waiting job.
+ *
+ * @type {Object}
+ */
+ var _jobs = {};
+
+ /**
+ * The hash of currently running jobs.
+ *
+ * @type {Object}
+ */
+ var _runningJobs = {};
+
+ /**
+ * The array of currently running jobs, sorted by priority.
+ *
+ * @type {Array}
+ */
+ var _sortedByPriorityJobs = [];
+
+ /**
+ * The array of currently waiting jobs.
+ *
+ * @type {Object}
+ */
+ var _waitingJobs = {};
+
+ /**
+ * The array of finished jobs. They are stored in an array, since two jobs
+ * with the same "id" can happen at two different times.
+ *
+ * @type {Array}
+ */
+ var _doneJobs = [];
+
+ /**
+ * A dirty flag to keep conrad from starting: Indeed, when addJob() is called
+ * with several jobs, conrad must be started only at the end. This flag keeps
+ * me from duplicating the code that effectively adds a job.
+ *
+ * @type {Boolean}
+ */
+ var _noStart = false;
+
+ /**
+ * An hash containing some global settings about how conrad.js should
+ * behave.
+ *
+ * @type {Object}
+ */
+ var _parameters = {
+ frameDuration: 20,
+ history: true
+ };
- for (j = 0, j_end = _handlers[eventName].length; j !== j_end; j += 1)
- try {
- _handlers[eventName][j].handler(event);
- } catch (e) {}
- }
+ /**
+ * This object contains every handlers bound to conrad events. It does not
+ * requirea any DOM implementation, since the events are all JavaScript.
+ *
+ * @type {Object}
+ */
+ var _handlers = Object.create(null);
+
+
+ /**
+ * PRIVATE FUNCTIONS:
+ * ******************
+ */
+
+ /**
+ * Will execute the handler everytime that the indicated event (or the
+ * indicated events) will be triggered.
+ *
+ * @param {string|array|object} events The name of the event (or the events
+ * separated by spaces).
+ * @param {function(Object)} handler The handler to bind.
+ * @return {Object} Returns conrad.
+ */
+ function _bind(events, handler) {
+ var i,
+ i_end,
+ event,
+ eArray;
+
+ if (!arguments.length)
+ return;
+ else if (
+ arguments.length === 1 &&
+ Object(arguments[0]) === arguments[0]
+ )
+ for (events in arguments[0])
+ _bind(events, arguments[0][events]);
+ else if (arguments.length > 1) {
+ eArray =
+ Array.isArray(events) ?
+ events :
+ events.split(/ /);
+
+ for (i = 0, i_end = eArray.length; i !== i_end; i += 1) {
+ event = eArray[i];
+
+ if (!_handlers[event])
+ _handlers[event] = [];
+
+ // Using an object instead of directly the handler will make possible
+ // later to add flags
+ _handlers[event].push({
+ handler: handler
+ });
+ }
+ }
}
- }
-
- /**
- * Executes the most prioritary job once, and deals with filling the stats
- * (done, time, averageTime, currentTime, etc...).
- *
- * @return {?Object} Returns the job object if it has to be killed, null else.
- */
- function _executeFirstJob() {
- var i,
- l,
- test,
- kill,
- pushed = false,
- time = __dateNow(),
- job = _sortedByPriorityJobs.shift();
-
- // Execute the job and look at the result:
- test = job.job();
-
- // Deal with stats:
- time = __dateNow() - time;
- job.done++;
- job.time += time;
- job.currentTime += time;
- job.weightTime = job.currentTime / (job.weight || 1);
- job.averageTime = job.time / job.done;
-
- // Check if the job has to be killed:
- kill = job.count ? (job.count <= job.done) : !test;
-
- // Reset priorities:
- if (!kill) {
- for (i = 0, l = _sortedByPriorityJobs.length; i < l; i++)
- if (_sortedByPriorityJobs[i].weightTime > job.weightTime) {
- _sortedByPriorityJobs.splice(i, 0, job);
- pushed = true;
- break;
- }
-
- if (!pushed)
- _sortedByPriorityJobs.push(job);
+
+ /**
+ * Removes the handler from a specified event (or specified events).
+ *
+ * @param {?string} events The name of the event (or the events
+ * separated by spaces). If undefined,
+ * then all handlers are removed.
+ * @param {?function(Object)} handler The handler to unbind. If undefined,
+ * each handler bound to the event or the
+ * events will be removed.
+ * @return {Object} Returns conrad.
+ */
+ function _unbind(events, handler) {
+ var i,
+ i_end,
+ j,
+ j_end,
+ a,
+ event,
+ eArray = Array.isArray(events) ?
+ events :
+ events.split(/ /);
+
+ if (!arguments.length)
+ _handlers = Object.create(null);
+ else if (handler) {
+ for (i = 0, i_end = eArray.length; i !== i_end; i += 1) {
+ event = eArray[i];
+ if (_handlers[event]) {
+ a = [];
+ for (j = 0, j_end = _handlers[event].length; j !== j_end; j += 1)
+ if (_handlers[event][j].handler !== handler)
+ a.push(_handlers[event][j]);
+
+ _handlers[event] = a;
+ }
+
+ if (_handlers[event] && _handlers[event].length === 0)
+ delete _handlers[event];
+ }
+ } else
+ for (i = 0, i_end = eArray.length; i !== i_end; i += 1)
+ delete _handlers[eArray[i]];
}
- return kill ? job : null;
- }
-
- /**
- * Activates a job, by adding it to the _runningJobs object and the
- * _sortedByPriorityJobs array. It also initializes its currentTime value.
- *
- * @param {Object} job The job to activate.
- */
- function _activateJob(job) {
- var l = _sortedByPriorityJobs.length;
-
- // Add the job to the running jobs:
- _runningJobs[job.id] = job;
- job.status = 'running';
-
- // Add the job to the priorities:
- if (l) {
- job.weightTime = _sortedByPriorityJobs[l - 1].weightTime;
- job.currentTime = job.weightTime * (job.weight || 1);
+ /**
+ * Executes each handler bound to the event.
+ *
+ * @param {string} events The name of the event (or the events separated
+ * by spaces).
+ * @param {?Object} data The content of the event (optional).
+ * @return {Object} Returns conrad.
+ */
+ function _dispatch(events, data) {
+ var i,
+ j,
+ i_end,
+ j_end,
+ event,
+ eventName,
+ eArray = Array.isArray(events) ?
+ events :
+ events.split(/ /);
+
+ data = data === undefined ? {} : data;
+
+ for (i = 0, i_end = eArray.length; i !== i_end; i += 1) {
+ eventName = eArray[i];
+
+ if (_handlers[eventName]) {
+ event = {
+ type: eventName,
+ data: data || {}
+ };
+
+ for (j = 0, j_end = _handlers[eventName].length; j !== j_end; j += 1)
+ try {
+ _handlers[eventName][j].handler(event);
+ } catch (e) {
+ }
+ }
+ }
}
- // Initialize the job and dispatch:
- job.startTime = __dateNow();
- _dispatch('jobStarted', __clone(job));
-
- _sortedByPriorityJobs.push(job);
- }
-
- /**
- * The main loop of conrad.js:
- * . It executes job such that they all occupate the same processing time.
- * . It stops jobs that do not need to be executed anymore.
- * . It triggers callbacks when it is relevant.
- * . It starts waiting jobs when they need to be started.
- * . It injects frames to keep a constant frapes per second ratio.
- * . It stops itself when there are no more jobs to execute.
- */
- function _loop() {
- var k,
- o,
- l,
- job,
- time,
- deadJob;
-
- // Deal with the newly added jobs (the _jobs object):
- for (k in _jobs) {
- job = _jobs[k];
-
- if (job.after)
- _waitingJobs[k] = job;
- else
- _activateJob(job);
-
- delete _jobs[k];
+ /**
+ * Executes the most prioritary job once, and deals with filling the stats
+ * (done, time, averageTime, currentTime, etc...).
+ *
+ * @return {?Object} Returns the job object if it has to be killed, null else.
+ */
+ function _executeFirstJob() {
+ var i,
+ l,
+ test,
+ kill,
+ pushed = false,
+ time = __dateNow(),
+ job = _sortedByPriorityJobs.shift();
+
+ // Execute the job and look at the result:
+ test = job.job();
+
+ // Deal with stats:
+ time = __dateNow() - time;
+ job.done++;
+ job.time += time;
+ job.currentTime += time;
+ job.weightTime = job.currentTime / (job.weight || 1);
+ job.averageTime = job.time / job.done;
+
+ // Check if the job has to be killed:
+ kill = job.count ? (job.count <= job.done) : !test;
+
+ // Reset priorities:
+ if (!kill) {
+ for (i = 0, l = _sortedByPriorityJobs.length; i < l; i++)
+ if (_sortedByPriorityJobs[i].weightTime > job.weightTime) {
+ _sortedByPriorityJobs.splice(i, 0, job);
+ pushed = true;
+ break;
+ }
+
+ if (!pushed)
+ _sortedByPriorityJobs.push(job);
+ }
+
+ return kill ? job : null;
}
- // Set the _isRunning flag to false if there are no running job:
- _isRunning = !!_sortedByPriorityJobs.length;
-
- // Deal with the running jobs (the _runningJobs object):
- while (
- _sortedByPriorityJobs.length &&
- __dateNow() - _lastFrameTime < _parameters.frameDuration
- ) {
- deadJob = _executeFirstJob();
-
- // Deal with the case where the job has ended:
- if (deadJob) {
- _killJob(deadJob.id);
-
- // Check for waiting jobs:
- for (k in _waitingJobs)
- if (_waitingJobs[k].after === deadJob.id) {
- _activateJob(_waitingJobs[k]);
- delete _waitingJobs[k];
- }
- }
+ /**
+ * Activates a job, by adding it to the _runningJobs object and the
+ * _sortedByPriorityJobs array. It also initializes its currentTime value.
+ *
+ * @param {Object} job The job to activate.
+ */
+ function _activateJob(job) {
+ var l = _sortedByPriorityJobs.length;
+
+ // Add the job to the running jobs:
+ _runningJobs[job.id] = job;
+ job.status = 'running';
+
+ // Add the job to the priorities:
+ if (l) {
+ job.weightTime = _sortedByPriorityJobs[l - 1].weightTime;
+ job.currentTime = job.weightTime * (job.weight || 1);
+ }
+
+ // Initialize the job and dispatch:
+ job.startTime = __dateNow();
+ _dispatch('jobStarted', __clone(job));
+
+ _sortedByPriorityJobs.push(job);
}
- // Check if conrad still has jobs to deal with, and kill it if not:
- if (_isRunning) {
- // Update the _lastFrameTime:
- _lastFrameTime = __dateNow();
+ /**
+ * The main loop of conrad.js:
+ * . It executes job such that they all occupate the same processing time.
+ * . It stops jobs that do not need to be executed anymore.
+ * . It triggers callbacks when it is relevant.
+ * . It starts waiting jobs when they need to be started.
+ * . It injects frames to keep a constant frapes per second ratio.
+ * . It stops itself when there are no more jobs to execute.
+ */
+ function _loop() {
+ var k,
+ o,
+ l,
+ job,
+ time,
+ deadJob;
+
+ // Deal with the newly added jobs (the _jobs object):
+ for (k in _jobs) {
+ job = _jobs[k];
- _dispatch('enterFrame');
- setTimeout(_loop, 0);
- } else
- _dispatch('stop');
- }
-
- /**
- * Adds one or more jobs, and starts the loop if no job was running before. A
- * job is at least a unique string "id" and a function, and there are some
- * parameters that you can specify for each job to modify the way conrad will
- * execute it. If a job is added with the "id" of another job that is waiting
- * or still running, an error will be thrown.
- *
- * When a job is added, it is referenced in the _jobs object, by its id.
- * Then, if it has to be executed right now, it will be also referenced in
- * the _runningJobs object. If it has to wait, then it will be added into the
- * _waitingJobs object, until it can start.
- *
- * Keep reading this documentation to see how to call this method.
- *
- * @return {Object} Returns conrad.
- *
- * Adding one job:
- * ***************
- * Basically, a job is defined by its string id and a function (the job). It
- * is also possible to add some parameters:
- *
- * > conrad.addJob('myJobId', myJobFunction);
- * > conrad.addJob('myJobId', {
+ if (job.after)
+ _waitingJobs[k] = job;
+ else
+ _activateJob(job);
+
+ delete _jobs[k];
+ }
+
+ // Set the _isRunning flag to false if there are no running job:
+ _isRunning = !!_sortedByPriorityJobs.length;
+
+ // Deal with the running jobs (the _runningJobs object):
+ while (
+ _sortedByPriorityJobs.length &&
+ __dateNow() - _lastFrameTime < _parameters.frameDuration
+ ) {
+ deadJob = _executeFirstJob();
+
+ // Deal with the case where the job has ended:
+ if (deadJob) {
+ _killJob(deadJob.id);
+
+ // Check for waiting jobs:
+ for (k in _waitingJobs)
+ if (_waitingJobs[k].after === deadJob.id) {
+ _activateJob(_waitingJobs[k]);
+ delete _waitingJobs[k];
+ }
+ }
+ }
+
+ // Check if conrad still has jobs to deal with, and kill it if not:
+ if (_isRunning) {
+ // Update the _lastFrameTime:
+ _lastFrameTime = __dateNow();
+
+ _dispatch('enterFrame');
+ setTimeout(_loop, 0);
+ } else
+ _dispatch('stop');
+ }
+
+ /**
+ * Adds one or more jobs, and starts the loop if no job was running before. A
+ * job is at least a unique string "id" and a function, and there are some
+ * parameters that you can specify for each job to modify the way conrad will
+ * execute it. If a job is added with the "id" of another job that is waiting
+ * or still running, an error will be thrown.
+ *
+ * When a job is added, it is referenced in the _jobs object, by its id.
+ * Then, if it has to be executed right now, it will be also referenced in
+ * the _runningJobs object. If it has to wait, then it will be added into the
+ * _waitingJobs object, until it can start.
+ *
+ * Keep reading this documentation to see how to call this method.
+ *
+ * @return {Object} Returns conrad.
+ *
+ * Adding one job:
+ * ***************
+ * Basically, a job is defined by its string id and a function (the job). It
+ * is also possible to add some parameters:
+ *
+ * > conrad.addJob('myJobId', myJobFunction);
+ * > conrad.addJob('myJobId', {
* > job: myJobFunction,
* > someParameter: someValue
* > });
- * > conrad.addJob({
+ * > conrad.addJob({
* > id: 'myJobId',
* > job: myJobFunction,
* > someParameter: someValue
* > });
- *
- * Adding several jobs:
- * ********************
- * When adding several jobs at the same time, it is possible to specify
- * parameters for each one individually or for all:
- *
- * > conrad.addJob([
- * > {
+ *
+ * Adding several jobs:
+ * ********************
+ * When adding several jobs at the same time, it is possible to specify
+ * parameters for each one individually or for all:
+ *
+ * > conrad.addJob([
+ * > {
* > id: 'myJobId1',
* > job: myJobFunction1,
* > someParameter1: someValue1
* > },
- * > {
+ * > {
* > id: 'myJobId2',
* > job: myJobFunction2,
* > someParameter2: someValue2
* > }
- * > ], {
+ * > ], {
* > someCommonParameter: someCommonValue
* > });
- * > conrad.addJob({
+ * > conrad.addJob({
* > myJobId1: {,
* > job: myJobFunction1,
* > someParameter1: someValue1
@@ -1189,538 +1181,538 @@
* > }, {
* > someCommonParameter: someCommonValue
* > });
- * > conrad.addJob({
+ * > conrad.addJob({
* > myJobId1: myJobFunction1,
* > myJobId2: myJobFunction2
* > }, {
* > someCommonParameter: someCommonValue
* > });
- *
- * Recognized parameters:
- * **********************
- * Here is the exhaustive list of every accepted parameters:
- *
- * {?Function} end A callback to execute when the job is ended. It is
- * not executed if the job is killed instead of ended
- * "naturally".
- * {?Integer} count The number of time the job has to be executed.
- * {?Number} weight If specified, the job will be executed as it was
- * added "weight" times.
- * {?String} after The id of another job (eventually not added yet).
- * If specified, this job will start only when the
- * specified "after" job is ended.
- */
- function _addJob(v1, v2) {
- var i,
- l,
- o;
-
- // Array of jobs:
- if (Array.isArray(v1)) {
- // Keep conrad to start until the last job is added:
- _noStart = true;
-
- for (i = 0, l = v1.length; i < l; i++)
- _addJob(v1[i].id, __extend(v1[i], v2));
-
- _noStart = false;
- if (!_isRunning) {
- // Update the _lastFrameTime:
- _lastFrameTime = __dateNow();
-
- _dispatch('start');
- _loop();
- }
- } else if (typeof v1 === 'object') {
- // One job (object):
- if (typeof v1.id === 'string')
- _addJob(v1.id, v1);
-
- // Hash of jobs:
- else {
- // Keep conrad to start until the last job is added:
- _noStart = true;
-
- for (i in v1)
- if (typeof v1[i] === 'function')
- _addJob(i, __extend({
- job: v1[i]
- }, v2));
- else
- _addJob(i, __extend(v1[i], v2));
-
- _noStart = false;
- if (!_isRunning) {
- // Update the _lastFrameTime:
- _lastFrameTime = __dateNow();
-
- _dispatch('start');
- _loop();
- }
- }
-
- // One job (string, *):
- } else if (typeof v1 === 'string') {
- if (_hasJob(v1))
- throw new Error(
- '[conrad.addJob] Job with id "' + v1 + '" already exists.'
- );
+ *
+ * Recognized parameters:
+ * **********************
+ * Here is the exhaustive list of every accepted parameters:
+ *
+ * {?Function} end A callback to execute when the job is ended. It is
+ * not executed if the job is killed instead of ended
+ * "naturally".
+ * {?Integer} count The number of time the job has to be executed.
+ * {?Number} weight If specified, the job will be executed as it was
+ * added "weight" times.
+ * {?String} after The id of another job (eventually not added yet).
+ * If specified, this job will start only when the
+ * specified "after" job is ended.
+ */
+ function _addJob(v1, v2) {
+ var i,
+ l,
+ o;
- // One job (string, function):
- if (typeof v2 === 'function') {
- o = {
- id: v1,
- done: 0,
- time: 0,
- status: 'waiting',
- currentTime: 0,
- averageTime: 0,
- weightTime: 0,
- job: v2
- };
+ // Array of jobs:
+ if (Array.isArray(v1)) {
+ // Keep conrad to start until the last job is added:
+ _noStart = true;
- // One job (string, object):
- } else if (typeof v2 === 'object') {
- o = __extend(
- {
- id: v1,
- done: 0,
- time: 0,
- status: 'waiting',
- currentTime: 0,
- averageTime: 0,
- weightTime: 0
- },
- v2
- );
+ for (i = 0, l = v1.length; i < l; i++)
+ _addJob(v1[i].id, __extend(v1[i], v2));
- // If none of those cases, throw an error:
- } else
- throw new Error('[conrad.addJob] Wrong arguments.');
+ _noStart = false;
+ if (!_isRunning) {
+ // Update the _lastFrameTime:
+ _lastFrameTime = __dateNow();
- // Effectively add the job:
- _jobs[v1] = o;
- _dispatch('jobAdded', __clone(o));
+ _dispatch('start');
+ _loop();
+ }
+ } else if (typeof v1 === 'object') {
+ // One job (object):
+ if (typeof v1.id === 'string')
+ _addJob(v1.id, v1);
+
+ // Hash of jobs:
+ else {
+ // Keep conrad to start until the last job is added:
+ _noStart = true;
+
+ for (i in v1)
+ if (typeof v1[i] === 'function')
+ _addJob(i, __extend({
+ job: v1[i]
+ }, v2));
+ else
+ _addJob(i, __extend(v1[i], v2));
+
+ _noStart = false;
+ if (!_isRunning) {
+ // Update the _lastFrameTime:
+ _lastFrameTime = __dateNow();
+
+ _dispatch('start');
+ _loop();
+ }
+ }
- // Check if the loop has to be started:
- if (!_isRunning && !_noStart) {
- // Update the _lastFrameTime:
- _lastFrameTime = __dateNow();
+ // One job (string, *):
+ } else if (typeof v1 === 'string') {
+ if (_hasJob(v1))
+ throw new Error(
+ '[conrad.addJob] Job with id "' + v1 + '" already exists.'
+ );
- _dispatch('start');
- _loop();
- }
+ // One job (string, function):
+ if (typeof v2 === 'function') {
+ o = {
+ id: v1,
+ done: 0,
+ time: 0,
+ status: 'waiting',
+ currentTime: 0,
+ averageTime: 0,
+ weightTime: 0,
+ job: v2
+ };
+
+ // One job (string, object):
+ } else if (typeof v2 === 'object') {
+ o = __extend(
+ {
+ id: v1,
+ done: 0,
+ time: 0,
+ status: 'waiting',
+ currentTime: 0,
+ averageTime: 0,
+ weightTime: 0
+ },
+ v2
+ );
- // If none of those cases, throw an error:
- } else
- throw new Error('[conrad.addJob] Wrong arguments.');
-
- return this;
- }
-
- /**
- * Kills one or more jobs, indicated by their ids. It is only possible to
- * kill running jobs or waiting jobs. If you try to kill a job that does not
- * exist or that is already killed, a warning will be thrown.
- *
- * @param {Array|String} v1 A string job id or an array of job ids.
- * @return {Object} Returns conrad.
- */
- function _killJob(v1) {
- var i,
- l,
- k,
- a,
- job,
- found = false;
-
- // Array of job ids:
- if (Array.isArray(v1))
- for (i = 0, l = v1.length; i < l; i++)
- _killJob(v1[i]);
-
- // One job's id:
- else if (typeof v1 === 'string') {
- a = [_runningJobs, _waitingJobs, _jobs];
-
- // Remove the job from the hashes:
- for (i = 0, l = a.length; i < l; i++)
- if (v1 in a[i]) {
- job = a[i][v1];
-
- if (_parameters.history) {
- job.status = 'done';
- _doneJobs.push(job);
- }
-
- _dispatch('jobEnded', __clone(job));
- delete a[i][v1];
-
- if (typeof job.end === 'function')
- job.end();
-
- found = true;
- }
-
- // Remove the priorities array:
- a = _sortedByPriorityJobs;
- for (i = 0, l = a.length; i < l; i++)
- if (a[i].id === v1) {
- a.splice(i, 1);
- break;
- }
-
- if (!found)
- throw new Error('[conrad.killJob] Job "' + v1 + '" not found.');
-
- // If none of those cases, throw an error:
- } else
- throw new Error('[conrad.killJob] Wrong arguments.');
-
- return this;
- }
-
- /**
- * Kills every running, waiting, and just added jobs.
- *
- * @return {Object} Returns conrad.
- */
- function _killAll() {
- var k,
- jobs = __extend(_jobs, _runningJobs, _waitingJobs);
-
- // Take every jobs and push them into the _doneJobs object:
- if (_parameters.history)
- for (k in jobs) {
- jobs[k].status = 'done';
- _doneJobs.push(jobs[k]);
-
- if (typeof jobs[k].end === 'function')
- jobs[k].end();
- }
-
- // Reinitialize the different jobs lists:
- _jobs = {};
- _waitingJobs = {};
- _runningJobs = {};
- _sortedByPriorityJobs = [];
-
- // In case some jobs are added right after the kill:
- _isRunning = false;
-
- return this;
- }
-
- /**
- * Returns true if a job with the specified id is currently running or
- * waiting, and false else.
- *
- * @param {String} id The id of the job.
- * @return {?Object} Returns the job object if it exists.
- */
- function _hasJob(id) {
- var job = _jobs[id] || _runningJobs[id] || _waitingJobs[id];
- return job ? __extend(job) : null;
- }
-
- /**
- * This method will set the setting specified by "v1" to the value specified
- * by "v2" if both are given, and else return the current value of the
- * settings "v1".
- *
- * @param {String} v1 The name of the property.
- * @param {?*} v2 Eventually, a value to set to the specified
- * property.
- * @return {Object|*} Returns the specified settings value if "v2" is not
- * given, and conrad else.
- */
- function _settings(v1, v2) {
- var o;
-
- if (typeof a1 === 'string' && arguments.length === 1)
- return _parameters[a1];
- else {
- o = (typeof a1 === 'object' && arguments.length === 1) ?
- a1 || {} :
- {};
- if (typeof a1 === 'string')
- o[a1] = a2;
-
- for (var k in o)
- if (o[k] !== undefined)
- _parameters[k] = o[k];
- else
- delete _parameters[k];
+ // If none of those cases, throw an error:
+ } else
+ throw new Error('[conrad.addJob] Wrong arguments.');
+
+ // Effectively add the job:
+ _jobs[v1] = o;
+ _dispatch('jobAdded', __clone(o));
+
+ // Check if the loop has to be started:
+ if (!_isRunning && !_noStart) {
+ // Update the _lastFrameTime:
+ _lastFrameTime = __dateNow();
+
+ _dispatch('start');
+ _loop();
+ }
+
+ // If none of those cases, throw an error:
+ } else
+ throw new Error('[conrad.addJob] Wrong arguments.');
+
+ return this;
+ }
+
+ /**
+ * Kills one or more jobs, indicated by their ids. It is only possible to
+ * kill running jobs or waiting jobs. If you try to kill a job that does not
+ * exist or that is already killed, a warning will be thrown.
+ *
+ * @param {Array|String} v1 A string job id or an array of job ids.
+ * @return {Object} Returns conrad.
+ */
+ function _killJob(v1) {
+ var i,
+ l,
+ k,
+ a,
+ job,
+ found = false;
+
+ // Array of job ids:
+ if (Array.isArray(v1))
+ for (i = 0, l = v1.length; i < l; i++)
+ _killJob(v1[i]);
+
+ // One job's id:
+ else if (typeof v1 === 'string') {
+ a = [_runningJobs, _waitingJobs, _jobs];
+
+ // Remove the job from the hashes:
+ for (i = 0, l = a.length; i < l; i++)
+ if (v1 in a[i]) {
+ job = a[i][v1];
+
+ if (_parameters.history) {
+ job.status = 'done';
+ _doneJobs.push(job);
+ }
+
+ _dispatch('jobEnded', __clone(job));
+ delete a[i][v1];
+
+ if (typeof job.end === 'function')
+ job.end();
+
+ found = true;
+ }
+
+ // Remove the priorities array:
+ a = _sortedByPriorityJobs;
+ for (i = 0, l = a.length; i < l; i++)
+ if (a[i].id === v1) {
+ a.splice(i, 1);
+ break;
+ }
+
+ if (!found)
+ throw new Error('[conrad.killJob] Job "' + v1 + '" not found.');
+
+ // If none of those cases, throw an error:
+ } else
+ throw new Error('[conrad.killJob] Wrong arguments.');
+
+ return this;
+ }
+
+ /**
+ * Kills every running, waiting, and just added jobs.
+ *
+ * @return {Object} Returns conrad.
+ */
+ function _killAll() {
+ var k,
+ jobs = __extend(_jobs, _runningJobs, _waitingJobs);
+
+ // Take every jobs and push them into the _doneJobs object:
+ if (_parameters.history)
+ for (k in jobs) {
+ jobs[k].status = 'done';
+ _doneJobs.push(jobs[k]);
+
+ if (typeof jobs[k].end === 'function')
+ jobs[k].end();
+ }
+
+ // Reinitialize the different jobs lists:
+ _jobs = {};
+ _waitingJobs = {};
+ _runningJobs = {};
+ _sortedByPriorityJobs = [];
+
+ // In case some jobs are added right after the kill:
+ _isRunning = false;
+
+ return this;
+ }
+
+ /**
+ * Returns true if a job with the specified id is currently running or
+ * waiting, and false else.
+ *
+ * @param {String} id The id of the job.
+ * @return {?Object} Returns the job object if it exists.
+ */
+ function _hasJob(id) {
+ var job = _jobs[id] || _runningJobs[id] || _waitingJobs[id];
+ return job ? __extend(job) : null;
+ }
+
+ /**
+ * This method will set the setting specified by "v1" to the value specified
+ * by "v2" if both are given, and else return the current value of the
+ * settings "v1".
+ *
+ * @param {String} v1 The name of the property.
+ * @param {?*} v2 Eventually, a value to set to the specified
+ * property.
+ * @return {Object|*} Returns the specified settings value if "v2" is not
+ * given, and conrad else.
+ */
+ function _settings(v1, v2) {
+ var o;
- return this;
+ if (typeof a1 === 'string' && arguments.length === 1)
+ return _parameters[a1];
+ else {
+ o = (typeof a1 === 'object' && arguments.length === 1) ?
+ a1 || {} :
+ {};
+ if (typeof a1 === 'string')
+ o[a1] = a2;
+
+ for (var k in o)
+ if (o[k] !== undefined)
+ _parameters[k] = o[k];
+ else
+ delete _parameters[k];
+
+ return this;
+ }
}
- }
-
- /**
- * Returns true if conrad is currently running, and false else.
- *
- * @return {Boolean} Returns _isRunning.
- */
- function _getIsRunning() {
- return _isRunning;
- }
-
- /**
- * Unreference every job that is stored in the _doneJobs object. It will
- * not be possible anymore to get stats about these jobs, but it will release
- * the memory.
- *
- * @return {Object} Returns conrad.
- */
- function _clearHistory() {
- _doneJobs = [];
- return this;
- }
-
- /**
- * Returns a snapshot of every data about jobs that wait to be started, are
- * currently running or are done.
- *
- * It is possible to get only running, waiting or done jobs by giving
- * "running", "waiting" or "done" as fist argument.
- *
- * It is also possible to get every job with a specified id by giving it as
- * first argument. Also, using a RegExp instead of an id will return every
- * jobs whose ids match the RegExp. And these two last use cases work as well
- * by giving before "running", "waiting" or "done".
- *
- * @return {Array} The array of the matching jobs.
- *
- * Some call examples:
- * *******************
- * > conrad.getStats('running')
- * > conrad.getStats('waiting')
- * > conrad.getStats('done')
- * > conrad.getStats('myJob')
- * > conrad.getStats(/test/)
- * > conrad.getStats('running', 'myRunningJob')
- * > conrad.getStats('running', /test/)
- */
- function _getStats(v1, v2) {
- var a,
- k,
- i,
- l,
- stats,
- pattern,
- isPatternString;
-
- if (!arguments.length) {
- stats = [];
-
- for (k in _jobs)
- stats.push(_jobs[k]);
-
- for (k in _waitingJobs)
- stats.push(_waitingJobs[k]);
-
- for (k in _runningJobs)
- stats.push(_runningJobs[k]);
-
- stats = stats.concat(_doneJobs);
+
+ /**
+ * Returns true if conrad is currently running, and false else.
+ *
+ * @return {Boolean} Returns _isRunning.
+ */
+ function _getIsRunning() {
+ return _isRunning;
}
- if (typeof v1 === 'string')
- switch (v1) {
- case 'waiting':
- stats = __objectValues(_waitingJobs);
- break;
- case 'running':
- stats = __objectValues(_runningJobs);
- break;
- case 'done':
- stats = _doneJobs;
- break;
- default:
- pattern = v1;
- }
-
- if (v1 instanceof RegExp)
- pattern = v1;
-
- if (!pattern && (typeof v2 === 'string' || v2 instanceof RegExp))
- pattern = v2;
-
- // Filter jobs if a pattern is given:
- if (pattern) {
- isPatternString = typeof pattern === 'string';
-
- if (stats instanceof Array) {
- a = stats;
- } else if (typeof stats === 'object') {
- a = [];
-
- for (k in stats)
- a = a.concat(stats[k]);
- } else {
- a = [];
-
- for (k in _jobs)
- a.push(_jobs[k]);
-
- for (k in _waitingJobs)
- a.push(_waitingJobs[k]);
-
- for (k in _runningJobs)
- a.push(_runningJobs[k]);
-
- a = a.concat(_doneJobs);
- }
-
- stats = [];
- for (i = 0, l = a.length; i < l; i++)
- if (isPatternString ? a[i].id === pattern : a[i].id.match(pattern))
- stats.push(a[i]);
+ /**
+ * Unreference every job that is stored in the _doneJobs object. It will
+ * not be possible anymore to get stats about these jobs, but it will release
+ * the memory.
+ *
+ * @return {Object} Returns conrad.
+ */
+ function _clearHistory() {
+ _doneJobs = [];
+ return this;
}
- return __clone(stats);
- }
-
-
- /**
- * TOOLS FUNCTIONS:
- * ****************
- */
-
- /**
- * This function takes any number of objects as arguments, copies from each
- * of these objects each pair key/value into a new object, and finally
- * returns this object.
- *
- * The arguments are parsed from the last one to the first one, such that
- * when two objects have keys in common, the "earliest" object wins.
- *
- * Example:
- * ********
- * > var o1 = {
+ /**
+ * Returns a snapshot of every data about jobs that wait to be started, are
+ * currently running or are done.
+ *
+ * It is possible to get only running, waiting or done jobs by giving
+ * "running", "waiting" or "done" as fist argument.
+ *
+ * It is also possible to get every job with a specified id by giving it as
+ * first argument. Also, using a RegExp instead of an id will return every
+ * jobs whose ids match the RegExp. And these two last use cases work as well
+ * by giving before "running", "waiting" or "done".
+ *
+ * @return {Array} The array of the matching jobs.
+ *
+ * Some call examples:
+ * *******************
+ * > conrad.getStats('running')
+ * > conrad.getStats('waiting')
+ * > conrad.getStats('done')
+ * > conrad.getStats('myJob')
+ * > conrad.getStats(/test/)
+ * > conrad.getStats('running', 'myRunningJob')
+ * > conrad.getStats('running', /test/)
+ */
+ function _getStats(v1, v2) {
+ var a,
+ k,
+ i,
+ l,
+ stats,
+ pattern,
+ isPatternString;
+
+ if (!arguments.length) {
+ stats = [];
+
+ for (k in _jobs)
+ stats.push(_jobs[k]);
+
+ for (k in _waitingJobs)
+ stats.push(_waitingJobs[k]);
+
+ for (k in _runningJobs)
+ stats.push(_runningJobs[k]);
+
+ stats = stats.concat(_doneJobs);
+ }
+
+ if (typeof v1 === 'string')
+ switch (v1) {
+ case 'waiting':
+ stats = __objectValues(_waitingJobs);
+ break;
+ case 'running':
+ stats = __objectValues(_runningJobs);
+ break;
+ case 'done':
+ stats = _doneJobs;
+ break;
+ default:
+ pattern = v1;
+ }
+
+ if (v1 instanceof RegExp)
+ pattern = v1;
+
+ if (!pattern && (typeof v2 === 'string' || v2 instanceof RegExp))
+ pattern = v2;
+
+ // Filter jobs if a pattern is given:
+ if (pattern) {
+ isPatternString = typeof pattern === 'string';
+
+ if (stats instanceof Array) {
+ a = stats;
+ } else if (typeof stats === 'object') {
+ a = [];
+
+ for (k in stats)
+ a = a.concat(stats[k]);
+ } else {
+ a = [];
+
+ for (k in _jobs)
+ a.push(_jobs[k]);
+
+ for (k in _waitingJobs)
+ a.push(_waitingJobs[k]);
+
+ for (k in _runningJobs)
+ a.push(_runningJobs[k]);
+
+ a = a.concat(_doneJobs);
+ }
+
+ stats = [];
+ for (i = 0, l = a.length; i < l; i++)
+ if (isPatternString ? a[i].id === pattern : a[i].id.match(pattern))
+ stats.push(a[i]);
+ }
+
+ return __clone(stats);
+ }
+
+
+ /**
+ * TOOLS FUNCTIONS:
+ * ****************
+ */
+
+ /**
+ * This function takes any number of objects as arguments, copies from each
+ * of these objects each pair key/value into a new object, and finally
+ * returns this object.
+ *
+ * The arguments are parsed from the last one to the first one, such that
+ * when two objects have keys in common, the "earliest" object wins.
+ *
+ * Example:
+ * ********
+ * > var o1 = {
* > a: 1,
* > b: 2,
* > c: '3'
* > },
- * > o2 = {
+ * > o2 = {
* > c: '4',
* > d: [ 5 ]
* > };
- * > __extend(o1, o2);
- * > // Returns: {
+ * > __extend(o1, o2);
+ * > // Returns: {
* > // a: 1,
* > // b: 2,
* > // c: '3',
* > // d: [ 5 ]
* > // };
- *
- * @param {Object+} Any number of objects.
- * @return {Object} The merged object.
- */
- function __extend() {
- var i,
- k,
- res = {},
- l = arguments.length;
-
- for (i = l - 1; i >= 0; i--)
- for (k in arguments[i])
- res[k] = arguments[i][k];
-
- return res;
- }
-
- /**
- * This function simply clones an object. This object must contain only
- * objects, arrays and immutable values. Since it is not public, it does not
- * deal with cyclic references, DOM elements and instantiated objects - so
- * use it carefully.
- *
- * @param {Object} The object to clone.
- * @return {Object} The clone.
- */
- function __clone(item) {
- var result, i, k, l;
-
- if (!item)
- return item;
-
- if (Array.isArray(item)) {
- result = [];
- for (i = 0, l = item.length; i < l; i++)
- result.push(__clone(item[i]));
- } else if (typeof item === 'object') {
- result = {};
- for (i in item)
- result[i] = __clone(item[i]);
- } else
- result = item;
-
- return result;
- }
-
- /**
- * Returns an array containing the values of an object.
- *
- * @param {Object} The object.
- * @return {Array} The array of values.
- */
- function __objectValues(o) {
- var k,
- a = [];
-
- for (k in o)
- a.push(o[k]);
-
- return a;
- }
-
- /**
- * A short "Date.now()" polyfill.
- *
- * @return {Number} The current time (in ms).
- */
- function __dateNow() {
- return Date.now ? Date.now() : new Date().getTime();
- }
-
- /**
- * Polyfill for the Array.isArray function:
- */
- if (!Array.isArray)
- Array.isArray = function(v) {
- return Object.prototype.toString.call(v) === '[object Array]';
- };
-
-
- /**
- * EXPORT PUBLIC API:
- * ******************
- */
- var conrad = {
- hasJob: _hasJob,
- addJob: _addJob,
- killJob: _killJob,
- killAll: _killAll,
- settings: _settings,
- getStats: _getStats,
- isRunning: _getIsRunning,
- clearHistory: _clearHistory,
-
- // Events management:
- bind: _bind,
- unbind: _unbind,
-
- // Version:
- version: '0.1.0'
- };
-
- if (typeof exports !== 'undefined') {
- if (typeof module !== 'undefined' && module.exports)
- exports = module.exports = conrad;
- exports.conrad = conrad;
- }
- global.conrad = conrad;
+ *
+ * @param {Object+} Any number of objects.
+ * @return {Object} The merged object.
+ */
+ function __extend() {
+ var i,
+ k,
+ res = {},
+ l = arguments.length;
+
+ for (i = l - 1; i >= 0; i--)
+ for (k in arguments[i])
+ res[k] = arguments[i][k];
+
+ return res;
+ }
+
+ /**
+ * This function simply clones an object. This object must contain only
+ * objects, arrays and immutable values. Since it is not public, it does not
+ * deal with cyclic references, DOM elements and instantiated objects - so
+ * use it carefully.
+ *
+ * @param {Object} The object to clone.
+ * @return {Object} The clone.
+ */
+ function __clone(item) {
+ var result, i, k, l;
+
+ if (!item)
+ return item;
+
+ if (Array.isArray(item)) {
+ result = [];
+ for (i = 0, l = item.length; i < l; i++)
+ result.push(__clone(item[i]));
+ } else if (typeof item === 'object') {
+ result = {};
+ for (i in item)
+ result[i] = __clone(item[i]);
+ } else
+ result = item;
+
+ return result;
+ }
+
+ /**
+ * Returns an array containing the values of an object.
+ *
+ * @param {Object} The object.
+ * @return {Array} The array of values.
+ */
+ function __objectValues(o) {
+ var k,
+ a = [];
+
+ for (k in o)
+ a.push(o[k]);
+
+ return a;
+ }
+
+ /**
+ * A short "Date.now()" polyfill.
+ *
+ * @return {Number} The current time (in ms).
+ */
+ function __dateNow() {
+ return Date.now ? Date.now() : new Date().getTime();
+ }
+
+ /**
+ * Polyfill for the Array.isArray function:
+ */
+ if (!Array.isArray)
+ Array.isArray = function (v) {
+ return Object.prototype.toString.call(v) === '[object Array]';
+ };
+
+
+ /**
+ * EXPORT PUBLIC API:
+ * ******************
+ */
+ var conrad = {
+ hasJob: _hasJob,
+ addJob: _addJob,
+ killJob: _killJob,
+ killAll: _killAll,
+ settings: _settings,
+ getStats: _getStats,
+ isRunning: _getIsRunning,
+ clearHistory: _clearHistory,
+
+ // Events management:
+ bind: _bind,
+ unbind: _unbind,
+
+ // Version:
+ version: '0.1.0'
+ };
+
+ if (typeof exports !== 'undefined') {
+ if (typeof module !== 'undefined' && module.exports)
+ exports = module.exports = conrad;
+ exports.conrad = conrad;
+ }
+ global.conrad = conrad;
})(this);
// Hardcoded export for the node.js version:
@@ -1731,1999 +1723,1978 @@ sigma.conrad = conrad;
// Dirty polyfills to permit sigma usage in node
if (HTMLElement === undefined)
- var HTMLElement = function() {};
+ var HTMLElement = function () {
+ };
if (window === undefined)
- var window = {
- addEventListener: function() {}
- };
+ var window = {
+ addEventListener: function () {
+ }
+ };
if (typeof exports !== 'undefined') {
- if (typeof module !== 'undefined' && module.exports)
- exports = module.exports = sigma;
- exports.sigma = sigma;
+ if (typeof module !== 'undefined' && module.exports)
+ exports = module.exports = sigma;
+ exports.sigma = sigma;
}
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- var _root = this;
-
- // Initialize packages:
- sigma.utils = sigma.utils || {};
-
- /**
- * MISC UTILS:
- */
- /**
- * This function takes any number of objects as arguments, copies from each
- * of these objects each pair key/value into a new object, and finally
- * returns this object.
- *
- * The arguments are parsed from the last one to the first one, such that
- * when several objects have keys in common, the "earliest" object wins.
- *
- * Example:
- * ********
- * > var o1 = {
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ var _root = this;
+
+ // Initialize packages:
+ sigma.utils = sigma.utils || {};
+
+ /**
+ * MISC UTILS:
+ */
+ /**
+ * This function takes any number of objects as arguments, copies from each
+ * of these objects each pair key/value into a new object, and finally
+ * returns this object.
+ *
+ * The arguments are parsed from the last one to the first one, such that
+ * when several objects have keys in common, the "earliest" object wins.
+ *
+ * Example:
+ * ********
+ * > var o1 = {
* > a: 1,
* > b: 2,
* > c: '3'
* > },
- * > o2 = {
+ * > o2 = {
* > c: '4',
* > d: [ 5 ]
* > };
- * > sigma.utils.extend(o1, o2);
- * > // Returns: {
+ * > sigma.utils.extend(o1, o2);
+ * > // Returns: {
* > // a: 1,
* > // b: 2,
* > // c: '3',
* > // d: [ 5 ]
* > // };
- *
- * @param {object+} Any number of objects.
- * @return {object} The merged object.
- */
- sigma.utils.extend = function() {
- var i,
- k,
- res = {},
- l = arguments.length;
-
- for (i = l - 1; i >= 0; i--)
- for (k in arguments[i])
- res[k] = arguments[i][k];
-
- return res;
- };
-
- /**
- * A short "Date.now()" polyfill.
- *
- * @return {Number} The current time (in ms).
- */
- sigma.utils.dateNow = function() {
- return Date.now ? Date.now() : new Date().getTime();
- };
-
- /**
- * Takes a package name as parameter and checks at each lebel if it exists,
- * and if it does not, creates it.
- *
- * Example:
- * ********
- * > sigma.utils.pkg('a.b.c');
- * > a.b.c;
- * > // Object {};
- * >
- * > sigma.utils.pkg('a.b.d');
- * > a.b;
- * > // Object { c: {}, d: {} };
- *
- * @param {string} pkgName The name of the package to create/find.
- * @return {object} The related package.
- */
- sigma.utils.pkg = function(pkgName) {
- return (pkgName || '').split('.').reduce(function(context, objName) {
- return (objName in context) ?
- context[objName] :
- (context[objName] = {});
- }, _root);
- };
-
- /**
- * Returns a unique incremental number ID.
- *
- * Example:
- * ********
- * > sigma.utils.id();
- * > // 1;
- * >
- * > sigma.utils.id();
- * > // 2;
- * >
- * > sigma.utils.id();
- * > // 3;
- *
- * @param {string} pkgName The name of the package to create/find.
- * @return {object} The related package.
- */
- sigma.utils.id = (function() {
- var i = 0;
- return function() {
- return ++i;
- };
- })();
-
- /**
- * This function takes an hexa color (for instance "#ffcc00" or "#fc0") or a
- * rgb / rgba color (like "rgb(255,255,12)" or "rgba(255,255,12,1)") and
- * returns an integer equal to "r * 255 * 255 + g * 255 + b", to gain some
- * memory in the data given to WebGL shaders.
- *
- * Note that the function actually caches its results for better performance.
- *
- * @param {string} val The hexa or rgba color.
- * @return {number} The number value.
- */
- var floatColorCache = {};
-
- sigma.utils.floatColor = function(val) {
-
- // Is the color already computed?
- if (floatColorCache[val])
- return floatColorCache[val];
-
- var original = val,
- r = 0,
- g = 0,
- b = 0;
-
- if (val[0] === '#') {
- val = val.slice(1);
-
- if (val.length === 3) {
- r = parseInt(val.charAt(0) + val.charAt(0), 16);
- g = parseInt(val.charAt(1) + val.charAt(1), 16);
- b = parseInt(val.charAt(2) + val.charAt(2), 16);
- }
- else {
- r = parseInt(val.charAt(0) + val.charAt(1), 16);
- g = parseInt(val.charAt(2) + val.charAt(3), 16);
- b = parseInt(val.charAt(4) + val.charAt(5), 16);
- }
- } else if (val.match(/^ *rgba? *\(/)) {
- val = val.match(
- /^ *rgba? *\( *([0-9]*) *, *([0-9]*) *, *([0-9]*) *(,.*)?\) *$/
- );
- r = +val[1];
- g = +val[2];
- b = +val[3];
- }
+ *
+ * @param {object+} Any number of objects.
+ * @return {object} The merged object.
+ */
+ sigma.utils.extend = function () {
+ var i,
+ k,
+ res = {},
+ l = arguments.length;
- var color = (
- r * 256 * 256 +
- g * 256 +
- b
- );
-
- // Caching the color
- floatColorCache[original] = color;
-
- return color;
- };
-
- /**
- * Perform a zoom into a camera, with or without animation, to the
- * coordinates indicated using a specified ratio.
- *
- * Recognized parameters:
- * **********************
- * Here is the exhaustive list of every accepted parameters in the animation
- * object:
- *
- * {?number} duration An amount of time that means the duration of the
- * animation. If this parameter doesn't exist the
- * zoom will be performed without animation.
- * {?function} onComplete A function to perform it after the animation. It
- * will be performed even if there is no duration.
- *
- * @param {camera} The camera where perform the zoom.
- * @param {x} The X coordiantion where the zoom goes.
- * @param {y} The Y coordiantion where the zoom goes.
- * @param {ratio} The ratio to apply it to the current camera ratio.
- * @param {?animation} A dictionary with options for a possible animation.
- */
- sigma.utils.zoomTo = function(camera, x, y, ratio, animation) {
- var settings = camera.settings,
- count,
- newRatio,
- animationSettings,
- coordinates;
-
- // Create the newRatio dealing with min / max:
- newRatio = Math.max(
- settings('zoomMin'),
- Math.min(
- settings('zoomMax'),
- camera.ratio * ratio
- )
- );
-
- // Check that the new ratio is different from the initial one:
- if (newRatio !== camera.ratio) {
- // Create the coordinates variable:
- ratio = newRatio / camera.ratio;
- coordinates = {
- x: x * (1 - ratio) + camera.x,
- y: y * (1 - ratio) + camera.y,
- ratio: newRatio
- };
-
- if (animation && animation.duration) {
- // Complete the animation setings:
- count = sigma.misc.animation.killAll(camera);
- animation = sigma.utils.extend(
- animation,
- {
- easing: count ? 'quadraticOut' : 'quadraticInOut'
- }
- );
+ for (i = l - 1; i >= 0; i--)
+ for (k in arguments[i])
+ res[k] = arguments[i][k];
- sigma.misc.animation.camera(camera, coordinates, animation);
- } else {
- camera.goTo(coordinates);
- if (animation && animation.onComplete)
- animation.onComplete();
- }
- }
- };
-
- /**
- * Return the control point coordinates for a quadratic bezier curve.
- *
- * @param {number} x1 The X coordinate of the start point.
- * @param {number} y1 The Y coordinate of the start point.
- * @param {number} x2 The X coordinate of the end point.
- * @param {number} y2 The Y coordinate of the end point.
- * @return {x,y} The control point coordinates.
- */
- sigma.utils.getQuadraticControlPoint = function(x1, y1, x2, y2) {
- return {
- x: (x1 + x2) / 2 + (y2 - y1) / 4,
- y: (y1 + y2) / 2 + (x1 - x2) / 4
- };
- };
-
- /**
- * Compute the coordinates of the point positioned
- * at length t in the quadratic bezier curve.
- *
- * @param {number} t In [0,1] the step percentage to reach
- * the point in the curve from the context point.
- * @param {number} x1 The X coordinate of the context point.
- * @param {number} y1 The Y coordinate of the context point.
- * @param {number} x2 The X coordinate of the ending point.
- * @param {number} y2 The Y coordinate of the ending point.
- * @param {number} xi The X coordinate of the control point.
- * @param {number} yi The Y coordinate of the control point.
- * @return {object} {x,y}.
- */
- sigma.utils.getPointOnQuadraticCurve = function(t, x1, y1, x2, y2, xi, yi) {
- // http://stackoverflow.com/a/5634528
- return {
- x: Math.pow(1 - t, 2) * x1 + 2 * (1 - t) * t * xi + Math.pow(t, 2) * x2,
- y: Math.pow(1 - t, 2) * y1 + 2 * (1 - t) * t * yi + Math.pow(t, 2) * y2
- };
- };
-
- /**
- * Compute the coordinates of the point positioned
- * at length t in the cubic bezier curve.
- *
- * @param {number} t In [0,1] the step percentage to reach
- * the point in the curve from the context point.
- * @param {number} x1 The X coordinate of the context point.
- * @param {number} y1 The Y coordinate of the context point.
- * @param {number} x2 The X coordinate of the end point.
- * @param {number} y2 The Y coordinate of the end point.
- * @param {number} cx The X coordinate of the first control point.
- * @param {number} cy The Y coordinate of the first control point.
- * @param {number} dx The X coordinate of the second control point.
- * @param {number} dy The Y coordinate of the second control point.
- * @return {object} {x,y} The point at t.
- */
- sigma.utils.getPointOnBezierCurve =
- function(t, x1, y1, x2, y2, cx, cy, dx, dy) {
- // http://stackoverflow.com/a/15397596
- // Blending functions:
- var B0_t = Math.pow(1 - t, 3),
- B1_t = 3 * t * Math.pow(1 - t, 2),
- B2_t = 3 * Math.pow(t, 2) * (1 - t),
- B3_t = Math.pow(t, 3);
-
- return {
- x: (B0_t * x1) + (B1_t * cx) + (B2_t * dx) + (B3_t * x2),
- y: (B0_t * y1) + (B1_t * cy) + (B2_t * dy) + (B3_t * y2)
- };
- };
-
- /**
- * Return the coordinates of the two control points for a self loop (i.e.
- * where the start point is also the end point) computed as a cubic bezier
- * curve.
- *
- * @param {number} x The X coordinate of the node.
- * @param {number} y The Y coordinate of the node.
- * @param {number} size The node size.
- * @return {x1,y1,x2,y2} The coordinates of the two control points.
- */
- sigma.utils.getSelfLoopControlPoints = function(x , y, size) {
- return {
- x1: x - size * 7,
- y1: y,
- x2: x,
- y2: y + size * 7
- };
- };
-
- /**
- * Return the euclidian distance between two points of a plane
- * with an orthonormal basis.
- *
- * @param {number} x1 The X coordinate of the first point.
- * @param {number} y1 The Y coordinate of the first point.
- * @param {number} x2 The X coordinate of the second point.
- * @param {number} y2 The Y coordinate of the second point.
- * @return {number} The euclidian distance.
- */
- sigma.utils.getDistance = function(x0, y0, x1, y1) {
- return Math.sqrt(Math.pow(x1 - x0, 2) + Math.pow(y1 - y0, 2));
- };
-
- /**
- * Return the coordinates of the intersection points of two circles.
- *
- * @param {number} x0 The X coordinate of center location of the first
- * circle.
- * @param {number} y0 The Y coordinate of center location of the first
- * circle.
- * @param {number} r0 The radius of the first circle.
- * @param {number} x1 The X coordinate of center location of the second
- * circle.
- * @param {number} y1 The Y coordinate of center location of the second
- * circle.
- * @param {number} r1 The radius of the second circle.
- * @return {xi,yi} The coordinates of the intersection points.
- */
- sigma.utils.getCircleIntersection = function(x0, y0, r0, x1, y1, r1) {
- // http://stackoverflow.com/a/12219802
- var a, dx, dy, d, h, rx, ry, x2, y2;
-
- // dx and dy are the vertical and horizontal distances between the circle
- // centers:
- dx = x1 - x0;
- dy = y1 - y0;
-
- // Determine the straight-line distance between the centers:
- d = Math.sqrt((dy * dy) + (dx * dx));
-
- // Check for solvability:
- if (d > (r0 + r1)) {
- // No solution. circles do not intersect.
- return false;
- }
- if (d < Math.abs(r0 - r1)) {
- // No solution. one circle is contained in the other.
- return false;
- }
+ return res;
+ };
- //'point 2' is the point where the line through the circle intersection
- // points crosses the line between the circle centers.
-
- // Determine the distance from point 0 to point 2:
- a = ((r0 * r0) - (r1 * r1) + (d * d)) / (2.0 * d);
-
- // Determine the coordinates of point 2:
- x2 = x0 + (dx * a / d);
- y2 = y0 + (dy * a / d);
-
- // Determine the distance from point 2 to either of the intersection
- // points:
- h = Math.sqrt((r0 * r0) - (a * a));
-
- // Determine the offsets of the intersection points from point 2:
- rx = -dy * (h / d);
- ry = dx * (h / d);
-
- // Determine the absolute intersection points:
- var xi = x2 + rx;
- var xi_prime = x2 - rx;
- var yi = y2 + ry;
- var yi_prime = y2 - ry;
-
- return {xi: xi, xi_prime: xi_prime, yi: yi, yi_prime: yi_prime};
- };
-
- /**
- * Check if a point is on a line segment.
- *
- * @param {number} x The X coordinate of the point to check.
- * @param {number} y The Y coordinate of the point to check.
- * @param {number} x1 The X coordinate of the line start point.
- * @param {number} y1 The Y coordinate of the line start point.
- * @param {number} x2 The X coordinate of the line end point.
- * @param {number} y2 The Y coordinate of the line end point.
- * @param {number} epsilon The precision (consider the line thickness).
- * @return {boolean} True if point is "close to" the line
- * segment, false otherwise.
- */
- sigma.utils.isPointOnSegment = function(x, y, x1, y1, x2, y2, epsilon) {
- // http://stackoverflow.com/a/328122
- var crossProduct = Math.abs((y - y1) * (x2 - x1) - (x - x1) * (y2 - y1)),
- d = sigma.utils.getDistance(x1, y1, x2, y2),
- nCrossProduct = crossProduct / d; // normalized cross product
-
- return (nCrossProduct < epsilon &&
- Math.min(x1, x2) <= x && x <= Math.max(x1, x2) &&
- Math.min(y1, y2) <= y && y <= Math.max(y1, y2));
- };
-
- /**
- * Check if a point is on a quadratic bezier curve segment with a thickness.
- *
- * @param {number} x The X coordinate of the point to check.
- * @param {number} y The Y coordinate of the point to check.
- * @param {number} x1 The X coordinate of the curve start point.
- * @param {number} y1 The Y coordinate of the curve start point.
- * @param {number} x2 The X coordinate of the curve end point.
- * @param {number} y2 The Y coordinate of the curve end point.
- * @param {number} cpx The X coordinate of the curve control point.
- * @param {number} cpy The Y coordinate of the curve control point.
- * @param {number} epsilon The precision (consider the line thickness).
- * @return {boolean} True if (x,y) is on the curve segment,
- * false otherwise.
- */
- sigma.utils.isPointOnQuadraticCurve =
- function(x, y, x1, y1, x2, y2, cpx, cpy, epsilon) {
- // Fails if the point is too far from the extremities of the segment,
- // preventing for more costly computation:
- var dP1P2 = sigma.utils.getDistance(x1, y1, x2, y2);
- if (Math.abs(x - x1) > dP1P2 || Math.abs(y - y1) > dP1P2) {
- return false;
- }
+ /**
+ * A short "Date.now()" polyfill.
+ *
+ * @return {Number} The current time (in ms).
+ */
+ sigma.utils.dateNow = function () {
+ return Date.now ? Date.now() : new Date().getTime();
+ };
- var dP1 = sigma.utils.getDistance(x, y, x1, y1),
- dP2 = sigma.utils.getDistance(x, y, x2, y2),
- t = 0.5,
- r = (dP1 < dP2) ? -0.01 : 0.01,
- rThreshold = 0.001,
- i = 100,
- pt = sigma.utils.getPointOnQuadraticCurve(t, x1, y1, x2, y2, cpx, cpy),
- dt = sigma.utils.getDistance(x, y, pt.x, pt.y),
- old_dt;
-
- // This algorithm minimizes the distance from the point to the curve. It
- // find the optimal t value where t=0 is the start point and t=1 is the end
- // point of the curve, starting from t=0.5.
- // It terminates because it runs a maximum of i interations.
- while (i-- > 0 &&
- t >= 0 && t <= 1 &&
- (dt > epsilon) &&
- (r > rThreshold || r < -rThreshold)) {
- old_dt = dt;
- pt = sigma.utils.getPointOnQuadraticCurve(t, x1, y1, x2, y2, cpx, cpy);
- dt = sigma.utils.getDistance(x, y, pt.x, pt.y);
-
- if (dt > old_dt) {
- // not the right direction:
- // halfstep in the opposite direction
- r = -r / 2;
- t += r;
- }
- else if (t + r < 0 || t + r > 1) {
- // oops, we've gone too far:
- // revert with a halfstep
- r = r / 2;
- dt = old_dt;
- }
- else {
- // progress:
- t += r;
- }
- }
+ /**
+ * Takes a package name as parameter and checks at each lebel if it exists,
+ * and if it does not, creates it.
+ *
+ * Example:
+ * ********
+ * > sigma.utils.pkg('a.b.c');
+ * > a.b.c;
+ * > // Object {};
+ * >
+ * > sigma.utils.pkg('a.b.d');
+ * > a.b;
+ * > // Object { c: {}, d: {} };
+ *
+ * @param {string} pkgName The name of the package to create/find.
+ * @return {object} The related package.
+ */
+ sigma.utils.pkg = function (pkgName) {
+ return (pkgName || '').split('.').reduce(function (context, objName) {
+ return (objName in context) ?
+ context[objName] :
+ (context[objName] = {});
+ }, _root);
+ };
- return dt < epsilon;
- };
-
-
- /**
- * Check if a point is on a cubic bezier curve segment with a thickness.
- *
- * @param {number} x The X coordinate of the point to check.
- * @param {number} y The Y coordinate of the point to check.
- * @param {number} x1 The X coordinate of the curve start point.
- * @param {number} y1 The Y coordinate of the curve start point.
- * @param {number} x2 The X coordinate of the curve end point.
- * @param {number} y2 The Y coordinate of the curve end point.
- * @param {number} cpx1 The X coordinate of the 1st curve control point.
- * @param {number} cpy1 The Y coordinate of the 1st curve control point.
- * @param {number} cpx2 The X coordinate of the 2nd curve control point.
- * @param {number} cpy2 The Y coordinate of the 2nd curve control point.
- * @param {number} epsilon The precision (consider the line thickness).
- * @return {boolean} True if (x,y) is on the curve segment,
- * false otherwise.
- */
- sigma.utils.isPointOnBezierCurve =
- function(x, y, x1, y1, x2, y2, cpx1, cpy1, cpx2, cpy2, epsilon) {
- // Fails if the point is too far from the extremities of the segment,
- // preventing for more costly computation:
- var dP1CP1 = sigma.utils.getDistance(x1, y1, cpx1, cpy1);
- if (Math.abs(x - x1) > dP1CP1 || Math.abs(y - y1) > dP1CP1) {
- return false;
- }
+ /**
+ * Returns a unique incremental number ID.
+ *
+ * Example:
+ * ********
+ * > sigma.utils.id();
+ * > // 1;
+ * >
+ * > sigma.utils.id();
+ * > // 2;
+ * >
+ * > sigma.utils.id();
+ * > // 3;
+ *
+ * @param {string} pkgName The name of the package to create/find.
+ * @return {object} The related package.
+ */
+ sigma.utils.id = (function () {
+ var i = 0;
+ return function () {
+ return ++i;
+ };
+ })();
- var dP1 = sigma.utils.getDistance(x, y, x1, y1),
- dP2 = sigma.utils.getDistance(x, y, x2, y2),
- t = 0.5,
- r = (dP1 < dP2) ? -0.01 : 0.01,
- rThreshold = 0.001,
- i = 100,
- pt = sigma.utils.getPointOnBezierCurve(
- t, x1, y1, x2, y2, cpx1, cpy1, cpx2, cpy2),
- dt = sigma.utils.getDistance(x, y, pt.x, pt.y),
- old_dt;
-
- // This algorithm minimizes the distance from the point to the curve. It
- // find the optimal t value where t=0 is the start point and t=1 is the end
- // point of the curve, starting from t=0.5.
- // It terminates because it runs a maximum of i interations.
- while (i-- > 0 &&
- t >= 0 && t <= 1 &&
- (dt > epsilon) &&
- (r > rThreshold || r < -rThreshold)) {
- old_dt = dt;
- pt = sigma.utils.getPointOnBezierCurve(
- t, x1, y1, x2, y2, cpx1, cpy1, cpx2, cpy2);
- dt = sigma.utils.getDistance(x, y, pt.x, pt.y);
-
- if (dt > old_dt) {
- // not the right direction:
- // halfstep in the opposite direction
- r = -r / 2;
- t += r;
- }
- else if (t + r < 0 || t + r > 1) {
- // oops, we've gone too far:
- // revert with a halfstep
- r = r / 2;
- dt = old_dt;
- }
- else {
- // progress:
- t += r;
- }
- }
+ /**
+ * This function takes an hexa color (for instance "#ffcc00" or "#fc0") or a
+ * rgb / rgba color (like "rgb(255,255,12)" or "rgba(255,255,12,1)") and
+ * returns an integer equal to "r * 255 * 255 + g * 255 + b", to gain some
+ * memory in the data given to WebGL shaders.
+ *
+ * Note that the function actually caches its results for better performance.
+ *
+ * @param {string} val The hexa or rgba color.
+ * @return {number} The number value.
+ */
+ var floatColorCache = {};
- return dt < epsilon;
- };
-
-
- /**
- * ************
- * EVENTS UTILS:
- * ************
- */
- /**
- * Here are some useful functions to unify extraction of the information we
- * need with mouse events and touch events, from different browsers:
- */
-
- /**
- * Extract the local X position from a mouse or touch event.
- *
- * @param {event} e A mouse or touch event.
- * @return {number} The local X value of the mouse.
- */
- sigma.utils.getX = function(e) {
- return (
- (e.offsetX !== undefined && e.offsetX) ||
- (e.layerX !== undefined && e.layerX) ||
- (e.clientX !== undefined && e.clientX)
- );
- };
-
- /**
- * Extract the local Y position from a mouse or touch event.
- *
- * @param {event} e A mouse or touch event.
- * @return {number} The local Y value of the mouse.
- */
- sigma.utils.getY = function(e) {
- return (
- (e.offsetY !== undefined && e.offsetY) ||
- (e.layerY !== undefined && e.layerY) ||
- (e.clientY !== undefined && e.clientY)
- );
- };
-
- /**
- * The pixel ratio of the screen. Taking zoom into account
- *
- * @return {number} Pixel ratio of the screen
- */
- sigma.utils.getPixelRatio = function() {
- var ratio = 1;
- if (window.screen.deviceXDPI !== undefined &&
- window.screen.logicalXDPI !== undefined &&
- window.screen.deviceXDPI > window.screen.logicalXDPI) {
- ratio = window.screen.systemXDPI / window.screen.logicalXDPI;
- }
- else if (window.devicePixelRatio !== undefined) {
- ratio = window.devicePixelRatio;
- }
- return ratio;
- };
-
- /**
- * Extract the width from a mouse or touch event.
- *
- * @param {event} e A mouse or touch event.
- * @return {number} The width of the event's target.
- */
- sigma.utils.getWidth = function(e) {
- var w = (!e.target.ownerSVGElement) ?
- e.target.width :
- e.target.ownerSVGElement.width;
-
- return (
- (typeof w === 'number' && w) ||
- (w !== undefined && w.baseVal !== undefined && w.baseVal.value)
- );
- };
-
- /**
- * Extract the center from a mouse or touch event.
- *
- * @param {event} e A mouse or touch event.
- * @return {object} The center of the event's target.
- */
- sigma.utils.getCenter = function(e) {
- var ratio = e.target.namespaceURI.indexOf('svg') !== -1 ? 1 :
- sigma.utils.getPixelRatio();
- return {
- x: sigma.utils.getWidth(e) / (2 * ratio),
- y: sigma.utils.getHeight(e) / (2 * ratio),
- };
- };
-
- /**
- * Convert mouse coords to sigma coords
- *
- * @param {event} e A mouse or touch event.
- * @param {number?} x The x coord to convert
- * @param {number?} x The y coord to convert
- *
- * @return {object} The standardized event
- */
- sigma.utils.mouseCoords = function(e, x, y) {
- x = x || sigma.utils.getX(e);
- y = y || sigma.utils.getY(e);
- return {
- x: x - sigma.utils.getCenter(e).x,
- y: y - sigma.utils.getCenter(e).y,
- clientX: e.clientX,
- clientY: e.clientY,
- ctrlKey: e.ctrlKey,
- metaKey: e.metaKey,
- altKey: e.altKey,
- shiftKey: e.shiftKey
- };
- };
-
- /**
- * Extract the height from a mouse or touch event.
- *
- * @param {event} e A mouse or touch event.
- * @return {number} The height of the event's target.
- */
- sigma.utils.getHeight = function(e) {
- var h = (!e.target.ownerSVGElement) ?
- e.target.height :
- e.target.ownerSVGElement.height;
-
- return (
- (typeof h === 'number' && h) ||
- (h !== undefined && h.baseVal !== undefined && h.baseVal.value)
- );
- };
-
- /**
- * Extract the wheel delta from a mouse or touch event.
- *
- * @param {event} e A mouse or touch event.
- * @return {number} The wheel delta of the mouse.
- */
- sigma.utils.getDelta = function(e) {
- return (
- (e.wheelDelta !== undefined && e.wheelDelta) ||
- (e.detail !== undefined && -e.detail)
- );
- };
-
- /**
- * Returns the offset of a DOM element.
- *
- * @param {DOMElement} dom The element to retrieve the position.
- * @return {object} The offset of the DOM element (top, left).
- */
- sigma.utils.getOffset = function(dom) {
- var left = 0,
- top = 0;
-
- while (dom) {
- top = top + parseInt(dom.offsetTop);
- left = left + parseInt(dom.offsetLeft);
- dom = dom.offsetParent;
- }
+ sigma.utils.floatColor = function (val) {
- return {
- top: top,
- left: left
- };
- };
-
- /**
- * Simulates a "double click" event.
- *
- * @param {HTMLElement} target The event target.
- * @param {string} type The event type.
- * @param {function} callback The callback to execute.
- */
- sigma.utils.doubleClick = function(target, type, callback) {
- var clicks = 0,
- self = this,
- handlers;
-
- target._doubleClickHandler = target._doubleClickHandler || {};
- target._doubleClickHandler[type] = target._doubleClickHandler[type] || [];
- handlers = target._doubleClickHandler[type];
-
- handlers.push(function(e) {
- clicks++;
-
- if (clicks === 2) {
- clicks = 0;
- return callback(e);
- } else if (clicks === 1) {
- setTimeout(function() {
- clicks = 0;
- }, sigma.settings.doubleClickTimeout);
- }
- });
+ // Is the color already computed?
+ if (floatColorCache[val])
+ return floatColorCache[val];
- target.addEventListener(type, handlers[handlers.length - 1], false);
- };
-
- /**
- * Unbind simulated "double click" events.
- *
- * @param {HTMLElement} target The event target.
- * @param {string} type The event type.
- */
- sigma.utils.unbindDoubleClick = function(target, type) {
- var handler,
- handlers = (target._doubleClickHandler || {})[type] || [];
-
- while ((handler = handlers.pop())) {
- target.removeEventListener(type, handler);
- }
+ var original = val,
+ r = 0,
+ g = 0,
+ b = 0;
+
+ if (val[0] === '#') {
+ val = val.slice(1);
+
+ if (val.length === 3) {
+ r = parseInt(val.charAt(0) + val.charAt(0), 16);
+ g = parseInt(val.charAt(1) + val.charAt(1), 16);
+ b = parseInt(val.charAt(2) + val.charAt(2), 16);
+ }
+ else {
+ r = parseInt(val.charAt(0) + val.charAt(1), 16);
+ g = parseInt(val.charAt(2) + val.charAt(3), 16);
+ b = parseInt(val.charAt(4) + val.charAt(5), 16);
+ }
+ } else if (val.match(/^ *rgba? *\(/)) {
+ val = val.match(
+ /^ *rgba? *\( *([0-9]*) *, *([0-9]*) *, *([0-9]*) *(,.*)?\) *$/
+ );
+ r = +val[1];
+ g = +val[2];
+ b = +val[3];
+ }
- delete (target._doubleClickHandler || {})[type];
- };
-
-
-
-
- /**
- * Here are just some of the most basic easing functions, used for the
- * animated camera "goTo" calls.
- *
- * If you need some more easings functions, don't hesitate to add them to
- * sigma.utils.easings. But I will not add some more here or merge PRs
- * containing, because I do not want sigma sources full of overkill and never
- * used stuff...
- */
- sigma.utils.easings = sigma.utils.easings || {};
- sigma.utils.easings.linearNone = function(k) {
- return k;
- };
- sigma.utils.easings.quadraticIn = function(k) {
- return k * k;
- };
- sigma.utils.easings.quadraticOut = function(k) {
- return k * (2 - k);
- };
- sigma.utils.easings.quadraticInOut = function(k) {
- if ((k *= 2) < 1)
- return 0.5 * k * k;
- return - 0.5 * (--k * (k - 2) - 1);
- };
- sigma.utils.easings.cubicIn = function(k) {
- return k * k * k;
- };
- sigma.utils.easings.cubicOut = function(k) {
- return --k * k * k + 1;
- };
- sigma.utils.easings.cubicInOut = function(k) {
- if ((k *= 2) < 1)
- return 0.5 * k * k * k;
- return 0.5 * ((k -= 2) * k * k + 2);
- };
-
-
-
-
- /**
- * ************
- * WEBGL UTILS:
- * ************
- */
- /**
- * Loads a WebGL shader and returns it.
- *
- * @param {WebGLContext} gl The WebGLContext to use.
- * @param {string} shaderSource The shader source.
- * @param {number} shaderType The type of shader.
- * @param {function(string): void} error Callback for errors.
- * @return {WebGLShader} The created shader.
- */
- sigma.utils.loadShader = function(gl, shaderSource, shaderType, error) {
- var compiled,
- shader = gl.createShader(shaderType);
-
- // Load the shader source
- gl.shaderSource(shader, shaderSource);
-
- // Compile the shader
- gl.compileShader(shader);
-
- // Check the compile status
- compiled = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
-
- // If something went wrong:
- if (!compiled) {
- if (error) {
- error(
- 'Error compiling shader "' + shader + '":' +
- gl.getShaderInfoLog(shader)
+ var color = (
+ r * 256 * 256 +
+ g * 256 +
+ b
);
- }
- gl.deleteShader(shader);
- return null;
- }
+ // Caching the color
+ floatColorCache[original] = color;
+
+ return color;
+ };
- return shader;
- };
-
- /**
- * Creates a program, attaches shaders, binds attrib locations, links the
- * program and calls useProgram.
- *
- * @param {Array.<WebGLShader>} shaders The shaders to attach.
- * @param {Array.<string>} attribs The attribs names.
- * @param {Array.<number>} locations The locations for the attribs.
- * @param {function(string): void} error Callback for errors.
- * @return {WebGLProgram} The created program.
- */
- sigma.utils.loadProgram = function(gl, shaders, attribs, loc, error) {
- var i,
- linked,
- program = gl.createProgram();
-
- for (i = 0; i < shaders.length; ++i)
- gl.attachShader(program, shaders[i]);
-
- if (attribs)
- for (i = 0; i < attribs.length; ++i)
- gl.bindAttribLocation(
- program,
- locations ? locations[i] : i,
- opt_attribs[i]
+ /**
+ * Perform a zoom into a camera, with or without animation, to the
+ * coordinates indicated using a specified ratio.
+ *
+ * Recognized parameters:
+ * **********************
+ * Here is the exhaustive list of every accepted parameters in the animation
+ * object:
+ *
+ * {?number} duration An amount of time that means the duration of the
+ * animation. If this parameter doesn't exist the
+ * zoom will be performed without animation.
+ * {?function} onComplete A function to perform it after the animation. It
+ * will be performed even if there is no duration.
+ *
+ * @param {camera} The camera where perform the zoom.
+ * @param {x} The X coordiantion where the zoom goes.
+ * @param {y} The Y coordiantion where the zoom goes.
+ * @param {ratio} The ratio to apply it to the current camera ratio.
+ * @param {?animation} A dictionary with options for a possible animation.
+ */
+ sigma.utils.zoomTo = function (camera, x, y, ratio, animation) {
+ var settings = camera.settings,
+ count,
+ newRatio,
+ animationSettings,
+ coordinates;
+
+ // Create the newRatio dealing with min / max:
+ newRatio = Math.max(
+ settings('zoomMin'),
+ Math.min(
+ settings('zoomMax'),
+ camera.ratio * ratio
+ )
);
- gl.linkProgram(program);
+ // Check that the new ratio is different from the initial one:
+ if (newRatio !== camera.ratio) {
+ // Create the coordinates variable:
+ ratio = newRatio / camera.ratio;
+ coordinates = {
+ x: x * (1 - ratio) + camera.x,
+ y: y * (1 - ratio) + camera.y,
+ ratio: newRatio
+ };
+
+ if (animation && animation.duration) {
+ // Complete the animation setings:
+ count = sigma.misc.animation.killAll(camera);
+ animation = sigma.utils.extend(
+ animation,
+ {
+ easing: count ? 'quadraticOut' : 'quadraticInOut'
+ }
+ );
- // Check the link status
- linked = gl.getProgramParameter(program, gl.LINK_STATUS);
- if (!linked) {
- if (error)
- error('Error in program linking: ' + gl.getProgramInfoLog(program));
+ sigma.misc.animation.camera(camera, coordinates, animation);
+ } else {
+ camera.goTo(coordinates);
+ if (animation && animation.onComplete)
+ animation.onComplete();
+ }
+ }
+ };
- gl.deleteProgram(program);
- return null;
- }
+ /**
+ * Return the control point coordinates for a quadratic bezier curve.
+ *
+ * @param {number} x1 The X coordinate of the start point.
+ * @param {number} y1 The Y coordinate of the start point.
+ * @param {number} x2 The X coordinate of the end point.
+ * @param {number} y2 The Y coordinate of the end point.
+ * @return {x,y} The control point coordinates.
+ */
+ sigma.utils.getQuadraticControlPoint = function (x1, y1, x2, y2) {
+ return {
+ x: (x1 + x2) / 2 + (y2 - y1) / 4,
+ y: (y1 + y2) / 2 + (x1 - x2) / 4
+ };
+ };
- return program;
- };
-
-
-
-
- /**
- * *********
- * MATRICES:
- * *********
- * The following utils are just here to help generating the transformation
- * matrices for the WebGL renderers.
- */
- sigma.utils.pkg('sigma.utils.matrices');
-
- /**
- * The returns a 3x3 translation matrix.
- *
- * @param {number} dx The X translation.
- * @param {number} dy The Y translation.
- * @return {array} Returns the matrix.
- */
- sigma.utils.matrices.translation = function(dx, dy) {
- return [
- 1, 0, 0,
- 0, 1, 0,
- dx, dy, 1
- ];
- };
-
- /**
- * The returns a 3x3 or 2x2 rotation matrix.
- *
- * @param {number} angle The rotation angle.
- * @param {boolean} m2 If true, the function will return a 2x2 matrix.
- * @return {array} Returns the matrix.
- */
- sigma.utils.matrices.rotation = function(angle, m2) {
- var cos = Math.cos(angle),
- sin = Math.sin(angle);
-
- return m2 ? [
- cos, -sin,
- sin, cos
- ] : [
- cos, -sin, 0,
- sin, cos, 0,
- 0, 0, 1
- ];
- };
-
- /**
- * The returns a 3x3 or 2x2 homothetic transformation matrix.
- *
- * @param {number} ratio The scaling ratio.
- * @param {boolean} m2 If true, the function will return a 2x2 matrix.
- * @return {array} Returns the matrix.
- */
- sigma.utils.matrices.scale = function(ratio, m2) {
- return m2 ? [
- ratio, 0,
- 0, ratio
- ] : [
- ratio, 0, 0,
- 0, ratio, 0,
- 0, 0, 1
- ];
- };
-
- /**
- * The returns a 3x3 or 2x2 homothetic transformation matrix.
- *
- * @param {array} a The first matrix.
- * @param {array} b The second matrix.
- * @param {boolean} m2 If true, the function will assume both matrices are
- * 2x2.
- * @return {array} Returns the matrix.
- */
- sigma.utils.matrices.multiply = function(a, b, m2) {
- var l = m2 ? 2 : 3,
- a00 = a[0 * l + 0],
- a01 = a[0 * l + 1],
- a02 = a[0 * l + 2],
- a10 = a[1 * l + 0],
- a11 = a[1 * l + 1],
- a12 = a[1 * l + 2],
- a20 = a[2 * l + 0],
- a21 = a[2 * l + 1],
- a22 = a[2 * l + 2],
- b00 = b[0 * l + 0],
- b01 = b[0 * l + 1],
- b02 = b[0 * l + 2],
- b10 = b[1 * l + 0],
- b11 = b[1 * l + 1],
- b12 = b[1 * l + 2],
- b20 = b[2 * l + 0],
- b21 = b[2 * l + 1],
- b22 = b[2 * l + 2];
-
- return m2 ? [
- a00 * b00 + a01 * b10,
- a00 * b01 + a01 * b11,
- a10 * b00 + a11 * b10,
- a10 * b01 + a11 * b11
- ] : [
- a00 * b00 + a01 * b10 + a02 * b20,
- a00 * b01 + a01 * b11 + a02 * b21,
- a00 * b02 + a01 * b12 + a02 * b22,
- a10 * b00 + a11 * b10 + a12 * b20,
- a10 * b01 + a11 * b11 + a12 * b21,
- a10 * b02 + a11 * b12 + a12 * b22,
- a20 * b00 + a21 * b10 + a22 * b20,
- a20 * b01 + a21 * b11 + a22 * b21,
- a20 * b02 + a21 * b12 + a22 * b22
- ];
- };
-}).call(this);
+ /**
+ * Compute the coordinates of the point positioned
+ * at length t in the quadratic bezier curve.
+ *
+ * @param {number} t In [0,1] the step percentage to reach
+ * the point in the curve from the context point.
+ * @param {number} x1 The X coordinate of the context point.
+ * @param {number} y1 The Y coordinate of the context point.
+ * @param {number} x2 The X coordinate of the ending point.
+ * @param {number} y2 The Y coordinate of the ending point.
+ * @param {number} xi The X coordinate of the control point.
+ * @param {number} yi The Y coordinate of the control point.
+ * @return {object} {x,y}.
+ */
+ sigma.utils.getPointOnQuadraticCurve = function (t, x1, y1, x2, y2, xi, yi) {
+ // http://stackoverflow.com/a/5634528
+ return {
+ x: Math.pow(1 - t, 2) * x1 + 2 * (1 - t) * t * xi + Math.pow(t, 2) * x2,
+ y: Math.pow(1 - t, 2) * y1 + 2 * (1 - t) * t * yi + Math.pow(t, 2) * y2
+ };
+ };
+
+ /**
+ * Compute the coordinates of the point positioned
+ * at length t in the cubic bezier curve.
+ *
+ * @param {number} t In [0,1] the step percentage to reach
+ * the point in the curve from the context point.
+ * @param {number} x1 The X coordinate of the context point.
+ * @param {number} y1 The Y coordinate of the context point.
+ * @param {number} x2 The X coordinate of the end point.
+ * @param {number} y2 The Y coordinate of the end point.
+ * @param {number} cx The X coordinate of the first control point.
+ * @param {number} cy The Y coordinate of the first control point.
+ * @param {number} dx The X coordinate of the second control point.
+ * @param {number} dy The Y coordinate of the second control point.
+ * @return {object} {x,y} The point at t.
+ */
+ sigma.utils.getPointOnBezierCurve =
+ function (t, x1, y1, x2, y2, cx, cy, dx, dy) {
+ // http://stackoverflow.com/a/15397596
+ // Blending functions:
+ var B0_t = Math.pow(1 - t, 3),
+ B1_t = 3 * t * Math.pow(1 - t, 2),
+ B2_t = 3 * Math.pow(t, 2) * (1 - t),
+ B3_t = Math.pow(t, 3);
+
+ return {
+ x: (B0_t * x1) + (B1_t * cx) + (B2_t * dx) + (B3_t * x2),
+ y: (B0_t * y1) + (B1_t * cy) + (B2_t * dy) + (B3_t * y2)
+ };
+ };
+
+ /**
+ * Return the coordinates of the two control points for a self loop (i.e.
+ * where the start point is also the end point) computed as a cubic bezier
+ * curve.
+ *
+ * @param {number} x The X coordinate of the node.
+ * @param {number} y The Y coordinate of the node.
+ * @param {number} size The node size.
+ * @return {x1,y1,x2,y2} The coordinates of the two control points.
+ */
+ sigma.utils.getSelfLoopControlPoints = function (x, y, size) {
+ return {
+ x1: x - size * 7,
+ y1: y,
+ x2: x,
+ y2: y + size * 7
+ };
+ };
+
+ /**
+ * Return the euclidian distance between two points of a plane
+ * with an orthonormal basis.
+ *
+ * @param {number} x1 The X coordinate of the first point.
+ * @param {number} y1 The Y coordinate of the first point.
+ * @param {number} x2 The X coordinate of the second point.
+ * @param {number} y2 The Y coordinate of the second point.
+ * @return {number} The euclidian distance.
+ */
+ sigma.utils.getDistance = function (x0, y0, x1, y1) {
+ return Math.sqrt(Math.pow(x1 - x0, 2) + Math.pow(y1 - y0, 2));
+ };
+
+ /**
+ * Return the coordinates of the intersection points of two circles.
+ *
+ * @param {number} x0 The X coordinate of center location of the first
+ * circle.
+ * @param {number} y0 The Y coordinate of center location of the first
+ * circle.
+ * @param {number} r0 The radius of the first circle.
+ * @param {number} x1 The X coordinate of center location of the second
+ * circle.
+ * @param {number} y1 The Y coordinate of center location of the second
+ * circle.
+ * @param {number} r1 The radius of the second circle.
+ * @return {xi,yi} The coordinates of the intersection points.
+ */
+ sigma.utils.getCircleIntersection = function (x0, y0, r0, x1, y1, r1) {
+ // http://stackoverflow.com/a/12219802
+ var a, dx, dy, d, h, rx, ry, x2, y2;
+
+ // dx and dy are the vertical and horizontal distances between the circle
+ // centers:
+ dx = x1 - x0;
+ dy = y1 - y0;
+
+ // Determine the straight-line distance between the centers:
+ d = Math.sqrt((dy * dy) + (dx * dx));
+
+ // Check for solvability:
+ if (d > (r0 + r1)) {
+ // No solution. circles do not intersect.
+ return false;
+ }
+ if (d < Math.abs(r0 - r1)) {
+ // No solution. one circle is contained in the other.
+ return false;
+ }
+
+ //'point 2' is the point where the line through the circle intersection
+ // points crosses the line between the circle centers.
+
+ // Determine the distance from point 0 to point 2:
+ a = ((r0 * r0) - (r1 * r1) + (d * d)) / (2.0 * d);
+
+ // Determine the coordinates of point 2:
+ x2 = x0 + (dx * a / d);
+ y2 = y0 + (dy * a / d);
+
+ // Determine the distance from point 2 to either of the intersection
+ // points:
+ h = Math.sqrt((r0 * r0) - (a * a));
+
+ // Determine the offsets of the intersection points from point 2:
+ rx = -dy * (h / d);
+ ry = dx * (h / d);
+
+ // Determine the absolute intersection points:
+ var xi = x2 + rx;
+ var xi_prime = x2 - rx;
+ var yi = y2 + ry;
+ var yi_prime = y2 - ry;
+
+ return {xi: xi, xi_prime: xi_prime, yi: yi, yi_prime: yi_prime};
+ };
-;(function(global) {
- 'use strict';
-
- /**
- * http://paulirish.com/2011/requestanimationframe-for-smart-animating/
- * http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
- * requestAnimationFrame polyfill by Erik Möller.
- * fixes from Paul Irish and Tino Zijdel
- * MIT license
- */
- var x,
- lastTime = 0,
- vendors = ['ms', 'moz', 'webkit', 'o'];
-
- for (x = 0; x < vendors.length && !global.requestAnimationFrame; x++) {
- global.requestAnimationFrame =
- global[vendors[x] + 'RequestAnimationFrame'];
- global.cancelAnimationFrame =
- global[vendors[x] + 'CancelAnimationFrame'] ||
- global[vendors[x] + 'CancelRequestAnimationFrame'];
- }
-
- if (!global.requestAnimationFrame)
- global.requestAnimationFrame = function(callback, element) {
- var currTime = new Date().getTime(),
- timeToCall = Math.max(0, 16 - (currTime - lastTime)),
- id = global.setTimeout(
- function() {
- callback(currTime + timeToCall);
- },
- timeToCall
- );
-
- lastTime = currTime + timeToCall;
- return id;
- };
-
- if (!global.cancelAnimationFrame)
- global.cancelAnimationFrame = function(id) {
- clearTimeout(id);
- };
-
- /**
- * Function.prototype.bind polyfill found on MDN.
- * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/bind#Compatibility
- * Public domain
- */
- if (!Function.prototype.bind)
- Function.prototype.bind = function(oThis) {
- if (typeof this !== 'function')
- // Closest thing possible to the ECMAScript 5 internal IsCallable
- // function:
- throw new TypeError(
- 'Function.prototype.bind - what is trying to be bound is not callable'
+ /**
+ * Check if a point is on a line segment.
+ *
+ * @param {number} x The X coordinate of the point to check.
+ * @param {number} y The Y coordinate of the point to check.
+ * @param {number} x1 The X coordinate of the line start point.
+ * @param {number} y1 The Y coordinate of the line start point.
+ * @param {number} x2 The X coordinate of the line end point.
+ * @param {number} y2 The Y coordinate of the line end point.
+ * @param {number} epsilon The precision (consider the line thickness).
+ * @return {boolean} True if point is "close to" the line
+ * segment, false otherwise.
+ */
+ sigma.utils.isPointOnSegment = function (x, y, x1, y1, x2, y2, epsilon) {
+ // http://stackoverflow.com/a/328122
+ var crossProduct = Math.abs((y - y1) * (x2 - x1) - (x - x1) * (y2 - y1)),
+ d = sigma.utils.getDistance(x1, y1, x2, y2),
+ nCrossProduct = crossProduct / d; // normalized cross product
+
+ return (nCrossProduct < epsilon &&
+ Math.min(x1, x2) <= x && x <= Math.max(x1, x2) &&
+ Math.min(y1, y2) <= y && y <= Math.max(y1, y2));
+ };
+
+ /**
+ * Check if a point is on a quadratic bezier curve segment with a thickness.
+ *
+ * @param {number} x The X coordinate of the point to check.
+ * @param {number} y The Y coordinate of the point to check.
+ * @param {number} x1 The X coordinate of the curve start point.
+ * @param {number} y1 The Y coordinate of the curve start point.
+ * @param {number} x2 The X coordinate of the curve end point.
+ * @param {number} y2 The Y coordinate of the curve end point.
+ * @param {number} cpx The X coordinate of the curve control point.
+ * @param {number} cpy The Y coordinate of the curve control point.
+ * @param {number} epsilon The precision (consider the line thickness).
+ * @return {boolean} True if (x,y) is on the curve segment,
+ * false otherwise.
+ */
+ sigma.utils.isPointOnQuadraticCurve =
+ function (x, y, x1, y1, x2, y2, cpx, cpy, epsilon) {
+ // Fails if the point is too far from the extremities of the segment,
+ // preventing for more costly computation:
+ var dP1P2 = sigma.utils.getDistance(x1, y1, x2, y2);
+ if (Math.abs(x - x1) > dP1P2 || Math.abs(y - y1) > dP1P2) {
+ return false;
+ }
+
+ var dP1 = sigma.utils.getDistance(x, y, x1, y1),
+ dP2 = sigma.utils.getDistance(x, y, x2, y2),
+ t = 0.5,
+ r = (dP1 < dP2) ? -0.01 : 0.01,
+ rThreshold = 0.001,
+ i = 100,
+ pt = sigma.utils.getPointOnQuadraticCurve(t, x1, y1, x2, y2, cpx, cpy),
+ dt = sigma.utils.getDistance(x, y, pt.x, pt.y),
+ old_dt;
+
+ // This algorithm minimizes the distance from the point to the curve. It
+ // find the optimal t value where t=0 is the start point and t=1 is the end
+ // point of the curve, starting from t=0.5.
+ // It terminates because it runs a maximum of i interations.
+ while (i-- > 0 &&
+ t >= 0 && t <= 1 &&
+ (dt > epsilon) &&
+ (r > rThreshold || r < -rThreshold)) {
+ old_dt = dt;
+ pt = sigma.utils.getPointOnQuadraticCurve(t, x1, y1, x2, y2, cpx, cpy);
+ dt = sigma.utils.getDistance(x, y, pt.x, pt.y);
+
+ if (dt > old_dt) {
+ // not the right direction:
+ // halfstep in the opposite direction
+ r = -r / 2;
+ t += r;
+ }
+ else if (t + r < 0 || t + r > 1) {
+ // oops, we've gone too far:
+ // revert with a halfstep
+ r = r / 2;
+ dt = old_dt;
+ }
+ else {
+ // progress:
+ t += r;
+ }
+ }
+
+ return dt < epsilon;
+ };
+
+
+ /**
+ * Check if a point is on a cubic bezier curve segment with a thickness.
+ *
+ * @param {number} x The X coordinate of the point to check.
+ * @param {number} y The Y coordinate of the point to check.
+ * @param {number} x1 The X coordinate of the curve start point.
+ * @param {number} y1 The Y coordinate of the curve start point.
+ * @param {number} x2 The X coordinate of the curve end point.
+ * @param {number} y2 The Y coordinate of the curve end point.
+ * @param {number} cpx1 The X coordinate of the 1st curve control point.
+ * @param {number} cpy1 The Y coordinate of the 1st curve control point.
+ * @param {number} cpx2 The X coordinate of the 2nd curve control point.
+ * @param {number} cpy2 The Y coordinate of the 2nd curve control point.
+ * @param {number} epsilon The precision (consider the line thickness).
+ * @return {boolean} True if (x,y) is on the curve segment,
+ * false otherwise.
+ */
+ sigma.utils.isPointOnBezierCurve =
+ function (x, y, x1, y1, x2, y2, cpx1, cpy1, cpx2, cpy2, epsilon) {
+ // Fails if the point is too far from the extremities of the segment,
+ // preventing for more costly computation:
+ var dP1CP1 = sigma.utils.getDistance(x1, y1, cpx1, cpy1);
+ if (Math.abs(x - x1) > dP1CP1 || Math.abs(y - y1) > dP1CP1) {
+ return false;
+ }
+
+ var dP1 = sigma.utils.getDistance(x, y, x1, y1),
+ dP2 = sigma.utils.getDistance(x, y, x2, y2),
+ t = 0.5,
+ r = (dP1 < dP2) ? -0.01 : 0.01,
+ rThreshold = 0.001,
+ i = 100,
+ pt = sigma.utils.getPointOnBezierCurve(
+ t, x1, y1, x2, y2, cpx1, cpy1, cpx2, cpy2),
+ dt = sigma.utils.getDistance(x, y, pt.x, pt.y),
+ old_dt;
+
+ // This algorithm minimizes the distance from the point to the curve. It
+ // find the optimal t value where t=0 is the start point and t=1 is the end
+ // point of the curve, starting from t=0.5.
+ // It terminates because it runs a maximum of i interations.
+ while (i-- > 0 &&
+ t >= 0 && t <= 1 &&
+ (dt > epsilon) &&
+ (r > rThreshold || r < -rThreshold)) {
+ old_dt = dt;
+ pt = sigma.utils.getPointOnBezierCurve(
+ t, x1, y1, x2, y2, cpx1, cpy1, cpx2, cpy2);
+ dt = sigma.utils.getDistance(x, y, pt.x, pt.y);
+
+ if (dt > old_dt) {
+ // not the right direction:
+ // halfstep in the opposite direction
+ r = -r / 2;
+ t += r;
+ }
+ else if (t + r < 0 || t + r > 1) {
+ // oops, we've gone too far:
+ // revert with a halfstep
+ r = r / 2;
+ dt = old_dt;
+ }
+ else {
+ // progress:
+ t += r;
+ }
+ }
+
+ return dt < epsilon;
+ };
+
+
+ /**
+ * ************
+ * EVENTS UTILS:
+ * ************
+ */
+ /**
+ * Here are some useful functions to unify extraction of the information we
+ * need with mouse events and touch events, from different browsers:
+ */
+
+ /**
+ * Extract the local X position from a mouse or touch event.
+ *
+ * @param {event} e A mouse or touch event.
+ * @return {number} The local X value of the mouse.
+ */
+ sigma.utils.getX = function (e) {
+ return (
+ (e.offsetX !== undefined && e.offsetX) ||
+ (e.layerX !== undefined && e.layerX) ||
+ (e.clientX !== undefined && e.clientX)
);
+ };
- var aArgs = Array.prototype.slice.call(arguments, 1),
- fToBind = this,
- fNOP,
- fBound;
-
- fNOP = function() {};
- fBound = function() {
- return fToBind.apply(
- this instanceof fNOP && oThis ?
- this :
- oThis,
- aArgs.concat(Array.prototype.slice.call(arguments))
+ /**
+ * Extract the local Y position from a mouse or touch event.
+ *
+ * @param {event} e A mouse or touch event.
+ * @return {number} The local Y value of the mouse.
+ */
+ sigma.utils.getY = function (e) {
+ return (
+ (e.offsetY !== undefined && e.offsetY) ||
+ (e.layerY !== undefined && e.layerY) ||
+ (e.clientY !== undefined && e.clientY)
);
- };
+ };
- fNOP.prototype = this.prototype;
- fBound.prototype = new fNOP();
+ /**
+ * The pixel ratio of the screen. Taking zoom into account
+ *
+ * @return {number} Pixel ratio of the screen
+ */
+ sigma.utils.getPixelRatio = function () {
+ var ratio = 1;
+ if (window.screen.deviceXDPI !== undefined &&
+ window.screen.logicalXDPI !== undefined &&
+ window.screen.deviceXDPI > window.screen.logicalXDPI) {
+ ratio = window.screen.systemXDPI / window.screen.logicalXDPI;
+ }
+ else if (window.devicePixelRatio !== undefined) {
+ ratio = window.devicePixelRatio;
+ }
+ return ratio;
+ };
- return fBound;
+ /**
+ * Extract the width from a mouse or touch event.
+ *
+ * @param {event} e A mouse or touch event.
+ * @return {number} The width of the event's target.
+ */
+ sigma.utils.getWidth = function (e) {
+ var w = (!e.target.ownerSVGElement) ?
+ e.target.width :
+ e.target.ownerSVGElement.width;
+
+ return (
+ (typeof w === 'number' && w) ||
+ (w !== undefined && w.baseVal !== undefined && w.baseVal.value)
+ );
+ };
+
+ /**
+ * Extract the center from a mouse or touch event.
+ *
+ * @param {event} e A mouse or touch event.
+ * @return {object} The center of the event's target.
+ */
+ sigma.utils.getCenter = function (e) {
+ var ratio = e.target.namespaceURI.indexOf('svg') !== -1 ? 1 :
+ sigma.utils.getPixelRatio();
+ return {
+ x: sigma.utils.getWidth(e) / (2 * ratio),
+ y: sigma.utils.getHeight(e) / (2 * ratio),
+ };
+ };
+
+ /**
+ * Convert mouse coords to sigma coords
+ *
+ * @param {event} e A mouse or touch event.
+ * @param {number?} x The x coord to convert
+ * @param {number?} x The y coord to convert
+ *
+ * @return {object} The standardized event
+ */
+ sigma.utils.mouseCoords = function (e, x, y) {
+ x = x || sigma.utils.getX(e);
+ y = y || sigma.utils.getY(e);
+ return {
+ x: x - sigma.utils.getCenter(e).x,
+ y: y - sigma.utils.getCenter(e).y,
+ clientX: e.clientX,
+ clientY: e.clientY,
+ ctrlKey: e.ctrlKey,
+ metaKey: e.metaKey,
+ altKey: e.altKey,
+ shiftKey: e.shiftKey
+ };
+ };
+
+ /**
+ * Extract the height from a mouse or touch event.
+ *
+ * @param {event} e A mouse or touch event.
+ * @return {number} The height of the event's target.
+ */
+ sigma.utils.getHeight = function (e) {
+ var h = (!e.target.ownerSVGElement) ?
+ e.target.height :
+ e.target.ownerSVGElement.height;
+
+ return (
+ (typeof h === 'number' && h) ||
+ (h !== undefined && h.baseVal !== undefined && h.baseVal.value)
+ );
};
-})(this);
-;(function(undefined) {
- 'use strict';
+ /**
+ * Extract the wheel delta from a mouse or touch event.
+ *
+ * @param {event} e A mouse or touch event.
+ * @return {number} The wheel delta of the mouse.
+ */
+ sigma.utils.getDelta = function (e) {
+ return (
+ (e.wheelDelta !== undefined && e.wheelDelta) ||
+ (e.detail !== undefined && -e.detail)
+ );
+ };
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
+ /**
+ * Returns the offset of a DOM element.
+ *
+ * @param {DOMElement} dom The element to retrieve the position.
+ * @return {object} The offset of the DOM element (top, left).
+ */
+ sigma.utils.getOffset = function (dom) {
+ var left = 0,
+ top = 0;
+
+ while (dom) {
+ top = top + parseInt(dom.offsetTop);
+ left = left + parseInt(dom.offsetLeft);
+ dom = dom.offsetParent;
+ }
- // Packages initialization:
- sigma.utils.pkg('sigma.settings');
+ return {
+ top: top,
+ left: left
+ };
+ };
- var settings = {
/**
- * GRAPH SETTINGS:
- * ***************
+ * Simulates a "double click" event.
+ *
+ * @param {HTMLElement} target The event target.
+ * @param {string} type The event type.
+ * @param {function} callback The callback to execute.
*/
- // {boolean} Indicates if the data have to be cloned in methods to add
- // nodes or edges.
- clone: true,
- // {boolean} Indicates if nodes "id" values and edges "id", "source" and
- // "target" values must be set as immutable.
- immutable: true,
- // {boolean} Indicates if sigma can log its errors and warnings.
- verbose: false,
+ sigma.utils.doubleClick = function (target, type, callback) {
+ var clicks = 0,
+ self = this,
+ handlers;
+
+ target._doubleClickHandler = target._doubleClickHandler || {};
+ target._doubleClickHandler[type] = target._doubleClickHandler[type] || [];
+ handlers = target._doubleClickHandler[type];
+
+ handlers.push(function (e) {
+ clicks++;
+
+ if (clicks === 2) {
+ clicks = 0;
+ return callback(e);
+ } else if (clicks === 1) {
+ setTimeout(function () {
+ clicks = 0;
+ }, sigma.settings.doubleClickTimeout);
+ }
+ });
+ target.addEventListener(type, handlers[handlers.length - 1], false);
+ };
/**
- * RENDERERS SETTINGS:
- * *******************
+ * Unbind simulated "double click" events.
+ *
+ * @param {HTMLElement} target The event target.
+ * @param {string} type The event type.
*/
- // {string}
- classPrefix: 'sigma',
- // {string}
- defaultNodeType: 'def',
- // {string}
- defaultEdgeType: 'def',
- // {string}
- defaultLabelColor: '#000',
- // {string}
- defaultEdgeColor: '#000',
- // {string}
- defaultNodeColor: '#000',
- // {string}
- defaultLabelSize: 14,
- // {string} Indicates how to choose the edges color. Available values:
- // "source", "target", "default"
- edgeColor: 'source',
- // {number} Defines the minimal edge's arrow display size.
- minArrowSize: 0,
- // {string}
- font: 'arial',
- // {string} Example: 'bold'
- fontStyle: '',
- // {string} Indicates how to choose the labels color. Available values:
- // "node", "default"
- labelColor: 'default',
- // {string} Indicates how to choose the labels size. Available values:
- // "fixed", "proportional"
- labelSize: 'fixed',
- // {string} The ratio between the font size of the label and the node size.
- labelSizeRatio: 1,
- // {number} The minimum size a node must have to see its label displayed.
- labelThreshold: 8,
- // {number} The oversampling factor used in WebGL renderer.
- webglOversamplingRatio: 2,
- // {number} The size of the border of hovered nodes.
- borderSize: 0,
- // {number} The default hovered node border's color.
- defaultNodeBorderColor: '#000',
- // {number} The hovered node's label font. If not specified, will heritate
- // the "font" value.
- hoverFont: '',
- // {boolean} If true, then only one node can be hovered at a time.
- singleHover: true,
- // {string} Example: 'bold'
- hoverFontStyle: '',
- // {string} Indicates how to choose the hovered nodes shadow color.
- // Available values: "node", "default"
- labelHoverShadow: 'default',
- // {string}
- labelHoverShadowColor: '#000',
- // {string} Indicates how to choose the hovered nodes color.
- // Available values: "node", "default"
- nodeHoverColor: 'node',
- // {string}
- defaultNodeHoverColor: '#000',
- // {string} Indicates how to choose the hovered nodes background color.
- // Available values: "node", "default"
- labelHoverBGColor: 'default',
- // {string}
- defaultHoverLabelBGColor: '#fff',
- // {string} Indicates how to choose the hovered labels color.
- // Available values: "node", "default"
- labelHoverColor: 'default',
- // {string}
- defaultLabelHoverColor: '#000',
- // {string} Indicates how to choose the edges hover color. Available values:
- // "edge", "default"
- edgeHoverColor: 'edge',
- // {number} The size multiplicator of hovered edges.
- edgeHoverSizeRatio: 1,
- // {string}
- defaultEdgeHoverColor: '#000',
- // {boolean} Indicates if the edge extremities must be hovered when the
- // edge is hovered.
- edgeHoverExtremities: false,
- // {booleans} The different drawing modes:
- // false: Layered not displayed.
- // true: Layered displayed.
- drawEdges: true,
- drawNodes: true,
- drawLabels: true,
- drawEdgeLabels: false,
- // {boolean} Indicates if the edges must be drawn in several frames or in
- // one frame, as the nodes and labels are drawn.
- batchEdgesDrawing: false,
- // {boolean} Indicates if the edges must be hidden during dragging and
- // animations.
- hideEdgesOnMove: false,
- // {numbers} The different batch sizes, when elements are displayed in
- // several frames.
- canvasEdgesBatchSize: 500,
- webglEdgesBatchSize: 1000,
-
-
-
-
- /**
- * RESCALE SETTINGS:
- * *****************
- */
- // {string} Indicates of to scale the graph relatively to its container.
- // Available values: "inside", "outside"
- scalingMode: 'inside',
- // {number} The margin to keep around the graph.
- sideMargin: 0,
- // {number} Determine the size of the smallest and the biggest node / edges
- // on the screen. This mapping makes easier to display the graph,
- // avoiding too big nodes that take half of the screen, or too
- // small ones that are not readable. If the two parameters are
- // equals, then the minimal display size will be 0. And if they
- // are both equal to 0, then there is no mapping, and the radius
- // of the nodes will be their size.
- minEdgeSize: 0.5,
- maxEdgeSize: 1,
- minNodeSize: 1,
- maxNodeSize: 8,
-
-
-
-
- /**
- * CAPTORS SETTINGS:
- * *****************
- */
- // {boolean}
- touchEnabled: true,
- // {boolean}
- mouseEnabled: true,
- // {boolean}
- mouseWheelEnabled: true,
- // {boolean}
- doubleClickEnabled: true,
- // {boolean} Defines whether the custom events such as "clickNode" can be
- // used.
- eventsEnabled: true,
- // {number} Defines by how much multiplicating the zooming level when the
- // user zooms with the mouse-wheel.
- zoomingRatio: 1.7,
- // {number} Defines by how much multiplicating the zooming level when the
- // user zooms by double clicking.
- doubleClickZoomingRatio: 2.2,
- // {number} The minimum zooming level.
- zoomMin: 0.0625,
- // {number} The maximum zooming level.
- zoomMax: 2,
- // {number} The duration of animations following a mouse scrolling.
- mouseZoomDuration: 200,
- // {number} The duration of animations following a mouse double click.
- doubleClickZoomDuration: 200,
- // {number} The duration of animations following a mouse dropping.
- mouseInertiaDuration: 200,
- // {number} The inertia power (mouse captor).
- mouseInertiaRatio: 3,
- // {number} The duration of animations following a touch dropping.
- touchInertiaDuration: 200,
- // {number} The inertia power (touch captor).
- touchInertiaRatio: 3,
- // {number} The maximum time between two clicks to make it a double click.
- doubleClickTimeout: 300,
- // {number} The maximum time between two taps to make it a double tap.
- doubleTapTimeout: 300,
- // {number} The maximum time of dragging to trigger intertia.
- dragTimeout: 200,
-
-
-
-
- /**
- * GLOBAL SETTINGS:
- * ****************
+ sigma.utils.unbindDoubleClick = function (target, type) {
+ var handler,
+ handlers = (target._doubleClickHandler || {})[type] || [];
+
+ while ((handler = handlers.pop())) {
+ target.removeEventListener(type, handler);
+ }
+
+ delete (target._doubleClickHandler || {})[type];
+ };
+
+
+ /**
+ * Here are just some of the most basic easing functions, used for the
+ * animated camera "goTo" calls.
+ *
+ * If you need some more easings functions, don't hesitate to add them to
+ * sigma.utils.easings. But I will not add some more here or merge PRs
+ * containing, because I do not want sigma sources full of overkill and never
+ * used stuff...
*/
- // {boolean} Determines whether the instance has to refresh itself
- // automatically when a "resize" event is dispatched from the
- // window object.
- autoResize: true,
- // {boolean} Determines whether the "rescale" middleware has to be called
- // automatically for each camera on refresh.
- autoRescale: true,
- // {boolean} If set to false, the camera method "goTo" will basically do
- // nothing.
- enableCamera: true,
- // {boolean} If set to false, the nodes cannot be hovered.
- enableHovering: true,
- // {boolean} If set to true, the edges can be hovered.
- enableEdgeHovering: false,
- // {number} The size of the area around the edges to activate hovering.
- edgeHoverPrecision: 5,
- // {boolean} If set to true, the rescale middleware will ignore node sizes
- // to determine the graphs boundings.
- rescaleIgnoreSize: false,
- // {boolean} Determines if the core has to try to catch errors on
- // rendering.
- skipErrors: false,
-
-
-
-
- /**
- * CAMERA SETTINGS:
- * ****************
+ sigma.utils.easings = sigma.utils.easings || {};
+ sigma.utils.easings.linearNone = function (k) {
+ return k;
+ };
+ sigma.utils.easings.quadraticIn = function (k) {
+ return k * k;
+ };
+ sigma.utils.easings.quadraticOut = function (k) {
+ return k * (2 - k);
+ };
+ sigma.utils.easings.quadraticInOut = function (k) {
+ if ((k *= 2) < 1)
+ return 0.5 * k * k;
+ return -0.5 * (--k * (k - 2) - 1);
+ };
+ sigma.utils.easings.cubicIn = function (k) {
+ return k * k * k;
+ };
+ sigma.utils.easings.cubicOut = function (k) {
+ return --k * k * k + 1;
+ };
+ sigma.utils.easings.cubicInOut = function (k) {
+ if ((k *= 2) < 1)
+ return 0.5 * k * k * k;
+ return 0.5 * ((k -= 2) * k * k + 2);
+ };
+
+
+ /**
+ * ************
+ * WEBGL UTILS:
+ * ************
*/
- // {number} The power degrees applied to the nodes/edges size relatively to
- // the zooming level. Basically:
- // > onScreenR = Math.pow(zoom, nodesPowRatio) * R
- // > onScreenT = Math.pow(zoom, edgesPowRatio) * T
- nodesPowRatio: 0.5,
- edgesPowRatio: 0.5,
+ /**
+ * Loads a WebGL shader and returns it.
+ *
+ * @param {WebGLContext} gl The WebGLContext to use.
+ * @param {string} shaderSource The shader source.
+ * @param {number} shaderType The type of shader.
+ * @param {function(string): void} error Callback for errors.
+ * @return {WebGLShader} The created shader.
+ */
+ sigma.utils.loadShader = function (gl, shaderSource, shaderType, error) {
+ var compiled,
+ shader = gl.createShader(shaderType);
+
+ // Load the shader source
+ gl.shaderSource(shader, shaderSource);
+ // Compile the shader
+ gl.compileShader(shader);
+ // Check the compile status
+ compiled = gl.getShaderParameter(shader, gl.COMPILE_STATUS);
+ // If something went wrong:
+ if (!compiled) {
+ if (error) {
+ error(
+ 'Error compiling shader "' + shader + '":' +
+ gl.getShaderInfoLog(shader)
+ );
+ }
+
+ gl.deleteShader(shader);
+ return null;
+ }
+
+ return shader;
+ };
/**
- * ANIMATIONS SETTINGS:
- * ********************
+ * Creates a program, attaches shaders, binds attrib locations, links the
+ * program and calls useProgram.
+ *
+ * @param {Array.<WebGLShader>} shaders The shaders to attach.
+ * @param {Array.<string>} attribs The attribs names.
+ * @param {Array.<number>} locations The locations for the attribs.
+ * @param {function(string): void} error Callback for errors.
+ * @return {WebGLProgram} The created program.
+ */
+ sigma.utils.loadProgram = function (gl, shaders, attribs, loc, error) {
+ var i,
+ linked,
+ program = gl.createProgram();
+
+ for (i = 0; i < shaders.length; ++i)
+ gl.attachShader(program, shaders[i]);
+
+ if (attribs)
+ for (i = 0; i < attribs.length; ++i)
+ gl.bindAttribLocation(
+ program,
+ locations ? locations[i] : i,
+ opt_attribs[i]
+ );
+
+ gl.linkProgram(program);
+
+ // Check the link status
+ linked = gl.getProgramParameter(program, gl.LINK_STATUS);
+ if (!linked) {
+ if (error)
+ error('Error in program linking: ' + gl.getProgramInfoLog(program));
+
+ gl.deleteProgram(program);
+ return null;
+ }
+
+ return program;
+ };
+
+
+ /**
+ * *********
+ * MATRICES:
+ * *********
+ * The following utils are just here to help generating the transformation
+ * matrices for the WebGL renderers.
*/
- // {number} The default animation time.
- animationsTime: 200
- };
+ sigma.utils.pkg('sigma.utils.matrices');
- // Export the previously designed settings:
- sigma.settings = sigma.utils.extend(sigma.settings || {}, settings);
+ /**
+ * The returns a 3x3 translation matrix.
+ *
+ * @param {number} dx The X translation.
+ * @param {number} dy The Y translation.
+ * @return {array} Returns the matrix.
+ */
+ sigma.utils.matrices.translation = function (dx, dy) {
+ return [
+ 1, 0, 0,
+ 0, 1, 0,
+ dx, dy, 1
+ ];
+ };
+
+ /**
+ * The returns a 3x3 or 2x2 rotation matrix.
+ *
+ * @param {number} angle The rotation angle.
+ * @param {boolean} m2 If true, the function will return a 2x2 matrix.
+ * @return {array} Returns the matrix.
+ */
+ sigma.utils.matrices.rotation = function (angle, m2) {
+ var cos = Math.cos(angle),
+ sin = Math.sin(angle);
+
+ return m2 ? [
+ cos, -sin,
+ sin, cos
+ ] : [
+ cos, -sin, 0,
+ sin, cos, 0,
+ 0, 0, 1
+ ];
+ };
+
+ /**
+ * The returns a 3x3 or 2x2 homothetic transformation matrix.
+ *
+ * @param {number} ratio The scaling ratio.
+ * @param {boolean} m2 If true, the function will return a 2x2 matrix.
+ * @return {array} Returns the matrix.
+ */
+ sigma.utils.matrices.scale = function (ratio, m2) {
+ return m2 ? [
+ ratio, 0,
+ 0, ratio
+ ] : [
+ ratio, 0, 0,
+ 0, ratio, 0,
+ 0, 0, 1
+ ];
+ };
+
+ /**
+ * The returns a 3x3 or 2x2 homothetic transformation matrix.
+ *
+ * @param {array} a The first matrix.
+ * @param {array} b The second matrix.
+ * @param {boolean} m2 If true, the function will assume both matrices are
+ * 2x2.
+ * @return {array} Returns the matrix.
+ */
+ sigma.utils.matrices.multiply = function (a, b, m2) {
+ var l = m2 ? 2 : 3,
+ a00 = a[0 * l + 0],
+ a01 = a[0 * l + 1],
+ a02 = a[0 * l + 2],
+ a10 = a[1 * l + 0],
+ a11 = a[1 * l + 1],
+ a12 = a[1 * l + 2],
+ a20 = a[2 * l + 0],
+ a21 = a[2 * l + 1],
+ a22 = a[2 * l + 2],
+ b00 = b[0 * l + 0],
+ b01 = b[0 * l + 1],
+ b02 = b[0 * l + 2],
+ b10 = b[1 * l + 0],
+ b11 = b[1 * l + 1],
+ b12 = b[1 * l + 2],
+ b20 = b[2 * l + 0],
+ b21 = b[2 * l + 1],
+ b22 = b[2 * l + 2];
+
+ return m2 ? [
+ a00 * b00 + a01 * b10,
+ a00 * b01 + a01 * b11,
+ a10 * b00 + a11 * b10,
+ a10 * b01 + a11 * b11
+ ] : [
+ a00 * b00 + a01 * b10 + a02 * b20,
+ a00 * b01 + a01 * b11 + a02 * b21,
+ a00 * b02 + a01 * b12 + a02 * b22,
+ a10 * b00 + a11 * b10 + a12 * b20,
+ a10 * b01 + a11 * b11 + a12 * b21,
+ a10 * b02 + a11 * b12 + a12 * b22,
+ a20 * b00 + a21 * b10 + a22 * b20,
+ a20 * b01 + a21 * b11 + a22 * b21,
+ a20 * b02 + a21 * b12 + a22 * b22
+ ];
+ };
}).call(this);
-;(function() {
- 'use strict';
-
- /**
- * Dispatcher constructor.
- *
- * @return {dispatcher} The new dispatcher instance.
- */
- var dispatcher = function() {
- Object.defineProperty(this, '_handlers', {
- value: {}
- });
- };
-
-
-
-
- /**
- * Will execute the handler everytime that the indicated event (or the
- * indicated events) will be triggered.
- *
- * @param {string} events The name of the event (or the events
- * separated by spaces).
- * @param {function(Object)} handler The handler to bind.
- * @return {dispatcher} Returns the instance itself.
- */
- dispatcher.prototype.bind = function(events, handler) {
- var i,
- l,
- event,
- eArray;
-
- if (
- arguments.length === 1 &&
- typeof arguments[0] === 'object'
- )
- for (events in arguments[0])
- this.bind(events, arguments[0][events]);
- else if (
- arguments.length === 2 &&
- typeof arguments[1] === 'function'
- ) {
- eArray = typeof events === 'string' ? events.split(' ') : events;
-
- for (i = 0, l = eArray.length; i !== l; i += 1) {
- event = eArray[i];
-
- // Check that event is not '':
- if (!event)
- continue;
-
- if (!this._handlers[event])
- this._handlers[event] = [];
-
- // Using an object instead of directly the handler will make possible
- // later to add flags
- this._handlers[event].push({
- handler: handler
+;(function (global) {
+ 'use strict';
+
+ /**
+ * http://paulirish.com/2011/requestanimationframe-for-smart-animating/
+ * http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
+ * requestAnimationFrame polyfill by Erik Möller.
+ * fixes from Paul Irish and Tino Zijdel
+ * MIT license
+ */
+ var x,
+ lastTime = 0,
+ vendors = ['ms', 'moz', 'webkit', 'o'];
+
+ for (x = 0; x < vendors.length && !global.requestAnimationFrame; x++) {
+ global.requestAnimationFrame =
+ global[vendors[x] + 'RequestAnimationFrame'];
+ global.cancelAnimationFrame =
+ global[vendors[x] + 'CancelAnimationFrame'] ||
+ global[vendors[x] + 'CancelRequestAnimationFrame'];
+ }
+
+ if (!global.requestAnimationFrame)
+ global.requestAnimationFrame = function (callback, element) {
+ var currTime = new Date().getTime(),
+ timeToCall = Math.max(0, 16 - (currTime - lastTime)),
+ id = global.setTimeout(
+ function () {
+ callback(currTime + timeToCall);
+ },
+ timeToCall
+ );
+
+ lastTime = currTime + timeToCall;
+ return id;
+ };
+
+ if (!global.cancelAnimationFrame)
+ global.cancelAnimationFrame = function (id) {
+ clearTimeout(id);
+ };
+
+ /**
+ * Function.prototype.bind polyfill found on MDN.
+ * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/bind#Compatibility
+ * Public domain
+ */
+ if (!Function.prototype.bind)
+ Function.prototype.bind = function (oThis) {
+ if (typeof this !== 'function')
+ // Closest thing possible to the ECMAScript 5 internal IsCallable
+ // function:
+ throw new TypeError(
+ 'Function.prototype.bind - what is trying to be bound is not callable'
+ );
+
+ var aArgs = Array.prototype.slice.call(arguments, 1),
+ fToBind = this,
+ fNOP,
+ fBound;
+
+ fNOP = function () {
+ };
+ fBound = function () {
+ return fToBind.apply(
+ this instanceof fNOP && oThis ?
+ this :
+ oThis,
+ aArgs.concat(Array.prototype.slice.call(arguments))
+ );
+ };
+
+ fNOP.prototype = this.prototype;
+ fBound.prototype = new fNOP();
+
+ return fBound;
+ };
+})(this);
+
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Packages initialization:
+ sigma.utils.pkg('sigma.settings');
+
+ var settings = {
+ /**
+ * GRAPH SETTINGS:
+ * ***************
+ */
+ // {boolean} Indicates if the data have to be cloned in methods to add
+ // nodes or edges.
+ clone: true,
+ // {boolean} Indicates if nodes "id" values and edges "id", "source" and
+ // "target" values must be set as immutable.
+ immutable: true,
+ // {boolean} Indicates if sigma can log its errors and warnings.
+ verbose: false,
+
+
+ /**
+ * RENDERERS SETTINGS:
+ * *******************
+ */
+ // {string}
+ classPrefix: 'sigma',
+ // {string}
+ defaultNodeType: 'def',
+ // {string}
+ defaultEdgeType: 'def',
+ // {string}
+ defaultLabelColor: '#000',
+ // {string}
+ defaultEdgeColor: '#000',
+ // {string}
+ defaultNodeColor: '#000',
+ // {string}
+ defaultLabelSize: 14,
+ // {string} Indicates how to choose the edges color. Available values:
+ // "source", "target", "default"
+ edgeColor: 'source',
+ // {number} Defines the minimal edge's arrow display size.
+ minArrowSize: 0,
+ // {string}
+ font: 'arial',
+ // {string} Example: 'bold'
+ fontStyle: '',
+ // {string} Indicates how to choose the labels color. Available values:
+ // "node", "default"
+ labelColor: 'default',
+ // {string} Indicates how to choose the labels size. Available values:
+ // "fixed", "proportional"
+ labelSize: 'fixed',
+ // {string} The ratio between the font size of the label and the node size.
+ labelSizeRatio: 1,
+ // {number} The minimum size a node must have to see its label displayed.
+ labelThreshold: 8,
+ // {number} The oversampling factor used in WebGL renderer.
+ webglOversamplingRatio: 2,
+ // {number} The size of the border of hovered nodes.
+ borderSize: 0,
+ // {number} The default hovered node border's color.
+ defaultNodeBorderColor: '#000',
+ // {number} The hovered node's label font. If not specified, will heritate
+ // the "font" value.
+ hoverFont: '',
+ // {boolean} If true, then only one node can be hovered at a time.
+ singleHover: true,
+ // {string} Example: 'bold'
+ hoverFontStyle: '',
+ // {string} Indicates how to choose the hovered nodes shadow color.
+ // Available values: "node", "default"
+ labelHoverShadow: 'default',
+ // {string}
+ labelHoverShadowColor: '#000',
+ // {string} Indicates how to choose the hovered nodes color.
+ // Available values: "node", "default"
+ nodeHoverColor: 'node',
+ // {string}
+ defaultNodeHoverColor: '#000',
+ // {string} Indicates how to choose the hovered nodes background color.
+ // Available values: "node", "default"
+ labelHoverBGColor: 'default',
+ // {string}
+ defaultHoverLabelBGColor: '#fff',
+ // {string} Indicates how to choose the hovered labels color.
+ // Available values: "node", "default"
+ labelHoverColor: 'default',
+ // {string}
+ defaultLabelHoverColor: '#000',
+ // {string} Indicates how to choose the edges hover color. Available values:
+ // "edge", "default"
+ edgeHoverColor: 'edge',
+ // {number} The size multiplicator of hovered edges.
+ edgeHoverSizeRatio: 1,
+ // {string}
+ defaultEdgeHoverColor: '#000',
+ // {boolean} Indicates if the edge extremities must be hovered when the
+ // edge is hovered.
+ edgeHoverExtremities: false,
+ // {booleans} The different drawing modes:
+ // false: Layered not displayed.
+ // true: Layered displayed.
+ drawEdges: true,
+ drawNodes: true,
+ drawLabels: true,
+ drawEdgeLabels: false,
+ // {boolean} Indicates if the edges must be drawn in several frames or in
+ // one frame, as the nodes and labels are drawn.
+ batchEdgesDrawing: false,
+ // {boolean} Indicates if the edges must be hidden during dragging and
+ // animations.
+ hideEdgesOnMove: false,
+ // {numbers} The different batch sizes, when elements are displayed in
+ // several frames.
+ canvasEdgesBatchSize: 500,
+ webglEdgesBatchSize: 1000,
+
+
+ /**
+ * RESCALE SETTINGS:
+ * *****************
+ */
+ // {string} Indicates of to scale the graph relatively to its container.
+ // Available values: "inside", "outside"
+ scalingMode: 'inside',
+ // {number} The margin to keep around the graph.
+ sideMargin: 0,
+ // {number} Determine the size of the smallest and the biggest node / edges
+ // on the screen. This mapping makes easier to display the graph,
+ // avoiding too big nodes that take half of the screen, or too
+ // small ones that are not readable. If the two parameters are
+ // equals, then the minimal display size will be 0. And if they
+ // are both equal to 0, then there is no mapping, and the radius
+ // of the nodes will be their size.
+ minEdgeSize: 0.5,
+ maxEdgeSize: 1,
+ minNodeSize: 1,
+ maxNodeSize: 8,
+
+
+ /**
+ * CAPTORS SETTINGS:
+ * *****************
+ */
+ // {boolean}
+ touchEnabled: true,
+ // {boolean}
+ mouseEnabled: true,
+ // {boolean}
+ mouseWheelEnabled: true,
+ // {boolean}
+ doubleClickEnabled: true,
+ // {boolean} Defines whether the custom events such as "clickNode" can be
+ // used.
+ eventsEnabled: true,
+ // {number} Defines by how much multiplicating the zooming level when the
+ // user zooms with the mouse-wheel.
+ zoomingRatio: 1.7,
+ // {number} Defines by how much multiplicating the zooming level when the
+ // user zooms by double clicking.
+ doubleClickZoomingRatio: 2.2,
+ // {number} The minimum zooming level.
+ zoomMin: 0.0625,
+ // {number} The maximum zooming level.
+ zoomMax: 2,
+ // {number} The duration of animations following a mouse scrolling.
+ mouseZoomDuration: 200,
+ // {number} The duration of animations following a mouse double click.
+ doubleClickZoomDuration: 200,
+ // {number} The duration of animations following a mouse dropping.
+ mouseInertiaDuration: 200,
+ // {number} The inertia power (mouse captor).
+ mouseInertiaRatio: 3,
+ // {number} The duration of animations following a touch dropping.
+ touchInertiaDuration: 200,
+ // {number} The inertia power (touch captor).
+ touchInertiaRatio: 3,
+ // {number} The maximum time between two clicks to make it a double click.
+ doubleClickTimeout: 300,
+ // {number} The maximum time between two taps to make it a double tap.
+ doubleTapTimeout: 300,
+ // {number} The maximum time of dragging to trigger intertia.
+ dragTimeout: 200,
+
+
+ /**
+ * GLOBAL SETTINGS:
+ * ****************
+ */
+ // {boolean} Determines whether the instance has to refresh itself
+ // automatically when a "resize" event is dispatched from the
+ // window object.
+ autoResize: true,
+ // {boolean} Determines whether the "rescale" middleware has to be called
+ // automatically for each camera on refresh.
+ autoRescale: true,
+ // {boolean} If set to false, the camera method "goTo" will basically do
+ // nothing.
+ enableCamera: true,
+ // {boolean} If set to false, the nodes cannot be hovered.
+ enableHovering: true,
+ // {boolean} If set to true, the edges can be hovered.
+ enableEdgeHovering: false,
+ // {number} The size of the area around the edges to activate hovering.
+ edgeHoverPrecision: 5,
+ // {boolean} If set to true, the rescale middleware will ignore node sizes
+ // to determine the graphs boundings.
+ rescaleIgnoreSize: false,
+ // {boolean} Determines if the core has to try to catch errors on
+ // rendering.
+ skipErrors: false,
+
+
+ /**
+ * CAMERA SETTINGS:
+ * ****************
+ */
+ // {number} The power degrees applied to the nodes/edges size relatively to
+ // the zooming level. Basically:
+ // > onScreenR = Math.pow(zoom, nodesPowRatio) * R
+ // > onScreenT = Math.pow(zoom, edgesPowRatio) * T
+ nodesPowRatio: 0.5,
+ edgesPowRatio: 0.5,
+
+
+ /**
+ * ANIMATIONS SETTINGS:
+ * ********************
+ */
+ // {number} The default animation time.
+ animationsTime: 200
+ };
+
+ // Export the previously designed settings:
+ sigma.settings = sigma.utils.extend(sigma.settings || {}, settings);
+}).call(this);
+
+;(function () {
+ 'use strict';
+
+ /**
+ * Dispatcher constructor.
+ *
+ * @return {dispatcher} The new dispatcher instance.
+ */
+ var dispatcher = function () {
+ Object.defineProperty(this, '_handlers', {
+ value: {}
});
- }
- } else
- throw 'bind: Wrong arguments.';
-
- return this;
- };
-
- /**
- * Removes the handler from a specified event (or specified events).
- *
- * @param {?string} events The name of the event (or the events
- * separated by spaces). If undefined,
- * then all handlers are removed.
- * @param {?function(object)} handler The handler to unbind. If undefined,
- * each handler bound to the event or the
- * events will be removed.
- * @return {dispatcher} Returns the instance itself.
- */
- dispatcher.prototype.unbind = function(events, handler) {
- var i,
- n,
- j,
- m,
- k,
- a,
- event,
- eArray = typeof events === 'string' ? events.split(' ') : events;
-
- if (!arguments.length) {
- for (k in this._handlers)
- delete this._handlers[k];
- return this;
- }
+ };
+
+
+ /**
+ * Will execute the handler everytime that the indicated event (or the
+ * indicated events) will be triggered.
+ *
+ * @param {string} events The name of the event (or the events
+ * separated by spaces).
+ * @param {function(Object)} handler The handler to bind.
+ * @return {dispatcher} Returns the instance itself.
+ */
+ dispatcher.prototype.bind = function (events, handler) {
+ var i,
+ l,
+ event,
+ eArray;
+
+ if (
+ arguments.length === 1 &&
+ typeof arguments[0] === 'object'
+ )
+ for (events in arguments[0])
+ this.bind(events, arguments[0][events]);
+ else if (
+ arguments.length === 2 &&
+ typeof arguments[1] === 'function'
+ ) {
+ eArray = typeof events === 'string' ? events.split(' ') : events;
+
+ for (i = 0, l = eArray.length; i !== l; i += 1) {
+ event = eArray[i];
+
+ // Check that event is not '':
+ if (!event)
+ continue;
- if (handler) {
- for (i = 0, n = eArray.length; i !== n; i += 1) {
- event = eArray[i];
- if (this._handlers[event]) {
- a = [];
- for (j = 0, m = this._handlers[event].length; j !== m; j += 1)
- if (this._handlers[event][j].handler !== handler)
- a.push(this._handlers[event][j]);
+ if (!this._handlers[event])
+ this._handlers[event] = [];
+
+ // Using an object instead of directly the handler will make possible
+ // later to add flags
+ this._handlers[event].push({
+ handler: handler
+ });
+ }
+ } else
+ throw 'bind: Wrong arguments.';
+
+ return this;
+ };
- this._handlers[event] = a;
+ /**
+ * Removes the handler from a specified event (or specified events).
+ *
+ * @param {?string} events The name of the event (or the events
+ * separated by spaces). If undefined,
+ * then all handlers are removed.
+ * @param {?function(object)} handler The handler to unbind. If undefined,
+ * each handler bound to the event or the
+ * events will be removed.
+ * @return {dispatcher} Returns the instance itself.
+ */
+ dispatcher.prototype.unbind = function (events, handler) {
+ var i,
+ n,
+ j,
+ m,
+ k,
+ a,
+ event,
+ eArray = typeof events === 'string' ? events.split(' ') : events;
+
+ if (!arguments.length) {
+ for (k in this._handlers)
+ delete this._handlers[k];
+ return this;
}
- if (this._handlers[event] && this._handlers[event].length === 0)
- delete this._handlers[event];
- }
- } else
- for (i = 0, n = eArray.length; i !== n; i += 1)
- delete this._handlers[eArray[i]];
-
- return this;
- };
-
- /**
- * Executes each handler bound to the event
- *
- * @param {string} events The name of the event (or the events separated
- * by spaces).
- * @param {?object} data The content of the event (optional).
- * @return {dispatcher} Returns the instance itself.
- */
- dispatcher.prototype.dispatchEvent = function(events, data) {
- var i,
- n,
- j,
- m,
- a,
- event,
- eventName,
- self = this,
- eArray = typeof events === 'string' ? events.split(' ') : events;
-
- data = data === undefined ? {} : data;
-
- for (i = 0, n = eArray.length; i !== n; i += 1) {
- eventName = eArray[i];
-
- if (this._handlers[eventName]) {
- event = self.getEvent(eventName, data);
- a = [];
-
- for (j = 0, m = this._handlers[eventName].length; j !== m; j += 1) {
- this._handlers[eventName][j].handler(event);
- if (!this._handlers[eventName][j].one)
- a.push(this._handlers[eventName][j]);
- }
-
- this._handlers[eventName] = a;
- }
- }
+ if (handler) {
+ for (i = 0, n = eArray.length; i !== n; i += 1) {
+ event = eArray[i];
+ if (this._handlers[event]) {
+ a = [];
+ for (j = 0, m = this._handlers[event].length; j !== m; j += 1)
+ if (this._handlers[event][j].handler !== handler)
+ a.push(this._handlers[event][j]);
- return this;
- };
-
- /**
- * Return an event object.
- *
- * @param {string} events The name of the event.
- * @param {?object} data The content of the event (optional).
- * @return {object} Returns the instance itself.
- */
- dispatcher.prototype.getEvent = function(event, data) {
- return {
- type: event,
- data: data || {},
- target: this
- };
- };
-
- /**
- * A useful function to deal with inheritance. It will make the target
- * inherit the prototype of the class dispatcher as well as its constructor.
- *
- * @param {object} target The target.
- */
- dispatcher.extend = function(target, args) {
- var k;
-
- for (k in dispatcher.prototype)
- if (dispatcher.prototype.hasOwnProperty(k))
- target[k] = dispatcher.prototype[k];
-
- dispatcher.apply(target, args);
- };
-
-
-
-
- /**
- * EXPORT:
- * *******
- */
- if (typeof this.sigma !== 'undefined') {
- this.sigma.classes = this.sigma.classes || {};
- this.sigma.classes.dispatcher = dispatcher;
- } else if (typeof exports !== 'undefined') {
- if (typeof module !== 'undefined' && module.exports)
- exports = module.exports = dispatcher;
- exports.dispatcher = dispatcher;
- } else
- this.dispatcher = dispatcher;
-}).call(this);
+ this._handlers[event] = a;
+ }
-;(function() {
- 'use strict';
-
- /**
- * This utils aims to facilitate the manipulation of each instance setting.
- * Using a function instead of an object brings two main advantages: First,
- * it will be easier in the future to catch settings updates through a
- * function than an object. Second, giving it a full object will "merge" it
- * to the settings object properly, keeping us to have to always add a loop.
- *
- * @return {configurable} The "settings" function.
- */
- var configurable = function() {
- var i,
- l,
- data = {},
- datas = Array.prototype.slice.call(arguments, 0);
-
- /**
- * The method to use to set or get any property of this instance.
- *
- * @param {string|object} a1 If it is a string and if a2 is undefined,
- * then it will return the corresponding
- * property. If it is a string and if a2 is
- * set, then it will set a2 as the property
- * corresponding to a1, and return this. If
- * it is an object, then each pair string +
- * object(or any other type) will be set as a
- * property.
- * @param {*?} a2 The new property corresponding to a1 if a1
- * is a string.
- * @return {*|configurable} Returns itself or the corresponding
- * property.
- *
- * Polymorphism:
- * *************
- * Here are some basic use examples:
- *
- * > settings = new configurable();
- * > settings('mySetting', 42);
- * > settings('mySetting'); // Logs: 42
- * > settings('mySetting', 123);
- * > settings('mySetting'); // Logs: 123
- * > settings({mySetting: 456});
- * > settings('mySetting'); // Logs: 456
- *
- * Also, it is possible to use the function as a fallback:
- * > settings({mySetting: 'abc'}, 'mySetting'); // Logs: 'abc'
- * > settings({hisSetting: 'abc'}, 'mySetting'); // Logs: 456
- */
- var settings = function(a1, a2) {
- var o,
- i,
- l,
- k;
-
- if (arguments.length === 1 && typeof a1 === 'string') {
- if (data[a1] !== undefined)
- return data[a1];
- for (i = 0, l = datas.length; i < l; i++)
- if (datas[i][a1] !== undefined)
- return datas[i][a1];
- return undefined;
- } else if (typeof a1 === 'object' && typeof a2 === 'string') {
- return (a1 || {})[a2] !== undefined ? a1[a2] : settings(a2);
- } else {
- o = (typeof a1 === 'object' && a2 === undefined) ? a1 : {};
-
- if (typeof a1 === 'string')
- o[a1] = a2;
-
- for (i = 0, k = Object.keys(o), l = k.length; i < l; i++)
- data[k[i]] = o[k[i]];
+ if (this._handlers[event] && this._handlers[event].length === 0)
+ delete this._handlers[event];
+ }
+ } else
+ for (i = 0, n = eArray.length; i !== n; i += 1)
+ delete this._handlers[eArray[i]];
return this;
- }
};
/**
- * This method returns a new configurable function, with new objects
+ * Executes each handler bound to the event
*
- * @param {object*} Any number of objects to search in.
- * @return {function} Returns the function. Check its documentation to know
- * more about how it works.
+ * @param {string} events The name of the event (or the events separated
+ * by spaces).
+ * @param {?object} data The content of the event (optional).
+ * @return {dispatcher} Returns the instance itself.
*/
- settings.embedObjects = function() {
- var args = datas.concat(
- data
- ).concat(
- Array.prototype.splice.call(arguments, 0)
- );
+ dispatcher.prototype.dispatchEvent = function (events, data) {
+ var i,
+ n,
+ j,
+ m,
+ a,
+ event,
+ eventName,
+ self = this,
+ eArray = typeof events === 'string' ? events.split(' ') : events;
+
+ data = data === undefined ? {} : data;
+
+ for (i = 0, n = eArray.length; i !== n; i += 1) {
+ eventName = eArray[i];
+
+ if (this._handlers[eventName]) {
+ event = self.getEvent(eventName, data);
+ a = [];
+
+ for (j = 0, m = this._handlers[eventName].length; j !== m; j += 1) {
+ this._handlers[eventName][j].handler(event);
+ if (!this._handlers[eventName][j].one)
+ a.push(this._handlers[eventName][j]);
+ }
+
+ this._handlers[eventName] = a;
+ }
+ }
+
+ return this;
+ };
- return configurable.apply({}, args);
+ /**
+ * Return an event object.
+ *
+ * @param {string} events The name of the event.
+ * @param {?object} data The content of the event (optional).
+ * @return {object} Returns the instance itself.
+ */
+ dispatcher.prototype.getEvent = function (event, data) {
+ return {
+ type: event,
+ data: data || {},
+ target: this
+ };
};
- // Initialize
- for (i = 0, l = arguments.length; i < l; i++)
- settings(arguments[i]);
+ /**
+ * A useful function to deal with inheritance. It will make the target
+ * inherit the prototype of the class dispatcher as well as its constructor.
+ *
+ * @param {object} target The target.
+ */
+ dispatcher.extend = function (target, args) {
+ var k;
+
+ for (k in dispatcher.prototype)
+ if (dispatcher.prototype.hasOwnProperty(k))
+ target[k] = dispatcher.prototype[k];
- return settings;
- };
+ dispatcher.apply(target, args);
+ };
- /**
- * EXPORT:
- * *******
- */
- if (typeof this.sigma !== 'undefined') {
- this.sigma.classes = this.sigma.classes || {};
- this.sigma.classes.configurable = configurable;
- } else if (typeof exports !== 'undefined') {
- if (typeof module !== 'undefined' && module.exports)
- exports = module.exports = configurable;
- exports.configurable = configurable;
- } else
- this.configurable = configurable;
+
+ /**
+ * EXPORT:
+ * *******
+ */
+ if (typeof this.sigma !== 'undefined') {
+ this.sigma.classes = this.sigma.classes || {};
+ this.sigma.classes.dispatcher = dispatcher;
+ } else if (typeof exports !== 'undefined') {
+ if (typeof module !== 'undefined' && module.exports)
+ exports = module.exports = dispatcher;
+ exports.dispatcher = dispatcher;
+ } else
+ this.dispatcher = dispatcher;
}).call(this);
-;(function(undefined) {
- 'use strict';
+;(function () {
+ 'use strict';
- var _methods = Object.create(null),
- _indexes = Object.create(null),
- _initBindings = Object.create(null),
- _methodBindings = Object.create(null),
- _methodBeforeBindings = Object.create(null),
- _defaultSettings = {
- immutable: true,
- clone: true
- },
- _defaultSettingsFunction = function(key) {
- return _defaultSettings[key];
- };
-
- /**
- * The graph constructor. It initializes the data and the indexes, and binds
- * the custom indexes and methods to its own scope.
- *
- * Recognized parameters:
- * **********************
- * Here is the exhaustive list of every accepted parameters in the settings
- * object:
- *
- * {boolean} clone Indicates if the data have to be cloned in methods
- * to add nodes or edges.
- * {boolean} immutable Indicates if nodes "id" values and edges "id",
- * "source" and "target" values must be set as
- * immutable.
- *
- * @param {?configurable} settings Eventually a settings function.
- * @return {graph} The new graph instance.
- */
- var graph = function(settings) {
- var k,
- fn,
- data;
-
- /**
- * DATA:
- * *****
- * Every data that is callable from graph methods are stored in this "data"
- * object. This object will be served as context for all these methods,
- * and it is possible to add other type of data in it.
- */
- data = {
- /**
- * SETTINGS FUNCTION:
- * ******************
- */
- settings: settings || _defaultSettingsFunction,
-
- /**
- * MAIN DATA:
- * **********
- */
- nodesArray: [],
- edgesArray: [],
-
- /**
- * GLOBAL INDEXES:
- * ***************
- * These indexes just index data by ids.
- */
- nodesIndex: Object.create(null),
- edgesIndex: Object.create(null),
-
- /**
- * LOCAL INDEXES:
- * **************
- * These indexes refer from node to nodes. Each key is an id, and each
- * value is the array of the ids of related nodes.
- */
- inNeighborsIndex: Object.create(null),
- outNeighborsIndex: Object.create(null),
- allNeighborsIndex: Object.create(null),
-
- inNeighborsCount: Object.create(null),
- outNeighborsCount: Object.create(null),
- allNeighborsCount: Object.create(null)
- };
-
- // Execute bindings:
- for (k in _initBindings)
- _initBindings[k].call(data);
-
- // Add methods to both the scope and the data objects:
- for (k in _methods) {
- fn = __bindGraphMethod(k, data, _methods[k]);
- this[k] = fn;
- data[k] = fn;
- }
- };
+ /**
+ * This utils aims to facilitate the manipulation of each instance setting.
+ * Using a function instead of an object brings two main advantages: First,
+ * it will be easier in the future to catch settings updates through a
+ * function than an object. Second, giving it a full object will "merge" it
+ * to the settings object properly, keeping us to have to always add a loop.
+ *
+ * @return {configurable} The "settings" function.
+ */
+ var configurable = function () {
+ var i,
+ l,
+ data = {},
+ datas = Array.prototype.slice.call(arguments, 0);
+
+ /**
+ * The method to use to set or get any property of this instance.
+ *
+ * @param {string|object} a1 If it is a string and if a2 is undefined,
+ * then it will return the corresponding
+ * property. If it is a string and if a2 is
+ * set, then it will set a2 as the property
+ * corresponding to a1, and return this. If
+ * it is an object, then each pair string +
+ * object(or any other type) will be set as a
+ * property.
+ * @param {*?} a2 The new property corresponding to a1 if a1
+ * is a string.
+ * @return {*|configurable} Returns itself or the corresponding
+ * property.
+ *
+ * Polymorphism:
+ * *************
+ * Here are some basic use examples:
+ *
+ * > settings = new configurable();
+ * > settings('mySetting', 42);
+ * > settings('mySetting'); // Logs: 42
+ * > settings('mySetting', 123);
+ * > settings('mySetting'); // Logs: 123
+ * > settings({mySetting: 456});
+ * > settings('mySetting'); // Logs: 456
+ *
+ * Also, it is possible to use the function as a fallback:
+ * > settings({mySetting: 'abc'}, 'mySetting'); // Logs: 'abc'
+ * > settings({hisSetting: 'abc'}, 'mySetting'); // Logs: 456
+ */
+ var settings = function (a1, a2) {
+ var o,
+ i,
+ l,
+ k;
+
+ if (arguments.length === 1 && typeof a1 === 'string') {
+ if (data[a1] !== undefined)
+ return data[a1];
+ for (i = 0, l = datas.length; i < l; i++)
+ if (datas[i][a1] !== undefined)
+ return datas[i][a1];
+ return undefined;
+ } else if (typeof a1 === 'object' && typeof a2 === 'string') {
+ return (a1 || {})[a2] !== undefined ? a1[a2] : settings(a2);
+ } else {
+ o = (typeof a1 === 'object' && a2 === undefined) ? a1 : {};
+
+ if (typeof a1 === 'string')
+ o[a1] = a2;
+
+ for (i = 0, k = Object.keys(o), l = k.length; i < l; i++)
+ data[k[i]] = o[k[i]];
+ return this;
+ }
+ };
+ /**
+ * This method returns a new configurable function, with new objects
+ *
+ * @param {object*} Any number of objects to search in.
+ * @return {function} Returns the function. Check its documentation to know
+ * more about how it works.
+ */
+ settings.embedObjects = function () {
+ var args = datas.concat(
+ data
+ ).concat(
+ Array.prototype.splice.call(arguments, 0)
+ );
+
+ return configurable.apply({}, args);
+ };
+ // Initialize
+ for (i = 0, l = arguments.length; i < l; i++)
+ settings(arguments[i]);
- /**
- * A custom tool to bind methods such that function that are bound to it will
- * be executed anytime the method is called.
- *
- * @param {string} methodName The name of the method to bind.
- * @param {object} scope The scope where the method must be executed.
- * @param {function} fn The method itself.
- * @return {function} The new method.
- */
- function __bindGraphMethod(methodName, scope, fn) {
- var result = function() {
- var k,
- res;
+ return settings;
+ };
+
+ /**
+ * EXPORT:
+ * *******
+ */
+ if (typeof this.sigma !== 'undefined') {
+ this.sigma.classes = this.sigma.classes || {};
+ this.sigma.classes.configurable = configurable;
+ } else if (typeof exports !== 'undefined') {
+ if (typeof module !== 'undefined' && module.exports)
+ exports = module.exports = configurable;
+ exports.configurable = configurable;
+ } else
+ this.configurable = configurable;
+}).call(this);
- // Execute "before" bound functions:
- for (k in _methodBeforeBindings[methodName])
- _methodBeforeBindings[methodName][k].apply(scope, arguments);
+;(function (undefined) {
+ 'use strict';
+
+ var _methods = Object.create(null),
+ _indexes = Object.create(null),
+ _initBindings = Object.create(null),
+ _methodBindings = Object.create(null),
+ _methodBeforeBindings = Object.create(null),
+ _defaultSettings = {
+ immutable: true,
+ clone: true
+ },
+ _defaultSettingsFunction = function (key) {
+ return _defaultSettings[key];
+ };
- // Apply the method:
- res = fn.apply(scope, arguments);
+ /**
+ * The graph constructor. It initializes the data and the indexes, and binds
+ * the custom indexes and methods to its own scope.
+ *
+ * Recognized parameters:
+ * **********************
+ * Here is the exhaustive list of every accepted parameters in the settings
+ * object:
+ *
+ * {boolean} clone Indicates if the data have to be cloned in methods
+ * to add nodes or edges.
+ * {boolean} immutable Indicates if nodes "id" values and edges "id",
+ * "source" and "target" values must be set as
+ * immutable.
+ *
+ * @param {?configurable} settings Eventually a settings function.
+ * @return {graph} The new graph instance.
+ */
+ var graph = function (settings) {
+ var k,
+ fn,
+ data;
+
+ /**
+ * DATA:
+ * *****
+ * Every data that is callable from graph methods are stored in this "data"
+ * object. This object will be served as context for all these methods,
+ * and it is possible to add other type of data in it.
+ */
+ data = {
+ /**
+ * SETTINGS FUNCTION:
+ * ******************
+ */
+ settings: settings || _defaultSettingsFunction,
+
+ /**
+ * MAIN DATA:
+ * **********
+ */
+ nodesArray: [],
+ edgesArray: [],
+
+ /**
+ * GLOBAL INDEXES:
+ * ***************
+ * These indexes just index data by ids.
+ */
+ nodesIndex: Object.create(null),
+ edgesIndex: Object.create(null),
+
+ /**
+ * LOCAL INDEXES:
+ * **************
+ * These indexes refer from node to nodes. Each key is an id, and each
+ * value is the array of the ids of related nodes.
+ */
+ inNeighborsIndex: Object.create(null),
+ outNeighborsIndex: Object.create(null),
+ allNeighborsIndex: Object.create(null),
+
+ inNeighborsCount: Object.create(null),
+ outNeighborsCount: Object.create(null),
+ allNeighborsCount: Object.create(null)
+ };
- // Execute bound functions:
- for (k in _methodBindings[methodName])
- _methodBindings[methodName][k].apply(scope, arguments);
+ // Execute bindings:
+ for (k in _initBindings)
+ _initBindings[k].call(data);
- // Return res:
- return res;
+ // Add methods to both the scope and the data objects:
+ for (k in _methods) {
+ fn = __bindGraphMethod(k, data, _methods[k]);
+ this[k] = fn;
+ data[k] = fn;
+ }
};
- return result;
- }
- /**
- * This custom tool function removes every pair key/value from an hash. The
- * goal is to avoid creating a new object while some other references are
- * still hanging in some scopes...
- *
- * @param {object} obj The object to empty.
- * @return {object} The empty object.
- */
- function __emptyObject(obj) {
- var k;
+ /**
+ * A custom tool to bind methods such that function that are bound to it will
+ * be executed anytime the method is called.
+ *
+ * @param {string} methodName The name of the method to bind.
+ * @param {object} scope The scope where the method must be executed.
+ * @param {function} fn The method itself.
+ * @return {function} The new method.
+ */
+ function __bindGraphMethod(methodName, scope, fn) {
+ var result = function () {
+ var k,
+ res;
+
+ // Execute "before" bound functions:
+ for (k in _methodBeforeBindings[methodName])
+ _methodBeforeBindings[methodName][k].apply(scope, arguments);
+
+ // Apply the method:
+ res = fn.apply(scope, arguments);
+
+ // Execute bound functions:
+ for (k in _methodBindings[methodName])
+ _methodBindings[methodName][k].apply(scope, arguments);
+
+ // Return res:
+ return res;
+ };
- for (k in obj)
- if (!('hasOwnProperty' in obj) || obj.hasOwnProperty(k))
- delete obj[k];
+ return result;
+ }
- return obj;
- }
+ /**
+ * This custom tool function removes every pair key/value from an hash. The
+ * goal is to avoid creating a new object while some other references are
+ * still hanging in some scopes...
+ *
+ * @param {object} obj The object to empty.
+ * @return {object} The empty object.
+ */
+ function __emptyObject(obj) {
+ var k;
+ for (k in obj)
+ if (!('hasOwnProperty' in obj) || obj.hasOwnProperty(k))
+ delete obj[k];
+ return obj;
+ }
- /**
- * This global method adds a method that will be bound to the futurly created
- * graph instances.
- *
- * Since these methods will be bound to their scope when the instances are
- * created, it does not use the prototype. Because of that, methods have to
- * be added before instances are created to make them available.
- *
- * Here is an example:
- *
- * > graph.addMethod('getNodesCount', function() {
+ /**
+ * This global method adds a method that will be bound to the futurly created
+ * graph instances.
+ *
+ * Since these methods will be bound to their scope when the instances are
+ * created, it does not use the prototype. Because of that, methods have to
+ * be added before instances are created to make them available.
+ *
+ * Here is an example:
+ *
+ * > graph.addMethod('getNodesCount', function() {
* > return this.nodesArray.length;
* > });
- * >
- * > var myGraph = new graph();
- * > console.log(myGraph.getNodesCount()); // outputs 0
- *
- * @param {string} methodName The name of the method.
- * @param {function} fn The method itself.
- * @return {object} The global graph constructor.
- */
- graph.addMethod = function(methodName, fn) {
- if (
- typeof methodName !== 'string' ||
- typeof fn !== 'function' ||
- arguments.length !== 2
- )
- throw 'addMethod: Wrong arguments.';
-
- if (_methods[methodName] || graph[methodName])
- throw 'The method "' + methodName + '" already exists.';
-
- _methods[methodName] = fn;
- _methodBindings[methodName] = Object.create(null);
- _methodBeforeBindings[methodName] = Object.create(null);
-
- return this;
- };
-
- /**
- * This global method returns true if the method has already been added, and
- * false else.
- *
- * Here are some examples:
- *
- * > graph.hasMethod('addNode'); // returns true
- * > graph.hasMethod('hasMethod'); // returns true
- * > graph.hasMethod('unexistingMethod'); // returns false
- *
- * @param {string} methodName The name of the method.
- * @return {boolean} The result.
- */
- graph.hasMethod = function(methodName) {
- return !!(_methods[methodName] || graph[methodName]);
- };
-
- /**
- * This global methods attaches a function to a method. Anytime the specified
- * method is called, the attached function is called right after, with the
- * same arguments and in the same scope. The attached function is called
- * right before if the last argument is true, unless the method is the graph
- * constructor.
- *
- * To attach a function to the graph constructor, use 'constructor' as the
- * method name (first argument).
- *
- * The main idea is to have a clean way to keep custom indexes up to date,
- * for instance:
- *
- * > var timesAddNodeCalled = 0;
- * > graph.attach('addNode', 'timesAddNodeCalledInc', function() {
+ * >
+ * > var myGraph = new graph();
+ * > console.log(myGraph.getNodesCount()); // outputs 0
+ *
+ * @param {string} methodName The name of the method.
+ * @param {function} fn The method itself.
+ * @return {object} The global graph constructor.
+ */
+ graph.addMethod = function (methodName, fn) {
+ if (
+ typeof methodName !== 'string' ||
+ typeof fn !== 'function' ||
+ arguments.length !== 2
+ )
+ throw 'addMethod: Wrong arguments.';
+
+ if (_methods[methodName] || graph[methodName])
+ throw 'The method "' + methodName + '" already exists.';
+
+ _methods[methodName] = fn;
+ _methodBindings[methodName] = Object.create(null);
+ _methodBeforeBindings[methodName] = Object.create(null);
+
+ return this;
+ };
+
+ /**
+ * This global method returns true if the method has already been added, and
+ * false else.
+ *
+ * Here are some examples:
+ *
+ * > graph.hasMethod('addNode'); // returns true
+ * > graph.hasMethod('hasMethod'); // returns true
+ * > graph.hasMethod('unexistingMethod'); // returns false
+ *
+ * @param {string} methodName The name of the method.
+ * @return {boolean} The result.
+ */
+ graph.hasMethod = function (methodName) {
+ return !!(_methods[methodName] || graph[methodName]);
+ };
+
+ /**
+ * This global methods attaches a function to a method. Anytime the specified
+ * method is called, the attached function is called right after, with the
+ * same arguments and in the same scope. The attached function is called
+ * right before if the last argument is true, unless the method is the graph
+ * constructor.
+ *
+ * To attach a function to the graph constructor, use 'constructor' as the
+ * method name (first argument).
+ *
+ * The main idea is to have a clean way to keep custom indexes up to date,
+ * for instance:
+ *
+ * > var timesAddNodeCalled = 0;
+ * > graph.attach('addNode', 'timesAddNodeCalledInc', function() {
* > timesAddNodeCalled++;
* > });
- * >
- * > var myGraph = new graph();
- * > console.log(timesAddNodeCalled); // outputs 0
- * >
- * > myGraph.addNode({ id: '1' }).addNode({ id: '2' });
- * > console.log(timesAddNodeCalled); // outputs 2
- *
- * The idea for calling a function before is to provide pre-processors, for
- * instance:
- *
- * > var colorPalette = { Person: '#C3CBE1', Place: '#9BDEBD' };
- * > graph.attach('addNode', 'applyNodeColorPalette', function(n) {
+ * >
+ * > var myGraph = new graph();
+ * > console.log(timesAddNodeCalled); // outputs 0
+ * >
+ * > myGraph.addNode({ id: '1' }).addNode({ id: '2' });
+ * > console.log(timesAddNodeCalled); // outputs 2
+ *
+ * The idea for calling a function before is to provide pre-processors, for
+ * instance:
+ *
+ * > var colorPalette = { Person: '#C3CBE1', Place: '#9BDEBD' };
+ * > graph.attach('addNode', 'applyNodeColorPalette', function(n) {
* > n.color = colorPalette[n.category];
* > }, true);
- * >
- * > var myGraph = new graph();
- * > myGraph.addNode({ id: 'n0', category: 'Person' });
- * > console.log(myGraph.nodes('n0').color); // outputs '#C3CBE1'
- *
- * @param {string} methodName The name of the related method or
- * "constructor".
- * @param {string} key The key to identify the function to attach.
- * @param {function} fn The function to bind.
- * @param {boolean} before If true the function is called right before.
- * @return {object} The global graph constructor.
- */
- graph.attach = function(methodName, key, fn, before) {
- if (
- typeof methodName !== 'string' ||
- typeof key !== 'string' ||
- typeof fn !== 'function' ||
- arguments.length < 3 ||
- arguments.length > 4
- )
- throw 'attach: Wrong arguments.';
-
- var bindings;
-
- if (methodName === 'constructor')
- bindings = _initBindings;
- else {
- if (before) {
- if (!_methodBeforeBindings[methodName])
- throw 'The method "' + methodName + '" does not exist.';
-
- bindings = _methodBeforeBindings[methodName];
- }
- else {
- if (!_methodBindings[methodName])
- throw 'The method "' + methodName + '" does not exist.';
-
- bindings = _methodBindings[methodName];
- }
- }
+ * >
+ * > var myGraph = new graph();
+ * > myGraph.addNode({ id: 'n0', category: 'Person' });
+ * > console.log(myGraph.nodes('n0').color); // outputs '#C3CBE1'
+ *
+ * @param {string} methodName The name of the related method or
+ * "constructor".
+ * @param {string} key The key to identify the function to attach.
+ * @param {function} fn The function to bind.
+ * @param {boolean} before If true the function is called right before.
+ * @return {object} The global graph constructor.
+ */
+ graph.attach = function (methodName, key, fn, before) {
+ if (
+ typeof methodName !== 'string' ||
+ typeof key !== 'string' ||
+ typeof fn !== 'function' ||
+ arguments.length < 3 ||
+ arguments.length > 4
+ )
+ throw 'attach: Wrong arguments.';
+
+ var bindings;
+
+ if (methodName === 'constructor')
+ bindings = _initBindings;
+ else {
+ if (before) {
+ if (!_methodBeforeBindings[methodName])
+ throw 'The method "' + methodName + '" does not exist.';
+
+ bindings = _methodBeforeBindings[methodName];
+ }
+ else {
+ if (!_methodBindings[methodName])
+ throw 'The method "' + methodName + '" does not exist.';
+
+ bindings = _methodBindings[methodName];
+ }
+ }
- if (bindings[key])
- throw 'A function "' + key + '" is already attached ' +
+ if (bindings[key])
+ throw 'A function "' + key + '" is already attached ' +
'to the method "' + methodName + '".';
- bindings[key] = fn;
-
- return this;
- };
-
- /**
- * Alias of attach(methodName, key, fn, true).
- */
- graph.attachBefore = function(methodName, key, fn) {
- return this.attach(methodName, key, fn, true);
- };
-
- /**
- * This methods is just an helper to deal with custom indexes. It takes as
- * arguments the name of the index and an object containing all the different
- * functions to bind to the methods.
- *
- * Here is a basic example, that creates an index to keep the number of nodes
- * in the current graph. It also adds a method to provide a getter on that
- * new index:
- *
- * > sigma.classes.graph.addIndex('nodesCount', {
+ bindings[key] = fn;
+
+ return this;
+ };
+
+ /**
+ * Alias of attach(methodName, key, fn, true).
+ */
+ graph.attachBefore = function (methodName, key, fn) {
+ return this.attach(methodName, key, fn, true);
+ };
+
+ /**
+ * This methods is just an helper to deal with custom indexes. It takes as
+ * arguments the name of the index and an object containing all the different
+ * functions to bind to the methods.
+ *
+ * Here is a basic example, that creates an index to keep the number of nodes
+ * in the current graph. It also adds a method to provide a getter on that
+ * new index:
+ *
+ * > sigma.classes.graph.addIndex('nodesCount', {
* > constructor: function() {
* > this.nodesCount = 0;
* > },
@@ -3734,375 +3705,371 @@ if (typeof exports !== 'undefined') {
* > this.nodesCount--;
* > }
* > });
- * >
- * > sigma.classes.graph.addMethod('getNodesCount', function() {
+ * >
+ * > sigma.classes.graph.addMethod('getNodesCount', function() {
* > return this.nodesCount;
* > });
- * >
- * > var myGraph = new sigma.classes.graph();
- * > console.log(myGraph.getNodesCount()); // outputs 0
- * >
- * > myGraph.addNode({ id: '1' }).addNode({ id: '2' });
- * > console.log(myGraph.getNodesCount()); // outputs 2
- *
- * @param {string} name The name of the index.
- * @param {object} bindings The object containing the functions to bind.
- * @return {object} The global graph constructor.
- */
- graph.addIndex = function(name, bindings) {
- if (
- typeof name !== 'string' ||
- Object(bindings) !== bindings ||
- arguments.length !== 2
- )
- throw 'addIndex: Wrong arguments.';
-
- if (_indexes[name])
- throw 'The index "' + name + '" already exists.';
-
- var k;
-
- // Store the bindings:
- _indexes[name] = bindings;
-
- // Attach the bindings:
- for (k in bindings)
- if (typeof bindings[k] !== 'function')
- throw 'The bindings must be functions.';
- else
- graph.attach(k, name, bindings[k]);
-
- return this;
- };
-
-
-
-
- /**
- * This method adds a node to the graph. The node must be an object, with a
- * string under the key "id". Except for this, it is possible to add any
- * other attribute, that will be preserved all along the manipulations.
- *
- * If the graph option "clone" has a truthy value, the node will be cloned
- * when added to the graph. Also, if the graph option "immutable" has a
- * truthy value, its id will be defined as immutable.
- *
- * @param {object} node The node to add.
- * @return {object} The graph instance.
- */
- graph.addMethod('addNode', function(node) {
- // Check that the node is an object and has an id:
- if (Object(node) !== node || arguments.length !== 1)
- throw 'addNode: Wrong arguments.';
-
- if (typeof node.id !== 'string' && typeof node.id !== 'number')
- throw 'The node must have a string or number id.';
-
- if (this.nodesIndex[node.id])
- throw 'The node "' + node.id + '" already exists.';
-
- var k,
- id = node.id,
- validNode = Object.create(null);
-
- // Check the "clone" option:
- if (this.settings('clone')) {
- for (k in node)
- if (k !== 'id')
- validNode[k] = node[k];
- } else
- validNode = node;
-
- // Check the "immutable" option:
- if (this.settings('immutable'))
- Object.defineProperty(validNode, 'id', {
- value: id,
- enumerable: true
- });
- else
- validNode.id = id;
-
- // Add empty containers for edges indexes:
- this.inNeighborsIndex[id] = Object.create(null);
- this.outNeighborsIndex[id] = Object.create(null);
- this.allNeighborsIndex[id] = Object.create(null);
-
- this.inNeighborsCount[id] = 0;
- this.outNeighborsCount[id] = 0;
- this.allNeighborsCount[id] = 0;
-
- // Add the node to indexes:
- this.nodesArray.push(validNode);
- this.nodesIndex[validNode.id] = validNode;
-
- // Return the current instance:
- return this;
- });
-
- /**
- * This method adds an edge to the graph. The edge must be an object, with a
- * string under the key "id", and strings under the keys "source" and
- * "target" that design existing nodes. Except for this, it is possible to
- * add any other attribute, that will be preserved all along the
- * manipulations.
- *
- * If the graph option "clone" has a truthy value, the edge will be cloned
- * when added to the graph. Also, if the graph option "immutable" has a
- * truthy value, its id, source and target will be defined as immutable.
- *
- * @param {object} edge The edge to add.
- * @return {object} The graph instance.
- */
- graph.addMethod('addEdge', function(edge) {
- // Check that the edge is an object and has an id:
- if (Object(edge) !== edge || arguments.length !== 1)
- throw 'addEdge: Wrong arguments.';
-
- if (typeof edge.id !== 'string' && typeof edge.id !== 'number')
- throw 'The edge must have a string or number id.';
-
- if ((typeof edge.source !== 'string' && typeof edge.source !== 'number') ||
- !this.nodesIndex[edge.source])
- throw 'The edge source must have an existing node id.';
-
- if ((typeof edge.target !== 'string' && typeof edge.target !== 'number') ||
- !this.nodesIndex[edge.target])
- throw 'The edge target must have an existing node id.';
-
- if (this.edgesIndex[edge.id])
- throw 'The edge "' + edge.id + '" already exists.';
-
- var k,
- validEdge = Object.create(null);
-
- // Check the "clone" option:
- if (this.settings('clone')) {
- for (k in edge)
- if (k !== 'id' && k !== 'source' && k !== 'target')
- validEdge[k] = edge[k];
- } else
- validEdge = edge;
-
- // Check the "immutable" option:
- if (this.settings('immutable')) {
- Object.defineProperty(validEdge, 'id', {
- value: edge.id,
- enumerable: true
- });
-
- Object.defineProperty(validEdge, 'source', {
- value: edge.source,
- enumerable: true
- });
-
- Object.defineProperty(validEdge, 'target', {
- value: edge.target,
- enumerable: true
- });
- } else {
- validEdge.id = edge.id;
- validEdge.source = edge.source;
- validEdge.target = edge.target;
- }
+ * >
+ * > var myGraph = new sigma.classes.graph();
+ * > console.log(myGraph.getNodesCount()); // outputs 0
+ * >
+ * > myGraph.addNode({ id: '1' }).addNode({ id: '2' });
+ * > console.log(myGraph.getNodesCount()); // outputs 2
+ *
+ * @param {string} name The name of the index.
+ * @param {object} bindings The object containing the functions to bind.
+ * @return {object} The global graph constructor.
+ */
+ graph.addIndex = function (name, bindings) {
+ if (
+ typeof name !== 'string' ||
+ Object(bindings) !== bindings ||
+ arguments.length !== 2
+ )
+ throw 'addIndex: Wrong arguments.';
- // Add the edge to indexes:
- this.edgesArray.push(validEdge);
- this.edgesIndex[validEdge.id] = validEdge;
-
- if (!this.inNeighborsIndex[validEdge.target][validEdge.source])
- this.inNeighborsIndex[validEdge.target][validEdge.source] =
- Object.create(null);
- this.inNeighborsIndex[validEdge.target][validEdge.source][validEdge.id] =
- validEdge;
-
- if (!this.outNeighborsIndex[validEdge.source][validEdge.target])
- this.outNeighborsIndex[validEdge.source][validEdge.target] =
- Object.create(null);
- this.outNeighborsIndex[validEdge.source][validEdge.target][validEdge.id] =
- validEdge;
-
- if (!this.allNeighborsIndex[validEdge.source][validEdge.target])
- this.allNeighborsIndex[validEdge.source][validEdge.target] =
- Object.create(null);
- this.allNeighborsIndex[validEdge.source][validEdge.target][validEdge.id] =
- validEdge;
-
- if (validEdge.target !== validEdge.source) {
- if (!this.allNeighborsIndex[validEdge.target][validEdge.source])
- this.allNeighborsIndex[validEdge.target][validEdge.source] =
- Object.create(null);
- this.allNeighborsIndex[validEdge.target][validEdge.source][validEdge.id] =
- validEdge;
- }
+ if (_indexes[name])
+ throw 'The index "' + name + '" already exists.';
- // Keep counts up to date:
- this.inNeighborsCount[validEdge.target]++;
- this.outNeighborsCount[validEdge.source]++;
- this.allNeighborsCount[validEdge.target]++;
- this.allNeighborsCount[validEdge.source]++;
-
- return this;
- });
-
- /**
- * This method drops a node from the graph. It also removes each edge that is
- * bound to it, through the dropEdge method. An error is thrown if the node
- * does not exist.
- *
- * @param {string} id The node id.
- * @return {object} The graph instance.
- */
- graph.addMethod('dropNode', function(id) {
- // Check that the arguments are valid:
- if ((typeof id !== 'string' && typeof id !== 'number') ||
- arguments.length !== 1)
- throw 'dropNode: Wrong arguments.';
-
- if (!this.nodesIndex[id])
- throw 'The node "' + id + '" does not exist.';
-
- var i, k, l;
-
- // Remove the node from indexes:
- delete this.nodesIndex[id];
- for (i = 0, l = this.nodesArray.length; i < l; i++)
- if (this.nodesArray[i].id === id) {
- this.nodesArray.splice(i, 1);
- break;
- }
-
- // Remove related edges:
- for (i = this.edgesArray.length - 1; i >= 0; i--)
- if (this.edgesArray[i].source === id || this.edgesArray[i].target === id)
- this.dropEdge(this.edgesArray[i].id);
-
- // Remove related edge indexes:
- delete this.inNeighborsIndex[id];
- delete this.outNeighborsIndex[id];
- delete this.allNeighborsIndex[id];
-
- delete this.inNeighborsCount[id];
- delete this.outNeighborsCount[id];
- delete this.allNeighborsCount[id];
-
- for (k in this.nodesIndex) {
- delete this.inNeighborsIndex[k][id];
- delete this.outNeighborsIndex[k][id];
- delete this.allNeighborsIndex[k][id];
- }
+ var k;
- return this;
- });
-
- /**
- * This method drops an edge from the graph. An error is thrown if the edge
- * does not exist.
- *
- * @param {string} id The edge id.
- * @return {object} The graph instance.
- */
- graph.addMethod('dropEdge', function(id) {
- // Check that the arguments are valid:
- if ((typeof id !== 'string' && typeof id !== 'number') ||
- arguments.length !== 1)
- throw 'dropEdge: Wrong arguments.';
-
- if (!this.edgesIndex[id])
- throw 'The edge "' + id + '" does not exist.';
-
- var i, l, edge;
-
- // Remove the edge from indexes:
- edge = this.edgesIndex[id];
- delete this.edgesIndex[id];
- for (i = 0, l = this.edgesArray.length; i < l; i++)
- if (this.edgesArray[i].id === id) {
- this.edgesArray.splice(i, 1);
- break;
- }
-
- delete this.inNeighborsIndex[edge.target][edge.source][edge.id];
- if (!Object.keys(this.inNeighborsIndex[edge.target][edge.source]).length)
- delete this.inNeighborsIndex[edge.target][edge.source];
-
- delete this.outNeighborsIndex[edge.source][edge.target][edge.id];
- if (!Object.keys(this.outNeighborsIndex[edge.source][edge.target]).length)
- delete this.outNeighborsIndex[edge.source][edge.target];
-
- delete this.allNeighborsIndex[edge.source][edge.target][edge.id];
- if (!Object.keys(this.allNeighborsIndex[edge.source][edge.target]).length)
- delete this.allNeighborsIndex[edge.source][edge.target];
-
- if (edge.target !== edge.source) {
- delete this.allNeighborsIndex[edge.target][edge.source][edge.id];
- if (!Object.keys(this.allNeighborsIndex[edge.target][edge.source]).length)
- delete this.allNeighborsIndex[edge.target][edge.source];
- }
+ // Store the bindings:
+ _indexes[name] = bindings;
+
+ // Attach the bindings:
+ for (k in bindings)
+ if (typeof bindings[k] !== 'function')
+ throw 'The bindings must be functions.';
+ else
+ graph.attach(k, name, bindings[k]);
+
+ return this;
+ };
+
+
+ /**
+ * This method adds a node to the graph. The node must be an object, with a
+ * string under the key "id". Except for this, it is possible to add any
+ * other attribute, that will be preserved all along the manipulations.
+ *
+ * If the graph option "clone" has a truthy value, the node will be cloned
+ * when added to the graph. Also, if the graph option "immutable" has a
+ * truthy value, its id will be defined as immutable.
+ *
+ * @param {object} node The node to add.
+ * @return {object} The graph instance.
+ */
+ graph.addMethod('addNode', function (node) {
+ // Check that the node is an object and has an id:
+ if (Object(node) !== node || arguments.length !== 1)
+ throw 'addNode: Wrong arguments.';
+
+ if (typeof node.id !== 'string' && typeof node.id !== 'number')
+ throw 'The node must have a string or number id.';
+
+ if (this.nodesIndex[node.id])
+ throw 'The node "' + node.id + '" already exists.';
+
+ var k,
+ id = node.id,
+ validNode = Object.create(null);
+
+ // Check the "clone" option:
+ if (this.settings('clone')) {
+ for (k in node)
+ if (k !== 'id')
+ validNode[k] = node[k];
+ } else
+ validNode = node;
+
+ // Check the "immutable" option:
+ if (this.settings('immutable'))
+ Object.defineProperty(validNode, 'id', {
+ value: id,
+ enumerable: true
+ });
+ else
+ validNode.id = id;
+
+ // Add empty containers for edges indexes:
+ this.inNeighborsIndex[id] = Object.create(null);
+ this.outNeighborsIndex[id] = Object.create(null);
+ this.allNeighborsIndex[id] = Object.create(null);
+
+ this.inNeighborsCount[id] = 0;
+ this.outNeighborsCount[id] = 0;
+ this.allNeighborsCount[id] = 0;
+
+ // Add the node to indexes:
+ this.nodesArray.push(validNode);
+ this.nodesIndex[validNode.id] = validNode;
+
+ // Return the current instance:
+ return this;
+ });
+
+ /**
+ * This method adds an edge to the graph. The edge must be an object, with a
+ * string under the key "id", and strings under the keys "source" and
+ * "target" that design existing nodes. Except for this, it is possible to
+ * add any other attribute, that will be preserved all along the
+ * manipulations.
+ *
+ * If the graph option "clone" has a truthy value, the edge will be cloned
+ * when added to the graph. Also, if the graph option "immutable" has a
+ * truthy value, its id, source and target will be defined as immutable.
+ *
+ * @param {object} edge The edge to add.
+ * @return {object} The graph instance.
+ */
+ graph.addMethod('addEdge', function (edge) {
+ // Check that the edge is an object and has an id:
+ if (Object(edge) !== edge || arguments.length !== 1)
+ throw 'addEdge: Wrong arguments.';
+
+ if (typeof edge.id !== 'string' && typeof edge.id !== 'number')
+ throw 'The edge must have a string or number id.';
+
+ if ((typeof edge.source !== 'string' && typeof edge.source !== 'number') || !this.nodesIndex[edge.source])
+ throw 'The edge source must have an existing node id.';
+
+ if ((typeof edge.target !== 'string' && typeof edge.target !== 'number') || !this.nodesIndex[edge.target])
+ throw 'The edge target must have an existing node id.';
+
+ if (this.edgesIndex[edge.id])
+ throw 'The edge "' + edge.id + '" already exists.';
+
+ var k,
+ validEdge = Object.create(null);
+
+ // Check the "clone" option:
+ if (this.settings('clone')) {
+ for (k in edge)
+ if (k !== 'id' && k !== 'source' && k !== 'target')
+ validEdge[k] = edge[k];
+ } else
+ validEdge = edge;
+
+ // Check the "immutable" option:
+ if (this.settings('immutable')) {
+ Object.defineProperty(validEdge, 'id', {
+ value: edge.id,
+ enumerable: true
+ });
+
+ Object.defineProperty(validEdge, 'source', {
+ value: edge.source,
+ enumerable: true
+ });
+
+ Object.defineProperty(validEdge, 'target', {
+ value: edge.target,
+ enumerable: true
+ });
+ } else {
+ validEdge.id = edge.id;
+ validEdge.source = edge.source;
+ validEdge.target = edge.target;
+ }
+
+ // Add the edge to indexes:
+ this.edgesArray.push(validEdge);
+ this.edgesIndex[validEdge.id] = validEdge;
+
+ if (!this.inNeighborsIndex[validEdge.target][validEdge.source])
+ this.inNeighborsIndex[validEdge.target][validEdge.source] =
+ Object.create(null);
+ this.inNeighborsIndex[validEdge.target][validEdge.source][validEdge.id] =
+ validEdge;
+
+ if (!this.outNeighborsIndex[validEdge.source][validEdge.target])
+ this.outNeighborsIndex[validEdge.source][validEdge.target] =
+ Object.create(null);
+ this.outNeighborsIndex[validEdge.source][validEdge.target][validEdge.id] =
+ validEdge;
+
+ if (!this.allNeighborsIndex[validEdge.source][validEdge.target])
+ this.allNeighborsIndex[validEdge.source][validEdge.target] =
+ Object.create(null);
+ this.allNeighborsIndex[validEdge.source][validEdge.target][validEdge.id] =
+ validEdge;
+
+ if (validEdge.target !== validEdge.source) {
+ if (!this.allNeighborsIndex[validEdge.target][validEdge.source])
+ this.allNeighborsIndex[validEdge.target][validEdge.source] =
+ Object.create(null);
+ this.allNeighborsIndex[validEdge.target][validEdge.source][validEdge.id] =
+ validEdge;
+ }
+
+ // Keep counts up to date:
+ this.inNeighborsCount[validEdge.target]++;
+ this.outNeighborsCount[validEdge.source]++;
+ this.allNeighborsCount[validEdge.target]++;
+ this.allNeighborsCount[validEdge.source]++;
+
+ return this;
+ });
+
+ /**
+ * This method drops a node from the graph. It also removes each edge that is
+ * bound to it, through the dropEdge method. An error is thrown if the node
+ * does not exist.
+ *
+ * @param {string} id The node id.
+ * @return {object} The graph instance.
+ */
+ graph.addMethod('dropNode', function (id) {
+ // Check that the arguments are valid:
+ if ((typeof id !== 'string' && typeof id !== 'number') ||
+ arguments.length !== 1)
+ throw 'dropNode: Wrong arguments.';
+
+ if (!this.nodesIndex[id])
+ throw 'The node "' + id + '" does not exist.';
+
+ var i, k, l;
+
+ // Remove the node from indexes:
+ delete this.nodesIndex[id];
+ for (i = 0, l = this.nodesArray.length; i < l; i++)
+ if (this.nodesArray[i].id === id) {
+ this.nodesArray.splice(i, 1);
+ break;
+ }
+
+ // Remove related edges:
+ for (i = this.edgesArray.length - 1; i >= 0; i--)
+ if (this.edgesArray[i].source === id || this.edgesArray[i].target === id)
+ this.dropEdge(this.edgesArray[i].id);
+
+ // Remove related edge indexes:
+ delete this.inNeighborsIndex[id];
+ delete this.outNeighborsIndex[id];
+ delete this.allNeighborsIndex[id];
+
+ delete this.inNeighborsCount[id];
+ delete this.outNeighborsCount[id];
+ delete this.allNeighborsCount[id];
+
+ for (k in this.nodesIndex) {
+ delete this.inNeighborsIndex[k][id];
+ delete this.outNeighborsIndex[k][id];
+ delete this.allNeighborsIndex[k][id];
+ }
+
+ return this;
+ });
+
+ /**
+ * This method drops an edge from the graph. An error is thrown if the edge
+ * does not exist.
+ *
+ * @param {string} id The edge id.
+ * @return {object} The graph instance.
+ */
+ graph.addMethod('dropEdge', function (id) {
+ // Check that the arguments are valid:
+ if ((typeof id !== 'string' && typeof id !== 'number') ||
+ arguments.length !== 1)
+ throw 'dropEdge: Wrong arguments.';
+
+ if (!this.edgesIndex[id])
+ throw 'The edge "' + id + '" does not exist.';
+
+ var i, l, edge;
+
+ // Remove the edge from indexes:
+ edge = this.edgesIndex[id];
+ delete this.edgesIndex[id];
+ for (i = 0, l = this.edgesArray.length; i < l; i++)
+ if (this.edgesArray[i].id === id) {
+ this.edgesArray.splice(i, 1);
+ break;
+ }
+
+ delete this.inNeighborsIndex[edge.target][edge.source][edge.id];
+ if (!Object.keys(this.inNeighborsIndex[edge.target][edge.source]).length)
+ delete this.inNeighborsIndex[edge.target][edge.source];
+
+ delete this.outNeighborsIndex[edge.source][edge.target][edge.id];
+ if (!Object.keys(this.outNeighborsIndex[edge.source][edge.target]).length)
+ delete this.outNeighborsIndex[edge.source][edge.target];
+
+ delete this.allNeighborsIndex[edge.source][edge.target][edge.id];
+ if (!Object.keys(this.allNeighborsIndex[edge.source][edge.target]).length)
+ delete this.allNeighborsIndex[edge.source][edge.target];
+
+ if (edge.target !== edge.source) {
+ delete this.allNeighborsIndex[edge.target][edge.source][edge.id];
+ if (!Object.keys(this.allNeighborsIndex[edge.target][edge.source]).length)
+ delete this.allNeighborsIndex[edge.target][edge.source];
+ }
+
+ this.inNeighborsCount[edge.target]--;
+ this.outNeighborsCount[edge.source]--;
+ this.allNeighborsCount[edge.source]--;
+ this.allNeighborsCount[edge.target]--;
+
+ return this;
+ });
+
+ /**
+ * This method destroys the current instance. It basically empties each index
+ * and methods attached to the graph.
+ */
+ graph.addMethod('kill', function () {
+ // Delete arrays:
+ this.nodesArray.length = 0;
+ this.edgesArray.length = 0;
+ delete this.nodesArray;
+ delete this.edgesArray;
+
+ // Delete indexes:
+ delete this.nodesIndex;
+ delete this.edgesIndex;
+ delete this.inNeighborsIndex;
+ delete this.outNeighborsIndex;
+ delete this.allNeighborsIndex;
+ delete this.inNeighborsCount;
+ delete this.outNeighborsCount;
+ delete this.allNeighborsCount;
+ });
+
+ /**
+ * This method empties the nodes and edges arrays, as well as the different
+ * indexes.
+ *
+ * @return {object} The graph instance.
+ */
+ graph.addMethod('clear', function () {
+ this.nodesArray.length = 0;
+ this.edgesArray.length = 0;
+
+ // Due to GC issues, I prefer not to create new object. These objects are
+ // only available from the methods and attached functions, but still, it is
+ // better to prevent ghost references to unrelevant data...
+ __emptyObject(this.nodesIndex);
+ __emptyObject(this.edgesIndex);
+ __emptyObject(this.nodesIndex);
+ __emptyObject(this.inNeighborsIndex);
+ __emptyObject(this.outNeighborsIndex);
+ __emptyObject(this.allNeighborsIndex);
+ __emptyObject(this.inNeighborsCount);
+ __emptyObject(this.outNeighborsCount);
+ __emptyObject(this.allNeighborsCount);
- this.inNeighborsCount[edge.target]--;
- this.outNeighborsCount[edge.source]--;
- this.allNeighborsCount[edge.source]--;
- this.allNeighborsCount[edge.target]--;
-
- return this;
- });
-
- /**
- * This method destroys the current instance. It basically empties each index
- * and methods attached to the graph.
- */
- graph.addMethod('kill', function() {
- // Delete arrays:
- this.nodesArray.length = 0;
- this.edgesArray.length = 0;
- delete this.nodesArray;
- delete this.edgesArray;
-
- // Delete indexes:
- delete this.nodesIndex;
- delete this.edgesIndex;
- delete this.inNeighborsIndex;
- delete this.outNeighborsIndex;
- delete this.allNeighborsIndex;
- delete this.inNeighborsCount;
- delete this.outNeighborsCount;
- delete this.allNeighborsCount;
- });
-
- /**
- * This method empties the nodes and edges arrays, as well as the different
- * indexes.
- *
- * @return {object} The graph instance.
- */
- graph.addMethod('clear', function() {
- this.nodesArray.length = 0;
- this.edgesArray.length = 0;
-
- // Due to GC issues, I prefer not to create new object. These objects are
- // only available from the methods and attached functions, but still, it is
- // better to prevent ghost references to unrelevant data...
- __emptyObject(this.nodesIndex);
- __emptyObject(this.edgesIndex);
- __emptyObject(this.nodesIndex);
- __emptyObject(this.inNeighborsIndex);
- __emptyObject(this.outNeighborsIndex);
- __emptyObject(this.allNeighborsIndex);
- __emptyObject(this.inNeighborsCount);
- __emptyObject(this.outNeighborsCount);
- __emptyObject(this.allNeighborsCount);
-
- return this;
- });
-
- /**
- * This method reads an object and adds the nodes and edges, through the
- * proper methods "addNode" and "addEdge".
- *
- * Here is an example:
- *
- * > var myGraph = new graph();
- * > myGraph.read({
+ return this;
+ });
+
+ /**
+ * This method reads an object and adds the nodes and edges, through the
+ * proper methods "addNode" and "addEdge".
+ *
+ * Here is an example:
+ *
+ * > var myGraph = new graph();
+ * > myGraph.read({
* > nodes: [
* > { id: 'n0' },
* > { id: 'n1' }
@@ -4115,8110 +4082,8082 @@ if (typeof exports !== 'undefined') {
* > }
* > ]
* > });
- * >
- * > console.log(
- * > myGraph.nodes().length,
- * > myGraph.edges().length
- * > ); // outputs 2 1
- *
- * @param {object} g The graph object.
- * @return {object} The graph instance.
- */
- graph.addMethod('read', function(g) {
- var i,
- a,
- l;
-
- a = g.nodes || [];
- for (i = 0, l = a.length; i < l; i++)
- this.addNode(a[i]);
-
- a = g.edges || [];
- for (i = 0, l = a.length; i < l; i++)
- this.addEdge(a[i]);
-
- return this;
- });
-
- /**
- * This methods returns one or several nodes, depending on how it is called.
- *
- * To get the array of nodes, call "nodes" without argument. To get a
- * specific node, call it with the id of the node. The get multiple node,
- * call it with an array of ids, and it will return the array of nodes, in
- * the same order.
- *
- * @param {?(string|array)} v Eventually one id, an array of ids.
- * @return {object|array} The related node or array of nodes.
- */
- graph.addMethod('nodes', function(v) {
- // Clone the array of nodes and return it:
- if (!arguments.length)
- return this.nodesArray.slice(0);
-
- // Return the related node:
- if (arguments.length === 1 &&
- (typeof v === 'string' || typeof v === 'number'))
- return this.nodesIndex[v];
-
- // Return an array of the related node:
- if (
- arguments.length === 1 &&
- Object.prototype.toString.call(v) === '[object Array]'
- ) {
- var i,
- l,
- a = [];
-
- for (i = 0, l = v.length; i < l; i++)
- if (typeof v[i] === 'string' || typeof v[i] === 'number')
- a.push(this.nodesIndex[v[i]]);
- else
- throw 'nodes: Wrong arguments.';
+ * >
+ * > console.log(
+ * > myGraph.nodes().length,
+ * > myGraph.edges().length
+ * > ); // outputs 2 1
+ *
+ * @param {object} g The graph object.
+ * @return {object} The graph instance.
+ */
+ graph.addMethod('read', function (g) {
+ var i,
+ a,
+ l;
- return a;
- }
+ a = g.nodes || [];
+ for (i = 0, l = a.length; i < l; i++)
+ this.addNode(a[i]);
- throw 'nodes: Wrong arguments.';
- });
-
- /**
- * This methods returns the degree of one or several nodes, depending on how
- * it is called. It is also possible to get incoming or outcoming degrees
- * instead by specifying 'in' or 'out' as a second argument.
- *
- * @param {string|array} v One id, an array of ids.
- * @param {?string} which Which degree is required. Values are 'in',
- * 'out', and by default the normal degree.
- * @return {number|array} The related degree or array of degrees.
- */
- graph.addMethod('degree', function(v, which) {
- // Check which degree is required:
- which = {
- 'in': this.inNeighborsCount,
- 'out': this.outNeighborsCount
- }[which || ''] || this.allNeighborsCount;
-
- // Return the related node:
- if (typeof v === 'string' || typeof v === 'number')
- return which[v];
-
- // Return an array of the related node:
- if (Object.prototype.toString.call(v) === '[object Array]') {
- var i,
- l,
- a = [];
-
- for (i = 0, l = v.length; i < l; i++)
- if (typeof v[i] === 'string' || typeof v[i] === 'number')
- a.push(which[v[i]]);
- else
- throw 'degree: Wrong arguments.';
+ a = g.edges || [];
+ for (i = 0, l = a.length; i < l; i++)
+ this.addEdge(a[i]);
- return a;
- }
+ return this;
+ });
- throw 'degree: Wrong arguments.';
- });
-
- /**
- * This methods returns one or several edges, depending on how it is called.
- *
- * To get the array of edges, call "edges" without argument. To get a
- * specific edge, call it with the id of the edge. The get multiple edge,
- * call it with an array of ids, and it will return the array of edges, in
- * the same order.
- *
- * @param {?(string|array)} v Eventually one id, an array of ids.
- * @return {object|array} The related edge or array of edges.
- */
- graph.addMethod('edges', function(v) {
- // Clone the array of edges and return it:
- if (!arguments.length)
- return this.edgesArray.slice(0);
-
- // Return the related edge:
- if (arguments.length === 1 &&
- (typeof v === 'string' || typeof v === 'number'))
- return this.edgesIndex[v];
-
- // Return an array of the related edge:
- if (
- arguments.length === 1 &&
- Object.prototype.toString.call(v) === '[object Array]'
- ) {
- var i,
- l,
- a = [];
-
- for (i = 0, l = v.length; i < l; i++)
- if (typeof v[i] === 'string' || typeof v[i] === 'number')
- a.push(this.edgesIndex[v[i]]);
- else
- throw 'edges: Wrong arguments.';
+ /**
+ * This methods returns one or several nodes, depending on how it is called.
+ *
+ * To get the array of nodes, call "nodes" without argument. To get a
+ * specific node, call it with the id of the node. The get multiple node,
+ * call it with an array of ids, and it will return the array of nodes, in
+ * the same order.
+ *
+ * @param {?(string|array)} v Eventually one id, an array of ids.
+ * @return {object|array} The related node or array of nodes.
+ */
+ graph.addMethod('nodes', function (v) {
+ // Clone the array of nodes and return it:
+ if (!arguments.length)
+ return this.nodesArray.slice(0);
- return a;
- }
+ // Return the related node:
+ if (arguments.length === 1 &&
+ (typeof v === 'string' || typeof v === 'number'))
+ return this.nodesIndex[v];
- throw 'edges: Wrong arguments.';
- });
+ // Return an array of the related node:
+ if (
+ arguments.length === 1 &&
+ Object.prototype.toString.call(v) === '[object Array]'
+ ) {
+ var i,
+ l,
+ a = [];
+ for (i = 0, l = v.length; i < l; i++)
+ if (typeof v[i] === 'string' || typeof v[i] === 'number')
+ a.push(this.nodesIndex[v[i]]);
+ else
+ throw 'nodes: Wrong arguments.';
- /**
- * EXPORT:
- * *******
- */
- if (typeof sigma !== 'undefined') {
- sigma.classes = sigma.classes || Object.create(null);
- sigma.classes.graph = graph;
- } else if (typeof exports !== 'undefined') {
- if (typeof module !== 'undefined' && module.exports)
- exports = module.exports = graph;
- exports.graph = graph;
- } else
- this.graph = graph;
-}).call(this);
+ return a;
+ }
-;(function(undefined) {
- 'use strict';
+ throw 'nodes: Wrong arguments.';
+ });
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
+ /**
+ * This methods returns the degree of one or several nodes, depending on how
+ * it is called. It is also possible to get incoming or outcoming degrees
+ * instead by specifying 'in' or 'out' as a second argument.
+ *
+ * @param {string|array} v One id, an array of ids.
+ * @param {?string} which Which degree is required. Values are 'in',
+ * 'out', and by default the normal degree.
+ * @return {number|array} The related degree or array of degrees.
+ */
+ graph.addMethod('degree', function (v, which) {
+ // Check which degree is required:
+ which = {
+ 'in': this.inNeighborsCount,
+ 'out': this.outNeighborsCount
+ }[which || ''] || this.allNeighborsCount;
+
+ // Return the related node:
+ if (typeof v === 'string' || typeof v === 'number')
+ return which[v];
+
+ // Return an array of the related node:
+ if (Object.prototype.toString.call(v) === '[object Array]') {
+ var i,
+ l,
+ a = [];
+
+ for (i = 0, l = v.length; i < l; i++)
+ if (typeof v[i] === 'string' || typeof v[i] === 'number')
+ a.push(which[v[i]]);
+ else
+ throw 'degree: Wrong arguments.';
+
+ return a;
+ }
- sigma.utils.pkg('sigma.classes');
+ throw 'degree: Wrong arguments.';
+ });
- /**
- * The camera constructor. It just initializes its attributes and methods.
- *
- * @param {string} id The id.
- * @param {sigma.classes.graph} graph The graph.
- * @param {configurable} settings The settings function.
- * @param {?object} options Eventually some overriding options.
- * @return {camera} Returns the fresh new camera instance.
- */
- sigma.classes.camera = function(id, graph, settings, options) {
- sigma.classes.dispatcher.extend(this);
+ /**
+ * This methods returns one or several edges, depending on how it is called.
+ *
+ * To get the array of edges, call "edges" without argument. To get a
+ * specific edge, call it with the id of the edge. The get multiple edge,
+ * call it with an array of ids, and it will return the array of edges, in
+ * the same order.
+ *
+ * @param {?(string|array)} v Eventually one id, an array of ids.
+ * @return {object|array} The related edge or array of edges.
+ */
+ graph.addMethod('edges', function (v) {
+ // Clone the array of edges and return it:
+ if (!arguments.length)
+ return this.edgesArray.slice(0);
- Object.defineProperty(this, 'graph', {
- value: graph
- });
- Object.defineProperty(this, 'id', {
- value: id
- });
- Object.defineProperty(this, 'readPrefix', {
- value: 'read_cam' + id + ':'
- });
- Object.defineProperty(this, 'prefix', {
- value: 'cam' + id + ':'
- });
+ // Return the related edge:
+ if (arguments.length === 1 &&
+ (typeof v === 'string' || typeof v === 'number'))
+ return this.edgesIndex[v];
- this.x = 0;
- this.y = 0;
- this.ratio = 1;
- this.angle = 0;
- this.isAnimated = false;
- this.settings = (typeof options === 'object' && options) ?
- settings.embedObject(options) :
- settings;
- };
-
- /**
- * Updates the camera position.
- *
- * @param {object} coordinates The new coordinates object.
- * @return {camera} Returns the camera.
- */
- sigma.classes.camera.prototype.goTo = function(coordinates) {
- if (!this.settings('enableCamera'))
- return this;
-
- var i,
- l,
- c = coordinates || {},
- keys = ['x', 'y', 'ratio', 'angle'];
-
- for (i = 0, l = keys.length; i < l; i++)
- if (c[keys[i]] !== undefined) {
- if (typeof c[keys[i]] === 'number' && !isNaN(c[keys[i]]))
- this[keys[i]] = c[keys[i]];
- else
- throw 'Value for "' + keys[i] + '" is not a number.';
- }
-
- this.dispatchEvent('coordinatesUpdated');
- return this;
- };
-
- /**
- * This method takes a graph and computes for each node and edges its
- * coordinates relatively to the center of the camera. Basically, it will
- * compute the coordinates that will be used by the graphic renderers.
- *
- * Since it should be possible to use different cameras and different
- * renderers, it is possible to specify a prefix to put before the new
- * coordinates (to get something like "node.camera1_x")
- *
- * @param {?string} read The prefix of the coordinates to read.
- * @param {?string} write The prefix of the coordinates to write.
- * @param {?object} options Eventually an object of options. Those can be:
- * - A restricted nodes array.
- * - A restricted edges array.
- * - A width.
- * - A height.
- * @return {camera} Returns the camera.
- */
- sigma.classes.camera.prototype.applyView = function(read, write, options) {
- options = options || {};
- write = write !== undefined ? write : this.prefix;
- read = read !== undefined ? read : this.readPrefix;
-
- var nodes = options.nodes || this.graph.nodes(),
- edges = options.edges || this.graph.edges();
-
- var i,
- l,
- node,
- cos = Math.cos(this.angle),
- sin = Math.sin(this.angle),
- nodeRatio = Math.pow(this.ratio, this.settings('nodesPowRatio')),
- edgeRatio = Math.pow(this.ratio, this.settings('edgesPowRatio')),
- xOffset = (options.width || 0) / 2,
- yOffset = (options.height || 0) / 2;
-
- for (i = 0, l = nodes.length; i < l; i++) {
- node = nodes[i];
- node[write + 'x'] =
- (
- ((node[read + 'x'] || 0) - this.x) * cos +
- ((node[read + 'y'] || 0) - this.y) * sin
- ) / this.ratio + xOffset;
- node[write + 'y'] =
- (
- ((node[read + 'y'] || 0) - this.y) * cos -
- ((node[read + 'x'] || 0) - this.x) * sin
- ) / this.ratio + yOffset;
- node[write + 'size'] =
- (node[read + 'size'] || 0) /
- nodeRatio;
- }
+ // Return an array of the related edge:
+ if (
+ arguments.length === 1 &&
+ Object.prototype.toString.call(v) === '[object Array]'
+ ) {
+ var i,
+ l,
+ a = [];
- for (i = 0, l = edges.length; i < l; i++) {
- edges[i][write + 'size'] =
- (edges[i][read + 'size'] || 0) /
- edgeRatio;
- }
+ for (i = 0, l = v.length; i < l; i++)
+ if (typeof v[i] === 'string' || typeof v[i] === 'number')
+ a.push(this.edgesIndex[v[i]]);
+ else
+ throw 'edges: Wrong arguments.';
- return this;
- };
-
- /**
- * This function converts the coordinates of a point from the frame of the
- * camera to the frame of the graph.
- *
- * @param {number} x The X coordinate of the point in the frame of the
- * camera.
- * @param {number} y The Y coordinate of the point in the frame of the
- * camera.
- * @return {object} The point coordinates in the frame of the graph.
- */
- sigma.classes.camera.prototype.graphPosition = function(x, y, vector) {
- var X = 0,
- Y = 0,
- cos = Math.cos(this.angle),
- sin = Math.sin(this.angle);
-
- // Revert the origin differential vector:
- if (!vector) {
- X = - (this.x * cos + this.y * sin) / this.ratio;
- Y = - (this.y * cos - this.x * sin) / this.ratio;
- }
+ return a;
+ }
- return {
- x: (x * cos + y * sin) / this.ratio + X,
- y: (y * cos - x * sin) / this.ratio + Y
- };
- };
-
- /**
- * This function converts the coordinates of a point from the frame of the
- * graph to the frame of the camera.
- *
- * @param {number} x The X coordinate of the point in the frame of the
- * graph.
- * @param {number} y The Y coordinate of the point in the frame of the
- * graph.
- * @return {object} The point coordinates in the frame of the camera.
- */
- sigma.classes.camera.prototype.cameraPosition = function(x, y, vector) {
- var X = 0,
- Y = 0,
- cos = Math.cos(this.angle),
- sin = Math.sin(this.angle);
-
- // Revert the origin differential vector:
- if (!vector) {
- X = - (this.x * cos + this.y * sin) / this.ratio;
- Y = - (this.y * cos - this.x * sin) / this.ratio;
- }
+ throw 'edges: Wrong arguments.';
+ });
- return {
- x: ((x - X) * cos - (y - Y) * sin) * this.ratio,
- y: ((y - Y) * cos + (x - X) * sin) * this.ratio
- };
- };
-
- /**
- * This method returns the transformation matrix of the camera. This is
- * especially useful to apply the camera view directly in shaders, in case of
- * WebGL rendering.
- *
- * @return {array} The transformation matrix.
- */
- sigma.classes.camera.prototype.getMatrix = function() {
- var scale = sigma.utils.matrices.scale(1 / this.ratio),
- rotation = sigma.utils.matrices.rotation(this.angle),
- translation = sigma.utils.matrices.translation(-this.x, -this.y),
- matrix = sigma.utils.matrices.multiply(
- translation,
- sigma.utils.matrices.multiply(
- rotation,
- scale
- )
- );
- return matrix;
- };
-
- /**
- * Taking a width and a height as parameters, this method returns the
- * coordinates of the rectangle representing the camera on screen, in the
- * graph's referentiel.
- *
- * To keep displaying labels of nodes going out of the screen, the method
- * keeps a margin around the screen in the returned rectangle.
- *
- * @param {number} width The width of the screen.
- * @param {number} height The height of the screen.
- * @return {object} The rectangle as x1, y1, x2 and y2, representing
- * two opposite points.
- */
- sigma.classes.camera.prototype.getRectangle = function(width, height) {
- var widthVect = this.cameraPosition(width, 0, true),
- heightVect = this.cameraPosition(0, height, true),
- centerVect = this.cameraPosition(width / 2, height / 2, true),
- marginX = this.cameraPosition(width / 4, 0, true).x,
- marginY = this.cameraPosition(0, height / 4, true).y;
-
- return {
- x1: this.x - centerVect.x - marginX,
- y1: this.y - centerVect.y - marginY,
- x2: this.x - centerVect.x + marginX + widthVect.x,
- y2: this.y - centerVect.y - marginY + widthVect.y,
- height: Math.sqrt(
- Math.pow(heightVect.x, 2) +
- Math.pow(heightVect.y + 2 * marginY, 2)
- )
- };
- };
+ /**
+ * EXPORT:
+ * *******
+ */
+ if (typeof sigma !== 'undefined') {
+ sigma.classes = sigma.classes || Object.create(null);
+ sigma.classes.graph = graph;
+ } else if (typeof exports !== 'undefined') {
+ if (typeof module !== 'undefined' && module.exports)
+ exports = module.exports = graph;
+ exports.graph = graph;
+ } else
+ this.graph = graph;
}).call(this);
-;(function(undefined) {
- 'use strict';
+;(function (undefined) {
+ 'use strict';
- /**
- * Sigma Quadtree Module
- * =====================
- *
- * Author: Guillaume Plique (Yomguithereal)
- * Version: 0.2
- */
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+ sigma.utils.pkg('sigma.classes');
+ /**
+ * The camera constructor. It just initializes its attributes and methods.
+ *
+ * @param {string} id The id.
+ * @param {sigma.classes.graph} graph The graph.
+ * @param {configurable} settings The settings function.
+ * @param {?object} options Eventually some overriding options.
+ * @return {camera} Returns the fresh new camera instance.
+ */
+ sigma.classes.camera = function (id, graph, settings, options) {
+ sigma.classes.dispatcher.extend(this);
- /**
- * Quad Geometric Operations
- * -------------------------
- *
- * A useful batch of geometric operations used by the quadtree.
- */
+ Object.defineProperty(this, 'graph', {
+ value: graph
+ });
+ Object.defineProperty(this, 'id', {
+ value: id
+ });
+ Object.defineProperty(this, 'readPrefix', {
+ value: 'read_cam' + id + ':'
+ });
+ Object.defineProperty(this, 'prefix', {
+ value: 'cam' + id + ':'
+ });
- var _geom = {
+ this.x = 0;
+ this.y = 0;
+ this.ratio = 1;
+ this.angle = 0;
+ this.isAnimated = false;
+ this.settings = (typeof options === 'object' && options) ?
+ settings.embedObject(options) :
+ settings;
+ };
/**
- * Transforms a graph node with x, y and size into an
- * axis-aligned square.
+ * Updates the camera position.
*
- * @param {object} A graph node with at least a point (x, y) and a size.
- * @return {object} A square: two points (x1, y1), (x2, y2) and height.
+ * @param {object} coordinates The new coordinates object.
+ * @return {camera} Returns the camera.
*/
- pointToSquare: function(n) {
- return {
- x1: n.x - n.size,
- y1: n.y - n.size,
- x2: n.x + n.size,
- y2: n.y - n.size,
- height: n.size * 2
- };
- },
+ sigma.classes.camera.prototype.goTo = function (coordinates) {
+ if (!this.settings('enableCamera'))
+ return this;
+
+ var i,
+ l,
+ c = coordinates || {},
+ keys = ['x', 'y', 'ratio', 'angle'];
+
+ for (i = 0, l = keys.length; i < l; i++)
+ if (c[keys[i]] !== undefined) {
+ if (typeof c[keys[i]] === 'number' && !isNaN(c[keys[i]]))
+ this[keys[i]] = c[keys[i]];
+ else
+ throw 'Value for "' + keys[i] + '" is not a number.';
+ }
+
+ this.dispatchEvent('coordinatesUpdated');
+ return this;
+ };
/**
- * Checks whether a rectangle is axis-aligned.
+ * This method takes a graph and computes for each node and edges its
+ * coordinates relatively to the center of the camera. Basically, it will
+ * compute the coordinates that will be used by the graphic renderers.
*
- * @param {object} A rectangle defined by two points
- * (x1, y1) and (x2, y2).
- * @return {boolean} True if the rectangle is axis-aligned.
+ * Since it should be possible to use different cameras and different
+ * renderers, it is possible to specify a prefix to put before the new
+ * coordinates (to get something like "node.camera1_x")
+ *
+ * @param {?string} read The prefix of the coordinates to read.
+ * @param {?string} write The prefix of the coordinates to write.
+ * @param {?object} options Eventually an object of options. Those can be:
+ * - A restricted nodes array.
+ * - A restricted edges array.
+ * - A width.
+ * - A height.
+ * @return {camera} Returns the camera.
*/
- isAxisAligned: function(r) {
- return r.x1 === r.x2 || r.y1 === r.y2;
- },
+ sigma.classes.camera.prototype.applyView = function (read, write, options) {
+ options = options || {};
+ write = write !== undefined ? write : this.prefix;
+ read = read !== undefined ? read : this.readPrefix;
+
+ var nodes = options.nodes || this.graph.nodes(),
+ edges = options.edges || this.graph.edges();
+
+ var i,
+ l,
+ node,
+ cos = Math.cos(this.angle),
+ sin = Math.sin(this.angle),
+ nodeRatio = Math.pow(this.ratio, this.settings('nodesPowRatio')),
+ edgeRatio = Math.pow(this.ratio, this.settings('edgesPowRatio')),
+ xOffset = (options.width || 0) / 2,
+ yOffset = (options.height || 0) / 2;
+
+ for (i = 0, l = nodes.length; i < l; i++) {
+ node = nodes[i];
+ node[write + 'x'] =
+ (
+ ((node[read + 'x'] || 0) - this.x) * cos +
+ ((node[read + 'y'] || 0) - this.y) * sin
+ ) / this.ratio + xOffset;
+ node[write + 'y'] =
+ (
+ ((node[read + 'y'] || 0) - this.y) * cos -
+ ((node[read + 'x'] || 0) - this.x) * sin
+ ) / this.ratio + yOffset;
+ node[write + 'size'] =
+ (node[read + 'size'] || 0) /
+ nodeRatio;
+ }
+
+ for (i = 0, l = edges.length; i < l; i++) {
+ edges[i][write + 'size'] =
+ (edges[i][read + 'size'] || 0) /
+ edgeRatio;
+ }
+
+ return this;
+ };
/**
- * Compute top points of an axis-aligned rectangle. This is useful in
- * cases when the rectangle has been rotated (left, right or bottom up) and
- * later operations need to know the top points.
+ * This function converts the coordinates of a point from the frame of the
+ * camera to the frame of the graph.
*
- * @param {object} An axis-aligned rectangle defined by two points
- * (x1, y1), (x2, y2) and height.
- * @return {object} A rectangle: two points (x1, y1), (x2, y2) and height.
+ * @param {number} x The X coordinate of the point in the frame of the
+ * camera.
+ * @param {number} y The Y coordinate of the point in the frame of the
+ * camera.
+ * @return {object} The point coordinates in the frame of the graph.
*/
- axisAlignedTopPoints: function(r) {
-
- // Basic
- if (r.y1 === r.y2 && r.x1 < r.x2)
- return r;
+ sigma.classes.camera.prototype.graphPosition = function (x, y, vector) {
+ var X = 0,
+ Y = 0,
+ cos = Math.cos(this.angle),
+ sin = Math.sin(this.angle);
+
+ // Revert the origin differential vector:
+ if (!vector) {
+ X = -(this.x * cos + this.y * sin) / this.ratio;
+ Y = -(this.y * cos - this.x * sin) / this.ratio;
+ }
- // Rotated to right
- if (r.x1 === r.x2 && r.y2 > r.y1)
return {
- x1: r.x1 - r.height, y1: r.y1,
- x2: r.x1, y2: r.y1,
- height: r.height
+ x: (x * cos + y * sin) / this.ratio + X,
+ y: (y * cos - x * sin) / this.ratio + Y
};
+ };
+
+ /**
+ * This function converts the coordinates of a point from the frame of the
+ * graph to the frame of the camera.
+ *
+ * @param {number} x The X coordinate of the point in the frame of the
+ * graph.
+ * @param {number} y The Y coordinate of the point in the frame of the
+ * graph.
+ * @return {object} The point coordinates in the frame of the camera.
+ */
+ sigma.classes.camera.prototype.cameraPosition = function (x, y, vector) {
+ var X = 0,
+ Y = 0,
+ cos = Math.cos(this.angle),
+ sin = Math.sin(this.angle);
+
+ // Revert the origin differential vector:
+ if (!vector) {
+ X = -(this.x * cos + this.y * sin) / this.ratio;
+ Y = -(this.y * cos - this.x * sin) / this.ratio;
+ }
- // Rotated to left
- if (r.x1 === r.x2 && r.y2 < r.y1)
return {
- x1: r.x1, y1: r.y2,
- x2: r.x2 + r.height, y2: r.y2,
- height: r.height
+ x: ((x - X) * cos - (y - Y) * sin) * this.ratio,
+ y: ((y - Y) * cos + (x - X) * sin) * this.ratio
};
+ };
+
+ /**
+ * This method returns the transformation matrix of the camera. This is
+ * especially useful to apply the camera view directly in shaders, in case of
+ * WebGL rendering.
+ *
+ * @return {array} The transformation matrix.
+ */
+ sigma.classes.camera.prototype.getMatrix = function () {
+ var scale = sigma.utils.matrices.scale(1 / this.ratio),
+ rotation = sigma.utils.matrices.rotation(this.angle),
+ translation = sigma.utils.matrices.translation(-this.x, -this.y),
+ matrix = sigma.utils.matrices.multiply(
+ translation,
+ sigma.utils.matrices.multiply(
+ rotation,
+ scale
+ )
+ );
- // Bottom's up
- return {
- x1: r.x2, y1: r.y1 - r.height,
- x2: r.x1, y2: r.y1 - r.height,
- height: r.height
- };
- },
+ return matrix;
+ };
/**
- * Get coordinates of a rectangle's lower left corner from its top points.
+ * Taking a width and a height as parameters, this method returns the
+ * coordinates of the rectangle representing the camera on screen, in the
+ * graph's referentiel.
+ *
+ * To keep displaying labels of nodes going out of the screen, the method
+ * keeps a margin around the screen in the returned rectangle.
*
- * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
- * @return {object} Coordinates of the corner (x, y).
+ * @param {number} width The width of the screen.
+ * @param {number} height The height of the screen.
+ * @return {object} The rectangle as x1, y1, x2 and y2, representing
+ * two opposite points.
*/
- lowerLeftCoor: function(r) {
- var width = (
- Math.sqrt(
- Math.pow(r.x2 - r.x1, 2) +
- Math.pow(r.y2 - r.y1, 2)
- )
- );
-
- return {
- x: r.x1 - (r.y2 - r.y1) * r.height / width,
- y: r.y1 + (r.x2 - r.x1) * r.height / width
- };
- },
-
- /**
- * Get coordinates of a rectangle's lower right corner from its top points
- * and its lower left corner.
- *
- * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
- * @param {object} A corner's coordinates (x, y).
- * @return {object} Coordinates of the corner (x, y).
- */
- lowerRightCoor: function(r, llc) {
- return {
- x: llc.x - r.x1 + r.x2,
- y: llc.y - r.y1 + r.y2
- };
- },
-
- /**
- * Get the coordinates of all the corners of a rectangle from its top point.
- *
- * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
- * @return {array} An array of the four corners' coordinates (x, y).
- */
- rectangleCorners: function(r) {
- var llc = this.lowerLeftCoor(r),
- lrc = this.lowerRightCoor(r, llc);
-
- return [
- {x: r.x1, y: r.y1},
- {x: r.x2, y: r.y2},
- {x: llc.x, y: llc.y},
- {x: lrc.x, y: lrc.y}
- ];
- },
-
- /**
- * Split a square defined by its boundaries into four.
- *
- * @param {object} Boundaries of the square (x, y, width, height).
- * @return {array} An array containing the four new squares, themselves
- * defined by an array of their four corners (x, y).
- */
- splitSquare: function(b) {
- return [
- [
- {x: b.x, y: b.y},
- {x: b.x + b.width / 2, y: b.y},
- {x: b.x, y: b.y + b.height / 2},
- {x: b.x + b.width / 2, y: b.y + b.height / 2}
- ],
- [
- {x: b.x + b.width / 2, y: b.y},
- {x: b.x + b.width, y: b.y},
- {x: b.x + b.width / 2, y: b.y + b.height / 2},
- {x: b.x + b.width, y: b.y + b.height / 2}
- ],
- [
- {x: b.x, y: b.y + b.height / 2},
- {x: b.x + b.width / 2, y: b.y + b.height / 2},
- {x: b.x, y: b.y + b.height},
- {x: b.x + b.width / 2, y: b.y + b.height}
- ],
- [
- {x: b.x + b.width / 2, y: b.y + b.height / 2},
- {x: b.x + b.width, y: b.y + b.height / 2},
- {x: b.x + b.width / 2, y: b.y + b.height},
- {x: b.x + b.width, y: b.y + b.height}
- ]
- ];
- },
-
- /**
- * Compute the four axis between corners of rectangle A and corners of
- * rectangle B. This is needed later to check an eventual collision.
- *
- * @param {array} An array of rectangle A's four corners (x, y).
- * @param {array} An array of rectangle B's four corners (x, y).
- * @return {array} An array of four axis defined by their coordinates (x,y).
- */
- axis: function(c1, c2) {
- return [
- {x: c1[1].x - c1[0].x, y: c1[1].y - c1[0].y},
- {x: c1[1].x - c1[3].x, y: c1[1].y - c1[3].y},
- {x: c2[0].x - c2[2].x, y: c2[0].y - c2[2].y},
- {x: c2[0].x - c2[1].x, y: c2[0].y - c2[1].y}
- ];
- },
-
- /**
- * Project a rectangle's corner on an axis.
- *
- * @param {object} Coordinates of a corner (x, y).
- * @param {object} Coordinates of an axis (x, y).
- * @return {object} The projection defined by coordinates (x, y).
- */
- projection: function(c, a) {
- var l = (
- (c.x * a.x + c.y * a.y) /
- (Math.pow(a.x, 2) + Math.pow(a.y, 2))
- );
-
- return {
- x: l * a.x,
- y: l * a.y
- };
- },
-
- /**
- * Check whether two rectangles collide on one particular axis.
- *
- * @param {object} An axis' coordinates (x, y).
- * @param {array} Rectangle A's corners.
- * @param {array} Rectangle B's corners.
- * @return {boolean} True if the rectangles collide on the axis.
- */
- axisCollision: function(a, c1, c2) {
- var sc1 = [],
- sc2 = [];
-
- for (var ci = 0; ci < 4; ci++) {
- var p1 = this.projection(c1[ci], a),
- p2 = this.projection(c2[ci], a);
-
- sc1.push(p1.x * a.x + p1.y * a.y);
- sc2.push(p2.x * a.x + p2.y * a.y);
- }
-
- var maxc1 = Math.max.apply(Math, sc1),
- maxc2 = Math.max.apply(Math, sc2),
- minc1 = Math.min.apply(Math, sc1),
- minc2 = Math.min.apply(Math, sc2);
-
- return (minc2 <= maxc1 && maxc2 >= minc1);
- },
-
- /**
- * Check whether two rectangles collide on each one of their four axis. If
- * all axis collide, then the two rectangles do collide on the plane.
- *
- * @param {array} Rectangle A's corners.
- * @param {array} Rectangle B's corners.
- * @return {boolean} True if the rectangles collide.
- */
- collision: function(c1, c2) {
- var axis = this.axis(c1, c2),
- col = true;
-
- for (var i = 0; i < 4; i++)
- col = col && this.axisCollision(axis[i], c1, c2);
-
- return col;
- }
- };
-
-
- /**
- * Quad Functions
- * ------------
- *
- * The Quadtree functions themselves.
- * For each of those functions, we consider that in a splitted quad, the
- * index of each node is the following:
- * 0: top left
- * 1: top right
- * 2: bottom left
- * 3: bottom right
- *
- * Moreover, the hereafter quad's philosophy is to consider that if an element
- * collides with more than one nodes, this element belongs to each of the
- * nodes it collides with where other would let it lie on a higher node.
- */
-
- /**
- * Get the index of the node containing the point in the quad
- *
- * @param {object} point A point defined by coordinates (x, y).
- * @param {object} quadBounds Boundaries of the quad (x, y, width, heigth).
- * @return {integer} The index of the node containing the point.
- */
- function _quadIndex(point, quadBounds) {
- var xmp = quadBounds.x + quadBounds.width / 2,
- ymp = quadBounds.y + quadBounds.height / 2,
- top = (point.y < ymp),
- left = (point.x < xmp);
-
- if (top) {
- if (left)
- return 0;
- else
- return 1;
- }
- else {
- if (left)
- return 2;
- else
- return 3;
- }
- }
-
- /**
- * Get a list of indexes of nodes containing an axis-aligned rectangle
- *
- * @param {object} rectangle A rectangle defined by two points (x1, y1),
- * (x2, y2) and height.
- * @param {array} quadCorners An array of the quad nodes' corners.
- * @return {array} An array of indexes containing one to
- * four integers.
- */
- function _quadIndexes(rectangle, quadCorners) {
- var indexes = [];
-
- // Iterating through quads
- for (var i = 0; i < 4; i++)
- if ((rectangle.x2 >= quadCorners[i][0].x) &&
- (rectangle.x1 <= quadCorners[i][1].x) &&
- (rectangle.y1 + rectangle.height >= quadCorners[i][0].y) &&
- (rectangle.y1 <= quadCorners[i][2].y))
- indexes.push(i);
-
- return indexes;
- }
-
- /**
- * Get a list of indexes of nodes containing a non-axis-aligned rectangle
- *
- * @param {array} corners An array containing each corner of the
- * rectangle defined by its coordinates (x, y).
- * @param {array} quadCorners An array of the quad nodes' corners.
- * @return {array} An array of indexes containing one to
- * four integers.
- */
- function _quadCollision(corners, quadCorners) {
- var indexes = [];
-
- // Iterating through quads
- for (var i = 0; i < 4; i++)
- if (_geom.collision(corners, quadCorners[i]))
- indexes.push(i);
-
- return indexes;
- }
-
- /**
- * Subdivide a quad by creating a node at a precise index. The function does
- * not generate all four nodes not to potentially create unused nodes.
- *
- * @param {integer} index The index of the node to create.
- * @param {object} quad The quad object to subdivide.
- * @return {object} A new quad representing the node created.
- */
- function _quadSubdivide(index, quad) {
- var next = quad.level + 1,
- subw = Math.round(quad.bounds.width / 2),
- subh = Math.round(quad.bounds.height / 2),
- qx = Math.round(quad.bounds.x),
- qy = Math.round(quad.bounds.y),
- x,
- y;
-
- switch (index) {
- case 0:
- x = qx;
- y = qy;
- break;
- case 1:
- x = qx + subw;
- y = qy;
- break;
- case 2:
- x = qx;
- y = qy + subh;
- break;
- case 3:
- x = qx + subw;
- y = qy + subh;
- break;
- }
+ sigma.classes.camera.prototype.getRectangle = function (width, height) {
+ var widthVect = this.cameraPosition(width, 0, true),
+ heightVect = this.cameraPosition(0, height, true),
+ centerVect = this.cameraPosition(width / 2, height / 2, true),
+ marginX = this.cameraPosition(width / 4, 0, true).x,
+ marginY = this.cameraPosition(0, height / 4, true).y;
- return _quadTree(
- {x: x, y: y, width: subw, height: subh},
- next,
- quad.maxElements,
- quad.maxLevel
- );
- }
-
- /**
- * Recursively insert an element into the quadtree. Only points
- * with size, i.e. axis-aligned squares, may be inserted with this
- * method.
- *
- * @param {object} el The element to insert in the quadtree.
- * @param {object} sizedPoint A sized point defined by two top points
- * (x1, y1), (x2, y2) and height.
- * @param {object} quad The quad in which to insert the element.
- * @return {undefined} The function does not return anything.
- */
- function _quadInsert(el, sizedPoint, quad) {
- if (quad.level < quad.maxLevel) {
-
- // Searching appropriate quads
- var indexes = _quadIndexes(sizedPoint, quad.corners);
-
- // Iterating
- for (var i = 0, l = indexes.length; i < l; i++) {
-
- // Subdividing if necessary
- if (quad.nodes[indexes[i]] === undefined)
- quad.nodes[indexes[i]] = _quadSubdivide(indexes[i], quad);
-
- // Recursion
- _quadInsert(el, sizedPoint, quad.nodes[indexes[i]]);
- }
- }
- else {
+ return {
+ x1: this.x - centerVect.x - marginX,
+ y1: this.y - centerVect.y - marginY,
+ x2: this.x - centerVect.x + marginX + widthVect.x,
+ y2: this.y - centerVect.y - marginY + widthVect.y,
+ height: Math.sqrt(
+ Math.pow(heightVect.x, 2) +
+ Math.pow(heightVect.y + 2 * marginY, 2)
+ )
+ };
+ };
+}).call(this);
- // Pushing the element in a leaf node
- quad.elements.push(el);
- }
- }
-
- /**
- * Recursively retrieve every elements held by the node containing the
- * searched point.
- *
- * @param {object} point The searched point (x, y).
- * @param {object} quad The searched quad.
- * @return {array} An array of elements contained in the relevant
- * node.
- */
- function _quadRetrievePoint(point, quad) {
- if (quad.level < quad.maxLevel) {
- var index = _quadIndex(point, quad.bounds);
-
- // If node does not exist we return an empty list
- if (quad.nodes[index] !== undefined) {
- return _quadRetrievePoint(point, quad.nodes[index]);
- }
- else {
- return [];
- }
- }
- else {
- return quad.elements;
- }
- }
-
- /**
- * Recursively retrieve every elements contained within an rectangular area
- * that may or may not be axis-aligned.
- *
- * @param {object|array} rectData The searched area defined either by
- * an array of four corners (x, y) in
- * the case of a non-axis-aligned
- * rectangle or an object with two top
- * points (x1, y1), (x2, y2) and height.
- * @param {object} quad The searched quad.
- * @param {function} collisionFunc The collision function used to search
- * for node indexes.
- * @param {array?} els The retrieved elements.
- * @return {array} An array of elements contained in the
- * area.
- */
- function _quadRetrieveArea(rectData, quad, collisionFunc, els) {
- els = els || {};
-
- if (quad.level < quad.maxLevel) {
- var indexes = collisionFunc(rectData, quad.corners);
-
- for (var i = 0, l = indexes.length; i < l; i++)
- if (quad.nodes[indexes[i]] !== undefined)
- _quadRetrieveArea(
- rectData,
- quad.nodes[indexes[i]],
- collisionFunc,
- els
- );
- } else
- for (var j = 0, m = quad.elements.length; j < m; j++)
- if (els[quad.elements[j].id] === undefined)
- els[quad.elements[j].id] = quad.elements[j];
-
- return els;
- }
-
- /**
- * Creates the quadtree object itself.
- *
- * @param {object} bounds The boundaries of the quad defined by an
- * origin (x, y), width and heigth.
- * @param {integer} level The level of the quad in the tree.
- * @param {integer} maxElements The max number of element in a leaf node.
- * @param {integer} maxLevel The max recursion level of the tree.
- * @return {object} The quadtree object.
- */
- function _quadTree(bounds, level, maxElements, maxLevel) {
- return {
- level: level || 0,
- bounds: bounds,
- corners: _geom.splitSquare(bounds),
- maxElements: maxElements || 20,
- maxLevel: maxLevel || 4,
- elements: [],
- nodes: []
- };
- }
-
-
- /**
- * Sigma Quad Constructor
- * ----------------------
- *
- * The quad API as exposed to sigma.
- */
-
- /**
- * The quad core that will become the sigma interface with the quadtree.
- *
- * property {object} _tree Property holding the quadtree object.
- * property {object} _geom Exposition of the _geom namespace for testing.
- * property {object} _cache Cache for the area method.
- */
- var quad = function() {
- this._geom = _geom;
- this._tree = null;
- this._cache = {
- query: false,
- result: false
- };
- };
-
- /**
- * Index a graph by inserting its nodes into the quadtree.
- *
- * @param {array} nodes An array of nodes to index.
- * @param {object} params An object of parameters with at least the quad
- * bounds.
- * @return {object} The quadtree object.
- *
- * Parameters:
- * ----------
- * bounds: {object} boundaries of the quad defined by its origin (x, y)
- * width and heigth.
- * prefix: {string?} a prefix for node geometric attributes.
- * maxElements: {integer?} the max number of elements in a leaf node.
- * maxLevel: {integer?} the max recursion level of the tree.
- */
- quad.prototype.index = function(nodes, params) {
-
- // Enforcing presence of boundaries
- if (!params.bounds)
- throw 'sigma.classes.quad.index: bounds information not given.';
-
- // Prefix
- var prefix = params.prefix || '';
-
- // Building the tree
- this._tree = _quadTree(
- params.bounds,
- 0,
- params.maxElements,
- params.maxLevel
- );
-
- // Inserting graph nodes into the tree
- for (var i = 0, l = nodes.length; i < l; i++) {
-
- // Inserting node
- _quadInsert(
- nodes[i],
- _geom.pointToSquare({
- x: nodes[i][prefix + 'x'],
- y: nodes[i][prefix + 'y'],
- size: nodes[i][prefix + 'size']
- }),
- this._tree
- );
- }
+;(function (undefined) {
+ 'use strict';
- // Reset cache:
- this._cache = {
- query: false,
- result: false
- };
-
- // remove?
- return this._tree;
- };
-
- /**
- * Retrieve every graph nodes held by the quadtree node containing the
- * searched point.
- *
- * @param {number} x of the point.
- * @param {number} y of the point.
- * @return {array} An array of nodes retrieved.
- */
- quad.prototype.point = function(x, y) {
- return this._tree ?
- _quadRetrievePoint({x: x, y: y}, this._tree) || [] :
- [];
- };
-
- /**
- * Retrieve every graph nodes within a rectangular area. The methods keep the
- * last area queried in cache for optimization reason and will act differently
- * for the same reason if the area is axis-aligned or not.
- *
- * @param {object} A rectangle defined by two top points (x1, y1), (x2, y2)
- * and height.
- * @return {array} An array of nodes retrieved.
- */
- quad.prototype.area = function(rect) {
- var serialized = JSON.stringify(rect),
- collisionFunc,
- rectData;
-
- // Returning cache?
- if (this._cache.query === serialized)
- return this._cache.result;
-
- // Axis aligned ?
- if (_geom.isAxisAligned(rect)) {
- collisionFunc = _quadIndexes;
- rectData = _geom.axisAlignedTopPoints(rect);
- }
- else {
- collisionFunc = _quadCollision;
- rectData = _geom.rectangleCorners(rect);
- }
+ /**
+ * Sigma Quadtree Module
+ * =====================
+ *
+ * Author: Guillaume Plique (Yomguithereal)
+ * Version: 0.2
+ */
- // Retrieving nodes
- var nodes = this._tree ?
- _quadRetrieveArea(
- rectData,
- this._tree,
- collisionFunc
- ) :
- [];
-
- // Object to array
- var nodesArray = [];
- for (var i in nodes)
- nodesArray.push(nodes[i]);
-
- // Caching
- this._cache.query = serialized;
- this._cache.result = nodesArray;
-
- return nodesArray;
- };
-
-
- /**
- * EXPORT:
- * *******
- */
- if (typeof this.sigma !== 'undefined') {
- this.sigma.classes = this.sigma.classes || {};
- this.sigma.classes.quad = quad;
- } else if (typeof exports !== 'undefined') {
- if (typeof module !== 'undefined' && module.exports)
- exports = module.exports = quad;
- exports.quad = quad;
- } else
- this.quad = quad;
-}).call(this);
-;(function(undefined) {
- 'use strict';
+ /**
+ * Quad Geometric Operations
+ * -------------------------
+ *
+ * A useful batch of geometric operations used by the quadtree.
+ */
- /**
- * Sigma Quadtree Module for edges
- * ===============================
- *
- * Author: Sébastien Heymann,
- * from the quad of Guillaume Plique (Yomguithereal)
- * Version: 0.2
- */
+ var _geom = {
+
+ /**
+ * Transforms a graph node with x, y and size into an
+ * axis-aligned square.
+ *
+ * @param {object} A graph node with at least a point (x, y) and a size.
+ * @return {object} A square: two points (x1, y1), (x2, y2) and height.
+ */
+ pointToSquare: function (n) {
+ return {
+ x1: n.x - n.size,
+ y1: n.y - n.size,
+ x2: n.x + n.size,
+ y2: n.y - n.size,
+ height: n.size * 2
+ };
+ },
+
+ /**
+ * Checks whether a rectangle is axis-aligned.
+ *
+ * @param {object} A rectangle defined by two points
+ * (x1, y1) and (x2, y2).
+ * @return {boolean} True if the rectangle is axis-aligned.
+ */
+ isAxisAligned: function (r) {
+ return r.x1 === r.x2 || r.y1 === r.y2;
+ },
+
+ /**
+ * Compute top points of an axis-aligned rectangle. This is useful in
+ * cases when the rectangle has been rotated (left, right or bottom up) and
+ * later operations need to know the top points.
+ *
+ * @param {object} An axis-aligned rectangle defined by two points
+ * (x1, y1), (x2, y2) and height.
+ * @return {object} A rectangle: two points (x1, y1), (x2, y2) and height.
+ */
+ axisAlignedTopPoints: function (r) {
+
+ // Basic
+ if (r.y1 === r.y2 && r.x1 < r.x2)
+ return r;
+
+ // Rotated to right
+ if (r.x1 === r.x2 && r.y2 > r.y1)
+ return {
+ x1: r.x1 - r.height, y1: r.y1,
+ x2: r.x1, y2: r.y1,
+ height: r.height
+ };
+
+ // Rotated to left
+ if (r.x1 === r.x2 && r.y2 < r.y1)
+ return {
+ x1: r.x1, y1: r.y2,
+ x2: r.x2 + r.height, y2: r.y2,
+ height: r.height
+ };
+
+ // Bottom's up
+ return {
+ x1: r.x2, y1: r.y1 - r.height,
+ x2: r.x1, y2: r.y1 - r.height,
+ height: r.height
+ };
+ },
+
+ /**
+ * Get coordinates of a rectangle's lower left corner from its top points.
+ *
+ * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
+ * @return {object} Coordinates of the corner (x, y).
+ */
+ lowerLeftCoor: function (r) {
+ var width = (
+ Math.sqrt(
+ Math.pow(r.x2 - r.x1, 2) +
+ Math.pow(r.y2 - r.y1, 2)
+ )
+ );
+ return {
+ x: r.x1 - (r.y2 - r.y1) * r.height / width,
+ y: r.y1 + (r.x2 - r.x1) * r.height / width
+ };
+ },
+
+ /**
+ * Get coordinates of a rectangle's lower right corner from its top points
+ * and its lower left corner.
+ *
+ * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
+ * @param {object} A corner's coordinates (x, y).
+ * @return {object} Coordinates of the corner (x, y).
+ */
+ lowerRightCoor: function (r, llc) {
+ return {
+ x: llc.x - r.x1 + r.x2,
+ y: llc.y - r.y1 + r.y2
+ };
+ },
+
+ /**
+ * Get the coordinates of all the corners of a rectangle from its top point.
+ *
+ * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
+ * @return {array} An array of the four corners' coordinates (x, y).
+ */
+ rectangleCorners: function (r) {
+ var llc = this.lowerLeftCoor(r),
+ lrc = this.lowerRightCoor(r, llc);
+
+ return [
+ {x: r.x1, y: r.y1},
+ {x: r.x2, y: r.y2},
+ {x: llc.x, y: llc.y},
+ {x: lrc.x, y: lrc.y}
+ ];
+ },
+
+ /**
+ * Split a square defined by its boundaries into four.
+ *
+ * @param {object} Boundaries of the square (x, y, width, height).
+ * @return {array} An array containing the four new squares, themselves
+ * defined by an array of their four corners (x, y).
+ */
+ splitSquare: function (b) {
+ return [
+ [
+ {x: b.x, y: b.y},
+ {x: b.x + b.width / 2, y: b.y},
+ {x: b.x, y: b.y + b.height / 2},
+ {x: b.x + b.width / 2, y: b.y + b.height / 2}
+ ],
+ [
+ {x: b.x + b.width / 2, y: b.y},
+ {x: b.x + b.width, y: b.y},
+ {x: b.x + b.width / 2, y: b.y + b.height / 2},
+ {x: b.x + b.width, y: b.y + b.height / 2}
+ ],
+ [
+ {x: b.x, y: b.y + b.height / 2},
+ {x: b.x + b.width / 2, y: b.y + b.height / 2},
+ {x: b.x, y: b.y + b.height},
+ {x: b.x + b.width / 2, y: b.y + b.height}
+ ],
+ [
+ {x: b.x + b.width / 2, y: b.y + b.height / 2},
+ {x: b.x + b.width, y: b.y + b.height / 2},
+ {x: b.x + b.width / 2, y: b.y + b.height},
+ {x: b.x + b.width, y: b.y + b.height}
+ ]
+ ];
+ },
+
+ /**
+ * Compute the four axis between corners of rectangle A and corners of
+ * rectangle B. This is needed later to check an eventual collision.
+ *
+ * @param {array} An array of rectangle A's four corners (x, y).
+ * @param {array} An array of rectangle B's four corners (x, y).
+ * @return {array} An array of four axis defined by their coordinates (x,y).
+ */
+ axis: function (c1, c2) {
+ return [
+ {x: c1[1].x - c1[0].x, y: c1[1].y - c1[0].y},
+ {x: c1[1].x - c1[3].x, y: c1[1].y - c1[3].y},
+ {x: c2[0].x - c2[2].x, y: c2[0].y - c2[2].y},
+ {x: c2[0].x - c2[1].x, y: c2[0].y - c2[1].y}
+ ];
+ },
+
+ /**
+ * Project a rectangle's corner on an axis.
+ *
+ * @param {object} Coordinates of a corner (x, y).
+ * @param {object} Coordinates of an axis (x, y).
+ * @return {object} The projection defined by coordinates (x, y).
+ */
+ projection: function (c, a) {
+ var l = (
+ (c.x * a.x + c.y * a.y) /
+ (Math.pow(a.x, 2) + Math.pow(a.y, 2))
+ );
+ return {
+ x: l * a.x,
+ y: l * a.y
+ };
+ },
+
+ /**
+ * Check whether two rectangles collide on one particular axis.
+ *
+ * @param {object} An axis' coordinates (x, y).
+ * @param {array} Rectangle A's corners.
+ * @param {array} Rectangle B's corners.
+ * @return {boolean} True if the rectangles collide on the axis.
+ */
+ axisCollision: function (a, c1, c2) {
+ var sc1 = [],
+ sc2 = [];
+
+ for (var ci = 0; ci < 4; ci++) {
+ var p1 = this.projection(c1[ci], a),
+ p2 = this.projection(c2[ci], a);
+
+ sc1.push(p1.x * a.x + p1.y * a.y);
+ sc2.push(p2.x * a.x + p2.y * a.y);
+ }
- /**
- * Quad Geometric Operations
- * -------------------------
- *
- * A useful batch of geometric operations used by the quadtree.
- */
+ var maxc1 = Math.max.apply(Math, sc1),
+ maxc2 = Math.max.apply(Math, sc2),
+ minc1 = Math.min.apply(Math, sc1),
+ minc2 = Math.min.apply(Math, sc2);
+
+ return (minc2 <= maxc1 && maxc2 >= minc1);
+ },
+
+ /**
+ * Check whether two rectangles collide on each one of their four axis. If
+ * all axis collide, then the two rectangles do collide on the plane.
+ *
+ * @param {array} Rectangle A's corners.
+ * @param {array} Rectangle B's corners.
+ * @return {boolean} True if the rectangles collide.
+ */
+ collision: function (c1, c2) {
+ var axis = this.axis(c1, c2),
+ col = true;
+
+ for (var i = 0; i < 4; i++)
+ col = col && this.axisCollision(axis[i], c1, c2);
+
+ return col;
+ }
+ };
- var _geom = {
/**
- * Transforms a graph node with x, y and size into an
- * axis-aligned square.
+ * Quad Functions
+ * ------------
+ *
+ * The Quadtree functions themselves.
+ * For each of those functions, we consider that in a splitted quad, the
+ * index of each node is the following:
+ * 0: top left
+ * 1: top right
+ * 2: bottom left
+ * 3: bottom right
*
- * @param {object} A graph node with at least a point (x, y) and a size.
- * @return {object} A square: two points (x1, y1), (x2, y2) and height.
+ * Moreover, the hereafter quad's philosophy is to consider that if an element
+ * collides with more than one nodes, this element belongs to each of the
+ * nodes it collides with where other would let it lie on a higher node.
*/
- pointToSquare: function(n) {
- return {
- x1: n.x - n.size,
- y1: n.y - n.size,
- x2: n.x + n.size,
- y2: n.y - n.size,
- height: n.size * 2
- };
- },
/**
- * Transforms a graph edge with x1, y1, x2, y2 and size into an
- * axis-aligned square.
+ * Get the index of the node containing the point in the quad
*
- * @param {object} A graph edge with at least two points
- * (x1, y1), (x2, y2) and a size.
- * @return {object} A square: two points (x1, y1), (x2, y2) and height.
+ * @param {object} point A point defined by coordinates (x, y).
+ * @param {object} quadBounds Boundaries of the quad (x, y, width, heigth).
+ * @return {integer} The index of the node containing the point.
*/
- lineToSquare: function(e) {
- if (e.y1 < e.y2) {
- // (e.x1, e.y1) on top
- if (e.x1 < e.x2) {
- // (e.x1, e.y1) on left
- return {
- x1: e.x1 - e.size,
- y1: e.y1 - e.size,
- x2: e.x2 + e.size,
- y2: e.y1 - e.size,
- height: e.y2 - e.y1 + e.size * 2
- };
+ function _quadIndex(point, quadBounds) {
+ var xmp = quadBounds.x + quadBounds.width / 2,
+ ymp = quadBounds.y + quadBounds.height / 2,
+ top = (point.y < ymp),
+ left = (point.x < xmp);
+
+ if (top) {
+ if (left)
+ return 0;
+ else
+ return 1;
}
- // (e.x1, e.y1) on right
- return {
- x1: e.x2 - e.size,
- y1: e.y1 - e.size,
- x2: e.x1 + e.size,
- y2: e.y1 - e.size,
- height: e.y2 - e.y1 + e.size * 2
- };
- }
+ else {
+ if (left)
+ return 2;
+ else
+ return 3;
+ }
+ }
- // (e.x2, e.y2) on top
- if (e.x1 < e.x2) {
- // (e.x1, e.y1) on left
- return {
- x1: e.x1 - e.size,
- y1: e.y2 - e.size,
- x2: e.x2 + e.size,
- y2: e.y2 - e.size,
- height: e.y1 - e.y2 + e.size * 2
- };
- }
- // (e.x2, e.y2) on right
- return {
- x1: e.x2 - e.size,
- y1: e.y2 - e.size,
- x2: e.x1 + e.size,
- y2: e.y2 - e.size,
- height: e.y1 - e.y2 + e.size * 2
- };
- },
-
- /**
- * Transforms a graph edge of type 'curve' with x1, y1, x2, y2,
- * control point and size into an axis-aligned square.
- *
- * @param {object} e A graph edge with at least two points
- * (x1, y1), (x2, y2) and a size.
- * @param {object} cp A control point (x,y).
- * @return {object} A square: two points (x1, y1), (x2, y2) and height.
- */
- quadraticCurveToSquare: function(e, cp) {
- var pt = sigma.utils.getPointOnQuadraticCurve(
- 0.5,
- e.x1,
- e.y1,
- e.x2,
- e.y2,
- cp.x,
- cp.y
- );
-
- // Bounding box of the two points and the point at the middle of the
- // curve:
- var minX = Math.min(e.x1, e.x2, pt.x),
- maxX = Math.max(e.x1, e.x2, pt.x),
- minY = Math.min(e.y1, e.y2, pt.y),
- maxY = Math.max(e.y1, e.y2, pt.y);
-
- return {
- x1: minX - e.size,
- y1: minY - e.size,
- x2: maxX + e.size,
- y2: minY - e.size,
- height: maxY - minY + e.size * 2
- };
- },
-
- /**
- * Transforms a graph self loop into an axis-aligned square.
- *
- * @param {object} n A graph node with a point (x, y) and a size.
- * @return {object} A square: two points (x1, y1), (x2, y2) and height.
- */
- selfLoopToSquare: function(n) {
- // Fitting to the curve is too costly, we compute a larger bounding box
- // using the control points:
- var cp = sigma.utils.getSelfLoopControlPoints(n.x, n.y, n.size);
-
- // Bounding box of the point and the two control points:
- var minX = Math.min(n.x, cp.x1, cp.x2),
- maxX = Math.max(n.x, cp.x1, cp.x2),
- minY = Math.min(n.y, cp.y1, cp.y2),
- maxY = Math.max(n.y, cp.y1, cp.y2);
-
- return {
- x1: minX - n.size,
- y1: minY - n.size,
- x2: maxX + n.size,
- y2: minY - n.size,
- height: maxY - minY + n.size * 2
- };
- },
-
- /**
- * Checks whether a rectangle is axis-aligned.
- *
- * @param {object} A rectangle defined by two points
- * (x1, y1) and (x2, y2).
- * @return {boolean} True if the rectangle is axis-aligned.
- */
- isAxisAligned: function(r) {
- return r.x1 === r.x2 || r.y1 === r.y2;
- },
-
- /**
- * Compute top points of an axis-aligned rectangle. This is useful in
- * cases when the rectangle has been rotated (left, right or bottom up) and
- * later operations need to know the top points.
- *
- * @param {object} An axis-aligned rectangle defined by two points
- * (x1, y1), (x2, y2) and height.
- * @return {object} A rectangle: two points (x1, y1), (x2, y2) and height.
- */
- axisAlignedTopPoints: function(r) {
-
- // Basic
- if (r.y1 === r.y2 && r.x1 < r.x2)
- return r;
-
- // Rotated to right
- if (r.x1 === r.x2 && r.y2 > r.y1)
- return {
- x1: r.x1 - r.height, y1: r.y1,
- x2: r.x1, y2: r.y1,
- height: r.height
- };
+ /**
+ * Get a list of indexes of nodes containing an axis-aligned rectangle
+ *
+ * @param {object} rectangle A rectangle defined by two points (x1, y1),
+ * (x2, y2) and height.
+ * @param {array} quadCorners An array of the quad nodes' corners.
+ * @return {array} An array of indexes containing one to
+ * four integers.
+ */
+ function _quadIndexes(rectangle, quadCorners) {
+ var indexes = [];
- // Rotated to left
- if (r.x1 === r.x2 && r.y2 < r.y1)
- return {
- x1: r.x1, y1: r.y2,
- x2: r.x2 + r.height, y2: r.y2,
- height: r.height
- };
+ // Iterating through quads
+ for (var i = 0; i < 4; i++)
+ if ((rectangle.x2 >= quadCorners[i][0].x) &&
+ (rectangle.x1 <= quadCorners[i][1].x) &&
+ (rectangle.y1 + rectangle.height >= quadCorners[i][0].y) &&
+ (rectangle.y1 <= quadCorners[i][2].y))
+ indexes.push(i);
- // Bottom's up
- return {
- x1: r.x2, y1: r.y1 - r.height,
- x2: r.x1, y2: r.y1 - r.height,
- height: r.height
- };
- },
+ return indexes;
+ }
/**
- * Get coordinates of a rectangle's lower left corner from its top points.
+ * Get a list of indexes of nodes containing a non-axis-aligned rectangle
*
- * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
- * @return {object} Coordinates of the corner (x, y).
+ * @param {array} corners An array containing each corner of the
+ * rectangle defined by its coordinates (x, y).
+ * @param {array} quadCorners An array of the quad nodes' corners.
+ * @return {array} An array of indexes containing one to
+ * four integers.
*/
- lowerLeftCoor: function(r) {
- var width = (
- Math.sqrt(
- Math.pow(r.x2 - r.x1, 2) +
- Math.pow(r.y2 - r.y1, 2)
- )
- );
-
- return {
- x: r.x1 - (r.y2 - r.y1) * r.height / width,
- y: r.y1 + (r.x2 - r.x1) * r.height / width
- };
- },
-
- /**
- * Get coordinates of a rectangle's lower right corner from its top points
- * and its lower left corner.
- *
- * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
- * @param {object} A corner's coordinates (x, y).
- * @return {object} Coordinates of the corner (x, y).
- */
- lowerRightCoor: function(r, llc) {
- return {
- x: llc.x - r.x1 + r.x2,
- y: llc.y - r.y1 + r.y2
- };
- },
-
- /**
- * Get the coordinates of all the corners of a rectangle from its top point.
- *
- * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
- * @return {array} An array of the four corners' coordinates (x, y).
- */
- rectangleCorners: function(r) {
- var llc = this.lowerLeftCoor(r),
- lrc = this.lowerRightCoor(r, llc);
-
- return [
- {x: r.x1, y: r.y1},
- {x: r.x2, y: r.y2},
- {x: llc.x, y: llc.y},
- {x: lrc.x, y: lrc.y}
- ];
- },
-
- /**
- * Split a square defined by its boundaries into four.
- *
- * @param {object} Boundaries of the square (x, y, width, height).
- * @return {array} An array containing the four new squares, themselves
- * defined by an array of their four corners (x, y).
- */
- splitSquare: function(b) {
- return [
- [
- {x: b.x, y: b.y},
- {x: b.x + b.width / 2, y: b.y},
- {x: b.x, y: b.y + b.height / 2},
- {x: b.x + b.width / 2, y: b.y + b.height / 2}
- ],
- [
- {x: b.x + b.width / 2, y: b.y},
- {x: b.x + b.width, y: b.y},
- {x: b.x + b.width / 2, y: b.y + b.height / 2},
- {x: b.x + b.width, y: b.y + b.height / 2}
- ],
- [
- {x: b.x, y: b.y + b.height / 2},
- {x: b.x + b.width / 2, y: b.y + b.height / 2},
- {x: b.x, y: b.y + b.height},
- {x: b.x + b.width / 2, y: b.y + b.height}
- ],
- [
- {x: b.x + b.width / 2, y: b.y + b.height / 2},
- {x: b.x + b.width, y: b.y + b.height / 2},
- {x: b.x + b.width / 2, y: b.y + b.height},
- {x: b.x + b.width, y: b.y + b.height}
- ]
- ];
- },
-
- /**
- * Compute the four axis between corners of rectangle A and corners of
- * rectangle B. This is needed later to check an eventual collision.
- *
- * @param {array} An array of rectangle A's four corners (x, y).
- * @param {array} An array of rectangle B's four corners (x, y).
- * @return {array} An array of four axis defined by their coordinates (x,y).
- */
- axis: function(c1, c2) {
- return [
- {x: c1[1].x - c1[0].x, y: c1[1].y - c1[0].y},
- {x: c1[1].x - c1[3].x, y: c1[1].y - c1[3].y},
- {x: c2[0].x - c2[2].x, y: c2[0].y - c2[2].y},
- {x: c2[0].x - c2[1].x, y: c2[0].y - c2[1].y}
- ];
- },
-
- /**
- * Project a rectangle's corner on an axis.
- *
- * @param {object} Coordinates of a corner (x, y).
- * @param {object} Coordinates of an axis (x, y).
- * @return {object} The projection defined by coordinates (x, y).
- */
- projection: function(c, a) {
- var l = (
- (c.x * a.x + c.y * a.y) /
- (Math.pow(a.x, 2) + Math.pow(a.y, 2))
- );
-
- return {
- x: l * a.x,
- y: l * a.y
- };
- },
-
- /**
- * Check whether two rectangles collide on one particular axis.
- *
- * @param {object} An axis' coordinates (x, y).
- * @param {array} Rectangle A's corners.
- * @param {array} Rectangle B's corners.
- * @return {boolean} True if the rectangles collide on the axis.
- */
- axisCollision: function(a, c1, c2) {
- var sc1 = [],
- sc2 = [];
-
- for (var ci = 0; ci < 4; ci++) {
- var p1 = this.projection(c1[ci], a),
- p2 = this.projection(c2[ci], a);
-
- sc1.push(p1.x * a.x + p1.y * a.y);
- sc2.push(p2.x * a.x + p2.y * a.y);
- }
-
- var maxc1 = Math.max.apply(Math, sc1),
- maxc2 = Math.max.apply(Math, sc2),
- minc1 = Math.min.apply(Math, sc1),
- minc2 = Math.min.apply(Math, sc2);
-
- return (minc2 <= maxc1 && maxc2 >= minc1);
- },
-
- /**
- * Check whether two rectangles collide on each one of their four axis. If
- * all axis collide, then the two rectangles do collide on the plane.
- *
- * @param {array} Rectangle A's corners.
- * @param {array} Rectangle B's corners.
- * @return {boolean} True if the rectangles collide.
- */
- collision: function(c1, c2) {
- var axis = this.axis(c1, c2),
- col = true;
-
- for (var i = 0; i < 4; i++)
- col = col && this.axisCollision(axis[i], c1, c2);
-
- return col;
- }
- };
-
-
- /**
- * Quad Functions
- * ------------
- *
- * The Quadtree functions themselves.
- * For each of those functions, we consider that in a splitted quad, the
- * index of each node is the following:
- * 0: top left
- * 1: top right
- * 2: bottom left
- * 3: bottom right
- *
- * Moreover, the hereafter quad's philosophy is to consider that if an element
- * collides with more than one nodes, this element belongs to each of the
- * nodes it collides with where other would let it lie on a higher node.
- */
-
- /**
- * Get the index of the node containing the point in the quad
- *
- * @param {object} point A point defined by coordinates (x, y).
- * @param {object} quadBounds Boundaries of the quad (x, y, width, heigth).
- * @return {integer} The index of the node containing the point.
- */
- function _quadIndex(point, quadBounds) {
- var xmp = quadBounds.x + quadBounds.width / 2,
- ymp = quadBounds.y + quadBounds.height / 2,
- top = (point.y < ymp),
- left = (point.x < xmp);
-
- if (top) {
- if (left)
- return 0;
- else
- return 1;
- }
- else {
- if (left)
- return 2;
- else
- return 3;
- }
- }
-
- /**
- * Get a list of indexes of nodes containing an axis-aligned rectangle
- *
- * @param {object} rectangle A rectangle defined by two points (x1, y1),
- * (x2, y2) and height.
- * @param {array} quadCorners An array of the quad nodes' corners.
- * @return {array} An array of indexes containing one to
- * four integers.
- */
- function _quadIndexes(rectangle, quadCorners) {
- var indexes = [];
-
- // Iterating through quads
- for (var i = 0; i < 4; i++)
- if ((rectangle.x2 >= quadCorners[i][0].x) &&
- (rectangle.x1 <= quadCorners[i][1].x) &&
- (rectangle.y1 + rectangle.height >= quadCorners[i][0].y) &&
- (rectangle.y1 <= quadCorners[i][2].y))
- indexes.push(i);
-
- return indexes;
- }
-
- /**
- * Get a list of indexes of nodes containing a non-axis-aligned rectangle
- *
- * @param {array} corners An array containing each corner of the
- * rectangle defined by its coordinates (x, y).
- * @param {array} quadCorners An array of the quad nodes' corners.
- * @return {array} An array of indexes containing one to
- * four integers.
- */
- function _quadCollision(corners, quadCorners) {
- var indexes = [];
-
- // Iterating through quads
- for (var i = 0; i < 4; i++)
- if (_geom.collision(corners, quadCorners[i]))
- indexes.push(i);
-
- return indexes;
- }
-
- /**
- * Subdivide a quad by creating a node at a precise index. The function does
- * not generate all four nodes not to potentially create unused nodes.
- *
- * @param {integer} index The index of the node to create.
- * @param {object} quad The quad object to subdivide.
- * @return {object} A new quad representing the node created.
- */
- function _quadSubdivide(index, quad) {
- var next = quad.level + 1,
- subw = Math.round(quad.bounds.width / 2),
- subh = Math.round(quad.bounds.height / 2),
- qx = Math.round(quad.bounds.x),
- qy = Math.round(quad.bounds.y),
- x,
- y;
-
- switch (index) {
- case 0:
- x = qx;
- y = qy;
- break;
- case 1:
- x = qx + subw;
- y = qy;
- break;
- case 2:
- x = qx;
- y = qy + subh;
- break;
- case 3:
- x = qx + subw;
- y = qy + subh;
- break;
- }
+ function _quadCollision(corners, quadCorners) {
+ var indexes = [];
- return _quadTree(
- {x: x, y: y, width: subw, height: subh},
- next,
- quad.maxElements,
- quad.maxLevel
- );
- }
-
- /**
- * Recursively insert an element into the quadtree. Only points
- * with size, i.e. axis-aligned squares, may be inserted with this
- * method.
- *
- * @param {object} el The element to insert in the quadtree.
- * @param {object} sizedPoint A sized point defined by two top points
- * (x1, y1), (x2, y2) and height.
- * @param {object} quad The quad in which to insert the element.
- * @return {undefined} The function does not return anything.
- */
- function _quadInsert(el, sizedPoint, quad) {
- if (quad.level < quad.maxLevel) {
-
- // Searching appropriate quads
- var indexes = _quadIndexes(sizedPoint, quad.corners);
-
- // Iterating
- for (var i = 0, l = indexes.length; i < l; i++) {
-
- // Subdividing if necessary
- if (quad.nodes[indexes[i]] === undefined)
- quad.nodes[indexes[i]] = _quadSubdivide(indexes[i], quad);
-
- // Recursion
- _quadInsert(el, sizedPoint, quad.nodes[indexes[i]]);
- }
- }
- else {
+ // Iterating through quads
+ for (var i = 0; i < 4; i++)
+ if (_geom.collision(corners, quadCorners[i]))
+ indexes.push(i);
- // Pushing the element in a leaf node
- quad.elements.push(el);
+ return indexes;
}
- }
-
- /**
- * Recursively retrieve every elements held by the node containing the
- * searched point.
- *
- * @param {object} point The searched point (x, y).
- * @param {object} quad The searched quad.
- * @return {array} An array of elements contained in the relevant
- * node.
- */
- function _quadRetrievePoint(point, quad) {
- if (quad.level < quad.maxLevel) {
- var index = _quadIndex(point, quad.bounds);
-
- // If node does not exist we return an empty list
- if (quad.nodes[index] !== undefined) {
- return _quadRetrievePoint(point, quad.nodes[index]);
- }
- else {
- return [];
- }
- }
- else {
- return quad.elements;
+
+ /**
+ * Subdivide a quad by creating a node at a precise index. The function does
+ * not generate all four nodes not to potentially create unused nodes.
+ *
+ * @param {integer} index The index of the node to create.
+ * @param {object} quad The quad object to subdivide.
+ * @return {object} A new quad representing the node created.
+ */
+ function _quadSubdivide(index, quad) {
+ var next = quad.level + 1,
+ subw = Math.round(quad.bounds.width / 2),
+ subh = Math.round(quad.bounds.height / 2),
+ qx = Math.round(quad.bounds.x),
+ qy = Math.round(quad.bounds.y),
+ x,
+ y;
+
+ switch (index) {
+ case 0:
+ x = qx;
+ y = qy;
+ break;
+ case 1:
+ x = qx + subw;
+ y = qy;
+ break;
+ case 2:
+ x = qx;
+ y = qy + subh;
+ break;
+ case 3:
+ x = qx + subw;
+ y = qy + subh;
+ break;
+ }
+
+ return _quadTree(
+ {x: x, y: y, width: subw, height: subh},
+ next,
+ quad.maxElements,
+ quad.maxLevel
+ );
}
- }
-
- /**
- * Recursively retrieve every elements contained within an rectangular area
- * that may or may not be axis-aligned.
- *
- * @param {object|array} rectData The searched area defined either by
- * an array of four corners (x, y) in
- * the case of a non-axis-aligned
- * rectangle or an object with two top
- * points (x1, y1), (x2, y2) and height.
- * @param {object} quad The searched quad.
- * @param {function} collisionFunc The collision function used to search
- * for node indexes.
- * @param {array?} els The retrieved elements.
- * @return {array} An array of elements contained in the
- * area.
- */
- function _quadRetrieveArea(rectData, quad, collisionFunc, els) {
- els = els || {};
-
- if (quad.level < quad.maxLevel) {
- var indexes = collisionFunc(rectData, quad.corners);
-
- for (var i = 0, l = indexes.length; i < l; i++)
- if (quad.nodes[indexes[i]] !== undefined)
- _quadRetrieveArea(
- rectData,
- quad.nodes[indexes[i]],
- collisionFunc,
- els
- );
- } else
- for (var j = 0, m = quad.elements.length; j < m; j++)
- if (els[quad.elements[j].id] === undefined)
- els[quad.elements[j].id] = quad.elements[j];
-
- return els;
- }
-
- /**
- * Creates the quadtree object itself.
- *
- * @param {object} bounds The boundaries of the quad defined by an
- * origin (x, y), width and heigth.
- * @param {integer} level The level of the quad in the tree.
- * @param {integer} maxElements The max number of element in a leaf node.
- * @param {integer} maxLevel The max recursion level of the tree.
- * @return {object} The quadtree object.
- */
- function _quadTree(bounds, level, maxElements, maxLevel) {
- return {
- level: level || 0,
- bounds: bounds,
- corners: _geom.splitSquare(bounds),
- maxElements: maxElements || 40,
- maxLevel: maxLevel || 8,
- elements: [],
- nodes: []
- };
- }
-
-
- /**
- * Sigma Quad Constructor
- * ----------------------
- *
- * The edgequad API as exposed to sigma.
- */
-
- /**
- * The edgequad core that will become the sigma interface with the quadtree.
- *
- * property {object} _tree Property holding the quadtree object.
- * property {object} _geom Exposition of the _geom namespace for testing.
- * property {object} _cache Cache for the area method.
- * property {boolean} _enabled Can index and retreive elements.
- */
- var edgequad = function() {
- this._geom = _geom;
- this._tree = null;
- this._cache = {
- query: false,
- result: false
- };
- this._enabled = true;
- };
-
- /**
- * Index a graph by inserting its edges into the quadtree.
- *
- * @param {object} graph A graph instance.
- * @param {object} params An object of parameters with at least the quad
- * bounds.
- * @return {object} The quadtree object.
- *
- * Parameters:
- * ----------
- * bounds: {object} boundaries of the quad defined by its origin (x, y)
- * width and heigth.
- * prefix: {string?} a prefix for edge geometric attributes.
- * maxElements: {integer?} the max number of elements in a leaf node.
- * maxLevel: {integer?} the max recursion level of the tree.
- */
- edgequad.prototype.index = function(graph, params) {
- if (!this._enabled)
- return this._tree;
-
- // Enforcing presence of boundaries
- if (!params.bounds)
- throw 'sigma.classes.edgequad.index: bounds information not given.';
-
- // Prefix
- var prefix = params.prefix || '',
- cp,
- source,
- target,
- n,
- e;
-
- // Building the tree
- this._tree = _quadTree(
- params.bounds,
- 0,
- params.maxElements,
- params.maxLevel
- );
-
- var edges = graph.edges();
-
- // Inserting graph edges into the tree
- for (var i = 0, l = edges.length; i < l; i++) {
- source = graph.nodes(edges[i].source);
- target = graph.nodes(edges[i].target);
- e = {
- x1: source[prefix + 'x'],
- y1: source[prefix + 'y'],
- x2: target[prefix + 'x'],
- y2: target[prefix + 'y'],
- size: edges[i][prefix + 'size'] || 0
- };
-
- // Inserting edge
- if (edges[i].type === 'curve' || edges[i].type === 'curvedArrow') {
- if (source.id === target.id) {
- n = {
- x: source[prefix + 'x'],
- y: source[prefix + 'y'],
- size: source[prefix + 'size'] || 0
- };
- _quadInsert(
- edges[i],
- _geom.selfLoopToSquare(n),
- this._tree);
+
+ /**
+ * Recursively insert an element into the quadtree. Only points
+ * with size, i.e. axis-aligned squares, may be inserted with this
+ * method.
+ *
+ * @param {object} el The element to insert in the quadtree.
+ * @param {object} sizedPoint A sized point defined by two top points
+ * (x1, y1), (x2, y2) and height.
+ * @param {object} quad The quad in which to insert the element.
+ * @return {undefined} The function does not return anything.
+ */
+ function _quadInsert(el, sizedPoint, quad) {
+ if (quad.level < quad.maxLevel) {
+
+ // Searching appropriate quads
+ var indexes = _quadIndexes(sizedPoint, quad.corners);
+
+ // Iterating
+ for (var i = 0, l = indexes.length; i < l; i++) {
+
+ // Subdividing if necessary
+ if (quad.nodes[indexes[i]] === undefined)
+ quad.nodes[indexes[i]] = _quadSubdivide(indexes[i], quad);
+
+ // Recursion
+ _quadInsert(el, sizedPoint, quad.nodes[indexes[i]]);
+ }
}
else {
- cp = sigma.utils.getQuadraticControlPoint(e.x1, e.y1, e.x2, e.y2);
- _quadInsert(
- edges[i],
- _geom.quadraticCurveToSquare(e, cp),
- this._tree);
- }
- }
- else {
- _quadInsert(
- edges[i],
- _geom.lineToSquare(e),
- this._tree);
- }
- }
- // Reset cache:
- this._cache = {
- query: false,
- result: false
- };
-
- // remove?
- return this._tree;
- };
-
- /**
- * Retrieve every graph edges held by the quadtree node containing the
- * searched point.
- *
- * @param {number} x of the point.
- * @param {number} y of the point.
- * @return {array} An array of edges retrieved.
- */
- edgequad.prototype.point = function(x, y) {
- if (!this._enabled)
- return [];
-
- return this._tree ?
- _quadRetrievePoint({x: x, y: y}, this._tree) || [] :
- [];
- };
-
- /**
- * Retrieve every graph edges within a rectangular area. The methods keep the
- * last area queried in cache for optimization reason and will act differently
- * for the same reason if the area is axis-aligned or not.
- *
- * @param {object} A rectangle defined by two top points (x1, y1), (x2, y2)
- * and height.
- * @return {array} An array of edges retrieved.
- */
- edgequad.prototype.area = function(rect) {
- if (!this._enabled)
- return [];
-
- var serialized = JSON.stringify(rect),
- collisionFunc,
- rectData;
-
- // Returning cache?
- if (this._cache.query === serialized)
- return this._cache.result;
-
- // Axis aligned ?
- if (_geom.isAxisAligned(rect)) {
- collisionFunc = _quadIndexes;
- rectData = _geom.axisAlignedTopPoints(rect);
- }
- else {
- collisionFunc = _quadCollision;
- rectData = _geom.rectangleCorners(rect);
+ // Pushing the element in a leaf node
+ quad.elements.push(el);
+ }
}
- // Retrieving edges
- var edges = this._tree ?
- _quadRetrieveArea(
- rectData,
- this._tree,
- collisionFunc
- ) :
- [];
-
- // Object to array
- var edgesArray = [];
- for (var i in edges)
- edgesArray.push(edges[i]);
-
- // Caching
- this._cache.query = serialized;
- this._cache.result = edgesArray;
-
- return edgesArray;
- };
-
-
- /**
- * EXPORT:
- * *******
- */
- if (typeof this.sigma !== 'undefined') {
- this.sigma.classes = this.sigma.classes || {};
- this.sigma.classes.edgequad = edgequad;
- } else if (typeof exports !== 'undefined') {
- if (typeof module !== 'undefined' && module.exports)
- exports = module.exports = edgequad;
- exports.edgequad = edgequad;
- } else
- this.edgequad = edgequad;
-}).call(this);
+ /**
+ * Recursively retrieve every elements held by the node containing the
+ * searched point.
+ *
+ * @param {object} point The searched point (x, y).
+ * @param {object} quad The searched quad.
+ * @return {array} An array of elements contained in the relevant
+ * node.
+ */
+ function _quadRetrievePoint(point, quad) {
+ if (quad.level < quad.maxLevel) {
+ var index = _quadIndex(point, quad.bounds);
+
+ // If node does not exist we return an empty list
+ if (quad.nodes[index] !== undefined) {
+ return _quadRetrievePoint(point, quad.nodes[index]);
+ }
+ else {
+ return [];
+ }
+ }
+ else {
+ return quad.elements;
+ }
+ }
-;(function(undefined) {
- 'use strict';
+ /**
+ * Recursively retrieve every elements contained within an rectangular area
+ * that may or may not be axis-aligned.
+ *
+ * @param {object|array} rectData The searched area defined either by
+ * an array of four corners (x, y) in
+ * the case of a non-axis-aligned
+ * rectangle or an object with two top
+ * points (x1, y1), (x2, y2) and height.
+ * @param {object} quad The searched quad.
+ * @param {function} collisionFunc The collision function used to search
+ * for node indexes.
+ * @param {array?} els The retrieved elements.
+ * @return {array} An array of elements contained in the
+ * area.
+ */
+ function _quadRetrieveArea(rectData, quad, collisionFunc, els) {
+ els = els || {};
+
+ if (quad.level < quad.maxLevel) {
+ var indexes = collisionFunc(rectData, quad.corners);
+
+ for (var i = 0, l = indexes.length; i < l; i++)
+ if (quad.nodes[indexes[i]] !== undefined)
+ _quadRetrieveArea(
+ rectData,
+ quad.nodes[indexes[i]],
+ collisionFunc,
+ els
+ );
+ } else
+ for (var j = 0, m = quad.elements.length; j < m; j++)
+ if (els[quad.elements[j].id] === undefined)
+ els[quad.elements[j].id] = quad.elements[j];
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
+ return els;
+ }
- // Initialize packages:
- sigma.utils.pkg('sigma.captors');
+ /**
+ * Creates the quadtree object itself.
+ *
+ * @param {object} bounds The boundaries of the quad defined by an
+ * origin (x, y), width and heigth.
+ * @param {integer} level The level of the quad in the tree.
+ * @param {integer} maxElements The max number of element in a leaf node.
+ * @param {integer} maxLevel The max recursion level of the tree.
+ * @return {object} The quadtree object.
+ */
+ function _quadTree(bounds, level, maxElements, maxLevel) {
+ return {
+ level: level || 0,
+ bounds: bounds,
+ corners: _geom.splitSquare(bounds),
+ maxElements: maxElements || 20,
+ maxLevel: maxLevel || 4,
+ elements: [],
+ nodes: []
+ };
+ }
- /**
- * The user inputs default captor. It deals with mouse events, keyboards
- * events and touch events.
- *
- * @param {DOMElement} target The DOM element where the listeners will be
- * bound.
- * @param {camera} camera The camera related to the target.
- * @param {configurable} settings The settings function.
- * @return {sigma.captor} The fresh new captor instance.
- */
- sigma.captors.mouse = function(target, camera, settings) {
- var _self = this,
- _target = target,
- _camera = camera,
- _settings = settings,
- // CAMERA MANAGEMENT:
- // ******************
- // The camera position when the user starts dragging:
- _startCameraX,
- _startCameraY,
- _startCameraAngle,
+ /**
+ * Sigma Quad Constructor
+ * ----------------------
+ *
+ * The quad API as exposed to sigma.
+ */
- // The latest stage position:
- _lastCameraX,
- _lastCameraY,
- _lastCameraAngle,
- _lastCameraRatio,
+ /**
+ * The quad core that will become the sigma interface with the quadtree.
+ *
+ * property {object} _tree Property holding the quadtree object.
+ * property {object} _geom Exposition of the _geom namespace for testing.
+ * property {object} _cache Cache for the area method.
+ */
+ var quad = function () {
+ this._geom = _geom;
+ this._tree = null;
+ this._cache = {
+ query: false,
+ result: false
+ };
+ };
- // MOUSE MANAGEMENT:
- // *****************
- // The mouse position when the user starts dragging:
- _startMouseX,
- _startMouseY,
+ /**
+ * Index a graph by inserting its nodes into the quadtree.
+ *
+ * @param {array} nodes An array of nodes to index.
+ * @param {object} params An object of parameters with at least the quad
+ * bounds.
+ * @return {object} The quadtree object.
+ *
+ * Parameters:
+ * ----------
+ * bounds: {object} boundaries of the quad defined by its origin (x, y)
+ * width and heigth.
+ * prefix: {string?} a prefix for node geometric attributes.
+ * maxElements: {integer?} the max number of elements in a leaf node.
+ * maxLevel: {integer?} the max recursion level of the tree.
+ */
+ quad.prototype.index = function (nodes, params) {
- _isMouseDown,
- _isMoving,
- _hasDragged,
- _downStartTime,
- _movingTimeoutId;
+ // Enforcing presence of boundaries
+ if (!params.bounds)
+ throw 'sigma.classes.quad.index: bounds information not given.';
- sigma.classes.dispatcher.extend(this);
+ // Prefix
+ var prefix = params.prefix || '';
- sigma.utils.doubleClick(_target, 'click', _doubleClickHandler);
- _target.addEventListener('DOMMouseScroll', _wheelHandler, false);
- _target.addEventListener('mousewheel', _wheelHandler, false);
- _target.addEventListener('mousemove', _moveHandler, false);
- _target.addEventListener('mousedown', _downHandler, false);
- _target.addEventListener('click', _clickHandler, false);
- _target.addEventListener('mouseout', _outHandler, false);
- document.addEventListener('mouseup', _upHandler, false);
+ // Building the tree
+ this._tree = _quadTree(
+ params.bounds,
+ 0,
+ params.maxElements,
+ params.maxLevel
+ );
+ // Inserting graph nodes into the tree
+ for (var i = 0, l = nodes.length; i < l; i++) {
+
+ // Inserting node
+ _quadInsert(
+ nodes[i],
+ _geom.pointToSquare({
+ x: nodes[i][prefix + 'x'],
+ y: nodes[i][prefix + 'y'],
+ size: nodes[i][prefix + 'size']
+ }),
+ this._tree
+ );
+ }
+ // Reset cache:
+ this._cache = {
+ query: false,
+ result: false
+ };
+ // remove?
+ return this._tree;
+ };
/**
- * This method unbinds every handlers that makes the captor work.
+ * Retrieve every graph nodes held by the quadtree node containing the
+ * searched point.
+ *
+ * @param {number} x of the point.
+ * @param {number} y of the point.
+ * @return {array} An array of nodes retrieved.
*/
- this.kill = function() {
- sigma.utils.unbindDoubleClick(_target, 'click');
- _target.removeEventListener('DOMMouseScroll', _wheelHandler);
- _target.removeEventListener('mousewheel', _wheelHandler);
- _target.removeEventListener('mousemove', _moveHandler);
- _target.removeEventListener('mousedown', _downHandler);
- _target.removeEventListener('click', _clickHandler);
- _target.removeEventListener('mouseout', _outHandler);
- document.removeEventListener('mouseup', _upHandler);
+ quad.prototype.point = function (x, y) {
+ return this._tree ?
+ _quadRetrievePoint({x: x, y: y}, this._tree) || [] :
+ [];
};
+ /**
+ * Retrieve every graph nodes within a rectangular area. The methods keep the
+ * last area queried in cache for optimization reason and will act differently
+ * for the same reason if the area is axis-aligned or not.
+ *
+ * @param {object} A rectangle defined by two top points (x1, y1), (x2, y2)
+ * and height.
+ * @return {array} An array of nodes retrieved.
+ */
+ quad.prototype.area = function (rect) {
+ var serialized = JSON.stringify(rect),
+ collisionFunc,
+ rectData;
+ // Returning cache?
+ if (this._cache.query === serialized)
+ return this._cache.result;
+ // Axis aligned ?
+ if (_geom.isAxisAligned(rect)) {
+ collisionFunc = _quadIndexes;
+ rectData = _geom.axisAlignedTopPoints(rect);
+ }
+ else {
+ collisionFunc = _quadCollision;
+ rectData = _geom.rectangleCorners(rect);
+ }
+
+ // Retrieving nodes
+ var nodes = this._tree ?
+ _quadRetrieveArea(
+ rectData,
+ this._tree,
+ collisionFunc
+ ) :
+ [];
+
+ // Object to array
+ var nodesArray = [];
+ for (var i in nodes)
+ nodesArray.push(nodes[i]);
+
+ // Caching
+ this._cache.query = serialized;
+ this._cache.result = nodesArray;
+
+ return nodesArray;
+ };
- // MOUSE EVENTS:
- // *************
/**
- * The handler listening to the 'move' mouse event. It will effectively
- * drag the graph.
+ * EXPORT:
+ * *******
+ */
+ if (typeof this.sigma !== 'undefined') {
+ this.sigma.classes = this.sigma.classes || {};
+ this.sigma.classes.quad = quad;
+ } else if (typeof exports !== 'undefined') {
+ if (typeof module !== 'undefined' && module.exports)
+ exports = module.exports = quad;
+ exports.quad = quad;
+ } else
+ this.quad = quad;
+}).call(this);
+
+;(function (undefined) {
+ 'use strict';
+
+ /**
+ * Sigma Quadtree Module for edges
+ * ===============================
*
- * @param {event} e A mouse event.
+ * Author: Sébastien Heymann,
+ * from the quad of Guillaume Plique (Yomguithereal)
+ * Version: 0.2
*/
- function _moveHandler(e) {
- var x,
- y,
- pos;
- // Dispatch event:
- if (_settings('mouseEnabled')) {
- _self.dispatchEvent('mousemove',
- sigma.utils.mouseCoords(e));
- if (_isMouseDown) {
- _isMoving = true;
- _hasDragged = true;
+ /**
+ * Quad Geometric Operations
+ * -------------------------
+ *
+ * A useful batch of geometric operations used by the quadtree.
+ */
- if (_movingTimeoutId)
- clearTimeout(_movingTimeoutId);
+ var _geom = {
+
+ /**
+ * Transforms a graph node with x, y and size into an
+ * axis-aligned square.
+ *
+ * @param {object} A graph node with at least a point (x, y) and a size.
+ * @return {object} A square: two points (x1, y1), (x2, y2) and height.
+ */
+ pointToSquare: function (n) {
+ return {
+ x1: n.x - n.size,
+ y1: n.y - n.size,
+ x2: n.x + n.size,
+ y2: n.y - n.size,
+ height: n.size * 2
+ };
+ },
+
+ /**
+ * Transforms a graph edge with x1, y1, x2, y2 and size into an
+ * axis-aligned square.
+ *
+ * @param {object} A graph edge with at least two points
+ * (x1, y1), (x2, y2) and a size.
+ * @return {object} A square: two points (x1, y1), (x2, y2) and height.
+ */
+ lineToSquare: function (e) {
+ if (e.y1 < e.y2) {
+ // (e.x1, e.y1) on top
+ if (e.x1 < e.x2) {
+ // (e.x1, e.y1) on left
+ return {
+ x1: e.x1 - e.size,
+ y1: e.y1 - e.size,
+ x2: e.x2 + e.size,
+ y2: e.y1 - e.size,
+ height: e.y2 - e.y1 + e.size * 2
+ };
+ }
+ // (e.x1, e.y1) on right
+ return {
+ x1: e.x2 - e.size,
+ y1: e.y1 - e.size,
+ x2: e.x1 + e.size,
+ y2: e.y1 - e.size,
+ height: e.y2 - e.y1 + e.size * 2
+ };
+ }
- _movingTimeoutId = setTimeout(function() {
- _isMoving = false;
- }, _settings('dragTimeout'));
+ // (e.x2, e.y2) on top
+ if (e.x1 < e.x2) {
+ // (e.x1, e.y1) on left
+ return {
+ x1: e.x1 - e.size,
+ y1: e.y2 - e.size,
+ x2: e.x2 + e.size,
+ y2: e.y2 - e.size,
+ height: e.y1 - e.y2 + e.size * 2
+ };
+ }
+ // (e.x2, e.y2) on right
+ return {
+ x1: e.x2 - e.size,
+ y1: e.y2 - e.size,
+ x2: e.x1 + e.size,
+ y2: e.y2 - e.size,
+ height: e.y1 - e.y2 + e.size * 2
+ };
+ },
+
+ /**
+ * Transforms a graph edge of type 'curve' with x1, y1, x2, y2,
+ * control point and size into an axis-aligned square.
+ *
+ * @param {object} e A graph edge with at least two points
+ * (x1, y1), (x2, y2) and a size.
+ * @param {object} cp A control point (x,y).
+ * @return {object} A square: two points (x1, y1), (x2, y2) and height.
+ */
+ quadraticCurveToSquare: function (e, cp) {
+ var pt = sigma.utils.getPointOnQuadraticCurve(
+ 0.5,
+ e.x1,
+ e.y1,
+ e.x2,
+ e.y2,
+ cp.x,
+ cp.y
+ );
- sigma.misc.animation.killAll(_camera);
+ // Bounding box of the two points and the point at the middle of the
+ // curve:
+ var minX = Math.min(e.x1, e.x2, pt.x),
+ maxX = Math.max(e.x1, e.x2, pt.x),
+ minY = Math.min(e.y1, e.y2, pt.y),
+ maxY = Math.max(e.y1, e.y2, pt.y);
+
+ return {
+ x1: minX - e.size,
+ y1: minY - e.size,
+ x2: maxX + e.size,
+ y2: minY - e.size,
+ height: maxY - minY + e.size * 2
+ };
+ },
+
+ /**
+ * Transforms a graph self loop into an axis-aligned square.
+ *
+ * @param {object} n A graph node with a point (x, y) and a size.
+ * @return {object} A square: two points (x1, y1), (x2, y2) and height.
+ */
+ selfLoopToSquare: function (n) {
+ // Fitting to the curve is too costly, we compute a larger bounding box
+ // using the control points:
+ var cp = sigma.utils.getSelfLoopControlPoints(n.x, n.y, n.size);
+
+ // Bounding box of the point and the two control points:
+ var minX = Math.min(n.x, cp.x1, cp.x2),
+ maxX = Math.max(n.x, cp.x1, cp.x2),
+ minY = Math.min(n.y, cp.y1, cp.y2),
+ maxY = Math.max(n.y, cp.y1, cp.y2);
+
+ return {
+ x1: minX - n.size,
+ y1: minY - n.size,
+ x2: maxX + n.size,
+ y2: minY - n.size,
+ height: maxY - minY + n.size * 2
+ };
+ },
+
+ /**
+ * Checks whether a rectangle is axis-aligned.
+ *
+ * @param {object} A rectangle defined by two points
+ * (x1, y1) and (x2, y2).
+ * @return {boolean} True if the rectangle is axis-aligned.
+ */
+ isAxisAligned: function (r) {
+ return r.x1 === r.x2 || r.y1 === r.y2;
+ },
+
+ /**
+ * Compute top points of an axis-aligned rectangle. This is useful in
+ * cases when the rectangle has been rotated (left, right or bottom up) and
+ * later operations need to know the top points.
+ *
+ * @param {object} An axis-aligned rectangle defined by two points
+ * (x1, y1), (x2, y2) and height.
+ * @return {object} A rectangle: two points (x1, y1), (x2, y2) and height.
+ */
+ axisAlignedTopPoints: function (r) {
+
+ // Basic
+ if (r.y1 === r.y2 && r.x1 < r.x2)
+ return r;
+
+ // Rotated to right
+ if (r.x1 === r.x2 && r.y2 > r.y1)
+ return {
+ x1: r.x1 - r.height, y1: r.y1,
+ x2: r.x1, y2: r.y1,
+ height: r.height
+ };
+
+ // Rotated to left
+ if (r.x1 === r.x2 && r.y2 < r.y1)
+ return {
+ x1: r.x1, y1: r.y2,
+ x2: r.x2 + r.height, y2: r.y2,
+ height: r.height
+ };
+
+ // Bottom's up
+ return {
+ x1: r.x2, y1: r.y1 - r.height,
+ x2: r.x1, y2: r.y1 - r.height,
+ height: r.height
+ };
+ },
+
+ /**
+ * Get coordinates of a rectangle's lower left corner from its top points.
+ *
+ * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
+ * @return {object} Coordinates of the corner (x, y).
+ */
+ lowerLeftCoor: function (r) {
+ var width = (
+ Math.sqrt(
+ Math.pow(r.x2 - r.x1, 2) +
+ Math.pow(r.y2 - r.y1, 2)
+ )
+ );
- _camera.isMoving = true;
- pos = _camera.cameraPosition(
- sigma.utils.getX(e) - _startMouseX,
- sigma.utils.getY(e) - _startMouseY,
- true
- );
+ return {
+ x: r.x1 - (r.y2 - r.y1) * r.height / width,
+ y: r.y1 + (r.x2 - r.x1) * r.height / width
+ };
+ },
+
+ /**
+ * Get coordinates of a rectangle's lower right corner from its top points
+ * and its lower left corner.
+ *
+ * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
+ * @param {object} A corner's coordinates (x, y).
+ * @return {object} Coordinates of the corner (x, y).
+ */
+ lowerRightCoor: function (r, llc) {
+ return {
+ x: llc.x - r.x1 + r.x2,
+ y: llc.y - r.y1 + r.y2
+ };
+ },
+
+ /**
+ * Get the coordinates of all the corners of a rectangle from its top point.
+ *
+ * @param {object} A rectangle defined by two points (x1, y1) and (x2, y2).
+ * @return {array} An array of the four corners' coordinates (x, y).
+ */
+ rectangleCorners: function (r) {
+ var llc = this.lowerLeftCoor(r),
+ lrc = this.lowerRightCoor(r, llc);
+
+ return [
+ {x: r.x1, y: r.y1},
+ {x: r.x2, y: r.y2},
+ {x: llc.x, y: llc.y},
+ {x: lrc.x, y: lrc.y}
+ ];
+ },
+
+ /**
+ * Split a square defined by its boundaries into four.
+ *
+ * @param {object} Boundaries of the square (x, y, width, height).
+ * @return {array} An array containing the four new squares, themselves
+ * defined by an array of their four corners (x, y).
+ */
+ splitSquare: function (b) {
+ return [
+ [
+ {x: b.x, y: b.y},
+ {x: b.x + b.width / 2, y: b.y},
+ {x: b.x, y: b.y + b.height / 2},
+ {x: b.x + b.width / 2, y: b.y + b.height / 2}
+ ],
+ [
+ {x: b.x + b.width / 2, y: b.y},
+ {x: b.x + b.width, y: b.y},
+ {x: b.x + b.width / 2, y: b.y + b.height / 2},
+ {x: b.x + b.width, y: b.y + b.height / 2}
+ ],
+ [
+ {x: b.x, y: b.y + b.height / 2},
+ {x: b.x + b.width / 2, y: b.y + b.height / 2},
+ {x: b.x, y: b.y + b.height},
+ {x: b.x + b.width / 2, y: b.y + b.height}
+ ],
+ [
+ {x: b.x + b.width / 2, y: b.y + b.height / 2},
+ {x: b.x + b.width, y: b.y + b.height / 2},
+ {x: b.x + b.width / 2, y: b.y + b.height},
+ {x: b.x + b.width, y: b.y + b.height}
+ ]
+ ];
+ },
+
+ /**
+ * Compute the four axis between corners of rectangle A and corners of
+ * rectangle B. This is needed later to check an eventual collision.
+ *
+ * @param {array} An array of rectangle A's four corners (x, y).
+ * @param {array} An array of rectangle B's four corners (x, y).
+ * @return {array} An array of four axis defined by their coordinates (x,y).
+ */
+ axis: function (c1, c2) {
+ return [
+ {x: c1[1].x - c1[0].x, y: c1[1].y - c1[0].y},
+ {x: c1[1].x - c1[3].x, y: c1[1].y - c1[3].y},
+ {x: c2[0].x - c2[2].x, y: c2[0].y - c2[2].y},
+ {x: c2[0].x - c2[1].x, y: c2[0].y - c2[1].y}
+ ];
+ },
+
+ /**
+ * Project a rectangle's corner on an axis.
+ *
+ * @param {object} Coordinates of a corner (x, y).
+ * @param {object} Coordinates of an axis (x, y).
+ * @return {object} The projection defined by coordinates (x, y).
+ */
+ projection: function (c, a) {
+ var l = (
+ (c.x * a.x + c.y * a.y) /
+ (Math.pow(a.x, 2) + Math.pow(a.y, 2))
+ );
- x = _startCameraX - pos.x;
- y = _startCameraY - pos.y;
+ return {
+ x: l * a.x,
+ y: l * a.y
+ };
+ },
+
+ /**
+ * Check whether two rectangles collide on one particular axis.
+ *
+ * @param {object} An axis' coordinates (x, y).
+ * @param {array} Rectangle A's corners.
+ * @param {array} Rectangle B's corners.
+ * @return {boolean} True if the rectangles collide on the axis.
+ */
+ axisCollision: function (a, c1, c2) {
+ var sc1 = [],
+ sc2 = [];
+
+ for (var ci = 0; ci < 4; ci++) {
+ var p1 = this.projection(c1[ci], a),
+ p2 = this.projection(c2[ci], a);
+
+ sc1.push(p1.x * a.x + p1.y * a.y);
+ sc2.push(p2.x * a.x + p2.y * a.y);
+ }
- if (x !== _camera.x || y !== _camera.y) {
- _lastCameraX = _camera.x;
- _lastCameraY = _camera.y;
+ var maxc1 = Math.max.apply(Math, sc1),
+ maxc2 = Math.max.apply(Math, sc2),
+ minc1 = Math.min.apply(Math, sc1),
+ minc2 = Math.min.apply(Math, sc2);
+
+ return (minc2 <= maxc1 && maxc2 >= minc1);
+ },
+
+ /**
+ * Check whether two rectangles collide on each one of their four axis. If
+ * all axis collide, then the two rectangles do collide on the plane.
+ *
+ * @param {array} Rectangle A's corners.
+ * @param {array} Rectangle B's corners.
+ * @return {boolean} True if the rectangles collide.
+ */
+ collision: function (c1, c2) {
+ var axis = this.axis(c1, c2),
+ col = true;
+
+ for (var i = 0; i < 4; i++)
+ col = col && this.axisCollision(axis[i], c1, c2);
+
+ return col;
+ }
+ };
- _camera.goTo({
- x: x,
- y: y
- });
- }
- if (e.preventDefault)
- e.preventDefault();
- else
- e.returnValue = false;
+ /**
+ * Quad Functions
+ * ------------
+ *
+ * The Quadtree functions themselves.
+ * For each of those functions, we consider that in a splitted quad, the
+ * index of each node is the following:
+ * 0: top left
+ * 1: top right
+ * 2: bottom left
+ * 3: bottom right
+ *
+ * Moreover, the hereafter quad's philosophy is to consider that if an element
+ * collides with more than one nodes, this element belongs to each of the
+ * nodes it collides with where other would let it lie on a higher node.
+ */
- e.stopPropagation();
- return false;
+ /**
+ * Get the index of the node containing the point in the quad
+ *
+ * @param {object} point A point defined by coordinates (x, y).
+ * @param {object} quadBounds Boundaries of the quad (x, y, width, heigth).
+ * @return {integer} The index of the node containing the point.
+ */
+ function _quadIndex(point, quadBounds) {
+ var xmp = quadBounds.x + quadBounds.width / 2,
+ ymp = quadBounds.y + quadBounds.height / 2,
+ top = (point.y < ymp),
+ left = (point.x < xmp);
+
+ if (top) {
+ if (left)
+ return 0;
+ else
+ return 1;
+ }
+ else {
+ if (left)
+ return 2;
+ else
+ return 3;
}
- }
}
/**
- * The handler listening to the 'up' mouse event. It will stop dragging the
- * graph.
+ * Get a list of indexes of nodes containing an axis-aligned rectangle
*
- * @param {event} e A mouse event.
+ * @param {object} rectangle A rectangle defined by two points (x1, y1),
+ * (x2, y2) and height.
+ * @param {array} quadCorners An array of the quad nodes' corners.
+ * @return {array} An array of indexes containing one to
+ * four integers.
*/
- function _upHandler(e) {
- if (_settings('mouseEnabled') && _isMouseDown) {
- _isMouseDown = false;
- if (_movingTimeoutId)
- clearTimeout(_movingTimeoutId);
+ function _quadIndexes(rectangle, quadCorners) {
+ var indexes = [];
- _camera.isMoving = false;
+ // Iterating through quads
+ for (var i = 0; i < 4; i++)
+ if ((rectangle.x2 >= quadCorners[i][0].x) &&
+ (rectangle.x1 <= quadCorners[i][1].x) &&
+ (rectangle.y1 + rectangle.height >= quadCorners[i][0].y) &&
+ (rectangle.y1 <= quadCorners[i][2].y))
+ indexes.push(i);
- var x = sigma.utils.getX(e),
- y = sigma.utils.getY(e);
+ return indexes;
+ }
- if (_isMoving) {
- sigma.misc.animation.killAll(_camera);
- sigma.misc.animation.camera(
- _camera,
- {
- x: _camera.x +
- _settings('mouseInertiaRatio') * (_camera.x - _lastCameraX),
- y: _camera.y +
- _settings('mouseInertiaRatio') * (_camera.y - _lastCameraY)
- },
- {
- easing: 'quadraticOut',
- duration: _settings('mouseInertiaDuration')
- }
- );
- } else if (
- _startMouseX !== x ||
- _startMouseY !== y
- )
- _camera.goTo({
- x: _camera.x,
- y: _camera.y
- });
+ /**
+ * Get a list of indexes of nodes containing a non-axis-aligned rectangle
+ *
+ * @param {array} corners An array containing each corner of the
+ * rectangle defined by its coordinates (x, y).
+ * @param {array} quadCorners An array of the quad nodes' corners.
+ * @return {array} An array of indexes containing one to
+ * four integers.
+ */
+ function _quadCollision(corners, quadCorners) {
+ var indexes = [];
+
+ // Iterating through quads
+ for (var i = 0; i < 4; i++)
+ if (_geom.collision(corners, quadCorners[i]))
+ indexes.push(i);
+
+ return indexes;
+ }
- _self.dispatchEvent('mouseup',
- sigma.utils.mouseCoords(e));
+ /**
+ * Subdivide a quad by creating a node at a precise index. The function does
+ * not generate all four nodes not to potentially create unused nodes.
+ *
+ * @param {integer} index The index of the node to create.
+ * @param {object} quad The quad object to subdivide.
+ * @return {object} A new quad representing the node created.
+ */
+ function _quadSubdivide(index, quad) {
+ var next = quad.level + 1,
+ subw = Math.round(quad.bounds.width / 2),
+ subh = Math.round(quad.bounds.height / 2),
+ qx = Math.round(quad.bounds.x),
+ qy = Math.round(quad.bounds.y),
+ x,
+ y;
+
+ switch (index) {
+ case 0:
+ x = qx;
+ y = qy;
+ break;
+ case 1:
+ x = qx + subw;
+ y = qy;
+ break;
+ case 2:
+ x = qx;
+ y = qy + subh;
+ break;
+ case 3:
+ x = qx + subw;
+ y = qy + subh;
+ break;
+ }
- // Update _isMoving flag:
- _isMoving = false;
- }
+ return _quadTree(
+ {x: x, y: y, width: subw, height: subh},
+ next,
+ quad.maxElements,
+ quad.maxLevel
+ );
}
/**
- * The handler listening to the 'down' mouse event. It will start observing
- * the mouse position for dragging the graph.
+ * Recursively insert an element into the quadtree. Only points
+ * with size, i.e. axis-aligned squares, may be inserted with this
+ * method.
*
- * @param {event} e A mouse event.
+ * @param {object} el The element to insert in the quadtree.
+ * @param {object} sizedPoint A sized point defined by two top points
+ * (x1, y1), (x2, y2) and height.
+ * @param {object} quad The quad in which to insert the element.
+ * @return {undefined} The function does not return anything.
*/
- function _downHandler(e) {
- if (_settings('mouseEnabled')) {
- _startCameraX = _camera.x;
- _startCameraY = _camera.y;
+ function _quadInsert(el, sizedPoint, quad) {
+ if (quad.level < quad.maxLevel) {
- _lastCameraX = _camera.x;
- _lastCameraY = _camera.y;
+ // Searching appropriate quads
+ var indexes = _quadIndexes(sizedPoint, quad.corners);
- _startMouseX = sigma.utils.getX(e);
- _startMouseY = sigma.utils.getY(e);
+ // Iterating
+ for (var i = 0, l = indexes.length; i < l; i++) {
- _hasDragged = false;
- _downStartTime = (new Date()).getTime();
+ // Subdividing if necessary
+ if (quad.nodes[indexes[i]] === undefined)
+ quad.nodes[indexes[i]] = _quadSubdivide(indexes[i], quad);
- switch (e.which) {
- case 2:
- // Middle mouse button pressed
- // Do nothing.
- break;
- case 3:
- // Right mouse button pressed
- _self.dispatchEvent('rightclick',
- sigma.utils.mouseCoords(e, _startMouseX, _startMouseY));
- break;
- // case 1:
- default:
- // Left mouse button pressed
- _isMouseDown = true;
+ // Recursion
+ _quadInsert(el, sizedPoint, quad.nodes[indexes[i]]);
+ }
+ }
+ else {
- _self.dispatchEvent('mousedown',
- sigma.utils.mouseCoords(e, _startMouseX, _startMouseY));
+ // Pushing the element in a leaf node
+ quad.elements.push(el);
}
- }
}
/**
- * The handler listening to the 'out' mouse event. It will just redispatch
- * the event.
+ * Recursively retrieve every elements held by the node containing the
+ * searched point.
*
- * @param {event} e A mouse event.
+ * @param {object} point The searched point (x, y).
+ * @param {object} quad The searched quad.
+ * @return {array} An array of elements contained in the relevant
+ * node.
*/
- function _outHandler(e) {
- if (_settings('mouseEnabled'))
- _self.dispatchEvent('mouseout');
+ function _quadRetrievePoint(point, quad) {
+ if (quad.level < quad.maxLevel) {
+ var index = _quadIndex(point, quad.bounds);
+
+ // If node does not exist we return an empty list
+ if (quad.nodes[index] !== undefined) {
+ return _quadRetrievePoint(point, quad.nodes[index]);
+ }
+ else {
+ return [];
+ }
+ }
+ else {
+ return quad.elements;
+ }
}
/**
- * The handler listening to the 'click' mouse event. It will redispatch the
- * click event, but with normalized X and Y coordinates.
+ * Recursively retrieve every elements contained within an rectangular area
+ * that may or may not be axis-aligned.
*
- * @param {event} e A mouse event.
+ * @param {object|array} rectData The searched area defined either by
+ * an array of four corners (x, y) in
+ * the case of a non-axis-aligned
+ * rectangle or an object with two top
+ * points (x1, y1), (x2, y2) and height.
+ * @param {object} quad The searched quad.
+ * @param {function} collisionFunc The collision function used to search
+ * for node indexes.
+ * @param {array?} els The retrieved elements.
+ * @return {array} An array of elements contained in the
+ * area.
*/
- function _clickHandler(e) {
- if (_settings('mouseEnabled')) {
- var event = sigma.utils.mouseCoords(e);
- event.isDragging =
- (((new Date()).getTime() - _downStartTime) > 100) && _hasDragged;
- _self.dispatchEvent('click', event);
- }
+ function _quadRetrieveArea(rectData, quad, collisionFunc, els) {
+ els = els || {};
+
+ if (quad.level < quad.maxLevel) {
+ var indexes = collisionFunc(rectData, quad.corners);
+
+ for (var i = 0, l = indexes.length; i < l; i++)
+ if (quad.nodes[indexes[i]] !== undefined)
+ _quadRetrieveArea(
+ rectData,
+ quad.nodes[indexes[i]],
+ collisionFunc,
+ els
+ );
+ } else
+ for (var j = 0, m = quad.elements.length; j < m; j++)
+ if (els[quad.elements[j].id] === undefined)
+ els[quad.elements[j].id] = quad.elements[j];
- if (e.preventDefault)
- e.preventDefault();
- else
- e.returnValue = false;
+ return els;
+ }
- e.stopPropagation();
- return false;
+ /**
+ * Creates the quadtree object itself.
+ *
+ * @param {object} bounds The boundaries of the quad defined by an
+ * origin (x, y), width and heigth.
+ * @param {integer} level The level of the quad in the tree.
+ * @param {integer} maxElements The max number of element in a leaf node.
+ * @param {integer} maxLevel The max recursion level of the tree.
+ * @return {object} The quadtree object.
+ */
+ function _quadTree(bounds, level, maxElements, maxLevel) {
+ return {
+ level: level || 0,
+ bounds: bounds,
+ corners: _geom.splitSquare(bounds),
+ maxElements: maxElements || 40,
+ maxLevel: maxLevel || 8,
+ elements: [],
+ nodes: []
+ };
}
+
/**
- * The handler listening to the double click custom event. It will
- * basically zoom into the graph.
+ * Sigma Quad Constructor
+ * ----------------------
*
- * @param {event} e A mouse event.
+ * The edgequad API as exposed to sigma.
*/
- function _doubleClickHandler(e) {
- var pos,
- ratio,
- animation;
- if (_settings('mouseEnabled')) {
- ratio = 1 / _settings('doubleClickZoomingRatio');
+ /**
+ * The edgequad core that will become the sigma interface with the quadtree.
+ *
+ * property {object} _tree Property holding the quadtree object.
+ * property {object} _geom Exposition of the _geom namespace for testing.
+ * property {object} _cache Cache for the area method.
+ * property {boolean} _enabled Can index and retreive elements.
+ */
+ var edgequad = function () {
+ this._geom = _geom;
+ this._tree = null;
+ this._cache = {
+ query: false,
+ result: false
+ };
+ this._enabled = true;
+ };
- _self.dispatchEvent('doubleclick',
- sigma.utils.mouseCoords(e, _startMouseX, _startMouseY));
+ /**
+ * Index a graph by inserting its edges into the quadtree.
+ *
+ * @param {object} graph A graph instance.
+ * @param {object} params An object of parameters with at least the quad
+ * bounds.
+ * @return {object} The quadtree object.
+ *
+ * Parameters:
+ * ----------
+ * bounds: {object} boundaries of the quad defined by its origin (x, y)
+ * width and heigth.
+ * prefix: {string?} a prefix for edge geometric attributes.
+ * maxElements: {integer?} the max number of elements in a leaf node.
+ * maxLevel: {integer?} the max recursion level of the tree.
+ */
+ edgequad.prototype.index = function (graph, params) {
+ if (!this._enabled)
+ return this._tree;
- if (_settings('doubleClickEnabled')) {
- pos = _camera.cameraPosition(
- sigma.utils.getX(e) - sigma.utils.getCenter(e).x,
- sigma.utils.getY(e) - sigma.utils.getCenter(e).y,
- true
- );
+ // Enforcing presence of boundaries
+ if (!params.bounds)
+ throw 'sigma.classes.edgequad.index: bounds information not given.';
- animation = {
- duration: _settings('doubleClickZoomDuration')
- };
+ // Prefix
+ var prefix = params.prefix || '',
+ cp,
+ source,
+ target,
+ n,
+ e;
+
+ // Building the tree
+ this._tree = _quadTree(
+ params.bounds,
+ 0,
+ params.maxElements,
+ params.maxLevel
+ );
- sigma.utils.zoomTo(_camera, pos.x, pos.y, ratio, animation);
+ var edges = graph.edges();
+
+ // Inserting graph edges into the tree
+ for (var i = 0, l = edges.length; i < l; i++) {
+ source = graph.nodes(edges[i].source);
+ target = graph.nodes(edges[i].target);
+ e = {
+ x1: source[prefix + 'x'],
+ y1: source[prefix + 'y'],
+ x2: target[prefix + 'x'],
+ y2: target[prefix + 'y'],
+ size: edges[i][prefix + 'size'] || 0
+ };
+
+ // Inserting edge
+ if (edges[i].type === 'curve' || edges[i].type === 'curvedArrow') {
+ if (source.id === target.id) {
+ n = {
+ x: source[prefix + 'x'],
+ y: source[prefix + 'y'],
+ size: source[prefix + 'size'] || 0
+ };
+ _quadInsert(
+ edges[i],
+ _geom.selfLoopToSquare(n),
+ this._tree);
+ }
+ else {
+ cp = sigma.utils.getQuadraticControlPoint(e.x1, e.y1, e.x2, e.y2);
+ _quadInsert(
+ edges[i],
+ _geom.quadraticCurveToSquare(e, cp),
+ this._tree);
+ }
+ }
+ else {
+ _quadInsert(
+ edges[i],
+ _geom.lineToSquare(e),
+ this._tree);
+ }
}
- if (e.preventDefault)
- e.preventDefault();
- else
- e.returnValue = false;
+ // Reset cache:
+ this._cache = {
+ query: false,
+ result: false
+ };
- e.stopPropagation();
- return false;
- }
- }
+ // remove?
+ return this._tree;
+ };
/**
- * The handler listening to the 'wheel' mouse event. It will basically zoom
- * in or not into the graph.
+ * Retrieve every graph edges held by the quadtree node containing the
+ * searched point.
*
- * @param {event} e A mouse event.
+ * @param {number} x of the point.
+ * @param {number} y of the point.
+ * @return {array} An array of edges retrieved.
*/
- function _wheelHandler(e) {
- var pos,
- ratio,
- animation;
+ edgequad.prototype.point = function (x, y) {
+ if (!this._enabled)
+ return [];
- if (_settings('mouseEnabled') && _settings('mouseWheelEnabled')) {
- ratio = sigma.utils.getDelta(e) > 0 ?
- 1 / _settings('zoomingRatio') :
- _settings('zoomingRatio');
+ return this._tree ?
+ _quadRetrievePoint({x: x, y: y}, this._tree) || [] :
+ [];
+ };
- pos = _camera.cameraPosition(
- sigma.utils.getX(e) - sigma.utils.getCenter(e).x,
- sigma.utils.getY(e) - sigma.utils.getCenter(e).y,
- true
- );
+ /**
+ * Retrieve every graph edges within a rectangular area. The methods keep the
+ * last area queried in cache for optimization reason and will act differently
+ * for the same reason if the area is axis-aligned or not.
+ *
+ * @param {object} A rectangle defined by two top points (x1, y1), (x2, y2)
+ * and height.
+ * @return {array} An array of edges retrieved.
+ */
+ edgequad.prototype.area = function (rect) {
+ if (!this._enabled)
+ return [];
- animation = {
- duration: _settings('mouseZoomDuration')
- };
+ var serialized = JSON.stringify(rect),
+ collisionFunc,
+ rectData;
- sigma.utils.zoomTo(_camera, pos.x, pos.y, ratio, animation);
+ // Returning cache?
+ if (this._cache.query === serialized)
+ return this._cache.result;
- if (e.preventDefault)
- e.preventDefault();
- else
- e.returnValue = false;
+ // Axis aligned ?
+ if (_geom.isAxisAligned(rect)) {
+ collisionFunc = _quadIndexes;
+ rectData = _geom.axisAlignedTopPoints(rect);
+ }
+ else {
+ collisionFunc = _quadCollision;
+ rectData = _geom.rectangleCorners(rect);
+ }
- e.stopPropagation();
- return false;
- }
- }
- };
-}).call(this);
+ // Retrieving edges
+ var edges = this._tree ?
+ _quadRetrieveArea(
+ rectData,
+ this._tree,
+ collisionFunc
+ ) :
+ [];
+
+ // Object to array
+ var edgesArray = [];
+ for (var i in edges)
+ edgesArray.push(edges[i]);
+
+ // Caching
+ this._cache.query = serialized;
+ this._cache.result = edgesArray;
+
+ return edgesArray;
+ };
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.captors');
-
- /**
- * The user inputs default captor. It deals with mouse events, keyboards
- * events and touch events.
- *
- * @param {DOMElement} target The DOM element where the listeners will be
- * bound.
- * @param {camera} camera The camera related to the target.
- * @param {configurable} settings The settings function.
- * @return {sigma.captor} The fresh new captor instance.
- */
- sigma.captors.touch = function(target, camera, settings) {
- var _self = this,
- _target = target,
- _camera = camera,
- _settings = settings,
-
- // CAMERA MANAGEMENT:
- // ******************
- // The camera position when the user starts dragging:
- _startCameraX,
- _startCameraY,
- _startCameraAngle,
- _startCameraRatio,
-
- // The latest stage position:
- _lastCameraX,
- _lastCameraY,
- _lastCameraAngle,
- _lastCameraRatio,
-
- // TOUCH MANAGEMENT:
- // *****************
- // Touches that are down:
- _downTouches = [],
-
- _startTouchX0,
- _startTouchY0,
- _startTouchX1,
- _startTouchY1,
- _startTouchAngle,
- _startTouchDistance,
-
- _touchMode,
-
- _isMoving,
- _doubleTap,
- _movingTimeoutId;
-
- sigma.classes.dispatcher.extend(this);
-
- sigma.utils.doubleClick(_target, 'touchstart', _doubleTapHandler);
- _target.addEventListener('touchstart', _handleStart, false);
- _target.addEventListener('touchend', _handleLeave, false);
- _target.addEventListener('touchcancel', _handleLeave, false);
- _target.addEventListener('touchleave', _handleLeave, false);
- _target.addEventListener('touchmove', _handleMove, false);
-
- function position(e) {
- var offset = sigma.utils.getOffset(_target);
-
- return {
- x: e.pageX - offset.left,
- y: e.pageY - offset.top
- };
- }
/**
- * This method unbinds every handlers that makes the captor work.
+ * EXPORT:
+ * *******
*/
- this.kill = function() {
- sigma.utils.unbindDoubleClick(_target, 'touchstart');
- _target.addEventListener('touchstart', _handleStart);
- _target.addEventListener('touchend', _handleLeave);
- _target.addEventListener('touchcancel', _handleLeave);
- _target.addEventListener('touchleave', _handleLeave);
- _target.addEventListener('touchmove', _handleMove);
- };
+ if (typeof this.sigma !== 'undefined') {
+ this.sigma.classes = this.sigma.classes || {};
+ this.sigma.classes.edgequad = edgequad;
+ } else if (typeof exports !== 'undefined') {
+ if (typeof module !== 'undefined' && module.exports)
+ exports = module.exports = edgequad;
+ exports.edgequad = edgequad;
+ } else
+ this.edgequad = edgequad;
+}).call(this);
+
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.captors');
- // TOUCH EVENTS:
- // *************
/**
- * The handler listening to the 'touchstart' event. It will set the touch
- * mode ("_touchMode") and start observing the user touch moves.
+ * The user inputs default captor. It deals with mouse events, keyboards
+ * events and touch events.
*
- * @param {event} e A touch event.
+ * @param {DOMElement} target The DOM element where the listeners will be
+ * bound.
+ * @param {camera} camera The camera related to the target.
+ * @param {configurable} settings The settings function.
+ * @return {sigma.captor} The fresh new captor instance.
*/
- function _handleStart(e) {
- if (_settings('touchEnabled')) {
- var x0,
- x1,
- y0,
- y1,
- pos0,
- pos1;
+ sigma.captors.mouse = function (target, camera, settings) {
+ var _self = this,
+ _target = target,
+ _camera = camera,
+ _settings = settings,
+
+ // CAMERA MANAGEMENT:
+ // ******************
+ // The camera position when the user starts dragging:
+ _startCameraX,
+ _startCameraY,
+ _startCameraAngle,
+
+ // The latest stage position:
+ _lastCameraX,
+ _lastCameraY,
+ _lastCameraAngle,
+ _lastCameraRatio,
+
+ // MOUSE MANAGEMENT:
+ // *****************
+ // The mouse position when the user starts dragging:
+ _startMouseX,
+ _startMouseY,
+
+ _isMouseDown,
+ _isMoving,
+ _hasDragged,
+ _downStartTime,
+ _movingTimeoutId;
+
+ sigma.classes.dispatcher.extend(this);
+
+ sigma.utils.doubleClick(_target, 'click', _doubleClickHandler);
+ _target.addEventListener('DOMMouseScroll', _wheelHandler, false);
+ _target.addEventListener('mousewheel', _wheelHandler, false);
+ _target.addEventListener('mousemove', _moveHandler, false);
+ _target.addEventListener('mousedown', _downHandler, false);
+ _target.addEventListener('click', _clickHandler, false);
+ _target.addEventListener('mouseout', _outHandler, false);
+ document.addEventListener('mouseup', _upHandler, false);
+
+
+ /**
+ * This method unbinds every handlers that makes the captor work.
+ */
+ this.kill = function () {
+ sigma.utils.unbindDoubleClick(_target, 'click');
+ _target.removeEventListener('DOMMouseScroll', _wheelHandler);
+ _target.removeEventListener('mousewheel', _wheelHandler);
+ _target.removeEventListener('mousemove', _moveHandler);
+ _target.removeEventListener('mousedown', _downHandler);
+ _target.removeEventListener('click', _clickHandler);
+ _target.removeEventListener('mouseout', _outHandler);
+ document.removeEventListener('mouseup', _upHandler);
+ };
- _downTouches = e.touches;
- switch (_downTouches.length) {
- case 1:
- _camera.isMoving = true;
- _touchMode = 1;
+ // MOUSE EVENTS:
+ // *************
+
+ /**
+ * The handler listening to the 'move' mouse event. It will effectively
+ * drag the graph.
+ *
+ * @param {event} e A mouse event.
+ */
+ function _moveHandler(e) {
+ var x,
+ y,
+ pos;
+
+ // Dispatch event:
+ if (_settings('mouseEnabled')) {
+ _self.dispatchEvent('mousemove',
+ sigma.utils.mouseCoords(e));
+
+ if (_isMouseDown) {
+ _isMoving = true;
+ _hasDragged = true;
+
+ if (_movingTimeoutId)
+ clearTimeout(_movingTimeoutId);
+
+ _movingTimeoutId = setTimeout(function () {
+ _isMoving = false;
+ }, _settings('dragTimeout'));
+
+ sigma.misc.animation.killAll(_camera);
+
+ _camera.isMoving = true;
+ pos = _camera.cameraPosition(
+ sigma.utils.getX(e) - _startMouseX,
+ sigma.utils.getY(e) - _startMouseY,
+ true
+ );
+
+ x = _startCameraX - pos.x;
+ y = _startCameraY - pos.y;
+
+ if (x !== _camera.x || y !== _camera.y) {
+ _lastCameraX = _camera.x;
+ _lastCameraY = _camera.y;
+
+ _camera.goTo({
+ x: x,
+ y: y
+ });
+ }
+
+ if (e.preventDefault)
+ e.preventDefault();
+ else
+ e.returnValue = false;
+
+ e.stopPropagation();
+ return false;
+ }
+ }
+ }
- _startCameraX = _camera.x;
- _startCameraY = _camera.y;
+ /**
+ * The handler listening to the 'up' mouse event. It will stop dragging the
+ * graph.
+ *
+ * @param {event} e A mouse event.
+ */
+ function _upHandler(e) {
+ if (_settings('mouseEnabled') && _isMouseDown) {
+ _isMouseDown = false;
+ if (_movingTimeoutId)
+ clearTimeout(_movingTimeoutId);
+
+ _camera.isMoving = false;
+
+ var x = sigma.utils.getX(e),
+ y = sigma.utils.getY(e);
+
+ if (_isMoving) {
+ sigma.misc.animation.killAll(_camera);
+ sigma.misc.animation.camera(
+ _camera,
+ {
+ x: _camera.x +
+ _settings('mouseInertiaRatio') * (_camera.x - _lastCameraX),
+ y: _camera.y +
+ _settings('mouseInertiaRatio') * (_camera.y - _lastCameraY)
+ },
+ {
+ easing: 'quadraticOut',
+ duration: _settings('mouseInertiaDuration')
+ }
+ );
+ } else if (
+ _startMouseX !== x ||
+ _startMouseY !== y
+ )
+ _camera.goTo({
+ x: _camera.x,
+ y: _camera.y
+ });
+
+ _self.dispatchEvent('mouseup',
+ sigma.utils.mouseCoords(e));
+
+ // Update _isMoving flag:
+ _isMoving = false;
+ }
+ }
- _lastCameraX = _camera.x;
- _lastCameraY = _camera.y;
+ /**
+ * The handler listening to the 'down' mouse event. It will start observing
+ * the mouse position for dragging the graph.
+ *
+ * @param {event} e A mouse event.
+ */
+ function _downHandler(e) {
+ if (_settings('mouseEnabled')) {
+ _startCameraX = _camera.x;
+ _startCameraY = _camera.y;
+
+ _lastCameraX = _camera.x;
+ _lastCameraY = _camera.y;
+
+ _startMouseX = sigma.utils.getX(e);
+ _startMouseY = sigma.utils.getY(e);
+
+ _hasDragged = false;
+ _downStartTime = (new Date()).getTime();
+
+ switch (e.which) {
+ case 2:
+ // Middle mouse button pressed
+ // Do nothing.
+ break;
+ case 3:
+ // Right mouse button pressed
+ _self.dispatchEvent('rightclick',
+ sigma.utils.mouseCoords(e, _startMouseX, _startMouseY));
+ break;
+ // case 1:
+ default:
+ // Left mouse button pressed
+ _isMouseDown = true;
+
+ _self.dispatchEvent('mousedown',
+ sigma.utils.mouseCoords(e, _startMouseX, _startMouseY));
+ }
+ }
+ }
- pos0 = position(_downTouches[0]);
- _startTouchX0 = pos0.x;
- _startTouchY0 = pos0.y;
+ /**
+ * The handler listening to the 'out' mouse event. It will just redispatch
+ * the event.
+ *
+ * @param {event} e A mouse event.
+ */
+ function _outHandler(e) {
+ if (_settings('mouseEnabled'))
+ _self.dispatchEvent('mouseout');
+ }
- break;
- case 2:
- _camera.isMoving = true;
- _touchMode = 2;
+ /**
+ * The handler listening to the 'click' mouse event. It will redispatch the
+ * click event, but with normalized X and Y coordinates.
+ *
+ * @param {event} e A mouse event.
+ */
+ function _clickHandler(e) {
+ if (_settings('mouseEnabled')) {
+ var event = sigma.utils.mouseCoords(e);
+ event.isDragging =
+ (((new Date()).getTime() - _downStartTime) > 100) && _hasDragged;
+ _self.dispatchEvent('click', event);
+ }
- pos0 = position(_downTouches[0]);
- pos1 = position(_downTouches[1]);
- x0 = pos0.x;
- y0 = pos0.y;
- x1 = pos1.x;
- y1 = pos1.y;
+ if (e.preventDefault)
+ e.preventDefault();
+ else
+ e.returnValue = false;
- _lastCameraX = _camera.x;
- _lastCameraY = _camera.y;
+ e.stopPropagation();
+ return false;
+ }
- _startCameraAngle = _camera.angle;
- _startCameraRatio = _camera.ratio;
+ /**
+ * The handler listening to the double click custom event. It will
+ * basically zoom into the graph.
+ *
+ * @param {event} e A mouse event.
+ */
+ function _doubleClickHandler(e) {
+ var pos,
+ ratio,
+ animation;
+
+ if (_settings('mouseEnabled')) {
+ ratio = 1 / _settings('doubleClickZoomingRatio');
+
+ _self.dispatchEvent('doubleclick',
+ sigma.utils.mouseCoords(e, _startMouseX, _startMouseY));
+
+ if (_settings('doubleClickEnabled')) {
+ pos = _camera.cameraPosition(
+ sigma.utils.getX(e) - sigma.utils.getCenter(e).x,
+ sigma.utils.getY(e) - sigma.utils.getCenter(e).y,
+ true
+ );
+
+ animation = {
+ duration: _settings('doubleClickZoomDuration')
+ };
+
+ sigma.utils.zoomTo(_camera, pos.x, pos.y, ratio, animation);
+ }
- _startCameraX = _camera.x;
- _startCameraY = _camera.y;
+ if (e.preventDefault)
+ e.preventDefault();
+ else
+ e.returnValue = false;
- _startTouchX0 = x0;
- _startTouchY0 = y0;
- _startTouchX1 = x1;
- _startTouchY1 = y1;
+ e.stopPropagation();
+ return false;
+ }
+ }
- _startTouchAngle = Math.atan2(
- _startTouchY1 - _startTouchY0,
- _startTouchX1 - _startTouchX0
- );
- _startTouchDistance = Math.sqrt(
- (_startTouchY1 - _startTouchY0) *
- (_startTouchY1 - _startTouchY0) +
- (_startTouchX1 - _startTouchX0) *
- (_startTouchX1 - _startTouchX0)
- );
+ /**
+ * The handler listening to the 'wheel' mouse event. It will basically zoom
+ * in or not into the graph.
+ *
+ * @param {event} e A mouse event.
+ */
+ function _wheelHandler(e) {
+ var pos,
+ ratio,
+ animation;
+
+ if (_settings('mouseEnabled') && _settings('mouseWheelEnabled')) {
+ ratio = sigma.utils.getDelta(e) > 0 ?
+ 1 / _settings('zoomingRatio') :
+ _settings('zoomingRatio');
+
+ pos = _camera.cameraPosition(
+ sigma.utils.getX(e) - sigma.utils.getCenter(e).x,
+ sigma.utils.getY(e) - sigma.utils.getCenter(e).y,
+ true
+ );
- e.preventDefault();
- return false;
+ animation = {
+ duration: _settings('mouseZoomDuration')
+ };
+
+ sigma.utils.zoomTo(_camera, pos.x, pos.y, ratio, animation);
+
+ if (e.preventDefault)
+ e.preventDefault();
+ else
+ e.returnValue = false;
+
+ e.stopPropagation();
+ return false;
+ }
}
- }
- }
+ };
+}).call(this);
+
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.captors');
/**
- * The handler listening to the 'touchend', 'touchcancel' and 'touchleave'
- * event. It will update the touch mode if there are still at least one
- * finger, and stop dragging else.
+ * The user inputs default captor. It deals with mouse events, keyboards
+ * events and touch events.
*
- * @param {event} e A touch event.
+ * @param {DOMElement} target The DOM element where the listeners will be
+ * bound.
+ * @param {camera} camera The camera related to the target.
+ * @param {configurable} settings The settings function.
+ * @return {sigma.captor} The fresh new captor instance.
*/
- function _handleLeave(e) {
- if (_settings('touchEnabled')) {
- _downTouches = e.touches;
- var inertiaRatio = _settings('touchInertiaRatio');
+ sigma.captors.touch = function (target, camera, settings) {
+ var _self = this,
+ _target = target,
+ _camera = camera,
+ _settings = settings,
+
+ // CAMERA MANAGEMENT:
+ // ******************
+ // The camera position when the user starts dragging:
+ _startCameraX,
+ _startCameraY,
+ _startCameraAngle,
+ _startCameraRatio,
+
+ // The latest stage position:
+ _lastCameraX,
+ _lastCameraY,
+ _lastCameraAngle,
+ _lastCameraRatio,
+
+ // TOUCH MANAGEMENT:
+ // *****************
+ // Touches that are down:
+ _downTouches = [],
+
+ _startTouchX0,
+ _startTouchY0,
+ _startTouchX1,
+ _startTouchY1,
+ _startTouchAngle,
+ _startTouchDistance,
+
+ _touchMode,
+
+ _isMoving,
+ _doubleTap,
+ _movingTimeoutId;
+
+ sigma.classes.dispatcher.extend(this);
+
+ sigma.utils.doubleClick(_target, 'touchstart', _doubleTapHandler);
+ _target.addEventListener('touchstart', _handleStart, false);
+ _target.addEventListener('touchend', _handleLeave, false);
+ _target.addEventListener('touchcancel', _handleLeave, false);
+ _target.addEventListener('touchleave', _handleLeave, false);
+ _target.addEventListener('touchmove', _handleMove, false);
+
+ function position(e) {
+ var offset = sigma.utils.getOffset(_target);
+
+ return {
+ x: e.pageX - offset.left,
+ y: e.pageY - offset.top
+ };
+ }
- if (_movingTimeoutId) {
- _isMoving = false;
- clearTimeout(_movingTimeoutId);
+ /**
+ * This method unbinds every handlers that makes the captor work.
+ */
+ this.kill = function () {
+ sigma.utils.unbindDoubleClick(_target, 'touchstart');
+ _target.addEventListener('touchstart', _handleStart);
+ _target.addEventListener('touchend', _handleLeave);
+ _target.addEventListener('touchcancel', _handleLeave);
+ _target.addEventListener('touchleave', _handleLeave);
+ _target.addEventListener('touchmove', _handleMove);
+ };
+
+ // TOUCH EVENTS:
+ // *************
+ /**
+ * The handler listening to the 'touchstart' event. It will set the touch
+ * mode ("_touchMode") and start observing the user touch moves.
+ *
+ * @param {event} e A touch event.
+ */
+ function _handleStart(e) {
+ if (_settings('touchEnabled')) {
+ var x0,
+ x1,
+ y0,
+ y1,
+ pos0,
+ pos1;
+
+ _downTouches = e.touches;
+
+ switch (_downTouches.length) {
+ case 1:
+ _camera.isMoving = true;
+ _touchMode = 1;
+
+ _startCameraX = _camera.x;
+ _startCameraY = _camera.y;
+
+ _lastCameraX = _camera.x;
+ _lastCameraY = _camera.y;
+
+ pos0 = position(_downTouches[0]);
+ _startTouchX0 = pos0.x;
+ _startTouchY0 = pos0.y;
+
+ break;
+ case 2:
+ _camera.isMoving = true;
+ _touchMode = 2;
+
+ pos0 = position(_downTouches[0]);
+ pos1 = position(_downTouches[1]);
+ x0 = pos0.x;
+ y0 = pos0.y;
+ x1 = pos1.x;
+ y1 = pos1.y;
+
+ _lastCameraX = _camera.x;
+ _lastCameraY = _camera.y;
+
+ _startCameraAngle = _camera.angle;
+ _startCameraRatio = _camera.ratio;
+
+ _startCameraX = _camera.x;
+ _startCameraY = _camera.y;
+
+ _startTouchX0 = x0;
+ _startTouchY0 = y0;
+ _startTouchX1 = x1;
+ _startTouchY1 = y1;
+
+ _startTouchAngle = Math.atan2(
+ _startTouchY1 - _startTouchY0,
+ _startTouchX1 - _startTouchX0
+ );
+ _startTouchDistance = Math.sqrt(
+ (_startTouchY1 - _startTouchY0) *
+ (_startTouchY1 - _startTouchY0) +
+ (_startTouchX1 - _startTouchX0) *
+ (_startTouchX1 - _startTouchX0)
+ );
+
+ e.preventDefault();
+ return false;
+ }
+ }
}
- switch (_touchMode) {
- case 2:
- if (e.touches.length === 1) {
- _handleStart(e);
+ /**
+ * The handler listening to the 'touchend', 'touchcancel' and 'touchleave'
+ * event. It will update the touch mode if there are still at least one
+ * finger, and stop dragging else.
+ *
+ * @param {event} e A touch event.
+ */
+ function _handleLeave(e) {
+ if (_settings('touchEnabled')) {
+ _downTouches = e.touches;
+ var inertiaRatio = _settings('touchInertiaRatio');
+
+ if (_movingTimeoutId) {
+ _isMoving = false;
+ clearTimeout(_movingTimeoutId);
+ }
- e.preventDefault();
- break;
+ switch (_touchMode) {
+ case 2:
+ if (e.touches.length === 1) {
+ _handleStart(e);
+
+ e.preventDefault();
+ break;
+ }
+ /* falls through */
+ case 1:
+ _camera.isMoving = false;
+ _self.dispatchEvent('stopDrag');
+
+ if (_isMoving) {
+ _doubleTap = false;
+ sigma.misc.animation.camera(
+ _camera,
+ {
+ x: _camera.x +
+ inertiaRatio * (_camera.x - _lastCameraX),
+ y: _camera.y +
+ inertiaRatio * (_camera.y - _lastCameraY)
+ },
+ {
+ easing: 'quadraticOut',
+ duration: _settings('touchInertiaDuration')
+ }
+ );
+ }
+
+ _isMoving = false;
+ _touchMode = 0;
+ break;
+ }
}
- /* falls through */
- case 1:
- _camera.isMoving = false;
- _self.dispatchEvent('stopDrag');
-
- if (_isMoving) {
- _doubleTap = false;
- sigma.misc.animation.camera(
- _camera,
- {
- x: _camera.x +
- inertiaRatio * (_camera.x - _lastCameraX),
- y: _camera.y +
- inertiaRatio * (_camera.y - _lastCameraY)
- },
- {
- easing: 'quadraticOut',
- duration: _settings('touchInertiaDuration')
+ }
+
+ /**
+ * The handler listening to the 'touchmove' event. It will effectively drag
+ * the graph, and eventually zooms and turn it if the user is using two
+ * fingers.
+ *
+ * @param {event} e A touch event.
+ */
+ function _handleMove(e) {
+ if (!_doubleTap && _settings('touchEnabled')) {
+ var x0,
+ x1,
+ y0,
+ y1,
+ cos,
+ sin,
+ end,
+ pos0,
+ pos1,
+ diff,
+ start,
+ dAngle,
+ dRatio,
+ newStageX,
+ newStageY,
+ newStageRatio,
+ newStageAngle;
+
+ _downTouches = e.touches;
+ _isMoving = true;
+
+ if (_movingTimeoutId)
+ clearTimeout(_movingTimeoutId);
+
+ _movingTimeoutId = setTimeout(function () {
+ _isMoving = false;
+ }, _settings('dragTimeout'));
+
+ switch (_touchMode) {
+ case 1:
+ pos0 = position(_downTouches[0]);
+ x0 = pos0.x;
+ y0 = pos0.y;
+
+ diff = _camera.cameraPosition(
+ x0 - _startTouchX0,
+ y0 - _startTouchY0,
+ true
+ );
+
+ newStageX = _startCameraX - diff.x;
+ newStageY = _startCameraY - diff.y;
+
+ if (newStageX !== _camera.x || newStageY !== _camera.y) {
+ _lastCameraX = _camera.x;
+ _lastCameraY = _camera.y;
+
+ _camera.goTo({
+ x: newStageX,
+ y: newStageY
+ });
+
+ _self.dispatchEvent('mousemove',
+ sigma.utils.mouseCoords(e, pos0.x, pos0.y));
+
+ _self.dispatchEvent('drag');
+ }
+ break;
+ case 2:
+ pos0 = position(_downTouches[0]);
+ pos1 = position(_downTouches[1]);
+ x0 = pos0.x;
+ y0 = pos0.y;
+ x1 = pos1.x;
+ y1 = pos1.y;
+
+ start = _camera.cameraPosition(
+ (_startTouchX0 + _startTouchX1) / 2 -
+ sigma.utils.getCenter(e).x,
+ (_startTouchY0 + _startTouchY1) / 2 -
+ sigma.utils.getCenter(e).y,
+ true
+ );
+ end = _camera.cameraPosition(
+ (x0 + x1) / 2 - sigma.utils.getCenter(e).x,
+ (y0 + y1) / 2 - sigma.utils.getCenter(e).y,
+ true
+ );
+
+ dAngle = Math.atan2(y1 - y0, x1 - x0) - _startTouchAngle;
+ dRatio = Math.sqrt(
+ (y1 - y0) * (y1 - y0) + (x1 - x0) * (x1 - x0)
+ ) / _startTouchDistance;
+
+ // Translation:
+ x0 = start.x;
+ y0 = start.y;
+
+ // Homothetic transformation:
+ newStageRatio = _startCameraRatio / dRatio;
+ x0 = x0 * dRatio;
+ y0 = y0 * dRatio;
+
+ // Rotation:
+ newStageAngle = _startCameraAngle - dAngle;
+ cos = Math.cos(-dAngle);
+ sin = Math.sin(-dAngle);
+ x1 = x0 * cos + y0 * sin;
+ y1 = y0 * cos - x0 * sin;
+ x0 = x1;
+ y0 = y1;
+
+ // Finalize:
+ newStageX = x0 - end.x + _startCameraX;
+ newStageY = y0 - end.y + _startCameraY;
+
+ if (
+ newStageRatio !== _camera.ratio ||
+ newStageAngle !== _camera.angle ||
+ newStageX !== _camera.x ||
+ newStageY !== _camera.y
+ ) {
+ _lastCameraX = _camera.x;
+ _lastCameraY = _camera.y;
+ _lastCameraAngle = _camera.angle;
+ _lastCameraRatio = _camera.ratio;
+
+ _camera.goTo({
+ x: newStageX,
+ y: newStageY,
+ angle: newStageAngle,
+ ratio: newStageRatio
+ });
+
+ _self.dispatchEvent('drag');
+ }
+
+ break;
}
- );
+
+ e.preventDefault();
+ return false;
}
+ }
- _isMoving = false;
- _touchMode = 0;
- break;
+ /**
+ * The handler listening to the double tap custom event. It will
+ * basically zoom into the graph.
+ *
+ * @param {event} e A touch event.
+ */
+ function _doubleTapHandler(e) {
+ var pos,
+ ratio,
+ animation;
+
+ if (e.touches && e.touches.length === 1 && _settings('touchEnabled')) {
+ _doubleTap = true;
+
+ ratio = 1 / _settings('doubleClickZoomingRatio');
+
+ pos = position(e.touches[0]);
+ _self.dispatchEvent('doubleclick',
+ sigma.utils.mouseCoords(e, pos.x, pos.y));
+
+ if (_settings('doubleClickEnabled')) {
+ pos = _camera.cameraPosition(
+ pos.x - sigma.utils.getCenter(e).x,
+ pos.y - sigma.utils.getCenter(e).y,
+ true
+ );
+
+ animation = {
+ duration: _settings('doubleClickZoomDuration'),
+ onComplete: function () {
+ _doubleTap = false;
+ }
+ };
+
+ sigma.utils.zoomTo(_camera, pos.x, pos.y, ratio, animation);
+ }
+
+ if (e.preventDefault)
+ e.preventDefault();
+ else
+ e.returnValue = false;
+
+ e.stopPropagation();
+ return false;
+ }
}
- }
- }
+ };
+}).call(this);
+
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ if (typeof conrad === 'undefined')
+ throw 'conrad is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.renderers');
+
+ /**
+ * This function is the constructor of the canvas sigma's renderer.
+ *
+ * @param {sigma.classes.graph} graph The graph to render.
+ * @param {sigma.classes.camera} camera The camera.
+ * @param {configurable} settings The sigma instance settings
+ * function.
+ * @param {object} object The options object.
+ * @return {sigma.renderers.canvas} The renderer instance.
+ */
+ sigma.renderers.canvas = function (graph, camera, settings, options) {
+ if (typeof options !== 'object')
+ throw 'sigma.renderers.canvas: Wrong arguments.';
+
+ if (!(options.container instanceof HTMLElement))
+ throw 'Container not found.';
+
+ var k,
+ i,
+ l,
+ a,
+ fn,
+ self = this;
+
+ sigma.classes.dispatcher.extend(this);
+
+ // Initialize main attributes:
+ Object.defineProperty(this, 'conradId', {
+ value: sigma.utils.id()
+ });
+ this.graph = graph;
+ this.camera = camera;
+ this.contexts = {};
+ this.domElements = {};
+ this.options = options;
+ this.container = this.options.container;
+ this.settings = (
+ typeof options.settings === 'object' &&
+ options.settings
+ ) ?
+ settings.embedObjects(options.settings) :
+ settings;
+
+ // Node indexes:
+ this.nodesOnScreen = [];
+ this.edgesOnScreen = [];
+
+ // Conrad related attributes:
+ this.jobs = {};
+
+ // Find the prefix:
+ this.options.prefix = 'renderer' + this.conradId + ':';
+
+ // Initialize the DOM elements:
+ if (
+ !this.settings('batchEdgesDrawing')
+ ) {
+ this.initDOM('canvas', 'scene');
+ this.contexts.edges = this.contexts.scene;
+ this.contexts.nodes = this.contexts.scene;
+ this.contexts.labels = this.contexts.scene;
+ } else {
+ this.initDOM('canvas', 'edges');
+ this.initDOM('canvas', 'scene');
+ this.contexts.nodes = this.contexts.scene;
+ this.contexts.labels = this.contexts.scene;
+ }
+
+ this.initDOM('canvas', 'mouse');
+ this.contexts.hover = this.contexts.mouse;
+
+ // Initialize captors:
+ this.captors = [];
+ a = this.options.captors || [sigma.captors.mouse, sigma.captors.touch];
+ for (i = 0, l = a.length; i < l; i++) {
+ fn = typeof a[i] === 'function' ? a[i] : sigma.captors[a[i]];
+ this.captors.push(
+ new fn(
+ this.domElements.mouse,
+ this.camera,
+ this.settings
+ )
+ );
+ }
+
+ // Deal with sigma events:
+ sigma.misc.bindEvents.call(this, this.options.prefix);
+ sigma.misc.drawHovers.call(this, this.options.prefix);
+
+ this.resize(false);
+ };
+
/**
- * The handler listening to the 'touchmove' event. It will effectively drag
- * the graph, and eventually zooms and turn it if the user is using two
- * fingers.
+ * This method renders the graph on the canvases.
*
- * @param {event} e A touch event.
+ * @param {?object} options Eventually an object of options.
+ * @return {sigma.renderers.canvas} Returns the instance itself.
*/
- function _handleMove(e) {
- if (!_doubleTap && _settings('touchEnabled')) {
- var x0,
- x1,
- y0,
- y1,
- cos,
- sin,
+ sigma.renderers.canvas.prototype.render = function (options) {
+ options = options || {};
+
+ var a,
+ i,
+ k,
+ l,
+ o,
+ id,
end,
- pos0,
- pos1,
- diff,
+ job,
start,
- dAngle,
- dRatio,
- newStageX,
- newStageY,
- newStageRatio,
- newStageAngle;
-
- _downTouches = e.touches;
- _isMoving = true;
-
- if (_movingTimeoutId)
- clearTimeout(_movingTimeoutId);
-
- _movingTimeoutId = setTimeout(function() {
- _isMoving = false;
- }, _settings('dragTimeout'));
-
- switch (_touchMode) {
- case 1:
- pos0 = position(_downTouches[0]);
- x0 = pos0.x;
- y0 = pos0.y;
-
- diff = _camera.cameraPosition(
- x0 - _startTouchX0,
- y0 - _startTouchY0,
- true
- );
+ edges,
+ renderers,
+ rendererType,
+ batchSize,
+ tempGCO,
+ index = {},
+ graph = this.graph,
+ nodes = this.graph.nodes,
+ prefix = this.options.prefix || '',
+ drawEdges = this.settings(options, 'drawEdges'),
+ drawNodes = this.settings(options, 'drawNodes'),
+ drawLabels = this.settings(options, 'drawLabels'),
+ drawEdgeLabels = this.settings(options, 'drawEdgeLabels'),
+ embedSettings = this.settings.embedObjects(options, {
+ prefix: this.options.prefix
+ });
- newStageX = _startCameraX - diff.x;
- newStageY = _startCameraY - diff.y;
+ // Call the resize function:
+ this.resize(false);
- if (newStageX !== _camera.x || newStageY !== _camera.y) {
- _lastCameraX = _camera.x;
- _lastCameraY = _camera.y;
+ // Check the 'hideEdgesOnMove' setting:
+ if (this.settings(options, 'hideEdgesOnMove'))
+ if (this.camera.isAnimated || this.camera.isMoving)
+ drawEdges = false;
- _camera.goTo({
- x: newStageX,
- y: newStageY
- });
+ // Apply the camera's view:
+ this.camera.applyView(
+ undefined,
+ this.options.prefix,
+ {
+ width: this.width,
+ height: this.height
+ }
+ );
+
+ // Clear canvases:
+ this.clear();
- _self.dispatchEvent('mousemove',
- sigma.utils.mouseCoords(e, pos0.x, pos0.y));
+ // Kill running jobs:
+ for (k in this.jobs)
+ if (conrad.hasJob(k))
+ conrad.killJob(k);
- _self.dispatchEvent('drag');
+ // Find which nodes are on screen:
+ this.edgesOnScreen = [];
+ this.nodesOnScreen = this.camera.quadtree.area(
+ this.camera.getRectangle(this.width, this.height)
+ );
+
+ for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++)
+ index[a[i].id] = a[i];
+
+ // Draw edges:
+ // - If settings('batchEdgesDrawing') is true, the edges are displayed per
+ // batches. If not, they are drawn in one frame.
+ if (drawEdges) {
+ // First, let's identify which edges to draw. To do this, we just keep
+ // every edges that have at least one extremity displayed according to
+ // the quadtree and the "hidden" attribute. We also do not keep hidden
+ // edges.
+ for (a = graph.edges(), i = 0, l = a.length; i < l; i++) {
+ o = a[i];
+ if (
+ (index[o.source] || index[o.target]) &&
+ (!o.hidden && !nodes(o.source).hidden && !nodes(o.target).hidden)
+ )
+ this.edgesOnScreen.push(o);
}
- break;
- case 2:
- pos0 = position(_downTouches[0]);
- pos1 = position(_downTouches[1]);
- x0 = pos0.x;
- y0 = pos0.y;
- x1 = pos1.x;
- y1 = pos1.y;
-
- start = _camera.cameraPosition(
- (_startTouchX0 + _startTouchX1) / 2 -
- sigma.utils.getCenter(e).x,
- (_startTouchY0 + _startTouchY1) / 2 -
- sigma.utils.getCenter(e).y,
- true
- );
- end = _camera.cameraPosition(
- (x0 + x1) / 2 - sigma.utils.getCenter(e).x,
- (y0 + y1) / 2 - sigma.utils.getCenter(e).y,
- true
- );
- dAngle = Math.atan2(y1 - y0, x1 - x0) - _startTouchAngle;
- dRatio = Math.sqrt(
- (y1 - y0) * (y1 - y0) + (x1 - x0) * (x1 - x0)
- ) / _startTouchDistance;
-
- // Translation:
- x0 = start.x;
- y0 = start.y;
-
- // Homothetic transformation:
- newStageRatio = _startCameraRatio / dRatio;
- x0 = x0 * dRatio;
- y0 = y0 * dRatio;
-
- // Rotation:
- newStageAngle = _startCameraAngle - dAngle;
- cos = Math.cos(-dAngle);
- sin = Math.sin(-dAngle);
- x1 = x0 * cos + y0 * sin;
- y1 = y0 * cos - x0 * sin;
- x0 = x1;
- y0 = y1;
-
- // Finalize:
- newStageX = x0 - end.x + _startCameraX;
- newStageY = y0 - end.y + _startCameraY;
+ // If the "batchEdgesDrawing" settings is true, edges are batched:
+ if (this.settings(options, 'batchEdgesDrawing')) {
+ id = 'edges_' + this.conradId;
+ batchSize = embedSettings('canvasEdgesBatchSize');
+
+ edges = this.edgesOnScreen;
+ l = edges.length;
+
+ start = 0;
+ end = Math.min(edges.length, start + batchSize);
+
+ job = function () {
+ tempGCO = this.contexts.edges.globalCompositeOperation;
+ this.contexts.edges.globalCompositeOperation = 'destination-over';
+
+ renderers = sigma.canvas.edges;
+ for (i = start; i < end; i++) {
+ o = edges[i];
+ (renderers[
+ o.type || this.settings(options, 'defaultEdgeType')
+ ] || renderers.def)(
+ o,
+ graph.nodes(o.source),
+ graph.nodes(o.target),
+ this.contexts.edges,
+ embedSettings
+ );
+ }
+
+ // Draw edge labels:
+ if (drawEdgeLabels) {
+ renderers = sigma.canvas.edges.labels;
+ for (i = start; i < end; i++) {
+ o = edges[i];
+ if (!o.hidden)
+ (renderers[
+ o.type || this.settings(options, 'defaultEdgeType')
+ ] || renderers.def)(
+ o,
+ graph.nodes(o.source),
+ graph.nodes(o.target),
+ this.contexts.labels,
+ embedSettings
+ );
+ }
+ }
+
+ // Restore original globalCompositeOperation:
+ this.contexts.edges.globalCompositeOperation = tempGCO;
+
+ // Catch job's end:
+ if (end === edges.length) {
+ delete this.jobs[id];
+ return false;
+ }
+
+ start = end + 1;
+ end = Math.min(edges.length, start + batchSize);
+ return true;
+ };
+
+ this.jobs[id] = job;
+ conrad.addJob(id, job.bind(this));
+
+ // If not, they are drawn in one frame:
+ } else {
+ renderers = sigma.canvas.edges;
+ for (a = this.edgesOnScreen, i = 0, l = a.length; i < l; i++) {
+ o = a[i];
+ (renderers[
+ o.type || this.settings(options, 'defaultEdgeType')
+ ] || renderers.def)(
+ o,
+ graph.nodes(o.source),
+ graph.nodes(o.target),
+ this.contexts.edges,
+ embedSettings
+ );
+ }
- if (
- newStageRatio !== _camera.ratio ||
- newStageAngle !== _camera.angle ||
- newStageX !== _camera.x ||
- newStageY !== _camera.y
- ) {
- _lastCameraX = _camera.x;
- _lastCameraY = _camera.y;
- _lastCameraAngle = _camera.angle;
- _lastCameraRatio = _camera.ratio;
-
- _camera.goTo({
- x: newStageX,
- y: newStageY,
- angle: newStageAngle,
- ratio: newStageRatio
- });
-
- _self.dispatchEvent('drag');
+ // Draw edge labels:
+ // - No batching
+ if (drawEdgeLabels) {
+ renderers = sigma.canvas.edges.labels;
+ for (a = this.edgesOnScreen, i = 0, l = a.length; i < l; i++)
+ if (!a[i].hidden)
+ (renderers[
+ a[i].type || this.settings(options, 'defaultEdgeType')
+ ] || renderers.def)(
+ a[i],
+ graph.nodes(a[i].source),
+ graph.nodes(a[i].target),
+ this.contexts.labels,
+ embedSettings
+ );
+ }
}
+ }
- break;
+ // Draw nodes:
+ // - No batching
+ if (drawNodes) {
+ renderers = sigma.canvas.nodes;
+ for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++)
+ if (!a[i].hidden)
+ (renderers[
+ a[i].type || this.settings(options, 'defaultNodeType')
+ ] || renderers.def)(
+ a[i],
+ this.contexts.nodes,
+ embedSettings
+ );
}
- e.preventDefault();
- return false;
- }
- }
+ // Draw labels:
+ // - No batching
+ if (drawLabels) {
+ renderers = sigma.canvas.labels;
+ for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++)
+ if (!a[i].hidden)
+ (renderers[
+ a[i].type || this.settings(options, 'defaultNodeType')
+ ] || renderers.def)(
+ a[i],
+ this.contexts.labels,
+ embedSettings
+ );
+ }
+
+ this.dispatchEvent('render');
+
+ return this;
+ };
/**
- * The handler listening to the double tap custom event. It will
- * basically zoom into the graph.
+ * This method creates a DOM element of the specified type, switches its
+ * position to "absolute", references it to the domElements attribute, and
+ * finally appends it to the container.
*
- * @param {event} e A touch event.
+ * @param {string} tag The label tag.
+ * @param {string} id The id of the element (to store it in "domElements").
*/
- function _doubleTapHandler(e) {
- var pos,
- ratio,
- animation;
+ sigma.renderers.canvas.prototype.initDOM = function (tag, id) {
+ var dom = document.createElement(tag);
- if (e.touches && e.touches.length === 1 && _settings('touchEnabled')) {
- _doubleTap = true;
+ dom.style.position = 'absolute';
+ dom.setAttribute('class', 'sigma-' + id);
- ratio = 1 / _settings('doubleClickZoomingRatio');
+ this.domElements[id] = dom;
+ this.container.appendChild(dom);
- pos = position(e.touches[0]);
- _self.dispatchEvent('doubleclick',
- sigma.utils.mouseCoords(e, pos.x, pos.y));
+ if (tag.toLowerCase() === 'canvas')
+ this.contexts[id] = dom.getContext('2d');
+ };
- if (_settings('doubleClickEnabled')) {
- pos = _camera.cameraPosition(
- pos.x - sigma.utils.getCenter(e).x,
- pos.y - sigma.utils.getCenter(e).y,
- true
- );
+ /**
+ * This method resizes each DOM elements in the container and stores the new
+ * dimensions. Then, it renders the graph.
+ *
+ * @param {?number} width The new width of the container.
+ * @param {?number} height The new height of the container.
+ * @return {sigma.renderers.canvas} Returns the instance itself.
+ */
+ sigma.renderers.canvas.prototype.resize = function (w, h) {
+ var k,
+ oldWidth = this.width,
+ oldHeight = this.height,
+ pixelRatio = sigma.utils.getPixelRatio();
+
+ if (w !== undefined && h !== undefined) {
+ this.width = w;
+ this.height = h;
+ } else {
+ this.width = this.container.offsetWidth;
+ this.height = this.container.offsetHeight;
+
+ w = this.width;
+ h = this.height;
+ }
+
+ if (oldWidth !== this.width || oldHeight !== this.height) {
+ for (k in this.domElements) {
+ this.domElements[k].style.width = w + 'px';
+ this.domElements[k].style.height = h + 'px';
- animation = {
- duration: _settings('doubleClickZoomDuration'),
- onComplete: function() {
- _doubleTap = false;
+ if (this.domElements[k].tagName.toLowerCase() === 'canvas') {
+ this.domElements[k].setAttribute('width', (w * pixelRatio) + 'px');
+ this.domElements[k].setAttribute('height', (h * pixelRatio) + 'px');
+
+ if (pixelRatio !== 1)
+ this.contexts[k].scale(pixelRatio, pixelRatio);
+ }
}
- };
+ }
+
+ return this;
+ };
- sigma.utils.zoomTo(_camera, pos.x, pos.y, ratio, animation);
+ /**
+ * This method clears each canvas.
+ *
+ * @return {sigma.renderers.canvas} Returns the instance itself.
+ */
+ sigma.renderers.canvas.prototype.clear = function () {
+ for (var k in this.contexts) {
+ this.contexts[k].clearRect(0, 0, this.width, this.height);
}
- if (e.preventDefault)
- e.preventDefault();
- else
- e.returnValue = false;
+ return this;
+ };
- e.stopPropagation();
- return false;
- }
- }
- };
+ /**
+ * This method kills contexts and other attributes.
+ */
+ sigma.renderers.canvas.prototype.kill = function () {
+ var k,
+ captor;
+
+ // Kill captors:
+ while ((captor = this.captors.pop()))
+ captor.kill();
+ delete this.captors;
+
+ // Kill contexts:
+ for (k in this.domElements) {
+ this.domElements[k].parentNode.removeChild(this.domElements[k]);
+ delete this.domElements[k];
+ delete this.contexts[k];
+ }
+ delete this.domElements;
+ delete this.contexts;
+ };
+
+
+ /**
+ * The labels, nodes and edges renderers are stored in the three following
+ * objects. When an element is drawn, its type will be checked and if a
+ * renderer with the same name exists, it will be used. If not found, the
+ * default renderer will be used instead.
+ *
+ * They are stored in different files, in the "./canvas" folder.
+ */
+ sigma.utils.pkg('sigma.canvas.nodes');
+ sigma.utils.pkg('sigma.canvas.edges');
+ sigma.utils.pkg('sigma.canvas.labels');
}).call(this);
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- if (typeof conrad === 'undefined')
- throw 'conrad is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.renderers');
-
- /**
- * This function is the constructor of the canvas sigma's renderer.
- *
- * @param {sigma.classes.graph} graph The graph to render.
- * @param {sigma.classes.camera} camera The camera.
- * @param {configurable} settings The sigma instance settings
- * function.
- * @param {object} object The options object.
- * @return {sigma.renderers.canvas} The renderer instance.
- */
- sigma.renderers.canvas = function(graph, camera, settings, options) {
- if (typeof options !== 'object')
- throw 'sigma.renderers.canvas: Wrong arguments.';
-
- if (!(options.container instanceof HTMLElement))
- throw 'Container not found.';
-
- var k,
- i,
- l,
- a,
- fn,
- self = this;
-
- sigma.classes.dispatcher.extend(this);
-
- // Initialize main attributes:
- Object.defineProperty(this, 'conradId', {
- value: sigma.utils.id()
- });
- this.graph = graph;
- this.camera = camera;
- this.contexts = {};
- this.domElements = {};
- this.options = options;
- this.container = this.options.container;
- this.settings = (
- typeof options.settings === 'object' &&
- options.settings
- ) ?
- settings.embedObjects(options.settings) :
- settings;
-
- // Node indexes:
- this.nodesOnScreen = [];
- this.edgesOnScreen = [];
-
- // Conrad related attributes:
- this.jobs = {};
-
- // Find the prefix:
- this.options.prefix = 'renderer' + this.conradId + ':';
-
- // Initialize the DOM elements:
- if (
- !this.settings('batchEdgesDrawing')
- ) {
- this.initDOM('canvas', 'scene');
- this.contexts.edges = this.contexts.scene;
- this.contexts.nodes = this.contexts.scene;
- this.contexts.labels = this.contexts.scene;
- } else {
- this.initDOM('canvas', 'edges');
- this.initDOM('canvas', 'scene');
- this.contexts.nodes = this.contexts.scene;
- this.contexts.labels = this.contexts.scene;
- }
+;(function (undefined) {
+ 'use strict';
- this.initDOM('canvas', 'mouse');
- this.contexts.hover = this.contexts.mouse;
-
- // Initialize captors:
- this.captors = [];
- a = this.options.captors || [sigma.captors.mouse, sigma.captors.touch];
- for (i = 0, l = a.length; i < l; i++) {
- fn = typeof a[i] === 'function' ? a[i] : sigma.captors[a[i]];
- this.captors.push(
- new fn(
- this.domElements.mouse,
- this.camera,
- this.settings
- )
- );
- }
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.renderers');
+
+ /**
+ * This function is the constructor of the canvas sigma's renderer.
+ *
+ * @param {sigma.classes.graph} graph The graph to render.
+ * @param {sigma.classes.camera} camera The camera.
+ * @param {configurable} settings The sigma instance settings
+ * function.
+ * @param {object} object The options object.
+ * @return {sigma.renderers.canvas} The renderer instance.
+ */
+ sigma.renderers.webgl = function (graph, camera, settings, options) {
+ if (typeof options !== 'object')
+ throw 'sigma.renderers.webgl: Wrong arguments.';
+
+ if (!(options.container instanceof HTMLElement))
+ throw 'Container not found.';
+
+ var k,
+ i,
+ l,
+ a,
+ fn,
+ _self = this;
+
+ sigma.classes.dispatcher.extend(this);
+
+ // Conrad related attributes:
+ this.jobs = {};
- // Deal with sigma events:
- sigma.misc.bindEvents.call(this, this.options.prefix);
- sigma.misc.drawHovers.call(this, this.options.prefix);
-
- this.resize(false);
- };
-
-
-
-
- /**
- * This method renders the graph on the canvases.
- *
- * @param {?object} options Eventually an object of options.
- * @return {sigma.renderers.canvas} Returns the instance itself.
- */
- sigma.renderers.canvas.prototype.render = function(options) {
- options = options || {};
-
- var a,
- i,
- k,
- l,
- o,
- id,
- end,
- job,
- start,
- edges,
- renderers,
- rendererType,
- batchSize,
- tempGCO,
- index = {},
- graph = this.graph,
- nodes = this.graph.nodes,
- prefix = this.options.prefix || '',
- drawEdges = this.settings(options, 'drawEdges'),
- drawNodes = this.settings(options, 'drawNodes'),
- drawLabels = this.settings(options, 'drawLabels'),
- drawEdgeLabels = this.settings(options, 'drawEdgeLabels'),
- embedSettings = this.settings.embedObjects(options, {
- prefix: this.options.prefix
+ Object.defineProperty(this, 'conradId', {
+ value: sigma.utils.id()
});
- // Call the resize function:
- this.resize(false);
-
- // Check the 'hideEdgesOnMove' setting:
- if (this.settings(options, 'hideEdgesOnMove'))
- if (this.camera.isAnimated || this.camera.isMoving)
- drawEdges = false;
-
- // Apply the camera's view:
- this.camera.applyView(
- undefined,
- this.options.prefix,
- {
- width: this.width,
- height: this.height
- }
- );
-
- // Clear canvases:
- this.clear();
-
- // Kill running jobs:
- for (k in this.jobs)
- if (conrad.hasJob(k))
- conrad.killJob(k);
-
- // Find which nodes are on screen:
- this.edgesOnScreen = [];
- this.nodesOnScreen = this.camera.quadtree.area(
- this.camera.getRectangle(this.width, this.height)
- );
-
- for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++)
- index[a[i].id] = a[i];
-
- // Draw edges:
- // - If settings('batchEdgesDrawing') is true, the edges are displayed per
- // batches. If not, they are drawn in one frame.
- if (drawEdges) {
- // First, let's identify which edges to draw. To do this, we just keep
- // every edges that have at least one extremity displayed according to
- // the quadtree and the "hidden" attribute. We also do not keep hidden
- // edges.
- for (a = graph.edges(), i = 0, l = a.length; i < l; i++) {
- o = a[i];
- if (
- (index[o.source] || index[o.target]) &&
- (!o.hidden && !nodes(o.source).hidden && !nodes(o.target).hidden)
- )
- this.edgesOnScreen.push(o);
- }
-
- // If the "batchEdgesDrawing" settings is true, edges are batched:
- if (this.settings(options, 'batchEdgesDrawing')) {
- id = 'edges_' + this.conradId;
- batchSize = embedSettings('canvasEdgesBatchSize');
-
- edges = this.edgesOnScreen;
- l = edges.length;
-
- start = 0;
- end = Math.min(edges.length, start + batchSize);
-
- job = function() {
- tempGCO = this.contexts.edges.globalCompositeOperation;
- this.contexts.edges.globalCompositeOperation = 'destination-over';
-
- renderers = sigma.canvas.edges;
- for (i = start; i < end; i++) {
- o = edges[i];
- (renderers[
- o.type || this.settings(options, 'defaultEdgeType')
- ] || renderers.def)(
- o,
- graph.nodes(o.source),
- graph.nodes(o.target),
- this.contexts.edges,
- embedSettings
+ // Initialize main attributes:
+ this.graph = graph;
+ this.camera = camera;
+ this.contexts = {};
+ this.domElements = {};
+ this.options = options;
+ this.container = this.options.container;
+ this.settings = (
+ typeof options.settings === 'object' &&
+ options.settings
+ ) ?
+ settings.embedObjects(options.settings) :
+ settings;
+
+ // Find the prefix:
+ this.options.prefix = this.camera.readPrefix;
+
+ // Initialize programs hash
+ Object.defineProperty(this, 'nodePrograms', {
+ value: {}
+ });
+ Object.defineProperty(this, 'edgePrograms', {
+ value: {}
+ });
+ Object.defineProperty(this, 'nodeFloatArrays', {
+ value: {}
+ });
+ Object.defineProperty(this, 'edgeFloatArrays', {
+ value: {}
+ });
+ Object.defineProperty(this, 'edgeIndicesArrays', {
+ value: {}
+ });
+
+ // Initialize the DOM elements:
+ if (this.settings(options, 'batchEdgesDrawing')) {
+ this.initDOM('canvas', 'edges', true);
+ this.initDOM('canvas', 'nodes', true);
+ } else {
+ this.initDOM('canvas', 'scene', true);
+ this.contexts.nodes = this.contexts.scene;
+ this.contexts.edges = this.contexts.scene;
+ }
+
+ this.initDOM('canvas', 'labels');
+ this.initDOM('canvas', 'mouse');
+ this.contexts.hover = this.contexts.mouse;
+
+ // Initialize captors:
+ this.captors = [];
+ a = this.options.captors || [sigma.captors.mouse, sigma.captors.touch];
+ for (i = 0, l = a.length; i < l; i++) {
+ fn = typeof a[i] === 'function' ? a[i] : sigma.captors[a[i]];
+ this.captors.push(
+ new fn(
+ this.domElements.mouse,
+ this.camera,
+ this.settings
+ )
);
- }
-
- // Draw edge labels:
- if (drawEdgeLabels) {
- renderers = sigma.canvas.edges.labels;
- for (i = start; i < end; i++) {
- o = edges[i];
- if (!o.hidden)
- (renderers[
- o.type || this.settings(options, 'defaultEdgeType')
- ] || renderers.def)(
- o,
- graph.nodes(o.source),
- graph.nodes(o.target),
- this.contexts.labels,
- embedSettings
- );
+ }
+
+ // Deal with sigma events:
+ sigma.misc.bindEvents.call(this, this.camera.prefix);
+ sigma.misc.drawHovers.call(this, this.camera.prefix);
+
+ this.resize();
+ };
+
+
+ /**
+ * This method will generate the nodes and edges float arrays. This step is
+ * separated from the "render" method, because to keep WebGL efficient, since
+ * all the camera and middlewares are modelised as matrices and they do not
+ * require the float arrays to be regenerated.
+ *
+ * Basically, when the user moves the camera or applies some specific linear
+ * transformations, this process step will be skipped, and the "render"
+ * method will efficiently refresh the rendering.
+ *
+ * And when the user modifies the graph colors or positions (applying a new
+ * layout or filtering the colors, for instance), this "process" step will be
+ * required to regenerate the float arrays.
+ *
+ * @return {sigma.renderers.webgl} Returns the instance itself.
+ */
+ sigma.renderers.webgl.prototype.process = function () {
+ var a,
+ i,
+ l,
+ k,
+ type,
+ renderer,
+ graph = this.graph,
+ options = sigma.utils.extend(options, this.options),
+ defaultEdgeType = this.settings(options, 'defaultEdgeType'),
+ defaultNodeType = this.settings(options, 'defaultNodeType');
+
+ // Empty float arrays:
+ for (k in this.nodeFloatArrays)
+ delete this.nodeFloatArrays[k];
+
+ for (k in this.edgeFloatArrays)
+ delete this.edgeFloatArrays[k];
+
+ for (k in this.edgeIndicesArrays)
+ delete this.edgeIndicesArrays[k];
+
+ // Sort edges and nodes per types:
+ for (a = graph.edges(), i = 0, l = a.length; i < l; i++) {
+ type = a[i].type || defaultEdgeType;
+ k = (type && sigma.webgl.edges[type]) ? type : 'def';
+
+ if (!this.edgeFloatArrays[k])
+ this.edgeFloatArrays[k] = {
+ edges: []
+ };
+
+ this.edgeFloatArrays[k].edges.push(a[i]);
+ }
+
+ for (a = graph.nodes(), i = 0, l = a.length; i < l; i++) {
+ type = a[i].type || defaultNodeType;
+ k = (type && sigma.webgl.nodes[type]) ? type : 'def';
+
+ if (!this.nodeFloatArrays[k])
+ this.nodeFloatArrays[k] = {
+ nodes: []
+ };
+
+ this.nodeFloatArrays[k].nodes.push(a[i]);
+ }
+
+ // Push edges:
+ for (k in this.edgeFloatArrays) {
+ renderer = sigma.webgl.edges[k];
+ a = this.edgeFloatArrays[k].edges;
+
+ // Creating the necessary arrays
+ this.edgeFloatArrays[k].array = new Float32Array(
+ a.length * renderer.POINTS * renderer.ATTRIBUTES
+ );
+
+ for (i = 0, l = a.length; i < l; i++) {
+
+ // Just check that the edge and both its extremities are visible:
+ if (
+ !a[i].hidden && !graph.nodes(a[i].source).hidden && !graph.nodes(a[i].target).hidden
+ )
+ renderer.addEdge(
+ a[i],
+ graph.nodes(a[i].source),
+ graph.nodes(a[i].target),
+ this.edgeFloatArrays[k].array,
+ i * renderer.POINTS * renderer.ATTRIBUTES,
+ options.prefix,
+ this.settings
+ );
}
- }
- // Restore original globalCompositeOperation:
- this.contexts.edges.globalCompositeOperation = tempGCO;
+ if (typeof renderer.computeIndices === 'function')
+ this.edgeIndicesArrays[k] = renderer.computeIndices(
+ this.edgeFloatArrays[k].array
+ );
+ }
- // Catch job's end:
- if (end === edges.length) {
- delete this.jobs[id];
- return false;
- }
+ // Push nodes:
+ for (k in this.nodeFloatArrays) {
+ renderer = sigma.webgl.nodes[k];
+ a = this.nodeFloatArrays[k].nodes;
- start = end + 1;
- end = Math.min(edges.length, start + batchSize);
- return true;
- };
+ // Creating the necessary arrays
+ this.nodeFloatArrays[k].array = new Float32Array(
+ a.length * renderer.POINTS * renderer.ATTRIBUTES
+ );
+
+ for (i = 0, l = a.length; i < l; i++) {
+ if (!this.nodeFloatArrays[k].array)
+ this.nodeFloatArrays[k].array = new Float32Array(
+ a.length * renderer.POINTS * renderer.ATTRIBUTES
+ );
+
+ // Just check that the edge and both its extremities are visible:
+ if (
+ !a[i].hidden
+ )
+ renderer.addNode(
+ a[i],
+ this.nodeFloatArrays[k].array,
+ i * renderer.POINTS * renderer.ATTRIBUTES,
+ options.prefix,
+ this.settings
+ );
+ }
+ }
+
+ return this;
+ };
- this.jobs[id] = job;
- conrad.addJob(id, job.bind(this));
-
- // If not, they are drawn in one frame:
- } else {
- renderers = sigma.canvas.edges;
- for (a = this.edgesOnScreen, i = 0, l = a.length; i < l; i++) {
- o = a[i];
- (renderers[
- o.type || this.settings(options, 'defaultEdgeType')
- ] || renderers.def)(
+
+ /**
+ * This method renders the graph. It basically calls each program (and
+ * generate them if they do not exist yet) to render nodes and edges, batched
+ * per renderer.
+ *
+ * As in the canvas renderer, it is possible to display edges, nodes and / or
+ * labels in batches, to make the whole thing way more scalable.
+ *
+ * @param {?object} params Eventually an object of options.
+ * @return {sigma.renderers.webgl} Returns the instance itself.
+ */
+ sigma.renderers.webgl.prototype.render = function (params) {
+ var a,
+ i,
+ l,
+ k,
o,
- graph.nodes(o.source),
- graph.nodes(o.target),
- this.contexts.edges,
- embedSettings
- );
+ program,
+ renderer,
+ self = this,
+ graph = this.graph,
+ nodesGl = this.contexts.nodes,
+ edgesGl = this.contexts.edges,
+ matrix = this.camera.getMatrix(),
+ options = sigma.utils.extend(params, this.options),
+ drawLabels = this.settings(options, 'drawLabels'),
+ drawEdges = this.settings(options, 'drawEdges'),
+ drawNodes = this.settings(options, 'drawNodes');
+
+ // Call the resize function:
+ this.resize(false);
+
+ // Check the 'hideEdgesOnMove' setting:
+ if (this.settings(options, 'hideEdgesOnMove'))
+ if (this.camera.isAnimated || this.camera.isMoving)
+ drawEdges = false;
+
+ // Clear canvases:
+ this.clear();
+
+ // Translate matrix to [width/2, height/2]:
+ matrix = sigma.utils.matrices.multiply(
+ matrix,
+ sigma.utils.matrices.translation(this.width / 2, this.height / 2)
+ );
+
+ // Kill running jobs:
+ for (k in this.jobs)
+ if (conrad.hasJob(k))
+ conrad.killJob(k);
+
+ if (drawEdges) {
+ if (this.settings(options, 'batchEdgesDrawing'))
+ (function () {
+ var a,
+ k,
+ i,
+ id,
+ job,
+ arr,
+ end,
+ start,
+ indices,
+ renderer,
+ batchSize,
+ currentProgram;
+
+ id = 'edges_' + this.conradId;
+ batchSize = this.settings(options, 'webglEdgesBatchSize');
+ a = Object.keys(this.edgeFloatArrays);
+
+ if (!a.length)
+ return;
+ i = 0;
+ renderer = sigma.webgl.edges[a[i]];
+ arr = this.edgeFloatArrays[a[i]].array;
+ indices = this.edgeIndicesArrays[a[i]];
+ start = 0;
+ end = Math.min(
+ start + batchSize * renderer.POINTS,
+ arr.length / renderer.ATTRIBUTES
+ );
+
+ job = function () {
+ // Check program:
+ if (!this.edgePrograms[a[i]])
+ this.edgePrograms[a[i]] = renderer.initProgram(edgesGl);
+
+ if (start < end) {
+ edgesGl.useProgram(this.edgePrograms[a[i]]);
+ renderer.render(
+ edgesGl,
+ this.edgePrograms[a[i]],
+ arr,
+ {
+ settings: this.settings,
+ matrix: matrix,
+ width: this.width,
+ height: this.height,
+ ratio: this.camera.ratio,
+ scalingRatio: this.settings(
+ options,
+ 'webglOversamplingRatio'
+ ),
+ start: start,
+ count: end - start,
+ indicesData: indices
+ }
+ );
+ }
+
+ // Catch job's end:
+ if (
+ end >= arr.length / renderer.ATTRIBUTES &&
+ i === a.length - 1
+ ) {
+ delete this.jobs[id];
+ return false;
+ }
+
+ if (end >= arr.length / renderer.ATTRIBUTES) {
+ i++;
+ arr = this.edgeFloatArrays[a[i]].array;
+ renderer = sigma.webgl.edges[a[i]];
+ start = 0;
+ end = Math.min(
+ start + batchSize * renderer.POINTS,
+ arr.length / renderer.ATTRIBUTES
+ );
+ } else {
+ start = end;
+ end = Math.min(
+ start + batchSize * renderer.POINTS,
+ arr.length / renderer.ATTRIBUTES
+ );
+ }
+
+ return true;
+ };
+
+ this.jobs[id] = job;
+ conrad.addJob(id, job.bind(this));
+ }).call(this);
+ else {
+ for (k in this.edgeFloatArrays) {
+ renderer = sigma.webgl.edges[k];
+
+ // Check program:
+ if (!this.edgePrograms[k])
+ this.edgePrograms[k] = renderer.initProgram(edgesGl);
+
+ // Render
+ if (this.edgeFloatArrays[k]) {
+ edgesGl.useProgram(this.edgePrograms[k]);
+ renderer.render(
+ edgesGl,
+ this.edgePrograms[k],
+ this.edgeFloatArrays[k].array,
+ {
+ settings: this.settings,
+ matrix: matrix,
+ width: this.width,
+ height: this.height,
+ ratio: this.camera.ratio,
+ scalingRatio: this.settings(options, 'webglOversamplingRatio'),
+ indicesData: this.edgeIndicesArrays[k]
+ }
+ );
+ }
+ }
+ }
}
- // Draw edge labels:
- // - No batching
- if (drawEdgeLabels) {
- renderers = sigma.canvas.edges.labels;
- for (a = this.edgesOnScreen, i = 0, l = a.length; i < l; i++)
- if (!a[i].hidden)
- (renderers[
- a[i].type || this.settings(options, 'defaultEdgeType')
- ] || renderers.def)(
- a[i],
- graph.nodes(a[i].source),
- graph.nodes(a[i].target),
- this.contexts.labels,
- embedSettings
- );
+ if (drawNodes) {
+ // Enable blending:
+ nodesGl.blendFunc(nodesGl.SRC_ALPHA, nodesGl.ONE_MINUS_SRC_ALPHA);
+ nodesGl.enable(nodesGl.BLEND);
+
+ for (k in this.nodeFloatArrays) {
+ renderer = sigma.webgl.nodes[k];
+
+ // Check program:
+ if (!this.nodePrograms[k])
+ this.nodePrograms[k] = renderer.initProgram(nodesGl);
+
+ // Render
+ if (this.nodeFloatArrays[k]) {
+ nodesGl.useProgram(this.nodePrograms[k]);
+ renderer.render(
+ nodesGl,
+ this.nodePrograms[k],
+ this.nodeFloatArrays[k].array,
+ {
+ settings: this.settings,
+ matrix: matrix,
+ width: this.width,
+ height: this.height,
+ ratio: this.camera.ratio,
+ scalingRatio: this.settings(options, 'webglOversamplingRatio')
+ }
+ );
+ }
+ }
}
- }
- }
- // Draw nodes:
- // - No batching
- if (drawNodes) {
- renderers = sigma.canvas.nodes;
- for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++)
- if (!a[i].hidden)
- (renderers[
- a[i].type || this.settings(options, 'defaultNodeType')
- ] || renderers.def)(
- a[i],
- this.contexts.nodes,
- embedSettings
- );
- }
+ if (drawLabels) {
+ a = this.camera.quadtree.area(
+ this.camera.getRectangle(this.width, this.height)
+ );
- // Draw labels:
- // - No batching
- if (drawLabels) {
- renderers = sigma.canvas.labels;
- for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++)
- if (!a[i].hidden)
- (renderers[
- a[i].type || this.settings(options, 'defaultNodeType')
- ] || renderers.def)(
- a[i],
- this.contexts.labels,
- embedSettings
- );
- }
+ // Apply camera view to these nodes:
+ this.camera.applyView(
+ undefined,
+ undefined,
+ {
+ nodes: a,
+ edges: [],
+ width: this.width,
+ height: this.height
+ }
+ );
+
+ o = function (key) {
+ return self.settings({
+ prefix: self.camera.prefix
+ }, key);
+ };
+
+ for (i = 0, l = a.length; i < l; i++)
+ if (!a[i].hidden)
+ (
+ sigma.canvas.labels[
+ a[i].type ||
+ this.settings(options, 'defaultNodeType')
+ ] || sigma.canvas.labels.def
+ )(a[i], this.contexts.labels, o);
+ }
+
+ this.dispatchEvent('render');
+
+ return this;
+ };
- this.dispatchEvent('render');
-
- return this;
- };
-
- /**
- * This method creates a DOM element of the specified type, switches its
- * position to "absolute", references it to the domElements attribute, and
- * finally appends it to the container.
- *
- * @param {string} tag The label tag.
- * @param {string} id The id of the element (to store it in "domElements").
- */
- sigma.renderers.canvas.prototype.initDOM = function(tag, id) {
- var dom = document.createElement(tag);
-
- dom.style.position = 'absolute';
- dom.setAttribute('class', 'sigma-' + id);
-
- this.domElements[id] = dom;
- this.container.appendChild(dom);
-
- if (tag.toLowerCase() === 'canvas')
- this.contexts[id] = dom.getContext('2d');
- };
-
- /**
- * This method resizes each DOM elements in the container and stores the new
- * dimensions. Then, it renders the graph.
- *
- * @param {?number} width The new width of the container.
- * @param {?number} height The new height of the container.
- * @return {sigma.renderers.canvas} Returns the instance itself.
- */
- sigma.renderers.canvas.prototype.resize = function(w, h) {
- var k,
- oldWidth = this.width,
- oldHeight = this.height,
- pixelRatio = sigma.utils.getPixelRatio();
-
- if (w !== undefined && h !== undefined) {
- this.width = w;
- this.height = h;
- } else {
- this.width = this.container.offsetWidth;
- this.height = this.container.offsetHeight;
-
- w = this.width;
- h = this.height;
- }
- if (oldWidth !== this.width || oldHeight !== this.height) {
- for (k in this.domElements) {
- this.domElements[k].style.width = w + 'px';
- this.domElements[k].style.height = h + 'px';
+ /**
+ * This method creates a DOM element of the specified type, switches its
+ * position to "absolute", references it to the domElements attribute, and
+ * finally appends it to the container.
+ *
+ * @param {string} tag The label tag.
+ * @param {string} id The id of the element (to store it in
+ * "domElements").
+ * @param {?boolean} webgl Will init the WebGL context if true.
+ */
+ sigma.renderers.webgl.prototype.initDOM = function (tag, id, webgl) {
+ var gl,
+ dom = document.createElement(tag),
+ self = this;
+
+ dom.style.position = 'absolute';
+ dom.setAttribute('class', 'sigma-' + id);
+
+ this.domElements[id] = dom;
+ this.container.appendChild(dom);
- if (this.domElements[k].tagName.toLowerCase() === 'canvas') {
- this.domElements[k].setAttribute('width', (w * pixelRatio) + 'px');
- this.domElements[k].setAttribute('height', (h * pixelRatio) + 'px');
+ if (tag.toLowerCase() === 'canvas') {
+ this.contexts[id] = dom.getContext(webgl ? 'experimental-webgl' : '2d', {
+ preserveDrawingBuffer: true
+ });
+
+ // Adding webgl context loss listeners
+ if (webgl) {
+ dom.addEventListener('webglcontextlost', function (e) {
+ e.preventDefault();
+ }, false);
- if (pixelRatio !== 1)
- this.contexts[k].scale(pixelRatio, pixelRatio);
+ dom.addEventListener('webglcontextrestored', function (e) {
+ self.render();
+ }, false);
+ }
}
- }
- }
+ };
- return this;
- };
-
- /**
- * This method clears each canvas.
- *
- * @return {sigma.renderers.canvas} Returns the instance itself.
- */
- sigma.renderers.canvas.prototype.clear = function() {
- for (var k in this.contexts) {
- this.contexts[k].clearRect(0, 0, this.width, this.height);
- }
+ /**
+ * This method resizes each DOM elements in the container and stores the new
+ * dimensions. Then, it renders the graph.
+ *
+ * @param {?number} width The new width of the container.
+ * @param {?number} height The new height of the container.
+ * @return {sigma.renderers.webgl} Returns the instance itself.
+ */
+ sigma.renderers.webgl.prototype.resize = function (w, h) {
+ var k,
+ oldWidth = this.width,
+ oldHeight = this.height,
+ pixelRatio = sigma.utils.getPixelRatio();
+
+ if (w !== undefined && h !== undefined) {
+ this.width = w;
+ this.height = h;
+ } else {
+ this.width = this.container.offsetWidth;
+ this.height = this.container.offsetHeight;
+
+ w = this.width;
+ h = this.height;
+ }
- return this;
- };
-
- /**
- * This method kills contexts and other attributes.
- */
- sigma.renderers.canvas.prototype.kill = function() {
- var k,
- captor;
-
- // Kill captors:
- while ((captor = this.captors.pop()))
- captor.kill();
- delete this.captors;
-
- // Kill contexts:
- for (k in this.domElements) {
- this.domElements[k].parentNode.removeChild(this.domElements[k]);
- delete this.domElements[k];
- delete this.contexts[k];
- }
- delete this.domElements;
- delete this.contexts;
- };
+ if (oldWidth !== this.width || oldHeight !== this.height) {
+ for (k in this.domElements) {
+ this.domElements[k].style.width = w + 'px';
+ this.domElements[k].style.height = h + 'px';
+
+ if (this.domElements[k].tagName.toLowerCase() === 'canvas') {
+ // If simple 2D canvas:
+ if (this.contexts[k] && this.contexts[k].scale) {
+ this.domElements[k].setAttribute('width', (w * pixelRatio) + 'px');
+ this.domElements[k].setAttribute('height', (h * pixelRatio) + 'px');
+
+ if (pixelRatio !== 1)
+ this.contexts[k].scale(pixelRatio, pixelRatio);
+ } else {
+ this.domElements[k].setAttribute(
+ 'width',
+ (w * this.settings('webglOversamplingRatio')) + 'px'
+ );
+ this.domElements[k].setAttribute(
+ 'height',
+ (h * this.settings('webglOversamplingRatio')) + 'px'
+ );
+ }
+ }
+ }
+ }
+ // Scale:
+ for (k in this.contexts)
+ if (this.contexts[k] && this.contexts[k].viewport)
+ this.contexts[k].viewport(
+ 0,
+ 0,
+ this.width * this.settings('webglOversamplingRatio'),
+ this.height * this.settings('webglOversamplingRatio')
+ );
+ return this;
+ };
+ /**
+ * This method clears each canvas.
+ *
+ * @return {sigma.renderers.webgl} Returns the instance itself.
+ */
+ sigma.renderers.webgl.prototype.clear = function () {
+ this.contexts.labels.clearRect(0, 0, this.width, this.height);
+ this.contexts.nodes.clear(this.contexts.nodes.COLOR_BUFFER_BIT);
+ this.contexts.edges.clear(this.contexts.edges.COLOR_BUFFER_BIT);
- /**
- * The labels, nodes and edges renderers are stored in the three following
- * objects. When an element is drawn, its type will be checked and if a
- * renderer with the same name exists, it will be used. If not found, the
- * default renderer will be used instead.
- *
- * They are stored in different files, in the "./canvas" folder.
- */
- sigma.utils.pkg('sigma.canvas.nodes');
- sigma.utils.pkg('sigma.canvas.edges');
- sigma.utils.pkg('sigma.canvas.labels');
-}).call(this);
+ return this;
+ };
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.renderers');
-
- /**
- * This function is the constructor of the canvas sigma's renderer.
- *
- * @param {sigma.classes.graph} graph The graph to render.
- * @param {sigma.classes.camera} camera The camera.
- * @param {configurable} settings The sigma instance settings
- * function.
- * @param {object} object The options object.
- * @return {sigma.renderers.canvas} The renderer instance.
- */
- sigma.renderers.webgl = function(graph, camera, settings, options) {
- if (typeof options !== 'object')
- throw 'sigma.renderers.webgl: Wrong arguments.';
-
- if (!(options.container instanceof HTMLElement))
- throw 'Container not found.';
-
- var k,
- i,
- l,
- a,
- fn,
- _self = this;
-
- sigma.classes.dispatcher.extend(this);
-
- // Conrad related attributes:
- this.jobs = {};
-
- Object.defineProperty(this, 'conradId', {
- value: sigma.utils.id()
- });
+ /**
+ * This method kills contexts and other attributes.
+ */
+ sigma.renderers.webgl.prototype.kill = function () {
+ var k,
+ captor;
+
+ // Kill captors:
+ while ((captor = this.captors.pop()))
+ captor.kill();
+ delete this.captors;
+
+ // Kill contexts:
+ for (k in this.domElements) {
+ this.domElements[k].parentNode.removeChild(this.domElements[k]);
+ delete this.domElements[k];
+ delete this.contexts[k];
+ }
+ delete this.domElements;
+ delete this.contexts;
+ };
- // Initialize main attributes:
- this.graph = graph;
- this.camera = camera;
- this.contexts = {};
- this.domElements = {};
- this.options = options;
- this.container = this.options.container;
- this.settings = (
- typeof options.settings === 'object' &&
- options.settings
- ) ?
- settings.embedObjects(options.settings) :
- settings;
-
- // Find the prefix:
- this.options.prefix = this.camera.readPrefix;
-
- // Initialize programs hash
- Object.defineProperty(this, 'nodePrograms', {
- value: {}
- });
- Object.defineProperty(this, 'edgePrograms', {
- value: {}
- });
- Object.defineProperty(this, 'nodeFloatArrays', {
- value: {}
- });
- Object.defineProperty(this, 'edgeFloatArrays', {
- value: {}
- });
- Object.defineProperty(this, 'edgeIndicesArrays', {
- value: {}
- });
- // Initialize the DOM elements:
- if (this.settings(options, 'batchEdgesDrawing')) {
- this.initDOM('canvas', 'edges', true);
- this.initDOM('canvas', 'nodes', true);
- } else {
- this.initDOM('canvas', 'scene', true);
- this.contexts.nodes = this.contexts.scene;
- this.contexts.edges = this.contexts.scene;
- }
+ /**
+ * The object "sigma.webgl.nodes" contains the different WebGL node
+ * renderers. The default one draw nodes as discs. Here are the attributes
+ * any node renderer must have:
+ *
+ * {number} POINTS The number of points required to draw a node.
+ * {number} ATTRIBUTES The number of attributes needed to draw one point.
+ * {function} addNode A function that adds a node to the data stack that
+ * will be given to the buffer. Here is the arguments:
+ * > {object} node
+ * > {number} index The node index in the
+ * nodes array.
+ * > {Float32Array} data The stack.
+ * > {object} options Some options.
+ * {function} render The function that will effectively render the nodes
+ * into the buffer.
+ * > {WebGLRenderingContext} gl
+ * > {WebGLProgram} program
+ * > {Float32Array} data The stack to give to the
+ * buffer.
+ * > {object} params An object containing some
+ * options, like width,
+ * height, the camera ratio.
+ * {function} initProgram The function that will initiate the program, with
+ * the relevant shaders and parameters. It must return
+ * the newly created program.
+ *
+ * Check sigma.webgl.nodes.def or sigma.webgl.nodes.fast to see how it
+ * works more precisely.
+ */
+ sigma.utils.pkg('sigma.webgl.nodes');
- this.initDOM('canvas', 'labels');
- this.initDOM('canvas', 'mouse');
- this.contexts.hover = this.contexts.mouse;
-
- // Initialize captors:
- this.captors = [];
- a = this.options.captors || [sigma.captors.mouse, sigma.captors.touch];
- for (i = 0, l = a.length; i < l; i++) {
- fn = typeof a[i] === 'function' ? a[i] : sigma.captors[a[i]];
- this.captors.push(
- new fn(
- this.domElements.mouse,
- this.camera,
- this.settings
- )
- );
- }
- // Deal with sigma events:
- sigma.misc.bindEvents.call(this, this.camera.prefix);
- sigma.misc.drawHovers.call(this, this.camera.prefix);
-
- this.resize();
- };
-
-
-
-
- /**
- * This method will generate the nodes and edges float arrays. This step is
- * separated from the "render" method, because to keep WebGL efficient, since
- * all the camera and middlewares are modelised as matrices and they do not
- * require the float arrays to be regenerated.
- *
- * Basically, when the user moves the camera or applies some specific linear
- * transformations, this process step will be skipped, and the "render"
- * method will efficiently refresh the rendering.
- *
- * And when the user modifies the graph colors or positions (applying a new
- * layout or filtering the colors, for instance), this "process" step will be
- * required to regenerate the float arrays.
- *
- * @return {sigma.renderers.webgl} Returns the instance itself.
- */
- sigma.renderers.webgl.prototype.process = function() {
- var a,
- i,
- l,
- k,
- type,
- renderer,
- graph = this.graph,
- options = sigma.utils.extend(options, this.options),
- defaultEdgeType = this.settings(options, 'defaultEdgeType'),
- defaultNodeType = this.settings(options, 'defaultNodeType');
-
- // Empty float arrays:
- for (k in this.nodeFloatArrays)
- delete this.nodeFloatArrays[k];
-
- for (k in this.edgeFloatArrays)
- delete this.edgeFloatArrays[k];
-
- for (k in this.edgeIndicesArrays)
- delete this.edgeIndicesArrays[k];
-
- // Sort edges and nodes per types:
- for (a = graph.edges(), i = 0, l = a.length; i < l; i++) {
- type = a[i].type || defaultEdgeType;
- k = (type && sigma.webgl.edges[type]) ? type : 'def';
-
- if (!this.edgeFloatArrays[k])
- this.edgeFloatArrays[k] = {
- edges: []
- };
+ /**
+ * The object "sigma.webgl.edges" contains the different WebGL edge
+ * renderers. The default one draw edges as direct lines. Here are the
+ * attributes any edge renderer must have:
+ *
+ * {number} POINTS The number of points required to draw an edge.
+ * {number} ATTRIBUTES The number of attributes needed to draw one point.
+ * {function} addEdge A function that adds an edge to the data stack that
+ * will be given to the buffer. Here is the arguments:
+ * > {object} edge
+ * > {object} source
+ * > {object} target
+ * > {Float32Array} data The stack.
+ * > {object} options Some options.
+ * {function} render The function that will effectively render the edges
+ * into the buffer.
+ * > {WebGLRenderingContext} gl
+ * > {WebGLProgram} program
+ * > {Float32Array} data The stack to give to the
+ * buffer.
+ * > {object} params An object containing some
+ * options, like width,
+ * height, the camera ratio.
+ * {function} initProgram The function that will initiate the program, with
+ * the relevant shaders and parameters. It must return
+ * the newly created program.
+ *
+ * Check sigma.webgl.edges.def or sigma.webgl.edges.fast to see how it
+ * works more precisely.
+ */
+ sigma.utils.pkg('sigma.webgl.edges');
- this.edgeFloatArrays[k].edges.push(a[i]);
- }
- for (a = graph.nodes(), i = 0, l = a.length; i < l; i++) {
- type = a[i].type || defaultNodeType;
- k = (type && sigma.webgl.nodes[type]) ? type : 'def';
+ /**
+ * The object "sigma.canvas.labels" contains the different
+ * label renderers for the WebGL renderer. Since displaying texts in WebGL is
+ * definitely painful and since there a way less labels to display than nodes
+ * or edges, the default renderer simply renders them in a canvas.
+ *
+ * A labels renderer is a simple function, taking as arguments the related
+ * node, the renderer and a settings function.
+ */
+ sigma.utils.pkg('sigma.canvas.labels');
+}).call(this);
+
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ if (typeof conrad === 'undefined')
+ throw 'conrad is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.renderers');
+
+ /**
+ * This function is the constructor of the svg sigma's renderer.
+ *
+ * @param {sigma.classes.graph} graph The graph to render.
+ * @param {sigma.classes.camera} camera The camera.
+ * @param {configurable} settings The sigma instance settings
+ * function.
+ * @param {object} object The options object.
+ * @return {sigma.renderers.svg} The renderer instance.
+ */
+ sigma.renderers.svg = function (graph, camera, settings, options) {
+ if (typeof options !== 'object')
+ throw 'sigma.renderers.svg: Wrong arguments.';
+
+ if (!(options.container instanceof HTMLElement))
+ throw 'Container not found.';
- if (!this.nodeFloatArrays[k])
- this.nodeFloatArrays[k] = {
- nodes: []
+ var i,
+ l,
+ a,
+ fn,
+ self = this;
+
+ sigma.classes.dispatcher.extend(this);
+
+ // Initialize main attributes:
+ this.graph = graph;
+ this.camera = camera;
+ this.domElements = {
+ graph: null,
+ groups: {},
+ nodes: {},
+ edges: {},
+ labels: {},
+ hovers: {}
};
+ this.measurementCanvas = null;
+ this.options = options;
+ this.container = this.options.container;
+ this.settings = (
+ typeof options.settings === 'object' &&
+ options.settings
+ ) ?
+ settings.embedObjects(options.settings) :
+ settings;
+
+ // Is the renderer meant to be freestyle?
+ this.settings('freeStyle', !!this.options.freeStyle);
+
+ // SVG xmlns
+ this.settings('xmlns', 'http://www.w3.org/2000/svg');
+
+ // Indexes:
+ this.nodesOnScreen = [];
+ this.edgesOnScreen = [];
+
+ // Find the prefix:
+ this.options.prefix = 'renderer' + sigma.utils.id() + ':';
+
+ // Initialize the DOM elements
+ this.initDOM('svg');
+
+ // Initialize captors:
+ this.captors = [];
+ a = this.options.captors || [sigma.captors.mouse, sigma.captors.touch];
+ for (i = 0, l = a.length; i < l; i++) {
+ fn = typeof a[i] === 'function' ? a[i] : sigma.captors[a[i]];
+ this.captors.push(
+ new fn(
+ this.domElements.graph,
+ this.camera,
+ this.settings
+ )
+ );
+ }
- this.nodeFloatArrays[k].nodes.push(a[i]);
- }
+ // Bind resize:
+ window.addEventListener('resize', function () {
+ self.resize();
+ });
- // Push edges:
- for (k in this.edgeFloatArrays) {
- renderer = sigma.webgl.edges[k];
- a = this.edgeFloatArrays[k].edges;
+ // Deal with sigma events:
+ // TODO: keep an option to override the DOM events?
+ sigma.misc.bindDOMEvents.call(this, this.domElements.graph);
+ this.bindHovers(this.options.prefix);
- // Creating the necessary arrays
- this.edgeFloatArrays[k].array = new Float32Array(
- a.length * renderer.POINTS * renderer.ATTRIBUTES
- );
+ // Resize
+ this.resize(false);
+ };
- for (i = 0, l = a.length; i < l; i++) {
+ /**
+ * This method renders the graph on the svg scene.
+ *
+ * @param {?object} options Eventually an object of options.
+ * @return {sigma.renderers.svg} Returns the instance itself.
+ */
+ sigma.renderers.svg.prototype.render = function (options) {
+ options = options || {};
- // Just check that the edge and both its extremities are visible:
- if (
- !a[i].hidden &&
- !graph.nodes(a[i].source).hidden &&
- !graph.nodes(a[i].target).hidden
- )
- renderer.addEdge(
- a[i],
- graph.nodes(a[i].source),
- graph.nodes(a[i].target),
- this.edgeFloatArrays[k].array,
- i * renderer.POINTS * renderer.ATTRIBUTES,
- options.prefix,
- this.settings
- );
- }
-
- if (typeof renderer.computeIndices === 'function')
- this.edgeIndicesArrays[k] = renderer.computeIndices(
- this.edgeFloatArrays[k].array
+ var a,
+ i,
+ k,
+ e,
+ l,
+ o,
+ source,
+ target,
+ start,
+ edges,
+ renderers,
+ subrenderers,
+ index = {},
+ graph = this.graph,
+ nodes = this.graph.nodes,
+ prefix = this.options.prefix || '',
+ drawEdges = this.settings(options, 'drawEdges'),
+ drawNodes = this.settings(options, 'drawNodes'),
+ drawLabels = this.settings(options, 'drawLabels'),
+ embedSettings = this.settings.embedObjects(options, {
+ prefix: this.options.prefix,
+ forceLabels: this.options.forceLabels
+ });
+
+ // Check the 'hideEdgesOnMove' setting:
+ if (this.settings(options, 'hideEdgesOnMove'))
+ if (this.camera.isAnimated || this.camera.isMoving)
+ drawEdges = false;
+
+ // Apply the camera's view:
+ this.camera.applyView(
+ undefined,
+ this.options.prefix,
+ {
+ width: this.width,
+ height: this.height
+ }
);
- }
- // Push nodes:
- for (k in this.nodeFloatArrays) {
- renderer = sigma.webgl.nodes[k];
- a = this.nodeFloatArrays[k].nodes;
+ // Hiding everything
+ // TODO: find a more sensible way to perform this operation
+ this.hideDOMElements(this.domElements.nodes);
+ this.hideDOMElements(this.domElements.edges);
+ this.hideDOMElements(this.domElements.labels);
- // Creating the necessary arrays
- this.nodeFloatArrays[k].array = new Float32Array(
- a.length * renderer.POINTS * renderer.ATTRIBUTES
- );
+ // Find which nodes are on screen
+ this.edgesOnScreen = [];
+ this.nodesOnScreen = this.camera.quadtree.area(
+ this.camera.getRectangle(this.width, this.height)
+ );
- for (i = 0, l = a.length; i < l; i++) {
- if (!this.nodeFloatArrays[k].array)
- this.nodeFloatArrays[k].array = new Float32Array(
- a.length * renderer.POINTS * renderer.ATTRIBUTES
- );
+ // Node index
+ for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++)
+ index[a[i].id] = a[i];
- // Just check that the edge and both its extremities are visible:
- if (
- !a[i].hidden
- )
- renderer.addNode(
- a[i],
- this.nodeFloatArrays[k].array,
- i * renderer.POINTS * renderer.ATTRIBUTES,
- options.prefix,
- this.settings
- );
- }
- }
+ // Find which edges are on screen
+ for (a = graph.edges(), i = 0, l = a.length; i < l; i++) {
+ o = a[i];
+ if (
+ (index[o.source] || index[o.target]) &&
+ (!o.hidden && !nodes(o.source).hidden && !nodes(o.target).hidden)
+ )
+ this.edgesOnScreen.push(o);
+ }
- return this;
- };
-
-
-
-
- /**
- * This method renders the graph. It basically calls each program (and
- * generate them if they do not exist yet) to render nodes and edges, batched
- * per renderer.
- *
- * As in the canvas renderer, it is possible to display edges, nodes and / or
- * labels in batches, to make the whole thing way more scalable.
- *
- * @param {?object} params Eventually an object of options.
- * @return {sigma.renderers.webgl} Returns the instance itself.
- */
- sigma.renderers.webgl.prototype.render = function(params) {
- var a,
- i,
- l,
- k,
- o,
- program,
- renderer,
- self = this,
- graph = this.graph,
- nodesGl = this.contexts.nodes,
- edgesGl = this.contexts.edges,
- matrix = this.camera.getMatrix(),
- options = sigma.utils.extend(params, this.options),
- drawLabels = this.settings(options, 'drawLabels'),
- drawEdges = this.settings(options, 'drawEdges'),
- drawNodes = this.settings(options, 'drawNodes');
-
- // Call the resize function:
- this.resize(false);
-
- // Check the 'hideEdgesOnMove' setting:
- if (this.settings(options, 'hideEdgesOnMove'))
- if (this.camera.isAnimated || this.camera.isMoving)
- drawEdges = false;
-
- // Clear canvases:
- this.clear();
-
- // Translate matrix to [width/2, height/2]:
- matrix = sigma.utils.matrices.multiply(
- matrix,
- sigma.utils.matrices.translation(this.width / 2, this.height / 2)
- );
-
- // Kill running jobs:
- for (k in this.jobs)
- if (conrad.hasJob(k))
- conrad.killJob(k);
-
- if (drawEdges) {
- if (this.settings(options, 'batchEdgesDrawing'))
- (function() {
- var a,
- k,
- i,
- id,
- job,
- arr,
- end,
- start,
- indices,
- renderer,
- batchSize,
- currentProgram;
-
- id = 'edges_' + this.conradId;
- batchSize = this.settings(options, 'webglEdgesBatchSize');
- a = Object.keys(this.edgeFloatArrays);
-
- if (!a.length)
- return;
- i = 0;
- renderer = sigma.webgl.edges[a[i]];
- arr = this.edgeFloatArrays[a[i]].array;
- indices = this.edgeIndicesArrays[a[i]];
- start = 0;
- end = Math.min(
- start + batchSize * renderer.POINTS,
- arr.length / renderer.ATTRIBUTES
- );
-
- job = function() {
- // Check program:
- if (!this.edgePrograms[a[i]])
- this.edgePrograms[a[i]] = renderer.initProgram(edgesGl);
-
- if (start < end) {
- edgesGl.useProgram(this.edgePrograms[a[i]]);
- renderer.render(
- edgesGl,
- this.edgePrograms[a[i]],
- arr,
- {
- settings: this.settings,
- matrix: matrix,
- width: this.width,
- height: this.height,
- ratio: this.camera.ratio,
- scalingRatio: this.settings(
- options,
- 'webglOversamplingRatio'
- ),
- start: start,
- count: end - start,
- indicesData: indices
+ // Display nodes
+ //---------------
+ renderers = sigma.svg.nodes;
+ subrenderers = sigma.svg.labels;
+
+ //-- First we create the nodes which are not already created
+ if (drawNodes)
+ for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++) {
+ if (!a[i].hidden && !this.domElements.nodes[a[i].id]) {
+
+ // Node
+ e = (renderers[a[i].type] || renderers.def).create(
+ a[i],
+ embedSettings
+ );
+
+ this.domElements.nodes[a[i].id] = e;
+ this.domElements.groups.nodes.appendChild(e);
+
+ // Label
+ e = (subrenderers[a[i].type] || subrenderers.def).create(
+ a[i],
+ embedSettings
+ );
+
+ this.domElements.labels[a[i].id] = e;
+ this.domElements.groups.labels.appendChild(e);
}
- );
}
- // Catch job's end:
- if (
- end >= arr.length / renderer.ATTRIBUTES &&
- i === a.length - 1
- ) {
- delete this.jobs[id];
- return false;
+ //-- Second we update the nodes
+ if (drawNodes)
+ for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++) {
+
+ if (a[i].hidden)
+ continue;
+
+ // Node
+ (renderers[a[i].type] || renderers.def).update(
+ a[i],
+ this.domElements.nodes[a[i].id],
+ embedSettings
+ );
+
+ // Label
+ (subrenderers[a[i].type] || subrenderers.def).update(
+ a[i],
+ this.domElements.labels[a[i].id],
+ embedSettings
+ );
}
- if (end >= arr.length / renderer.ATTRIBUTES) {
- i++;
- arr = this.edgeFloatArrays[a[i]].array;
- renderer = sigma.webgl.edges[a[i]];
- start = 0;
- end = Math.min(
- start + batchSize * renderer.POINTS,
- arr.length / renderer.ATTRIBUTES
- );
- } else {
- start = end;
- end = Math.min(
- start + batchSize * renderer.POINTS,
- arr.length / renderer.ATTRIBUTES
- );
+ // Display edges
+ //---------------
+ renderers = sigma.svg.edges;
+
+ //-- First we create the edges which are not already created
+ if (drawEdges)
+ for (a = this.edgesOnScreen, i = 0, l = a.length; i < l; i++) {
+ if (!this.domElements.edges[a[i].id]) {
+ source = nodes(a[i].source);
+ target = nodes(a[i].target);
+
+ e = (renderers[a[i].type] || renderers.def).create(
+ a[i],
+ source,
+ target,
+ embedSettings
+ );
+
+ this.domElements.edges[a[i].id] = e;
+ this.domElements.groups.edges.appendChild(e);
+ }
}
- return true;
- };
+ //-- Second we update the edges
+ if (drawEdges)
+ for (a = this.edgesOnScreen, i = 0, l = a.length; i < l; i++) {
+ source = nodes(a[i].source);
+ target = nodes(a[i].target);
+
+ (renderers[a[i].type] || renderers.def).update(
+ a[i],
+ this.domElements.edges[a[i].id],
+ source,
+ target,
+ embedSettings
+ );
+ }
- this.jobs[id] = job;
- conrad.addJob(id, job.bind(this));
- }).call(this);
- else {
- for (k in this.edgeFloatArrays) {
- renderer = sigma.webgl.edges[k];
-
- // Check program:
- if (!this.edgePrograms[k])
- this.edgePrograms[k] = renderer.initProgram(edgesGl);
-
- // Render
- if (this.edgeFloatArrays[k]) {
- edgesGl.useProgram(this.edgePrograms[k]);
- renderer.render(
- edgesGl,
- this.edgePrograms[k],
- this.edgeFloatArrays[k].array,
- {
- settings: this.settings,
- matrix: matrix,
- width: this.width,
- height: this.height,
- ratio: this.camera.ratio,
- scalingRatio: this.settings(options, 'webglOversamplingRatio'),
- indicesData: this.edgeIndicesArrays[k]
- }
- );
- }
- }
- }
- }
+ this.dispatchEvent('render');
- if (drawNodes) {
- // Enable blending:
- nodesGl.blendFunc(nodesGl.SRC_ALPHA, nodesGl.ONE_MINUS_SRC_ALPHA);
- nodesGl.enable(nodesGl.BLEND);
-
- for (k in this.nodeFloatArrays) {
- renderer = sigma.webgl.nodes[k];
-
- // Check program:
- if (!this.nodePrograms[k])
- this.nodePrograms[k] = renderer.initProgram(nodesGl);
-
- // Render
- if (this.nodeFloatArrays[k]) {
- nodesGl.useProgram(this.nodePrograms[k]);
- renderer.render(
- nodesGl,
- this.nodePrograms[k],
- this.nodeFloatArrays[k].array,
- {
- settings: this.settings,
- matrix: matrix,
- width: this.width,
- height: this.height,
- ratio: this.camera.ratio,
- scalingRatio: this.settings(options, 'webglOversamplingRatio')
- }
- );
- }
- }
- }
+ return this;
+ };
- if (drawLabels) {
- a = this.camera.quadtree.area(
- this.camera.getRectangle(this.width, this.height)
- );
-
- // Apply camera view to these nodes:
- this.camera.applyView(
- undefined,
- undefined,
- {
- nodes: a,
- edges: [],
- width: this.width,
- height: this.height
- }
- );
-
- o = function(key) {
- return self.settings({
- prefix: self.camera.prefix
- }, key);
- };
-
- for (i = 0, l = a.length; i < l; i++)
- if (!a[i].hidden)
- (
- sigma.canvas.labels[
- a[i].type ||
- this.settings(options, 'defaultNodeType')
- ] || sigma.canvas.labels.def
- )(a[i], this.contexts.labels, o);
- }
+ /**
+ * This method creates a DOM element of the specified type, switches its
+ * position to "absolute", references it to the domElements attribute, and
+ * finally appends it to the container.
+ *
+ * @param {string} tag The label tag.
+ * @param {string} id The id of the element (to store it in "domElements").
+ */
+ sigma.renderers.svg.prototype.initDOM = function (tag) {
+ var dom = document.createElementNS(this.settings('xmlns'), tag),
+ c = this.settings('classPrefix'),
+ g,
+ l,
+ i;
- this.dispatchEvent('render');
+ dom.style.position = 'absolute';
+ dom.setAttribute('class', c + '-svg');
- return this;
- };
+ // Setting SVG namespace
+ dom.setAttribute('xmlns', this.settings('xmlns'));
+ dom.setAttribute('xmlns:xlink', 'http://www.w3.org/1999/xlink');
+ dom.setAttribute('version', '1.1');
+ // Creating the measurement canvas
+ var canvas = document.createElement('canvas');
+ canvas.setAttribute('class', c + '-measurement-canvas');
+ // Appending elements
+ this.domElements.graph = this.container.appendChild(dom);
+ // Creating groups
+ var groups = ['edges', 'nodes', 'labels', 'hovers'];
+ for (i = 0, l = groups.length; i < l; i++) {
+ g = document.createElementNS(this.settings('xmlns'), 'g');
- /**
- * This method creates a DOM element of the specified type, switches its
- * position to "absolute", references it to the domElements attribute, and
- * finally appends it to the container.
- *
- * @param {string} tag The label tag.
- * @param {string} id The id of the element (to store it in
- * "domElements").
- * @param {?boolean} webgl Will init the WebGL context if true.
- */
- sigma.renderers.webgl.prototype.initDOM = function(tag, id, webgl) {
- var gl,
- dom = document.createElement(tag),
- self = this;
+ g.setAttributeNS(null, 'id', c + '-group-' + groups[i]);
+ g.setAttributeNS(null, 'class', c + '-group');
- dom.style.position = 'absolute';
- dom.setAttribute('class', 'sigma-' + id);
+ this.domElements.groups[groups[i]] =
+ this.domElements.graph.appendChild(g);
+ }
- this.domElements[id] = dom;
- this.container.appendChild(dom);
+ // Appending measurement canvas
+ this.container.appendChild(canvas);
+ this.measurementCanvas = canvas.getContext('2d');
+ };
- if (tag.toLowerCase() === 'canvas') {
- this.contexts[id] = dom.getContext(webgl ? 'experimental-webgl' : '2d', {
- preserveDrawingBuffer: true
- });
+ /**
+ * This method hides a batch of SVG DOM elements.
+ *
+ * @param {array} elements An array of elements to hide.
+ * @param {object} renderer The renderer to use.
+ * @return {sigma.renderers.svg} Returns the instance itself.
+ */
+ sigma.renderers.svg.prototype.hideDOMElements = function (elements) {
+ var o,
+ i;
- // Adding webgl context loss listeners
- if (webgl) {
- dom.addEventListener('webglcontextlost', function(e) {
- e.preventDefault();
- }, false);
+ for (i in elements) {
+ o = elements[i];
+ sigma.svg.utils.hide(o);
+ }
- dom.addEventListener('webglcontextrestored', function(e) {
- self.render();
- }, false);
- }
- }
- };
-
- /**
- * This method resizes each DOM elements in the container and stores the new
- * dimensions. Then, it renders the graph.
- *
- * @param {?number} width The new width of the container.
- * @param {?number} height The new height of the container.
- * @return {sigma.renderers.webgl} Returns the instance itself.
- */
- sigma.renderers.webgl.prototype.resize = function(w, h) {
- var k,
- oldWidth = this.width,
- oldHeight = this.height,
- pixelRatio = sigma.utils.getPixelRatio();
-
- if (w !== undefined && h !== undefined) {
- this.width = w;
- this.height = h;
- } else {
- this.width = this.container.offsetWidth;
- this.height = this.container.offsetHeight;
-
- w = this.width;
- h = this.height;
- }
+ return this;
+ };
- if (oldWidth !== this.width || oldHeight !== this.height) {
- for (k in this.domElements) {
- this.domElements[k].style.width = w + 'px';
- this.domElements[k].style.height = h + 'px';
-
- if (this.domElements[k].tagName.toLowerCase() === 'canvas') {
- // If simple 2D canvas:
- if (this.contexts[k] && this.contexts[k].scale) {
- this.domElements[k].setAttribute('width', (w * pixelRatio) + 'px');
- this.domElements[k].setAttribute('height', (h * pixelRatio) + 'px');
-
- if (pixelRatio !== 1)
- this.contexts[k].scale(pixelRatio, pixelRatio);
- } else {
- this.domElements[k].setAttribute(
- 'width',
- (w * this.settings('webglOversamplingRatio')) + 'px'
- );
- this.domElements[k].setAttribute(
- 'height',
- (h * this.settings('webglOversamplingRatio')) + 'px'
+ /**
+ * This method binds the hover events to the renderer.
+ *
+ * @param {string} prefix The renderer prefix.
+ */
+ // TODO: add option about whether to display hovers or not
+ sigma.renderers.svg.prototype.bindHovers = function (prefix) {
+ var renderers = sigma.svg.hovers,
+ self = this,
+ hoveredNode;
+
+ function overNode(e) {
+ var node = e.data.node,
+ embedSettings = self.settings.embedObjects({
+ prefix: prefix
+ });
+
+ if (!embedSettings('enableHovering'))
+ return;
+
+ var hover = (renderers[node.type] || renderers.def).create(
+ node,
+ self.domElements.nodes[node.id],
+ self.measurementCanvas,
+ embedSettings
);
- }
+
+ self.domElements.hovers[node.id] = hover;
+
+ // Inserting the hover in the dom
+ self.domElements.groups.hovers.appendChild(hover);
+ hoveredNode = node;
}
- }
- }
- // Scale:
- for (k in this.contexts)
- if (this.contexts[k] && this.contexts[k].viewport)
- this.contexts[k].viewport(
- 0,
- 0,
- this.width * this.settings('webglOversamplingRatio'),
- this.height * this.settings('webglOversamplingRatio')
- );
+ function outNode(e) {
+ var node = e.data.node,
+ embedSettings = self.settings.embedObjects({
+ prefix: prefix
+ });
- return this;
- };
-
- /**
- * This method clears each canvas.
- *
- * @return {sigma.renderers.webgl} Returns the instance itself.
- */
- sigma.renderers.webgl.prototype.clear = function() {
- this.contexts.labels.clearRect(0, 0, this.width, this.height);
- this.contexts.nodes.clear(this.contexts.nodes.COLOR_BUFFER_BIT);
- this.contexts.edges.clear(this.contexts.edges.COLOR_BUFFER_BIT);
-
- return this;
- };
-
- /**
- * This method kills contexts and other attributes.
- */
- sigma.renderers.webgl.prototype.kill = function() {
- var k,
- captor;
-
- // Kill captors:
- while ((captor = this.captors.pop()))
- captor.kill();
- delete this.captors;
-
- // Kill contexts:
- for (k in this.domElements) {
- this.domElements[k].parentNode.removeChild(this.domElements[k]);
- delete this.domElements[k];
- delete this.contexts[k];
- }
- delete this.domElements;
- delete this.contexts;
- };
-
-
-
-
- /**
- * The object "sigma.webgl.nodes" contains the different WebGL node
- * renderers. The default one draw nodes as discs. Here are the attributes
- * any node renderer must have:
- *
- * {number} POINTS The number of points required to draw a node.
- * {number} ATTRIBUTES The number of attributes needed to draw one point.
- * {function} addNode A function that adds a node to the data stack that
- * will be given to the buffer. Here is the arguments:
- * > {object} node
- * > {number} index The node index in the
- * nodes array.
- * > {Float32Array} data The stack.
- * > {object} options Some options.
- * {function} render The function that will effectively render the nodes
- * into the buffer.
- * > {WebGLRenderingContext} gl
- * > {WebGLProgram} program
- * > {Float32Array} data The stack to give to the
- * buffer.
- * > {object} params An object containing some
- * options, like width,
- * height, the camera ratio.
- * {function} initProgram The function that will initiate the program, with
- * the relevant shaders and parameters. It must return
- * the newly created program.
- *
- * Check sigma.webgl.nodes.def or sigma.webgl.nodes.fast to see how it
- * works more precisely.
- */
- sigma.utils.pkg('sigma.webgl.nodes');
-
-
-
-
- /**
- * The object "sigma.webgl.edges" contains the different WebGL edge
- * renderers. The default one draw edges as direct lines. Here are the
- * attributes any edge renderer must have:
- *
- * {number} POINTS The number of points required to draw an edge.
- * {number} ATTRIBUTES The number of attributes needed to draw one point.
- * {function} addEdge A function that adds an edge to the data stack that
- * will be given to the buffer. Here is the arguments:
- * > {object} edge
- * > {object} source
- * > {object} target
- * > {Float32Array} data The stack.
- * > {object} options Some options.
- * {function} render The function that will effectively render the edges
- * into the buffer.
- * > {WebGLRenderingContext} gl
- * > {WebGLProgram} program
- * > {Float32Array} data The stack to give to the
- * buffer.
- * > {object} params An object containing some
- * options, like width,
- * height, the camera ratio.
- * {function} initProgram The function that will initiate the program, with
- * the relevant shaders and parameters. It must return
- * the newly created program.
- *
- * Check sigma.webgl.edges.def or sigma.webgl.edges.fast to see how it
- * works more precisely.
- */
- sigma.utils.pkg('sigma.webgl.edges');
-
-
-
-
- /**
- * The object "sigma.canvas.labels" contains the different
- * label renderers for the WebGL renderer. Since displaying texts in WebGL is
- * definitely painful and since there a way less labels to display than nodes
- * or edges, the default renderer simply renders them in a canvas.
- *
- * A labels renderer is a simple function, taking as arguments the related
- * node, the renderer and a settings function.
- */
- sigma.utils.pkg('sigma.canvas.labels');
-}).call(this);
+ if (!embedSettings('enableHovering'))
+ return;
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- if (typeof conrad === 'undefined')
- throw 'conrad is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.renderers');
-
- /**
- * This function is the constructor of the svg sigma's renderer.
- *
- * @param {sigma.classes.graph} graph The graph to render.
- * @param {sigma.classes.camera} camera The camera.
- * @param {configurable} settings The sigma instance settings
- * function.
- * @param {object} object The options object.
- * @return {sigma.renderers.svg} The renderer instance.
- */
- sigma.renderers.svg = function(graph, camera, settings, options) {
- if (typeof options !== 'object')
- throw 'sigma.renderers.svg: Wrong arguments.';
-
- if (!(options.container instanceof HTMLElement))
- throw 'Container not found.';
-
- var i,
- l,
- a,
- fn,
- self = this;
-
- sigma.classes.dispatcher.extend(this);
-
- // Initialize main attributes:
- this.graph = graph;
- this.camera = camera;
- this.domElements = {
- graph: null,
- groups: {},
- nodes: {},
- edges: {},
- labels: {},
- hovers: {}
- };
- this.measurementCanvas = null;
- this.options = options;
- this.container = this.options.container;
- this.settings = (
- typeof options.settings === 'object' &&
- options.settings
- ) ?
- settings.embedObjects(options.settings) :
- settings;
-
- // Is the renderer meant to be freestyle?
- this.settings('freeStyle', !!this.options.freeStyle);
-
- // SVG xmlns
- this.settings('xmlns', 'http://www.w3.org/2000/svg');
-
- // Indexes:
- this.nodesOnScreen = [];
- this.edgesOnScreen = [];
-
- // Find the prefix:
- this.options.prefix = 'renderer' + sigma.utils.id() + ':';
-
- // Initialize the DOM elements
- this.initDOM('svg');
-
- // Initialize captors:
- this.captors = [];
- a = this.options.captors || [sigma.captors.mouse, sigma.captors.touch];
- for (i = 0, l = a.length; i < l; i++) {
- fn = typeof a[i] === 'function' ? a[i] : sigma.captors[a[i]];
- this.captors.push(
- new fn(
- this.domElements.graph,
- this.camera,
- this.settings
- )
- );
- }
+ // Deleting element
+ self.domElements.groups.hovers.removeChild(
+ self.domElements.hovers[node.id]
+ );
+ hoveredNode = null;
+ delete self.domElements.hovers[node.id];
- // Bind resize:
- window.addEventListener('resize', function() {
- self.resize();
- });
+ // Reinstate
+ self.domElements.groups.nodes.appendChild(
+ self.domElements.nodes[node.id]
+ );
+ }
- // Deal with sigma events:
- // TODO: keep an option to override the DOM events?
- sigma.misc.bindDOMEvents.call(this, this.domElements.graph);
- this.bindHovers(this.options.prefix);
-
- // Resize
- this.resize(false);
- };
-
- /**
- * This method renders the graph on the svg scene.
- *
- * @param {?object} options Eventually an object of options.
- * @return {sigma.renderers.svg} Returns the instance itself.
- */
- sigma.renderers.svg.prototype.render = function(options) {
- options = options || {};
-
- var a,
- i,
- k,
- e,
- l,
- o,
- source,
- target,
- start,
- edges,
- renderers,
- subrenderers,
- index = {},
- graph = this.graph,
- nodes = this.graph.nodes,
- prefix = this.options.prefix || '',
- drawEdges = this.settings(options, 'drawEdges'),
- drawNodes = this.settings(options, 'drawNodes'),
- drawLabels = this.settings(options, 'drawLabels'),
- embedSettings = this.settings.embedObjects(options, {
- prefix: this.options.prefix,
- forceLabels: this.options.forceLabels
- });
+ // OPTIMIZE: perform a real update rather than a deletion
+ function update() {
+ if (!hoveredNode)
+ return;
- // Check the 'hideEdgesOnMove' setting:
- if (this.settings(options, 'hideEdgesOnMove'))
- if (this.camera.isAnimated || this.camera.isMoving)
- drawEdges = false;
-
- // Apply the camera's view:
- this.camera.applyView(
- undefined,
- this.options.prefix,
- {
- width: this.width,
- height: this.height
- }
- );
-
- // Hiding everything
- // TODO: find a more sensible way to perform this operation
- this.hideDOMElements(this.domElements.nodes);
- this.hideDOMElements(this.domElements.edges);
- this.hideDOMElements(this.domElements.labels);
-
- // Find which nodes are on screen
- this.edgesOnScreen = [];
- this.nodesOnScreen = this.camera.quadtree.area(
- this.camera.getRectangle(this.width, this.height)
- );
-
- // Node index
- for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++)
- index[a[i].id] = a[i];
-
- // Find which edges are on screen
- for (a = graph.edges(), i = 0, l = a.length; i < l; i++) {
- o = a[i];
- if (
- (index[o.source] || index[o.target]) &&
- (!o.hidden && !nodes(o.source).hidden && !nodes(o.target).hidden)
- )
- this.edgesOnScreen.push(o);
- }
+ var embedSettings = self.settings.embedObjects({
+ prefix: prefix
+ });
- // Display nodes
- //---------------
- renderers = sigma.svg.nodes;
- subrenderers = sigma.svg.labels;
+ // Deleting element before update
+ self.domElements.groups.hovers.removeChild(
+ self.domElements.hovers[hoveredNode.id]
+ );
+ delete self.domElements.hovers[hoveredNode.id];
- //-- First we create the nodes which are not already created
- if (drawNodes)
- for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++) {
- if (!a[i].hidden && !this.domElements.nodes[a[i].id]) {
+ var hover = (renderers[hoveredNode.type] || renderers.def).create(
+ hoveredNode,
+ self.domElements.nodes[hoveredNode.id],
+ self.measurementCanvas,
+ embedSettings
+ );
- // Node
- e = (renderers[a[i].type] || renderers.def).create(
- a[i],
- embedSettings
- );
+ self.domElements.hovers[hoveredNode.id] = hover;
- this.domElements.nodes[a[i].id] = e;
- this.domElements.groups.nodes.appendChild(e);
+ // Inserting the hover in the dom
+ self.domElements.groups.hovers.appendChild(hover);
+ }
+
+ // Binding events
+ this.bind('overNode', overNode);
+ this.bind('outNode', outNode);
- // Label
- e = (subrenderers[a[i].type] || subrenderers.def).create(
- a[i],
- embedSettings
- );
+ // Update on render
+ this.bind('render', update);
+ };
- this.domElements.labels[a[i].id] = e;
- this.domElements.groups.labels.appendChild(e);
+ /**
+ * This method resizes each DOM elements in the container and stores the new
+ * dimensions. Then, it renders the graph.
+ *
+ * @param {?number} width The new width of the container.
+ * @param {?number} height The new height of the container.
+ * @return {sigma.renderers.svg} Returns the instance itself.
+ */
+ sigma.renderers.svg.prototype.resize = function (w, h) {
+ var oldWidth = this.width,
+ oldHeight = this.height,
+ pixelRatio = 1;
+
+ if (w !== undefined && h !== undefined) {
+ this.width = w;
+ this.height = h;
+ } else {
+ this.width = this.container.offsetWidth;
+ this.height = this.container.offsetHeight;
+
+ w = this.width;
+ h = this.height;
}
- }
- //-- Second we update the nodes
- if (drawNodes)
- for (a = this.nodesOnScreen, i = 0, l = a.length; i < l; i++) {
+ if (oldWidth !== this.width || oldHeight !== this.height) {
+ this.domElements.graph.style.width = w + 'px';
+ this.domElements.graph.style.height = h + 'px';
- if (a[i].hidden)
- continue;
+ if (this.domElements.graph.tagName.toLowerCase() === 'svg') {
+ this.domElements.graph.setAttribute('width', (w * pixelRatio));
+ this.domElements.graph.setAttribute('height', (h * pixelRatio));
+ }
+ }
- // Node
- (renderers[a[i].type] || renderers.def).update(
- a[i],
- this.domElements.nodes[a[i].id],
- embedSettings
- );
+ return this;
+ };
- // Label
- (subrenderers[a[i].type] || subrenderers.def).update(
- a[i],
- this.domElements.labels[a[i].id],
- embedSettings
- );
- }
- // Display edges
- //---------------
- renderers = sigma.svg.edges;
+ /**
+ * The labels, nodes and edges renderers are stored in the three following
+ * objects. When an element is drawn, its type will be checked and if a
+ * renderer with the same name exists, it will be used. If not found, the
+ * default renderer will be used instead.
+ *
+ * They are stored in different files, in the "./svg" folder.
+ */
+ sigma.utils.pkg('sigma.svg.nodes');
+ sigma.utils.pkg('sigma.svg.edges');
+ sigma.utils.pkg('sigma.svg.labels');
+}).call(this);
- //-- First we create the edges which are not already created
- if (drawEdges)
- for (a = this.edgesOnScreen, i = 0, l = a.length; i < l; i++) {
- if (!this.domElements.edges[a[i].id]) {
- source = nodes(a[i].source);
- target = nodes(a[i].target);
+;(function (global) {
+ 'use strict';
- e = (renderers[a[i].type] || renderers.def).create(
- a[i],
- source,
- target,
- embedSettings
- );
-
- this.domElements.edges[a[i].id] = e;
- this.domElements.groups.edges.appendChild(e);
- }
- }
-
- //-- Second we update the edges
- if (drawEdges)
- for (a = this.edgesOnScreen, i = 0, l = a.length; i < l; i++) {
- source = nodes(a[i].source);
- target = nodes(a[i].target);
-
- (renderers[a[i].type] || renderers.def).update(
- a[i],
- this.domElements.edges[a[i].id],
- source,
- target,
- embedSettings
- );
- }
-
- this.dispatchEvent('render');
-
- return this;
- };
-
- /**
- * This method creates a DOM element of the specified type, switches its
- * position to "absolute", references it to the domElements attribute, and
- * finally appends it to the container.
- *
- * @param {string} tag The label tag.
- * @param {string} id The id of the element (to store it in "domElements").
- */
- sigma.renderers.svg.prototype.initDOM = function(tag) {
- var dom = document.createElementNS(this.settings('xmlns'), tag),
- c = this.settings('classPrefix'),
- g,
- l,
- i;
-
- dom.style.position = 'absolute';
- dom.setAttribute('class', c + '-svg');
-
- // Setting SVG namespace
- dom.setAttribute('xmlns', this.settings('xmlns'));
- dom.setAttribute('xmlns:xlink', 'http://www.w3.org/1999/xlink');
- dom.setAttribute('version', '1.1');
-
- // Creating the measurement canvas
- var canvas = document.createElement('canvas');
- canvas.setAttribute('class', c + '-measurement-canvas');
-
- // Appending elements
- this.domElements.graph = this.container.appendChild(dom);
-
- // Creating groups
- var groups = ['edges', 'nodes', 'labels', 'hovers'];
- for (i = 0, l = groups.length; i < l; i++) {
- g = document.createElementNS(this.settings('xmlns'), 'g');
-
- g.setAttributeNS(null, 'id', c + '-group-' + groups[i]);
- g.setAttributeNS(null, 'class', c + '-group');
-
- this.domElements.groups[groups[i]] =
- this.domElements.graph.appendChild(g);
- }
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
- // Appending measurement canvas
- this.container.appendChild(canvas);
- this.measurementCanvas = canvas.getContext('2d');
- };
-
- /**
- * This method hides a batch of SVG DOM elements.
- *
- * @param {array} elements An array of elements to hide.
- * @param {object} renderer The renderer to use.
- * @return {sigma.renderers.svg} Returns the instance itself.
- */
- sigma.renderers.svg.prototype.hideDOMElements = function(elements) {
- var o,
- i;
-
- for (i in elements) {
- o = elements[i];
- sigma.svg.utils.hide(o);
- }
+ // Initialize packages:
+ sigma.utils.pkg('sigma.renderers');
- return this;
- };
-
- /**
- * This method binds the hover events to the renderer.
- *
- * @param {string} prefix The renderer prefix.
- */
- // TODO: add option about whether to display hovers or not
- sigma.renderers.svg.prototype.bindHovers = function(prefix) {
- var renderers = sigma.svg.hovers,
- self = this,
- hoveredNode;
-
- function overNode(e) {
- var node = e.data.node,
- embedSettings = self.settings.embedObjects({
- prefix: prefix
- });
-
- if (!embedSettings('enableHovering'))
- return;
-
- var hover = (renderers[node.type] || renderers.def).create(
- node,
- self.domElements.nodes[node.id],
- self.measurementCanvas,
- embedSettings
- );
-
- self.domElements.hovers[node.id] = hover;
-
- // Inserting the hover in the dom
- self.domElements.groups.hovers.appendChild(hover);
- hoveredNode = node;
+ // Check if WebGL is enabled:
+ var canvas,
+ webgl = !!global.WebGLRenderingContext;
+ if (webgl) {
+ canvas = document.createElement('canvas');
+ try {
+ webgl = !!(
+ canvas.getContext('webgl') ||
+ canvas.getContext('experimental-webgl')
+ );
+ } catch (e) {
+ webgl = false;
+ }
}
- function outNode(e) {
- var node = e.data.node,
- embedSettings = self.settings.embedObjects({
- prefix: prefix
- });
-
- if (!embedSettings('enableHovering'))
- return;
-
- // Deleting element
- self.domElements.groups.hovers.removeChild(
- self.domElements.hovers[node.id]
- );
- hoveredNode = null;
- delete self.domElements.hovers[node.id];
-
- // Reinstate
- self.domElements.groups.nodes.appendChild(
- self.domElements.nodes[node.id]
- );
- }
+ // Copy the good renderer:
+ sigma.renderers.def = webgl ?
+ sigma.renderers.webgl :
+ sigma.renderers.canvas;
+})(this);
- // OPTIMIZE: perform a real update rather than a deletion
- function update() {
- if (!hoveredNode)
- return;
+;(function () {
+ 'use strict';
- var embedSettings = self.settings.embedObjects({
- prefix: prefix
- });
+ sigma.utils.pkg('sigma.webgl.nodes');
- // Deleting element before update
- self.domElements.groups.hovers.removeChild(
- self.domElements.hovers[hoveredNode.id]
- );
- delete self.domElements.hovers[hoveredNode.id];
+ /**
+ * This node renderer will display nodes as discs, shaped in triangles with
+ * the gl.TRIANGLES display mode. So, to be more precise, to draw one node,
+ * it will store three times the center of node, with the color and the size,
+ * and an angle indicating which "corner" of the triangle to draw.
+ *
+ * The fragment shader does not deal with anti-aliasing, so make sure that
+ * you deal with it somewhere else in the code (by default, the WebGL
+ * renderer will oversample the rendering through the webglOversamplingRatio
+ * value).
+ */
+ sigma.webgl.nodes.def = {
+ POINTS: 3,
+ ATTRIBUTES: 5,
+ addNode: function (node, data, i, prefix, settings) {
+ var color = sigma.utils.floatColor(
+ node.color || settings('defaultNodeColor')
+ );
- var hover = (renderers[hoveredNode.type] || renderers.def).create(
- hoveredNode,
- self.domElements.nodes[hoveredNode.id],
- self.measurementCanvas,
- embedSettings
- );
+ data[i++] = node[prefix + 'x'];
+ data[i++] = node[prefix + 'y'];
+ data[i++] = node[prefix + 'size'];
+ data[i++] = color;
+ data[i++] = 0;
+
+ data[i++] = node[prefix + 'x'];
+ data[i++] = node[prefix + 'y'];
+ data[i++] = node[prefix + 'size'];
+ data[i++] = color;
+ data[i++] = 2 * Math.PI / 3;
+
+ data[i++] = node[prefix + 'x'];
+ data[i++] = node[prefix + 'y'];
+ data[i++] = node[prefix + 'size'];
+ data[i++] = color;
+ data[i++] = 4 * Math.PI / 3;
+ },
+ render: function (gl, program, data, params) {
+ var buffer;
+
+ // Define attributes:
+ var positionLocation =
+ gl.getAttribLocation(program, 'a_position'),
+ sizeLocation =
+ gl.getAttribLocation(program, 'a_size'),
+ colorLocation =
+ gl.getAttribLocation(program, 'a_color'),
+ angleLocation =
+ gl.getAttribLocation(program, 'a_angle'),
+ resolutionLocation =
+ gl.getUniformLocation(program, 'u_resolution'),
+ matrixLocation =
+ gl.getUniformLocation(program, 'u_matrix'),
+ ratioLocation =
+ gl.getUniformLocation(program, 'u_ratio'),
+ scaleLocation =
+ gl.getUniformLocation(program, 'u_scale');
+
+ buffer = gl.createBuffer();
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
+ gl.bufferData(gl.ARRAY_BUFFER, data, gl.DYNAMIC_DRAW);
+
+ gl.uniform2f(resolutionLocation, params.width, params.height);
+ gl.uniform1f(
+ ratioLocation,
+ 1 / Math.pow(params.ratio, params.settings('nodesPowRatio'))
+ );
+ gl.uniform1f(scaleLocation, params.scalingRatio);
+ gl.uniformMatrix3fv(matrixLocation, false, params.matrix);
+
+ gl.enableVertexAttribArray(positionLocation);
+ gl.enableVertexAttribArray(sizeLocation);
+ gl.enableVertexAttribArray(colorLocation);
+ gl.enableVertexAttribArray(angleLocation);
+
+ gl.vertexAttribPointer(
+ positionLocation,
+ 2,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 0
+ );
+ gl.vertexAttribPointer(
+ sizeLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 8
+ );
+ gl.vertexAttribPointer(
+ colorLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 12
+ );
+ gl.vertexAttribPointer(
+ angleLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 16
+ );
- self.domElements.hovers[hoveredNode.id] = hover;
+ gl.drawArrays(
+ gl.TRIANGLES,
+ params.start || 0,
+ params.count || (data.length / this.ATTRIBUTES)
+ );
+ },
+ initProgram: function (gl) {
+ var vertexShader,
+ fragmentShader,
+ program;
+
+ vertexShader = sigma.utils.loadShader(
+ gl,
+ [
+ 'attribute vec2 a_position;',
+ 'attribute float a_size;',
+ 'attribute float a_color;',
+ 'attribute float a_angle;',
+
+ 'uniform vec2 u_resolution;',
+ 'uniform float u_ratio;',
+ 'uniform float u_scale;',
+ 'uniform mat3 u_matrix;',
+
+ 'varying vec4 color;',
+ 'varying vec2 center;',
+ 'varying float radius;',
+
+ 'void main() {',
+ // Multiply the point size twice:
+ 'radius = a_size * u_ratio;',
+
+ // Scale from [[-1 1] [-1 1]] to the container:
+ 'vec2 position = (u_matrix * vec3(a_position, 1)).xy;',
+ // 'center = (position / u_resolution * 2.0 - 1.0) * vec2(1, -1);',
+ 'center = position * u_scale;',
+ 'center = vec2(center.x, u_scale * u_resolution.y - center.y);',
+
+ 'position = position +',
+ '2.0 * radius * vec2(cos(a_angle), sin(a_angle));',
+ 'position = (position / u_resolution * 2.0 - 1.0) * vec2(1, -1);',
+
+ 'radius = radius * u_scale;',
+
+ 'gl_Position = vec4(position, 0, 1);',
+
+ // Extract the color:
+ 'float c = a_color;',
+ 'color.b = mod(c, 256.0); c = floor(c / 256.0);',
+ 'color.g = mod(c, 256.0); c = floor(c / 256.0);',
+ 'color.r = mod(c, 256.0); c = floor(c / 256.0); color /= 255.0;',
+ 'color.a = 1.0;',
+ '}'
+ ].join('\n'),
+ gl.VERTEX_SHADER
+ );
- // Inserting the hover in the dom
- self.domElements.groups.hovers.appendChild(hover);
- }
+ fragmentShader = sigma.utils.loadShader(
+ gl,
+ [
+ 'precision mediump float;',
+
+ 'varying vec4 color;',
+ 'varying vec2 center;',
+ 'varying float radius;',
+
+ 'void main(void) {',
+ 'vec4 color0 = vec4(0.0, 0.0, 0.0, 0.0);',
+
+ 'vec2 m = gl_FragCoord.xy - center;',
+ 'float diff = radius - sqrt(m.x * m.x + m.y * m.y);',
+
+ // Here is how we draw a disc instead of a square:
+ 'if (diff > 0.0)',
+ 'gl_FragColor = color;',
+ 'else',
+ 'gl_FragColor = color0;',
+ '}'
+ ].join('\n'),
+ gl.FRAGMENT_SHADER
+ );
- // Binding events
- this.bind('overNode', overNode);
- this.bind('outNode', outNode);
-
- // Update on render
- this.bind('render', update);
- };
-
- /**
- * This method resizes each DOM elements in the container and stores the new
- * dimensions. Then, it renders the graph.
- *
- * @param {?number} width The new width of the container.
- * @param {?number} height The new height of the container.
- * @return {sigma.renderers.svg} Returns the instance itself.
- */
- sigma.renderers.svg.prototype.resize = function(w, h) {
- var oldWidth = this.width,
- oldHeight = this.height,
- pixelRatio = 1;
-
- if (w !== undefined && h !== undefined) {
- this.width = w;
- this.height = h;
- } else {
- this.width = this.container.offsetWidth;
- this.height = this.container.offsetHeight;
-
- w = this.width;
- h = this.height;
- }
+ program = sigma.utils.loadProgram(gl, [vertexShader, fragmentShader]);
- if (oldWidth !== this.width || oldHeight !== this.height) {
- this.domElements.graph.style.width = w + 'px';
- this.domElements.graph.style.height = h + 'px';
+ return program;
+ }
+ };
+})();
- if (this.domElements.graph.tagName.toLowerCase() === 'svg') {
- this.domElements.graph.setAttribute('width', (w * pixelRatio));
- this.domElements.graph.setAttribute('height', (h * pixelRatio));
- }
- }
+;(function () {
+ 'use strict';
- return this;
- };
-
-
- /**
- * The labels, nodes and edges renderers are stored in the three following
- * objects. When an element is drawn, its type will be checked and if a
- * renderer with the same name exists, it will be used. If not found, the
- * default renderer will be used instead.
- *
- * They are stored in different files, in the "./svg" folder.
- */
- sigma.utils.pkg('sigma.svg.nodes');
- sigma.utils.pkg('sigma.svg.edges');
- sigma.utils.pkg('sigma.svg.labels');
-}).call(this);
+ sigma.utils.pkg('sigma.webgl.nodes');
-;(function(global) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.renderers');
-
- // Check if WebGL is enabled:
- var canvas,
- webgl = !!global.WebGLRenderingContext;
- if (webgl) {
- canvas = document.createElement('canvas');
- try {
- webgl = !!(
- canvas.getContext('webgl') ||
- canvas.getContext('experimental-webgl')
- );
- } catch (e) {
- webgl = false;
- }
- }
+ /**
+ * This node renderer will display nodes in the fastest way: Nodes are basic
+ * squares, drawn through the gl.POINTS drawing method. The size of the nodes
+ * are represented with the "gl_PointSize" value in the vertex shader.
+ *
+ * It is the fastest node renderer here since the buffer just takes one line
+ * to draw each node (with attributes "x", "y", "size" and "color").
+ *
+ * Nevertheless, this method has some problems, especially due to some issues
+ * with the gl.POINTS:
+ * - First, if the center of a node is outside the scene, the point will not
+ * be drawn, even if it should be partly on screen.
+ * - I tried applying a fragment shader similar to the one in the default
+ * node renderer to display them as discs, but it did not work fine on
+ * some computers settings, filling the discs with weird gradients not
+ * depending on the actual color.
+ */
+ sigma.webgl.nodes.fast = {
+ POINTS: 1,
+ ATTRIBUTES: 4,
+ addNode: function (node, data, i, prefix, settings) {
+ data[i++] = node[prefix + 'x'];
+ data[i++] = node[prefix + 'y'];
+ data[i++] = node[prefix + 'size'];
+ data[i++] = sigma.utils.floatColor(
+ node.color || settings('defaultNodeColor')
+ );
+ },
+ render: function (gl, program, data, params) {
+ var buffer;
+
+ // Define attributes:
+ var positionLocation =
+ gl.getAttribLocation(program, 'a_position'),
+ sizeLocation =
+ gl.getAttribLocation(program, 'a_size'),
+ colorLocation =
+ gl.getAttribLocation(program, 'a_color'),
+ resolutionLocation =
+ gl.getUniformLocation(program, 'u_resolution'),
+ matrixLocation =
+ gl.getUniformLocation(program, 'u_matrix'),
+ ratioLocation =
+ gl.getUniformLocation(program, 'u_ratio'),
+ scaleLocation =
+ gl.getUniformLocation(program, 'u_scale');
+
+ buffer = gl.createBuffer();
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
+ gl.bufferData(gl.ARRAY_BUFFER, data, gl.DYNAMIC_DRAW);
+
+ gl.uniform2f(resolutionLocation, params.width, params.height);
+ gl.uniform1f(
+ ratioLocation,
+ 1 / Math.pow(params.ratio, params.settings('nodesPowRatio'))
+ );
+ gl.uniform1f(scaleLocation, params.scalingRatio);
+ gl.uniformMatrix3fv(matrixLocation, false, params.matrix);
+
+ gl.enableVertexAttribArray(positionLocation);
+ gl.enableVertexAttribArray(sizeLocation);
+ gl.enableVertexAttribArray(colorLocation);
+
+ gl.vertexAttribPointer(
+ positionLocation,
+ 2,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 0
+ );
+ gl.vertexAttribPointer(
+ sizeLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 8
+ );
+ gl.vertexAttribPointer(
+ colorLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 12
+ );
- // Copy the good renderer:
- sigma.renderers.def = webgl ?
- sigma.renderers.webgl :
- sigma.renderers.canvas;
-})(this);
+ gl.drawArrays(
+ gl.POINTS,
+ params.start || 0,
+ params.count || (data.length / this.ATTRIBUTES)
+ );
+ },
+ initProgram: function (gl) {
+ var vertexShader,
+ fragmentShader,
+ program;
+
+ vertexShader = sigma.utils.loadShader(
+ gl,
+ [
+ 'attribute vec2 a_position;',
+ 'attribute float a_size;',
+ 'attribute float a_color;',
+
+ 'uniform vec2 u_resolution;',
+ 'uniform float u_ratio;',
+ 'uniform float u_scale;',
+ 'uniform mat3 u_matrix;',
+
+ 'varying vec4 color;',
+
+ 'void main() {',
+ // Scale from [[-1 1] [-1 1]] to the container:
+ 'gl_Position = vec4(',
+ '((u_matrix * vec3(a_position, 1)).xy /',
+ 'u_resolution * 2.0 - 1.0) * vec2(1, -1),',
+ '0,',
+ '1',
+ ');',
+
+ // Multiply the point size twice:
+ // - x SCALING_RATIO to correct the canvas scaling
+ // - x 2 to correct the formulae
+ 'gl_PointSize = a_size * u_ratio * u_scale * 2.0;',
+
+ // Extract the color:
+ 'float c = a_color;',
+ 'color.b = mod(c, 256.0); c = floor(c / 256.0);',
+ 'color.g = mod(c, 256.0); c = floor(c / 256.0);',
+ 'color.r = mod(c, 256.0); c = floor(c / 256.0); color /= 255.0;',
+ 'color.a = 1.0;',
+ '}'
+ ].join('\n'),
+ gl.VERTEX_SHADER
+ );
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.webgl.nodes');
-
- /**
- * This node renderer will display nodes as discs, shaped in triangles with
- * the gl.TRIANGLES display mode. So, to be more precise, to draw one node,
- * it will store three times the center of node, with the color and the size,
- * and an angle indicating which "corner" of the triangle to draw.
- *
- * The fragment shader does not deal with anti-aliasing, so make sure that
- * you deal with it somewhere else in the code (by default, the WebGL
- * renderer will oversample the rendering through the webglOversamplingRatio
- * value).
- */
- sigma.webgl.nodes.def = {
- POINTS: 3,
- ATTRIBUTES: 5,
- addNode: function(node, data, i, prefix, settings) {
- var color = sigma.utils.floatColor(
- node.color || settings('defaultNodeColor')
- );
-
- data[i++] = node[prefix + 'x'];
- data[i++] = node[prefix + 'y'];
- data[i++] = node[prefix + 'size'];
- data[i++] = color;
- data[i++] = 0;
-
- data[i++] = node[prefix + 'x'];
- data[i++] = node[prefix + 'y'];
- data[i++] = node[prefix + 'size'];
- data[i++] = color;
- data[i++] = 2 * Math.PI / 3;
-
- data[i++] = node[prefix + 'x'];
- data[i++] = node[prefix + 'y'];
- data[i++] = node[prefix + 'size'];
- data[i++] = color;
- data[i++] = 4 * Math.PI / 3;
- },
- render: function(gl, program, data, params) {
- var buffer;
-
- // Define attributes:
- var positionLocation =
- gl.getAttribLocation(program, 'a_position'),
- sizeLocation =
- gl.getAttribLocation(program, 'a_size'),
- colorLocation =
- gl.getAttribLocation(program, 'a_color'),
- angleLocation =
- gl.getAttribLocation(program, 'a_angle'),
- resolutionLocation =
- gl.getUniformLocation(program, 'u_resolution'),
- matrixLocation =
- gl.getUniformLocation(program, 'u_matrix'),
- ratioLocation =
- gl.getUniformLocation(program, 'u_ratio'),
- scaleLocation =
- gl.getUniformLocation(program, 'u_scale');
-
- buffer = gl.createBuffer();
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
- gl.bufferData(gl.ARRAY_BUFFER, data, gl.DYNAMIC_DRAW);
-
- gl.uniform2f(resolutionLocation, params.width, params.height);
- gl.uniform1f(
- ratioLocation,
- 1 / Math.pow(params.ratio, params.settings('nodesPowRatio'))
- );
- gl.uniform1f(scaleLocation, params.scalingRatio);
- gl.uniformMatrix3fv(matrixLocation, false, params.matrix);
-
- gl.enableVertexAttribArray(positionLocation);
- gl.enableVertexAttribArray(sizeLocation);
- gl.enableVertexAttribArray(colorLocation);
- gl.enableVertexAttribArray(angleLocation);
-
- gl.vertexAttribPointer(
- positionLocation,
- 2,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 0
- );
- gl.vertexAttribPointer(
- sizeLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 8
- );
- gl.vertexAttribPointer(
- colorLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 12
- );
- gl.vertexAttribPointer(
- angleLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 16
- );
-
- gl.drawArrays(
- gl.TRIANGLES,
- params.start || 0,
- params.count || (data.length / this.ATTRIBUTES)
- );
- },
- initProgram: function(gl) {
- var vertexShader,
- fragmentShader,
- program;
-
- vertexShader = sigma.utils.loadShader(
- gl,
- [
- 'attribute vec2 a_position;',
- 'attribute float a_size;',
- 'attribute float a_color;',
- 'attribute float a_angle;',
-
- 'uniform vec2 u_resolution;',
- 'uniform float u_ratio;',
- 'uniform float u_scale;',
- 'uniform mat3 u_matrix;',
-
- 'varying vec4 color;',
- 'varying vec2 center;',
- 'varying float radius;',
-
- 'void main() {',
- // Multiply the point size twice:
- 'radius = a_size * u_ratio;',
-
- // Scale from [[-1 1] [-1 1]] to the container:
- 'vec2 position = (u_matrix * vec3(a_position, 1)).xy;',
- // 'center = (position / u_resolution * 2.0 - 1.0) * vec2(1, -1);',
- 'center = position * u_scale;',
- 'center = vec2(center.x, u_scale * u_resolution.y - center.y);',
-
- 'position = position +',
- '2.0 * radius * vec2(cos(a_angle), sin(a_angle));',
- 'position = (position / u_resolution * 2.0 - 1.0) * vec2(1, -1);',
-
- 'radius = radius * u_scale;',
-
- 'gl_Position = vec4(position, 0, 1);',
-
- // Extract the color:
- 'float c = a_color;',
- 'color.b = mod(c, 256.0); c = floor(c / 256.0);',
- 'color.g = mod(c, 256.0); c = floor(c / 256.0);',
- 'color.r = mod(c, 256.0); c = floor(c / 256.0); color /= 255.0;',
- 'color.a = 1.0;',
- '}'
- ].join('\n'),
- gl.VERTEX_SHADER
- );
-
- fragmentShader = sigma.utils.loadShader(
- gl,
- [
- 'precision mediump float;',
-
- 'varying vec4 color;',
- 'varying vec2 center;',
- 'varying float radius;',
-
- 'void main(void) {',
- 'vec4 color0 = vec4(0.0, 0.0, 0.0, 0.0);',
-
- 'vec2 m = gl_FragCoord.xy - center;',
- 'float diff = radius - sqrt(m.x * m.x + m.y * m.y);',
-
- // Here is how we draw a disc instead of a square:
- 'if (diff > 0.0)',
- 'gl_FragColor = color;',
- 'else',
- 'gl_FragColor = color0;',
- '}'
- ].join('\n'),
- gl.FRAGMENT_SHADER
- );
-
- program = sigma.utils.loadProgram(gl, [vertexShader, fragmentShader]);
-
- return program;
- }
- };
-})();
+ fragmentShader = sigma.utils.loadShader(
+ gl,
+ [
+ 'precision mediump float;',
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.webgl.nodes');
-
- /**
- * This node renderer will display nodes in the fastest way: Nodes are basic
- * squares, drawn through the gl.POINTS drawing method. The size of the nodes
- * are represented with the "gl_PointSize" value in the vertex shader.
- *
- * It is the fastest node renderer here since the buffer just takes one line
- * to draw each node (with attributes "x", "y", "size" and "color").
- *
- * Nevertheless, this method has some problems, especially due to some issues
- * with the gl.POINTS:
- * - First, if the center of a node is outside the scene, the point will not
- * be drawn, even if it should be partly on screen.
- * - I tried applying a fragment shader similar to the one in the default
- * node renderer to display them as discs, but it did not work fine on
- * some computers settings, filling the discs with weird gradients not
- * depending on the actual color.
- */
- sigma.webgl.nodes.fast = {
- POINTS: 1,
- ATTRIBUTES: 4,
- addNode: function(node, data, i, prefix, settings) {
- data[i++] = node[prefix + 'x'];
- data[i++] = node[prefix + 'y'];
- data[i++] = node[prefix + 'size'];
- data[i++] = sigma.utils.floatColor(
- node.color || settings('defaultNodeColor')
- );
- },
- render: function(gl, program, data, params) {
- var buffer;
-
- // Define attributes:
- var positionLocation =
- gl.getAttribLocation(program, 'a_position'),
- sizeLocation =
- gl.getAttribLocation(program, 'a_size'),
- colorLocation =
- gl.getAttribLocation(program, 'a_color'),
- resolutionLocation =
- gl.getUniformLocation(program, 'u_resolution'),
- matrixLocation =
- gl.getUniformLocation(program, 'u_matrix'),
- ratioLocation =
- gl.getUniformLocation(program, 'u_ratio'),
- scaleLocation =
- gl.getUniformLocation(program, 'u_scale');
-
- buffer = gl.createBuffer();
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
- gl.bufferData(gl.ARRAY_BUFFER, data, gl.DYNAMIC_DRAW);
-
- gl.uniform2f(resolutionLocation, params.width, params.height);
- gl.uniform1f(
- ratioLocation,
- 1 / Math.pow(params.ratio, params.settings('nodesPowRatio'))
- );
- gl.uniform1f(scaleLocation, params.scalingRatio);
- gl.uniformMatrix3fv(matrixLocation, false, params.matrix);
-
- gl.enableVertexAttribArray(positionLocation);
- gl.enableVertexAttribArray(sizeLocation);
- gl.enableVertexAttribArray(colorLocation);
-
- gl.vertexAttribPointer(
- positionLocation,
- 2,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 0
- );
- gl.vertexAttribPointer(
- sizeLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 8
- );
- gl.vertexAttribPointer(
- colorLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 12
- );
-
- gl.drawArrays(
- gl.POINTS,
- params.start || 0,
- params.count || (data.length / this.ATTRIBUTES)
- );
- },
- initProgram: function(gl) {
- var vertexShader,
- fragmentShader,
- program;
-
- vertexShader = sigma.utils.loadShader(
- gl,
- [
- 'attribute vec2 a_position;',
- 'attribute float a_size;',
- 'attribute float a_color;',
-
- 'uniform vec2 u_resolution;',
- 'uniform float u_ratio;',
- 'uniform float u_scale;',
- 'uniform mat3 u_matrix;',
-
- 'varying vec4 color;',
-
- 'void main() {',
- // Scale from [[-1 1] [-1 1]] to the container:
- 'gl_Position = vec4(',
- '((u_matrix * vec3(a_position, 1)).xy /',
- 'u_resolution * 2.0 - 1.0) * vec2(1, -1),',
- '0,',
- '1',
- ');',
-
- // Multiply the point size twice:
- // - x SCALING_RATIO to correct the canvas scaling
- // - x 2 to correct the formulae
- 'gl_PointSize = a_size * u_ratio * u_scale * 2.0;',
-
- // Extract the color:
- 'float c = a_color;',
- 'color.b = mod(c, 256.0); c = floor(c / 256.0);',
- 'color.g = mod(c, 256.0); c = floor(c / 256.0);',
- 'color.r = mod(c, 256.0); c = floor(c / 256.0); color /= 255.0;',
- 'color.a = 1.0;',
- '}'
- ].join('\n'),
- gl.VERTEX_SHADER
- );
-
- fragmentShader = sigma.utils.loadShader(
- gl,
- [
- 'precision mediump float;',
-
- 'varying vec4 color;',
-
- 'void main(void) {',
- 'float border = 0.01;',
- 'float radius = 0.5;',
-
- 'vec4 color0 = vec4(0.0, 0.0, 0.0, 0.0);',
- 'vec2 m = gl_PointCoord - vec2(0.5, 0.5);',
- 'float dist = radius - sqrt(m.x * m.x + m.y * m.y);',
-
- 'float t = 0.0;',
- 'if (dist > border)',
- 't = 1.0;',
- 'else if (dist > 0.0)',
- 't = dist / border;',
-
- 'gl_FragColor = mix(color0, color, t);',
- '}'
- ].join('\n'),
- gl.FRAGMENT_SHADER
- );
-
- program = sigma.utils.loadProgram(gl, [vertexShader, fragmentShader]);
-
- return program;
- }
- };
-})();
+ 'varying vec4 color;',
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.webgl.edges');
-
- /**
- * This edge renderer will display edges as lines going from the source node
- * to the target node. To deal with edge thicknesses, the lines are made of
- * two triangles forming rectangles, with the gl.TRIANGLES drawing mode.
- *
- * It is expensive, since drawing a single edge requires 6 points, each
- * having 7 attributes (source position, target position, thickness, color
- * and a flag indicating which vertice of the rectangle it is).
- */
- sigma.webgl.edges.def = {
- POINTS: 6,
- ATTRIBUTES: 7,
- addEdge: function(edge, source, target, data, i, prefix, settings) {
- var w = (edge[prefix + 'size'] || 1) / 2,
- x1 = source[prefix + 'x'],
- y1 = source[prefix + 'y'],
- x2 = target[prefix + 'x'],
- y2 = target[prefix + 'y'],
- color = edge.color;
-
- if (!color)
- switch (settings('edgeColor')) {
- case 'source':
- color = source.color || settings('defaultNodeColor');
- break;
- case 'target':
- color = target.color || settings('defaultNodeColor');
- break;
- default:
- color = settings('defaultEdgeColor');
- break;
- }
-
- // Normalize color:
- color = sigma.utils.floatColor(color);
-
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = w;
- data[i++] = 0.0;
- data[i++] = color;
-
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = w;
- data[i++] = 1.0;
- data[i++] = color;
-
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = w;
- data[i++] = 0.0;
- data[i++] = color;
-
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = w;
- data[i++] = 0.0;
- data[i++] = color;
-
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = w;
- data[i++] = 1.0;
- data[i++] = color;
-
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = w;
- data[i++] = 0.0;
- data[i++] = color;
- },
- render: function(gl, program, data, params) {
- var buffer;
-
- // Define attributes:
- var colorLocation =
- gl.getAttribLocation(program, 'a_color'),
- positionLocation1 =
- gl.getAttribLocation(program, 'a_position1'),
- positionLocation2 =
- gl.getAttribLocation(program, 'a_position2'),
- thicknessLocation =
- gl.getAttribLocation(program, 'a_thickness'),
- minusLocation =
- gl.getAttribLocation(program, 'a_minus'),
- resolutionLocation =
- gl.getUniformLocation(program, 'u_resolution'),
- matrixLocation =
- gl.getUniformLocation(program, 'u_matrix'),
- matrixHalfPiLocation =
- gl.getUniformLocation(program, 'u_matrixHalfPi'),
- matrixHalfPiMinusLocation =
- gl.getUniformLocation(program, 'u_matrixHalfPiMinus'),
- ratioLocation =
- gl.getUniformLocation(program, 'u_ratio'),
- scaleLocation =
- gl.getUniformLocation(program, 'u_scale');
-
- buffer = gl.createBuffer();
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
- gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
-
- gl.uniform2f(resolutionLocation, params.width, params.height);
- gl.uniform1f(
- ratioLocation,
- params.ratio / Math.pow(params.ratio, params.settings('edgesPowRatio'))
- );
- gl.uniform1f(scaleLocation, params.scalingRatio);
- gl.uniformMatrix3fv(matrixLocation, false, params.matrix);
- gl.uniformMatrix2fv(
- matrixHalfPiLocation,
- false,
- sigma.utils.matrices.rotation(Math.PI / 2, true)
- );
- gl.uniformMatrix2fv(
- matrixHalfPiMinusLocation,
- false,
- sigma.utils.matrices.rotation(-Math.PI / 2, true)
- );
-
- gl.enableVertexAttribArray(colorLocation);
- gl.enableVertexAttribArray(positionLocation1);
- gl.enableVertexAttribArray(positionLocation2);
- gl.enableVertexAttribArray(thicknessLocation);
- gl.enableVertexAttribArray(minusLocation);
-
- gl.vertexAttribPointer(positionLocation1,
- 2,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 0
- );
- gl.vertexAttribPointer(positionLocation2,
- 2,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 8
- );
- gl.vertexAttribPointer(thicknessLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 16
- );
- gl.vertexAttribPointer(minusLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 20
- );
- gl.vertexAttribPointer(colorLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 24
- );
-
- gl.drawArrays(
- gl.TRIANGLES,
- params.start || 0,
- params.count || (data.length / this.ATTRIBUTES)
- );
- },
- initProgram: function(gl) {
- var vertexShader,
- fragmentShader,
- program;
-
- vertexShader = sigma.utils.loadShader(
- gl,
- [
- 'attribute vec2 a_position1;',
- 'attribute vec2 a_position2;',
- 'attribute float a_thickness;',
- 'attribute float a_minus;',
- 'attribute float a_color;',
-
- 'uniform vec2 u_resolution;',
- 'uniform float u_ratio;',
- 'uniform float u_scale;',
- 'uniform mat3 u_matrix;',
- 'uniform mat2 u_matrixHalfPi;',
- 'uniform mat2 u_matrixHalfPiMinus;',
-
- 'varying vec4 color;',
-
- 'void main() {',
- // Find the good point:
- 'vec2 position = a_thickness * u_ratio *',
- 'normalize(a_position2 - a_position1);',
-
- 'mat2 matrix = a_minus * u_matrixHalfPiMinus +',
- '(1.0 - a_minus) * u_matrixHalfPi;',
-
- 'position = matrix * position + a_position1;',
-
- // Scale from [[-1 1] [-1 1]] to the container:
- 'gl_Position = vec4(',
- '((u_matrix * vec3(position, 1)).xy /',
- 'u_resolution * 2.0 - 1.0) * vec2(1, -1),',
- '0,',
- '1',
- ');',
-
- // Extract the color:
- 'float c = a_color;',
- 'color.b = mod(c, 256.0); c = floor(c / 256.0);',
- 'color.g = mod(c, 256.0); c = floor(c / 256.0);',
- 'color.r = mod(c, 256.0); c = floor(c / 256.0); color /= 255.0;',
- 'color.a = 1.0;',
- '}'
- ].join('\n'),
- gl.VERTEX_SHADER
- );
-
- fragmentShader = sigma.utils.loadShader(
- gl,
- [
- 'precision mediump float;',
-
- 'varying vec4 color;',
-
- 'void main(void) {',
- 'gl_FragColor = color;',
- '}'
- ].join('\n'),
- gl.FRAGMENT_SHADER
- );
-
- program = sigma.utils.loadProgram(gl, [vertexShader, fragmentShader]);
-
- return program;
- }
- };
-})();
+ 'void main(void) {',
+ 'float border = 0.01;',
+ 'float radius = 0.5;',
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.webgl.edges');
-
- /**
- * This edge renderer will display edges as lines with the gl.LINES display
- * mode. Since this mode does not support well thickness, edges are all drawn
- * with the same thickness (3px), independantly of the edge attributes or the
- * zooming ratio.
- */
- sigma.webgl.edges.fast = {
- POINTS: 2,
- ATTRIBUTES: 3,
- addEdge: function(edge, source, target, data, i, prefix, settings) {
- var w = (edge[prefix + 'size'] || 1) / 2,
- x1 = source[prefix + 'x'],
- y1 = source[prefix + 'y'],
- x2 = target[prefix + 'x'],
- y2 = target[prefix + 'y'],
- color = edge.color;
-
- if (!color)
- switch (settings('edgeColor')) {
- case 'source':
- color = source.color || settings('defaultNodeColor');
- break;
- case 'target':
- color = target.color || settings('defaultNodeColor');
- break;
- default:
- color = settings('defaultEdgeColor');
- break;
- }
-
- // Normalize color:
- color = sigma.utils.floatColor(color);
-
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = color;
-
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = color;
- },
- render: function(gl, program, data, params) {
- var buffer;
-
- // Define attributes:
- var colorLocation =
- gl.getAttribLocation(program, 'a_color'),
- positionLocation =
- gl.getAttribLocation(program, 'a_position'),
- resolutionLocation =
- gl.getUniformLocation(program, 'u_resolution'),
- matrixLocation =
- gl.getUniformLocation(program, 'u_matrix');
-
- buffer = gl.createBuffer();
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
- gl.bufferData(gl.ARRAY_BUFFER, data, gl.DYNAMIC_DRAW);
-
- gl.uniform2f(resolutionLocation, params.width, params.height);
- gl.uniformMatrix3fv(matrixLocation, false, params.matrix);
-
- gl.enableVertexAttribArray(positionLocation);
- gl.enableVertexAttribArray(colorLocation);
-
- gl.vertexAttribPointer(positionLocation,
- 2,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 0
- );
- gl.vertexAttribPointer(colorLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 8
- );
-
- gl.lineWidth(3);
- gl.drawArrays(
- gl.LINES,
- params.start || 0,
- params.count || (data.length / this.ATTRIBUTES)
- );
- },
- initProgram: function(gl) {
- var vertexShader,
- fragmentShader,
- program;
-
- vertexShader = sigma.utils.loadShader(
- gl,
- [
- 'attribute vec2 a_position;',
- 'attribute float a_color;',
-
- 'uniform vec2 u_resolution;',
- 'uniform mat3 u_matrix;',
-
- 'varying vec4 color;',
-
- 'void main() {',
- // Scale from [[-1 1] [-1 1]] to the container:
- 'gl_Position = vec4(',
- '((u_matrix * vec3(a_position, 1)).xy /',
- 'u_resolution * 2.0 - 1.0) * vec2(1, -1),',
- '0,',
- '1',
- ');',
-
- // Extract the color:
- 'float c = a_color;',
- 'color.b = mod(c, 256.0); c = floor(c / 256.0);',
- 'color.g = mod(c, 256.0); c = floor(c / 256.0);',
- 'color.r = mod(c, 256.0); c = floor(c / 256.0); color /= 255.0;',
- 'color.a = 1.0;',
- '}'
- ].join('\n'),
- gl.VERTEX_SHADER
- );
-
- fragmentShader = sigma.utils.loadShader(
- gl,
- [
- 'precision mediump float;',
-
- 'varying vec4 color;',
-
- 'void main(void) {',
- 'gl_FragColor = color;',
- '}'
- ].join('\n'),
- gl.FRAGMENT_SHADER
- );
-
- program = sigma.utils.loadProgram(gl, [vertexShader, fragmentShader]);
-
- return program;
- }
- };
-})();
+ 'vec4 color0 = vec4(0.0, 0.0, 0.0, 0.0);',
+ 'vec2 m = gl_PointCoord - vec2(0.5, 0.5);',
+ 'float dist = radius - sqrt(m.x * m.x + m.y * m.y);',
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.webgl.edges');
-
- /**
- * This edge renderer will display edges as arrows going from the source node
- * to the target node. To deal with edge thicknesses, the lines are made of
- * three triangles: two forming rectangles, with the gl.TRIANGLES drawing
- * mode.
- *
- * It is expensive, since drawing a single edge requires 9 points, each
- * having a lot of attributes.
- */
- sigma.webgl.edges.arrow = {
- POINTS: 9,
- ATTRIBUTES: 11,
- addEdge: function(edge, source, target, data, i, prefix, settings) {
- var w = (edge[prefix + 'size'] || 1) / 2,
- x1 = source[prefix + 'x'],
- y1 = source[prefix + 'y'],
- x2 = target[prefix + 'x'],
- y2 = target[prefix + 'y'],
- targetSize = target[prefix + 'size'],
- color = edge.color;
-
- if (!color)
- switch (settings('edgeColor')) {
- case 'source':
- color = source.color || settings('defaultNodeColor');
- break;
- case 'target':
- color = target.color || settings('defaultNodeColor');
- break;
- default:
- color = settings('defaultEdgeColor');
- break;
- }
-
- // Normalize color:
- color = sigma.utils.floatColor(color);
-
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = w;
- data[i++] = targetSize;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = color;
-
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = w;
- data[i++] = targetSize;
- data[i++] = 1.0;
- data[i++] = 1.0;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = color;
-
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = w;
- data[i++] = targetSize;
- data[i++] = 1.0;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = color;
-
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = w;
- data[i++] = targetSize;
- data[i++] = 1.0;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = color;
-
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = w;
- data[i++] = targetSize;
- data[i++] = 0.0;
- data[i++] = 1.0;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = color;
-
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = w;
- data[i++] = targetSize;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = 0.0;
- data[i++] = color;
-
- // Arrow head:
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = w;
- data[i++] = targetSize;
- data[i++] = 1.0;
- data[i++] = 0.0;
- data[i++] = 1.0;
- data[i++] = -1.0;
- data[i++] = color;
-
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = w;
- data[i++] = targetSize;
- data[i++] = 1.0;
- data[i++] = 0.0;
- data[i++] = 1.0;
- data[i++] = 0.0;
- data[i++] = color;
-
- data[i++] = x2;
- data[i++] = y2;
- data[i++] = x1;
- data[i++] = y1;
- data[i++] = w;
- data[i++] = targetSize;
- data[i++] = 1.0;
- data[i++] = 0.0;
- data[i++] = 1.0;
- data[i++] = 1.0;
- data[i++] = color;
- },
- render: function(gl, program, data, params) {
- var buffer;
-
- // Define attributes:
- var positionLocation1 =
- gl.getAttribLocation(program, 'a_pos1'),
- positionLocation2 =
- gl.getAttribLocation(program, 'a_pos2'),
- thicknessLocation =
- gl.getAttribLocation(program, 'a_thickness'),
- targetSizeLocation =
- gl.getAttribLocation(program, 'a_tSize'),
- delayLocation =
- gl.getAttribLocation(program, 'a_delay'),
- minusLocation =
- gl.getAttribLocation(program, 'a_minus'),
- headLocation =
- gl.getAttribLocation(program, 'a_head'),
- headPositionLocation =
- gl.getAttribLocation(program, 'a_headPosition'),
- colorLocation =
- gl.getAttribLocation(program, 'a_color'),
- resolutionLocation =
- gl.getUniformLocation(program, 'u_resolution'),
- matrixLocation =
- gl.getUniformLocation(program, 'u_matrix'),
- matrixHalfPiLocation =
- gl.getUniformLocation(program, 'u_matrixHalfPi'),
- matrixHalfPiMinusLocation =
- gl.getUniformLocation(program, 'u_matrixHalfPiMinus'),
- ratioLocation =
- gl.getUniformLocation(program, 'u_ratio'),
- nodeRatioLocation =
- gl.getUniformLocation(program, 'u_nodeRatio'),
- arrowHeadLocation =
- gl.getUniformLocation(program, 'u_arrowHead'),
- scaleLocation =
- gl.getUniformLocation(program, 'u_scale');
-
- buffer = gl.createBuffer();
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
- gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
-
- gl.uniform2f(resolutionLocation, params.width, params.height);
- gl.uniform1f(
- ratioLocation,
- params.ratio / Math.pow(params.ratio, params.settings('edgesPowRatio'))
- );
- gl.uniform1f(
- nodeRatioLocation,
- Math.pow(params.ratio, params.settings('nodesPowRatio')) /
- params.ratio
- );
- gl.uniform1f(arrowHeadLocation, 5.0);
- gl.uniform1f(scaleLocation, params.scalingRatio);
- gl.uniformMatrix3fv(matrixLocation, false, params.matrix);
- gl.uniformMatrix2fv(
- matrixHalfPiLocation,
- false,
- sigma.utils.matrices.rotation(Math.PI / 2, true)
- );
- gl.uniformMatrix2fv(
- matrixHalfPiMinusLocation,
- false,
- sigma.utils.matrices.rotation(-Math.PI / 2, true)
- );
-
- gl.enableVertexAttribArray(positionLocation1);
- gl.enableVertexAttribArray(positionLocation2);
- gl.enableVertexAttribArray(thicknessLocation);
- gl.enableVertexAttribArray(targetSizeLocation);
- gl.enableVertexAttribArray(delayLocation);
- gl.enableVertexAttribArray(minusLocation);
- gl.enableVertexAttribArray(headLocation);
- gl.enableVertexAttribArray(headPositionLocation);
- gl.enableVertexAttribArray(colorLocation);
-
- gl.vertexAttribPointer(positionLocation1,
- 2,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 0
- );
- gl.vertexAttribPointer(positionLocation2,
- 2,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 8
- );
- gl.vertexAttribPointer(thicknessLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 16
- );
- gl.vertexAttribPointer(targetSizeLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 20
- );
- gl.vertexAttribPointer(delayLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 24
- );
- gl.vertexAttribPointer(minusLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 28
- );
- gl.vertexAttribPointer(headLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 32
- );
- gl.vertexAttribPointer(headPositionLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 36
- );
- gl.vertexAttribPointer(colorLocation,
- 1,
- gl.FLOAT,
- false,
- this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
- 40
- );
-
- gl.drawArrays(
- gl.TRIANGLES,
- params.start || 0,
- params.count || (data.length / this.ATTRIBUTES)
- );
- },
- initProgram: function(gl) {
- var vertexShader,
- fragmentShader,
- program;
-
- vertexShader = sigma.utils.loadShader(
- gl,
- [
- 'attribute vec2 a_pos1;',
- 'attribute vec2 a_pos2;',
- 'attribute float a_thickness;',
- 'attribute float a_tSize;',
- 'attribute float a_delay;',
- 'attribute float a_minus;',
- 'attribute float a_head;',
- 'attribute float a_headPosition;',
- 'attribute float a_color;',
-
- 'uniform vec2 u_resolution;',
- 'uniform float u_ratio;',
- 'uniform float u_nodeRatio;',
- 'uniform float u_arrowHead;',
- 'uniform float u_scale;',
- 'uniform mat3 u_matrix;',
- 'uniform mat2 u_matrixHalfPi;',
- 'uniform mat2 u_matrixHalfPiMinus;',
-
- 'varying vec4 color;',
-
- 'void main() {',
- // Find the good point:
- 'vec2 pos = normalize(a_pos2 - a_pos1);',
-
- 'mat2 matrix = (1.0 - a_head) *',
- '(',
- 'a_minus * u_matrixHalfPiMinus +',
- '(1.0 - a_minus) * u_matrixHalfPi',
- ') + a_head * (',
- 'a_headPosition * u_matrixHalfPiMinus * 0.6 +',
- '(a_headPosition * a_headPosition - 1.0) * mat2(1.0)',
- ');',
-
- 'pos = a_pos1 + (',
- // Deal with body:
- '(1.0 - a_head) * a_thickness * u_ratio * matrix * pos +',
- // Deal with head:
- 'a_head * u_arrowHead * a_thickness * u_ratio * matrix * pos +',
- // Deal with delay:
- 'a_delay * pos * (',
- 'a_tSize / u_nodeRatio +',
- 'u_arrowHead * a_thickness * u_ratio',
- ')',
- ');',
-
- // Scale from [[-1 1] [-1 1]] to the container:
- 'gl_Position = vec4(',
- '((u_matrix * vec3(pos, 1)).xy /',
- 'u_resolution * 2.0 - 1.0) * vec2(1, -1),',
- '0,',
- '1',
- ');',
-
- // Extract the color:
- 'float c = a_color;',
- 'color.b = mod(c, 256.0); c = floor(c / 256.0);',
- 'color.g = mod(c, 256.0); c = floor(c / 256.0);',
- 'color.r = mod(c, 256.0); c = floor(c / 256.0); color /= 255.0;',
- 'color.a = 1.0;',
- '}'
- ].join('\n'),
- gl.VERTEX_SHADER
- );
-
- fragmentShader = sigma.utils.loadShader(
- gl,
- [
- 'precision mediump float;',
-
- 'varying vec4 color;',
-
- 'void main(void) {',
- 'gl_FragColor = color;',
- '}'
- ].join('\n'),
- gl.FRAGMENT_SHADER
- );
-
- program = sigma.utils.loadProgram(gl, [vertexShader, fragmentShader]);
-
- return program;
- }
- };
-})();
+ 'float t = 0.0;',
+ 'if (dist > border)',
+ 't = 1.0;',
+ 'else if (dist > 0.0)',
+ 't = dist / border;',
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.canvas.labels');
-
- /**
- * This label renderer will just display the label on the right of the node.
- *
- * @param {object} node The node object.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.labels.def = function(node, context, settings) {
- var fontSize,
- prefix = settings('prefix') || '',
- size = node[prefix + 'size'];
-
- if (size < settings('labelThreshold'))
- return;
-
- if (!node.label || typeof node.label !== 'string')
- return;
-
- fontSize = (settings('labelSize') === 'fixed') ?
- settings('defaultLabelSize') :
- settings('labelSizeRatio') * size;
-
- context.font = (settings('fontStyle') ? settings('fontStyle') + ' ' : '') +
- fontSize + 'px ' + settings('font');
- context.fillStyle = (settings('labelColor') === 'node') ?
- (node.color || settings('defaultNodeColor')) :
- settings('defaultLabelColor');
-
- context.fillText(
- node.label,
- Math.round(node[prefix + 'x'] + size + 3),
- Math.round(node[prefix + 'y'] + fontSize / 3)
- );
- };
-}).call(this);
+ 'gl_FragColor = mix(color0, color, t);',
+ '}'
+ ].join('\n'),
+ gl.FRAGMENT_SHADER
+ );
-;(function(undefined) {
- 'use strict';
+ program = sigma.utils.loadProgram(gl, [vertexShader, fragmentShader]);
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
+ return program;
+ }
+ };
+})();
- // Initialize packages:
- sigma.utils.pkg('sigma.canvas.hovers');
+;(function () {
+ 'use strict';
- /**
- * This hover renderer will basically display the label with a background.
- *
- * @param {object} node The node object.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.hovers.def = function(node, context, settings) {
- var x,
- y,
- w,
- h,
- e,
- fontStyle = settings('hoverFontStyle') || settings('fontStyle'),
- prefix = settings('prefix') || '',
- size = node[prefix + 'size'],
- fontSize = (settings('labelSize') === 'fixed') ?
- settings('defaultLabelSize') :
- settings('labelSizeRatio') * size;
-
- // Label background:
- context.font = (fontStyle ? fontStyle + ' ' : '') +
- fontSize + 'px ' + (settings('hoverFont') || settings('font'));
-
- context.beginPath();
- context.fillStyle = settings('labelHoverBGColor') === 'node' ?
- (node.color || settings('defaultNodeColor')) :
- settings('defaultHoverLabelBGColor');
-
- if (node.label && settings('labelHoverShadow')) {
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- context.shadowBlur = 8;
- context.shadowColor = settings('labelHoverShadowColor');
- }
+ sigma.utils.pkg('sigma.webgl.edges');
- if (node.label && typeof node.label === 'string') {
- x = Math.round(node[prefix + 'x'] - fontSize / 2 - 2);
- y = Math.round(node[prefix + 'y'] - fontSize / 2 - 2);
- w = Math.round(
- context.measureText(node.label).width + fontSize / 2 + size + 7
- );
- h = Math.round(fontSize + 4);
- e = Math.round(fontSize / 2 + 2);
-
- context.moveTo(x, y + e);
- context.arcTo(x, y, x + e, y, e);
- context.lineTo(x + w, y);
- context.lineTo(x + w, y + h);
- context.lineTo(x + e, y + h);
- context.arcTo(x, y + h, x, y + h - e, e);
- context.lineTo(x, y + e);
-
- context.closePath();
- context.fill();
-
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- context.shadowBlur = 0;
- }
+ /**
+ * This edge renderer will display edges as lines going from the source node
+ * to the target node. To deal with edge thicknesses, the lines are made of
+ * two triangles forming rectangles, with the gl.TRIANGLES drawing mode.
+ *
+ * It is expensive, since drawing a single edge requires 6 points, each
+ * having 7 attributes (source position, target position, thickness, color
+ * and a flag indicating which vertice of the rectangle it is).
+ */
+ sigma.webgl.edges.def = {
+ POINTS: 6,
+ ATTRIBUTES: 7,
+ addEdge: function (edge, source, target, data, i, prefix, settings) {
+ var w = (edge[prefix + 'size'] || 1) / 2,
+ x1 = source[prefix + 'x'],
+ y1 = source[prefix + 'y'],
+ x2 = target[prefix + 'x'],
+ y2 = target[prefix + 'y'],
+ color = edge.color;
+
+ if (!color)
+ switch (settings('edgeColor')) {
+ case 'source':
+ color = source.color || settings('defaultNodeColor');
+ break;
+ case 'target':
+ color = target.color || settings('defaultNodeColor');
+ break;
+ default:
+ color = settings('defaultEdgeColor');
+ break;
+ }
- // Node border:
- if (settings('borderSize') > 0) {
- context.beginPath();
- context.fillStyle = settings('nodeBorderColor') === 'node' ?
- (node.color || settings('defaultNodeColor')) :
- settings('defaultNodeBorderColor');
- context.arc(
- node[prefix + 'x'],
- node[prefix + 'y'],
- size + settings('borderSize'),
- 0,
- Math.PI * 2,
- true
- );
- context.closePath();
- context.fill();
- }
+ // Normalize color:
+ color = sigma.utils.floatColor(color);
+
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = w;
+ data[i++] = 0.0;
+ data[i++] = color;
+
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = w;
+ data[i++] = 1.0;
+ data[i++] = color;
+
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = w;
+ data[i++] = 0.0;
+ data[i++] = color;
+
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = w;
+ data[i++] = 0.0;
+ data[i++] = color;
+
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = w;
+ data[i++] = 1.0;
+ data[i++] = color;
+
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = w;
+ data[i++] = 0.0;
+ data[i++] = color;
+ },
+ render: function (gl, program, data, params) {
+ var buffer;
+
+ // Define attributes:
+ var colorLocation =
+ gl.getAttribLocation(program, 'a_color'),
+ positionLocation1 =
+ gl.getAttribLocation(program, 'a_position1'),
+ positionLocation2 =
+ gl.getAttribLocation(program, 'a_position2'),
+ thicknessLocation =
+ gl.getAttribLocation(program, 'a_thickness'),
+ minusLocation =
+ gl.getAttribLocation(program, 'a_minus'),
+ resolutionLocation =
+ gl.getUniformLocation(program, 'u_resolution'),
+ matrixLocation =
+ gl.getUniformLocation(program, 'u_matrix'),
+ matrixHalfPiLocation =
+ gl.getUniformLocation(program, 'u_matrixHalfPi'),
+ matrixHalfPiMinusLocation =
+ gl.getUniformLocation(program, 'u_matrixHalfPiMinus'),
+ ratioLocation =
+ gl.getUniformLocation(program, 'u_ratio'),
+ scaleLocation =
+ gl.getUniformLocation(program, 'u_scale');
+
+ buffer = gl.createBuffer();
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
+ gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
+
+ gl.uniform2f(resolutionLocation, params.width, params.height);
+ gl.uniform1f(
+ ratioLocation,
+ params.ratio / Math.pow(params.ratio, params.settings('edgesPowRatio'))
+ );
+ gl.uniform1f(scaleLocation, params.scalingRatio);
+ gl.uniformMatrix3fv(matrixLocation, false, params.matrix);
+ gl.uniformMatrix2fv(
+ matrixHalfPiLocation,
+ false,
+ sigma.utils.matrices.rotation(Math.PI / 2, true)
+ );
+ gl.uniformMatrix2fv(
+ matrixHalfPiMinusLocation,
+ false,
+ sigma.utils.matrices.rotation(-Math.PI / 2, true)
+ );
- // Node:
- var nodeRenderer = sigma.canvas.nodes[node.type] || sigma.canvas.nodes.def;
- nodeRenderer(node, context, settings);
-
- // Display the label:
- if (node.label && typeof node.label === 'string') {
- context.fillStyle = (settings('labelHoverColor') === 'node') ?
- (node.color || settings('defaultNodeColor')) :
- settings('defaultLabelHoverColor');
-
- context.fillText(
- node.label,
- Math.round(node[prefix + 'x'] + size + 3),
- Math.round(node[prefix + 'y'] + fontSize / 3)
- );
- }
- };
-}).call(this);
+ gl.enableVertexAttribArray(colorLocation);
+ gl.enableVertexAttribArray(positionLocation1);
+ gl.enableVertexAttribArray(positionLocation2);
+ gl.enableVertexAttribArray(thicknessLocation);
+ gl.enableVertexAttribArray(minusLocation);
+
+ gl.vertexAttribPointer(positionLocation1,
+ 2,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 0
+ );
+ gl.vertexAttribPointer(positionLocation2,
+ 2,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 8
+ );
+ gl.vertexAttribPointer(thicknessLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 16
+ );
+ gl.vertexAttribPointer(minusLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 20
+ );
+ gl.vertexAttribPointer(colorLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 24
+ );
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.canvas.nodes');
-
- /**
- * The default node renderer. It renders the node as a simple disc.
- *
- * @param {object} node The node object.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.nodes.def = function(node, context, settings) {
- var prefix = settings('prefix') || '';
-
- context.fillStyle = node.color || settings('defaultNodeColor');
- context.beginPath();
- context.arc(
- node[prefix + 'x'],
- node[prefix + 'y'],
- node[prefix + 'size'],
- 0,
- Math.PI * 2,
- true
- );
-
- context.closePath();
- context.fill();
- };
-})();
+ gl.drawArrays(
+ gl.TRIANGLES,
+ params.start || 0,
+ params.count || (data.length / this.ATTRIBUTES)
+ );
+ },
+ initProgram: function (gl) {
+ var vertexShader,
+ fragmentShader,
+ program;
+
+ vertexShader = sigma.utils.loadShader(
+ gl,
+ [
+ 'attribute vec2 a_position1;',
+ 'attribute vec2 a_position2;',
+ 'attribute float a_thickness;',
+ 'attribute float a_minus;',
+ 'attribute float a_color;',
+
+ 'uniform vec2 u_resolution;',
+ 'uniform float u_ratio;',
+ 'uniform float u_scale;',
+ 'uniform mat3 u_matrix;',
+ 'uniform mat2 u_matrixHalfPi;',
+ 'uniform mat2 u_matrixHalfPiMinus;',
+
+ 'varying vec4 color;',
+
+ 'void main() {',
+ // Find the good point:
+ 'vec2 position = a_thickness * u_ratio *',
+ 'normalize(a_position2 - a_position1);',
+
+ 'mat2 matrix = a_minus * u_matrixHalfPiMinus +',
+ '(1.0 - a_minus) * u_matrixHalfPi;',
+
+ 'position = matrix * position + a_position1;',
+
+ // Scale from [[-1 1] [-1 1]] to the container:
+ 'gl_Position = vec4(',
+ '((u_matrix * vec3(position, 1)).xy /',
+ 'u_resolution * 2.0 - 1.0) * vec2(1, -1),',
+ '0,',
+ '1',
+ ');',
+
+ // Extract the color:
+ 'float c = a_color;',
+ 'color.b = mod(c, 256.0); c = floor(c / 256.0);',
+ 'color.g = mod(c, 256.0); c = floor(c / 256.0);',
+ 'color.r = mod(c, 256.0); c = floor(c / 256.0); color /= 255.0;',
+ 'color.a = 1.0;',
+ '}'
+ ].join('\n'),
+ gl.VERTEX_SHADER
+ );
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.canvas.edges');
-
- /**
- * The default edge renderer. It renders the edge as a simple line.
- *
- * @param {object} edge The edge object.
- * @param {object} source node The edge source node.
- * @param {object} target node The edge target node.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.edges.def = function(edge, source, target, context, settings) {
- var color = edge.color,
- prefix = settings('prefix') || '',
- size = edge[prefix + 'size'] || 1,
- edgeColor = settings('edgeColor'),
- defaultNodeColor = settings('defaultNodeColor'),
- defaultEdgeColor = settings('defaultEdgeColor');
-
- if (!color)
- switch (edgeColor) {
- case 'source':
- color = source.color || defaultNodeColor;
- break;
- case 'target':
- color = target.color || defaultNodeColor;
- break;
- default:
- color = defaultEdgeColor;
- break;
- }
-
- context.strokeStyle = color;
- context.lineWidth = size;
- context.beginPath();
- context.moveTo(
- source[prefix + 'x'],
- source[prefix + 'y']
- );
- context.lineTo(
- target[prefix + 'x'],
- target[prefix + 'y']
- );
- context.stroke();
- };
-})();
+ fragmentShader = sigma.utils.loadShader(
+ gl,
+ [
+ 'precision mediump float;',
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.canvas.edges');
-
- /**
- * This edge renderer will display edges as curves.
- *
- * @param {object} edge The edge object.
- * @param {object} source node The edge source node.
- * @param {object} target node The edge target node.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.edges.curve = function(edge, source, target, context, settings) {
- var color = edge.color,
- prefix = settings('prefix') || '',
- size = edge[prefix + 'size'] || 1,
- edgeColor = settings('edgeColor'),
- defaultNodeColor = settings('defaultNodeColor'),
- defaultEdgeColor = settings('defaultEdgeColor'),
- cp = {},
- sSize = source[prefix + 'size'],
- sX = source[prefix + 'x'],
- sY = source[prefix + 'y'],
- tX = target[prefix + 'x'],
- tY = target[prefix + 'y'];
-
- cp = (source.id === target.id) ?
- sigma.utils.getSelfLoopControlPoints(sX, sY, sSize) :
- sigma.utils.getQuadraticControlPoint(sX, sY, tX, tY);
-
- if (!color)
- switch (edgeColor) {
- case 'source':
- color = source.color || defaultNodeColor;
- break;
- case 'target':
- color = target.color || defaultNodeColor;
- break;
- default:
- color = defaultEdgeColor;
- break;
- }
-
- context.strokeStyle = color;
- context.lineWidth = size;
- context.beginPath();
- context.moveTo(sX, sY);
- if (source.id === target.id) {
- context.bezierCurveTo(cp.x1, cp.y1, cp.x2, cp.y2, tX, tY);
- } else {
- context.quadraticCurveTo(cp.x, cp.y, tX, tY);
- }
- context.stroke();
- };
-})();
+ 'varying vec4 color;',
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.canvas.edges');
-
- /**
- * This edge renderer will display edges as arrows going from the source node
- *
- * @param {object} edge The edge object.
- * @param {object} source node The edge source node.
- * @param {object} target node The edge target node.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.edges.arrow = function(edge, source, target, context, settings) {
- var color = edge.color,
- prefix = settings('prefix') || '',
- edgeColor = settings('edgeColor'),
- defaultNodeColor = settings('defaultNodeColor'),
- defaultEdgeColor = settings('defaultEdgeColor'),
- size = edge[prefix + 'size'] || 1,
- tSize = target[prefix + 'size'],
- sX = source[prefix + 'x'],
- sY = source[prefix + 'y'],
- tX = target[prefix + 'x'],
- tY = target[prefix + 'y'],
- aSize = Math.max(size * 2.5, settings('minArrowSize')),
- d = Math.sqrt(Math.pow(tX - sX, 2) + Math.pow(tY - sY, 2)),
- aX = sX + (tX - sX) * (d - aSize - tSize) / d,
- aY = sY + (tY - sY) * (d - aSize - tSize) / d,
- vX = (tX - sX) * aSize / d,
- vY = (tY - sY) * aSize / d;
-
- if (!color)
- switch (edgeColor) {
- case 'source':
- color = source.color || defaultNodeColor;
- break;
- case 'target':
- color = target.color || defaultNodeColor;
- break;
- default:
- color = defaultEdgeColor;
- break;
- }
-
- context.strokeStyle = color;
- context.lineWidth = size;
- context.beginPath();
- context.moveTo(sX, sY);
- context.lineTo(
- aX,
- aY
- );
- context.stroke();
-
- context.fillStyle = color;
- context.beginPath();
- context.moveTo(aX + vX, aY + vY);
- context.lineTo(aX + vY * 0.6, aY - vX * 0.6);
- context.lineTo(aX - vY * 0.6, aY + vX * 0.6);
- context.lineTo(aX + vX, aY + vY);
- context.closePath();
- context.fill();
- };
-})();
+ 'void main(void) {',
+ 'gl_FragColor = color;',
+ '}'
+ ].join('\n'),
+ gl.FRAGMENT_SHADER
+ );
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.canvas.edges');
-
- /**
- * This edge renderer will display edges as curves with arrow heading.
- *
- * @param {object} edge The edge object.
- * @param {object} source node The edge source node.
- * @param {object} target node The edge target node.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.edges.curvedArrow =
- function(edge, source, target, context, settings) {
- var color = edge.color,
- prefix = settings('prefix') || '',
- edgeColor = settings('edgeColor'),
- defaultNodeColor = settings('defaultNodeColor'),
- defaultEdgeColor = settings('defaultEdgeColor'),
- cp = {},
- size = edge[prefix + 'size'] || 1,
- tSize = target[prefix + 'size'],
- sX = source[prefix + 'x'],
- sY = source[prefix + 'y'],
- tX = target[prefix + 'x'],
- tY = target[prefix + 'y'],
- aSize = Math.max(size * 2.5, settings('minArrowSize')),
- d,
- aX,
- aY,
- vX,
- vY;
-
- cp = (source.id === target.id) ?
- sigma.utils.getSelfLoopControlPoints(sX, sY, tSize) :
- sigma.utils.getQuadraticControlPoint(sX, sY, tX, tY);
-
- if (source.id === target.id) {
- d = Math.sqrt(Math.pow(tX - cp.x1, 2) + Math.pow(tY - cp.y1, 2));
- aX = cp.x1 + (tX - cp.x1) * (d - aSize - tSize) / d;
- aY = cp.y1 + (tY - cp.y1) * (d - aSize - tSize) / d;
- vX = (tX - cp.x1) * aSize / d;
- vY = (tY - cp.y1) * aSize / d;
- }
- else {
- d = Math.sqrt(Math.pow(tX - cp.x, 2) + Math.pow(tY - cp.y, 2));
- aX = cp.x + (tX - cp.x) * (d - aSize - tSize) / d;
- aY = cp.y + (tY - cp.y) * (d - aSize - tSize) / d;
- vX = (tX - cp.x) * aSize / d;
- vY = (tY - cp.y) * aSize / d;
- }
+ program = sigma.utils.loadProgram(gl, [vertexShader, fragmentShader]);
- if (!color)
- switch (edgeColor) {
- case 'source':
- color = source.color || defaultNodeColor;
- break;
- case 'target':
- color = target.color || defaultNodeColor;
- break;
- default:
- color = defaultEdgeColor;
- break;
- }
-
- context.strokeStyle = color;
- context.lineWidth = size;
- context.beginPath();
- context.moveTo(sX, sY);
- if (source.id === target.id) {
- context.bezierCurveTo(cp.x2, cp.y2, cp.x1, cp.y1, aX, aY);
- } else {
- context.quadraticCurveTo(cp.x, cp.y, aX, aY);
- }
- context.stroke();
-
- context.fillStyle = color;
- context.beginPath();
- context.moveTo(aX + vX, aY + vY);
- context.lineTo(aX + vY * 0.6, aY - vX * 0.6);
- context.lineTo(aX - vY * 0.6, aY + vX * 0.6);
- context.lineTo(aX + vX, aY + vY);
- context.closePath();
- context.fill();
- };
+ return program;
+ }
+ };
})();
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.canvas.edgehovers');
-
- /**
- * This hover renderer will display the edge with a different color or size.
- *
- * @param {object} edge The edge object.
- * @param {object} source node The edge source node.
- * @param {object} target node The edge target node.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.edgehovers.def =
- function(edge, source, target, context, settings) {
- var color = edge.color,
- prefix = settings('prefix') || '',
- size = edge[prefix + 'size'] || 1,
- edgeColor = settings('edgeColor'),
- defaultNodeColor = settings('defaultNodeColor'),
- defaultEdgeColor = settings('defaultEdgeColor');
-
- if (!color)
- switch (edgeColor) {
- case 'source':
- color = source.color || defaultNodeColor;
- break;
- case 'target':
- color = target.color || defaultNodeColor;
- break;
- default:
- color = defaultEdgeColor;
- break;
- }
-
- if (settings('edgeHoverColor') === 'edge') {
- color = edge.hover_color || color;
- } else {
- color = edge.hover_color || settings('defaultEdgeHoverColor') || color;
- }
- size *= settings('edgeHoverSizeRatio');
-
- context.strokeStyle = color;
- context.lineWidth = size;
- context.beginPath();
- context.moveTo(
- source[prefix + 'x'],
- source[prefix + 'y']
- );
- context.lineTo(
- target[prefix + 'x'],
- target[prefix + 'y']
- );
- context.stroke();
- };
-})();
+;(function () {
+ 'use strict';
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.canvas.edgehovers');
-
- /**
- * This hover renderer will display the edge with a different color or size.
- *
- * @param {object} edge The edge object.
- * @param {object} source node The edge source node.
- * @param {object} target node The edge target node.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.edgehovers.curve =
- function(edge, source, target, context, settings) {
- var color = edge.color,
- prefix = settings('prefix') || '',
- size = settings('edgeHoverSizeRatio') * (edge[prefix + 'size'] || 1),
- edgeColor = settings('edgeColor'),
- defaultNodeColor = settings('defaultNodeColor'),
- defaultEdgeColor = settings('defaultEdgeColor'),
- cp = {},
- sSize = source[prefix + 'size'],
- sX = source[prefix + 'x'],
- sY = source[prefix + 'y'],
- tX = target[prefix + 'x'],
- tY = target[prefix + 'y'];
-
- cp = (source.id === target.id) ?
- sigma.utils.getSelfLoopControlPoints(sX, sY, sSize) :
- sigma.utils.getQuadraticControlPoint(sX, sY, tX, tY);
-
- if (!color)
- switch (edgeColor) {
- case 'source':
- color = source.color || defaultNodeColor;
- break;
- case 'target':
- color = target.color || defaultNodeColor;
- break;
- default:
- color = defaultEdgeColor;
- break;
- }
-
- if (settings('edgeHoverColor') === 'edge') {
- color = edge.hover_color || color;
- } else {
- color = edge.hover_color || settings('defaultEdgeHoverColor') || color;
- }
+ sigma.utils.pkg('sigma.webgl.edges');
- context.strokeStyle = color;
- context.lineWidth = size;
- context.beginPath();
- context.moveTo(sX, sY);
- if (source.id === target.id) {
- context.bezierCurveTo(cp.x1, cp.y1, cp.x2, cp.y2, tX, tY);
- } else {
- context.quadraticCurveTo(cp.x, cp.y, tX, tY);
- }
- context.stroke();
- };
-})();
+ /**
+ * This edge renderer will display edges as lines with the gl.LINES display
+ * mode. Since this mode does not support well thickness, edges are all drawn
+ * with the same thickness (3px), independantly of the edge attributes or the
+ * zooming ratio.
+ */
+ sigma.webgl.edges.fast = {
+ POINTS: 2,
+ ATTRIBUTES: 3,
+ addEdge: function (edge, source, target, data, i, prefix, settings) {
+ var w = (edge[prefix + 'size'] || 1) / 2,
+ x1 = source[prefix + 'x'],
+ y1 = source[prefix + 'y'],
+ x2 = target[prefix + 'x'],
+ y2 = target[prefix + 'y'],
+ color = edge.color;
+
+ if (!color)
+ switch (settings('edgeColor')) {
+ case 'source':
+ color = source.color || settings('defaultNodeColor');
+ break;
+ case 'target':
+ color = target.color || settings('defaultNodeColor');
+ break;
+ default:
+ color = settings('defaultEdgeColor');
+ break;
+ }
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.canvas.edgehovers');
-
- /**
- * This hover renderer will display the edge with a different color or size.
- *
- * @param {object} edge The edge object.
- * @param {object} source node The edge source node.
- * @param {object} target node The edge target node.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.edgehovers.arrow =
- function(edge, source, target, context, settings) {
- var color = edge.color,
- prefix = settings('prefix') || '',
- edgeColor = settings('edgeColor'),
- defaultNodeColor = settings('defaultNodeColor'),
- defaultEdgeColor = settings('defaultEdgeColor'),
- size = edge[prefix + 'size'] || 1,
- tSize = target[prefix + 'size'],
- sX = source[prefix + 'x'],
- sY = source[prefix + 'y'],
- tX = target[prefix + 'x'],
- tY = target[prefix + 'y'];
-
- size = (edge.hover) ?
- settings('edgeHoverSizeRatio') * size : size;
- var aSize = size * 2.5,
- d = Math.sqrt(Math.pow(tX - sX, 2) + Math.pow(tY - sY, 2)),
- aX = sX + (tX - sX) * (d - aSize - tSize) / d,
- aY = sY + (tY - sY) * (d - aSize - tSize) / d,
- vX = (tX - sX) * aSize / d,
- vY = (tY - sY) * aSize / d;
-
- if (!color)
- switch (edgeColor) {
- case 'source':
- color = source.color || defaultNodeColor;
- break;
- case 'target':
- color = target.color || defaultNodeColor;
- break;
- default:
- color = defaultEdgeColor;
- break;
- }
-
- if (settings('edgeHoverColor') === 'edge') {
- color = edge.hover_color || color;
- } else {
- color = edge.hover_color || settings('defaultEdgeHoverColor') || color;
- }
+ // Normalize color:
+ color = sigma.utils.floatColor(color);
+
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = color;
+
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = color;
+ },
+ render: function (gl, program, data, params) {
+ var buffer;
+
+ // Define attributes:
+ var colorLocation =
+ gl.getAttribLocation(program, 'a_color'),
+ positionLocation =
+ gl.getAttribLocation(program, 'a_position'),
+ resolutionLocation =
+ gl.getUniformLocation(program, 'u_resolution'),
+ matrixLocation =
+ gl.getUniformLocation(program, 'u_matrix');
+
+ buffer = gl.createBuffer();
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
+ gl.bufferData(gl.ARRAY_BUFFER, data, gl.DYNAMIC_DRAW);
+
+ gl.uniform2f(resolutionLocation, params.width, params.height);
+ gl.uniformMatrix3fv(matrixLocation, false, params.matrix);
+
+ gl.enableVertexAttribArray(positionLocation);
+ gl.enableVertexAttribArray(colorLocation);
+
+ gl.vertexAttribPointer(positionLocation,
+ 2,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 0
+ );
+ gl.vertexAttribPointer(colorLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 8
+ );
- context.strokeStyle = color;
- context.lineWidth = size;
- context.beginPath();
- context.moveTo(sX, sY);
- context.lineTo(
- aX,
- aY
- );
- context.stroke();
-
- context.fillStyle = color;
- context.beginPath();
- context.moveTo(aX + vX, aY + vY);
- context.lineTo(aX + vY * 0.6, aY - vX * 0.6);
- context.lineTo(aX - vY * 0.6, aY + vX * 0.6);
- context.lineTo(aX + vX, aY + vY);
- context.closePath();
- context.fill();
- };
-})();
+ gl.lineWidth(3);
+ gl.drawArrays(
+ gl.LINES,
+ params.start || 0,
+ params.count || (data.length / this.ATTRIBUTES)
+ );
+ },
+ initProgram: function (gl) {
+ var vertexShader,
+ fragmentShader,
+ program;
+
+ vertexShader = sigma.utils.loadShader(
+ gl,
+ [
+ 'attribute vec2 a_position;',
+ 'attribute float a_color;',
+
+ 'uniform vec2 u_resolution;',
+ 'uniform mat3 u_matrix;',
+
+ 'varying vec4 color;',
+
+ 'void main() {',
+ // Scale from [[-1 1] [-1 1]] to the container:
+ 'gl_Position = vec4(',
+ '((u_matrix * vec3(a_position, 1)).xy /',
+ 'u_resolution * 2.0 - 1.0) * vec2(1, -1),',
+ '0,',
+ '1',
+ ');',
+
+ // Extract the color:
+ 'float c = a_color;',
+ 'color.b = mod(c, 256.0); c = floor(c / 256.0);',
+ 'color.g = mod(c, 256.0); c = floor(c / 256.0);',
+ 'color.r = mod(c, 256.0); c = floor(c / 256.0); color /= 255.0;',
+ 'color.a = 1.0;',
+ '}'
+ ].join('\n'),
+ gl.VERTEX_SHADER
+ );
-;(function() {
- 'use strict';
-
- sigma.utils.pkg('sigma.canvas.edgehovers');
-
- /**
- * This hover renderer will display the edge with a different color or size.
- *
- * @param {object} edge The edge object.
- * @param {object} source node The edge source node.
- * @param {object} target node The edge target node.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.edgehovers.curvedArrow =
- function(edge, source, target, context, settings) {
- var color = edge.color,
- prefix = settings('prefix') || '',
- edgeColor = settings('edgeColor'),
- defaultNodeColor = settings('defaultNodeColor'),
- defaultEdgeColor = settings('defaultEdgeColor'),
- cp = {},
- size = settings('edgeHoverSizeRatio') * (edge[prefix + 'size'] || 1),
- tSize = target[prefix + 'size'],
- sX = source[prefix + 'x'],
- sY = source[prefix + 'y'],
- tX = target[prefix + 'x'],
- tY = target[prefix + 'y'],
- d,
- aSize,
- aX,
- aY,
- vX,
- vY;
-
- cp = (source.id === target.id) ?
- sigma.utils.getSelfLoopControlPoints(sX, sY, tSize) :
- sigma.utils.getQuadraticControlPoint(sX, sY, tX, tY);
-
- if (source.id === target.id) {
- d = Math.sqrt(Math.pow(tX - cp.x1, 2) + Math.pow(tY - cp.y1, 2));
- aSize = size * 2.5;
- aX = cp.x1 + (tX - cp.x1) * (d - aSize - tSize) / d;
- aY = cp.y1 + (tY - cp.y1) * (d - aSize - tSize) / d;
- vX = (tX - cp.x1) * aSize / d;
- vY = (tY - cp.y1) * aSize / d;
- }
- else {
- d = Math.sqrt(Math.pow(tX - cp.x, 2) + Math.pow(tY - cp.y, 2));
- aSize = size * 2.5;
- aX = cp.x + (tX - cp.x) * (d - aSize - tSize) / d;
- aY = cp.y + (tY - cp.y) * (d - aSize - tSize) / d;
- vX = (tX - cp.x) * aSize / d;
- vY = (tY - cp.y) * aSize / d;
- }
+ fragmentShader = sigma.utils.loadShader(
+ gl,
+ [
+ 'precision mediump float;',
- if (!color)
- switch (edgeColor) {
- case 'source':
- color = source.color || defaultNodeColor;
- break;
- case 'target':
- color = target.color || defaultNodeColor;
- break;
- default:
- color = defaultEdgeColor;
- break;
- }
-
- if (settings('edgeHoverColor') === 'edge') {
- color = edge.hover_color || color;
- } else {
- color = edge.hover_color || settings('defaultEdgeHoverColor') || color;
- }
+ 'varying vec4 color;',
- context.strokeStyle = color;
- context.lineWidth = size;
- context.beginPath();
- context.moveTo(sX, sY);
- if (source.id === target.id) {
- context.bezierCurveTo(cp.x2, cp.y2, cp.x1, cp.y1, aX, aY);
- } else {
- context.quadraticCurveTo(cp.x, cp.y, aX, aY);
- }
- context.stroke();
-
- context.fillStyle = color;
- context.beginPath();
- context.moveTo(aX + vX, aY + vY);
- context.lineTo(aX + vY * 0.6, aY - vX * 0.6);
- context.lineTo(aX - vY * 0.6, aY + vX * 0.6);
- context.lineTo(aX + vX, aY + vY);
- context.closePath();
- context.fill();
- };
-})();
+ 'void main(void) {',
+ 'gl_FragColor = color;',
+ '}'
+ ].join('\n'),
+ gl.FRAGMENT_SHADER
+ );
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.canvas.extremities');
-
- /**
- * The default renderer for hovered edge extremities. It renders the edge
- * extremities as hovered.
- *
- * @param {object} edge The edge object.
- * @param {object} source node The edge source node.
- * @param {object} target node The edge target node.
- * @param {CanvasRenderingContext2D} context The canvas context.
- * @param {configurable} settings The settings function.
- */
- sigma.canvas.extremities.def =
- function(edge, source, target, context, settings) {
- // Source Node:
- (
- sigma.canvas.hovers[source.type] ||
- sigma.canvas.hovers.def
- ) (
- source, context, settings
- );
-
- // Target Node:
- (
- sigma.canvas.hovers[target.type] ||
- sigma.canvas.hovers.def
- ) (
- target, context, settings
- );
- };
-}).call(this);
+ program = sigma.utils.loadProgram(gl, [vertexShader, fragmentShader]);
-;(function() {
- 'use strict';
+ return program;
+ }
+ };
+})();
- sigma.utils.pkg('sigma.svg.utils');
+;(function () {
+ 'use strict';
- /**
- * Some useful functions used by sigma's SVG renderer.
- */
- sigma.svg.utils = {
+ sigma.utils.pkg('sigma.webgl.edges');
/**
- * SVG Element show.
+ * This edge renderer will display edges as arrows going from the source node
+ * to the target node. To deal with edge thicknesses, the lines are made of
+ * three triangles: two forming rectangles, with the gl.TRIANGLES drawing
+ * mode.
*
- * @param {DOMElement} element The DOM element to show.
+ * It is expensive, since drawing a single edge requires 9 points, each
+ * having a lot of attributes.
*/
- show: function(element) {
- element.style.display = '';
- return this;
- },
+ sigma.webgl.edges.arrow = {
+ POINTS: 9,
+ ATTRIBUTES: 11,
+ addEdge: function (edge, source, target, data, i, prefix, settings) {
+ var w = (edge[prefix + 'size'] || 1) / 2,
+ x1 = source[prefix + 'x'],
+ y1 = source[prefix + 'y'],
+ x2 = target[prefix + 'x'],
+ y2 = target[prefix + 'y'],
+ targetSize = target[prefix + 'size'],
+ color = edge.color;
+
+ if (!color)
+ switch (settings('edgeColor')) {
+ case 'source':
+ color = source.color || settings('defaultNodeColor');
+ break;
+ case 'target':
+ color = target.color || settings('defaultNodeColor');
+ break;
+ default:
+ color = settings('defaultEdgeColor');
+ break;
+ }
+
+ // Normalize color:
+ color = sigma.utils.floatColor(color);
+
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = w;
+ data[i++] = targetSize;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = color;
+
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = w;
+ data[i++] = targetSize;
+ data[i++] = 1.0;
+ data[i++] = 1.0;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = color;
+
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = w;
+ data[i++] = targetSize;
+ data[i++] = 1.0;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = color;
+
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = w;
+ data[i++] = targetSize;
+ data[i++] = 1.0;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = color;
+
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = w;
+ data[i++] = targetSize;
+ data[i++] = 0.0;
+ data[i++] = 1.0;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = color;
+
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = w;
+ data[i++] = targetSize;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = 0.0;
+ data[i++] = color;
+
+ // Arrow head:
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = w;
+ data[i++] = targetSize;
+ data[i++] = 1.0;
+ data[i++] = 0.0;
+ data[i++] = 1.0;
+ data[i++] = -1.0;
+ data[i++] = color;
+
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = w;
+ data[i++] = targetSize;
+ data[i++] = 1.0;
+ data[i++] = 0.0;
+ data[i++] = 1.0;
+ data[i++] = 0.0;
+ data[i++] = color;
+
+ data[i++] = x2;
+ data[i++] = y2;
+ data[i++] = x1;
+ data[i++] = y1;
+ data[i++] = w;
+ data[i++] = targetSize;
+ data[i++] = 1.0;
+ data[i++] = 0.0;
+ data[i++] = 1.0;
+ data[i++] = 1.0;
+ data[i++] = color;
+ },
+ render: function (gl, program, data, params) {
+ var buffer;
+
+ // Define attributes:
+ var positionLocation1 =
+ gl.getAttribLocation(program, 'a_pos1'),
+ positionLocation2 =
+ gl.getAttribLocation(program, 'a_pos2'),
+ thicknessLocation =
+ gl.getAttribLocation(program, 'a_thickness'),
+ targetSizeLocation =
+ gl.getAttribLocation(program, 'a_tSize'),
+ delayLocation =
+ gl.getAttribLocation(program, 'a_delay'),
+ minusLocation =
+ gl.getAttribLocation(program, 'a_minus'),
+ headLocation =
+ gl.getAttribLocation(program, 'a_head'),
+ headPositionLocation =
+ gl.getAttribLocation(program, 'a_headPosition'),
+ colorLocation =
+ gl.getAttribLocation(program, 'a_color'),
+ resolutionLocation =
+ gl.getUniformLocation(program, 'u_resolution'),
+ matrixLocation =
+ gl.getUniformLocation(program, 'u_matrix'),
+ matrixHalfPiLocation =
+ gl.getUniformLocation(program, 'u_matrixHalfPi'),
+ matrixHalfPiMinusLocation =
+ gl.getUniformLocation(program, 'u_matrixHalfPiMinus'),
+ ratioLocation =
+ gl.getUniformLocation(program, 'u_ratio'),
+ nodeRatioLocation =
+ gl.getUniformLocation(program, 'u_nodeRatio'),
+ arrowHeadLocation =
+ gl.getUniformLocation(program, 'u_arrowHead'),
+ scaleLocation =
+ gl.getUniformLocation(program, 'u_scale');
+
+ buffer = gl.createBuffer();
+ gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
+ gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
+
+ gl.uniform2f(resolutionLocation, params.width, params.height);
+ gl.uniform1f(
+ ratioLocation,
+ params.ratio / Math.pow(params.ratio, params.settings('edgesPowRatio'))
+ );
+ gl.uniform1f(
+ nodeRatioLocation,
+ Math.pow(params.ratio, params.settings('nodesPowRatio')) /
+ params.ratio
+ );
+ gl.uniform1f(arrowHeadLocation, 5.0);
+ gl.uniform1f(scaleLocation, params.scalingRatio);
+ gl.uniformMatrix3fv(matrixLocation, false, params.matrix);
+ gl.uniformMatrix2fv(
+ matrixHalfPiLocation,
+ false,
+ sigma.utils.matrices.rotation(Math.PI / 2, true)
+ );
+ gl.uniformMatrix2fv(
+ matrixHalfPiMinusLocation,
+ false,
+ sigma.utils.matrices.rotation(-Math.PI / 2, true)
+ );
+
+ gl.enableVertexAttribArray(positionLocation1);
+ gl.enableVertexAttribArray(positionLocation2);
+ gl.enableVertexAttribArray(thicknessLocation);
+ gl.enableVertexAttribArray(targetSizeLocation);
+ gl.enableVertexAttribArray(delayLocation);
+ gl.enableVertexAttribArray(minusLocation);
+ gl.enableVertexAttribArray(headLocation);
+ gl.enableVertexAttribArray(headPositionLocation);
+ gl.enableVertexAttribArray(colorLocation);
+
+ gl.vertexAttribPointer(positionLocation1,
+ 2,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 0
+ );
+ gl.vertexAttribPointer(positionLocation2,
+ 2,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 8
+ );
+ gl.vertexAttribPointer(thicknessLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 16
+ );
+ gl.vertexAttribPointer(targetSizeLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 20
+ );
+ gl.vertexAttribPointer(delayLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 24
+ );
+ gl.vertexAttribPointer(minusLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 28
+ );
+ gl.vertexAttribPointer(headLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 32
+ );
+ gl.vertexAttribPointer(headPositionLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 36
+ );
+ gl.vertexAttribPointer(colorLocation,
+ 1,
+ gl.FLOAT,
+ false,
+ this.ATTRIBUTES * Float32Array.BYTES_PER_ELEMENT,
+ 40
+ );
+
+ gl.drawArrays(
+ gl.TRIANGLES,
+ params.start || 0,
+ params.count || (data.length / this.ATTRIBUTES)
+ );
+ },
+ initProgram: function (gl) {
+ var vertexShader,
+ fragmentShader,
+ program;
+
+ vertexShader = sigma.utils.loadShader(
+ gl,
+ [
+ 'attribute vec2 a_pos1;',
+ 'attribute vec2 a_pos2;',
+ 'attribute float a_thickness;',
+ 'attribute float a_tSize;',
+ 'attribute float a_delay;',
+ 'attribute float a_minus;',
+ 'attribute float a_head;',
+ 'attribute float a_headPosition;',
+ 'attribute float a_color;',
+
+ 'uniform vec2 u_resolution;',
+ 'uniform float u_ratio;',
+ 'uniform float u_nodeRatio;',
+ 'uniform float u_arrowHead;',
+ 'uniform float u_scale;',
+ 'uniform mat3 u_matrix;',
+ 'uniform mat2 u_matrixHalfPi;',
+ 'uniform mat2 u_matrixHalfPiMinus;',
+
+ 'varying vec4 color;',
+
+ 'void main() {',
+ // Find the good point:
+ 'vec2 pos = normalize(a_pos2 - a_pos1);',
+
+ 'mat2 matrix = (1.0 - a_head) *',
+ '(',
+ 'a_minus * u_matrixHalfPiMinus +',
+ '(1.0 - a_minus) * u_matrixHalfPi',
+ ') + a_head * (',
+ 'a_headPosition * u_matrixHalfPiMinus * 0.6 +',
+ '(a_headPosition * a_headPosition - 1.0) * mat2(1.0)',
+ ');',
+
+ 'pos = a_pos1 + (',
+ // Deal with body:
+ '(1.0 - a_head) * a_thickness * u_ratio * matrix * pos +',
+ // Deal with head:
+ 'a_head * u_arrowHead * a_thickness * u_ratio * matrix * pos +',
+ // Deal with delay:
+ 'a_delay * pos * (',
+ 'a_tSize / u_nodeRatio +',
+ 'u_arrowHead * a_thickness * u_ratio',
+ ')',
+ ');',
+
+ // Scale from [[-1 1] [-1 1]] to the container:
+ 'gl_Position = vec4(',
+ '((u_matrix * vec3(pos, 1)).xy /',
+ 'u_resolution * 2.0 - 1.0) * vec2(1, -1),',
+ '0,',
+ '1',
+ ');',
+
+ // Extract the color:
+ 'float c = a_color;',
+ 'color.b = mod(c, 256.0); c = floor(c / 256.0);',
+ 'color.g = mod(c, 256.0); c = floor(c / 256.0);',
+ 'color.r = mod(c, 256.0); c = floor(c / 256.0); color /= 255.0;',
+ 'color.a = 1.0;',
+ '}'
+ ].join('\n'),
+ gl.VERTEX_SHADER
+ );
+
+ fragmentShader = sigma.utils.loadShader(
+ gl,
+ [
+ 'precision mediump float;',
+
+ 'varying vec4 color;',
+
+ 'void main(void) {',
+ 'gl_FragColor = color;',
+ '}'
+ ].join('\n'),
+ gl.FRAGMENT_SHADER
+ );
+
+ program = sigma.utils.loadProgram(gl, [vertexShader, fragmentShader]);
+
+ return program;
+ }
+ };
+})();
+
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.canvas.labels');
/**
- * SVG Element hide.
+ * This label renderer will just display the label on the right of the node.
*
- * @param {DOMElement} element The DOM element to hide.
+ * @param {object} node The node object.
+ * @param {CanvasRenderingContext2D} context The canvas context.
+ * @param {configurable} settings The settings function.
*/
- hide: function(element) {
- element.style.display = 'none';
- return this;
- }
- };
-})();
+ sigma.canvas.labels.def = function (node, context, settings) {
+ var fontSize,
+ prefix = settings('prefix') || '',
+ size = node[prefix + 'size'];
-;(function() {
- 'use strict';
+ if (size < settings('labelThreshold'))
+ return;
- sigma.utils.pkg('sigma.svg.nodes');
+ if (!node.label || typeof node.label !== 'string')
+ return;
- /**
- * The default node renderer. It renders the node as a simple disc.
- */
- sigma.svg.nodes.def = {
+ fontSize = (settings('labelSize') === 'fixed') ?
+ settings('defaultLabelSize') :
+ settings('labelSizeRatio') * size;
+
+ context.font = (settings('fontStyle') ? settings('fontStyle') + ' ' : '') +
+ fontSize + 'px ' + settings('font');
+ context.fillStyle = (settings('labelColor') === 'node') ?
+ (node.color || settings('defaultNodeColor')) :
+ settings('defaultLabelColor');
+
+ context.fillText(
+ node.label,
+ Math.round(node[prefix + 'x'] + size + 3),
+ Math.round(node[prefix + 'y'] + fontSize / 3)
+ );
+ };
+}).call(this);
+
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.canvas.hovers');
/**
- * SVG Element creation.
+ * This hover renderer will basically display the label with a background.
*
* @param {object} node The node object.
+ * @param {CanvasRenderingContext2D} context The canvas context.
* @param {configurable} settings The settings function.
*/
- create: function(node, settings) {
- var prefix = settings('prefix') || '',
- circle = document.createElementNS(settings('xmlns'), 'circle');
+ sigma.canvas.hovers.def = function (node, context, settings) {
+ var x,
+ y,
+ w,
+ h,
+ e,
+ fontStyle = settings('hoverFontStyle') || settings('fontStyle'),
+ prefix = settings('prefix') || '',
+ size = node[prefix + 'size'],
+ fontSize = (settings('labelSize') === 'fixed') ?
+ settings('defaultLabelSize') :
+ settings('labelSizeRatio') * size;
+
+ // Label background:
+ context.font = (fontStyle ? fontStyle + ' ' : '') +
+ fontSize + 'px ' + (settings('hoverFont') || settings('font'));
+
+ context.beginPath();
+ context.fillStyle = settings('labelHoverBGColor') === 'node' ?
+ (node.color || settings('defaultNodeColor')) :
+ settings('defaultHoverLabelBGColor');
+
+ if (node.label && settings('labelHoverShadow')) {
+ context.shadowOffsetX = 0;
+ context.shadowOffsetY = 0;
+ context.shadowBlur = 8;
+ context.shadowColor = settings('labelHoverShadowColor');
+ }
+
+ if (node.label && typeof node.label === 'string') {
+ x = Math.round(node[prefix + 'x'] - fontSize / 2 - 2);
+ y = Math.round(node[prefix + 'y'] - fontSize / 2 - 2);
+ w = Math.round(
+ context.measureText(node.label).width + fontSize / 2 + size + 7
+ );
+ h = Math.round(fontSize + 4);
+ e = Math.round(fontSize / 2 + 2);
+
+ context.moveTo(x, y + e);
+ context.arcTo(x, y, x + e, y, e);
+ context.lineTo(x + w, y);
+ context.lineTo(x + w, y + h);
+ context.lineTo(x + e, y + h);
+ context.arcTo(x, y + h, x, y + h - e, e);
+ context.lineTo(x, y + e);
+
+ context.closePath();
+ context.fill();
+
+ context.shadowOffsetX = 0;
+ context.shadowOffsetY = 0;
+ context.shadowBlur = 0;
+ }
+
+ // Node border:
+ if (settings('borderSize') > 0) {
+ context.beginPath();
+ context.fillStyle = settings('nodeBorderColor') === 'node' ?
+ (node.color || settings('defaultNodeColor')) :
+ settings('defaultNodeBorderColor');
+ context.arc(
+ node[prefix + 'x'],
+ node[prefix + 'y'],
+ size + settings('borderSize'),
+ 0,
+ Math.PI * 2,
+ true
+ );
+ context.closePath();
+ context.fill();
+ }
+
+ // Node:
+ var nodeRenderer = sigma.canvas.nodes[node.type] || sigma.canvas.nodes.def;
+ nodeRenderer(node, context, settings);
- // Defining the node's circle
- circle.setAttributeNS(null, 'data-node-id', node.id);
- circle.setAttributeNS(null, 'class', settings('classPrefix') + '-node');
- circle.setAttributeNS(
- null, 'fill', node.color || settings('defaultNodeColor'));
+ // Display the label:
+ if (node.label && typeof node.label === 'string') {
+ context.fillStyle = (settings('labelHoverColor') === 'node') ?
+ (node.color || settings('defaultNodeColor')) :
+ settings('defaultLabelHoverColor');
- // Returning the DOM Element
- return circle;
- },
+ context.fillText(
+ node.label,
+ Math.round(node[prefix + 'x'] + size + 3),
+ Math.round(node[prefix + 'y'] + fontSize / 3)
+ );
+ }
+ };
+}).call(this);
+
+;(function () {
+ 'use strict';
+
+ sigma.utils.pkg('sigma.canvas.nodes');
/**
- * SVG Element update.
+ * The default node renderer. It renders the node as a simple disc.
*
* @param {object} node The node object.
- * @param {DOMElement} circle The node DOM element.
+ * @param {CanvasRenderingContext2D} context The canvas context.
* @param {configurable} settings The settings function.
*/
- update: function(node, circle, settings) {
- var prefix = settings('prefix') || '';
+ sigma.canvas.nodes.def = function (node, context, settings) {
+ var prefix = settings('prefix') || '';
+
+ context.fillStyle = node.color || settings('defaultNodeColor');
+ context.beginPath();
+ context.arc(
+ node[prefix + 'x'],
+ node[prefix + 'y'],
+ node[prefix + 'size'],
+ 0,
+ Math.PI * 2,
+ true
+ );
- // Applying changes
- // TODO: optimize - check if necessary
- circle.setAttributeNS(null, 'cx', node[prefix + 'x']);
- circle.setAttributeNS(null, 'cy', node[prefix + 'y']);
- circle.setAttributeNS(null, 'r', node[prefix + 'size']);
+ context.closePath();
+ context.fill();
+ };
+})();
- // Updating only if not freestyle
- if (!settings('freeStyle'))
- circle.setAttributeNS(
- null, 'fill', node.color || settings('defaultNodeColor'));
+;(function () {
+ 'use strict';
- // Showing
- circle.style.display = '';
+ sigma.utils.pkg('sigma.canvas.edges');
- return this;
- }
- };
-})();
+ /**
+ * The default edge renderer. It renders the edge as a simple line.
+ *
+ * @param {object} edge The edge object.
+ * @param {object} source node The edge source node.
+ * @param {object} target node The edge target node.
+ * @param {CanvasRenderingContext2D} context The canvas context.
+ * @param {configurable} settings The settings function.
+ */
+ sigma.canvas.edges.def = function (edge, source, target, context, settings) {
+ var color = edge.color,
+ prefix = settings('prefix') || '',
+ size = edge[prefix + 'size'] || 1,
+ edgeColor = settings('edgeColor'),
+ defaultNodeColor = settings('defaultNodeColor'),
+ defaultEdgeColor = settings('defaultEdgeColor');
+
+ if (!color)
+ switch (edgeColor) {
+ case 'source':
+ color = source.color || defaultNodeColor;
+ break;
+ case 'target':
+ color = target.color || defaultNodeColor;
+ break;
+ default:
+ color = defaultEdgeColor;
+ break;
+ }
-;(function() {
- 'use strict';
+ context.strokeStyle = color;
+ context.lineWidth = size;
+ context.beginPath();
+ context.moveTo(
+ source[prefix + 'x'],
+ source[prefix + 'y']
+ );
+ context.lineTo(
+ target[prefix + 'x'],
+ target[prefix + 'y']
+ );
+ context.stroke();
+ };
+})();
- sigma.utils.pkg('sigma.svg.edges');
+;(function () {
+ 'use strict';
- /**
- * The default edge renderer. It renders the node as a simple line.
- */
- sigma.svg.edges.def = {
+ sigma.utils.pkg('sigma.canvas.edges');
/**
- * SVG Element creation.
+ * This edge renderer will display edges as curves.
*
- * @param {object} edge The edge object.
- * @param {object} source The source node object.
- * @param {object} target The target node object.
- * @param {configurable} settings The settings function.
+ * @param {object} edge The edge object.
+ * @param {object} source node The edge source node.
+ * @param {object} target node The edge target node.
+ * @param {CanvasRenderingContext2D} context The canvas context.
+ * @param {configurable} settings The settings function.
*/
- create: function(edge, source, target, settings) {
- var color = edge.color,
- prefix = settings('prefix') || '',
- edgeColor = settings('edgeColor'),
- defaultNodeColor = settings('defaultNodeColor'),
- defaultEdgeColor = settings('defaultEdgeColor');
+ sigma.canvas.edges.curve = function (edge, source, target, context, settings) {
+ var color = edge.color,
+ prefix = settings('prefix') || '',
+ size = edge[prefix + 'size'] || 1,
+ edgeColor = settings('edgeColor'),
+ defaultNodeColor = settings('defaultNodeColor'),
+ defaultEdgeColor = settings('defaultEdgeColor'),
+ cp = {},
+ sSize = source[prefix + 'size'],
+ sX = source[prefix + 'x'],
+ sY = source[prefix + 'y'],
+ tX = target[prefix + 'x'],
+ tY = target[prefix + 'y'];
+
+ cp = (source.id === target.id) ?
+ sigma.utils.getSelfLoopControlPoints(sX, sY, sSize) :
+ sigma.utils.getQuadraticControlPoint(sX, sY, tX, tY);
+
+ if (!color)
+ switch (edgeColor) {
+ case 'source':
+ color = source.color || defaultNodeColor;
+ break;
+ case 'target':
+ color = target.color || defaultNodeColor;
+ break;
+ default:
+ color = defaultEdgeColor;
+ break;
+ }
- if (!color)
- switch (edgeColor) {
- case 'source':
- color = source.color || defaultNodeColor;
- break;
- case 'target':
- color = target.color || defaultNodeColor;
- break;
- default:
- color = defaultEdgeColor;
- break;
+ context.strokeStyle = color;
+ context.lineWidth = size;
+ context.beginPath();
+ context.moveTo(sX, sY);
+ if (source.id === target.id) {
+ context.bezierCurveTo(cp.x1, cp.y1, cp.x2, cp.y2, tX, tY);
+ } else {
+ context.quadraticCurveTo(cp.x, cp.y, tX, tY);
}
+ context.stroke();
+ };
+})();
- var line = document.createElementNS(settings('xmlns'), 'line');
-
- // Attributes
- line.setAttributeNS(null, 'data-edge-id', edge.id);
- line.setAttributeNS(null, 'class', settings('classPrefix') + '-edge');
- line.setAttributeNS(null, 'stroke', color);
+;(function () {
+ 'use strict';
- return line;
- },
+ sigma.utils.pkg('sigma.canvas.edges');
/**
- * SVG Element update.
+ * This edge renderer will display edges as arrows going from the source node
*
- * @param {object} edge The edge object.
- * @param {DOMElement} line The line DOM Element.
- * @param {object} source The source node object.
- * @param {object} target The target node object.
- * @param {configurable} settings The settings function.
+ * @param {object} edge The edge object.
+ * @param {object} source node The edge source node.
+ * @param {object} target node The edge target node.
+ * @param {CanvasRenderingContext2D} context The canvas context.
+ * @param {configurable} settings The settings function.
*/
- update: function(edge, line, source, target, settings) {
- var prefix = settings('prefix') || '';
+ sigma.canvas.edges.arrow = function (edge, source, target, context, settings) {
+ var color = edge.color,
+ prefix = settings('prefix') || '',
+ edgeColor = settings('edgeColor'),
+ defaultNodeColor = settings('defaultNodeColor'),
+ defaultEdgeColor = settings('defaultEdgeColor'),
+ size = edge[prefix + 'size'] || 1,
+ tSize = target[prefix + 'size'],
+ sX = source[prefix + 'x'],
+ sY = source[prefix + 'y'],
+ tX = target[prefix + 'x'],
+ tY = target[prefix + 'y'],
+ aSize = Math.max(size * 2.5, settings('minArrowSize')),
+ d = Math.sqrt(Math.pow(tX - sX, 2) + Math.pow(tY - sY, 2)),
+ aX = sX + (tX - sX) * (d - aSize - tSize) / d,
+ aY = sY + (tY - sY) * (d - aSize - tSize) / d,
+ vX = (tX - sX) * aSize / d,
+ vY = (tY - sY) * aSize / d;
+
+ if (!color)
+ switch (edgeColor) {
+ case 'source':
+ color = source.color || defaultNodeColor;
+ break;
+ case 'target':
+ color = target.color || defaultNodeColor;
+ break;
+ default:
+ color = defaultEdgeColor;
+ break;
+ }
+
+ context.strokeStyle = color;
+ context.lineWidth = size;
+ context.beginPath();
+ context.moveTo(sX, sY);
+ context.lineTo(
+ aX,
+ aY
+ );
+ context.stroke();
+
+ context.fillStyle = color;
+ context.beginPath();
+ context.moveTo(aX + vX, aY + vY);
+ context.lineTo(aX + vY * 0.6, aY - vX * 0.6);
+ context.lineTo(aX - vY * 0.6, aY + vX * 0.6);
+ context.lineTo(aX + vX, aY + vY);
+ context.closePath();
+ context.fill();
+ };
+})();
- line.setAttributeNS(null, 'stroke-width', edge[prefix + 'size'] || 1);
- line.setAttributeNS(null, 'x1', source[prefix + 'x']);
- line.setAttributeNS(null, 'y1', source[prefix + 'y']);
- line.setAttributeNS(null, 'x2', target[prefix + 'x']);
- line.setAttributeNS(null, 'y2', target[prefix + 'y']);
+;(function () {
+ 'use strict';
- // Showing
- line.style.display = '';
+ sigma.utils.pkg('sigma.canvas.edges');
- return this;
- }
- };
-})();
+ /**
+ * This edge renderer will display edges as curves with arrow heading.
+ *
+ * @param {object} edge The edge object.
+ * @param {object} source node The edge source node.
+ * @param {object} target node The edge target node.
+ * @param {CanvasRenderingContext2D} context The canvas context.
+ * @param {configurable} settings The settings function.
+ */
+ sigma.canvas.edges.curvedArrow =
+ function (edge, source, target, context, settings) {
+ var color = edge.color,
+ prefix = settings('prefix') || '',
+ edgeColor = settings('edgeColor'),
+ defaultNodeColor = settings('defaultNodeColor'),
+ defaultEdgeColor = settings('defaultEdgeColor'),
+ cp = {},
+ size = edge[prefix + 'size'] || 1,
+ tSize = target[prefix + 'size'],
+ sX = source[prefix + 'x'],
+ sY = source[prefix + 'y'],
+ tX = target[prefix + 'x'],
+ tY = target[prefix + 'y'],
+ aSize = Math.max(size * 2.5, settings('minArrowSize')),
+ d,
+ aX,
+ aY,
+ vX,
+ vY;
+
+ cp = (source.id === target.id) ?
+ sigma.utils.getSelfLoopControlPoints(sX, sY, tSize) :
+ sigma.utils.getQuadraticControlPoint(sX, sY, tX, tY);
+
+ if (source.id === target.id) {
+ d = Math.sqrt(Math.pow(tX - cp.x1, 2) + Math.pow(tY - cp.y1, 2));
+ aX = cp.x1 + (tX - cp.x1) * (d - aSize - tSize) / d;
+ aY = cp.y1 + (tY - cp.y1) * (d - aSize - tSize) / d;
+ vX = (tX - cp.x1) * aSize / d;
+ vY = (tY - cp.y1) * aSize / d;
+ }
+ else {
+ d = Math.sqrt(Math.pow(tX - cp.x, 2) + Math.pow(tY - cp.y, 2));
+ aX = cp.x + (tX - cp.x) * (d - aSize - tSize) / d;
+ aY = cp.y + (tY - cp.y) * (d - aSize - tSize) / d;
+ vX = (tX - cp.x) * aSize / d;
+ vY = (tY - cp.y) * aSize / d;
+ }
-;(function() {
- 'use strict';
+ if (!color)
+ switch (edgeColor) {
+ case 'source':
+ color = source.color || defaultNodeColor;
+ break;
+ case 'target':
+ color = target.color || defaultNodeColor;
+ break;
+ default:
+ color = defaultEdgeColor;
+ break;
+ }
- sigma.utils.pkg('sigma.svg.edges');
+ context.strokeStyle = color;
+ context.lineWidth = size;
+ context.beginPath();
+ context.moveTo(sX, sY);
+ if (source.id === target.id) {
+ context.bezierCurveTo(cp.x2, cp.y2, cp.x1, cp.y1, aX, aY);
+ } else {
+ context.quadraticCurveTo(cp.x, cp.y, aX, aY);
+ }
+ context.stroke();
+
+ context.fillStyle = color;
+ context.beginPath();
+ context.moveTo(aX + vX, aY + vY);
+ context.lineTo(aX + vY * 0.6, aY - vX * 0.6);
+ context.lineTo(aX - vY * 0.6, aY + vX * 0.6);
+ context.lineTo(aX + vX, aY + vY);
+ context.closePath();
+ context.fill();
+ };
+})();
+
+;(function () {
+ 'use strict';
- /**
- * The curve edge renderer. It renders the node as a bezier curve.
- */
- sigma.svg.edges.curve = {
+ sigma.utils.pkg('sigma.canvas.edgehovers');
/**
- * SVG Element creation.
+ * This hover renderer will display the edge with a different color or size.
*
- * @param {object} edge The edge object.
- * @param {object} source The source node object.
- * @param {object} target The target node object.
- * @param {configurable} settings The settings function.
+ * @param {object} edge The edge object.
+ * @param {object} source node The edge source node.
+ * @param {object} target node The edge target node.
+ * @param {CanvasRenderingContext2D} context The canvas context.
+ * @param {configurable} settings The settings function.
*/
- create: function(edge, source, target, settings) {
- var color = edge.color,
- prefix = settings('prefix') || '',
- edgeColor = settings('edgeColor'),
- defaultNodeColor = settings('defaultNodeColor'),
- defaultEdgeColor = settings('defaultEdgeColor');
+ sigma.canvas.edgehovers.def =
+ function (edge, source, target, context, settings) {
+ var color = edge.color,
+ prefix = settings('prefix') || '',
+ size = edge[prefix + 'size'] || 1,
+ edgeColor = settings('edgeColor'),
+ defaultNodeColor = settings('defaultNodeColor'),
+ defaultEdgeColor = settings('defaultEdgeColor');
+
+ if (!color)
+ switch (edgeColor) {
+ case 'source':
+ color = source.color || defaultNodeColor;
+ break;
+ case 'target':
+ color = target.color || defaultNodeColor;
+ break;
+ default:
+ color = defaultEdgeColor;
+ break;
+ }
- if (!color)
- switch (edgeColor) {
- case 'source':
- color = source.color || defaultNodeColor;
- break;
- case 'target':
- color = target.color || defaultNodeColor;
- break;
- default:
- color = defaultEdgeColor;
- break;
- }
+ if (settings('edgeHoverColor') === 'edge') {
+ color = edge.hover_color || color;
+ } else {
+ color = edge.hover_color || settings('defaultEdgeHoverColor') || color;
+ }
+ size *= settings('edgeHoverSizeRatio');
- var path = document.createElementNS(settings('xmlns'), 'path');
+ context.strokeStyle = color;
+ context.lineWidth = size;
+ context.beginPath();
+ context.moveTo(
+ source[prefix + 'x'],
+ source[prefix + 'y']
+ );
+ context.lineTo(
+ target[prefix + 'x'],
+ target[prefix + 'y']
+ );
+ context.stroke();
+ };
+})();
- // Attributes
- path.setAttributeNS(null, 'data-edge-id', edge.id);
- path.setAttributeNS(null, 'class', settings('classPrefix') + '-edge');
- path.setAttributeNS(null, 'stroke', color);
+;(function () {
+ 'use strict';
- return path;
- },
+ sigma.utils.pkg('sigma.canvas.edgehovers');
/**
- * SVG Element update.
+ * This hover renderer will display the edge with a different color or size.
*
- * @param {object} edge The edge object.
- * @param {DOMElement} line The line DOM Element.
- * @param {object} source The source node object.
- * @param {object} target The target node object.
- * @param {configurable} settings The settings function.
+ * @param {object} edge The edge object.
+ * @param {object} source node The edge source node.
+ * @param {object} target node The edge target node.
+ * @param {CanvasRenderingContext2D} context The canvas context.
+ * @param {configurable} settings The settings function.
*/
- update: function(edge, path, source, target, settings) {
- var prefix = settings('prefix') || '';
+ sigma.canvas.edgehovers.curve =
+ function (edge, source, target, context, settings) {
+ var color = edge.color,
+ prefix = settings('prefix') || '',
+ size = settings('edgeHoverSizeRatio') * (edge[prefix + 'size'] || 1),
+ edgeColor = settings('edgeColor'),
+ defaultNodeColor = settings('defaultNodeColor'),
+ defaultEdgeColor = settings('defaultEdgeColor'),
+ cp = {},
+ sSize = source[prefix + 'size'],
+ sX = source[prefix + 'x'],
+ sY = source[prefix + 'y'],
+ tX = target[prefix + 'x'],
+ tY = target[prefix + 'y'];
+
+ cp = (source.id === target.id) ?
+ sigma.utils.getSelfLoopControlPoints(sX, sY, sSize) :
+ sigma.utils.getQuadraticControlPoint(sX, sY, tX, tY);
+
+ if (!color)
+ switch (edgeColor) {
+ case 'source':
+ color = source.color || defaultNodeColor;
+ break;
+ case 'target':
+ color = target.color || defaultNodeColor;
+ break;
+ default:
+ color = defaultEdgeColor;
+ break;
+ }
- path.setAttributeNS(null, 'stroke-width', edge[prefix + 'size'] || 1);
+ if (settings('edgeHoverColor') === 'edge') {
+ color = edge.hover_color || color;
+ } else {
+ color = edge.hover_color || settings('defaultEdgeHoverColor') || color;
+ }
- // Control point
- var cx = (source[prefix + 'x'] + target[prefix + 'x']) / 2 +
- (target[prefix + 'y'] - source[prefix + 'y']) / 4,
- cy = (source[prefix + 'y'] + target[prefix + 'y']) / 2 +
- (source[prefix + 'x'] - target[prefix + 'x']) / 4;
+ context.strokeStyle = color;
+ context.lineWidth = size;
+ context.beginPath();
+ context.moveTo(sX, sY);
+ if (source.id === target.id) {
+ context.bezierCurveTo(cp.x1, cp.y1, cp.x2, cp.y2, tX, tY);
+ } else {
+ context.quadraticCurveTo(cp.x, cp.y, tX, tY);
+ }
+ context.stroke();
+ };
+})();
+
+;(function () {
+ 'use strict';
- // Path
- var p = 'M' + source[prefix + 'x'] + ',' + source[prefix + 'y'] + ' ' +
- 'Q' + cx + ',' + cy + ' ' +
- target[prefix + 'x'] + ',' + target[prefix + 'y'];
+ sigma.utils.pkg('sigma.canvas.edgehovers');
- // Updating attributes
- path.setAttributeNS(null, 'd', p);
- path.setAttributeNS(null, 'fill', 'none');
+ /**
+ * This hover renderer will display the edge with a different color or size.
+ *
+ * @param {object} edge The edge object.
+ * @param {object} source node The edge source node.
+ * @param {object} target node The edge target node.
+ * @param {CanvasRenderingContext2D} context The canvas context.
+ * @param {configurable} settings The settings function.
+ */
+ sigma.canvas.edgehovers.arrow =
+ function (edge, source, target, context, settings) {
+ var color = edge.color,
+ prefix = settings('prefix') || '',
+ edgeColor = settings('edgeColor'),
+ defaultNodeColor = settings('defaultNodeColor'),
+ defaultEdgeColor = settings('defaultEdgeColor'),
+ size = edge[prefix + 'size'] || 1,
+ tSize = target[prefix + 'size'],
+ sX = source[prefix + 'x'],
+ sY = source[prefix + 'y'],
+ tX = target[prefix + 'x'],
+ tY = target[prefix + 'y'];
+
+ size = (edge.hover) ?
+ settings('edgeHoverSizeRatio') * size : size;
+ var aSize = size * 2.5,
+ d = Math.sqrt(Math.pow(tX - sX, 2) + Math.pow(tY - sY, 2)),
+ aX = sX + (tX - sX) * (d - aSize - tSize) / d,
+ aY = sY + (tY - sY) * (d - aSize - tSize) / d,
+ vX = (tX - sX) * aSize / d,
+ vY = (tY - sY) * aSize / d;
+
+ if (!color)
+ switch (edgeColor) {
+ case 'source':
+ color = source.color || defaultNodeColor;
+ break;
+ case 'target':
+ color = target.color || defaultNodeColor;
+ break;
+ default:
+ color = defaultEdgeColor;
+ break;
+ }
- // Showing
- path.style.display = '';
+ if (settings('edgeHoverColor') === 'edge') {
+ color = edge.hover_color || color;
+ } else {
+ color = edge.hover_color || settings('defaultEdgeHoverColor') || color;
+ }
- return this;
- }
- };
+ context.strokeStyle = color;
+ context.lineWidth = size;
+ context.beginPath();
+ context.moveTo(sX, sY);
+ context.lineTo(
+ aX,
+ aY
+ );
+ context.stroke();
+
+ context.fillStyle = color;
+ context.beginPath();
+ context.moveTo(aX + vX, aY + vY);
+ context.lineTo(aX + vY * 0.6, aY - vX * 0.6);
+ context.lineTo(aX - vY * 0.6, aY + vX * 0.6);
+ context.lineTo(aX + vX, aY + vY);
+ context.closePath();
+ context.fill();
+ };
})();
-;(function(undefined) {
- 'use strict';
+;(function () {
+ 'use strict';
+
+ sigma.utils.pkg('sigma.canvas.edgehovers');
+
+ /**
+ * This hover renderer will display the edge with a different color or size.
+ *
+ * @param {object} edge The edge object.
+ * @param {object} source node The edge source node.
+ * @param {object} target node The edge target node.
+ * @param {CanvasRenderingContext2D} context The canvas context.
+ * @param {configurable} settings The settings function.
+ */
+ sigma.canvas.edgehovers.curvedArrow =
+ function (edge, source, target, context, settings) {
+ var color = edge.color,
+ prefix = settings('prefix') || '',
+ edgeColor = settings('edgeColor'),
+ defaultNodeColor = settings('defaultNodeColor'),
+ defaultEdgeColor = settings('defaultEdgeColor'),
+ cp = {},
+ size = settings('edgeHoverSizeRatio') * (edge[prefix + 'size'] || 1),
+ tSize = target[prefix + 'size'],
+ sX = source[prefix + 'x'],
+ sY = source[prefix + 'y'],
+ tX = target[prefix + 'x'],
+ tY = target[prefix + 'y'],
+ d,
+ aSize,
+ aX,
+ aY,
+ vX,
+ vY;
+
+ cp = (source.id === target.id) ?
+ sigma.utils.getSelfLoopControlPoints(sX, sY, tSize) :
+ sigma.utils.getQuadraticControlPoint(sX, sY, tX, tY);
+
+ if (source.id === target.id) {
+ d = Math.sqrt(Math.pow(tX - cp.x1, 2) + Math.pow(tY - cp.y1, 2));
+ aSize = size * 2.5;
+ aX = cp.x1 + (tX - cp.x1) * (d - aSize - tSize) / d;
+ aY = cp.y1 + (tY - cp.y1) * (d - aSize - tSize) / d;
+ vX = (tX - cp.x1) * aSize / d;
+ vY = (tY - cp.y1) * aSize / d;
+ }
+ else {
+ d = Math.sqrt(Math.pow(tX - cp.x, 2) + Math.pow(tY - cp.y, 2));
+ aSize = size * 2.5;
+ aX = cp.x + (tX - cp.x) * (d - aSize - tSize) / d;
+ aY = cp.y + (tY - cp.y) * (d - aSize - tSize) / d;
+ vX = (tX - cp.x) * aSize / d;
+ vY = (tY - cp.y) * aSize / d;
+ }
+
+ if (!color)
+ switch (edgeColor) {
+ case 'source':
+ color = source.color || defaultNodeColor;
+ break;
+ case 'target':
+ color = target.color || defaultNodeColor;
+ break;
+ default:
+ color = defaultEdgeColor;
+ break;
+ }
+
+ if (settings('edgeHoverColor') === 'edge') {
+ color = edge.hover_color || color;
+ } else {
+ color = edge.hover_color || settings('defaultEdgeHoverColor') || color;
+ }
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
+ context.strokeStyle = color;
+ context.lineWidth = size;
+ context.beginPath();
+ context.moveTo(sX, sY);
+ if (source.id === target.id) {
+ context.bezierCurveTo(cp.x2, cp.y2, cp.x1, cp.y1, aX, aY);
+ } else {
+ context.quadraticCurveTo(cp.x, cp.y, aX, aY);
+ }
+ context.stroke();
+
+ context.fillStyle = color;
+ context.beginPath();
+ context.moveTo(aX + vX, aY + vY);
+ context.lineTo(aX + vY * 0.6, aY - vX * 0.6);
+ context.lineTo(aX - vY * 0.6, aY + vX * 0.6);
+ context.lineTo(aX + vX, aY + vY);
+ context.closePath();
+ context.fill();
+ };
+})();
- // Initialize packages:
- sigma.utils.pkg('sigma.svg.labels');
+;(function (undefined) {
+ 'use strict';
- /**
- * The default label renderer. It renders the label as a simple text.
- */
- sigma.svg.labels.def = {
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.canvas.extremities');
/**
- * SVG Element creation.
+ * The default renderer for hovered edge extremities. It renders the edge
+ * extremities as hovered.
*
- * @param {object} node The node object.
- * @param {configurable} settings The settings function.
+ * @param {object} edge The edge object.
+ * @param {object} source node The edge source node.
+ * @param {object} target node The edge target node.
+ * @param {CanvasRenderingContext2D} context The canvas context.
+ * @param {configurable} settings The settings function.
*/
- create: function(node, settings) {
- var prefix = settings('prefix') || '',
- size = node[prefix + 'size'],
- text = document.createElementNS(settings('xmlns'), 'text');
+ sigma.canvas.extremities.def =
+ function (edge, source, target, context, settings) {
+ // Source Node:
+ (
+ sigma.canvas.hovers[source.type] ||
+ sigma.canvas.hovers.def
+ )(
+ source, context, settings
+ );
- var fontSize = (settings('labelSize') === 'fixed') ?
- settings('defaultLabelSize') :
- settings('labelSizeRatio') * size;
+ // Target Node:
+ (
+ sigma.canvas.hovers[target.type] ||
+ sigma.canvas.hovers.def
+ )(
+ target, context, settings
+ );
+ };
+}).call(this);
- var fontColor = (settings('labelColor') === 'node') ?
- (node.color || settings('defaultNodeColor')) :
- settings('defaultLabelColor');
+;(function () {
+ 'use strict';
- text.setAttributeNS(null, 'data-label-target', node.id);
- text.setAttributeNS(null, 'class', settings('classPrefix') + '-label');
- text.setAttributeNS(null, 'font-size', fontSize);
- text.setAttributeNS(null, 'font-family', settings('font'));
- text.setAttributeNS(null, 'fill', fontColor);
+ sigma.utils.pkg('sigma.svg.utils');
- text.innerHTML = node.label;
- text.textContent = node.label;
+ /**
+ * Some useful functions used by sigma's SVG renderer.
+ */
+ sigma.svg.utils = {
+
+ /**
+ * SVG Element show.
+ *
+ * @param {DOMElement} element The DOM element to show.
+ */
+ show: function (element) {
+ element.style.display = '';
+ return this;
+ },
+
+ /**
+ * SVG Element hide.
+ *
+ * @param {DOMElement} element The DOM element to hide.
+ */
+ hide: function (element) {
+ element.style.display = 'none';
+ return this;
+ }
+ };
+})();
+
+;(function () {
+ 'use strict';
- return text;
- },
+ sigma.utils.pkg('sigma.svg.nodes');
/**
- * SVG Element update.
- *
- * @param {object} node The node object.
- * @param {DOMElement} text The label DOM element.
- * @param {configurable} settings The settings function.
+ * The default node renderer. It renders the node as a simple disc.
*/
- update: function(node, text, settings) {
- var prefix = settings('prefix') || '',
- size = node[prefix + 'size'];
+ sigma.svg.nodes.def = {
+
+ /**
+ * SVG Element creation.
+ *
+ * @param {object} node The node object.
+ * @param {configurable} settings The settings function.
+ */
+ create: function (node, settings) {
+ var prefix = settings('prefix') || '',
+ circle = document.createElementNS(settings('xmlns'), 'circle');
+
+ // Defining the node's circle
+ circle.setAttributeNS(null, 'data-node-id', node.id);
+ circle.setAttributeNS(null, 'class', settings('classPrefix') + '-node');
+ circle.setAttributeNS(
+ null, 'fill', node.color || settings('defaultNodeColor'));
+
+ // Returning the DOM Element
+ return circle;
+ },
+
+ /**
+ * SVG Element update.
+ *
+ * @param {object} node The node object.
+ * @param {DOMElement} circle The node DOM element.
+ * @param {configurable} settings The settings function.
+ */
+ update: function (node, circle, settings) {
+ var prefix = settings('prefix') || '';
+
+ // Applying changes
+ // TODO: optimize - check if necessary
+ circle.setAttributeNS(null, 'cx', node[prefix + 'x']);
+ circle.setAttributeNS(null, 'cy', node[prefix + 'y']);
+ circle.setAttributeNS(null, 'r', node[prefix + 'size']);
+
+ // Updating only if not freestyle
+ if (!settings('freeStyle'))
+ circle.setAttributeNS(
+ null, 'fill', node.color || settings('defaultNodeColor'));
+
+ // Showing
+ circle.style.display = '';
+
+ return this;
+ }
+ };
+})();
- var fontSize = (settings('labelSize') === 'fixed') ?
- settings('defaultLabelSize') :
- settings('labelSizeRatio') * size;
+;(function () {
+ 'use strict';
- // Case when we don't want to display the label
- if (!settings('forceLabels') && size < settings('labelThreshold'))
- return;
+ sigma.utils.pkg('sigma.svg.edges');
- if (typeof node.label !== 'string')
- return;
+ /**
+ * The default edge renderer. It renders the node as a simple line.
+ */
+ sigma.svg.edges.def = {
+
+ /**
+ * SVG Element creation.
+ *
+ * @param {object} edge The edge object.
+ * @param {object} source The source node object.
+ * @param {object} target The target node object.
+ * @param {configurable} settings The settings function.
+ */
+ create: function (edge, source, target, settings) {
+ var color = edge.color,
+ prefix = settings('prefix') || '',
+ edgeColor = settings('edgeColor'),
+ defaultNodeColor = settings('defaultNodeColor'),
+ defaultEdgeColor = settings('defaultEdgeColor');
+
+ if (!color)
+ switch (edgeColor) {
+ case 'source':
+ color = source.color || defaultNodeColor;
+ break;
+ case 'target':
+ color = target.color || defaultNodeColor;
+ break;
+ default:
+ color = defaultEdgeColor;
+ break;
+ }
- // Updating
- text.setAttributeNS(null, 'x',
- Math.round(node[prefix + 'x'] + size + 3));
- text.setAttributeNS(null, 'y',
- Math.round(node[prefix + 'y'] + fontSize / 3));
+ var line = document.createElementNS(settings('xmlns'), 'line');
+
+ // Attributes
+ line.setAttributeNS(null, 'data-edge-id', edge.id);
+ line.setAttributeNS(null, 'class', settings('classPrefix') + '-edge');
+ line.setAttributeNS(null, 'stroke', color);
+
+ return line;
+ },
+
+ /**
+ * SVG Element update.
+ *
+ * @param {object} edge The edge object.
+ * @param {DOMElement} line The line DOM Element.
+ * @param {object} source The source node object.
+ * @param {object} target The target node object.
+ * @param {configurable} settings The settings function.
+ */
+ update: function (edge, line, source, target, settings) {
+ var prefix = settings('prefix') || '';
+
+ line.setAttributeNS(null, 'stroke-width', edge[prefix + 'size'] || 1);
+ line.setAttributeNS(null, 'x1', source[prefix + 'x']);
+ line.setAttributeNS(null, 'y1', source[prefix + 'y']);
+ line.setAttributeNS(null, 'x2', target[prefix + 'x']);
+ line.setAttributeNS(null, 'y2', target[prefix + 'y']);
+
+ // Showing
+ line.style.display = '';
+
+ return this;
+ }
+ };
+})();
- // Showing
- text.style.display = '';
+;(function () {
+ 'use strict';
- return this;
- }
- };
-}).call(this);
+ sigma.utils.pkg('sigma.svg.edges');
+
+ /**
+ * The curve edge renderer. It renders the node as a bezier curve.
+ */
+ sigma.svg.edges.curve = {
+
+ /**
+ * SVG Element creation.
+ *
+ * @param {object} edge The edge object.
+ * @param {object} source The source node object.
+ * @param {object} target The target node object.
+ * @param {configurable} settings The settings function.
+ */
+ create: function (edge, source, target, settings) {
+ var color = edge.color,
+ prefix = settings('prefix') || '',
+ edgeColor = settings('edgeColor'),
+ defaultNodeColor = settings('defaultNodeColor'),
+ defaultEdgeColor = settings('defaultEdgeColor');
+
+ if (!color)
+ switch (edgeColor) {
+ case 'source':
+ color = source.color || defaultNodeColor;
+ break;
+ case 'target':
+ color = target.color || defaultNodeColor;
+ break;
+ default:
+ color = defaultEdgeColor;
+ break;
+ }
-;(function(undefined) {
- 'use strict';
+ var path = document.createElementNS(settings('xmlns'), 'path');
+
+ // Attributes
+ path.setAttributeNS(null, 'data-edge-id', edge.id);
+ path.setAttributeNS(null, 'class', settings('classPrefix') + '-edge');
+ path.setAttributeNS(null, 'stroke', color);
+
+ return path;
+ },
+
+ /**
+ * SVG Element update.
+ *
+ * @param {object} edge The edge object.
+ * @param {DOMElement} line The line DOM Element.
+ * @param {object} source The source node object.
+ * @param {object} target The target node object.
+ * @param {configurable} settings The settings function.
+ */
+ update: function (edge, path, source, target, settings) {
+ var prefix = settings('prefix') || '';
+
+ path.setAttributeNS(null, 'stroke-width', edge[prefix + 'size'] || 1);
+
+ // Control point
+ var cx = (source[prefix + 'x'] + target[prefix + 'x']) / 2 +
+ (target[prefix + 'y'] - source[prefix + 'y']) / 4,
+ cy = (source[prefix + 'y'] + target[prefix + 'y']) / 2 +
+ (source[prefix + 'x'] - target[prefix + 'x']) / 4;
+
+ // Path
+ var p = 'M' + source[prefix + 'x'] + ',' + source[prefix + 'y'] + ' ' +
+ 'Q' + cx + ',' + cy + ' ' +
+ target[prefix + 'x'] + ',' + target[prefix + 'y'];
+
+ // Updating attributes
+ path.setAttributeNS(null, 'd', p);
+ path.setAttributeNS(null, 'fill', 'none');
+
+ // Showing
+ path.style.display = '';
+
+ return this;
+ }
+ };
+})();
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
+;(function (undefined) {
+ 'use strict';
- // Initialize packages:
- sigma.utils.pkg('sigma.svg.hovers');
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
- /**
- * The default hover renderer.
- */
- sigma.svg.hovers.def = {
+ // Initialize packages:
+ sigma.utils.pkg('sigma.svg.labels');
/**
- * SVG Element creation.
- *
- * @param {object} node The node object.
- * @param {CanvasElement} measurementCanvas A fake canvas handled by
- * the svg to perform some measurements and
- * passed by the renderer.
- * @param {DOMElement} nodeCircle The node DOM Element.
- * @param {configurable} settings The settings function.
+ * The default label renderer. It renders the label as a simple text.
*/
- create: function(node, nodeCircle, measurementCanvas, settings) {
+ sigma.svg.labels.def = {
+
+ /**
+ * SVG Element creation.
+ *
+ * @param {object} node The node object.
+ * @param {configurable} settings The settings function.
+ */
+ create: function (node, settings) {
+ var prefix = settings('prefix') || '',
+ size = node[prefix + 'size'],
+ text = document.createElementNS(settings('xmlns'), 'text');
+
+ var fontSize = (settings('labelSize') === 'fixed') ?
+ settings('defaultLabelSize') :
+ settings('labelSizeRatio') * size;
+
+ var fontColor = (settings('labelColor') === 'node') ?
+ (node.color || settings('defaultNodeColor')) :
+ settings('defaultLabelColor');
+
+ text.setAttributeNS(null, 'data-label-target', node.id);
+ text.setAttributeNS(null, 'class', settings('classPrefix') + '-label');
+ text.setAttributeNS(null, 'font-size', fontSize);
+ text.setAttributeNS(null, 'font-family', settings('font'));
+ text.setAttributeNS(null, 'fill', fontColor);
+
+ text.innerHTML = node.label;
+ text.textContent = node.label;
+
+ return text;
+ },
+
+ /**
+ * SVG Element update.
+ *
+ * @param {object} node The node object.
+ * @param {DOMElement} text The label DOM element.
+ * @param {configurable} settings The settings function.
+ */
+ update: function (node, text, settings) {
+ var prefix = settings('prefix') || '',
+ size = node[prefix + 'size'];
+
+ var fontSize = (settings('labelSize') === 'fixed') ?
+ settings('defaultLabelSize') :
+ settings('labelSizeRatio') * size;
+
+ // Case when we don't want to display the label
+ if (!settings('forceLabels') && size < settings('labelThreshold'))
+ return;
+
+ if (typeof node.label !== 'string')
+ return;
+
+ // Updating
+ text.setAttributeNS(null, 'x',
+ Math.round(node[prefix + 'x'] + size + 3));
+ text.setAttributeNS(null, 'y',
+ Math.round(node[prefix + 'y'] + fontSize / 3));
+
+ // Showing
+ text.style.display = '';
+
+ return this;
+ }
+ };
+}).call(this);
- // Defining visual properties
- var x,
- y,
- w,
- h,
- e,
- d,
- fontStyle = settings('hoverFontStyle') || settings('fontStyle'),
- prefix = settings('prefix') || '',
- size = node[prefix + 'size'],
- fontSize = (settings('labelSize') === 'fixed') ?
- settings('defaultLabelSize') :
- settings('labelSizeRatio') * size,
- fontColor = (settings('labelHoverColor') === 'node') ?
- (node.color || settings('defaultNodeColor')) :
- settings('defaultLabelHoverColor');
-
- // Creating elements
- var group = document.createElementNS(settings('xmlns'), 'g'),
- rectangle = document.createElementNS(settings('xmlns'), 'rect'),
- circle = document.createElementNS(settings('xmlns'), 'circle'),
- text = document.createElementNS(settings('xmlns'), 'text');
-
- // Defining properties
- group.setAttributeNS(null, 'class', settings('classPrefix') + '-hover');
- group.setAttributeNS(null, 'data-node-id', node.id);
-
- if (typeof node.label === 'string') {
-
- // Text
- text.innerHTML = node.label;
- text.textContent = node.label;
- text.setAttributeNS(
- null,
- 'class',
- settings('classPrefix') + '-hover-label');
- text.setAttributeNS(null, 'font-size', fontSize);
- text.setAttributeNS(null, 'font-family', settings('font'));
- text.setAttributeNS(null, 'fill', fontColor);
- text.setAttributeNS(null, 'x',
- Math.round(node[prefix + 'x'] + size + 3));
- text.setAttributeNS(null, 'y',
- Math.round(node[prefix + 'y'] + fontSize / 3));
-
- // Measures
- // OPTIMIZE: Find a better way than a measurement canvas
- x = Math.round(node[prefix + 'x'] - fontSize / 2 - 2);
- y = Math.round(node[prefix + 'y'] - fontSize / 2 - 2);
- w = Math.round(
- measurementCanvas.measureText(node.label).width +
- fontSize / 2 + size + 9
- );
- h = Math.round(fontSize + 4);
- e = Math.round(fontSize / 2 + 2);
-
- // Circle
- circle.setAttributeNS(
- null,
- 'class',
- settings('classPrefix') + '-hover-area');
- circle.setAttributeNS(null, 'fill', '#fff');
- circle.setAttributeNS(null, 'cx', node[prefix + 'x']);
- circle.setAttributeNS(null, 'cy', node[prefix + 'y']);
- circle.setAttributeNS(null, 'r', e);
-
- // Rectangle
- rectangle.setAttributeNS(
- null,
- 'class',
- settings('classPrefix') + '-hover-area');
- rectangle.setAttributeNS(null, 'fill', '#fff');
- rectangle.setAttributeNS(null, 'x', node[prefix + 'x'] + e / 4);
- rectangle.setAttributeNS(null, 'y', node[prefix + 'y'] - e);
- rectangle.setAttributeNS(null, 'width', w);
- rectangle.setAttributeNS(null, 'height', h);
- }
-
- // Appending childs
- group.appendChild(circle);
- group.appendChild(rectangle);
- group.appendChild(text);
- group.appendChild(nodeCircle);
-
- return group;
- }
- };
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.svg.hovers');
+
+ /**
+ * The default hover renderer.
+ */
+ sigma.svg.hovers.def = {
+
+ /**
+ * SVG Element creation.
+ *
+ * @param {object} node The node object.
+ * @param {CanvasElement} measurementCanvas A fake canvas handled by
+ * the svg to perform some measurements and
+ * passed by the renderer.
+ * @param {DOMElement} nodeCircle The node DOM Element.
+ * @param {configurable} settings The settings function.
+ */
+ create: function (node, nodeCircle, measurementCanvas, settings) {
+
+ // Defining visual properties
+ var x,
+ y,
+ w,
+ h,
+ e,
+ d,
+ fontStyle = settings('hoverFontStyle') || settings('fontStyle'),
+ prefix = settings('prefix') || '',
+ size = node[prefix + 'size'],
+ fontSize = (settings('labelSize') === 'fixed') ?
+ settings('defaultLabelSize') :
+ settings('labelSizeRatio') * size,
+ fontColor = (settings('labelHoverColor') === 'node') ?
+ (node.color || settings('defaultNodeColor')) :
+ settings('defaultLabelHoverColor');
+
+ // Creating elements
+ var group = document.createElementNS(settings('xmlns'), 'g'),
+ rectangle = document.createElementNS(settings('xmlns'), 'rect'),
+ circle = document.createElementNS(settings('xmlns'), 'circle'),
+ text = document.createElementNS(settings('xmlns'), 'text');
+
+ // Defining properties
+ group.setAttributeNS(null, 'class', settings('classPrefix') + '-hover');
+ group.setAttributeNS(null, 'data-node-id', node.id);
+
+ if (typeof node.label === 'string') {
+
+ // Text
+ text.innerHTML = node.label;
+ text.textContent = node.label;
+ text.setAttributeNS(
+ null,
+ 'class',
+ settings('classPrefix') + '-hover-label');
+ text.setAttributeNS(null, 'font-size', fontSize);
+ text.setAttributeNS(null, 'font-family', settings('font'));
+ text.setAttributeNS(null, 'fill', fontColor);
+ text.setAttributeNS(null, 'x',
+ Math.round(node[prefix + 'x'] + size + 3));
+ text.setAttributeNS(null, 'y',
+ Math.round(node[prefix + 'y'] + fontSize / 3));
+
+ // Measures
+ // OPTIMIZE: Find a better way than a measurement canvas
+ x = Math.round(node[prefix + 'x'] - fontSize / 2 - 2);
+ y = Math.round(node[prefix + 'y'] - fontSize / 2 - 2);
+ w = Math.round(
+ measurementCanvas.measureText(node.label).width +
+ fontSize / 2 + size + 9
+ );
+ h = Math.round(fontSize + 4);
+ e = Math.round(fontSize / 2 + 2);
+
+ // Circle
+ circle.setAttributeNS(
+ null,
+ 'class',
+ settings('classPrefix') + '-hover-area');
+ circle.setAttributeNS(null, 'fill', '#fff');
+ circle.setAttributeNS(null, 'cx', node[prefix + 'x']);
+ circle.setAttributeNS(null, 'cy', node[prefix + 'y']);
+ circle.setAttributeNS(null, 'r', e);
+
+ // Rectangle
+ rectangle.setAttributeNS(
+ null,
+ 'class',
+ settings('classPrefix') + '-hover-area');
+ rectangle.setAttributeNS(null, 'fill', '#fff');
+ rectangle.setAttributeNS(null, 'x', node[prefix + 'x'] + e / 4);
+ rectangle.setAttributeNS(null, 'y', node[prefix + 'y'] - e);
+ rectangle.setAttributeNS(null, 'width', w);
+ rectangle.setAttributeNS(null, 'height', h);
+ }
+
+ // Appending childs
+ group.appendChild(circle);
+ group.appendChild(rectangle);
+ group.appendChild(text);
+ group.appendChild(nodeCircle);
+
+ return group;
+ }
+ };
}).call(this);
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.middlewares');
- sigma.utils.pkg('sigma.utils');
-
- /**
- * This middleware will rescale the graph such that it takes an optimal space
- * on the renderer.
- *
- * As each middleware, this function is executed in the scope of the sigma
- * instance.
- *
- * @param {?string} readPrefix The read prefix.
- * @param {?string} writePrefix The write prefix.
- * @param {object} options The parameters.
- */
- sigma.middlewares.rescale = function(readPrefix, writePrefix, options) {
- var i,
- l,
- a,
- b,
- c,
- d,
- scale,
- margin,
- n = this.graph.nodes(),
- e = this.graph.edges(),
- settings = this.settings.embedObjects(options || {}),
- bounds = settings('bounds') || sigma.utils.getBoundaries(
- this.graph,
- readPrefix,
- true
- ),
- minX = bounds.minX,
- minY = bounds.minY,
- maxX = bounds.maxX,
- maxY = bounds.maxY,
- sizeMax = bounds.sizeMax,
- weightMax = bounds.weightMax,
- w = settings('width') || 1,
- h = settings('height') || 1,
- rescaleSettings = settings('autoRescale'),
- validSettings = {
- nodePosition: 1,
- nodeSize: 1,
- edgeSize: 1
- };
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.middlewares');
+ sigma.utils.pkg('sigma.utils');
/**
- * What elements should we rescale?
+ * This middleware will rescale the graph such that it takes an optimal space
+ * on the renderer.
+ *
+ * As each middleware, this function is executed in the scope of the sigma
+ * instance.
+ *
+ * @param {?string} readPrefix The read prefix.
+ * @param {?string} writePrefix The write prefix.
+ * @param {object} options The parameters.
*/
- if (!(rescaleSettings instanceof Array))
- rescaleSettings = ['nodePosition', 'nodeSize', 'edgeSize'];
+ sigma.middlewares.rescale = function (readPrefix, writePrefix, options) {
+ var i,
+ l,
+ a,
+ b,
+ c,
+ d,
+ scale,
+ margin,
+ n = this.graph.nodes(),
+ e = this.graph.edges(),
+ settings = this.settings.embedObjects(options || {}),
+ bounds = settings('bounds') || sigma.utils.getBoundaries(
+ this.graph,
+ readPrefix,
+ true
+ ),
+ minX = bounds.minX,
+ minY = bounds.minY,
+ maxX = bounds.maxX,
+ maxY = bounds.maxY,
+ sizeMax = bounds.sizeMax,
+ weightMax = bounds.weightMax,
+ w = settings('width') || 1,
+ h = settings('height') || 1,
+ rescaleSettings = settings('autoRescale'),
+ validSettings = {
+ nodePosition: 1,
+ nodeSize: 1,
+ edgeSize: 1
+ };
+
+ /**
+ * What elements should we rescale?
+ */
+ if (!(rescaleSettings instanceof Array))
+ rescaleSettings = ['nodePosition', 'nodeSize', 'edgeSize'];
+
+ for (i = 0, l = rescaleSettings.length; i < l; i++)
+ if (!validSettings[rescaleSettings[i]])
+ throw new Error(
+ 'The rescale setting "' + rescaleSettings[i] + '" is not recognized.'
+ );
- for (i = 0, l = rescaleSettings.length; i < l; i++)
- if (!validSettings[rescaleSettings[i]])
- throw new Error(
- 'The rescale setting "' + rescaleSettings[i] + '" is not recognized.'
- );
+ var np = ~rescaleSettings.indexOf('nodePosition'),
+ ns = ~rescaleSettings.indexOf('nodeSize'),
+ es = ~rescaleSettings.indexOf('edgeSize');
+
+ /**
+ * First, we compute the scaling ratio, without considering the sizes
+ * of the nodes : Each node will have its center in the canvas, but might
+ * be partially out of it.
+ */
+ scale = settings('scalingMode') === 'outside' ?
+ Math.max(
+ w / Math.max(maxX - minX, 1),
+ h / Math.max(maxY - minY, 1)
+ ) :
+ Math.min(
+ w / Math.max(maxX - minX, 1),
+ h / Math.max(maxY - minY, 1)
+ );
- var np = ~rescaleSettings.indexOf('nodePosition'),
- ns = ~rescaleSettings.indexOf('nodeSize'),
- es = ~rescaleSettings.indexOf('edgeSize');
-
- /**
- * First, we compute the scaling ratio, without considering the sizes
- * of the nodes : Each node will have its center in the canvas, but might
- * be partially out of it.
- */
- scale = settings('scalingMode') === 'outside' ?
- Math.max(
- w / Math.max(maxX - minX, 1),
- h / Math.max(maxY - minY, 1)
- ) :
- Math.min(
- w / Math.max(maxX - minX, 1),
- h / Math.max(maxY - minY, 1)
- );
-
- /**
- * Then, we correct that scaling ratio considering a margin, which is
- * basically the size of the biggest node.
- * This has to be done as a correction since to compare the size of the
- * biggest node to the X and Y values, we have to first get an
- * approximation of the scaling ratio.
- **/
- margin =
- (
- settings('rescaleIgnoreSize') ?
- 0 :
- (settings('maxNodeSize') || sizeMax) / scale
- ) +
- (settings('sideMargin') || 0);
- maxX += margin;
- minX -= margin;
- maxY += margin;
- minY -= margin;
-
- // Fix the scaling with the new extrema:
- scale = settings('scalingMode') === 'outside' ?
- Math.max(
- w / Math.max(maxX - minX, 1),
- h / Math.max(maxY - minY, 1)
- ) :
- Math.min(
- w / Math.max(maxX - minX, 1),
- h / Math.max(maxY - minY, 1)
- );
-
- // Size homothetic parameters:
- if (!settings('maxNodeSize') && !settings('minNodeSize')) {
- a = 1;
- b = 0;
- } else if (settings('maxNodeSize') === settings('minNodeSize')) {
- a = 0;
- b = +settings('maxNodeSize');
- } else {
- a = (settings('maxNodeSize') - settings('minNodeSize')) / sizeMax;
- b = +settings('minNodeSize');
- }
+ /**
+ * Then, we correct that scaling ratio considering a margin, which is
+ * basically the size of the biggest node.
+ * This has to be done as a correction since to compare the size of the
+ * biggest node to the X and Y values, we have to first get an
+ * approximation of the scaling ratio.
+ **/
+ margin =
+ (
+ settings('rescaleIgnoreSize') ?
+ 0 :
+ (settings('maxNodeSize') || sizeMax) / scale
+ ) +
+ (settings('sideMargin') || 0);
+ maxX += margin;
+ minX -= margin;
+ maxY += margin;
+ minY -= margin;
+
+ // Fix the scaling with the new extrema:
+ scale = settings('scalingMode') === 'outside' ?
+ Math.max(
+ w / Math.max(maxX - minX, 1),
+ h / Math.max(maxY - minY, 1)
+ ) :
+ Math.min(
+ w / Math.max(maxX - minX, 1),
+ h / Math.max(maxY - minY, 1)
+ );
- if (!settings('maxEdgeSize') && !settings('minEdgeSize')) {
- c = 1;
- d = 0;
- } else if (settings('maxEdgeSize') === settings('minEdgeSize')) {
- c = 0;
- d = +settings('minEdgeSize');
- } else {
- c = (settings('maxEdgeSize') - settings('minEdgeSize')) / weightMax;
- d = +settings('minEdgeSize');
- }
+ // Size homothetic parameters:
+ if (!settings('maxNodeSize') && !settings('minNodeSize')) {
+ a = 1;
+ b = 0;
+ } else if (settings('maxNodeSize') === settings('minNodeSize')) {
+ a = 0;
+ b = +settings('maxNodeSize');
+ } else {
+ a = (settings('maxNodeSize') - settings('minNodeSize')) / sizeMax;
+ b = +settings('minNodeSize');
+ }
- // Rescale the nodes and edges:
- for (i = 0, l = e.length; i < l; i++)
- e[i][writePrefix + 'size'] =
- e[i][readPrefix + 'size'] * (es ? c : 1) + (es ? d : 0);
-
- for (i = 0, l = n.length; i < l; i++) {
- n[i][writePrefix + 'size'] =
- n[i][readPrefix + 'size'] * (ns ? a : 1) + (ns ? b : 0);
- n[i][writePrefix + 'x'] =
- (n[i][readPrefix + 'x'] - (maxX + minX) / 2) * (np ? scale : 1);
- n[i][writePrefix + 'y'] =
- (n[i][readPrefix + 'y'] - (maxY + minY) / 2) * (np ? scale : 1);
- }
- };
-
- sigma.utils.getBoundaries = function(graph, prefix, doEdges) {
- var i,
- l,
- e = graph.edges(),
- n = graph.nodes(),
- weightMax = -Infinity,
- sizeMax = -Infinity,
- minX = Infinity,
- minY = Infinity,
- maxX = -Infinity,
- maxY = -Infinity;
-
- if (doEdges)
- for (i = 0, l = e.length; i < l; i++)
- weightMax = Math.max(e[i][prefix + 'size'], weightMax);
-
- for (i = 0, l = n.length; i < l; i++) {
- sizeMax = Math.max(n[i][prefix + 'size'], sizeMax);
- maxX = Math.max(n[i][prefix + 'x'], maxX);
- minX = Math.min(n[i][prefix + 'x'], minX);
- maxY = Math.max(n[i][prefix + 'y'], maxY);
- minY = Math.min(n[i][prefix + 'y'], minY);
- }
+ if (!settings('maxEdgeSize') && !settings('minEdgeSize')) {
+ c = 1;
+ d = 0;
+ } else if (settings('maxEdgeSize') === settings('minEdgeSize')) {
+ c = 0;
+ d = +settings('minEdgeSize');
+ } else {
+ c = (settings('maxEdgeSize') - settings('minEdgeSize')) / weightMax;
+ d = +settings('minEdgeSize');
+ }
- weightMax = weightMax || 1;
- sizeMax = sizeMax || 1;
+ // Rescale the nodes and edges:
+ for (i = 0, l = e.length; i < l; i++)
+ e[i][writePrefix + 'size'] =
+ e[i][readPrefix + 'size'] * (es ? c : 1) + (es ? d : 0);
+
+ for (i = 0, l = n.length; i < l; i++) {
+ n[i][writePrefix + 'size'] =
+ n[i][readPrefix + 'size'] * (ns ? a : 1) + (ns ? b : 0);
+ n[i][writePrefix + 'x'] =
+ (n[i][readPrefix + 'x'] - (maxX + minX) / 2) * (np ? scale : 1);
+ n[i][writePrefix + 'y'] =
+ (n[i][readPrefix + 'y'] - (maxY + minY) / 2) * (np ? scale : 1);
+ }
+ };
- return {
- weightMax: weightMax,
- sizeMax: sizeMax,
- minX: minX,
- minY: minY,
- maxX: maxX,
- maxY: maxY
+ sigma.utils.getBoundaries = function (graph, prefix, doEdges) {
+ var i,
+ l,
+ e = graph.edges(),
+ n = graph.nodes(),
+ weightMax = -Infinity,
+ sizeMax = -Infinity,
+ minX = Infinity,
+ minY = Infinity,
+ maxX = -Infinity,
+ maxY = -Infinity;
+
+ if (doEdges)
+ for (i = 0, l = e.length; i < l; i++)
+ weightMax = Math.max(e[i][prefix + 'size'], weightMax);
+
+ for (i = 0, l = n.length; i < l; i++) {
+ sizeMax = Math.max(n[i][prefix + 'size'], sizeMax);
+ maxX = Math.max(n[i][prefix + 'x'], maxX);
+ minX = Math.min(n[i][prefix + 'x'], minX);
+ maxY = Math.max(n[i][prefix + 'y'], maxY);
+ minY = Math.min(n[i][prefix + 'y'], minY);
+ }
+
+ weightMax = weightMax || 1;
+ sizeMax = sizeMax || 1;
+
+ return {
+ weightMax: weightMax,
+ sizeMax: sizeMax,
+ minX: minX,
+ minY: minY,
+ maxX: maxX,
+ maxY: maxY
+ };
};
- };
}).call(this);
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.middlewares');
-
- /**
- * This middleware will just copy the graphic properties.
- *
- * @param {?string} readPrefix The read prefix.
- * @param {?string} writePrefix The write prefix.
- */
- sigma.middlewares.copy = function(readPrefix, writePrefix) {
- var i,
- l,
- a;
-
- if (writePrefix + '' === readPrefix + '')
- return;
-
- a = this.graph.nodes();
- for (i = 0, l = a.length; i < l; i++) {
- a[i][writePrefix + 'x'] = a[i][readPrefix + 'x'];
- a[i][writePrefix + 'y'] = a[i][readPrefix + 'y'];
- a[i][writePrefix + 'size'] = a[i][readPrefix + 'size'];
- }
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.middlewares');
+
+ /**
+ * This middleware will just copy the graphic properties.
+ *
+ * @param {?string} readPrefix The read prefix.
+ * @param {?string} writePrefix The write prefix.
+ */
+ sigma.middlewares.copy = function (readPrefix, writePrefix) {
+ var i,
+ l,
+ a;
+
+ if (writePrefix + '' === readPrefix + '')
+ return;
+
+ a = this.graph.nodes();
+ for (i = 0, l = a.length; i < l; i++) {
+ a[i][writePrefix + 'x'] = a[i][readPrefix + 'x'];
+ a[i][writePrefix + 'y'] = a[i][readPrefix + 'y'];
+ a[i][writePrefix + 'size'] = a[i][readPrefix + 'size'];
+ }
- a = this.graph.edges();
- for (i = 0, l = a.length; i < l; i++)
- a[i][writePrefix + 'size'] = a[i][readPrefix + 'size'];
- };
+ a = this.graph.edges();
+ for (i = 0, l = a.length; i < l; i++)
+ a[i][writePrefix + 'size'] = a[i][readPrefix + 'size'];
+ };
}).call(this);
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.misc.animation.running');
-
- /**
- * Generates a unique ID for the animation.
- *
- * @return {string} Returns the new ID.
- */
- var _getID = (function() {
- var id = 0;
- return function() {
- return '' + (++id);
- };
- })();
-
- /**
- * This function animates a camera. It has to be called with the camera to
- * animate, the values of the coordinates to reach and eventually some
- * options. It returns a number id, that you can use to kill the animation,
- * with the method sigma.misc.animation.kill(id).
- *
- * The available options are:
- *
- * {?number} duration The duration of the animation.
- * {?function} onNewFrame A callback to execute when the animation
- * enter a new frame.
- * {?function} onComplete A callback to execute when the animation
- * is completed or killed.
- * {?(string|function)} easing The name of a function from the package
- * sigma.utils.easings, or a custom easing
- * function.
- *
- * @param {camera} camera The camera to animate.
- * @param {object} target The coordinates to reach.
- * @param {?object} options Eventually an object to specify some options to
- * the function. The available options are
- * presented in the description of the function.
- * @return {number} The animation id, to make it easy to kill
- * through the method "sigma.misc.animation.kill".
- */
- sigma.misc.animation.camera = function(camera, val, options) {
- if (
- !(camera instanceof sigma.classes.camera) ||
- typeof val !== 'object' ||
- !val
- )
- throw 'animation.camera: Wrong arguments.';
-
- if (
- typeof val.x !== 'number' &&
- typeof val.y !== 'number' &&
- typeof val.ratio !== 'number' &&
- typeof val.angle !== 'number'
- )
- throw 'There must be at least one valid coordinate in the given val.';
-
- var fn,
- id,
- anim,
- easing,
- duration,
- initialVal,
- o = options || {},
- start = sigma.utils.dateNow();
-
- // Store initial values:
- initialVal = {
- x: camera.x,
- y: camera.y,
- ratio: camera.ratio,
- angle: camera.angle
- };
-
- duration = o.duration;
- easing = typeof o.easing !== 'function' ?
- sigma.utils.easings[o.easing || 'quadraticInOut'] :
- o.easing;
-
- fn = function() {
- var coef,
- t = o.duration ? (sigma.utils.dateNow() - start) / o.duration : 1;
-
- // If the animation is over:
- if (t >= 1) {
- camera.isAnimated = false;
- camera.goTo({
- x: val.x !== undefined ? val.x : initialVal.x,
- y: val.y !== undefined ? val.y : initialVal.y,
- ratio: val.ratio !== undefined ? val.ratio : initialVal.ratio,
- angle: val.angle !== undefined ? val.angle : initialVal.angle
- });
+;(function (undefined) {
+ 'use strict';
- cancelAnimationFrame(id);
- delete sigma.misc.animation.running[id];
-
- // Check callbacks:
- if (typeof o.onComplete === 'function')
- o.onComplete();
-
- // Else, let's keep going:
- } else {
- coef = easing(t);
- camera.isAnimated = true;
- camera.goTo({
- x: val.x !== undefined ?
- initialVal.x + (val.x - initialVal.x) * coef :
- initialVal.x,
- y: val.y !== undefined ?
- initialVal.y + (val.y - initialVal.y) * coef :
- initialVal.y,
- ratio: val.ratio !== undefined ?
- initialVal.ratio + (val.ratio - initialVal.ratio) * coef :
- initialVal.ratio,
- angle: val.angle !== undefined ?
- initialVal.angle + (val.angle - initialVal.angle) * coef :
- initialVal.angle
- });
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.misc.animation.running');
+
+ /**
+ * Generates a unique ID for the animation.
+ *
+ * @return {string} Returns the new ID.
+ */
+ var _getID = (function () {
+ var id = 0;
+ return function () {
+ return '' + (++id);
+ };
+ })();
+
+ /**
+ * This function animates a camera. It has to be called with the camera to
+ * animate, the values of the coordinates to reach and eventually some
+ * options. It returns a number id, that you can use to kill the animation,
+ * with the method sigma.misc.animation.kill(id).
+ *
+ * The available options are:
+ *
+ * {?number} duration The duration of the animation.
+ * {?function} onNewFrame A callback to execute when the animation
+ * enter a new frame.
+ * {?function} onComplete A callback to execute when the animation
+ * is completed or killed.
+ * {?(string|function)} easing The name of a function from the package
+ * sigma.utils.easings, or a custom easing
+ * function.
+ *
+ * @param {camera} camera The camera to animate.
+ * @param {object} target The coordinates to reach.
+ * @param {?object} options Eventually an object to specify some options to
+ * the function. The available options are
+ * presented in the description of the function.
+ * @return {number} The animation id, to make it easy to kill
+ * through the method "sigma.misc.animation.kill".
+ */
+ sigma.misc.animation.camera = function (camera, val, options) {
+ if (
+ !(camera instanceof sigma.classes.camera) ||
+ typeof val !== 'object' || !val
+ )
+ throw 'animation.camera: Wrong arguments.';
+
+ if (
+ typeof val.x !== 'number' &&
+ typeof val.y !== 'number' &&
+ typeof val.ratio !== 'number' &&
+ typeof val.angle !== 'number'
+ )
+ throw 'There must be at least one valid coordinate in the given val.';
+
+ var fn,
+ id,
+ anim,
+ easing,
+ duration,
+ initialVal,
+ o = options || {},
+ start = sigma.utils.dateNow();
+
+ // Store initial values:
+ initialVal = {
+ x: camera.x,
+ y: camera.y,
+ ratio: camera.ratio,
+ angle: camera.angle
+ };
+
+ duration = o.duration;
+ easing = typeof o.easing !== 'function' ?
+ sigma.utils.easings[o.easing || 'quadraticInOut'] :
+ o.easing;
+
+ fn = function () {
+ var coef,
+ t = o.duration ? (sigma.utils.dateNow() - start) / o.duration : 1;
+
+ // If the animation is over:
+ if (t >= 1) {
+ camera.isAnimated = false;
+ camera.goTo({
+ x: val.x !== undefined ? val.x : initialVal.x,
+ y: val.y !== undefined ? val.y : initialVal.y,
+ ratio: val.ratio !== undefined ? val.ratio : initialVal.ratio,
+ angle: val.angle !== undefined ? val.angle : initialVal.angle
+ });
+
+ cancelAnimationFrame(id);
+ delete sigma.misc.animation.running[id];
+
+ // Check callbacks:
+ if (typeof o.onComplete === 'function')
+ o.onComplete();
+
+ // Else, let's keep going:
+ } else {
+ coef = easing(t);
+ camera.isAnimated = true;
+ camera.goTo({
+ x: val.x !== undefined ?
+ initialVal.x + (val.x - initialVal.x) * coef :
+ initialVal.x,
+ y: val.y !== undefined ?
+ initialVal.y + (val.y - initialVal.y) * coef :
+ initialVal.y,
+ ratio: val.ratio !== undefined ?
+ initialVal.ratio + (val.ratio - initialVal.ratio) * coef :
+ initialVal.ratio,
+ angle: val.angle !== undefined ?
+ initialVal.angle + (val.angle - initialVal.angle) * coef :
+ initialVal.angle
+ });
+
+ // Check callbacks:
+ if (typeof o.onNewFrame === 'function')
+ o.onNewFrame();
+
+ anim.frameId = requestAnimationFrame(fn);
+ }
+ };
- // Check callbacks:
- if (typeof o.onNewFrame === 'function')
- o.onNewFrame();
+ id = _getID();
+ anim = {
+ frameId: requestAnimationFrame(fn),
+ target: camera,
+ type: 'camera',
+ options: o,
+ fn: fn
+ };
+ sigma.misc.animation.running[id] = anim;
- anim.frameId = requestAnimationFrame(fn);
- }
+ return id;
};
- id = _getID();
- anim = {
- frameId: requestAnimationFrame(fn),
- target: camera,
- type: 'camera',
- options: o,
- fn: fn
+ /**
+ * Kills a running animation. It triggers the eventual onComplete callback.
+ *
+ * @param {number} id The id of the animation to kill.
+ * @return {object} Returns the sigma.misc.animation package.
+ */
+ sigma.misc.animation.kill = function (id) {
+ if (arguments.length !== 1 || typeof id !== 'number')
+ throw 'animation.kill: Wrong arguments.';
+
+ var o = sigma.misc.animation.running[id];
+
+ if (o) {
+ cancelAnimationFrame(id);
+ delete sigma.misc.animation.running[o.frameId];
+
+ if (o.type === 'camera')
+ o.target.isAnimated = false;
+
+ // Check callbacks:
+ if (typeof (o.options || {}).onComplete === 'function')
+ o.options.onComplete();
+ }
+
+ return this;
};
- sigma.misc.animation.running[id] = anim;
- return id;
- };
+ /**
+ * Kills every running animations, or only the one with the specified type,
+ * if a string parameter is given.
+ *
+ * @param {?(string|object)} filter A string to filter the animations to kill
+ * on their type (example: "camera"), or an
+ * object to filter on their target.
+ * @return {number} Returns the number of animations killed
+ * that way.
+ */
+ sigma.misc.animation.killAll = function (filter) {
+ var o,
+ id,
+ count = 0,
+ type = typeof filter === 'string' ? filter : null,
+ target = typeof filter === 'object' ? filter : null,
+ running = sigma.misc.animation.running;
+
+ for (id in running)
+ if (
+ (!type || running[id].type === type) &&
+ (!target || running[id].target === target)
+ ) {
+ o = sigma.misc.animation.running[id];
+ cancelAnimationFrame(o.frameId);
+ delete sigma.misc.animation.running[id];
- /**
- * Kills a running animation. It triggers the eventual onComplete callback.
- *
- * @param {number} id The id of the animation to kill.
- * @return {object} Returns the sigma.misc.animation package.
- */
- sigma.misc.animation.kill = function(id) {
- if (arguments.length !== 1 || typeof id !== 'number')
- throw 'animation.kill: Wrong arguments.';
+ if (o.type === 'camera')
+ o.target.isAnimated = false;
- var o = sigma.misc.animation.running[id];
+ // Increment counter:
+ count++;
+
+ // Check callbacks:
+ if (typeof (o.options || {}).onComplete === 'function')
+ o.options.onComplete();
+ }
- if (o) {
- cancelAnimationFrame(id);
- delete sigma.misc.animation.running[o.frameId];
+ return count;
+ };
- if (o.type === 'camera')
- o.target.isAnimated = false;
+ /**
+ * Returns "true" if any animation that is currently still running matches
+ * the filter given to the function.
+ *
+ * @param {string|object} filter A string to filter the animations to kill
+ * on their type (example: "camera"), or an
+ * object to filter on their target.
+ * @return {boolean} Returns true if any running animation
+ * matches.
+ */
+ sigma.misc.animation.has = function (filter) {
+ var id,
+ type = typeof filter === 'string' ? filter : null,
+ target = typeof filter === 'object' ? filter : null,
+ running = sigma.misc.animation.running;
- // Check callbacks:
- if (typeof (o.options || {}).onComplete === 'function')
- o.options.onComplete();
- }
+ for (id in running)
+ if (
+ (!type || running[id].type === type) &&
+ (!target || running[id].target === target)
+ )
+ return true;
- return this;
- };
-
- /**
- * Kills every running animations, or only the one with the specified type,
- * if a string parameter is given.
- *
- * @param {?(string|object)} filter A string to filter the animations to kill
- * on their type (example: "camera"), or an
- * object to filter on their target.
- * @return {number} Returns the number of animations killed
- * that way.
- */
- sigma.misc.animation.killAll = function(filter) {
- var o,
- id,
- count = 0,
- type = typeof filter === 'string' ? filter : null,
- target = typeof filter === 'object' ? filter : null,
- running = sigma.misc.animation.running;
-
- for (id in running)
- if (
- (!type || running[id].type === type) &&
- (!target || running[id].target === target)
- ) {
- o = sigma.misc.animation.running[id];
- cancelAnimationFrame(o.frameId);
- delete sigma.misc.animation.running[id];
-
- if (o.type === 'camera')
- o.target.isAnimated = false;
-
- // Increment counter:
- count++;
-
- // Check callbacks:
- if (typeof (o.options || {}).onComplete === 'function')
- o.options.onComplete();
- }
-
- return count;
- };
-
- /**
- * Returns "true" if any animation that is currently still running matches
- * the filter given to the function.
- *
- * @param {string|object} filter A string to filter the animations to kill
- * on their type (example: "camera"), or an
- * object to filter on their target.
- * @return {boolean} Returns true if any running animation
- * matches.
- */
- sigma.misc.animation.has = function(filter) {
- var id,
- type = typeof filter === 'string' ? filter : null,
- target = typeof filter === 'object' ? filter : null,
- running = sigma.misc.animation.running;
-
- for (id in running)
- if (
- (!type || running[id].type === type) &&
- (!target || running[id].target === target)
- )
- return true;
-
- return false;
- };
+ return false;
+ };
}).call(this);
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.misc');
-
- /**
- * This helper will bind any no-DOM renderer (for instance canvas or WebGL)
- * to its captors, to properly dispatch the good events to the sigma instance
- * to manage clicking, hovering etc...
- *
- * It has to be called in the scope of the related renderer.
- */
- sigma.misc.bindEvents = function(prefix) {
- var i,
- l,
- mX,
- mY,
- captor,
- self = this;
-
- function getNodes(e) {
- if (e) {
- mX = 'x' in e.data ? e.data.x : mX;
- mY = 'y' in e.data ? e.data.y : mY;
- }
-
- var i,
- j,
- l,
- n,
- x,
- y,
- s,
- inserted,
- selected = [],
- modifiedX = mX + self.width / 2,
- modifiedY = mY + self.height / 2,
- point = self.camera.cameraPosition(
+;(function (undefined) {
+ 'use strict';
+
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
+
+ // Initialize packages:
+ sigma.utils.pkg('sigma.misc');
+
+ /**
+ * This helper will bind any no-DOM renderer (for instance canvas or WebGL)
+ * to its captors, to properly dispatch the good events to the sigma instance
+ * to manage clicking, hovering etc...
+ *
+ * It has to be called in the scope of the related renderer.
+ */
+ sigma.misc.bindEvents = function (prefix) {
+ var i,
+ l,
mX,
- mY
- ),
- nodes = self.camera.quadtree.point(
- point.x,
- point.y
- );
-
- if (nodes.length)
- for (i = 0, l = nodes.length; i < l; i++) {
- n = nodes[i];
- x = n[prefix + 'x'];
- y = n[prefix + 'y'];
- s = n[prefix + 'size'];
-
- if (
- !n.hidden &&
- modifiedX > x - s &&
- modifiedX < x + s &&
- modifiedY > y - s &&
- modifiedY < y + s &&
- Math.sqrt(
- Math.pow(modifiedX - x, 2) +
- Math.pow(modifiedY - y, 2)
- ) < s
- ) {
- // Insert the node:
- inserted = false;
-
- for (j = 0; j < selected.length; j++)
- if (n.size > selected[j].size) {
- selected.splice(j, 0, n);
- inserted = true;
- break;
- }
+ mY,
+ captor,
+ self = this;
+
+ function getNodes(e) {
+ if (e) {
+ mX = 'x' in e.data ? e.data.x : mX;
+ mY = 'y' in e.data ? e.data.y : mY;
+ }
- if (!inserted)
- selected.push(n);
- }
+ var i,
+ j,
+ l,
+ n,
+ x,
+ y,
+ s,
+ inserted,
+ selected = [],
+ modifiedX = mX + self.width / 2,
+ modifiedY = mY + self.height / 2,
+ point = self.camera.cameraPosition(
+ mX,
+ mY
+ ),
+ nodes = self.camera.quadtree.point(
+ point.x,
+ point.y
+ );
+
+ if (nodes.length)
+ for (i = 0, l = nodes.length; i < l; i++) {
+ n = nodes[i];
+ x = n[prefix + 'x'];
+ y = n[prefix + 'y'];
+ s = n[prefix + 'size'];
+
+ if (
+ !n.hidden &&
+ modifiedX > x - s &&
+ modifiedX < x + s &&
+ modifiedY > y - s &&
+ modifiedY < y + s &&
+ Math.sqrt(
+ Math.pow(modifiedX - x, 2) +
+ Math.pow(modifiedY - y, 2)
+ ) < s
+ ) {
+ // Insert the node:
+ inserted = false;
+
+ for (j = 0; j < selected.length; j++)
+ if (n.size > selected[j].size) {
+ selected.splice(j, 0, n);
+ inserted = true;
+ break;
+ }
+
+ if (!inserted)
+ selected.push(n);
+ }
+ }
+
+ return selected;
}
- return selected;
- }
+ function getEdges(e) {
+ if (!self.settings('enableEdgeHovering')) {
+ // No event if the setting is off:
+ return [];
+ }
- function getEdges(e) {
- if (!self.settings('enableEdgeHovering')) {
- // No event if the setting is off:
- return [];
- }
+ var isCanvas = (
+ sigma.renderers.canvas && self instanceof sigma.renderers.canvas);
- var isCanvas = (
- sigma.renderers.canvas && self instanceof sigma.renderers.canvas);
+ if (!isCanvas) {
+ // A quick hardcoded rule to prevent people from using this feature
+ // with the WebGL renderer (which is not good enough at the moment):
+ throw new Error(
+ 'The edge events feature is not compatible with the WebGL renderer'
+ );
+ }
- if (!isCanvas) {
- // A quick hardcoded rule to prevent people from using this feature
- // with the WebGL renderer (which is not good enough at the moment):
- throw new Error(
- 'The edge events feature is not compatible with the WebGL renderer'
- );
- }
-
- if (e) {
- mX = 'x' in e.data ? e.data.x : mX;
- mY = 'y' in e.data ? e.data.y : mY;
- }
-
- var i,
- j,
- l,
- a,
- edge,
- s,
- maxEpsilon = self.settings('edgeHoverPrecision'),
- source,
- target,
- cp,
- nodeIndex = {},
- inserted,
- selected = [],
- modifiedX = mX + self.width / 2,
- modifiedY = mY + self.height / 2,
- point = self.camera.cameraPosition(
- mX,
- mY
- ),
- edges = [];
+ if (e) {
+ mX = 'x' in e.data ? e.data.x : mX;
+ mY = 'y' in e.data ? e.data.y : mY;
+ }
- if (isCanvas) {
- var nodesOnScreen = self.camera.quadtree.area(
- self.camera.getRectangle(self.width, self.height)
- );
- for (a = nodesOnScreen, i = 0, l = a.length; i < l; i++)
- nodeIndex[a[i].id] = a[i];
- }
-
- if (self.camera.edgequadtree !== undefined) {
- edges = self.camera.edgequadtree.point(
- point.x,
- point.y
- );
- }
+ var i,
+ j,
+ l,
+ a,
+ edge,
+ s,
+ maxEpsilon = self.settings('edgeHoverPrecision'),
+ source,
+ target,
+ cp,
+ nodeIndex = {},
+ inserted,
+ selected = [],
+ modifiedX = mX + self.width / 2,
+ modifiedY = mY + self.height / 2,
+ point = self.camera.cameraPosition(
+ mX,
+ mY
+ ),
+ edges = [];
+
+ if (isCanvas) {
+ var nodesOnScreen = self.camera.quadtree.area(
+ self.camera.getRectangle(self.width, self.height)
+ );
+ for (a = nodesOnScreen, i = 0, l = a.length; i < l; i++)
+ nodeIndex[a[i].id] = a[i];
+ }
- function insertEdge(selected, edge) {
- inserted = false;
+ if (self.camera.edgequadtree !== undefined) {
+ edges = self.camera.edgequadtree.point(
+ point.x,
+ point.y
+ );
+ }
- for (j = 0; j < selected.length; j++)
- if (edge.size > selected[j].size) {
- selected.splice(j, 0, edge);
- inserted = true;
- break;
- }
+ function insertEdge(selected, edge) {
+ inserted = false;
- if (!inserted)
- selected.push(edge);
- }
+ for (j = 0; j < selected.length; j++)
+ if (edge.size > selected[j].size) {
+ selected.splice(j, 0, edge);
+ inserted = true;
+ break;
+ }
- if (edges.length)
- for (i = 0, l = edges.length; i < l; i++) {
- edge = edges[i];
- source = self.graph.nodes(edge.source);
- target = self.graph.nodes(edge.target);
- // (HACK) we can't get edge[prefix + 'size'] on WebGL renderer:
- s = edge[prefix + 'size'] ||
- edge['read_' + prefix + 'size'];
-
- // First, let's identify which edges are drawn. To do this, we keep
- // every edges that have at least one extremity displayed according to
- // the quadtree and the "hidden" attribute. We also do not keep hidden
- // edges.
- // Then, let's check if the mouse is on the edge (we suppose that it
- // is a line segment).
-
- if (
- !edge.hidden &&
- !source.hidden && !target.hidden &&
- (!isCanvas ||
- (nodeIndex[edge.source] || nodeIndex[edge.target])) &&
- sigma.utils.getDistance(
- source[prefix + 'x'],
- source[prefix + 'y'],
- modifiedX,
- modifiedY) > source[prefix + 'size'] &&
- sigma.utils.getDistance(
- target[prefix + 'x'],
- target[prefix + 'y'],
- modifiedX,
- modifiedY) > target[prefix + 'size']
- ) {
- if (edge.type == 'curve' || edge.type == 'curvedArrow') {
- if (source.id === target.id) {
- cp = sigma.utils.getSelfLoopControlPoints(
- source[prefix + 'x'],
- source[prefix + 'y'],
- source[prefix + 'size']
- );
- if (
- sigma.utils.isPointOnBezierCurve(
- modifiedX,
- modifiedY,
- source[prefix + 'x'],
- source[prefix + 'y'],
- target[prefix + 'x'],
- target[prefix + 'y'],
- cp.x1,
- cp.y1,
- cp.x2,
- cp.y2,
- Math.max(s, maxEpsilon)
- )) {
- insertEdge(selected, edge);
- }
- }
- else {
- cp = sigma.utils.getQuadraticControlPoint(
- source[prefix + 'x'],
- source[prefix + 'y'],
- target[prefix + 'x'],
- target[prefix + 'y']);
- if (
- sigma.utils.isPointOnQuadraticCurve(
- modifiedX,
- modifiedY,
- source[prefix + 'x'],
- source[prefix + 'y'],
- target[prefix + 'x'],
- target[prefix + 'y'],
- cp.x,
- cp.y,
- Math.max(s, maxEpsilon)
- )) {
- insertEdge(selected, edge);
- }
- }
- } else if (
- sigma.utils.isPointOnSegment(
- modifiedX,
- modifiedY,
- source[prefix + 'x'],
- source[prefix + 'y'],
- target[prefix + 'x'],
- target[prefix + 'y'],
- Math.max(s, maxEpsilon)
- )) {
- insertEdge(selected, edge);
+ if (!inserted)
+ selected.push(edge);
}
- }
+
+ if (edges.length)
+ for (i = 0, l = edges.length; i < l; i++) {
+ edge = edges[i];
+ source = self.graph.nodes(edge.source);
+ target = self.graph.nodes(edge.target);
+ // (HACK) we can't get edge[prefix + 'size'] on WebGL renderer:
+ s = edge[prefix + 'size'] ||
+ edge['read_' + prefix + 'size'];
+
+ // First, let's identify which edges are drawn. To do this, we keep
+ // every edges that have at least one extremity displayed according to
+ // the quadtree and the "hidden" attribute. We also do not keep hidden
+ // edges.
+ // Then, let's check if the mouse is on the edge (we suppose that it
+ // is a line segment).
+
+ if (
+ !edge.hidden && !source.hidden && !target.hidden &&
+ (!isCanvas ||
+ (nodeIndex[edge.source] || nodeIndex[edge.target])) &&
+ sigma.utils.getDistance(
+ source[prefix + 'x'],
+ source[prefix + 'y'],
+ modifiedX,
+ modifiedY) > source[prefix + 'size'] &&
+ sigma.utils.getDistance(
+ target[prefix + 'x'],
+ target[prefix + 'y'],
+ modifiedX,
+ modifiedY) > target[prefix + 'size']
+ ) {
+ if (edge.type == 'curve' || edge.type == 'curvedArrow') {
+ if (source.id === target.id) {
+ cp = sigma.utils.getSelfLoopControlPoints(
+ source[prefix + 'x'],
+ source[prefix + 'y'],
+ source[prefix + 'size']
+ );
+ if (
+ sigma.utils.isPointOnBezierCurve(
+ modifiedX,
+ modifiedY,
+ source[prefix + 'x'],
+ source[prefix + 'y'],
+ target[prefix + 'x'],
+ target[prefix + 'y'],
+ cp.x1,
+ cp.y1,
+ cp.x2,
+ cp.y2,
+ Math.max(s, maxEpsilon)
+ )) {
+ insertEdge(selected, edge);
+ }
+ }
+ else {
+ cp = sigma.utils.getQuadraticControlPoint(
+ source[prefix + 'x'],
+ source[prefix + 'y'],
+ target[prefix + 'x'],
+ target[prefix + 'y']);
+ if (
+ sigma.utils.isPointOnQuadraticCurve(
+ modifiedX,
+ modifiedY,
+ source[prefix + 'x'],
+ source[prefix + 'y'],
+ target[prefix + 'x'],
+ target[prefix + 'y'],
+ cp.x,
+ cp.y,
+ Math.max(s, maxEpsilon)
+ )) {
+ insertEdge(selected, edge);
+ }
+ }
+ } else if (
+ sigma.utils.isPointOnSegment(
+ modifiedX,
+ modifiedY,
+ source[prefix + 'x'],
+ source[prefix + 'y'],
+ target[prefix + 'x'],
+ target[prefix + 'y'],
+ Math.max(s, maxEpsilon)
+ )) {
+ insertEdge(selected, edge);
+ }
+ }
+ }
+
+ return selected;
}
- return selected;
- }
+ function bindCaptor(captor) {
+ var nodes,
+ edges,
+ overNodes = {},
+ overEdges = {};
+
+ function onClick(e) {
+ if (!self.settings('eventsEnabled'))
+ return;
+
+ self.dispatchEvent('click', e.data);
+
+ nodes = getNodes(e);
+ edges = getEdges(e);
+
+ if (nodes.length) {
+ self.dispatchEvent('clickNode', {
+ node: nodes[0],
+ captor: e.data
+ });
+ self.dispatchEvent('clickNodes', {
+ node: nodes,
+ captor: e.data
+ });
+ } else if (edges.length) {
+ self.dispatchEvent('clickEdge', {
+ edge: edges[0],
+ captor: e.data
+ });
+ self.dispatchEvent('clickEdges', {
+ edge: edges,
+ captor: e.data
+ });
+ } else
+ self.dispatchEvent('clickStage', {captor: e.data});
+ }
- function bindCaptor(captor) {
- var nodes,
- edges,
- overNodes = {},
- overEdges = {};
-
- function onClick(e) {
- if (!self.settings('eventsEnabled'))
- return;
-
- self.dispatchEvent('click', e.data);
-
- nodes = getNodes(e);
- edges = getEdges(e);
-
- if (nodes.length) {
- self.dispatchEvent('clickNode', {
- node: nodes[0],
- captor: e.data
- });
- self.dispatchEvent('clickNodes', {
- node: nodes,
- captor: e.data
- });
- } else if (edges.length) {
- self.dispatchEvent('clickEdge', {
- edge: edges[0],
- captor: e.data
- });
- self.dispatchEvent('clickEdges', {
- edge: edges,
- captor: e.data
- });
- } else
- self.dispatchEvent('clickStage', {captor: e.data});
- }
-
- function onDoubleClick(e) {
- if (!self.settings('eventsEnabled'))
- return;
-
- self.dispatchEvent('doubleClick', e.data);
-
- nodes = getNodes(e);
- edges = getEdges(e);
-
- if (nodes.length) {
- self.dispatchEvent('doubleClickNode', {
- node: nodes[0],
- captor: e.data
- });
- self.dispatchEvent('doubleClickNodes', {
- node: nodes,
- captor: e.data
- });
- } else if (edges.length) {
- self.dispatchEvent('doubleClickEdge', {
- edge: edges[0],
- captor: e.data
- });
- self.dispatchEvent('doubleClickEdges', {
- edge: edges,
- captor: e.data
- });
- } else
- self.dispatchEvent('doubleClickStage', {captor: e.data});
- }
-
- function onRightClick(e) {
- if (!self.settings('eventsEnabled'))
- return;
-
- self.dispatchEvent('rightClick', e.data);
-
- nodes = getNodes(e);
- edges = getEdges(e);
-
- if (nodes.length) {
- self.dispatchEvent('rightClickNode', {
- node: nodes[0],
- captor: e.data
- });
- self.dispatchEvent('rightClickNodes', {
- node: nodes,
- captor: e.data
- });
- } else if (edges.length) {
- self.dispatchEvent('rightClickEdge', {
- edge: edges[0],
- captor: e.data
- });
- self.dispatchEvent('rightClickEdges', {
- edge: edges,
- captor: e.data
- });
- } else
- self.dispatchEvent('rightClickStage', {captor: e.data});
- }
+ function onDoubleClick(e) {
+ if (!self.settings('eventsEnabled'))
+ return;
+
+ self.dispatchEvent('doubleClick', e.data);
+
+ nodes = getNodes(e);
+ edges = getEdges(e);
+
+ if (nodes.length) {
+ self.dispatchEvent('doubleClickNode', {
+ node: nodes[0],
+ captor: e.data
+ });
+ self.dispatchEvent('doubleClickNodes', {
+ node: nodes,
+ captor: e.data
+ });
+ } else if (edges.length) {
+ self.dispatchEvent('doubleClickEdge', {
+ edge: edges[0],
+ captor: e.data
+ });
+ self.dispatchEvent('doubleClickEdges', {
+ edge: edges,
+ captor: e.data
+ });
+ } else
+ self.dispatchEvent('doubleClickStage', {captor: e.data});
+ }
- function onOut(e) {
- if (!self.settings('eventsEnabled'))
- return;
+ function onRightClick(e) {
+ if (!self.settings('eventsEnabled'))
+ return;
+
+ self.dispatchEvent('rightClick', e.data);
+
+ nodes = getNodes(e);
+ edges = getEdges(e);
+
+ if (nodes.length) {
+ self.dispatchEvent('rightClickNode', {
+ node: nodes[0],
+ captor: e.data
+ });
+ self.dispatchEvent('rightClickNodes', {
+ node: nodes,
+ captor: e.data
+ });
+ } else if (edges.length) {
+ self.dispatchEvent('rightClickEdge', {
+ edge: edges[0],
+ captor: e.data
+ });
+ self.dispatchEvent('rightClickEdges', {
+ edge: edges,
+ captor: e.data
+ });
+ } else
+ self.dispatchEvent('rightClickStage', {captor: e.data});
+ }
- var k,
- i,
- l,
- le,
- outNodes = [],
- outEdges = [];
-
- for (k in overNodes)
- outNodes.push(overNodes[k]);
-
- overNodes = {};
- // Dispatch both single and multi events:
- for (i = 0, l = outNodes.length; i < l; i++)
- self.dispatchEvent('outNode', {
- node: outNodes[i],
- captor: e.data
- });
- if (outNodes.length)
- self.dispatchEvent('outNodes', {
- nodes: outNodes,
- captor: e.data
- });
-
- overEdges = {};
- // Dispatch both single and multi events:
- for (i = 0, le = outEdges.length; i < le; i++)
- self.dispatchEvent('outEdge', {
- edge: outEdges[i],
- captor: e.data
- });
- if (outEdges.length)
- self.dispatchEvent('outEdges', {
- edges: outEdges,
- captor: e.data
- });
- }
-
- function onMove(e) {
- if (!self.settings('eventsEnabled'))
- return;
-
- nodes = getNodes(e);
- edges = getEdges(e);
+ function onOut(e) {
+ if (!self.settings('eventsEnabled'))
+ return;
+
+ var k,
+ i,
+ l,
+ le,
+ outNodes = [],
+ outEdges = [];
+
+ for (k in overNodes)
+ outNodes.push(overNodes[k]);
+
+ overNodes = {};
+ // Dispatch both single and multi events:
+ for (i = 0, l = outNodes.length; i < l; i++)
+ self.dispatchEvent('outNode', {
+ node: outNodes[i],
+ captor: e.data
+ });
+ if (outNodes.length)
+ self.dispatchEvent('outNodes', {
+ nodes: outNodes,
+ captor: e.data
+ });
+
+ overEdges = {};
+ // Dispatch both single and multi events:
+ for (i = 0, le = outEdges.length; i < le; i++)
+ self.dispatchEvent('outEdge', {
+ edge: outEdges[i],
+ captor: e.data
+ });
+ if (outEdges.length)
+ self.dispatchEvent('outEdges', {
+ edges: outEdges,
+ captor: e.data
+ });
+ }
- var i,
- k,
- node,
- edge,
- newOutNodes = [],
- newOverNodes = [],
- currentOverNodes = {},
- l = nodes.length,
- newOutEdges = [],
- newOverEdges = [],
- currentOverEdges = {},
- le = edges.length;
-
- // Check newly overred nodes:
- for (i = 0; i < l; i++) {
- node = nodes[i];
- currentOverNodes[node.id] = node;
- if (!overNodes[node.id]) {
- newOverNodes.push(node);
- overNodes[node.id] = node;
- }
- }
-
- // Check no more overred nodes:
- for (k in overNodes)
- if (!currentOverNodes[k]) {
- newOutNodes.push(overNodes[k]);
- delete overNodes[k];
- }
-
- // Dispatch both single and multi events:
- for (i = 0, l = newOverNodes.length; i < l; i++)
- self.dispatchEvent('overNode', {
- node: newOverNodes[i],
- captor: e.data
- });
- for (i = 0, l = newOutNodes.length; i < l; i++)
- self.dispatchEvent('outNode', {
- node: newOutNodes[i],
- captor: e.data
- });
- if (newOverNodes.length)
- self.dispatchEvent('overNodes', {
- nodes: newOverNodes,
- captor: e.data
- });
- if (newOutNodes.length)
- self.dispatchEvent('outNodes', {
- nodes: newOutNodes,
- captor: e.data
- });
-
- // Check newly overred edges:
- for (i = 0; i < le; i++) {
- edge = edges[i];
- currentOverEdges[edge.id] = edge;
- if (!overEdges[edge.id]) {
- newOverEdges.push(edge);
- overEdges[edge.id] = edge;
- }
- }
-
- // Check no more overred edges:
- for (k in overEdges)
- if (!currentOverEdges[k]) {
- newOutEdges.push(overEdges[k]);
- delete overEdges[k];
- }
-
- // Dispatch both single and multi events:
- for (i = 0, le = newOverEdges.length; i < le; i++)
- self.dispatchEvent('overEdge', {
- edge: newOverEdges[i],
- captor: e.data
- });
- for (i = 0, le = newOutEdges.length; i < le; i++)
- self.dispatchEvent('outEdge', {
- edge: newOutEdges[i],
- captor: e.data
- });
- if (newOverEdges.length)
- self.dispatchEvent('overEdges', {
- edges: newOverEdges,
- captor: e.data
- });
- if (newOutEdges.length)
- self.dispatchEvent('outEdges', {
- edges: newOutEdges,
- captor: e.data
- });
- }
-
- // Bind events:
- captor.bind('click', onClick);
- captor.bind('mousedown', onMove);
- captor.bind('mouseup', onMove);
- captor.bind('mousemove', onMove);
- captor.bind('mouseout', onOut);
- captor.bind('doubleclick', onDoubleClick);
- captor.bind('rightclick', onRightClick);
- self.bind('render', onMove);
- }
+ function onMove(e) {
+ if (!self.settings('eventsEnabled'))
+ return;
+
+ nodes = getNodes(e);
+ edges = getEdges(e);
+
+ var i,
+ k,
+ node,
+ edge,
+ newOutNodes = [],
+ newOverNodes = [],
+ currentOverNodes = {},
+ l = nodes.length,
+ newOutEdges = [],
+ newOverEdges = [],
+ currentOverEdges = {},
+ le = edges.length;
+
+ // Check newly overred nodes:
+ for (i = 0; i < l; i++) {
+ node = nodes[i];
+ currentOverNodes[node.id] = node;
+ if (!overNodes[node.id]) {
+ newOverNodes.push(node);
+ overNodes[node.id] = node;
+ }
+ }
+
+ // Check no more overred nodes:
+ for (k in overNodes)
+ if (!currentOverNodes[k]) {
+ newOutNodes.push(overNodes[k]);
+ delete overNodes[k];
+ }
+
+ // Dispatch both single and multi events:
+ for (i = 0, l = newOverNodes.length; i < l; i++)
+ self.dispatchEvent('overNode', {
+ node: newOverNodes[i],
+ captor: e.data
+ });
+ for (i = 0, l = newOutNodes.length; i < l; i++)
+ self.dispatchEvent('outNode', {
+ node: newOutNodes[i],
+ captor: e.data
+ });
+ if (newOverNodes.length)
+ self.dispatchEvent('overNodes', {
+ nodes: newOverNodes,
+ captor: e.data
+ });
+ if (newOutNodes.length)
+ self.dispatchEvent('outNodes', {
+ nodes: newOutNodes,
+ captor: e.data
+ });
+
+ // Check newly overred edges:
+ for (i = 0; i < le; i++) {
+ edge = edges[i];
+ currentOverEdges[edge.id] = edge;
+ if (!overEdges[edge.id]) {
+ newOverEdges.push(edge);
+ overEdges[edge.id] = edge;
+ }
+ }
+
+ // Check no more overred edges:
+ for (k in overEdges)
+ if (!currentOverEdges[k]) {
+ newOutEdges.push(overEdges[k]);
+ delete overEdges[k];
+ }
+
+ // Dispatch both single and multi events:
+ for (i = 0, le = newOverEdges.length; i < le; i++)
+ self.dispatchEvent('overEdge', {
+ edge: newOverEdges[i],
+ captor: e.data
+ });
+ for (i = 0, le = newOutEdges.length; i < le; i++)
+ self.dispatchEvent('outEdge', {
+ edge: newOutEdges[i],
+ captor: e.data
+ });
+ if (newOverEdges.length)
+ self.dispatchEvent('overEdges', {
+ edges: newOverEdges,
+ captor: e.data
+ });
+ if (newOutEdges.length)
+ self.dispatchEvent('outEdges', {
+ edges: newOutEdges,
+ captor: e.data
+ });
+ }
- for (i = 0, l = this.captors.length; i < l; i++)
- bindCaptor(this.captors[i]);
- };
+ // Bind events:
+ captor.bind('click', onClick);
+ captor.bind('mousedown', onMove);
+ captor.bind('mouseup', onMove);
+ captor.bind('mousemove', onMove);
+ captor.bind('mouseout', onOut);
+ captor.bind('doubleclick', onDoubleClick);
+ captor.bind('rightclick', onRightClick);
+ self.bind('render', onMove);
+ }
+
+ for (i = 0, l = this.captors.length; i < l; i++)
+ bindCaptor(this.captors[i]);
+ };
}).call(this);
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.misc');
-
- /**
- * This helper will bind any DOM renderer (for instance svg)
- * to its captors, to properly dispatch the good events to the sigma instance
- * to manage clicking, hovering etc...
- *
- * It has to be called in the scope of the related renderer.
- */
- sigma.misc.bindDOMEvents = function(container) {
- var self = this,
- graph = this.graph;
-
- // DOMElement abstraction
- function Element(domElement) {
-
- // Helpers
- this.attr = function(attrName) {
- return domElement.getAttributeNS(null, attrName);
- };
-
- // Properties
- this.tag = domElement.tagName;
- this.class = this.attr('class');
- this.id = this.attr('id');
-
- // Methods
- this.isNode = function() {
- return !!~this.class.indexOf(self.settings('classPrefix') + '-node');
- };
-
- this.isEdge = function() {
- return !!~this.class.indexOf(self.settings('classPrefix') + '-edge');
- };
-
- this.isHover = function() {
- return !!~this.class.indexOf(self.settings('classPrefix') + '-hover');
- };
- }
+;(function (undefined) {
+ 'use strict';
- // Click
- function click(e) {
- if (!self.settings('eventsEnabled'))
- return;
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
- // Generic event
- self.dispatchEvent('click', e);
+ // Initialize packages:
+ sigma.utils.pkg('sigma.misc');
- // Are we on a node?
- var element = new Element(e.target);
+ /**
+ * This helper will bind any DOM renderer (for instance svg)
+ * to its captors, to properly dispatch the good events to the sigma instance
+ * to manage clicking, hovering etc...
+ *
+ * It has to be called in the scope of the related renderer.
+ */
+ sigma.misc.bindDOMEvents = function (container) {
+ var self = this,
+ graph = this.graph;
+
+ // DOMElement abstraction
+ function Element(domElement) {
+
+ // Helpers
+ this.attr = function (attrName) {
+ return domElement.getAttributeNS(null, attrName);
+ };
+
+ // Properties
+ this.tag = domElement.tagName;
+ this.class = this.attr('class');
+ this.id = this.attr('id');
+
+ // Methods
+ this.isNode = function () {
+ return !!~this.class.indexOf(self.settings('classPrefix') + '-node');
+ };
+
+ this.isEdge = function () {
+ return !!~this.class.indexOf(self.settings('classPrefix') + '-edge');
+ };
+
+ this.isHover = function () {
+ return !!~this.class.indexOf(self.settings('classPrefix') + '-hover');
+ };
+ }
- if (element.isNode())
- self.dispatchEvent('clickNode', {
- node: graph.nodes(element.attr('data-node-id'))
- });
- else
- self.dispatchEvent('clickStage');
+ // Click
+ function click(e) {
+ if (!self.settings('eventsEnabled'))
+ return;
- e.preventDefault();
- e.stopPropagation();
- }
+ // Generic event
+ self.dispatchEvent('click', e);
- // Double click
- function doubleClick(e) {
- if (!self.settings('eventsEnabled'))
- return;
+ // Are we on a node?
+ var element = new Element(e.target);
- // Generic event
- self.dispatchEvent('doubleClick', e);
+ if (element.isNode())
+ self.dispatchEvent('clickNode', {
+ node: graph.nodes(element.attr('data-node-id'))
+ });
+ else
+ self.dispatchEvent('clickStage');
- // Are we on a node?
- var element = new Element(e.target);
+ e.preventDefault();
+ e.stopPropagation();
+ }
- if (element.isNode())
- self.dispatchEvent('doubleClickNode', {
- node: graph.nodes(element.attr('data-node-id'))
- });
- else
- self.dispatchEvent('doubleClickStage');
+ // Double click
+ function doubleClick(e) {
+ if (!self.settings('eventsEnabled'))
+ return;
- e.preventDefault();
- e.stopPropagation();
- }
+ // Generic event
+ self.dispatchEvent('doubleClick', e);
- // On over
- function onOver(e) {
- var target = e.toElement || e.target;
+ // Are we on a node?
+ var element = new Element(e.target);
- if (!self.settings('eventsEnabled') || !target)
- return;
+ if (element.isNode())
+ self.dispatchEvent('doubleClickNode', {
+ node: graph.nodes(element.attr('data-node-id'))
+ });
+ else
+ self.dispatchEvent('doubleClickStage');
- var el = new Element(target);
+ e.preventDefault();
+ e.stopPropagation();
+ }
- if (el.isNode()) {
- self.dispatchEvent('overNode', {
- node: graph.nodes(el.attr('data-node-id'))
- });
- }
- else if (el.isEdge()) {
- var edge = graph.edges(el.attr('data-edge-id'));
- self.dispatchEvent('overEdge', {
- edge: edge,
- source: graph.nodes(edge.source),
- target: graph.nodes(edge.target)
- });
- }
- }
+ // On over
+ function onOver(e) {
+ var target = e.toElement || e.target;
- // On out
- function onOut(e) {
- var target = e.fromElement || e.originalTarget;
+ if (!self.settings('eventsEnabled') || !target)
+ return;
- if (!self.settings('eventsEnabled'))
- return;
+ var el = new Element(target);
- var el = new Element(target);
+ if (el.isNode()) {
+ self.dispatchEvent('overNode', {
+ node: graph.nodes(el.attr('data-node-id'))
+ });
+ }
+ else if (el.isEdge()) {
+ var edge = graph.edges(el.attr('data-edge-id'));
+ self.dispatchEvent('overEdge', {
+ edge: edge,
+ source: graph.nodes(edge.source),
+ target: graph.nodes(edge.target)
+ });
+ }
+ }
- if (el.isNode()) {
- self.dispatchEvent('outNode', {
- node: graph.nodes(el.attr('data-node-id'))
- });
- }
- else if (el.isEdge()) {
- var edge = graph.edges(el.attr('data-edge-id'));
- self.dispatchEvent('outEdge', {
- edge: edge,
- source: graph.nodes(edge.source),
- target: graph.nodes(edge.target)
- });
- }
- }
+ // On out
+ function onOut(e) {
+ var target = e.fromElement || e.originalTarget;
- // Registering Events:
+ if (!self.settings('eventsEnabled'))
+ return;
- // Click
- container.addEventListener('click', click, false);
- sigma.utils.doubleClick(container, 'click', doubleClick);
+ var el = new Element(target);
- // Touch counterparts
- container.addEventListener('touchstart', click, false);
- sigma.utils.doubleClick(container, 'touchstart', doubleClick);
+ if (el.isNode()) {
+ self.dispatchEvent('outNode', {
+ node: graph.nodes(el.attr('data-node-id'))
+ });
+ }
+ else if (el.isEdge()) {
+ var edge = graph.edges(el.attr('data-edge-id'));
+ self.dispatchEvent('outEdge', {
+ edge: edge,
+ source: graph.nodes(edge.source),
+ target: graph.nodes(edge.target)
+ });
+ }
+ }
- // Mouseover
- container.addEventListener('mouseover', onOver, true);
+ // Registering Events:
- // Mouseout
- container.addEventListener('mouseout', onOut, true);
- };
-}).call(this);
+ // Click
+ container.addEventListener('click', click, false);
+ sigma.utils.doubleClick(container, 'click', doubleClick);
-;(function(undefined) {
- 'use strict';
-
- if (typeof sigma === 'undefined')
- throw 'sigma is not declared';
-
- // Initialize packages:
- sigma.utils.pkg('sigma.misc');
-
- /**
- * This method listens to "overNode", "outNode", "overEdge" and "outEdge"
- * events from a renderer and renders the nodes differently on the top layer.
- * The goal is to make any node label readable with the mouse, and to
- * highlight hovered nodes and edges.
- *
- * It has to be called in the scope of the related renderer.
- */
- sigma.misc.drawHovers = function(prefix) {
- var self = this,
- hoveredNodes = {},
- hoveredEdges = {};
-
- this.bind('overNode', function(event) {
- var node = event.data.node;
- if (!node.hidden) {
- hoveredNodes[node.id] = node;
- draw();
- }
- });
+ // Touch counterparts
+ container.addEventListener('touchstart', click, false);
+ sigma.utils.doubleClick(container, 'touchstart', doubleClick);
- this.bind('outNode', function(event) {
- delete hoveredNodes[event.data.node.id];
- draw();
- });
+ // Mouseover
+ container.addEventListener('mouseover', onOver, true);
- this.bind('overEdge', function(event) {
- var edge = event.data.edge;
- if (!edge.hidden) {
- hoveredEdges[edge.id] = edge;
- draw();
- }
- });
+ // Mouseout
+ container.addEventListener('mouseout', onOut, true);
+ };
+}).call(this);
- this.bind('outEdge', function(event) {
- delete hoveredEdges[event.data.edge.id];
- draw();
- });
+;(function (undefined) {
+ 'use strict';
- this.bind('render', function(event) {
- draw();
- });
+ if (typeof sigma === 'undefined')
+ throw 'sigma is not declared';
- function draw() {
-
- var k,
- source,
- target,
- hoveredNode,
- hoveredEdge,
- c = self.contexts.hover.canvas,
- defaultNodeType = self.settings('defaultNodeType'),
- defaultEdgeType = self.settings('defaultEdgeType'),
- nodeRenderers = sigma.canvas.hovers,
- edgeRenderers = sigma.canvas.edgehovers,
- extremitiesRenderers = sigma.canvas.extremities,
- embedSettings = self.settings.embedObjects({
- prefix: prefix
- });
-
- // Clear self.contexts.hover:
- self.contexts.hover.clearRect(0, 0, c.width, c.height);
-
- // Node render: single hover
- if (
- embedSettings('enableHovering') &&
- embedSettings('singleHover') &&
- Object.keys(hoveredNodes).length
- ) {
- hoveredNode = hoveredNodes[Object.keys(hoveredNodes)[0]];
- (
- nodeRenderers[hoveredNode.type] ||
- nodeRenderers[defaultNodeType] ||
- nodeRenderers.def
- )(
- hoveredNode,
- self.contexts.hover,
- embedSettings
- );
- }
-
- // Node render: multiple hover
- if (
- embedSettings('enableHovering') &&
- !embedSettings('singleHover')
- )
- for (k in hoveredNodes)
- (
- nodeRenderers[hoveredNodes[k].type] ||
- nodeRenderers[defaultNodeType] ||
- nodeRenderers.def
- )(
- hoveredNodes[k],
- self.contexts.hover,
- embedSettings
- );
-
- // Edge render: single hover
- if (
- embedSettings('enableEdgeHovering') &&
- embedSettings('singleHover') &&
- Object.keys(hoveredEdges).length
- ) {
- hoveredEdge = hoveredEdges[Object.keys(hoveredEdges)[0]];
- source = self.graph.nodes(hoveredEdge.source);
- target = self.graph.nodes(hoveredEdge.target);
-
- if (! hoveredEdge.hidden) {
- (
- edgeRenderers[hoveredEdge.type] ||
- edgeRenderers[defaultEdgeType] ||
- edgeRenderers.def
- ) (
- hoveredEdge,
- source,
- target,
- self.contexts.hover,
- embedSettings
- );
+ // Initialize packages:
+ sigma.utils.pkg('sigma.misc');
- if (embedSettings('edgeHoverExtremities')) {
- (
- extremitiesRenderers[hoveredEdge.type] ||
- extremitiesRenderers.def
- )(
- hoveredEdge,
- source,
- target,
- self.contexts.hover,
- embedSettings
- );
+ /**
+ * This method listens to "overNode", "outNode", "overEdge" and "outEdge"
+ * events from a renderer and renders the nodes differently on the top layer.
+ * The goal is to make any node label readable with the mouse, and to
+ * highlight hovered nodes and edges.
+ *
+ * It has to be called in the scope of the related renderer.
+ */
+ sigma.misc.drawHovers = function (prefix) {
+ var self = this,
+ hoveredNodes = {},
+ hoveredEdges = {};
+
+ this.bind('overNode', function (event) {
+ var node = event.data.node;
+ if (!node.hidden) {
+ hoveredNodes[node.id] = node;
+ draw();
+ }
+ });
- } else {
- // Avoid edges rendered over nodes:
- (
- sigma.canvas.nodes[source.type] ||
- sigma.canvas.nodes.def
- ) (
- source,
- self.contexts.hover,
- embedSettings
- );
- (
- sigma.canvas.nodes[target.type] ||
- sigma.canvas.nodes.def
- ) (
- target,
- self.contexts.hover,
- embedSettings
- );
- }
- }
- }
+ this.bind('outNode', function (event) {
+ delete hoveredNodes[event.data.node.id];
+ draw();
+ });
- // Edge render: multiple hover
- if (
- embedSettings('enableEdgeHovering') &&
- !embedSettings('singleHover')
- ) {
- for (k in hoveredEdges) {
- hoveredEdge = hoveredEdges[k];
- source = self.graph.nodes(hoveredEdge.source);
- target = self.graph.nodes(hoveredEdge.target);
+ this.bind('overEdge', function (event) {
+ var edge = event.data.edge;
+ if (!edge.hidden) {
+ hoveredEdges[edge.id] = edge;
+ draw();
+ }
+ });
- if (!hoveredEdge.hidden) {
- (
- edgeRenderers[hoveredEdge.type] ||
- edgeRenderers[defaultEdgeType] ||
- edgeRenderers.def
- ) (
- hoveredEdge,
- source,
- target,
- self.contexts.hover,
- embedSettings
- );
+ this.bind('outEdge', function (event) {
+ delete hoveredEdges[event.data.edge.id];
+ draw();
+ });
- if (embedSettings('edgeHoverExtremities')) {
- (
- extremitiesRenderers[hoveredEdge.type] ||
- extremitiesRenderers.def
- )(
- hoveredEdge,
- source,
- target,
- self.contexts.hover,
- embedSettings
- );
- } else {
- // Avoid edges rendered over nodes:
- (
- sigma.canvas.nodes[source.type] ||
- sigma.canvas.nodes.def
- ) (
+ this.bind('render', function (event) {
+ draw();
+ });
+
+ function draw() {
+
+ var k,
source,
- self.contexts.hover,
- embedSettings
- );
- (
- sigma.canvas.nodes[target.type] ||
- sigma.canvas.nodes.def
- ) (
target,
- self.contexts.hover,
- embedSettings
- );
+ hoveredNode,
+ hoveredEdge,
+ c = self.contexts.hover.canvas,
+ defaultNodeType = self.settings('defaultNodeType'),
+ defaultEdgeType = self.settings('defaultEdgeType'),
+ nodeRenderers = sigma.canvas.hovers,
+ edgeRenderers = sigma.canvas.edgehovers,
+ extremitiesRenderers = sigma.canvas.extremities,
+ embedSettings = self.settings.embedObjects({
+ prefix: prefix
+ });
+
+ // Clear self.contexts.hover:
+ self.contexts.hover.clearRect(0, 0, c.width, c.height);
+
+ // Node render: single hover
+ if (
+ embedSettings('enableHovering') &&
+ embedSettings('singleHover') &&
+ Object.keys(hoveredNodes).length
+ ) {
+ hoveredNode = hoveredNodes[Object.keys(hoveredNodes)[0]];
+ (
+ nodeRenderers[hoveredNode.type] ||
+ nodeRenderers[defaultNodeType] ||
+ nodeRenderers.def
+ )(
+ hoveredNode,
+ self.contexts.hover,
+ embedSettings
+ );
+ }
+
+ // Node render: multiple hover
+ if (
+ embedSettings('enableHovering') && !embedSettings('singleHover')
+ )
+ for (k in hoveredNodes)
+ (
+ nodeRenderers[hoveredNodes[k].type] ||
+ nodeRenderers[defaultNodeType] ||
+ nodeRenderers.def
+ )(
+ hoveredNodes[k],
+ self.contexts.hover,
+ embedSettings
+ );
+
+ // Edge render: single hover
+ if (
+ embedSettings('enableEdgeHovering') &&
+ embedSettings('singleHover') &&
+ Object.keys(hoveredEdges).length
+ ) {
+ hoveredEdge = hoveredEdges[Object.keys(hoveredEdges)[0]];
+ source = self.graph.nodes(hoveredEdge.source);
+ target = self.graph.nodes(hoveredEdge.target);
+
+ if (!hoveredEdge.hidden) {
+ (
+ edgeRenderers[hoveredEdge.type] ||
+ edgeRenderers[defaultEdgeType] ||
+ edgeRenderers.def
+ )(
+ hoveredEdge,
+ source,
+ target,
+ self.contexts.hover,
+ embedSettings
+ );
+
+ if (embedSettings('edgeHoverExtremities')) {
+ (
+ extremitiesRenderers[hoveredEdge.type] ||
+ extremitiesRenderers.def
+ )(
+ hoveredEdge,
+ source,
+ target,
+ self.contexts.hover,
+ embedSettings
+ );
+
+ } else {
+ // Avoid edges rendered over nodes:
+ (
+ sigma.canvas.nodes[source.type] ||
+ sigma.canvas.nodes.def
+ )(
+ source,
+ self.contexts.hover,
+ embedSettings
+ );
+ (
+ sigma.canvas.nodes[target.type] ||
+ sigma.canvas.nodes.def
+ )(
+ target,
+ self.contexts.hover,
+ embedSettings
+ );
+ }
+ }
+ }
+
+ // Edge render: multiple hover
+ if (
+ embedSettings('enableEdgeHovering') && !embedSettings('singleHover')
+ ) {
+ for (k in hoveredEdges) {
+ hoveredEdge = hoveredEdges[k];
+ source = self.graph.nodes(hoveredEdge.source);
+ target = self.graph.nodes(hoveredEdge.target);
+
+ if (!hoveredEdge.hidden) {
+ (
+ edgeRenderers[hoveredEdge.type] ||
+ edgeRenderers[defaultEdgeType] ||
+ edgeRenderers.def
+ )(
+ hoveredEdge,
+ source,
+ target,
+ self.contexts.hover,
+ embedSettings
+ );
+
+ if (embedSettings('edgeHoverExtremities')) {
+ (
+ extremitiesRenderers[hoveredEdge.type] ||
+ extremitiesRenderers.def
+ )(
+ hoveredEdge,
+ source,
+ target,
+ self.contexts.hover,
+ embedSettings
+ );
+ } else {
+ // Avoid edges rendered over nodes:
+ (
+ sigma.canvas.nodes[source.type] ||
+ sigma.canvas.nodes.def
+ )(
+ source,
+ self.contexts.hover,
+ embedSettings
+ );
+ (
+ sigma.canvas.nodes[target.type] ||
+ sigma.canvas.nodes.def
+ )(
+ target,
+ self.contexts.hover,
+ embedSettings
+ );
+ }
+ }
+ }
}
- }
}
- }
- }
- };
+ };
}).call(this);
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/underlay.js b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/underlay.js
index 05fc3daf..735ccb8e 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/underlay.js
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/underlay.js
@@ -13,108 +13,108 @@
* limitations under the License.
*/
-
-function loadUnderlayData(){
- var requestUrl = "http://localhost:8080/org.openo.sdno.l3vpnservice/openoapi/sdnol3vpn/v1/l3vpns";
- $
- .ajax({
- type : "GET",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- alert("loading underlay data");
- //TODO: Update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on getting underlay data : " + xhr.responseText);
- }
- });
+
+function loadUnderlayData() {
+ var requestUrl = "http://localhost:8080/org.openo.sdno.l3vpnservice/openoapi/sdnol3vpn/v1/l3vpns";
+ $
+ .ajax({
+ type: "GET",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ alert("loading underlay data");
+ //TODO: Update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on getting underlay data : " + xhr.responseText);
+ }
+ });
}
-function deleteUnderlayData(objectId){
- var requestUrl = "http://localhost:8080/org.openo.sdno.l3vpnservice/openoapi/sdnol3vpn/v1/l3vpns/"+objectId;
- $
- .ajax({
- type : "DELETE",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- alert("deleting underlay data");
- //TODO: Update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on deleting underlay data : " + xhr.responseText);
- }
- });
+function deleteUnderlayData(objectId) {
+ var requestUrl = "http://localhost:8080/org.openo.sdno.l3vpnservice/openoapi/sdnol3vpn/v1/l3vpns/" + objectId;
+ $
+ .ajax({
+ type: "DELETE",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ alert("deleting underlay data");
+ //TODO: Update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on deleting underlay data : " + xhr.responseText);
+ }
+ });
}
-function loadOverlayData(){
- var requestUrl = "http://localhost:8080/org.openo.sdno.overlayvpnservice/openoapi/sdnooverlayvpn/v1/site2dc-vpn";
- $
- .ajax({
- type : "GET",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- alert("loading Overlay data...");
- //TODO: Update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on getting Overlayvpn data : " + xhr.responseText);
- }
- });
+function loadOverlayData() {
+ var requestUrl = "http://localhost:8080/org.openo.sdno.overlayvpnservice/openoapi/sdnooverlayvpn/v1/site2dc-vpn";
+ $
+ .ajax({
+ type: "GET",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ alert("loading Overlay data...");
+ //TODO: Update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on getting Overlayvpn data : " + xhr.responseText);
+ }
+ });
}
-function refressTpDataTable(overlayTable,TpTable){
- alert("refesssing Tp data table");
+function refressTpDataTable(overlayTable, TpTable) {
+ alert("refesssing Tp data table");
}
-$(function(){
- $.fn.serializeObject = function() {
- var o = {};
- var a = this.serializeArray();
- $.each(a, function() {
- if (o[this.name] !== undefined) {
- if (!o[this.name].push) {
- o[this.name] = [ o[this.name] ];
- }
- o[this.name].push(this.value || '');
- } else {
- o[this.name] = this.value || '';
- }
- });
- return o;
- };
- $('#createUnderlay').click(function(){
- var formData = JSON.stringify($("#underlayForm").serializeObject());
- alert(formData);
- var jsonobj = JSON.parse(formData);
- var requestUrl = "http://localhost:8080/org.openo.sdno.l3vpnservice/openoapi/sdnol3vpn/v1/l3vpns";
- $
- .ajax({
- type : "POST",
- url : requestUrl,
- contentType : "application/json",
- dataType : "json",
- data : formData,
- success : function(jsonobj) {
- alert("Details saved successfully!!!");
- //var data = [jsonobj.name,jsonobj.hostName,jsonobj.productName,jsonobj.vendor,jsonobj.description];
- //TODO: update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- });
- $('.underlayNameLink').click(function(){
- alert("coming here");
- var data = $(this).parent().parent().parent().find('td:last').find('div:last').html();
- alert(data);
- var jsonObj = JSON.parse(data);
- for(var i = 0; i < jsonObj.length; i++) {
- var obj = jsonObj[i];
- var rowData = [obj.tpName,obj.peName,obj.vlanId,obj.siteCidr,obj.ip];
- $('#underlayTpDataTable').DataTable();
- $('#underlayTpDataTable').dataTable().fnAddData(rowData);
- }
+$(function () {
+ $.fn.serializeObject = function () {
+ var o = {};
+ var a = this.serializeArray();
+ $.each(a, function () {
+ if (o[this.name] !== undefined) {
+ if (!o[this.name].push) {
+ o[this.name] = [o[this.name]];
+ }
+ o[this.name].push(this.value || '');
+ } else {
+ o[this.name] = this.value || '';
+ }
+ });
+ return o;
+ };
+ $('#createUnderlay').click(function () {
+ var formData = JSON.stringify($("#underlayForm").serializeObject());
+ alert(formData);
+ var jsonobj = JSON.parse(formData);
+ var requestUrl = "http://localhost:8080/org.openo.sdno.l3vpnservice/openoapi/sdnol3vpn/v1/l3vpns";
+ $
+ .ajax({
+ type: "POST",
+ url: requestUrl,
+ contentType: "application/json",
+ dataType: "json",
+ data: formData,
+ success: function (jsonobj) {
+ alert("Details saved successfully!!!");
+ //var data = [jsonobj.name,jsonobj.hostName,jsonobj.productName,jsonobj.vendor,jsonobj.description];
+ //TODO: update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ });
+ $('.underlayNameLink').click(function () {
+ alert("coming here");
+ var data = $(this).parent().parent().parent().find('td:last').find('div:last').html();
+ alert(data);
+ var jsonObj = JSON.parse(data);
+ for (var i = 0; i < jsonObj.length; i++) {
+ var obj = jsonObj[i];
+ var rowData = [obj.tpName, obj.peName, obj.vlanId, obj.siteCidr, obj.ip];
+ $('#underlayTpDataTable').DataTable();
+ $('#underlayTpDataTable').dataTable().fnAddData(rowData);
+ }
+
+ });
- });
-
}) \ No newline at end of file
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/vpn.js b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/vpn.js
index eaa53e63..1c220f61 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/vpn.js
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/js/vpn.js
@@ -13,295 +13,295 @@
* limitations under the License.
*/
-
-function deleteSite(objectId){
- alert(objectId);
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/sites"+objectId;
- $
- .ajax({
- type : "DELETE",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- alert("Details deleted successfully!!!");
- //TODO: Update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on deleting site: " + xhr.responseText);
- }
- });
+
+function deleteSite(objectId) {
+ alert(objectId);
+ var requestUrl = "/openoapi/sdnobrs/v1/sites" + objectId;
+ $
+ .ajax({
+ type: "DELETE",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ alert("Details deleted successfully!!!");
+ //TODO: Update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on deleting site: " + xhr.responseText);
+ }
+ });
}
-function deleteLink(objectId){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/topological-links"+objectId;
- $
- .ajax({
- type : "DELETE",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- alert("Details deleted successfully!!!");
- //TODO: Update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on deleting link : " + xhr.responseText);
- }
- });
+function deleteLink(objectId) {
+ var requestUrl = "/openoapi/sdnobrs/v1/topological-links" + objectId;
+ $
+ .ajax({
+ type: "DELETE",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ alert("Details deleted successfully!!!");
+ //TODO: Update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on deleting link : " + xhr.responseText);
+ }
+ });
}
-function deleteNe(objectId){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/sdnobrs/v1/managed-elements"+objectId;
- $
- .ajax({
- type : "DELETE",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- alert("Details deleted successfully!!!");
- //TODO: Update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on deleting ne : " + xhr.responseText);
- }
- });
+function deleteNe(objectId) {
+ var requestUrl = "/sdnobrs/v1/managed-elements" + objectId;
+ $
+ .ajax({
+ type: "DELETE",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ alert("Details deleted successfully!!!");
+ //TODO: Update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on deleting ne : " + xhr.responseText);
+ }
+ });
}
-function deletePort(objectId){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/logical-termination-points"+objectId;
- $
- .ajax({
- type : "DELETE",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- alert("Details deleted successfully!!!");
- //TODO: Update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on deleting port : " + xhr.responseText);
- }
- });
+function deletePort(objectId) {
+ var requestUrl = "/openoapi/sdnobrs/v1/logical-termination-points" + objectId;
+ $
+ .ajax({
+ type: "DELETE",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ alert("Details deleted successfully!!!");
+ //TODO: Update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on deleting port : " + xhr.responseText);
+ }
+ });
}
-function loadSiteData(){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/sites";
- $
- .ajax({
- type : "GET",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- alert("loading Site data");
- //TODO: Update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on getting site data : " + xhr.responseText);
- }
- });
+function loadSiteData() {
+ var requestUrl = "/openoapi/sdnobrs/v1/sites";
+ $
+ .ajax({
+ type: "GET",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ alert("loading Site data");
+ //TODO: Update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on getting site data : " + xhr.responseText);
+ }
+ });
}
-function loadLinkData(){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/topological-links";
- $
- .ajax({
- type : "GET",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- alert("loading Link data");
- //TODO: Update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on getting link data : " + xhr.responseText);
- }
- });
+function loadLinkData() {
+ var requestUrl = "/openoapi/sdnobrs/v1/topological-links";
+ $
+ .ajax({
+ type: "GET",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ alert("loading Link data");
+ //TODO: Update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on getting link data : " + xhr.responseText);
+ }
+ });
}
-function loadNeData(){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/sdnobrs/v1/managed-elements";
- $
- .ajax({
- type : "GET",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- alert("loading NE data");
- //TODO: Update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on getting ne data : " + xhr.responseText);
- }
- });
+function loadNeData() {
+ var requestUrl = "/sdnobrs/v1/managed-elements";
+ $
+ .ajax({
+ type: "GET",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ alert("loading NE data");
+ //TODO: Update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on getting ne data : " + xhr.responseText);
+ }
+ });
}
-function loadPortData(){
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/logical-termination-points";
- $
- .ajax({
- type : "GET",
- url : requestUrl,
- contentType : "application/json",
- success : function(jsonobj) {
- alert("loading port data");
- //TODO: Update the table
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on getting port data : " + xhr.responseText);
- }
- });
+function loadPortData() {
+ var requestUrl = "/openoapi/sdnobrs/v1/logical-termination-points";
+ $
+ .ajax({
+ type: "GET",
+ url: requestUrl,
+ contentType: "application/json",
+ success: function (jsonobj) {
+ alert("loading port data");
+ //TODO: Update the table
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on getting port data : " + xhr.responseText);
+ }
+ });
}
-$(function(){
- $('.creat-btn').click(function(){
- $('#vmAppDialog').addClass('in').css({'display':'block'});
-
- });
- $('.close,.button-previous').click(function(){
- $('#vmAppDialog').removeClass('in').css('display','none');
- });
- $('.detail-top ul li').click(function(){
- $(this).addClass('current').siblings().removeClass('current');
- });
- $('.para').click(function(){
- if($('#serviceTemplateName').val() == ''){
- alert('Please choose the service templet!');
- $('#flavorTab').css('display','none');
- }else{
- $('#flavorTab').css('display','block');
- }
- $('#basicTab').css('display','block');
- });
- $('.basic').click(function(){
- $('#flavorTab').css('display','none');
- });
-
- $('.table tbody tr').click(function(){
- $(this).addClass('openoTable_row_selected').siblings().removeClass('openoTable_row_selected');
- });
- $('.table tr:odd').addClass('active');
- $('#false').click(function(){
- $('#vmAppDialog').addClass('in').css({'display':'block'});
- });
- $('.close,.button-previous').click(function(){
- $('#vmAppDialog').removeClass('in').css('display','none');
- });
- $('#filterTpLogicalType').click(function(){
- $('#filterTpLogicalType_select_popupcontainer').toggleClass('openo-hide');
- $('#filterTpLogicalType').toggleClass('openo-focus');
- var oLeft = $('#open_base_tpL_td6').offset().left;
- var oTop = $('#open_base_tpL_td6').offset().top;
- var oHeight = $('#open_base_tpL_td6').height();
- $('#filterTpLogicalType_select_popupcontainer').css({'left':oLeft,'top':oTop + oHeight + 10});
- });
- $('div.openo-select-popup-container>div.openo-select-item>label').click(function(){
- var Lvalue = $(this).html();
- $('#filterTpLogicalType_select_input').attr('value',Lvalue);
- $('#filterTpLogicalType_select_popupcontainer').addClass('openo-hide');
- $('#filterTpLogicalType').removeClass('openo-focus');
- });
- $.fn.serializeObject = function() {
- var o = {};
- var a = this.serializeArray();
- $.each(a, function() {
- if (o[this.name] !== undefined) {
- if (!o[this.name].push) {
- o[this.name] = [ o[this.name] ];
- }
- o[this.name].push(this.value || '');
- } else {
- o[this.name] = this.value || '';
- }
- });
- return o;
- };
- $('#createSite').click(function(){
- var formData = JSON.stringify($("#vmAppForm").serializeObject());
- alert(formData);
- var jsonobj = JSON.parse(formData);
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/sites";
- $
- .ajax({
- type : "POST",
- url : requestUrl,
- contentType : "application/json",
- dataType : "json",
- data : formData,
- success : function(jsonobj) {
- alert("Details saved successfully!!!");
- var data = [jsonobj.name,jsonobj.hostName,jsonobj.productName,jsonobj.vendor,jsonobj.description];
- $('#example').dataTable().fnAddData(data);
- $('.modal').modal('hide');
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- });
-
- $('#createNe').click(function(){
- var formData = JSON.stringify($("#neForm").serializeObject());
- alert(formData);
- var jsonobj = JSON.parse(formData);
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/sdnobrs/v1/managed-elements";
- $
- .ajax({
- type : "POST",
- url : requestUrl,
- contentType : "application/json",
- dataType : "json",
- data : formData,
- success : function(jsonobj) {
- alert("Details saved successfully!!!");
- var data = [jsonobj.name,jsonobj.hostName,jsonobj.productName,jsonobj.vendor,jsonobj.description];
- $('#example').dataTable().fnAddData(data);
- $('.modal').modal('hide');
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- });
-
- $('#createPort').click(function(){
- var formData = JSON.stringify($("#portForm").serializeObject());
- alert(formData);
- var jsonobj = JSON.parse(formData);
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/logical-termination-points";
- $
- .ajax({
- type : "POST",
- url : requestUrl,
- contentType : "application/json",
- dataType : "json",
- data : formData,
- success : function(jsonobj) {
- alert("Details saved successfully!!!");
- var data = [jsonobj.name,jsonobj.hostName,jsonobj.productName,jsonobj.vendor,jsonobj.description];
- $('#example').dataTable().fnAddData(data);
- $('.modal').modal('hide');
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- });
-
- $('#createLink').click(function(){
- var formData = JSON.stringify($("#linkForm").serializeObject());
- alert(formData);
- var jsonobj = JSON.parse(formData);
- var requestUrl = "http://localhost:8080/org.openo.sdno.brs/openoapi/sdnobrs/v1/topological-links";
- $
- .ajax({
- type : "POST",
- url : requestUrl,
- contentType : "application/json",
- dataType : "json",
- data : formData,
- success : function(jsonobj) {
- alert("Details saved successfully!!!");
- var data = [jsonobj.name,jsonobj.hostName,jsonobj.productName,jsonobj.vendor,jsonobj.description];
- $('#example').dataTable().fnAddData(data);
- $('.modal').modal('hide');
- },
- error : function(xhr, ajaxOptions, thrownError) {
- alert("Error on page : " + xhr.responseText);
- }
- });
- });
-
- }) \ No newline at end of file
+$(function () {
+ $('.creat-btn').click(function () {
+ $('#vmAppDialog').addClass('in').css({'display': 'block'});
+
+ });
+ $('.close,.button-previous').click(function () {
+ $('#vmAppDialog').removeClass('in').css('display', 'none');
+ });
+ $('.detail-top ul li').click(function () {
+ $(this).addClass('current').siblings().removeClass('current');
+ });
+ $('.para').click(function () {
+ if ($('#serviceTemplateName').val() == '') {
+ alert('Please choose the service templet!');
+ $('#flavorTab').css('display', 'none');
+ } else {
+ $('#flavorTab').css('display', 'block');
+ }
+ $('#basicTab').css('display', 'block');
+ });
+ $('.basic').click(function () {
+ $('#flavorTab').css('display', 'none');
+ });
+
+ $('.table tbody tr').click(function () {
+ $(this).addClass('openoTable_row_selected').siblings().removeClass('openoTable_row_selected');
+ });
+ $('.table tr:odd').addClass('active');
+ $('#false').click(function () {
+ $('#vmAppDialog').addClass('in').css({'display': 'block'});
+ });
+ $('.close,.button-previous').click(function () {
+ $('#vmAppDialog').removeClass('in').css('display', 'none');
+ });
+ $('#filterTpLogicalType').click(function () {
+ $('#filterTpLogicalType_select_popupcontainer').toggleClass('openo-hide');
+ $('#filterTpLogicalType').toggleClass('openo-focus');
+ var oLeft = $('#open_base_tpL_td6').offset().left;
+ var oTop = $('#open_base_tpL_td6').offset().top;
+ var oHeight = $('#open_base_tpL_td6').height();
+ $('#filterTpLogicalType_select_popupcontainer').css({'left': oLeft, 'top': oTop + oHeight + 10});
+ });
+ $('div.openo-select-popup-container>div.openo-select-item>label').click(function () {
+ var Lvalue = $(this).html();
+ $('#filterTpLogicalType_select_input').attr('value', Lvalue);
+ $('#filterTpLogicalType_select_popupcontainer').addClass('openo-hide');
+ $('#filterTpLogicalType').removeClass('openo-focus');
+ });
+ $.fn.serializeObject = function () {
+ var o = {};
+ var a = this.serializeArray();
+ $.each(a, function () {
+ if (o[this.name] !== undefined) {
+ if (!o[this.name].push) {
+ o[this.name] = [o[this.name]];
+ }
+ o[this.name].push(this.value || '');
+ } else {
+ o[this.name] = this.value || '';
+ }
+ });
+ return o;
+ };
+ $('#createSite').click(function () {
+ var formData = JSON.stringify($("#vmAppForm").serializeObject());
+ alert(formData);
+ var jsonobj = JSON.parse(formData);
+ var requestUrl = "/openoapi/sdnobrs/v1/sites";
+ $
+ .ajax({
+ type: "POST",
+ url: requestUrl,
+ contentType: "application/json",
+ dataType: "json",
+ data: formData,
+ success: function (jsonobj) {
+ alert("Details saved successfully!!!");
+ var data = [jsonobj.name, jsonobj.hostName, jsonobj.productName, jsonobj.vendor, jsonobj.description];
+ $('#example').dataTable().fnAddData(data);
+ $('.modal').modal('hide');
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ });
+
+ $('#createNe').click(function () {
+ var formData = JSON.stringify($("#neForm").serializeObject());
+ alert(formData);
+ var jsonobj = JSON.parse(formData);
+ var requestUrl = "/sdnobrs/v1/managed-elements";
+ $
+ .ajax({
+ type: "POST",
+ url: requestUrl,
+ contentType: "application/json",
+ dataType: "json",
+ data: formData,
+ success: function (jsonobj) {
+ alert("Details saved successfully!!!");
+ var data = [jsonobj.name, jsonobj.hostName, jsonobj.productName, jsonobj.vendor, jsonobj.description];
+ $('#example').dataTable().fnAddData(data);
+ $('.modal').modal('hide');
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ });
+
+ $('#createPort').click(function () {
+ var formData = JSON.stringify($("#portForm").serializeObject());
+ alert(formData);
+ var jsonobj = JSON.parse(formData);
+ var requestUrl = "/openoapi/sdnobrs/v1/logical-termination-points";
+ $
+ .ajax({
+ type: "POST",
+ url: requestUrl,
+ contentType: "application/json",
+ dataType: "json",
+ data: formData,
+ success: function (jsonobj) {
+ alert("Details saved successfully!!!");
+ var data = [jsonobj.name, jsonobj.hostName, jsonobj.productName, jsonobj.vendor, jsonobj.description];
+ $('#example').dataTable().fnAddData(data);
+ $('.modal').modal('hide');
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ });
+
+ $('#createLink').click(function () {
+ var formData = JSON.stringify($("#linkForm").serializeObject());
+ alert(formData);
+ var jsonobj = JSON.parse(formData);
+ var requestUrl = "/openoapi/sdnobrs/v1/topological-links";
+ $
+ .ajax({
+ type: "POST",
+ url: requestUrl,
+ contentType: "application/json",
+ dataType: "json",
+ data: formData,
+ success: function (jsonobj) {
+ alert("Details saved successfully!!!");
+ var data = [jsonobj.name, jsonobj.hostName, jsonobj.productName, jsonobj.vendor, jsonobj.description];
+ $('#example').dataTable().fnAddData(data);
+ $('.modal').modal('hide');
+ },
+ error: function (xhr, ajaxOptions, thrownError) {
+ alert("Error on page : " + xhr.responseText);
+ }
+ });
+ });
+
+}) \ No newline at end of file
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/lcm_detail_nfvo_nodesinfo.html b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/lcm_detail_nfvo_nodesinfo.html
index 7822706e..5fbc611a 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/lcm_detail_nfvo_nodesinfo.html
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/lcm_detail_nfvo_nodesinfo.html
@@ -20,56 +20,57 @@
<head lang="en">
<meta charset="UTF-8">
<title></title>
- <link href="../common/thirdparty/font-awesome/css/font-awesome.min.css" rel="stylesheet" />
- <link href="../common/thirdparty/bootstrap/css/bootstrap.min.css" rel="stylesheet" />
- <link href="../common/thirdparty/uniform/css/uniform.default.min.css" rel="stylesheet" />
+ <link href="../common/thirdparty/font-awesome/css/font-awesome.min.css" rel="stylesheet"/>
+ <link href="../common/thirdparty/bootstrap/css/bootstrap.min.css" rel="stylesheet"/>
+ <link href="../common/thirdparty/uniform/css/uniform.default.min.css" rel="stylesheet"/>
<link href="../common/css/style.css" rel="stylesheet"/>
<link href="../common/css/ngict-component.css" rel="stylesheet"/>
<link href="../common/css/plugins.css" rel="stylesheet"/>
<link href="../catalog/css/platform/animate.min.css" rel="stylesheet"/>
<link href="../catalog/css/datatable-sort.css" rel="stylesheet"/>
- <link href="../catalog/css/templateDetail.css" rel="stylesheet" />
- <link href="../catalog/css/topology.css" rel="stylesheet" />
+ <link href="../catalog/css/templateDetail.css" rel="stylesheet"/>
+ <link href="../catalog/css/topology.css" rel="stylesheet"/>
<style type="text/css">
.ms-controller {
visibility: hidden;
}
+
.ms-nodedetail {
display: none;
}
</style>
</head>
<body>
- <div ms-controller="tmNodesController" class="container-fluid ms-controller">
- <div class="row">
- <div class="col-xs-6 col-md-6 col-sm-6 col-lg-6 titlefont">
- <span id="nfv-template-nodes-iui-title" name_i18n="com_zte_nfv_nsoc_i18n"></span>
- </div>
- </div>
- <div class="separator-line"></div>
- <div class="row-fluid" data-name="table_zone">
- <div class="col-xs-12" id='ict_nodes_template_table_div'></div>
+<div ms-controller="tmNodesController" class="container-fluid ms-controller">
+ <div class="row">
+ <div class="col-xs-6 col-md-6 col-sm-6 col-lg-6 titlefont">
+ <span id="nfv-template-nodes-iui-title" name_i18n="com_zte_nfv_nsoc_i18n"></span>
</div>
+ </div>
+ <div class="separator-line"></div>
+ <div class="row-fluid" data-name="table_zone">
+ <div class="col-xs-12" id='ict_nodes_template_table_div'></div>
+ </div>
- <script type="text/javascript" src="../common/thirdparty/jquery/jquery-1.10.2.min.js"></script>
- <script type="text/javascript" src="../common/thirdparty/bootstrap/js/bootstrap.min.js"></script>
- <script type="text/javascript" src="../common/thirdparty/data-tables/jquery.dataTables.js"></script>
- <script type="text/javascript" src="../common/thirdparty/data-tables/jquery.dataTables.min.js"></script>
- <script type="text/javascript" src="../common/thirdparty/jquery.i18n/jquery.i18n.properties-1.0.9.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/jquery/jquery-1.10.2.min.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/bootstrap/js/bootstrap.min.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/data-tables/jquery.dataTables.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/data-tables/jquery.dataTables.min.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/jquery.i18n/jquery.i18n.properties-1.0.9.js"></script>
- <script type="text/javascript" src="../common/thirdparty/bootstrap-growl/bootstrap-growl.min.js"></script>
- <script type="text/javascript" src="../common/thirdparty/avalon/avalon.modern.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/bootstrap-growl/bootstrap-growl.min.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/avalon/avalon.modern.js"></script>
- <script type="text/javascript" src="../common/js/tools.js"></script>
+ <script type="text/javascript" src="../common/js/tools.js"></script>
- <script type="text/javascript" src="../catalog/js/component/commonUtil.js"></script>
- <script type="text/javascript" src="../catalog/js/component/serverPageTable.js"></script>
- <script type="text/javascript" src="../catalog/js/component/loadi18n_nsoc.js"></script>
+ <script type="text/javascript" src="../catalog/js/component/commonUtil.js"></script>
+ <script type="text/javascript" src="../catalog/js/component/serverPageTable.js"></script>
+ <script type="text/javascript" src="../catalog/js/component/loadi18n_nsoc.js"></script>
- <script type="text/javascript" src="../catalog/js/template/tmNodesDetailUtil.js"></script>
- <script type="text/javascript" src="../catalog/js/template/tmUtil.js"></script>
- <script type="text/javascript" src="js/tmNodesController.js"></script>
- <script type="text/javascript" src="../catalog/js/template/topoUtil.js"></script>
- </div>
+ <script type="text/javascript" src="../catalog/js/template/tmNodesDetailUtil.js"></script>
+ <script type="text/javascript" src="../catalog/js/template/tmUtil.js"></script>
+ <script type="text/javascript" src="js/tmNodesController.js"></script>
+ <script type="text/javascript" src="../catalog/js/template/topoUtil.js"></script>
+</div>
</body>
</html> \ No newline at end of file
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/lcm_detail_nfvo_topology.html b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/lcm_detail_nfvo_topology.html
index 7ebb411f..4e826865 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/lcm_detail_nfvo_topology.html
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/lcm_detail_nfvo_topology.html
@@ -20,111 +20,125 @@
<head lang="en">
<meta charset="UTF-8">
<title></title>
- <link href="../common/thirdparty/font-awesome/css/font-awesome.min.css" rel="stylesheet" />
- <link href="../common/thirdparty/bootstrap/css/bootstrap.min.css" rel="stylesheet" />
- <link href="../common/thirdparty/uniform/css/uniform.default.min.css" rel="stylesheet" />
+ <link href="../common/thirdparty/font-awesome/css/font-awesome.min.css" rel="stylesheet"/>
+ <link href="../common/thirdparty/bootstrap/css/bootstrap.min.css" rel="stylesheet"/>
+ <link href="../common/thirdparty/uniform/css/uniform.default.min.css" rel="stylesheet"/>
<link href="../common/css/style.css" rel="stylesheet"/>
<link href="../common/css/ngict-component.css" rel="stylesheet"/>
<link href="../common/css/plugins.css" rel="stylesheet"/>
<link href="../catalog/css/platform/animate.min.css" rel="stylesheet"/>
<link href="../catalog/css/datatable-sort.css" rel="stylesheet"/>
- <link href="../catalog/css/templateDetail.css" rel="stylesheet" />
- <link href="../catalog/css/topology.css" rel="stylesheet" />
+ <link href="../catalog/css/templateDetail.css" rel="stylesheet"/>
+ <link href="../catalog/css/topology.css" rel="stylesheet"/>
<style type="text/css">
.ms-controller {
visibility: hidden;
}
+
.ms-nodedetail {
display: none;
}
</style>
</head>
<body>
- <div ms-controller="tmTopoController" class="container-fluid ms-controller">
- <div class="row">
- <div class="col-xs-6 col-md-6 col-sm-6 col-lg-6 titlefont">
- <span id="nfv-template-topo-iui-title" name_i18n="com_zte_nfv_nsoc_i18n"></span>
- </div>
+<div ms-controller="tmTopoController" class="container-fluid ms-controller">
+ <div class="row">
+ <div class="col-xs-6 col-md-6 col-sm-6 col-lg-6 titlefont">
+ <span id="nfv-template-topo-iui-title" name_i18n="com_zte_nfv_nsoc_i18n"></span>
</div>
- <div class="separator-line"></div>
- <div class="container-fluid">
- <div id="networks" style="float:left;display:inline-block">
- <div class="networksContainer">
- <div class="network" ms-repeat-network="topologyTab.networkTopoDatas">
- <div class="name" tooltip="" ms-attr-title="network.name" ms-if="network.name"
- ms-click="topologyTab.$showTopo(network.id, network.name)">
- <div ms-if="topologyTab.isShowNum" ms-text="network.num" class="badge">0</div>
- <span>{{network.name}}</span>
- </div>
- <div class="subnet" ms-repeat-subnet="network.subnets">
- <div class="line">
- <div class="vlan" ms-attr-id="subnet.id" ms-css-background-color="topologyTab.$getColor($index+$outer.$index)" ms-attr-title="subnet.name" ms-click="topologyTab.$showTopo(subnet.id, subnet.name)">
- <div ms-if="topologyTab.isShowNum" ms-text="subnet.num" class="badge">0</div>
- <p>{{subnet.name}}</p>
- <p class="cidr" ms-text="topologyTab.$getCidr(subnet.properties)"></p>
- </div>
+ </div>
+ <div class="separator-line"></div>
+ <div class="container-fluid">
+ <div id="networks" style="float:left;display:inline-block">
+ <div class="networksContainer">
+ <div class="network" ms-repeat-network="topologyTab.networkTopoDatas">
+ <div class="name" tooltip="" ms-attr-title="network.name" ms-if="network.name"
+ ms-click="topologyTab.$showTopo(network.id, network.name)">
+ <div ms-if="topologyTab.isShowNum" ms-text="network.num" class="badge">0</div>
+ <span>{{network.name}}</span>
+ </div>
+ <div class="subnet" ms-repeat-subnet="network.subnets">
+ <div class="line">
+ <div class="vlan" ms-attr-id="subnet.id"
+ ms-css-background-color="topologyTab.$getColor($index+$outer.$index)"
+ ms-attr-title="subnet.name" ms-click="topologyTab.$showTopo(subnet.id, subnet.name)">
+ <div ms-if="topologyTab.isShowNum" ms-text="subnet.num" class="badge">0</div>
+ <p>{{subnet.name}}</p>
+ <p class="cidr" ms-text="topologyTab.$getCidr(subnet.properties)"></p>
</div>
- </div><!--end repeat network.subnets-->
- </div><!--end repeat topologyTab.networkTopoDatas-->
- </div>
+ </div>
+ </div><!--end repeat network.subnets-->
+ </div><!--end repeat topologyTab.networkTopoDatas-->
</div>
- <div id="topo" style="float:left;display:inline-block">
- <div class="row-fluid" data-name="topo_zone">
- <div class="bpContainer" ms-each-host="topologyTab.boxTopoDatas">
- <div>
- <div class="box" ms-attr-id="host.id">
- <div class="piProgress" size="55">
- <div class="circle">
- <i class="gs-node-icon fa fa-desktop" ></i>
- <div ms-if="topologyTab.isShowNum" ms-text="host.num" class="badge">1</div>
- </div>
- <div class="smallCircle" ms-repeat-cp="host.cp" ms-attr-id="cp.id" ms-title="cp.name"
- ms-click="topologyTab.$showTopo(cp.id,cp.name)" ms-css-top="topologyTab.$getCpTop($index,host.id)">
- <i class="gs-cp-icon fa fa-credit-card" ></i>
- </div>
+ </div>
+ <div id="topo" style="float:left;display:inline-block">
+ <div class="row-fluid" data-name="topo_zone">
+ <div class="bpContainer" ms-each-host="topologyTab.boxTopoDatas">
+ <div>
+ <div class="box" ms-attr-id="host.id">
+ <div class="piProgress" size="55">
+ <div class="circle">
+ <i class="gs-node-icon fa fa-desktop"></i>
+ <div ms-if="topologyTab.isShowNum" ms-text="host.num" class="badge">1</div>
</div>
- <div class="head" ms-hover="boxHover" tooltip ms-attr-title="host.name" ms-text="host.name" ms-click="topologyTab.$showTopo(host.id, host.name)">
+ <div class="smallCircle" ms-repeat-cp="host.cp" ms-attr-id="cp.id" ms-title="cp.name"
+ ms-click="topologyTab.$showTopo(cp.id,cp.name)"
+ ms-css-top="topologyTab.$getCpTop($index,host.id)">
+ <i class="gs-cp-icon fa fa-credit-card"></i>
</div>
- <div class="holder">
- <div class="nest" ms-if="host.vnfdid" ms-click="topologyTab.$showVnfTopo(host.vnfdid)"
- ms-attr-title="topologyTab.vnfTip"><!-- only display nested ns template -->
- <div class="plus">
- <i class="fa fa-plus" style="color: #3aaeda;"></i>
- </div>
+ </div>
+ <div class="head" ms-hover="boxHover" tooltip ms-attr-title="host.name" ms-text="host.name"
+ ms-click="topologyTab.$showTopo(host.id, host.name)">
+ </div>
+ <div class="holder">
+ <div class="nest" ms-if="host.vnfdid" ms-click="topologyTab.$showVnfTopo(host.vnfdid)"
+ ms-attr-title="topologyTab.vnfTip"><!-- only display nested ns template -->
+ <div class="plus">
+ <i class="fa fa-plus" style="color: #3aaeda;"></i>
</div>
- <div ms-each-box="host.children" ><!-- ngRepeat: node in map track by node.name -->
- <div>
- <div class="box" ms-attr-id="box.id">
- <div class="piProgress" size="55">
- <div class="circle">
- <i class="gs-node-icon fa fa-cogs"></i>
- <div ms-if="topologyTab.isShowNum" ms-text="box.num" class="badge">1</div>
- </div>
- <div class="smallCircle" ms-repeat-cp="box.cp" ms-attr-id="cp.id" ms-title="cp.name" ms-click="topologyTab.$showTopo(cp.id,cp.name)" ms-css-top="topologyTab.$getCpTop($index,box.id)">
- <i class="gs-cp-icon fa fa-credit-card" ></i>
+ </div>
+ <div ms-each-box="host.children"><!-- ngRepeat: node in map track by node.name -->
+ <div>
+ <div class="box" ms-attr-id="box.id">
+ <div class="piProgress" size="55">
+ <div class="circle">
+ <i class="gs-node-icon fa fa-cogs"></i>
+ <div ms-if="topologyTab.isShowNum" ms-text="box.num" class="badge">
+ 1
</div>
</div>
- <div class="head" ms-hover="boxHover"
- tooltip="" ms-click="topologyTab.$showTopo(box.id, box.name)" ms-attr-title="box.name" ms-text="box.name"></div>
- <div class="holder" >
- <div ms-each-app="box.children">
- <!-- ngRepeat: node in map track by node.name -->
- <div>
- <div class="app" ms-attr-id="app.id" ms-click="topologyTab.$showTopo(app.id, app.name)" ms-hover="appHover">
- <div class="piProgress" size="55">
- <div class="circle" >
- <i class="gs-node-icon fa fa-cog" ></i>
- <div ms-if="topologyTab.isShowNum" ms-text="app.num" class="badge">1</div>
+ <div class="smallCircle" ms-repeat-cp="box.cp" ms-attr-id="cp.id"
+ ms-title="cp.name" ms-click="topologyTab.$showTopo(cp.id,cp.name)"
+ ms-css-top="topologyTab.$getCpTop($index,box.id)">
+ <i class="gs-cp-icon fa fa-credit-card"></i>
+ </div>
+ </div>
+ <div class="head" ms-hover="boxHover"
+ tooltip="" ms-click="topologyTab.$showTopo(box.id, box.name)"
+ ms-attr-title="box.name" ms-text="box.name"></div>
+ <div class="holder">
+ <div ms-each-app="box.children">
+ <!-- ngRepeat: node in map track by node.name -->
+ <div>
+ <div class="app" ms-attr-id="app.id"
+ ms-click="topologyTab.$showTopo(app.id, app.name)"
+ ms-hover="appHover">
+ <div class="piProgress" size="55">
+ <div class="circle">
+ <i class="gs-node-icon fa fa-cog"></i>
+ <div ms-if="topologyTab.isShowNum" ms-text="app.num"
+ class="badge">1
</div>
</div>
- <p tooltip="" ms-attr-id="app.id" ms-attr-title="app.name" ms-text="app.name"></p>
</div>
+ <p tooltip="" ms-attr-id="app.id" ms-attr-title="app.name"
+ ms-text="app.name"></p>
</div>
- <!-- end ngRepeat: node in map track by node.name -->
</div>
- </div><!-- end ngIf: node.isApp == false -->
- </div><!-- end ngRepeat: node in map track by node.name -->
- </div>
+ <!-- end ngRepeat: node in map track by node.name -->
+ </div>
+ </div><!-- end ngIf: node.isApp == false -->
+ </div><!-- end ngRepeat: node in map track by node.name -->
</div>
</div>
</div>
@@ -132,80 +146,83 @@
</div>
</div>
</div>
- <div>
- <div class="coordinates">
- <svg id="svg_vl" width="100%" height="100%" fill="silver">
- <g transform="translate(0, 0)" >
- </g>
- </svg>
- </div>
- <div class="coordinates" style="z-index:3;">
- <svg id="svg_vdu" width="100%" height="100%" fill="silver">
- <g transform="translate(0, 0)" >
- </g>
- <defs>
- <marker id="arrowhead" viewBox="0 0 20 20" refX="16" refY="10" markerUnits="userSpaceOnUse" markerWidth="16" markerHeight="12" orient="auto" fill="#7A7A7A">
- <path d="M 0 0 L 20 10 L 0 20 z"></path>
- </marker>
- </defs>
- </svg>
- </div>
+ </div>
+ <div>
+ <div class="coordinates">
+ <svg id="svg_vl" width="100%" height="100%" fill="silver">
+ <g transform="translate(0, 0)">
+ </g>
+ </svg>
+ </div>
+ <div class="coordinates" style="z-index:3;">
+ <svg id="svg_vdu" width="100%" height="100%" fill="silver">
+ <g transform="translate(0, 0)">
+ </g>
+ <defs>
+ <marker id="arrowhead" viewBox="0 0 20 20" refX="16" refY="10" markerUnits="userSpaceOnUse"
+ markerWidth="16" markerHeight="12" orient="auto" fill="#7A7A7A">
+ <path d="M 0 0 L 20 10 L 0 20 z"></path>
+ </marker>
+ </defs>
+ </svg>
</div>
</div>
+ </div>
- <div id="right-menu" class="ms-nodedetail" ms-css-display="nodesDetail.isShow">
+ <div id="right-menu" class="ms-nodedetail" ms-css-display="nodesDetail.isShow">
+ <div>
+ <div class="title"><h4>{{nodesDetail.detailTitle}}</h4>
+ <div class="rigth right-button-pointer" ms-click="nodesDetail.$showDetails('none')">
+ <button type="button" class="btn btn-default">
+ <span id="nfv-templateDetail-nodesTab-iui-btn-close" name_i18n="com_zte_nfv_nsoc_i18n"></span>
+ </button>
+ </div>
+ </div>
<div>
- <div class="title"><h4>{{nodesDetail.detailTitle}}</h4>
- <div class="rigth right-button-pointer" ms-click="nodesDetail.$showDetails('none')">
- <button type="button" class="btn btn-default">
- <span id="nfv-templateDetail-nodesTab-iui-btn-close" name_i18n="com_zte_nfv_nsoc_i18n"></span>
- </button>
- </div>
+ <div class="btn-group">
+ <button type="button" class="btn btn-default" ms-repeat="nodesDetail.detailData"
+ ms-click="nodesDetail.detailCondChange($index)" ms-attr-id="el.id"
+ ms-class="active: el.isActive">{{el.name}}
+ </button>
</div>
- <div>
- <div class="btn-group" >
- <button type="button" class="btn btn-default" ms-repeat="nodesDetail.detailData" ms-click="nodesDetail.detailCondChange($index)" ms-attr-id="el.id"
- ms-class="active: el.isActive">{{el.name}}
- </button>
+ <div ms-if="nodesDetail.detailIndex === 0">
+ <div class="row-fluid" data-name="table_zone">
+ <div id='ict_table_general_div' class="nodesDetail"></div>
</div>
- <div ms-if="nodesDetail.detailIndex === 0">
- <div class="row-fluid" data-name="table_zone">
- <div id='ict_table_general_div' class="nodesDetail"></div>
- </div>
- </div>
- <div ms-if="nodesDetail.detailIndex === 1">
- <div class="row-fluid" data-name="table_zone">
- <div id='ict_table_properties_div' class="nodesDetail"></div>
- </div>
+ </div>
+ <div ms-if="nodesDetail.detailIndex === 1">
+ <div class="row-fluid" data-name="table_zone">
+ <div id='ict_table_properties_div' class="nodesDetail"></div>
</div>
- <div ms-if="nodesDetail.detailIndex === 2">
- <div class="row-fluid" data-name="table_zone">
- <div id='ict_table_relationShips_div' class="nodesDetail"></div>
- </div>
+ </div>
+ <div ms-if="nodesDetail.detailIndex === 2">
+ <div class="row-fluid" data-name="table_zone">
+ <div id='ict_table_relationShips_div' class="nodesDetail"></div>
</div>
</div>
</div>
</div>
+ </div>
- <script type="text/javascript" src="../common/thirdparty/jquery/jquery-1.10.2.min.js"></script>
- <script type="text/javascript" src="../common/thirdparty/bootstrap/js/bootstrap.min.js"></script>
- <script type="text/javascript" src="../common/thirdparty/data-tables/jquery.dataTables.js"></script>
- <script type="text/javascript" src="../common/thirdparty/data-tables/jquery.dataTables.min.js"></script>
- <script type="text/javascript" src="../common/thirdparty/jquery.i18n/jquery.i18n.properties-1.0.9.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/jquery/jquery-1.10.2.min.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/bootstrap/js/bootstrap.min.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/data-tables/jquery.dataTables.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/data-tables/jquery.dataTables.min.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/jquery.i18n/jquery.i18n.properties-1.0.9.js"></script>
- <script type="text/javascript" src="../common/thirdparty/bootstrap-growl/bootstrap-growl.min.js"></script>
- <script type="text/javascript" src="../common/thirdparty/avalon/avalon.modern.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/bootstrap-growl/bootstrap-growl.min.js"></script>
+ <script type="text/javascript" src="../common/thirdparty/avalon/avalon.modern.js"></script>
- <script type="text/javascript" src="../common/js/tools.js"></script>
+ <script type="text/javascript" src="../common/js/tools.js"></script>
- <script type="text/javascript" src="../catalog/js/component/commonUtil.js"></script>
- <script type="text/javascript" src="../catalog/js/component/serverPageTable.js"></script>
- <script type="text/javascript" src="../catalog/js/component/loadi18n_nsoc.js"></script>
+ <script type="text/javascript" src="../catalog/js/component/commonUtil.js"></script>
+ <script type="text/javascript" src="../catalog/js/component/serverPageTable.js"></script>
+ <script type="text/javascript" src="../catalog/js/component/loadi18n_nsoc.js"></script>
- <script type="text/javascript" src="../js/template/tmDetailUtil.js"></script>
- <script type="text/javascript" src="../js/template/tmUtil.js"></script>
- <script type="text/javascript" src="js/tmTopoController.js"></script>
- <script type="text/javascript" src="../js/template/topoUtil.js"></script>
- </div>
+ <script type="text/javascript" src="../js/template/tmDetailUtil.js"></script>
+ <script type="text/javascript" src="../js/template/tmUtil.js"></script>
+ <script type="text/javascript" src="js/tmTopoController.js"></script>
+ <script type="text/javascript" src="../js/template/topoUtil.js"></script>
+</div>
</body>
</html> \ No newline at end of file
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/overlayvpn.html b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/overlayvpn.html
index 1a7355cd..7de57fce 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/overlayvpn.html
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/overlayvpn.html
@@ -19,135 +19,162 @@
<!DOCTYPE html>
<html>
<head>
- <head lang="en">
- <meta charset="UTF-8">
- <title></title>
- <link href="css/bootstrap.min.css" rel="stylesheet" />
- <link href="css/VMMain.css" rel="stylesheet" />
- <link href="css/bootstrap-table.min.css" rel="stylesheet" />
- <script type="text/javascript" src="js/jquery-1.11.2.min.js"></script>
- <script type="text/javascript" src="js/bootstrap.min.js"></script>
- <script type="text/javascript" src="js/brs.js"></script>
- <script type="text/javascript" src="js/underlay.js"></script>
- <script type="text/javascript" src="js/bootstrap-table.min.js"></script>
- <style type="text/css">
- </style>
- <script type="text/javascript">
- $(document).ready(function() {
- var jsondata = [];
- jsondata = loadOverlayData();
+ <head lang="en">
+ <meta charset="UTF-8">
+ <title></title>
+ <link href="css/bootstrap.min.css" rel="stylesheet"/>
+ <link href="css/VMMain.css" rel="stylesheet"/>
+ <link href="css/bootstrap-table.min.css" rel="stylesheet"/>
+ <script type="text/javascript" src="js/jquery-1.11.2.min.js"></script>
+ <script type="text/javascript" src="js/bootstrap.min.js"></script>
+ <script type="text/javascript" src="js/brs.js"></script>
+ <script type="text/javascript" src="js/underlay.js"></script>
+ <script type="text/javascript" src="js/bootstrap-table.min.js"></script>
+ <style type="text/css">
+ </style>
+ <script type="text/javascript">
+ $(document).ready(function () {
+ var jsondata = [];
+ jsondata = loadOverlayData();
- $('#sai').bootstrapTable({
- //Assigning data to table
- data: jsondata
- });
-
- });
- function operateFormatter(value, row, index) {
- return [
- '<img class="siteDeleteImg" src="images/delete.png" href="javascript:void(0)" style="cursor: pointer" name="title" title="Delete" />'
- ].join('');
-
- }
- window.operateEvents = {
- 'click .siteDeleteImg': function (e, value, row, index) {
- // TO DO ajex call for delete
- console.log(value, row, index);
- }
- };
- </script>
-</head>
+ $('#sai').bootstrapTable({
+ //Assigning data to table
+ data: jsondata
+ });
+
+ });
+ function operateFormatter(value, row, index) {
+ return [
+ '<img class="siteDeleteImg" src="images/delete.png" href="javascript:void(0)" style="cursor: pointer" name="title" title="Delete" />'
+ ].join('');
+
+ }
+ window.operateEvents = {
+ 'click .siteDeleteImg': function (e, value, row, index) {
+ // TO DO ajex call for delete
+ console.log(value, row, index);
+ }
+ };
+ </script>
+ </head>
<body id="open_base_vpn_cotentBody" class="cotentBody ng-scope">
- <div class="container-fluid ms-controller">
-
- <h3> Overlay VPN </h3>
- <div class="row-fluid" data-name="table_zone">
- <div id='ict_virtualApplication_table_div'>
- <div>
- <div class="top">
- <table id="sai" data-pagination="true" data-page-size="5" data-pagination-first-text="First" data-pagination-pre-text="Previous" data-pagination-next-text="Next" data-pagination-last-text="Last">
- <thead id="soverlayTable_thead" class="openo-table-thead">
- <tr class="active">
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayName" data-sortable="true">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayName_sorticon" class="openo-table-th-sorticon overflow_elip openoTable_sortable leftHeaderAlign openo-table-disable-element">Name
+<div class="container-fluid ms-controller">
+
+ <h3> Overlay VPN </h3>
+ <div class="row-fluid" data-name="table_zone">
+ <div id='ict_virtualApplication_table_div'>
+ <div>
+ <div class="top">
+ <table id="sai" data-pagination="true" data-page-size="5" data-pagination-first-text="First"
+ data-pagination-pre-text="Previous" data-pagination-next-text="Next"
+ data-pagination-last-text="Last">
+ <thead id="soverlayTable_thead" class="openo-table-thead">
+ <tr class="active">
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayName" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayName_sorticon"
+ class="openo-table-th-sorticon overflow_elip openoTable_sortable leftHeaderAlign openo-table-disable-element">Name
</span>
- </div>
- </th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayDesc" data-sortable="true">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayDesc_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element "> Description
- </span></div></th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayThincCPE" data-sortable="true">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayThincCPE_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Thin CPE
- </span></div></th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayPortVlanID" data-sortable="true">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayPortVlanID_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Port:Vlan ID
- </span></div></th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayDCName" data-sortable="true">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayDCName_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">DC Name
- </span></div></th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayVPC" data-sortable="true">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayVPC_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">VPC
+ </div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayDesc" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayDesc_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element "> Description
+ </span></div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayThincCPE" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayThincCPE_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Thin CPE
+ </span></div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayPortVlanID" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayPortVlanID_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Port:Vlan ID
+ </span></div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayDCName" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayDCName_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">DC Name
+ </span></div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayVPC" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayVPC_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">VPC
</span>
- </div>
- </th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayVPCCIDR" data-sortable="true">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="overlayVPCCIDR_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">VPC CIDR
+ </div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayVPCCIDR" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="overlayVPCCIDR_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">VPC CIDR
</span>
- </div>
- </th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="overlayOperation" align="center" data-formatter = "operateFormatter" data-events="operateEvents">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="portAction_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Action</span>
- </div>
- </th>
- </tr></thead>
- <!-- <tbody>
- <tr style="display: none;">
- <td colspan="7" style="text-align: center;">NULL</td>
- </tr>
- <tr class="odd openo-table-tr openo-table-disable-element" data-rowid="0" data-tableid="overlayTable">
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayName" data-tableid="overlayTable">
- <div class="openo-table-disable-element overflow_elip leftDataAlign">
- <a class="openo-table-disable-element hyperLinkRow" href="javascript:void(0)" id="overlayTable_0_overlayName_link">overlay1</a></div></td>
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayDesc" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayDesc_custom_el">overlay 101</div>
- </td>
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayThincCPE" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayThincCPE_custom_el">chaxuanyue</div>
- </td>
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayPortVlanID" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayPortVlanID_custom_el">Bangalore</div>
- </td>
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayDCName" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayDCName_custom_el">Bangalore</div>
- </td>
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayVPC" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayVPC_custom_el">Bangalore</div>
- </td>
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayVPCCIDR" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayVPCCIDR_custom_el">Bangalore</div>
- </td>
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayOperation" data-tableid="overlayTable">
- <div class="openo-table-disable-element overflow_elip leftDataAlign openo-table-custom-el" id="overlayTable_0_overlayOperation_custom_el">
- <div>
- <img src="images/delete.png" href="javascript:void(0)" onclick="deleteoverlay('this')" opertype="overlayDelete" style="cursor: pointer" title="Delete" id="bac4ff3c-d693-4f54-86cd-25af1ea22f59" rowid="0/">
- </div>
- </div>
- </td>
- </tr>
- </tbody> -->
- </table>
- </div>
+ </div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="overlayOperation" align="center" data-formatter="operateFormatter"
+ data-events="operateEvents">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="portAction_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Action</span>
+ </div>
+ </th>
+ </tr>
+ </thead>
+ <!-- <tbody>
+ <tr style="display: none;">
+ <td colspan="7" style="text-align: center;">NULL</td>
+ </tr>
+ <tr class="odd openo-table-tr openo-table-disable-element" data-rowid="0" data-tableid="overlayTable">
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayName" data-tableid="overlayTable">
+ <div class="openo-table-disable-element overflow_elip leftDataAlign">
+ <a class="openo-table-disable-element hyperLinkRow" href="javascript:void(0)" id="overlayTable_0_overlayName_link">overlay1</a></div></td>
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayDesc" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayDesc_custom_el">overlay 101</div>
+ </td>
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayThincCPE" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayThincCPE_custom_el">chaxuanyue</div>
+ </td>
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayPortVlanID" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayPortVlanID_custom_el">Bangalore</div>
+ </td>
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayDCName" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayDCName_custom_el">Bangalore</div>
+ </td>
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayVPC" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayVPC_custom_el">Bangalore</div>
+ </td>
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayVPCCIDR" data-tableid="overlayTable"><div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="overlayTable_0_overlayVPCCIDR_custom_el">Bangalore</div>
+ </td>
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="overlayOperation" data-tableid="overlayTable">
+ <div class="openo-table-disable-element overflow_elip leftDataAlign openo-table-custom-el" id="overlayTable_0_overlayOperation_custom_el">
+ <div>
+ <img src="images/delete.png" href="javascript:void(0)" onclick="deleteoverlay('this')" opertype="overlayDelete" style="cursor: pointer" title="Delete" id="bac4ff3c-d693-4f54-86cd-25af1ea22f59" rowid="0/">
+ </div>
+ </div>
+ </td>
+ </tr>
+ </tbody> -->
+ </table>
</div>
</div>
- </div>
-
-
-
+ </div>
+ </div>
+
</body>
</html> \ No newline at end of file
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/overlayvpn_topo.html b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/overlayvpn_topo.html
index ddd8eaaa..5b4bcd13 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/overlayvpn_topo.html
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/overlayvpn_topo.html
@@ -19,15 +19,15 @@
<!DOCTYPE html>
<html>
<head>
-<style type="text/css">
- #container {
- top: 0;
- bottom: 0;
- left: 0;
- right: 0;
- position: absolute;
- }
-</style>
+ <style type="text/css">
+ #container {
+ top: 0;
+ bottom: 0;
+ left: 0;
+ right: 0;
+ position: absolute;
+ }
+ </style>
</head>
<body>
<div id="container"></div>
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/sdnovpn.html b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/sdnovpn.html
index 75d41cc7..c4d50676 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/sdnovpn.html
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/sdnovpn.html
@@ -19,54 +19,54 @@
<!doctype html>
<html>
<head>
-<meta charset="utf-8">
-<title></title>
- <link href="css/bootstrap.min.css" rel="stylesheet" />
- <link href="css/RMain.css" rel="stylesheet" />
+ <meta charset="utf-8">
+ <title></title>
+ <link href="css/bootstrap.min.css" rel="stylesheet"/>
+ <link href="css/RMain.css" rel="stylesheet"/>
<script type="text/javascript" src="js/jquery-1.11.2.min.js"></script>
<script type="text/javascript" src="js/bootstrap.min.js"></script>
</head>
<script type="text/javascript">
- $(function(){
- $('.openo_accordion_ui-icon-expand,.header').click(function(){
+ $(function () {
+ $('.openo_accordion_ui-icon-expand,.header').click(function () {
$('#accordionmenuid_ul_0_0_brAppTopMenuID_UL').slideToggle(500);
$('.openo_accordion_ui-icon-expand').toggleClass('current')
});
- $('.openoAccordian_showHideArrow_hide').click(function(){
+ $('.openoAccordian_showHideArrow_hide').click(function () {
// $('#open_base_openo').css('margin-left','-200px');
// $('#open_base_openo').css('display','none');
// $('.bar').css('display','block');
- if($('#accordionmenuid').width() >= 200){
+ if ($('#accordionmenuid').width() >= 200) {
$('#accordionmenuid').width('18px');
- $('.openo_accordion_ui-icon-expand,.header,#accordionmenuid_ul_0_0_brAppTopMenuID_UL li a').css('display','none');
- $('#accordionmenuid_arrow').attr('classname','openoAccordian_showHideArrow_show');
- $('#iframeContainer').css('width','1284px');
- }else if($('#accordionmenuid').width() == 18){
+ $('.openo_accordion_ui-icon-expand,.header,#accordionmenuid_ul_0_0_brAppTopMenuID_UL li a').css('display', 'none');
+ $('#accordionmenuid_arrow').attr('classname', 'openoAccordian_showHideArrow_show');
+ $('#iframeContainer').css('width', '1284px');
+ } else if ($('#accordionmenuid').width() == 18) {
$('#accordionmenuid').width('220px');
- $('.openo_accordion_ui-icon-expand,.header,#accordionmenuid_ul_0_0_brAppTopMenuID_UL li a').css('display','block');
- $('#accordionmenuid_arrow').attr('classname','openoAccordian_showHideArrow_hide');
- $('#iframeContainer').css('width','1063px');
+ $('.openo_accordion_ui-icon-expand,.header,#accordionmenuid_ul_0_0_brAppTopMenuID_UL li a').css('display', 'block');
+ $('#accordionmenuid_arrow').attr('classname', 'openoAccordian_showHideArrow_hide');
+ $('#iframeContainer').css('width', '1063px');
}
-
+
});
- $('.bar span').click(function(){
- $('#open_base_openo').css('display','block');
- $('.bar').css('display','none');
- $('#iframeContainer').css('width','1063px');
+ $('.bar span').click(function () {
+ $('#open_base_openo').css('display', 'block');
+ $('.bar').css('display', 'none');
+ $('#iframeContainer').css('width', '1063px');
});
- $('#accordionmenuid_ul_0_0_brAppTopMenuID_UL li').click(function(){
+ $('#accordionmenuid_ul_0_0_brAppTopMenuID_UL li').click(function () {
$(this).addClass('openo_accordion_selected').siblings().removeClass('openo_accordion_selected');
});
- $('#accordionmenuid_ul_0_0_brAppTopMenuID_UL_1_0_brAppSiteMenuID').click(function(){
- $('#accordionContent').attr('src','overlayvpn.html');
+ $('#accordionmenuid_ul_0_0_brAppTopMenuID_UL_1_0_brAppSiteMenuID').click(function () {
+ $('#accordionContent').attr('src', 'overlayvpn.html');
});
- $('#accordionmenuid_ul_0_0_brAppTopMenuID_UL_1_1_brAppMeMenuID').click(function(){
- $('#accordionContent').attr('src','underlayvpn.html');
+ $('#accordionmenuid_ul_0_0_brAppTopMenuID_UL_1_1_brAppMeMenuID').click(function () {
+ $('#accordionContent').attr('src', 'underlayvpn.html');
});
})
</script>
<body>
- <div id="febDiv" style="overflow: hidden;">
+<div id="febDiv" style="overflow: hidden;">
<div id="open_base_feb">
<!--use for store menu come from feb service, maybe just a temple plan-->
<div id="app">
@@ -79,18 +79,27 @@
<span></span>
</td>
<td id="open_base_openo" class="three-cols-column three-cols-left">
- <div id="accordionmenuid" allow-resize="true" dataset="dataArr" height="resHeight" listeners="callBacklisteners" resize-callback="resizehandler" current-select="currentselect" click="clickHandler" class="ng-isolate-scope accordion_parent openo_accordion_main_menu" style="height: 870px;">
+ <div id="accordionmenuid" allow-resize="true" dataset="dataArr" height="resHeight"
+ listeners="callBacklisteners" resize-callback="resizehandler"
+ current-select="currentselect" click="clickHandler"
+ class="ng-isolate-scope accordion_parent openo_accordion_main_menu"
+ style="height: 870px;">
<div class="openo-accordion-resizable-handle" style="cursor: auto;"></div>
<ul id="accordionmenuid_ul" class="openoAccordian_accordionmenu">
<li id="accordionmenuid_ul_0_0_brAppTopMenuID" nodeid="brAppTopMenuID">
- <span class="openo_accordion_ui-icon-expand" style="padding-left: 20px; height: 60px;cursor: pointer;"></span>
- <span class="openoAccordian_showHideArrow_hide" id="accordionmenuid_arrow" style="cursor: pointer;"></span>
- <a title="brApp" class="header opened" style="padding-left: 10px; cursor: pointer;">VPN Manager</a>
+ <span class="openo_accordion_ui-icon-expand"
+ style="padding-left: 20px; height: 60px;cursor: pointer;"></span>
+ <span class="openoAccordian_showHideArrow_hide" id="accordionmenuid_arrow"
+ style="cursor: pointer;"></span>
+ <a title="brApp" class="header opened"
+ style="padding-left: 10px; cursor: pointer;">VPN Manager</a>
<ul id="accordionmenuid_ul_0_0_brAppTopMenuID_UL">
- <li id="accordionmenuid_ul_0_0_brAppTopMenuID_UL_1_0_brAppSiteMenuID" nodeid="brAppSiteMenuID" class="" style="display: list-item;">
+ <li id="accordionmenuid_ul_0_0_brAppTopMenuID_UL_1_0_brAppSiteMenuID"
+ nodeid="brAppSiteMenuID" class="" style="display: list-item;">
<a title="点击访问站点" class="" style="padding-left: 62px;">Overlay VPN</a>
- </li>
- <li id="accordionmenuid_ul_0_0_brAppTopMenuID_UL_1_1_brAppMeMenuID" nodeid="brAppMeMenuID" style="display: list-item;">
+ </li>
+ <li id="accordionmenuid_ul_0_0_brAppTopMenuID_UL_1_1_brAppMeMenuID"
+ nodeid="brAppMeMenuID" style="display: list-item;">
<a title="点击访问网元" style="padding-left: 62px;">Underlay VPN</a>
</li>
</ul>
diff --git a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/underlayvpn.html b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/underlayvpn.html
index bd4535cb..6a6c34c3 100644
--- a/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/underlayvpn.html
+++ b/openo-portal/portal-lifecyclemgr/src/main/webapp/lifecyclemgr/underlayvpn.html
@@ -19,207 +19,253 @@
<!DOCTYPE html>
<html>
<head>
- <head lang="en">
- <meta charset="UTF-8">
- <title></title>
- <link href="css/bootstrap.min.css" rel="stylesheet" />
- <link href="css/jquery.dataTables.min.css" rel="stylesheet" />
- <link href="css/VMMain.css" rel="stylesheet" />
- <link href="css/bootstrap-table.min.css" rel="stylesheet" />
- <script type="text/javascript" src="js/jquery-1.11.2.min.js"></script>
- <script type="text/javascript" src="js/bootstrap.min.js"></script>
- <script type="text/javascript" src="js/brs.js"></script>
- <script type="text/javascript" src="js/underlay.js"></script>
- <script type="text/javascript" src="js/bootstrap-table.min.js"></script>
- <style type="text/css">
- hr {
- ##-moz-border-bottom-colors: none;
- -moz-border-image: none;
- -moz-border-left-colors: none;
- -moz-border-right-colors: none;
- -moz-border-top-colors: none;
- ##border-color: #EEEEEE -moz-use-text-color #FFFFFF;
- border-style: solid none;
- border-width: 1px 0;
- margin: 50px 0;
-}
- </style>
- <script type="text/javascript">
- $(document).ready(function() {
-
+ <head lang="en">
+ <meta charset="UTF-8">
+ <title></title>
+ <link href="css/bootstrap.min.css" rel="stylesheet"/>
+ <link href="css/jquery.dataTables.min.css" rel="stylesheet"/>
+ <link href="css/VMMain.css" rel="stylesheet"/>
+ <link href="css/bootstrap-table.min.css" rel="stylesheet"/>
+ <script type="text/javascript" src="js/jquery-1.11.2.min.js"></script>
+ <script type="text/javascript" src="js/bootstrap.min.js"></script>
+ <script type="text/javascript" src="js/brs.js"></script>
+ <script type="text/javascript" src="js/underlay.js"></script>
+ <script type="text/javascript" src="js/bootstrap-table.min.js"></script>
+ <style type="text/css">
+ hr {
+ # #-moz-border-bottom-colors: none;
+ -moz-border-image: none;
+ -moz-border-left-colors: none;
+ -moz-border-right-colors: none;
+ -moz-border-top-colors: none;
+ # #border-color: #EEEEEE -moz-use-text-color #FFFFFF;
+ border-style: solid none;
+ border-width: 1px 0;
+ margin: 50px 0;
+ }
+ </style>
+ <script type="text/javascript">
+ $(document).ready(function () {
-var jsondata =loadUnderlayData();
- $('#tbl_overlay').bootstrapTable({
- //Assigning data to table
- data: jsondata
- });
- $('#underlayTpDataTable').bootstrapTable({
- //Assigning data to table
- data: {}
- });
- });
- function operateFormatter(value, row, index) {
- return [
- '<img class="siteDeleteImg" src="images/delete.png" href="javascript:void(0)" style="cursor: pointer" name="title" title="Delete" />'
- ].join('');
-
- }
- window.operateEvents = {
- 'click .siteDeleteImg': function (e, value, row, index) {
- // TO DO ajex call for delete
- console.log(value, row, index);
- }
- };
-
- function nameFormatter(value, row) {
- jsonForTP = row.json.data;
- var name=JSON.stringify(row.json.data);
- var temp = "<a class='underlayNameLink' onclick='getMethod(this)' name='"+ name + "' data-events='operateEventsU'>" + value + "</a>";
- return temp;
- }
- function getMethod(obj){
- //Update the lower table here
-
- $('#underlayTpDataTable').bootstrapTable(
- //Assigning data to table
- "append", JSON.parse(obj.name)
- );
- }
- </script>
-</head>
+ var jsondata = loadUnderlayData();
+ $('#tbl_overlay').bootstrapTable({
+ //Assigning data to table
+ data: jsondata
+ });
+ $('#underlayTpDataTable').bootstrapTable({
+ //Assigning data to table
+ data: {}
+ });
+ });
+ function operateFormatter(value, row, index) {
+ return [
+ '<img class="siteDeleteImg" src="images/delete.png" href="javascript:void(0)" style="cursor: pointer" name="title" title="Delete" />'
+ ].join('');
+
+ }
+ window.operateEvents = {
+ 'click .siteDeleteImg': function (e, value, row, index) {
+ // TO DO ajex call for delete
+ console.log(value, row, index);
+ }
+ };
+
+
+ function nameFormatter(value, row) {
+ jsonForTP = row.json.data;
+ var name = JSON.stringify(row.json.data);
+ var temp = "<a class='underlayNameLink' onclick='getMethod(this)' name='" + name + "' data-events='operateEventsU'>" + value + "</a>";
+ return temp;
+ }
+ function getMethod(obj) {
+ //Update the lower table here
+
+ $('#underlayTpDataTable').bootstrapTable(
+ //Assigning data to table
+ "append", JSON.parse(obj.name)
+ );
+ }
+ </script>
+ </head>
<body id="open_base_vpn_cotentBody" class="cotentBody ng-scope">
- <div class="container-fluid ms-controller">
- <h3>Underlay VPN</h3>
- <div class="row-fluid" data-name="table_zone">
- <div id='ict_virtualApplication_table_div'>
- <div>
- <div class="top">
- <table id="tbl_overlay" data-pagination="true" data-page-size="5" data-pagination-first-text="First" data-pagination-pre-text="Previous" data-pagination-next-text="Next" data-pagination-last-text="Last">
- <thead id="sunderlayTable_thead" class="openo-table-thead">
- <tr class="active">
-
-
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-formatter="nameFormatter" data-field="underlayName" data-sortable="true">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="underlayName_sorticon" class="openo-table-th-sorticon overflow_elip openoTable_sortable leftHeaderAlign openo-table-disable-element ">Name
+<div class="container-fluid ms-controller">
+ <h3>Underlay VPN</h3>
+ <div class="row-fluid" data-name="table_zone">
+ <div id='ict_virtualApplication_table_div'>
+ <div>
+ <div class="top">
+ <table id="tbl_overlay" data-pagination="true" data-page-size="5" data-pagination-first-text="First"
+ data-pagination-pre-text="Previous" data-pagination-next-text="Next"
+ data-pagination-last-text="Last">
+ <thead id="sunderlayTable_thead" class="openo-table-thead">
+ <tr class="active">
+
+
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-formatter="nameFormatter" data-field="underlayName" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="underlayName_sorticon"
+ class="openo-table-th-sorticon overflow_elip openoTable_sortable leftHeaderAlign openo-table-disable-element ">Name
</span>
- </div>
- </th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayTenantName" data-sortable="true">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="underlayTenantName_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">State
+ </div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="underlayTenantName" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="underlayTenantName_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">State
</span>
- </div>
- </th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayType" data-sortable="true">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="underlayType_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element " >Description
- </span></div></th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayDescription" align="center" data-formatter = "operateFormatter" data-events="operateEvents">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="underlayDescription_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Action
+ </div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="underlayType" data-sortable="true">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="underlayType_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Description
+ </span></div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="underlayDescription" align="center" data-formatter="operateFormatter"
+ data-events="operateEvents">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="underlayDescription_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Action
</span>
- </div>
- </th>
- <!-- <th style="display: none;" class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayTenantName">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="underlayObjId_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">ID
- </span>
- </div>
- </th>
- <th style="display: none;" class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayTenantName">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="underlayObjData_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Data
- </span>
- </div>
- </th> -->
- </tr>
- </thead>
- <!-- <tbody>
- <tr style="display: none;">
- <td colspan="7" style="text-align: center;">NULL</td>
- </tr>
- <tr class="odd openo-table-tr openo-table-disable-element" data-rowid="0" data-tableid="underlayTable">
-
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayName" data-tableid="underlayTable">
- <div class="openo-table-disable-element overflow_elip leftDataAlign">
- <a class="underlayNameLink" href="javascript:void(0)" id="underlayTable_0_underlayName_link">underlay1</a>
- </div>
- </td>
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayType" data-tableid="underlayTable">
- <div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="underlayTable_0_underlayType_custom_el">underlay 101</div>
- </td>
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayTenantName" data-tableid="underlayTable">
- <div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="underlayTable_0_underlayTenantName_custom_el">chaxuanyue</div>
- </td>
- <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayOperation" data-tableid="underlayTable">
- <div class="openo-table-disable-element overflow_elip leftDataAlign openo-table-custom-el" id="underlayTable_0_underlayOperation_custom_el">
- <div>
- <img src="images/delete.png" href="javascript:void(0)" onclick="deleteUnderlayData('this')" opertype="underlayDelete" style="cursor: pointer" title="Delete" id="bac4ff3c-d693-4f54-86cd-25af1ea22f59" rowid="0/">
- </div>
- </div>
- </td>
- <td style="display: none;" class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayType" data-tableid="underlayTable">
- <div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="underlayTable_0_underlayType_custom_el">ID12345</div>
- </td>
- <td style="display: none;" class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayType" data-tableid="underlayTable">
- <div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="underlayTable_0_underlayType_custom_el">[{"tpName":"tp345","peName":"pe123","vlanId":"12344","siteCidr":"tettd","ip":"1.1.1.1"},{"tpName":"tp345","peName":"8xzxze123","vlanId":"234","siteCidr":"tettd","ip":"10.10.1.10"}]</div>
- </td>
- </tr>
- </tbody> -->
- </table>
- </div>
+ </div>
+ </th>
+ <!-- <th style="display: none;" class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayTenantName">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="underlayObjId_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">ID
+ </span>
+ </div>
+ </th>
+ <th style="display: none;" class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayTenantName">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="underlayObjData_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Data
+ </span>
+ </div>
+ </th> -->
+ </tr>
+ </thead>
+ <!-- <tbody>
+ <tr style="display: none;">
+ <td colspan="7" style="text-align: center;">NULL</td>
+ </tr>
+ <tr class="odd openo-table-tr openo-table-disable-element" data-rowid="0" data-tableid="underlayTable">
+
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayName" data-tableid="underlayTable">
+ <div class="openo-table-disable-element overflow_elip leftDataAlign">
+ <a class="underlayNameLink" href="javascript:void(0)" id="underlayTable_0_underlayName_link">underlay1</a>
+ </div>
+ </td>
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayType" data-tableid="underlayTable">
+ <div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="underlayTable_0_underlayType_custom_el">underlay 101</div>
+ </td>
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayTenantName" data-tableid="underlayTable">
+ <div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="underlayTable_0_underlayTenantName_custom_el">chaxuanyue</div>
+ </td>
+ <td class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayOperation" data-tableid="underlayTable">
+ <div class="openo-table-disable-element overflow_elip leftDataAlign openo-table-custom-el" id="underlayTable_0_underlayOperation_custom_el">
+ <div>
+ <img src="images/delete.png" href="javascript:void(0)" onclick="deleteUnderlayData('this')" opertype="underlayDelete" style="cursor: pointer" title="Delete" id="bac4ff3c-d693-4f54-86cd-25af1ea22f59" rowid="0/">
+ </div>
+ </div>
+ </td>
+ <td style="display: none;" class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayType" data-tableid="underlayTable">
+ <div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="underlayTable_0_underlayType_custom_el">ID12345</div>
+ </td>
+ <td style="display: none;" class="openo-table-disable-element openo-table-td overflow_elip leftDataAlign tableHeaderTDTopBorderColor" data-colid="underlayType" data-tableid="underlayTable">
+ <div class="overflow_elip leftDataAlign openo-table-custom-el openo-table-disable-element" id="underlayTable_0_underlayType_custom_el">[{"tpName":"tp345","peName":"pe123","vlanId":"12344","siteCidr":"tettd","ip":"1.1.1.1"},{"tpName":"tp345","peName":"8xzxze123","vlanId":"234","siteCidr":"tettd","ip":"10.10.1.10"}]</div>
+ </td>
+ </tr>
+ </tbody> -->
+ </table>
</div>
</div>
- </div>
- <hr>
- <h3>TP Details</h3>
- <div class="row-fluid" data-name="table_zone">
- <div id='ict_virtualApplication_table_div'>
- <div>
- <div class="top">
- <table id="underlayTpDataTable" data-pagination="true" data-page-size="5" data-pagination-first-text="First" data-pagination-pre-text="Previous" data-pagination-next-text="Next" data-pagination-last-text="Last">
- <thead id="underlayTable_thead" class="openo-table-thead">
- <tr class="active">
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayName">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="underlayName_sorticon" class="openo-table-th-sorticon overflow_elip openoTable_sortable leftHeaderAlign openo-table-disable-element ">TP Name
+ </div>
+ </div>
+ <hr>
+ <h3>TP Details</h3>
+ <div class="row-fluid" data-name="table_zone">
+ <div id='ict_virtualApplication_table_div'>
+ <div>
+ <div class="top">
+ <table id="underlayTpDataTable" data-pagination="true" data-page-size="5"
+ data-pagination-first-text="First" data-pagination-pre-text="Previous"
+ data-pagination-next-text="Next" data-pagination-last-text="Last">
+ <thead id="underlayTable_thead" class="openo-table-thead">
+ <tr class="active">
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="underlayName">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="underlayName_sorticon"
+ class="openo-table-th-sorticon overflow_elip openoTable_sortable leftHeaderAlign openo-table-disable-element ">TP Name
</span>
- </div>
- </th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayType">
- <div class="openo-table-th-border"></div>
- <div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="underlayType_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">PE Name
- </span></div></th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayTenantName">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="underlayTenantName_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">VLAN ID
- </span></div></th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayTenantunderlayName" >
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="underlayTenantunderlayName_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Site CIDR
- </span></div></th>
- <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign" data-field="underlayTenantunderlayIP">
- <div class="openo-table-th-border"></div><div class="DataTables_sort_wrapper openo-ellipsis ">
- <span id="underlayTenantunderlayName_sorticon" class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">IP
- </span></div></th>
- </tr></thead>
- <!-- <tbody>
- </tbody> -->
- </table>
- </div>
+ </div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="underlayType">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="underlayType_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">PE Name
+ </span></div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="underlayTenantName">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="underlayTenantName_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">VLAN ID
+ </span></div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="underlayTenantunderlayName">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="underlayTenantunderlayName_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">Site CIDR
+ </span></div>
+ </th>
+ <th class="openo-table-state-default openo-table-th openo-table-disable-element leftHeaderAlign"
+ data-field="underlayTenantunderlayIP">
+ <div class="openo-table-th-border"></div>
+ <div class="DataTables_sort_wrapper openo-ellipsis ">
+ <span id="underlayTenantunderlayName_sorticon"
+ class="openo-table-th-sorticon overflow_elip leftHeaderAlign openo-table-disable-element ">IP
+ </span></div>
+ </th>
+ </tr>
+ </thead>
+ <!-- <tbody>
+ </tbody> -->
+ </table>
</div>
</div>
- </div>
- </div>
- <div id="filterTpLogicalType_select_popupcontainer" class="openo openo-select-popup-container openo-hide" style="width: 155px; max-height: 130px; left: 628px; top: 104px; z-index: 1761;"><div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_0"><label class="openo-ellipsis openo-select-blank-item" style="width: 100%; display: block; height: 20px;"></label></div><div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_1"><label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">ETH</label></div><div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_2"><label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;" title="POS">POS</label></div><div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_3"><label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">Trunk</label></div><div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_4"><label class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">Loopback</label></div></div>
+ </div>
+ </div>
+</div>
+<div id="filterTpLogicalType_select_popupcontainer" class="openo openo-select-popup-container openo-hide"
+ style="width: 155px; max-height: 130px; left: 628px; top: 104px; z-index: 1761;">
+ <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_0"><label
+ class="openo-ellipsis openo-select-blank-item" style="width: 100%; display: block; height: 20px;"></label>
+ </div>
+ <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_1"><label
+ class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">ETH</label></div>
+ <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_2"><label
+ class="openo-ellipsis " style="width: 100%; display: block; height: 20px;" title="POS">POS</label></div>
+ <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_3"><label
+ class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">Trunk</label></div>
+ <div class="openo-select-item openo-ellipsis " id="filterTpLogicalType_openo-select-id_4"><label
+ class="openo-ellipsis " style="width: 100%; display: block; height: 20px;">Loopback</label></div>
+</div>
</body>
</html> \ No newline at end of file