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Diffstat (limited to 'openecomp-ui/tools/gulp/tasks/prod.js')
-rw-r--r-- | openecomp-ui/tools/gulp/tasks/prod.js | 97 |
1 files changed, 0 insertions, 97 deletions
diff --git a/openecomp-ui/tools/gulp/tasks/prod.js b/openecomp-ui/tools/gulp/tasks/prod.js deleted file mode 100644 index 509bec857a..0000000000 --- a/openecomp-ui/tools/gulp/tasks/prod.js +++ /dev/null @@ -1,97 +0,0 @@ -/*! - * Copyright (C) 2017 AT&T Intellectual Property. All rights reserved. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express - * or implied. See the License for the specific language governing - * permissions and limitations under the License. - */ -'use strict'; - -let gulp, replace, Promise, webpack, webpackProductionConfig,cloneDeep, tap; -let langs = []; - -/* -Runs the webpack build. -Will first seach for the resource bundles to see how many languages are supported and then run a build per langauage - */ -function buildWebPackForLanguage(prodConfig, lang) { - return new Promise(function (resolve, reject) { - webpack(prodConfig, function (err, stats) { - console.log('[webpack:build ' + prodConfig.output.filename + ']', stats.toString()); - if (err || stats.hasErrors()) { - console.log('webpack:build : Failure!! ' + prodConfig.output.filename + ']'); - reject(err || stats.toJson().errors); - } - else { - console.log('webpack:build : Done ' + prodConfig.output.filename + ']'); - resolve(); - } - }); - }); -} -/* - // this will check in the src directory which language bundles we have and will - // create the array to that we can run a webpack build per language afterwards - */ -function getSupportedLanguages(options) { - return new Promise((resolve, reject) => { - gulp.src(options.i18nBundles) - .pipe(tap(function(file) { - let languageStartIndex = file.path.lastIndexOf('i18n') + 5; - let languageStr = file.path.indexOf('.json') - languageStartIndex; - let currentLang = file.path.substr(languageStartIndex, languageStr); - console.log('Found bundle ' + file.path + ' for [' + currentLang + ']'); - langs[currentLang] = file.path; - })) - .pipe(gulp.dest(options.outDir)) - .on('end', function () { - resolve(); - }) - .on('error', function (e) { - console.log('getLanguages : Failure!!'); - reject(e); - }); - }); -} - -/** - * @param options - * @param options.outFileName optional <default build> - */ -function prodTask(options) { - gulp = require('gulp'); - replace = require('gulp-replace'); - Promise = require('bluebird'); - webpack = require('webpack'); - cloneDeep = require('lodash/cloneDeep'); - tap = require('gulp-tap'); - - - // updating webpack for the production build. no need for sourcemaps in this case. - webpackProductionConfig = require('../../../webpack.production'); - - // get the languages so that we can bulid per language with the correct bundle - let getLanguages =getSupportedLanguages(options); - // this will run a webpack build per language - return getLanguages.then(() => { - let promises = []; - for (var lang in langs) { - let prodConfig = cloneDeep(webpackProductionConfig); - prodConfig.resolve.alias.i18nJson = langs[lang]; - prodConfig.output.filename = (options.outFileName || '[name].js').replace(/.js$/, '_' + lang + '.js'); - promises.push(buildWebPackForLanguage(prodConfig, lang)); - } - return Promise.all(promises); - }); - -} - -module.exports = prodTask; |