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authorMichael Lando <ml636r@att.com>2017-06-09 03:19:04 +0300
committerMichael Lando <ml636r@att.com>2017-06-09 03:19:04 +0300
commited64b5edff15e702493df21aa3230b81593e6133 (patch)
treea4cb01fdaccc34930a8db403a3097c0d1e40914b /catalog-ui/app/scripts/services/progress-service.ts
parent280f8015d06af1f41a3ef12e8300801c7a5e0d54 (diff)
[SDC-29] catalog 1707 rebase commit.
Change-Id: I43c3dc5cf44abf5da817649bc738938a3e8388c1 Signed-off-by: Michael Lando <ml636r@att.com>
Diffstat (limited to 'catalog-ui/app/scripts/services/progress-service.ts')
-rw-r--r--catalog-ui/app/scripts/services/progress-service.ts112
1 files changed, 0 insertions, 112 deletions
diff --git a/catalog-ui/app/scripts/services/progress-service.ts b/catalog-ui/app/scripts/services/progress-service.ts
deleted file mode 100644
index caa463fc98..0000000000
--- a/catalog-ui/app/scripts/services/progress-service.ts
+++ /dev/null
@@ -1,112 +0,0 @@
-/*-
- * ============LICENSE_START=======================================================
- * SDC
- * ================================================================================
- * Copyright (C) 2017 AT&T Intellectual Property. All rights reserved.
- * ================================================================================
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- * ============LICENSE_END=========================================================
- */
-/**
- * Created by obarda on 7/7/2016.
- */
-/**
- * Created by obarda on 7/4/2016.
- */
-/// <reference path="../references"/>
-module Sdc.Services {
-
- 'use strict';
- import IIntervalService = angular.IIntervalService;
-
- export class ProgressService {
-
- public progresses:any = {};
-
- static '$inject' = ['$interval'];
-
- constructor(
- protected $interval:any
- ) {}
-
- private totalProgress:number = 90;
- private startProgress:number = 10;
- private onePercentIntervalSeconds:number = 5;
- private createComponentInterval;
-
- public setProgressValue(name:string, value:number):void {
- if (!this.progresses[name]) {
- this.progresses[name]={};
- }
- this.progresses[name].value = value;
- }
-
- public getProgressValue(name:string):number{
- if (this.progresses[name]){
- return this.progresses[name].value;
- }
- return 0;
- }
-
- public deleteProgressValue(name:string):void{
- this.stopCreateComponentInterval();
- delete this.progresses[name];
- }
-
-
- private stopCreateComponentInterval = ():void => {
- this.$interval.cancel(this.createComponentInterval);
- };
-
-
-
- public initCreateComponentProgress = (componentId:string):void => {
- var progressValue:number = this.startProgress;
- if(!this.getProgressValue(componentId)){
- this.stopCreateComponentInterval();
- this.setProgressValue(componentId, this.startProgress);
- this.createComponentInterval = this.$interval(():void => {
- //TODO replace getProgressMockData to real data after BE provide the API
- var progressValue = this.getProgressMockData(componentId);
- if (progressValue<=this.totalProgress ) {
- this.setProgressValue(componentId, progressValue);
- } else {
- /**
- * Currently the progress is not really checking against the BE.
- * So the progress can pass 100. So the workaround for now, in case we pass 90 (totalProgress)
- * stop the interval, so the progress will be kept at 90 until the promise will return value and set
- * the progress to 100.
- */
- this.deleteProgressValue(componentId);
- }
- }, this.onePercentIntervalSeconds*1000);
- }
-
- };
-
-
- private getProgressMockData =(id:string):number =>{
- var progressValue = this.getProgressValue(id);
- if(progressValue>0){
- progressValue = progressValue + 1;
- }
- //if not finish always stay on 90%
- if (progressValue>90){
- progressValue =90;
- }
-
- return progressValue;
- }
-
- }
-}