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author | Michael Lando <ml636r@att.com> | 2017-02-19 10:28:42 +0200 |
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committer | Michael Lando <ml636r@att.com> | 2017-02-19 10:51:01 +0200 |
commit | 451a3400b76511393c62a444f588a4ed15f4a549 (patch) | |
tree | e4f5873a863d1d3e55618eab48b83262f874719d /catalog-ui/app/scripts/services/progress-service.ts | |
parent | 5abfe4e1fb5fae4bbd5fbc340519f52075aff3ff (diff) |
Initial OpenECOMP SDC commit
Change-Id: I0924d5a6ae9cdc161ae17c68d3689a30d10f407b
Signed-off-by: Michael Lando <ml636r@att.com>
Diffstat (limited to 'catalog-ui/app/scripts/services/progress-service.ts')
-rw-r--r-- | catalog-ui/app/scripts/services/progress-service.ts | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/catalog-ui/app/scripts/services/progress-service.ts b/catalog-ui/app/scripts/services/progress-service.ts new file mode 100644 index 0000000000..caa463fc98 --- /dev/null +++ b/catalog-ui/app/scripts/services/progress-service.ts @@ -0,0 +1,112 @@ +/*- + * ============LICENSE_START======================================================= + * SDC + * ================================================================================ + * Copyright (C) 2017 AT&T Intellectual Property. All rights reserved. + * ================================================================================ + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * ============LICENSE_END========================================================= + */ +/** + * Created by obarda on 7/7/2016. + */ +/** + * Created by obarda on 7/4/2016. + */ +/// <reference path="../references"/> +module Sdc.Services { + + 'use strict'; + import IIntervalService = angular.IIntervalService; + + export class ProgressService { + + public progresses:any = {}; + + static '$inject' = ['$interval']; + + constructor( + protected $interval:any + ) {} + + private totalProgress:number = 90; + private startProgress:number = 10; + private onePercentIntervalSeconds:number = 5; + private createComponentInterval; + + public setProgressValue(name:string, value:number):void { + if (!this.progresses[name]) { + this.progresses[name]={}; + } + this.progresses[name].value = value; + } + + public getProgressValue(name:string):number{ + if (this.progresses[name]){ + return this.progresses[name].value; + } + return 0; + } + + public deleteProgressValue(name:string):void{ + this.stopCreateComponentInterval(); + delete this.progresses[name]; + } + + + private stopCreateComponentInterval = ():void => { + this.$interval.cancel(this.createComponentInterval); + }; + + + + public initCreateComponentProgress = (componentId:string):void => { + var progressValue:number = this.startProgress; + if(!this.getProgressValue(componentId)){ + this.stopCreateComponentInterval(); + this.setProgressValue(componentId, this.startProgress); + this.createComponentInterval = this.$interval(():void => { + //TODO replace getProgressMockData to real data after BE provide the API + var progressValue = this.getProgressMockData(componentId); + if (progressValue<=this.totalProgress ) { + this.setProgressValue(componentId, progressValue); + } else { + /** + * Currently the progress is not really checking against the BE. + * So the progress can pass 100. So the workaround for now, in case we pass 90 (totalProgress) + * stop the interval, so the progress will be kept at 90 until the promise will return value and set + * the progress to 100. + */ + this.deleteProgressValue(componentId); + } + }, this.onePercentIntervalSeconds*1000); + } + + }; + + + private getProgressMockData =(id:string):number =>{ + var progressValue = this.getProgressValue(id); + if(progressValue>0){ + progressValue = progressValue + 1; + } + //if not finish always stay on 90% + if (progressValue>90){ + progressValue =90; + } + + return progressValue; + } + + } +} |