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+/*******************************************************************************
+ * ============LICENSE_START====================================================
+ * * org.onap.aai
+ * * ===========================================================================
+ * * Copyright © 2017 AT&T Intellectual Property. All rights reserved.
+ * * Copyright © 2017 Amdocs
+ * * ===========================================================================
+ * * Licensed under the Apache License, Version 2.0 (the "License");
+ * * you may not use this file except in compliance with the License.
+ * * You may obtain a copy of the License at
+ * *
+ * * http://www.apache.org/licenses/LICENSE-2.0
+ * *
+ * * Unless required by applicable law or agreed to in writing, software
+ * * distributed under the License is distributed on an "AS IS" BASIS,
+ * * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * * See the License for the specific language governing permissions and
+ * * limitations under the License.
+ * * ============LICENSE_END====================================================
+ * *
+ * * ECOMP is a trademark and service mark of AT&T Intellectual Property.
+ * *
+ ******************************************************************************/
+package com.att.rosetta;
+
+import java.util.Iterator;
+
+import com.att.inno.env.Env;
+import com.att.inno.env.TimeTaken;
+
+public abstract class Marshal<T> implements Parse<T, Marshal.State> {
+
+ /* (non-Javadoc)
+ * @see com.att.rosetta.Parse#newParsed()
+ */
+ @Override
+ public Parsed<State> newParsed() throws ParseException {
+ return new Parsed<State>(new State());
+ }
+
+ @Override
+ public TimeTaken start(Env env) {
+ //TODO is a way to mark not-JSON?
+ return env.start("Rosetta Marshal", Env.JSON);
+ };
+
+ public static class State {
+ // Note: Need a STATEFUL stack... one that will remain stateful until marked as finished
+ // "finished" is know by Iterators with no more to do/null
+ // Thus the concept of "Ladder", which one ascends and decends
+ public Ladder<Iterator<?>> ladder = new Ladder<Iterator<?>>();
+ public boolean smallest = true;
+ }
+
+ public static final Iterator<Void> DONE_ITERATOR = new Iterator<Void>() {
+ @Override
+ public boolean hasNext() {
+ return false;
+ }
+
+ @Override
+ public Void next() {
+ return null;
+ }
+
+ @Override
+ public void remove() {
+ }
+ };
+
+ /**
+ * Typical definition of Done is when Iterator in Ladder is "DONE_ITERATOR"
+ *
+ * It is important, however, that the "Ladder Rung" is set to the right level.
+ *
+ * @param state
+ * @return
+ */
+ public boolean amFinished(State state) {
+ return DONE_ITERATOR.equals(state.ladder.peek());
+ }
+
+}