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+/*******************************************************************************
+ * ============LICENSE_START====================================================
+ * * org.onap.aai
+ * * ===========================================================================
+ * * Copyright © 2017 AT&T Intellectual Property. All rights reserved.
+ * * Copyright © 2017 Amdocs
+ * * ===========================================================================
+ * * Licensed under the Apache License, Version 2.0 (the "License");
+ * * you may not use this file except in compliance with the License.
+ * * You may obtain a copy of the License at
+ * *
+ * * http://www.apache.org/licenses/LICENSE-2.0
+ * *
+ * * Unless required by applicable law or agreed to in writing, software
+ * * distributed under the License is distributed on an "AS IS" BASIS,
+ * * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * * See the License for the specific language governing permissions and
+ * * limitations under the License.
+ * * ============LICENSE_END====================================================
+ * *
+ * * ECOMP is a trademark and service mark of AT&T Intellectual Property.
+ * *
+ ******************************************************************************/
+package com.att.rosetta;
+
+
+/**
+ * A Ladder is a Stack like Storage Class, but where you can ascend and descend while
+ * the elements exists.
+ *
+ * Like an extension ladder, you can make taller as you go
+ *
+ *
+ */
+public class Ladder<T> {
+ public static final int DEFAULT_INIT_SIZE=8;
+ private final int init_size;
+ private int rung; // as in ladder
+ private Object[] struts;
+
+ public Ladder() {
+ rung=0;
+ init_size = DEFAULT_INIT_SIZE;
+ struts=new Object[init_size];
+ }
+
+ public Ladder(int initSize) {
+ rung=0;
+ init_size = initSize;
+ struts=new Object[init_size];
+ }
+
+ public void bottom() {
+ rung = 0;
+ }
+
+ public void top() {
+ rung = struts.length-1;
+ while(rung>0 && struts[rung]==null)--rung;
+ }
+
+ public int howHigh() {
+ return rung;
+ }
+
+ public void jumpTo(int rung) {
+ if(rung>=struts.length) {
+ Object[] temp = new Object[init_size*((rung/init_size)+1)];
+ System.arraycopy(struts, 0, temp, 0, struts.length);
+ struts = temp;
+ }
+ this.rung = rung;
+ }
+
+ public int height() {
+ return struts.length;
+ }
+
+ public void cutTo(int rungs) {
+ Object[] temp = new Object[rungs];
+ System.arraycopy(struts, 0, temp, 0, Math.min(rungs, struts.length));
+ struts = temp;
+ }
+
+ public void ascend() {
+ ++rung;
+ if(rung>=struts.length) {
+ Object[] temp = new Object[struts.length+init_size];
+ System.arraycopy(struts, 0, temp, 0, struts.length);
+ struts = temp;
+ }
+ }
+
+ public void descend() {
+ --rung;
+ }
+
+ @SuppressWarnings("unchecked")
+ public T peek() {
+ return (T)struts[rung];
+ }
+
+ public void push(T t) {
+ struts[rung]=t;
+ }
+
+ @SuppressWarnings("unchecked")
+ public T pop() {
+ T t = (T)struts[rung];
+ struts[rung]=null;
+ return t;
+ }
+
+}