diff options
Diffstat (limited to 'client/client-monitoring/src/main/resources/webapp/js/avsc/avsc.js')
-rw-r--r-- | client/client-monitoring/src/main/resources/webapp/js/avsc/avsc.js | 21603 |
1 files changed, 0 insertions, 21603 deletions
diff --git a/client/client-monitoring/src/main/resources/webapp/js/avsc/avsc.js b/client/client-monitoring/src/main/resources/webapp/js/avsc/avsc.js deleted file mode 100644 index 5a731c91f..000000000 --- a/client/client-monitoring/src/main/resources/webapp/js/avsc/avsc.js +++ /dev/null @@ -1,21603 +0,0 @@ -/* - * Copyright (c) 2015-2017, Matthieu Monsch. - * - * Permission is hereby granted, free of charge, to any person obtaining a copy of - * this software and associated documentation files (the "Software"), to deal in - * the Software without restriction, including without limitation the rights to - * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies - * of the Software, and to permit persons to whom the Software is furnished to do - * so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in all - * copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ -require=(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ -(function (global){ -'use strict'; - -// compare and isBuffer taken from -// https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js -// original notice: - -/* - * ! The buffer module from node.js, for the browser. - * - * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> @license - * MIT - */ -function compare(a, b) { - if (a === b) { - return 0; - } - - var x = a.length; - var y = b.length; - - for (var i = 0, len = Math.min(x, y); i < len; ++i) { - if (a[i] !== b[i]) { - x = a[i]; - y = b[i]; - break; - } - } - - if (x < y) { - return -1; - } - if (y < x) { - return 1; - } - return 0; -} -function isBuffer(b) { - if (global.Buffer && typeof global.Buffer.isBuffer === 'function') { - return global.Buffer.isBuffer(b); - } - return !!(b != null && b._isBuffer); -} - -// based on node assert, original notice: - -// http://wiki.commonjs.org/wiki/Unit_Testing/1.0 -// -// THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8! -// -// Originally from narwhal.js (http://narwhaljs.org) -// Copyright (c) 2009 Thomas Robinson <280north.com> -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the 'Software'), to -// deal in the Software without restriction, including without limitation the -// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or -// sell copies of the Software, and to permit persons to whom the Software is -// furnished to do so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in -// all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -// AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -var util = require('util/'); -var hasOwn = Object.prototype.hasOwnProperty; -var pSlice = Array.prototype.slice; -var functionsHaveNames = (function () { - return function foo() {}.name === 'foo'; -}()); -function pToString (obj) { - return Object.prototype.toString.call(obj); -} -function isView(arrbuf) { - if (isBuffer(arrbuf)) { - return false; - } - if (typeof global.ArrayBuffer !== 'function') { - return false; - } - if (typeof ArrayBuffer.isView === 'function') { - return ArrayBuffer.isView(arrbuf); - } - if (!arrbuf) { - return false; - } - if (arrbuf instanceof DataView) { - return true; - } - if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) { - return true; - } - return false; -} -// 1. The assert module provides functions that throw -// AssertionError's when particular conditions are not met. The -// assert module must conform to the following interface. - -var assert = module.exports = ok; - -// 2. The AssertionError is defined in assert. -// new assert.AssertionError({ message: message, -// actual: actual, -// expected: expected }) - -var regex = /\s*function\s+([^\(\s]*)\s*/; -// based on -// https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js -function getName(func) { - if (!util.isFunction(func)) { - return; - } - if (functionsHaveNames) { - return func.name; - } - var str = func.toString(); - var match = str.match(regex); - return match && match[1]; -} -assert.AssertionError = function AssertionError(options) { - this.name = 'AssertionError'; - this.actual = options.actual; - this.expected = options.expected; - this.operator = options.operator; - if (options.message) { - this.message = options.message; - this.generatedMessage = false; - } else { - this.message = getMessage(this); - this.generatedMessage = true; - } - var stackStartFunction = options.stackStartFunction || fail; - if (Error.captureStackTrace) { - Error.captureStackTrace(this, stackStartFunction); - } else { - // non v8 browsers so we can have a stacktrace - var err = new Error(); - if (err.stack) { - var out = err.stack; - - // try to strip useless frames - var fn_name = getName(stackStartFunction); - var idx = out.indexOf('\n' + fn_name); - if (idx >= 0) { - // once we have located the function frame - // we need to strip out everything before it (and its line) - var next_line = out.indexOf('\n', idx + 1); - out = out.substring(next_line + 1); - } - - this.stack = out; - } - } -}; - -// assert.AssertionError instanceof Error -util.inherits(assert.AssertionError, Error); - -function truncate(s, n) { - if (typeof s === 'string') { - return s.length < n ? s : s.slice(0, n); - } else { - return s; - } -} -function inspect(something) { - if (functionsHaveNames || !util.isFunction(something)) { - return util.inspect(something); - } - var rawname = getName(something); - var name = rawname ? ': ' + rawname : ''; - return '[Function' + name + ']'; -} -function getMessage(self) { - return truncate(inspect(self.actual), 128) + ' ' + - self.operator + ' ' + - truncate(inspect(self.expected), 128); -} - -// At present only the three keys mentioned above are used and -// understood by the spec. Implementations or sub modules can pass -// other keys to the AssertionError's constructor - they will be -// ignored. - -// 3. All of the following functions must throw an AssertionError -// when a corresponding condition is not met, with a message that -// may be undefined if not provided. All assertion methods provide -// both the actual and expected values to the assertion error for -// display purposes. - -function fail(actual, expected, message, operator, stackStartFunction) { - throw new assert.AssertionError({ - message: message, - actual: actual, - expected: expected, - operator: operator, - stackStartFunction: stackStartFunction - }); -} - -// EXTENSION! allows for well behaved errors defined elsewhere. -assert.fail = fail; - -// 4. Pure assertion tests whether a value is truthy, as determined -// by !!guard. -// assert.ok(guard, message_opt); -// This statement is equivalent to assert.equal(true, !!guard, -// message_opt);. To test strictly for the value true, use -// assert.strictEqual(true, guard, message_opt);. - -function ok(value, message) { - if (!value) fail(value, true, message, '==', assert.ok); -} -assert.ok = ok; - -// 5. The equality assertion tests shallow, coercive equality with -// ==. -// assert.equal(actual, expected, message_opt); - -assert.equal = function equal(actual, expected, message) { - if (actual != expected) fail(actual, expected, message, '==', assert.equal); -}; - -// 6. The non-equality assertion tests for whether two objects are not equal -// with != assert.notEqual(actual, expected, message_opt); - -assert.notEqual = function notEqual(actual, expected, message) { - if (actual == expected) { - fail(actual, expected, message, '!=', assert.notEqual); - } -}; - -// 7. The equivalence assertion tests a deep equality relation. -// assert.deepEqual(actual, expected, message_opt); - -assert.deepEqual = function deepEqual(actual, expected, message) { - if (!_deepEqual(actual, expected, false)) { - fail(actual, expected, message, 'deepEqual', assert.deepEqual); - } -}; - -assert.deepStrictEqual = function deepStrictEqual(actual, expected, message) { - if (!_deepEqual(actual, expected, true)) { - fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual); - } -}; - -function _deepEqual(actual, expected, strict, memos) { - // 7.1. All identical values are equivalent, as determined by ===. - if (actual === expected) { - return true; - } else if (isBuffer(actual) && isBuffer(expected)) { - return compare(actual, expected) === 0; - - // 7.2. If the expected value is a Date object, the actual value is - // equivalent if it is also a Date object that refers to the same time. - } else if (util.isDate(actual) && util.isDate(expected)) { - return actual.getTime() === expected.getTime(); - - // 7.3 If the expected value is a RegExp object, the actual value is - // equivalent if it is also a RegExp object with the same source and - // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`). - } else if (util.isRegExp(actual) && util.isRegExp(expected)) { - return actual.source === expected.source && - actual.global === expected.global && - actual.multiline === expected.multiline && - actual.lastIndex === expected.lastIndex && - actual.ignoreCase === expected.ignoreCase; - - // 7.4. Other pairs that do not both pass typeof value == 'object', - // equivalence is determined by ==. - } else if ((actual === null || typeof actual !== 'object') && - (expected === null || typeof expected !== 'object')) { - return strict ? actual === expected : actual == expected; - - // If both values are instances of typed arrays, wrap their underlying - // ArrayBuffers in a Buffer each to increase performance - // This optimization requires the arrays to have the same type as checked by - // Object.prototype.toString (aka pToString). Never perform binary - // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their - // bit patterns are not identical. - } else if (isView(actual) && isView(expected) && - pToString(actual) === pToString(expected) && - !(actual instanceof Float32Array || - actual instanceof Float64Array)) { - return compare(new Uint8Array(actual.buffer), - new Uint8Array(expected.buffer)) === 0; - - // 7.5 For all other Object pairs, including Array objects, equivalence is - // determined by having the same number of owned properties (as verified - // with Object.prototype.hasOwnProperty.call), the same set of keys - // (although not necessarily the same order), equivalent values for every - // corresponding key, and an identical 'prototype' property. Note: this - // accounts for both named and indexed properties on Arrays. - } else if (isBuffer(actual) !== isBuffer(expected)) { - return false; - } else { - memos = memos || {actual: [], expected: []}; - - var actualIndex = memos.actual.indexOf(actual); - if (actualIndex !== -1) { - if (actualIndex === memos.expected.indexOf(expected)) { - return true; - } - } - - memos.actual.push(actual); - memos.expected.push(expected); - - return objEquiv(actual, expected, strict, memos); - } -} - -function isArguments(object) { - return Object.prototype.toString.call(object) == '[object Arguments]'; -} - -function objEquiv(a, b, strict, actualVisitedObjects) { - if (a === null || a === undefined || b === null || b === undefined) - return false; - // if one is a primitive, the other must be same - if (util.isPrimitive(a) || util.isPrimitive(b)) - return a === b; - if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b)) - return false; - var aIsArgs = isArguments(a); - var bIsArgs = isArguments(b); - if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs)) - return false; - if (aIsArgs) { - a = pSlice.call(a); - b = pSlice.call(b); - return _deepEqual(a, b, strict); - } - var ka = objectKeys(a); - var kb = objectKeys(b); - var key, i; - // having the same number of owned properties (keys incorporates - // hasOwnProperty) - if (ka.length !== kb.length) - return false; - // the same set of keys (although not necessarily the same order), - ka.sort(); - kb.sort(); - // ~~~cheap key test - for (i = ka.length - 1; i >= 0; i--) { - if (ka[i] !== kb[i]) - return false; - } - // equivalent values for every corresponding key, and - // ~~~possibly expensive deep test - for (i = ka.length - 1; i >= 0; i--) { - key = ka[i]; - if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects)) - return false; - } - return true; -} - -// 8. The non-equivalence assertion tests for any deep inequality. -// assert.notDeepEqual(actual, expected, message_opt); - -assert.notDeepEqual = function notDeepEqual(actual, expected, message) { - if (_deepEqual(actual, expected, false)) { - fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual); - } -}; - -assert.notDeepStrictEqual = notDeepStrictEqual; -function notDeepStrictEqual(actual, expected, message) { - if (_deepEqual(actual, expected, true)) { - fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual); - } -} - - -// 9. The strict equality assertion tests strict equality, as determined by ===. -// assert.strictEqual(actual, expected, message_opt); - -assert.strictEqual = function strictEqual(actual, expected, message) { - if (actual !== expected) { - fail(actual, expected, message, '===', assert.strictEqual); - } -}; - -// 10. The strict non-equality assertion tests for strict inequality, as -// determined by !==. assert.notStrictEqual(actual, expected, message_opt); - -assert.notStrictEqual = function notStrictEqual(actual, expected, message) { - if (actual === expected) { - fail(actual, expected, message, '!==', assert.notStrictEqual); - } -}; - -function expectedException(actual, expected) { - if (!actual || !expected) { - return false; - } - - if (Object.prototype.toString.call(expected) == '[object RegExp]') { - return expected.test(actual); - } - - try { - if (actual instanceof expected) { - return true; - } - } catch (e) { - // Ignore. The instanceof check doesn't work for arrow functions. - } - - if (Error.isPrototypeOf(expected)) { - return false; - } - - return expected.call({}, actual) === true; -} - -function _tryBlock(block) { - var error; - try { - block(); - } catch (e) { - error = e; - } - return error; -} - -function _throws(shouldThrow, block, expected, message) { - var actual; - - if (typeof block !== 'function') { - throw new TypeError('"block" argument must be a function'); - } - - if (typeof expected === 'string') { - message = expected; - expected = null; - } - - actual = _tryBlock(block); - - message = (expected && expected.name ? ' (' + expected.name + ').' : '.') + - (message ? ' ' + message : '.'); - - if (shouldThrow && !actual) { - fail(actual, expected, 'Missing expected exception' + message); - } - - var userProvidedMessage = typeof message === 'string'; - var isUnwantedException = !shouldThrow && util.isError(actual); - var isUnexpectedException = !shouldThrow && actual && !expected; - - if ((isUnwantedException && - userProvidedMessage && - expectedException(actual, expected)) || - isUnexpectedException) { - fail(actual, expected, 'Got unwanted exception' + message); - } - - if ((shouldThrow && actual && expected && - !expectedException(actual, expected)) || (!shouldThrow && actual)) { - throw actual; - } -} - -// 11. Expected to throw an error: -// assert.throws(block, Error_opt, message_opt); - -assert.throws = function(block, /* optional */error, /* optional */message) { - _throws(true, block, error, message); -}; - -// EXTENSION! This is annoying to write outside this module. -assert.doesNotThrow = function(block, /* optional */error, /* optional */message) { - _throws(false, block, error, message); -}; - -assert.ifError = function(err) { if (err) throw err; }; - -var objectKeys = Object.keys || function (obj) { - var keys = []; - for (var key in obj) { - if (hasOwn.call(obj, key)) keys.push(key); - } - return keys; -}; - -}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) -},{"util/":47}],2:[function(require,module,exports){ - -},{}],3:[function(require,module,exports){ -'use strict'; - - -var TYPED_OK = (typeof Uint8Array !== 'undefined') && - (typeof Uint16Array !== 'undefined') && - (typeof Int32Array !== 'undefined'); - - -exports.assign = function (obj /* from1, from2, from3, ... */) { - var sources = Array.prototype.slice.call(arguments, 1); - while (sources.length) { - var source = sources.shift(); - if (!source) { continue; } - - if (typeof source !== 'object') { - throw new TypeError(source + 'must be non-object'); - } - - for (var p in source) { - if (source.hasOwnProperty(p)) { - obj[p] = source[p]; - } - } - } - - return obj; -}; - - -// reduce buffer size, avoiding mem copy -exports.shrinkBuf = function (buf, size) { - if (buf.length === size) { return buf; } - if (buf.subarray) { return buf.subarray(0, size); } - buf.length = size; - return buf; -}; - - -var fnTyped = { - arraySet: function (dest, src, src_offs, len, dest_offs) { - if (src.subarray && dest.subarray) { - dest.set(src.subarray(src_offs, src_offs + len), dest_offs); - return; - } - // Fallback to ordinary array - for (var i = 0; i < len; i++) { - dest[dest_offs + i] = src[src_offs + i]; - } - }, - // Join array of chunks to single array. - flattenChunks: function (chunks) { - var i, l, len, pos, chunk, result; - - // calculate data length - len = 0; - for (i = 0, l = chunks.length; i < l; i++) { - len += chunks[i].length; - } - - // join chunks - result = new Uint8Array(len); - pos = 0; - for (i = 0, l = chunks.length; i < l; i++) { - chunk = chunks[i]; - result.set(chunk, pos); - pos += chunk.length; - } - - return result; - } -}; - -var fnUntyped = { - arraySet: function (dest, src, src_offs, len, dest_offs) { - for (var i = 0; i < len; i++) { - dest[dest_offs + i] = src[src_offs + i]; - } - }, - // Join array of chunks to single array. - flattenChunks: function (chunks) { - return [].concat.apply([], chunks); - } -}; - - -// Enable/Disable typed arrays use, for testing -// -exports.setTyped = function (on) { - if (on) { - exports.Buf8 = Uint8Array; - exports.Buf16 = Uint16Array; - exports.Buf32 = Int32Array; - exports.assign(exports, fnTyped); - } else { - exports.Buf8 = Array; - exports.Buf16 = Array; - exports.Buf32 = Array; - exports.assign(exports, fnUntyped); - } -}; - -exports.setTyped(TYPED_OK); - -},{}],4:[function(require,module,exports){ -'use strict'; - -// Note: adler32 takes 12% for level 0 and 2% for level 6. -// It doesn't worth to make additional optimizationa as in original. -// Small size is preferable. - -function adler32(adler, buf, len, pos) { - var s1 = (adler & 0xffff) |0, - s2 = ((adler >>> 16) & 0xffff) |0, - n = 0; - - while (len !== 0) { - // Set limit ~ twice less than 5552, to keep - // s2 in 31-bits, because we force signed ints. - // in other case %= will fail. - n = len > 2000 ? 2000 : len; - len -= n; - - do { - s1 = (s1 + buf[pos++]) |0; - s2 = (s2 + s1) |0; - } while (--n); - - s1 %= 65521; - s2 %= 65521; - } - - return (s1 | (s2 << 16)) |0; -} - - -module.exports = adler32; - -},{}],5:[function(require,module,exports){ -'use strict'; - - -module.exports = { - - /* Allowed flush values; see deflate() and inflate() below for details */ - Z_NO_FLUSH: 0, - Z_PARTIAL_FLUSH: 1, - Z_SYNC_FLUSH: 2, - Z_FULL_FLUSH: 3, - Z_FINISH: 4, - Z_BLOCK: 5, - Z_TREES: 6, - - /* - * Return codes for the compression/decompression functions. Negative values - * are errors, positive values are used for special but normal events. - */ - Z_OK: 0, - Z_STREAM_END: 1, - Z_NEED_DICT: 2, - Z_ERRNO: -1, - Z_STREAM_ERROR: -2, - Z_DATA_ERROR: -3, - // Z_MEM_ERROR: -4, - Z_BUF_ERROR: -5, - // Z_VERSION_ERROR: -6, - - /* compression levels */ - Z_NO_COMPRESSION: 0, - Z_BEST_SPEED: 1, - Z_BEST_COMPRESSION: 9, - Z_DEFAULT_COMPRESSION: -1, - - - Z_FILTERED: 1, - Z_HUFFMAN_ONLY: 2, - Z_RLE: 3, - Z_FIXED: 4, - Z_DEFAULT_STRATEGY: 0, - - /* Possible values of the data_type field (though see inflate()) */ - Z_BINARY: 0, - Z_TEXT: 1, - // Z_ASCII: 1, // = Z_TEXT (deprecated) - Z_UNKNOWN: 2, - - /* The deflate compression method */ - Z_DEFLATED: 8 - // Z_NULL: null // Use -1 or null inline, depending on var type -}; - -},{}],6:[function(require,module,exports){ -'use strict'; - -// Note: we can't get significant speed boost here. -// So write code to minimize size - no pregenerated tables -// and array tools dependencies. - - -// Use ordinary array, since untyped makes no boost here -function makeTable() { - var c, table = []; - - for (var n = 0; n < 256; n++) { - c = n; - for (var k = 0; k < 8; k++) { - c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); - } - table[n] = c; - } - - return table; -} - -// Create table on load. Just 255 signed longs. Not a problem. -var crcTable = makeTable(); - - -function crc32(crc, buf, len, pos) { - var t = crcTable, - end = pos + len; - - crc ^= -1; - - for (var i = pos; i < end; i++) { - crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; - } - - return (crc ^ (-1)); // >>> 0; -} - - -module.exports = crc32; - -},{}],7:[function(require,module,exports){ -'use strict'; - -var utils = require('../utils/common'); -var trees = require('./trees'); -var adler32 = require('./adler32'); -var crc32 = require('./crc32'); -var msg = require('./messages'); - -/* Public constants ========================================================== */ -/* =========================================================================== */ - - -/* Allowed flush values; see deflate() and inflate() below for details */ -var Z_NO_FLUSH = 0; -var Z_PARTIAL_FLUSH = 1; -// var Z_SYNC_FLUSH = 2; -var Z_FULL_FLUSH = 3; -var Z_FINISH = 4; -var Z_BLOCK = 5; -// var Z_TREES = 6; - - -/* - * Return codes for the compression/decompression functions. Negative values are - * errors, positive values are used for special but normal events. - */ -var Z_OK = 0; -var Z_STREAM_END = 1; -// var Z_NEED_DICT = 2; -// var Z_ERRNO = -1; -var Z_STREAM_ERROR = -2; -var Z_DATA_ERROR = -3; -// var Z_MEM_ERROR = -4; -var Z_BUF_ERROR = -5; -// var Z_VERSION_ERROR = -6; - - -/* compression levels */ -// var Z_NO_COMPRESSION = 0; -// var Z_BEST_SPEED = 1; -// var Z_BEST_COMPRESSION = 9; -var Z_DEFAULT_COMPRESSION = -1; - - -var Z_FILTERED = 1; -var Z_HUFFMAN_ONLY = 2; -var Z_RLE = 3; -var Z_FIXED = 4; -var Z_DEFAULT_STRATEGY = 0; - -/* Possible values of the data_type field (though see inflate()) */ -// var Z_BINARY = 0; -// var Z_TEXT = 1; -// var Z_ASCII = 1; // = Z_TEXT -var Z_UNKNOWN = 2; - - -/* The deflate compression method */ -var Z_DEFLATED = 8; - -/* ============================================================================ */ - - -var MAX_MEM_LEVEL = 9; -/* Maximum value for memLevel in deflateInit2 */ -var MAX_WBITS = 15; -/* 32K LZ77 window */ -var DEF_MEM_LEVEL = 8; - - -var LENGTH_CODES = 29; -/* number of length codes, not counting the special END_BLOCK code */ -var LITERALS = 256; -/* number of literal bytes 0..255 */ -var L_CODES = LITERALS + 1 + LENGTH_CODES; -/* number of Literal or Length codes, including the END_BLOCK code */ -var D_CODES = 30; -/* number of distance codes */ -var BL_CODES = 19; -/* number of codes used to transfer the bit lengths */ -var HEAP_SIZE = 2 * L_CODES + 1; -/* maximum heap size */ -var MAX_BITS = 15; -/* All codes must not exceed MAX_BITS bits */ - -var MIN_MATCH = 3; -var MAX_MATCH = 258; -var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); - -var PRESET_DICT = 0x20; - -var INIT_STATE = 42; -var EXTRA_STATE = 69; -var NAME_STATE = 73; -var COMMENT_STATE = 91; -var HCRC_STATE = 103; -var BUSY_STATE = 113; -var FINISH_STATE = 666; - -var BS_NEED_MORE = 1; /* - * block not completed, need more input or more - * output - */ -var BS_BLOCK_DONE = 2; /* block flush performed */ -var BS_FINISH_STARTED = 3; /* - * finish started, need only more output at next - * deflate - */ -var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ - -var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. - -function err(strm, errorCode) { - strm.msg = msg[errorCode]; - return errorCode; -} - -function rank(f) { - return ((f) << 1) - ((f) > 4 ? 9 : 0); -} - -function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } - - -/* - * ========================================================================= - * Flush as much pending output as possible. All deflate() output goes through - * this function so some applications may wish to modify it to avoid allocating - * a large strm->output buffer and copying into it. (See also read_buf()). - */ -function flush_pending(strm) { - var s = strm.state; - - // _tr_flush_bits(s); - var len = s.pending; - if (len > strm.avail_out) { - len = strm.avail_out; - } - if (len === 0) { return; } - - utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); - strm.next_out += len; - s.pending_out += len; - strm.total_out += len; - strm.avail_out -= len; - s.pending -= len; - if (s.pending === 0) { - s.pending_out = 0; - } -} - - -function flush_block_only(s, last) { - trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); - s.block_start = s.strstart; - flush_pending(s.strm); -} - - -function put_byte(s, b) { - s.pending_buf[s.pending++] = b; -} - - -/* - * ========================================================================= Put - * a short in the pending buffer. The 16-bit value is put in MSB order. IN - * assertion: the stream state is correct and there is enough room in - * pending_buf. - */ -function putShortMSB(s, b) { -// put_byte(s, (Byte)(b >> 8)); -// put_byte(s, (Byte)(b & 0xff)); - s.pending_buf[s.pending++] = (b >>> 8) & 0xff; - s.pending_buf[s.pending++] = b & 0xff; -} - - -/* - * =========================================================================== - * Read a new buffer from the current input stream, update the adler32 and total - * number of bytes read. All deflate() input goes through this function so some - * applications may wish to modify it to avoid allocating a large strm->input - * buffer and copying from it. (See also flush_pending()). - */ -function read_buf(strm, buf, start, size) { - var len = strm.avail_in; - - if (len > size) { len = size; } - if (len === 0) { return 0; } - - strm.avail_in -= len; - - // zmemcpy(buf, strm->next_in, len); - utils.arraySet(buf, strm.input, strm.next_in, len, start); - if (strm.state.wrap === 1) { - strm.adler = adler32(strm.adler, buf, len, start); - } - - else if (strm.state.wrap === 2) { - strm.adler = crc32(strm.adler, buf, len, start); - } - - strm.next_in += len; - strm.total_in += len; - - return len; -} - - -/* - * =========================================================================== - * Set match_start to the longest match starting at the given string and return - * its length. Matches shorter or equal to prev_length are discarded, in which - * case the result is equal to prev_length and match_start is garbage. IN - * assertions: cur_match is the head of the hash chain for the current string - * (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 OUT - * assertion: the match length is not greater than s->lookahead. - */ -function longest_match(s, cur_match) { - var chain_length = s.max_chain_length; /* max hash chain length */ - var scan = s.strstart; /* current string */ - var match; /* matched string */ - var len; /* length of current match */ - var best_len = s.prev_length; /* best match length so far */ - var nice_match = s.nice_match; /* stop if match long enough */ - var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? - s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/* NIL */; - - var _win = s.window; // shortcut - - var wmask = s.w_mask; - var prev = s.prev; - - /* - * Stop when cur_match becomes <= limit. To simplify the code, we prevent - * matches with the string of window index 0. - */ - - var strend = s.strstart + MAX_MATCH; - var scan_end1 = _win[scan + best_len - 1]; - var scan_end = _win[scan + best_len]; - - /* - * The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. - * It is easy to get rid of this optimization if necessary. - */ - // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); - - /* Do not waste too much time if we already have a good match: */ - if (s.prev_length >= s.good_match) { - chain_length >>= 2; - } - /* - * Do not look for matches beyond the end of the input. This is necessary to - * make deflate deterministic. - */ - if (nice_match > s.lookahead) { nice_match = s.lookahead; } - - // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need - // lookahead"); - - do { - // Assert(cur_match < s->strstart, "no future"); - match = cur_match; - - /* - * Skip to next match if the match length cannot increase or if the match - * length is less than 2. Note that the checks below for insufficient - * lookahead only occur occasionally for performance reasons. Therefore - * uninitialized memory will be accessed, and conditional jumps will be made - * that depend on those values. However the length of the match is limited - * to the lookahead, so the output of deflate is not affected by the - * uninitialized values. - */ - - if (_win[match + best_len] !== scan_end || - _win[match + best_len - 1] !== scan_end1 || - _win[match] !== _win[scan] || - _win[++match] !== _win[scan + 1]) { - continue; - } - - /* - * The check at best_len-1 can be removed because it will be made again - * later. (This heuristic is not always a win.) It is not necessary to - * compare scan[2] and match[2] since they are always equal when the other - * bytes match, given that the hash keys are equal and that HASH_BITS >= 8. - */ - scan += 2; - match++; - // Assert(*scan == *match, "match[2]?"); - - /* - * We check for insufficient lookahead only every 8th comparison; the 256th - * check will be made at strstart+258. - */ - do { - /* jshint noempty:false */ - } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && - _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && - _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && - _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && - scan < strend); - - // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); - - len = MAX_MATCH - (strend - scan); - scan = strend - MAX_MATCH; - - if (len > best_len) { - s.match_start = cur_match; - best_len = len; - if (len >= nice_match) { - break; - } - scan_end1 = _win[scan + best_len - 1]; - scan_end = _win[scan + best_len]; - } - } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); - - if (best_len <= s.lookahead) { - return best_len; - } - return s.lookahead; -} - - -/* - * =========================================================================== - * Fill the window when the lookahead becomes insufficient. Updates strstart and - * lookahead. - * - * IN assertion: lookahead < MIN_LOOKAHEAD OUT assertions: strstart <= - * window_size-MIN_LOOKAHEAD At least one byte has been read, or avail_in == 0; - * reads are performed for at least two bytes (required for the zip - * translate_eol option -- not supported here). - */ -function fill_window(s) { - var _w_size = s.w_size; - var p, n, m, more, str; - - // Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); - - do { - more = s.window_size - s.lookahead - s.strstart; - - // JS ints have 32 bit, block below not needed - /* Deal with !@#$% 64K limit: */ - // if (sizeof(int) <= 2) { - // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { - // more = wsize; - // - // } else if (more == (unsigned)(-1)) { - // /* Very unlikely, but possible on 16 bit machine if - // * strstart == 0 && lookahead == 1 (input done a byte at time) - // */ - // more--; - // } - // } - - - /* - * If the window is almost full and there is insufficient lookahead, move - * the upper half to the lower one to make room in the upper half. - */ - if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { - - utils.arraySet(s.window, s.window, _w_size, _w_size, 0); - s.match_start -= _w_size; - s.strstart -= _w_size; - /* we now have strstart >= MAX_DIST */ - s.block_start -= _w_size; - - /* - * Slide the hash table (could be avoided with 32 bit values at the - * expense of memory usage). We slide even when level == 0 to keep the - * hash table consistent if we switch back to level > 0 later. (Using - * level 0 permanently is not an optimal usage of zlib, so we don't care - * about this pathological case.) - */ - - n = s.hash_size; - p = n; - do { - m = s.head[--p]; - s.head[p] = (m >= _w_size ? m - _w_size : 0); - } while (--n); - - n = _w_size; - p = n; - do { - m = s.prev[--p]; - s.prev[p] = (m >= _w_size ? m - _w_size : 0); - /* - * If n is not on any hash chain, prev[n] is garbage but its value will - * never be used. - */ - } while (--n); - - more += _w_size; - } - if (s.strm.avail_in === 0) { - break; - } - - /* - * If there was no sliding: strstart <= WSIZE+MAX_DIST-1 && lookahead <= - * MIN_LOOKAHEAD - 1 && more == window_size - lookahead - strstart => more >= - * window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) => more >= - * window_size - 2*WSIZE + 2 In the BIG_MEM or MMAP case (not yet - * supported), window_size == input_size + MIN_LOOKAHEAD && strstart + - * s->lookahead <= input_size => more >= MIN_LOOKAHEAD. Otherwise, - * window_size == 2*WSIZE so more >= 2. If there was sliding, more >= WSIZE. - * So in all cases, more >= 2. - */ - // Assert(more >= 2, "more < 2"); - n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); - s.lookahead += n; - - /* Initialize the hash value now that we have some input: */ - if (s.lookahead + s.insert >= MIN_MATCH) { - str = s.strstart - s.insert; - s.ins_h = s.window[str]; - - /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ - s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; -// #if MIN_MATCH != 3 -// Call update_hash() MIN_MATCH-3 more times -// #endif - while (s.insert) { - /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ - s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; - - s.prev[str & s.w_mask] = s.head[s.ins_h]; - s.head[s.ins_h] = str; - str++; - s.insert--; - if (s.lookahead + s.insert < MIN_MATCH) { - break; - } - } - } - /* - * If the whole input has less than MIN_MATCH bytes, ins_h is garbage, but - * this is not important since only literal bytes will be emitted. - */ - - } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); - - /* - * If the WIN_INIT bytes after the end of the current data have never been - * written, then zero those bytes in order to avoid memory check reports of - * the use of uninitialized (or uninitialised as Julian writes) bytes by the - * longest match routines. Update the high water mark for the next time - * through here. WIN_INIT is set to MAX_MATCH since the longest match - * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. - */ -// if (s.high_water < s.window_size) { -// var curr = s.strstart + s.lookahead; -// var init = 0; -// -// if (s.high_water < curr) { -// /* Previous high water mark below current data -- zero WIN_INIT -// * bytes or up to end of window, whichever is less. -// */ -// init = s.window_size - curr; -// if (init > WIN_INIT) -// init = WIN_INIT; -// zmemzero(s->window + curr, (unsigned)init); -// s->high_water = curr + init; -// } -// else if (s->high_water < (ulg)curr + WIN_INIT) { -// /* High water mark at or above current data, but below current data -// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up -// * to end of window, whichever is less. -// */ -// init = (ulg)curr + WIN_INIT - s->high_water; -// if (init > s->window_size - s->high_water) -// init = s->window_size - s->high_water; -// zmemzero(s->window + s->high_water, (unsigned)init); -// s->high_water += init; -// } -// } -// -// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, -// "not enough room for search"); -} - -/* - * =========================================================================== - * Copy without compression as much as possible from the input stream, return - * the current block state. This function does not insert new strings in the - * dictionary since uncompressible data is probably not useful. This function is - * used only for the level=0 compression option. NOTE: this function should be - * optimized to avoid extra copying from window to pending_buf. - */ -function deflate_stored(s, flush) { - /* - * Stored blocks are limited to 0xffff bytes, pending_buf is limited to - * pending_buf_size, and each stored block has a 5 byte header: - */ - var max_block_size = 0xffff; - - if (max_block_size > s.pending_buf_size - 5) { - max_block_size = s.pending_buf_size - 5; - } - - /* Copy as much as possible from input to output: */ - for (;;) { - /* Fill the window as much as possible: */ - if (s.lookahead <= 1) { - - // Assert(s->strstart < s->w_size+MAX_DIST(s) || - // s->block_start >= (long)s->w_size, "slide too late"); -// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || -// s.block_start >= s.w_size)) { -// throw new Error("slide too late"); -// } - - fill_window(s); - if (s.lookahead === 0 && flush === Z_NO_FLUSH) { - return BS_NEED_MORE; - } - - if (s.lookahead === 0) { - break; - } - /* flush the current block */ - } - // Assert(s->block_start >= 0L, "block gone"); -// if (s.block_start < 0) throw new Error("block gone"); - - s.strstart += s.lookahead; - s.lookahead = 0; - - /* Emit a stored block if pending_buf will be full: */ - var max_start = s.block_start + max_block_size; - - if (s.strstart === 0 || s.strstart >= max_start) { - /* strstart == 0 is possible when wraparound on 16-bit machine */ - s.lookahead = s.strstart - max_start; - s.strstart = max_start; - /** * FLUSH_BLOCK(s, 0); ** */ - flush_block_only(s, false); - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - /***/ - - - } - /* - * Flush if we may have to slide, otherwise block_start may become negative - * and the data will be gone: - */ - if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { - /** * FLUSH_BLOCK(s, 0); ** */ - flush_block_only(s, false); - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - /***/ - } - } - - s.insert = 0; - - if (flush === Z_FINISH) { - /** * FLUSH_BLOCK(s, 1); ** */ - flush_block_only(s, true); - if (s.strm.avail_out === 0) { - return BS_FINISH_STARTED; - } - /***/ - return BS_FINISH_DONE; - } - - if (s.strstart > s.block_start) { - /** * FLUSH_BLOCK(s, 0); ** */ - flush_block_only(s, false); - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - /***/ - } - - return BS_NEED_MORE; -} - -/* - * =========================================================================== - * Compress as much as possible from the input stream, return the current block - * state. This function does not perform lazy evaluation of matches and inserts - * new strings in the dictionary only for unmatched strings or for short - * matches. It is used only for the fast compression options. - */ -function deflate_fast(s, flush) { - var hash_head; /* head of the hash chain */ - var bflush; /* set if current block must be flushed */ - - for (;;) { - /* - * Make sure that we always have enough lookahead, except at the end of the - * input file. We need MAX_MATCH bytes for the next match, plus MIN_MATCH - * bytes to insert the string following the next match. - */ - if (s.lookahead < MIN_LOOKAHEAD) { - fill_window(s); - if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { - return BS_NEED_MORE; - } - if (s.lookahead === 0) { - break; /* flush the current block */ - } - } - - /* - * Insert the string window[strstart .. strstart+2] in the dictionary, and - * set hash_head to the head of the hash chain: - */ - hash_head = 0/* NIL */; - if (s.lookahead >= MIN_MATCH) { - /** * INSERT_STRING(s, s.strstart, hash_head); ** */ - s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; - hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; - s.head[s.ins_h] = s.strstart; - /***/ - } - - /* - * Find the longest match, discarding those <= prev_length. At this point we - * have always match_length < MIN_MATCH - */ - if (hash_head !== 0/* NIL */ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { - /* - * To simplify the code, we prevent matches with the string of window - * index 0 (in particular we have to avoid a match of the string with - * itself at the start of the input file). - */ - s.match_length = longest_match(s, hash_head); - /* longest_match() sets match_start */ - } - if (s.match_length >= MIN_MATCH) { - // check_match(s, s.strstart, s.match_start, s.match_length); // for - // debug only - - /*********************************************************************** - * * _tr_tally_dist(s, s.strstart - s.match_start, s.match_length - - * MIN_MATCH, bflush); - **********************************************************************/ - bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); - - s.lookahead -= s.match_length; - - /* - * Insert new strings in the hash table only if the match length is not - * too large. This saves time but degrades compression. - */ - if (s.match_length <= s.max_lazy_match/* max_insert_length */ && s.lookahead >= MIN_MATCH) { - s.match_length--; /* string at strstart already in table */ - do { - s.strstart++; - /** * INSERT_STRING(s, s.strstart, hash_head); ** */ - s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; - hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; - s.head[s.ins_h] = s.strstart; - /***/ - /* - * strstart never exceeds WSIZE-MAX_MATCH, so there are always - * MIN_MATCH bytes ahead. - */ - } while (--s.match_length !== 0); - s.strstart++; - } else - { - s.strstart += s.match_length; - s.match_length = 0; - s.ins_h = s.window[s.strstart]; - /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ - s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; - -// #if MIN_MATCH != 3 -// Call UPDATE_HASH() MIN_MATCH-3 more times -// #endif - /* - * If lookahead < MIN_MATCH, ins_h is garbage, but it does not matter - * since it will be recomputed at next deflate call. - */ - } - } else { - /* No match, output a literal byte */ - // Tracevv((stderr,"%c", s.window[s.strstart])); - /** * _tr_tally_lit(s, s.window[s.strstart], bflush); ** */ - bflush = trees._tr_tally(s, 0, s.window[s.strstart]); - - s.lookahead--; - s.strstart++; - } - if (bflush) { - /** * FLUSH_BLOCK(s, 0); ** */ - flush_block_only(s, false); - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - /***/ - } - } - s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1); - if (flush === Z_FINISH) { - /** * FLUSH_BLOCK(s, 1); ** */ - flush_block_only(s, true); - if (s.strm.avail_out === 0) { - return BS_FINISH_STARTED; - } - /***/ - return BS_FINISH_DONE; - } - if (s.last_lit) { - /** * FLUSH_BLOCK(s, 0); ** */ - flush_block_only(s, false); - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - /***/ - } - return BS_BLOCK_DONE; -} - -/* - * =========================================================================== - * Same as above, but achieves better compression. We use a lazy evaluation for - * matches: a match is finally adopted only if there is no better match at the - * next window position. - */ -function deflate_slow(s, flush) { - var hash_head; /* head of hash chain */ - var bflush; /* set if current block must be flushed */ - - var max_insert; - - /* Process the input block. */ - for (;;) { - /* - * Make sure that we always have enough lookahead, except at the end of the - * input file. We need MAX_MATCH bytes for the next match, plus MIN_MATCH - * bytes to insert the string following the next match. - */ - if (s.lookahead < MIN_LOOKAHEAD) { - fill_window(s); - if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { - return BS_NEED_MORE; - } - if (s.lookahead === 0) { break; } /* flush the current block */ - } - - /* - * Insert the string window[strstart .. strstart+2] in the dictionary, and - * set hash_head to the head of the hash chain: - */ - hash_head = 0/* NIL */; - if (s.lookahead >= MIN_MATCH) { - /** * INSERT_STRING(s, s.strstart, hash_head); ** */ - s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; - hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; - s.head[s.ins_h] = s.strstart; - /***/ - } - - /* - * Find the longest match, discarding those <= prev_length. - */ - s.prev_length = s.match_length; - s.prev_match = s.match_start; - s.match_length = MIN_MATCH - 1; - - if (hash_head !== 0/* NIL */ && s.prev_length < s.max_lazy_match && - s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/* MAX_DIST(s) */) { - /* - * To simplify the code, we prevent matches with the string of window - * index 0 (in particular we have to avoid a match of the string with - * itself at the start of the input file). - */ - s.match_length = longest_match(s, hash_head); - /* longest_match() sets match_start */ - - if (s.match_length <= 5 && - (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/* TOO_FAR */))) { - - /* - * If prev_match is also MIN_MATCH, match_start is garbage but we will - * ignore the current match anyway. - */ - s.match_length = MIN_MATCH - 1; - } - } - /* - * If there was a match at the previous step and the current match is not - * better, output the previous match: - */ - if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { - max_insert = s.strstart + s.lookahead - MIN_MATCH; - /* Do not insert strings in hash table beyond this. */ - - // check_match(s, s.strstart-1, s.prev_match, s.prev_length); - - /*********************************************************************** - * *_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length - - * MIN_MATCH, bflush); - **********************************************************************/ - bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); - /* - * Insert in hash table all strings up to the end of the match. - * strstart-1 and strstart are already inserted. If there is not enough - * lookahead, the last two strings are not inserted in the hash table. - */ - s.lookahead -= s.prev_length - 1; - s.prev_length -= 2; - do { - if (++s.strstart <= max_insert) { - /** * INSERT_STRING(s, s.strstart, hash_head); ** */ - s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; - hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; - s.head[s.ins_h] = s.strstart; - /***/ - } - } while (--s.prev_length !== 0); - s.match_available = 0; - s.match_length = MIN_MATCH - 1; - s.strstart++; - - if (bflush) { - /** * FLUSH_BLOCK(s, 0); ** */ - flush_block_only(s, false); - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - /***/ - } - - } else if (s.match_available) { - /* - * If there was no match at the previous position, output a single - * literal. If there was a match but the current match is longer, - * truncate the previous match to a single literal. - */ - // Tracevv((stderr,"%c", s->window[s->strstart-1])); - /** * _tr_tally_lit(s, s.window[s.strstart-1], bflush); ** */ - bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); - - if (bflush) { - /** * FLUSH_BLOCK_ONLY(s, 0) ** */ - flush_block_only(s, false); - /***/ - } - s.strstart++; - s.lookahead--; - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - } else { - /* - * There is no previous match to compare with, wait for the next step to - * decide. - */ - s.match_available = 1; - s.strstart++; - s.lookahead--; - } - } - // Assert (flush != Z_NO_FLUSH, "no flush?"); - if (s.match_available) { - // Tracevv((stderr,"%c", s->window[s->strstart-1])); - /** * _tr_tally_lit(s, s.window[s.strstart-1], bflush); ** */ - bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); - - s.match_available = 0; - } - s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; - if (flush === Z_FINISH) { - /** * FLUSH_BLOCK(s, 1); ** */ - flush_block_only(s, true); - if (s.strm.avail_out === 0) { - return BS_FINISH_STARTED; - } - /***/ - return BS_FINISH_DONE; - } - if (s.last_lit) { - /** * FLUSH_BLOCK(s, 0); ** */ - flush_block_only(s, false); - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - /***/ - } - - return BS_BLOCK_DONE; -} - - -/* - * =========================================================================== - * For Z_RLE, simply look for runs of bytes, generate matches only of distance - * one. Do not maintain a hash table. (It will be regenerated if this run of - * deflate switches away from Z_RLE.) - */ -function deflate_rle(s, flush) { - var bflush; /* set if current block must be flushed */ - var prev; /* byte at distance one to match */ - var scan, strend; /* scan goes up to strend for length of run */ - - var _win = s.window; - - for (;;) { - /* - * Make sure that we always have enough lookahead, except at the end of the - * input file. We need MAX_MATCH bytes for the longest run, plus one for the - * unrolled loop. - */ - if (s.lookahead <= MAX_MATCH) { - fill_window(s); - if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { - return BS_NEED_MORE; - } - if (s.lookahead === 0) { break; } /* flush the current block */ - } - - /* See how many times the previous byte repeats */ - s.match_length = 0; - if (s.lookahead >= MIN_MATCH && s.strstart > 0) { - scan = s.strstart - 1; - prev = _win[scan]; - if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { - strend = s.strstart + MAX_MATCH; - do { - /* jshint noempty:false */ - } while (prev === _win[++scan] && prev === _win[++scan] && - prev === _win[++scan] && prev === _win[++scan] && - prev === _win[++scan] && prev === _win[++scan] && - prev === _win[++scan] && prev === _win[++scan] && - scan < strend); - s.match_length = MAX_MATCH - (strend - scan); - if (s.match_length > s.lookahead) { - s.match_length = s.lookahead; - } - } - // Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); - } - - /* Emit match if have run of MIN_MATCH or longer, else emit literal */ - if (s.match_length >= MIN_MATCH) { - // check_match(s, s.strstart, s.strstart - 1, s.match_length); - - /** * _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ** */ - bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); - - s.lookahead -= s.match_length; - s.strstart += s.match_length; - s.match_length = 0; - } else { - /* No match, output a literal byte */ - // Tracevv((stderr,"%c", s->window[s->strstart])); - /** * _tr_tally_lit(s, s.window[s.strstart], bflush); ** */ - bflush = trees._tr_tally(s, 0, s.window[s.strstart]); - - s.lookahead--; - s.strstart++; - } - if (bflush) { - /** * FLUSH_BLOCK(s, 0); ** */ - flush_block_only(s, false); - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - /***/ - } - } - s.insert = 0; - if (flush === Z_FINISH) { - /** * FLUSH_BLOCK(s, 1); ** */ - flush_block_only(s, true); - if (s.strm.avail_out === 0) { - return BS_FINISH_STARTED; - } - /***/ - return BS_FINISH_DONE; - } - if (s.last_lit) { - /** * FLUSH_BLOCK(s, 0); ** */ - flush_block_only(s, false); - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - /***/ - } - return BS_BLOCK_DONE; -} - -/* - * =========================================================================== - * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. - * (It will be regenerated if this run of deflate switches away from Huffman.) - */ -function deflate_huff(s, flush) { - var bflush; /* set if current block must be flushed */ - - for (;;) { - /* Make sure that we have a literal to write. */ - if (s.lookahead === 0) { - fill_window(s); - if (s.lookahead === 0) { - if (flush === Z_NO_FLUSH) { - return BS_NEED_MORE; - } - break; /* flush the current block */ - } - } - - /* Output a literal byte */ - s.match_length = 0; - // Tracevv((stderr,"%c", s->window[s->strstart])); - /** * _tr_tally_lit(s, s.window[s.strstart], bflush); ** */ - bflush = trees._tr_tally(s, 0, s.window[s.strstart]); - s.lookahead--; - s.strstart++; - if (bflush) { - /** * FLUSH_BLOCK(s, 0); ** */ - flush_block_only(s, false); - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - /***/ - } - } - s.insert = 0; - if (flush === Z_FINISH) { - /** * FLUSH_BLOCK(s, 1); ** */ - flush_block_only(s, true); - if (s.strm.avail_out === 0) { - return BS_FINISH_STARTED; - } - /***/ - return BS_FINISH_DONE; - } - if (s.last_lit) { - /** * FLUSH_BLOCK(s, 0); ** */ - flush_block_only(s, false); - if (s.strm.avail_out === 0) { - return BS_NEED_MORE; - } - /***/ - } - return BS_BLOCK_DONE; -} - -/* - * Values for max_lazy_match, good_match and max_chain_length, depending on the - * desired pack level (0..9). The values given below have been tuned to exclude - * worst case performance for pathological files. Better values may be found for - * specific files. - */ -function Config(good_length, max_lazy, nice_length, max_chain, func) { - this.good_length = good_length; - this.max_lazy = max_lazy; - this.nice_length = nice_length; - this.max_chain = max_chain; - this.func = func; -} - -var configuration_table; - -configuration_table = [ - /* good lazy nice chain */ - new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ - new Config(4, 4, 8, 4, deflate_fast), /* - * 1 max speed, no lazy - * matches - */ - new Config(4, 5, 16, 8, deflate_fast), /* 2 */ - new Config(4, 6, 32, 32, deflate_fast), /* 3 */ - - new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ - new Config(8, 16, 32, 32, deflate_slow), /* 5 */ - new Config(8, 16, 128, 128, deflate_slow), /* 6 */ - new Config(8, 32, 128, 256, deflate_slow), /* 7 */ - new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ - new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ -]; - - -/* - * =========================================================================== - * Initialize the "longest match" routines for a new zlib stream - */ -function lm_init(s) { - s.window_size = 2 * s.w_size; - - /** * CLEAR_HASH(s); ** */ - zero(s.head); // Fill with NIL (= 0); - - /* - * Set the default configuration parameters: - */ - s.max_lazy_match = configuration_table[s.level].max_lazy; - s.good_match = configuration_table[s.level].good_length; - s.nice_match = configuration_table[s.level].nice_length; - s.max_chain_length = configuration_table[s.level].max_chain; - - s.strstart = 0; - s.block_start = 0; - s.lookahead = 0; - s.insert = 0; - s.match_length = s.prev_length = MIN_MATCH - 1; - s.match_available = 0; - s.ins_h = 0; -} - - -function DeflateState() { - this.strm = null; /* pointer back to this zlib stream */ - this.status = 0; /* as the name implies */ - this.pending_buf = null; /* output still pending */ - this.pending_buf_size = 0; /* size of pending_buf */ - this.pending_out = 0; /* next pending byte to output to the stream */ - this.pending = 0; /* nb of bytes in the pending buffer */ - this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ - this.gzhead = null; /* gzip header information to write */ - this.gzindex = 0; /* where in extra, name, or comment */ - this.method = Z_DEFLATED; /* can only be DEFLATED */ - this.last_flush = -1; /* value of flush param for previous deflate call */ - - this.w_size = 0; /* LZ77 window size (32K by default) */ - this.w_bits = 0; /* log2(w_size) (8..16) */ - this.w_mask = 0; /* w_size - 1 */ - - this.window = null; - /* - * Sliding window. Input bytes are read into the second half of the window, - * and move to the first half later to keep a dictionary of at least wSize - * bytes. With this organization, matches are limited to a distance of - * wSize-MAX_MATCH bytes, but this ensures that IO is always performed with - * a length multiple of the block size. - */ - - this.window_size = 0; - /* - * Actual size of window: 2*wSize, except when the user input buffer is - * directly used as sliding window. - */ - - this.prev = null; - /* - * Link to older string with same hash index. To limit the size of this - * array to 64K, this link is maintained only for the last 32K strings. An - * index in this array is thus a window index modulo 32K. - */ - - this.head = null; /* Heads of the hash chains or NIL. */ - - this.ins_h = 0; /* hash index of string to be inserted */ - this.hash_size = 0; /* number of elements in hash table */ - this.hash_bits = 0; /* log2(hash_size) */ - this.hash_mask = 0; /* hash_size-1 */ - - this.hash_shift = 0; - /* - * Number of bits by which ins_h must be shifted at each input step. It must - * be such that after MIN_MATCH steps, the oldest byte no longer takes part - * in the hash key, that is: hash_shift * MIN_MATCH >= hash_bits - */ - - this.block_start = 0; - /* - * Window position at the beginning of the current output block. Gets - * negative when the window is moved backwards. - */ - - this.match_length = 0; /* length of best match */ - this.prev_match = 0; /* previous match */ - this.match_available = 0; /* set if previous match exists */ - this.strstart = 0; /* start of string to insert */ - this.match_start = 0; /* start of matching string */ - this.lookahead = 0; /* number of valid bytes ahead in window */ - - this.prev_length = 0; - /* - * Length of the best match at previous step. Matches not greater than this - * are discarded. This is used in the lazy match evaluation. - */ - - this.max_chain_length = 0; - /* - * To speed up deflation, hash chains are never searched beyond this length. - * A higher limit improves compression ratio but degrades the speed. - */ - - this.max_lazy_match = 0; - /* - * Attempt to find a better match only when the current match is strictly - * smaller than this value. This mechanism is used only for compression - * levels >= 4. - */ - // That's alias to max_lazy_match, don't use directly - // this.max_insert_length = 0; - /* - * Insert new strings in the hash table only if the match length is not - * greater than this length. This saves time but degrades compression. - * max_insert_length is used only for compression levels <= 3. - */ - - this.level = 0; /* compression level (1..9) */ - this.strategy = 0; /* favor or force Huffman coding */ - - this.good_match = 0; - /* Use a faster search when the previous match is longer than this */ - - this.nice_match = 0; /* Stop searching when current match exceeds this */ - - /* used by trees.c: */ - - /* Didn't use ct_data typedef below to suppress compiler warning */ - - // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ - // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ - // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths - // */ - - // Use flat array of DOUBLE size, with interleaved fata, - // because JS does not support effective - this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); - this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2); - this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2); - zero(this.dyn_ltree); - zero(this.dyn_dtree); - zero(this.bl_tree); - - this.l_desc = null; /* desc. for literal tree */ - this.d_desc = null; /* desc. for distance tree */ - this.bl_desc = null; /* desc. for bit length tree */ - - // ush bl_count[MAX_BITS+1]; - this.bl_count = new utils.Buf16(MAX_BITS + 1); - /* number of codes at each bit length for an optimal tree */ - - // int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ - this.heap = new utils.Buf16(2 * L_CODES + 1); /* - * heap used to build the - * Huffman trees - */ - zero(this.heap); - - this.heap_len = 0; /* number of elements in the heap */ - this.heap_max = 0; /* element of largest frequency */ - /* - * The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. - * The same heap array is used to build all trees. - */ - - this.depth = new utils.Buf16(2 * L_CODES + 1); // uch depth[2*L_CODES+1]; - zero(this.depth); - /* - * Depth of each subtree used as tie breaker for trees of equal frequency - */ - - this.l_buf = 0; /* buffer index for literals or lengths */ - - this.lit_bufsize = 0; - /* - * Size of match buffer for literals/lengths. There are 4 reasons for - * limiting lit_bufsize to 64K: - frequencies can be kept in 16 bit counters - - * if compression is not successful for the first block, all input data is - * still in the window so we can still emit a stored block even when input - * comes from standard input. (This can also be done for all blocks if - * lit_bufsize is not greater than 32K.) - if compression is not successful - * for a file smaller than 64K, we can even emit a stored file instead of a - * stored block (saving 5 bytes). This is applicable only for zip (not gzip - * or zlib). - creating new Huffman trees less frequently may not provide - * fast adaptation to changes in the input data statistics. (Take for - * example a binary file with poorly compressible code followed by a highly - * compressible string table.) Smaller buffer sizes give fast adaptation but - * have of course the overhead of transmitting trees more frequently. - I - * can't count above 4 - */ - - this.last_lit = 0; /* running index in l_buf */ - - this.d_buf = 0; - /* - * Buffer index for distances. To simplify the code, d_buf and l_buf have - * the same number of elements. To use different lengths, an extra flag - * array would be necessary. - */ - - this.opt_len = 0; /* bit length of current block with optimal trees */ - this.static_len = 0; /* bit length of current block with static trees */ - this.matches = 0; /* number of string matches in current block */ - this.insert = 0; /* bytes at end of window left to insert */ - - - this.bi_buf = 0; - /* - * Output buffer. bits are inserted starting at the bottom (least - * significant bits). - */ - this.bi_valid = 0; - /* - * Number of valid bits in bi_buf. All bits above the last valid bit are - * always zero. - */ - - // Used for window memory init. We safely ignore it for JS. That makes - // sense only for pointers and memory check tools. - // this.high_water = 0; - /* - * High water mark offset in window for initialized bytes -- bytes above - * this are set to zero in order to avoid memory check warnings when longest - * match routines access bytes past the input. This is then updated to the - * new high water mark. - */ -} - - -function deflateResetKeep(strm) { - var s; - - if (!strm || !strm.state) { - return err(strm, Z_STREAM_ERROR); - } - - strm.total_in = strm.total_out = 0; - strm.data_type = Z_UNKNOWN; - - s = strm.state; - s.pending = 0; - s.pending_out = 0; - - if (s.wrap < 0) { - s.wrap = -s.wrap; - /* was made negative by deflate(..., Z_FINISH); */ - } - s.status = (s.wrap ? INIT_STATE : BUSY_STATE); - strm.adler = (s.wrap === 2) ? - 0 // crc32(0, Z_NULL, 0) - : - 1; // adler32(0, Z_NULL, 0) - s.last_flush = Z_NO_FLUSH; - trees._tr_init(s); - return Z_OK; -} - - -function deflateReset(strm) { - var ret = deflateResetKeep(strm); - if (ret === Z_OK) { - lm_init(strm.state); - } - return ret; -} - - -function deflateSetHeader(strm, head) { - if (!strm || !strm.state) { return Z_STREAM_ERROR; } - if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } - strm.state.gzhead = head; - return Z_OK; -} - - -function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { - if (!strm) { // === Z_NULL - return Z_STREAM_ERROR; - } - var wrap = 1; - - if (level === Z_DEFAULT_COMPRESSION) { - level = 6; - } - - if (windowBits < 0) { /* suppress zlib wrapper */ - wrap = 0; - windowBits = -windowBits; - } - - else if (windowBits > 15) { - wrap = 2; /* write gzip wrapper instead */ - windowBits -= 16; - } - - - if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || - windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || - strategy < 0 || strategy > Z_FIXED) { - return err(strm, Z_STREAM_ERROR); - } - - - if (windowBits === 8) { - windowBits = 9; - } - /* until 256-byte window bug fixed */ - - var s = new DeflateState(); - - strm.state = s; - s.strm = strm; - - s.wrap = wrap; - s.gzhead = null; - s.w_bits = windowBits; - s.w_size = 1 << s.w_bits; - s.w_mask = s.w_size - 1; - - s.hash_bits = memLevel + 7; - s.hash_size = 1 << s.hash_bits; - s.hash_mask = s.hash_size - 1; - s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); - - s.window = new utils.Buf8(s.w_size * 2); - s.head = new utils.Buf16(s.hash_size); - s.prev = new utils.Buf16(s.w_size); - - // Don't need mem init magic for JS. - // s.high_water = 0; /* nothing written to s->window yet */ - - s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ - - s.pending_buf_size = s.lit_bufsize * 4; - - // overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); - // s->pending_buf = (uchf *) overlay; - s.pending_buf = new utils.Buf8(s.pending_buf_size); - - // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) - // s->d_buf = overlay + s->lit_bufsize/sizeof(ush); - s.d_buf = 1 * s.lit_bufsize; - - // s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; - s.l_buf = (1 + 2) * s.lit_bufsize; - - s.level = level; - s.strategy = strategy; - s.method = method; - - return deflateReset(strm); -} - -function deflateInit(strm, level) { - return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); -} - - -function deflate(strm, flush) { - var old_flush, s; - var beg, val; // for gzip header write only - - if (!strm || !strm.state || - flush > Z_BLOCK || flush < 0) { - return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; - } - - s = strm.state; - - if (!strm.output || - (!strm.input && strm.avail_in !== 0) || - (s.status === FINISH_STATE && flush !== Z_FINISH)) { - return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); - } - - s.strm = strm; /* just in case */ - old_flush = s.last_flush; - s.last_flush = flush; - - /* Write the header */ - if (s.status === INIT_STATE) { - - if (s.wrap === 2) { // GZIP header - strm.adler = 0; // crc32(0L, Z_NULL, 0); - put_byte(s, 31); - put_byte(s, 139); - put_byte(s, 8); - if (!s.gzhead) { // s->gzhead == Z_NULL - put_byte(s, 0); - put_byte(s, 0); - put_byte(s, 0); - put_byte(s, 0); - put_byte(s, 0); - put_byte(s, s.level === 9 ? 2 : - (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? - 4 : 0)); - put_byte(s, OS_CODE); - s.status = BUSY_STATE; - } - else { - put_byte(s, (s.gzhead.text ? 1 : 0) + - (s.gzhead.hcrc ? 2 : 0) + - (!s.gzhead.extra ? 0 : 4) + - (!s.gzhead.name ? 0 : 8) + - (!s.gzhead.comment ? 0 : 16) - ); - put_byte(s, s.gzhead.time & 0xff); - put_byte(s, (s.gzhead.time >> 8) & 0xff); - put_byte(s, (s.gzhead.time >> 16) & 0xff); - put_byte(s, (s.gzhead.time >> 24) & 0xff); - put_byte(s, s.level === 9 ? 2 : - (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? - 4 : 0)); - put_byte(s, s.gzhead.os & 0xff); - if (s.gzhead.extra && s.gzhead.extra.length) { - put_byte(s, s.gzhead.extra.length & 0xff); - put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); - } - if (s.gzhead.hcrc) { - strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); - } - s.gzindex = 0; - s.status = EXTRA_STATE; - } - } - else // DEFLATE header - { - var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; - var level_flags = -1; - - if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { - level_flags = 0; - } else if (s.level < 6) { - level_flags = 1; - } else if (s.level === 6) { - level_flags = 2; - } else { - level_flags = 3; - } - header |= (level_flags << 6); - if (s.strstart !== 0) { header |= PRESET_DICT; } - header += 31 - (header % 31); - - s.status = BUSY_STATE; - putShortMSB(s, header); - - /* Save the adler32 of the preset dictionary: */ - if (s.strstart !== 0) { - putShortMSB(s, strm.adler >>> 16); - putShortMSB(s, strm.adler & 0xffff); - } - strm.adler = 1; // adler32(0L, Z_NULL, 0); - } - } - -// #ifdef GZIP - if (s.status === EXTRA_STATE) { - if (s.gzhead.extra/* != Z_NULL */) { - beg = s.pending; /* start of bytes to update crc */ - - while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { - if (s.pending === s.pending_buf_size) { - if (s.gzhead.hcrc && s.pending > beg) { - strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); - } - flush_pending(strm); - beg = s.pending; - if (s.pending === s.pending_buf_size) { - break; - } - } - put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); - s.gzindex++; - } - if (s.gzhead.hcrc && s.pending > beg) { - strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); - } - if (s.gzindex === s.gzhead.extra.length) { - s.gzindex = 0; - s.status = NAME_STATE; - } - } - else { - s.status = NAME_STATE; - } - } - if (s.status === NAME_STATE) { - if (s.gzhead.name/* != Z_NULL */) { - beg = s.pending; /* start of bytes to update crc */ - // int val; - - do { - if (s.pending === s.pending_buf_size) { - if (s.gzhead.hcrc && s.pending > beg) { - strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); - } - flush_pending(strm); - beg = s.pending; - if (s.pending === s.pending_buf_size) { - val = 1; - break; - } - } - // JS specific: little magic to add zero terminator to end of string - if (s.gzindex < s.gzhead.name.length) { - val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; - } else { - val = 0; - } - put_byte(s, val); - } while (val !== 0); - - if (s.gzhead.hcrc && s.pending > beg) { - strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); - } - if (val === 0) { - s.gzindex = 0; - s.status = COMMENT_STATE; - } - } - else { - s.status = COMMENT_STATE; - } - } - if (s.status === COMMENT_STATE) { - if (s.gzhead.comment/* != Z_NULL */) { - beg = s.pending; /* start of bytes to update crc */ - // int val; - - do { - if (s.pending === s.pending_buf_size) { - if (s.gzhead.hcrc && s.pending > beg) { - strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); - } - flush_pending(strm); - beg = s.pending; - if (s.pending === s.pending_buf_size) { - val = 1; - break; - } - } - // JS specific: little magic to add zero terminator to end of string - if (s.gzindex < s.gzhead.comment.length) { - val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; - } else { - val = 0; - } - put_byte(s, val); - } while (val !== 0); - - if (s.gzhead.hcrc && s.pending > beg) { - strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); - } - if (val === 0) { - s.status = HCRC_STATE; - } - } - else { - s.status = HCRC_STATE; - } - } - if (s.status === HCRC_STATE) { - if (s.gzhead.hcrc) { - if (s.pending + 2 > s.pending_buf_size) { - flush_pending(strm); - } - if (s.pending + 2 <= s.pending_buf_size) { - put_byte(s, strm.adler & 0xff); - put_byte(s, (strm.adler >> 8) & 0xff); - strm.adler = 0; // crc32(0L, Z_NULL, 0); - s.status = BUSY_STATE; - } - } - else { - s.status = BUSY_STATE; - } - } -// #endif - - /* Flush as much pending output as possible */ - if (s.pending !== 0) { - flush_pending(strm); - if (strm.avail_out === 0) { - /* - * Since avail_out is 0, deflate will be called again with more output - * space, but possibly with both pending and avail_in equal to zero. - * There won't be anything to do, but this is not an error situation so - * make sure we return OK instead of BUF_ERROR at next call of deflate: - */ - s.last_flush = -1; - return Z_OK; - } - - /* - * Make sure there is something to do and avoid duplicate consecutive - * flushes. For repeated and useless calls with Z_FINISH, we keep returning - * Z_STREAM_END instead of Z_BUF_ERROR. - */ - } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && - flush !== Z_FINISH) { - return err(strm, Z_BUF_ERROR); - } - - /* User must not provide more input after the first FINISH: */ - if (s.status === FINISH_STATE && strm.avail_in !== 0) { - return err(strm, Z_BUF_ERROR); - } - - /* - * Start a new block or continue the current one. - */ - if (strm.avail_in !== 0 || s.lookahead !== 0 || - (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { - var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : - (s.strategy === Z_RLE ? deflate_rle(s, flush) : - configuration_table[s.level].func(s, flush)); - - if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { - s.status = FINISH_STATE; - } - if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { - if (strm.avail_out === 0) { - s.last_flush = -1; - /* avoid BUF_ERROR next call, see above */ - } - return Z_OK; - /* - * If flush != Z_NO_FLUSH && avail_out == 0, the next call of deflate - * should use the same flush parameter to make sure that the flush is - * complete. So we don't have to output an empty block here, this will - * be done at next call. This also ensures that for a very small output - * buffer, we emit at most one empty block. - */ - } - if (bstate === BS_BLOCK_DONE) { - if (flush === Z_PARTIAL_FLUSH) { - trees._tr_align(s); - } - else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ - - trees._tr_stored_block(s, 0, 0, false); - /* - * For a full flush, this empty block will be recognized as a special - * marker by inflate_sync(). - */ - if (flush === Z_FULL_FLUSH) { - /** * CLEAR_HASH(s); ** */ /* forget history */ - zero(s.head); // Fill with NIL (= 0); - - if (s.lookahead === 0) { - s.strstart = 0; - s.block_start = 0; - s.insert = 0; - } - } - } - flush_pending(strm); - if (strm.avail_out === 0) { - s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ - return Z_OK; - } - } - } - // Assert(strm->avail_out > 0, "bug2"); - // if (strm.avail_out <= 0) { throw new Error("bug2");} - - if (flush !== Z_FINISH) { return Z_OK; } - if (s.wrap <= 0) { return Z_STREAM_END; } - - /* Write the trailer */ - if (s.wrap === 2) { - put_byte(s, strm.adler & 0xff); - put_byte(s, (strm.adler >> 8) & 0xff); - put_byte(s, (strm.adler >> 16) & 0xff); - put_byte(s, (strm.adler >> 24) & 0xff); - put_byte(s, strm.total_in & 0xff); - put_byte(s, (strm.total_in >> 8) & 0xff); - put_byte(s, (strm.total_in >> 16) & 0xff); - put_byte(s, (strm.total_in >> 24) & 0xff); - } - else - { - putShortMSB(s, strm.adler >>> 16); - putShortMSB(s, strm.adler & 0xffff); - } - - flush_pending(strm); - /* - * If avail_out is zero, the application will call deflate again to flush - * the rest. - */ - if (s.wrap > 0) { s.wrap = -s.wrap; } - /* write the trailer only once! */ - return s.pending !== 0 ? Z_OK : Z_STREAM_END; -} - -function deflateEnd(strm) { - var status; - - if (!strm/* == Z_NULL */ || !strm.state/* == Z_NULL */) { - return Z_STREAM_ERROR; - } - - status = strm.state.status; - if (status !== INIT_STATE && - status !== EXTRA_STATE && - status !== NAME_STATE && - status !== COMMENT_STATE && - status !== HCRC_STATE && - status !== BUSY_STATE && - status !== FINISH_STATE - ) { - return err(strm, Z_STREAM_ERROR); - } - - strm.state = null; - - return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; -} - - -/* - * ========================================================================= - * Initializes the compression dictionary from the given byte sequence without - * producing any compressed output. - */ -function deflateSetDictionary(strm, dictionary) { - var dictLength = dictionary.length; - - var s; - var str, n; - var wrap; - var avail; - var next; - var input; - var tmpDict; - - if (!strm/* == Z_NULL */ || !strm.state/* == Z_NULL */) { - return Z_STREAM_ERROR; - } - - s = strm.state; - wrap = s.wrap; - - if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) { - return Z_STREAM_ERROR; - } - - /* when using zlib wrappers, compute Adler-32 for provided dictionary */ - if (wrap === 1) { - /* adler32(strm->adler, dictionary, dictLength); */ - strm.adler = adler32(strm.adler, dictionary, dictLength, 0); - } - - s.wrap = 0; /* avoid computing Adler-32 in read_buf */ - - /* if dictionary would fill window, just replace the history */ - if (dictLength >= s.w_size) { - if (wrap === 0) { /* already empty otherwise */ - /** * CLEAR_HASH(s); ** */ - zero(s.head); // Fill with NIL (= 0); - s.strstart = 0; - s.block_start = 0; - s.insert = 0; - } - /* use the tail */ - // dictionary = dictionary.slice(dictLength - s.w_size); - tmpDict = new utils.Buf8(s.w_size); - utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0); - dictionary = tmpDict; - dictLength = s.w_size; - } - /* insert dictionary into window and hash */ - avail = strm.avail_in; - next = strm.next_in; - input = strm.input; - strm.avail_in = dictLength; - strm.next_in = 0; - strm.input = dictionary; - fill_window(s); - while (s.lookahead >= MIN_MATCH) { - str = s.strstart; - n = s.lookahead - (MIN_MATCH - 1); - do { - /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ - s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; - - s.prev[str & s.w_mask] = s.head[s.ins_h]; - - s.head[s.ins_h] = str; - str++; - } while (--n); - s.strstart = str; - s.lookahead = MIN_MATCH - 1; - fill_window(s); - } - s.strstart += s.lookahead; - s.block_start = s.strstart; - s.insert = s.lookahead; - s.lookahead = 0; - s.match_length = s.prev_length = MIN_MATCH - 1; - s.match_available = 0; - strm.next_in = next; - strm.input = input; - strm.avail_in = avail; - s.wrap = wrap; - return Z_OK; -} - - -exports.deflateInit = deflateInit; -exports.deflateInit2 = deflateInit2; -exports.deflateReset = deflateReset; -exports.deflateResetKeep = deflateResetKeep; -exports.deflateSetHeader = deflateSetHeader; -exports.deflate = deflate; -exports.deflateEnd = deflateEnd; -exports.deflateSetDictionary = deflateSetDictionary; -exports.deflateInfo = 'pako deflate (from Nodeca project)'; - -/* - * Not implemented exports.deflateBound = deflateBound; exports.deflateCopy = - * deflateCopy; exports.deflateParams = deflateParams; exports.deflatePending = - * deflatePending; exports.deflatePrime = deflatePrime; exports.deflateTune = - * deflateTune; - */ - -},{"../utils/common":3,"./adler32":4,"./crc32":6,"./messages":11,"./trees":12}],8:[function(require,module,exports){ -'use strict'; - -// See state defs from inflate.js -var BAD = 30; /* got a data error -- remain here until reset */ -var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ - -/* - * Decode literal, length, and distance codes and write out the resulting - * literal and match bytes until either not enough input or output is available, - * an end-of-block is encountered, or a data error is encountered. When large - * enough input and output buffers are supplied to inflate(), for example, a 16K - * input buffer and a 64K output buffer, more than 95% of the inflate execution - * time is spent in this routine. - * - * Entry assumptions: - * - * state.mode === LEN strm.avail_in >= 6 strm.avail_out >= 258 start >= - * strm.avail_out state.bits < 8 - * - * On return, state.mode is one of: - * - * LEN -- ran out of enough output space or enough available input TYPE -- - * reached end of block code, inflate() to interpret next block BAD -- error in - * block data - * - * Notes: - The maximum input bits used by a length/distance pair is 15 bits for - * the length code, 5 bits for the length extra, 15 bits for the distance code, - * and 13 bits for the distance extra. This totals 48 bits, or six bytes. - * Therefore if strm.avail_in >= 6, then there is enough input to avoid checking - * for available input while decoding. - The maximum bytes that a single - * length/distance pair can output is 258 bytes, which is the maximum length - * that can be coded. inflate_fast() requires strm.avail_out >= 258 for each - * loop to avoid checking for output space. - */ -module.exports = function inflate_fast(strm, start) { - var state; - var _in; /* local strm.input */ - var last; /* have enough input while in < last */ - var _out; /* local strm.output */ - var beg; /* inflate()'s initial strm.output */ - var end; /* while out < end, enough space available */ -// #ifdef INFLATE_STRICT - var dmax; /* maximum distance from zlib header */ -// #endif - var wsize; /* window size or zero if not using window */ - var whave; /* valid bytes in the window */ - var wnext; /* window write index */ - // Use `s_window` instead `window`, avoid conflict with instrumentation - // tools - var s_window; /* allocated sliding window, if wsize != 0 */ - var hold; /* local strm.hold */ - var bits; /* local strm.bits */ - var lcode; /* local strm.lencode */ - var dcode; /* local strm.distcode */ - var lmask; /* mask for first level of length codes */ - var dmask; /* mask for first level of distance codes */ - var here; /* retrieved table entry */ - var op; /* code bits, operation, extra bits, or */ - /* window position, window bytes to copy */ - var len; /* match length, unused bytes */ - var dist; /* match distance */ - var from; /* where to copy match from */ - var from_source; - - - var input, output; // JS specific, because we have no pointers - - /* copy state to local variables */ - state = strm.state; - // here = state.here; - _in = strm.next_in; - input = strm.input; - last = _in + (strm.avail_in - 5); - _out = strm.next_out; - output = strm.output; - beg = _out - (start - strm.avail_out); - end = _out + (strm.avail_out - 257); -// #ifdef INFLATE_STRICT - dmax = state.dmax; -// #endif - wsize = state.wsize; - whave = state.whave; - wnext = state.wnext; - s_window = state.window; - hold = state.hold; - bits = state.bits; - lcode = state.lencode; - dcode = state.distcode; - lmask = (1 << state.lenbits) - 1; - dmask = (1 << state.distbits) - 1; - - - /* - * decode literals and length/distances until end-of-block or not enough - * input data or output space - */ - - top: - do { - if (bits < 15) { - hold += input[_in++] << bits; - bits += 8; - hold += input[_in++] << bits; - bits += 8; - } - - here = lcode[hold & lmask]; - - dolen: - for (;;) { // Goto emulation - op = here >>> 24/* here.bits */; - hold >>>= op; - bits -= op; - op = (here >>> 16) & 0xff/* here.op */; - if (op === 0) { /* literal */ - // Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? - // "inflate: literal '%c'\n" : - // "inflate: literal 0x%02x\n", here.val)); - output[_out++] = here & 0xffff/* here.val */; - } - else if (op & 16) { /* length base */ - len = here & 0xffff/* here.val */; - op &= 15; /* number of extra bits */ - if (op) { - if (bits < op) { - hold += input[_in++] << bits; - bits += 8; - } - len += hold & ((1 << op) - 1); - hold >>>= op; - bits -= op; - } - // Tracevv((stderr, "inflate: length %u\n", len)); - if (bits < 15) { - hold += input[_in++] << bits; - bits += 8; - hold += input[_in++] << bits; - bits += 8; - } - here = dcode[hold & dmask]; - - dodist: - for (;;) { // goto emulation - op = here >>> 24/* here.bits */; - hold >>>= op; - bits -= op; - op = (here >>> 16) & 0xff/* here.op */; - - if (op & 16) { /* distance base */ - dist = here & 0xffff/* here.val */; - op &= 15; /* number of extra bits */ - if (bits < op) { - hold += input[_in++] << bits; - bits += 8; - if (bits < op) { - hold += input[_in++] << bits; - bits += 8; - } - } - dist += hold & ((1 << op) - 1); -// #ifdef INFLATE_STRICT - if (dist > dmax) { - strm.msg = 'invalid distance too far back'; - state.mode = BAD; - break top; - } -// #endif - hold >>>= op; - bits -= op; - // Tracevv((stderr, "inflate: distance %u\n", dist)); - op = _out - beg; /* max distance in output */ - if (dist > op) { /* see if copy from window */ - op = dist - op; /* distance back in window */ - if (op > whave) { - if (state.sane) { - strm.msg = 'invalid distance too far back'; - state.mode = BAD; - break top; - } - -// (!) This block is disabled in zlib defailts, -// don't enable it for binary compatibility -// #ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR -// if (len <= op - whave) { -// do { -// output[_out++] = 0; -// } while (--len); -// continue top; -// } -// len -= op - whave; -// do { -// output[_out++] = 0; -// } while (--op > whave); -// if (op === 0) { -// from = _out - dist; -// do { -// output[_out++] = output[from++]; -// } while (--len); -// continue top; -// } -// #endif - } - from = 0; // window index - from_source = s_window; - if (wnext === 0) { /* very common case */ - from += wsize - op; - if (op < len) { /* some from window */ - len -= op; - do { - output[_out++] = s_window[from++]; - } while (--op); - from = _out - dist; /* rest from output */ - from_source = output; - } - } - else if (wnext < op) { /* wrap around window */ - from += wsize + wnext - op; - op -= wnext; - if (op < len) { /* some from end of window */ - len -= op; - do { - output[_out++] = s_window[from++]; - } while (--op); - from = 0; - if (wnext < len) { /* some from start of window */ - op = wnext; - len -= op; - do { - output[_out++] = s_window[from++]; - } while (--op); - from = _out - dist; /* rest from output */ - from_source = output; - } - } - } - else { /* contiguous in window */ - from += wnext - op; - if (op < len) { /* some from window */ - len -= op; - do { - output[_out++] = s_window[from++]; - } while (--op); - from = _out - dist; /* rest from output */ - from_source = output; - } - } - while (len > 2) { - output[_out++] = from_source[from++]; - output[_out++] = from_source[from++]; - output[_out++] = from_source[from++]; - len -= 3; - } - if (len) { - output[_out++] = from_source[from++]; - if (len > 1) { - output[_out++] = from_source[from++]; - } - } - } - else { - from = _out - dist; /* copy direct from output */ - do { /* minimum length is three */ - output[_out++] = output[from++]; - output[_out++] = output[from++]; - output[_out++] = output[from++]; - len -= 3; - } while (len > 2); - if (len) { - output[_out++] = output[from++]; - if (len > 1) { - output[_out++] = output[from++]; - } - } - } - } - else if ((op & 64) === 0) { /* 2nd level distance code */ - here = dcode[(here & 0xffff)/* here.val */ + (hold & ((1 << op) - 1))]; - continue dodist; - } - else { - strm.msg = 'invalid distance code'; - state.mode = BAD; - break top; - } - - break; // need to emulate goto via "continue" - } - } - else if ((op & 64) === 0) { /* 2nd level length code */ - here = lcode[(here & 0xffff)/* here.val */ + (hold & ((1 << op) - 1))]; - continue dolen; - } - else if (op & 32) { /* end-of-block */ - // Tracevv((stderr, "inflate: end of block\n")); - state.mode = TYPE; - break top; - } - else { - strm.msg = 'invalid literal/length code'; - state.mode = BAD; - break top; - } - - break; // need to emulate goto via "continue" - } - } while (_in < last && _out < end); - - /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ - len = bits >> 3; - _in -= len; - bits -= len << 3; - hold &= (1 << bits) - 1; - - /* update state and return */ - strm.next_in = _in; - strm.next_out = _out; - strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); - strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); - state.hold = hold; - state.bits = bits; - return; -}; - -},{}],9:[function(require,module,exports){ -'use strict'; - - -var utils = require('../utils/common'); -var adler32 = require('./adler32'); -var crc32 = require('./crc32'); -var inflate_fast = require('./inffast'); -var inflate_table = require('./inftrees'); - -var CODES = 0; -var LENS = 1; -var DISTS = 2; - -/* Public constants ========================================================== */ -/* =========================================================================== */ - - -/* Allowed flush values; see deflate() and inflate() below for details */ -// var Z_NO_FLUSH = 0; -// var Z_PARTIAL_FLUSH = 1; -// var Z_SYNC_FLUSH = 2; -// var Z_FULL_FLUSH = 3; -var Z_FINISH = 4; -var Z_BLOCK = 5; -var Z_TREES = 6; - - -/* - * Return codes for the compression/decompression functions. Negative values are - * errors, positive values are used for special but normal events. - */ -var Z_OK = 0; -var Z_STREAM_END = 1; -var Z_NEED_DICT = 2; -// var Z_ERRNO = -1; -var Z_STREAM_ERROR = -2; -var Z_DATA_ERROR = -3; -var Z_MEM_ERROR = -4; -var Z_BUF_ERROR = -5; -// var Z_VERSION_ERROR = -6; - -/* The deflate compression method */ -var Z_DEFLATED = 8; - - -/* STATES ==================================================================== */ -/* =========================================================================== */ - - -var HEAD = 1; /* i: waiting for magic header */ -var FLAGS = 2; /* i: waiting for method and flags (gzip) */ -var TIME = 3; /* i: waiting for modification time (gzip) */ -var OS = 4; /* - * i: waiting for extra flags and operating system - * (gzip) - */ -var EXLEN = 5; /* i: waiting for extra length (gzip) */ -var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ -var NAME = 7; /* i: waiting for end of file name (gzip) */ -var COMMENT = 8; /* i: waiting for end of comment (gzip) */ -var HCRC = 9; /* i: waiting for header crc (gzip) */ -var DICTID = 10; /* i: waiting for dictionary check value */ -var DICT = 11; /* waiting for inflateSetDictionary() call */ -var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ -var TYPEDO = 13; /* - * i: same, but skip check to exit inflate on new - * block - */ -var STORED = 14; /* - * i: waiting for stored size (length and - * complement) - */ -var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ -var COPY = 16; /* - * i/o: waiting for input or output to copy stored - * block - */ -var TABLE = 17; /* i: waiting for dynamic block table lengths */ -var LENLENS = 18; /* i: waiting for code length code lengths */ -var CODELENS = 19; /* - * i: waiting for length/lit and distance code - * lengths - */ -var LEN_ = 20; /* i: same as LEN below, but only first time in */ -var LEN = 21; /* i: waiting for length/lit/eob code */ -var LENEXT = 22; /* i: waiting for length extra bits */ -var DIST = 23; /* i: waiting for distance code */ -var DISTEXT = 24; /* i: waiting for distance extra bits */ -var MATCH = 25; /* o: waiting for output space to copy string */ -var LIT = 26; /* o: waiting for output space to write literal */ -var CHECK = 27; /* i: waiting for 32-bit check value */ -var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ -var DONE = 29; /* finished check, done -- remain here until reset */ -var BAD = 30; /* got a data error -- remain here until reset */ -var MEM = 31; /* - * got an inflate() memory error -- remain here until - * reset - */ -var SYNC = 32; /* - * looking for synchronization bytes to restart - * inflate() - */ - -/* =========================================================================== */ - - - -var ENOUGH_LENS = 852; -var ENOUGH_DISTS = 592; -// var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); - -var MAX_WBITS = 15; -/* 32K LZ77 window */ -var DEF_WBITS = MAX_WBITS; - - -function zswap32(q) { - return (((q >>> 24) & 0xff) + - ((q >>> 8) & 0xff00) + - ((q & 0xff00) << 8) + - ((q & 0xff) << 24)); -} - - -function InflateState() { - this.mode = 0; /* current inflate mode */ - this.last = false; /* true if processing last block */ - this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ - this.havedict = false; /* true if dictionary provided */ - this.flags = 0; /* gzip header method and flags (0 if zlib) */ - this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ - this.check = 0; /* protected copy of check value */ - this.total = 0; /* protected copy of output count */ - // TODO: may be {} - this.head = null; /* where to save gzip header information */ - - /* sliding window */ - this.wbits = 0; /* log base 2 of requested window size */ - this.wsize = 0; /* window size or zero if not using window */ - this.whave = 0; /* valid bytes in the window */ - this.wnext = 0; /* window write index */ - this.window = null; /* allocated sliding window, if needed */ - - /* bit accumulator */ - this.hold = 0; /* input bit accumulator */ - this.bits = 0; /* number of bits in "in" */ - - /* for string and stored block copying */ - this.length = 0; /* literal or length of data to copy */ - this.offset = 0; /* distance back to copy string from */ - - /* for table and code decoding */ - this.extra = 0; /* extra bits needed */ - - /* fixed and dynamic code tables */ - this.lencode = null; /* starting table for length/literal codes */ - this.distcode = null; /* starting table for distance codes */ - this.lenbits = 0; /* index bits for lencode */ - this.distbits = 0; /* index bits for distcode */ - - /* dynamic table building */ - this.ncode = 0; /* number of code length code lengths */ - this.nlen = 0; /* number of length code lengths */ - this.ndist = 0; /* number of distance code lengths */ - this.have = 0; /* number of code lengths in lens[] */ - this.next = null; /* next available space in codes[] */ - - this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ - this.work = new utils.Buf16(288); /* work area for code table building */ - - /* - * because we don't have pointers in js, we use lencode and distcode - * directly as buffers so we don't need codes - */ - // this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ - this.lendyn = null; /* - * dynamic table for length/literal codes - * (JS specific) - */ - this.distdyn = null; /* - * dynamic table for distance codes (JS - * specific) - */ - this.sane = 0; /* if false, allow invalid distance too far */ - this.back = 0; /* bits back of last unprocessed length/lit */ - this.was = 0; /* initial length of match */ -} - -function inflateResetKeep(strm) { - var state; - - if (!strm || !strm.state) { return Z_STREAM_ERROR; } - state = strm.state; - strm.total_in = strm.total_out = state.total = 0; - strm.msg = ''; /* Z_NULL */ - if (state.wrap) { /* to support ill-conceived Java test suite */ - strm.adler = state.wrap & 1; - } - state.mode = HEAD; - state.last = 0; - state.havedict = 0; - state.dmax = 32768; - state.head = null/* Z_NULL */; - state.hold = 0; - state.bits = 0; - // state.lencode = state.distcode = state.next = state.codes; - state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); - state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); - - state.sane = 1; - state.back = -1; - // Tracev((stderr, "inflate: reset\n")); - return Z_OK; -} - -function inflateReset(strm) { - var state; - - if (!strm || !strm.state) { return Z_STREAM_ERROR; } - state = strm.state; - state.wsize = 0; - state.whave = 0; - state.wnext = 0; - return inflateResetKeep(strm); - -} - -function inflateReset2(strm, windowBits) { - var wrap; - var state; - - /* get the state */ - if (!strm || !strm.state) { return Z_STREAM_ERROR; } - state = strm.state; - - /* extract wrap request from windowBits parameter */ - if (windowBits < 0) { - wrap = 0; - windowBits = -windowBits; - } - else { - wrap = (windowBits >> 4) + 1; - if (windowBits < 48) { - windowBits &= 15; - } - } - - /* set number of window bits, free window if different */ - if (windowBits && (windowBits < 8 || windowBits > 15)) { - return Z_STREAM_ERROR; - } - if (state.window !== null && state.wbits !== windowBits) { - state.window = null; - } - - /* update state and reset the rest of it */ - state.wrap = wrap; - state.wbits = windowBits; - return inflateReset(strm); -} - -function inflateInit2(strm, windowBits) { - var ret; - var state; - - if (!strm) { return Z_STREAM_ERROR; } - // strm.msg = Z_NULL; /* in case we return an error */ - - state = new InflateState(); - - // if (state === Z_NULL) return Z_MEM_ERROR; - // Tracev((stderr, "inflate: allocated\n")); - strm.state = state; - state.window = null/* Z_NULL */; - ret = inflateReset2(strm, windowBits); - if (ret !== Z_OK) { - strm.state = null/* Z_NULL */; - } - return ret; -} - -function inflateInit(strm) { - return inflateInit2(strm, DEF_WBITS); -} - - -/* - * Return state with length and distance decoding tables and index sizes set to - * fixed code decoding. Normally this returns fixed tables from inffixed.h. If - * BUILDFIXED is defined, then instead this routine builds the tables the first - * time it's called, and returns those tables the first time and thereafter. - * This reduces the size of the code by about 2K bytes, in exchange for a little - * execution time. However, BUILDFIXED should not be used for threaded - * applications, since the rewriting of the tables and virgin may not be - * thread-safe. - */ -var virgin = true; - -var lenfix, distfix; // We have no pointers in JS, so keep tables separate - -function fixedtables(state) { - /* build fixed huffman tables if first call (may not be thread safe) */ - if (virgin) { - var sym; - - lenfix = new utils.Buf32(512); - distfix = new utils.Buf32(32); - - /* literal/length table */ - sym = 0; - while (sym < 144) { state.lens[sym++] = 8; } - while (sym < 256) { state.lens[sym++] = 9; } - while (sym < 280) { state.lens[sym++] = 7; } - while (sym < 288) { state.lens[sym++] = 8; } - - inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); - - /* distance table */ - sym = 0; - while (sym < 32) { state.lens[sym++] = 5; } - - inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); - - /* do this just once */ - virgin = false; - } - - state.lencode = lenfix; - state.lenbits = 9; - state.distcode = distfix; - state.distbits = 5; -} - - -/* - * Update the window with the last wsize (normally 32K) bytes written before - * returning. If window does not exist yet, create it. This is only called when - * a window is already in use, or when output has been written during this - * inflate call, but the end of the deflate stream has not been reached yet. It - * is also called to create a window for dictionary data when a dictionary is - * loaded. - * - * Providing output buffers larger than 32K to inflate() should provide a speed - * advantage, since only the last 32K of output is copied to the sliding window - * upon return from inflate(), and since all distances after the first 32K of - * output will fall in the output data, making match copies simpler and faster. - * The advantage may be dependent on the size of the processor's data caches. - */ -function updatewindow(strm, src, end, copy) { - var dist; - var state = strm.state; - - /* if it hasn't been done already, allocate space for the window */ - if (state.window === null) { - state.wsize = 1 << state.wbits; - state.wnext = 0; - state.whave = 0; - - state.window = new utils.Buf8(state.wsize); - } - - /* copy state->wsize or less output bytes into the circular window */ - if (copy >= state.wsize) { - utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0); - state.wnext = 0; - state.whave = state.wsize; - } - else { - dist = state.wsize - state.wnext; - if (dist > copy) { - dist = copy; - } - // zmemcpy(state->window + state->wnext, end - copy, dist); - utils.arraySet(state.window, src, end - copy, dist, state.wnext); - copy -= dist; - if (copy) { - // zmemcpy(state->window, end - copy, copy); - utils.arraySet(state.window, src, end - copy, copy, 0); - state.wnext = copy; - state.whave = state.wsize; - } - else { - state.wnext += dist; - if (state.wnext === state.wsize) { state.wnext = 0; } - if (state.whave < state.wsize) { state.whave += dist; } - } - } - return 0; -} - -function inflate(strm, flush) { - var state; - var input, output; // input/output buffers - var next; /* next input INDEX */ - var put; /* next output INDEX */ - var have, left; /* available input and output */ - var hold; /* bit buffer */ - var bits; /* bits in bit buffer */ - var _in, _out; /* save starting available input and output */ - var copy; /* number of stored or match bytes to copy */ - var from; /* where to copy match bytes from */ - var from_source; - var here = 0; /* current decoding table entry */ - var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) - // var last; /* parent table entry */ - var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) - var len; /* length to copy for repeats, bits to drop */ - var ret; /* return code */ - var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ - var opts; - - var n; // temporary var for NEED_BITS - - var order = /* permutation of code lengths */ - [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]; - - - if (!strm || !strm.state || !strm.output || - (!strm.input && strm.avail_in !== 0)) { - return Z_STREAM_ERROR; - } - - state = strm.state; - if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ - - - // --- LOAD() --- - put = strm.next_out; - output = strm.output; - left = strm.avail_out; - next = strm.next_in; - input = strm.input; - have = strm.avail_in; - hold = state.hold; - bits = state.bits; - // --- - - _in = have; - _out = left; - ret = Z_OK; - - inf_leave: // goto emulation - for (;;) { - switch (state.mode) { - case HEAD: - if (state.wrap === 0) { - state.mode = TYPEDO; - break; - } - // === NEEDBITS(16); - while (bits < 16) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ - state.check = 0/* crc32(0L, Z_NULL, 0) */; - // === CRC2(state.check, hold); - hbuf[0] = hold & 0xff; - hbuf[1] = (hold >>> 8) & 0xff; - state.check = crc32(state.check, hbuf, 2, 0); - // ===// - - // === INITBITS(); - hold = 0; - bits = 0; - // ===// - state.mode = FLAGS; - break; - } - state.flags = 0; /* expect zlib header */ - if (state.head) { - state.head.done = false; - } - if (!(state.wrap & 1) || /* check if zlib header allowed */ - (((hold & 0xff)/* BITS(8) */ << 8) + (hold >> 8)) % 31) { - strm.msg = 'incorrect header check'; - state.mode = BAD; - break; - } - if ((hold & 0x0f)/* BITS(4) */ !== Z_DEFLATED) { - strm.msg = 'unknown compression method'; - state.mode = BAD; - break; - } - // --- DROPBITS(4) ---// - hold >>>= 4; - bits -= 4; - // ---// - len = (hold & 0x0f)/* BITS(4) */ + 8; - if (state.wbits === 0) { - state.wbits = len; - } - else if (len > state.wbits) { - strm.msg = 'invalid window size'; - state.mode = BAD; - break; - } - state.dmax = 1 << len; - // Tracev((stderr, "inflate: zlib header ok\n")); - strm.adler = state.check = 1/* adler32(0L, Z_NULL, 0) */; - state.mode = hold & 0x200 ? DICTID : TYPE; - // === INITBITS(); - hold = 0; - bits = 0; - // ===// - break; - case FLAGS: - // === NEEDBITS(16); */ - while (bits < 16) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - state.flags = hold; - if ((state.flags & 0xff) !== Z_DEFLATED) { - strm.msg = 'unknown compression method'; - state.mode = BAD; - break; - } - if (state.flags & 0xe000) { - strm.msg = 'unknown header flags set'; - state.mode = BAD; - break; - } - if (state.head) { - state.head.text = ((hold >> 8) & 1); - } - if (state.flags & 0x0200) { - // === CRC2(state.check, hold); - hbuf[0] = hold & 0xff; - hbuf[1] = (hold >>> 8) & 0xff; - state.check = crc32(state.check, hbuf, 2, 0); - // ===// - } - // === INITBITS(); - hold = 0; - bits = 0; - // ===// - state.mode = TIME; - /* falls through */ - case TIME: - // === NEEDBITS(32); */ - while (bits < 32) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - if (state.head) { - state.head.time = hold; - } - if (state.flags & 0x0200) { - // === CRC4(state.check, hold) - hbuf[0] = hold & 0xff; - hbuf[1] = (hold >>> 8) & 0xff; - hbuf[2] = (hold >>> 16) & 0xff; - hbuf[3] = (hold >>> 24) & 0xff; - state.check = crc32(state.check, hbuf, 4, 0); - // === - } - // === INITBITS(); - hold = 0; - bits = 0; - // ===// - state.mode = OS; - /* falls through */ - case OS: - // === NEEDBITS(16); */ - while (bits < 16) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - if (state.head) { - state.head.xflags = (hold & 0xff); - state.head.os = (hold >> 8); - } - if (state.flags & 0x0200) { - // === CRC2(state.check, hold); - hbuf[0] = hold & 0xff; - hbuf[1] = (hold >>> 8) & 0xff; - state.check = crc32(state.check, hbuf, 2, 0); - // ===// - } - // === INITBITS(); - hold = 0; - bits = 0; - // ===// - state.mode = EXLEN; - /* falls through */ - case EXLEN: - if (state.flags & 0x0400) { - // === NEEDBITS(16); */ - while (bits < 16) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - state.length = hold; - if (state.head) { - state.head.extra_len = hold; - } - if (state.flags & 0x0200) { - // === CRC2(state.check, hold); - hbuf[0] = hold & 0xff; - hbuf[1] = (hold >>> 8) & 0xff; - state.check = crc32(state.check, hbuf, 2, 0); - // ===// - } - // === INITBITS(); - hold = 0; - bits = 0; - // ===// - } - else if (state.head) { - state.head.extra = null/* Z_NULL */; - } - state.mode = EXTRA; - /* falls through */ - case EXTRA: - if (state.flags & 0x0400) { - copy = state.length; - if (copy > have) { copy = have; } - if (copy) { - if (state.head) { - len = state.head.extra_len - state.length; - if (!state.head.extra) { - // Use untyped array for more conveniend processing later - state.head.extra = new Array(state.head.extra_len); - } - utils.arraySet( - state.head.extra, - input, - next, - // extra field is limited to 65536 bytes - // - no need for additional size check - copy, - /* - * len + copy > state.head.extra_max - len ? - * state.head.extra_max : copy, - */ - len - ); - // zmemcpy(state.head.extra + len, next, - // len + copy > state.head.extra_max ? - // state.head.extra_max - len : copy); - } - if (state.flags & 0x0200) { - state.check = crc32(state.check, input, copy, next); - } - have -= copy; - next += copy; - state.length -= copy; - } - if (state.length) { break inf_leave; } - } - state.length = 0; - state.mode = NAME; - /* falls through */ - case NAME: - if (state.flags & 0x0800) { - if (have === 0) { break inf_leave; } - copy = 0; - do { - // TODO: 2 or 1 bytes? - len = input[next + copy++]; - /* use constant limit because in js we should not preallocate memory */ - if (state.head && len && - (state.length < 65536 /* state.head.name_max */)) { - state.head.name += String.fromCharCode(len); - } - } while (len && copy < have); - - if (state.flags & 0x0200) { - state.check = crc32(state.check, input, copy, next); - } - have -= copy; - next += copy; - if (len) { break inf_leave; } - } - else if (state.head) { - state.head.name = null; - } - state.length = 0; - state.mode = COMMENT; - /* falls through */ - case COMMENT: - if (state.flags & 0x1000) { - if (have === 0) { break inf_leave; } - copy = 0; - do { - len = input[next + copy++]; - /* use constant limit because in js we should not preallocate memory */ - if (state.head && len && - (state.length < 65536 /* state.head.comm_max */)) { - state.head.comment += String.fromCharCode(len); - } - } while (len && copy < have); - if (state.flags & 0x0200) { - state.check = crc32(state.check, input, copy, next); - } - have -= copy; - next += copy; - if (len) { break inf_leave; } - } - else if (state.head) { - state.head.comment = null; - } - state.mode = HCRC; - /* falls through */ - case HCRC: - if (state.flags & 0x0200) { - // === NEEDBITS(16); */ - while (bits < 16) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - if (hold !== (state.check & 0xffff)) { - strm.msg = 'header crc mismatch'; - state.mode = BAD; - break; - } - // === INITBITS(); - hold = 0; - bits = 0; - // ===// - } - if (state.head) { - state.head.hcrc = ((state.flags >> 9) & 1); - state.head.done = true; - } - strm.adler = state.check = 0; - state.mode = TYPE; - break; - case DICTID: - // === NEEDBITS(32); */ - while (bits < 32) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - strm.adler = state.check = zswap32(hold); - // === INITBITS(); - hold = 0; - bits = 0; - // ===// - state.mode = DICT; - /* falls through */ - case DICT: - if (state.havedict === 0) { - // --- RESTORE() --- - strm.next_out = put; - strm.avail_out = left; - strm.next_in = next; - strm.avail_in = have; - state.hold = hold; - state.bits = bits; - // --- - return Z_NEED_DICT; - } - strm.adler = state.check = 1/* adler32(0L, Z_NULL, 0) */; - state.mode = TYPE; - /* falls through */ - case TYPE: - if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } - /* falls through */ - case TYPEDO: - if (state.last) { - // --- BYTEBITS() ---// - hold >>>= bits & 7; - bits -= bits & 7; - // ---// - state.mode = CHECK; - break; - } - // === NEEDBITS(3); */ - while (bits < 3) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - state.last = (hold & 0x01)/* BITS(1) */; - // --- DROPBITS(1) ---// - hold >>>= 1; - bits -= 1; - // ---// - - switch ((hold & 0x03)/* BITS(2) */) { - case 0: /* stored block */ - // Tracev((stderr, "inflate: stored block%s\n", - // state.last ? " (last)" : "")); - state.mode = STORED; - break; - case 1: /* fixed block */ - fixedtables(state); - // Tracev((stderr, "inflate: fixed codes block%s\n", - // state.last ? " (last)" : "")); - state.mode = LEN_; /* decode codes */ - if (flush === Z_TREES) { - // --- DROPBITS(2) ---// - hold >>>= 2; - bits -= 2; - // ---// - break inf_leave; - } - break; - case 2: /* dynamic block */ - // Tracev((stderr, "inflate: dynamic codes block%s\n", - // state.last ? " (last)" : "")); - state.mode = TABLE; - break; - case 3: - strm.msg = 'invalid block type'; - state.mode = BAD; - } - // --- DROPBITS(2) ---// - hold >>>= 2; - bits -= 2; - // ---// - break; - case STORED: - // --- BYTEBITS() ---// /* go to byte boundary */ - hold >>>= bits & 7; - bits -= bits & 7; - // ---// - // === NEEDBITS(32); */ - while (bits < 32) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { - strm.msg = 'invalid stored block lengths'; - state.mode = BAD; - break; - } - state.length = hold & 0xffff; - // Tracev((stderr, "inflate: stored length %u\n", - // state.length)); - // === INITBITS(); - hold = 0; - bits = 0; - // ===// - state.mode = COPY_; - if (flush === Z_TREES) { break inf_leave; } - /* falls through */ - case COPY_: - state.mode = COPY; - /* falls through */ - case COPY: - copy = state.length; - if (copy) { - if (copy > have) { copy = have; } - if (copy > left) { copy = left; } - if (copy === 0) { break inf_leave; } - // --- zmemcpy(put, next, copy); --- - utils.arraySet(output, input, next, copy, put); - // ---// - have -= copy; - next += copy; - left -= copy; - put += copy; - state.length -= copy; - break; - } - // Tracev((stderr, "inflate: stored end\n")); - state.mode = TYPE; - break; - case TABLE: - // === NEEDBITS(14); */ - while (bits < 14) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - state.nlen = (hold & 0x1f)/* BITS(5) */ + 257; - // --- DROPBITS(5) ---// - hold >>>= 5; - bits -= 5; - // ---// - state.ndist = (hold & 0x1f)/* BITS(5) */ + 1; - // --- DROPBITS(5) ---// - hold >>>= 5; - bits -= 5; - // ---// - state.ncode = (hold & 0x0f)/* BITS(4) */ + 4; - // --- DROPBITS(4) ---// - hold >>>= 4; - bits -= 4; - // ---// -// #ifndef PKZIP_BUG_WORKAROUND - if (state.nlen > 286 || state.ndist > 30) { - strm.msg = 'too many length or distance symbols'; - state.mode = BAD; - break; - } -// #endif - // Tracev((stderr, "inflate: table sizes ok\n")); - state.have = 0; - state.mode = LENLENS; - /* falls through */ - case LENLENS: - while (state.have < state.ncode) { - // === NEEDBITS(3); - while (bits < 3) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - state.lens[order[state.have++]] = (hold & 0x07);// BITS(3); - // --- DROPBITS(3) ---// - hold >>>= 3; - bits -= 3; - // ---// - } - while (state.have < 19) { - state.lens[order[state.have++]] = 0; - } - // We have separate tables & no pointers. 2 commented lines below not - // needed. - // state.next = state.codes; - // state.lencode = state.next; - // Switch to use dynamic table - state.lencode = state.lendyn; - state.lenbits = 7; - - opts = { bits: state.lenbits }; - ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); - state.lenbits = opts.bits; - - if (ret) { - strm.msg = 'invalid code lengths set'; - state.mode = BAD; - break; - } - // Tracev((stderr, "inflate: code lengths ok\n")); - state.have = 0; - state.mode = CODELENS; - /* falls through */ - case CODELENS: - while (state.have < state.nlen + state.ndist) { - for (;;) { - here = state.lencode[hold & ((1 << state.lenbits) - 1)];/* BITS(state.lenbits) */ - here_bits = here >>> 24; - here_op = (here >>> 16) & 0xff; - here_val = here & 0xffff; - - if ((here_bits) <= bits) { break; } - // --- PULLBYTE() ---// - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - // ---// - } - if (here_val < 16) { - // --- DROPBITS(here.bits) ---// - hold >>>= here_bits; - bits -= here_bits; - // ---// - state.lens[state.have++] = here_val; - } - else { - if (here_val === 16) { - // === NEEDBITS(here.bits + 2); - n = here_bits + 2; - while (bits < n) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - // --- DROPBITS(here.bits) ---// - hold >>>= here_bits; - bits -= here_bits; - // ---// - if (state.have === 0) { - strm.msg = 'invalid bit length repeat'; - state.mode = BAD; - break; - } - len = state.lens[state.have - 1]; - copy = 3 + (hold & 0x03);// BITS(2); - // --- DROPBITS(2) ---// - hold >>>= 2; - bits -= 2; - // ---// - } - else if (here_val === 17) { - // === NEEDBITS(here.bits + 3); - n = here_bits + 3; - while (bits < n) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - // --- DROPBITS(here.bits) ---// - hold >>>= here_bits; - bits -= here_bits; - // ---// - len = 0; - copy = 3 + (hold & 0x07);// BITS(3); - // --- DROPBITS(3) ---// - hold >>>= 3; - bits -= 3; - // ---// - } - else { - // === NEEDBITS(here.bits + 7); - n = here_bits + 7; - while (bits < n) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - // --- DROPBITS(here.bits) ---// - hold >>>= here_bits; - bits -= here_bits; - // ---// - len = 0; - copy = 11 + (hold & 0x7f);// BITS(7); - // --- DROPBITS(7) ---// - hold >>>= 7; - bits -= 7; - // ---// - } - if (state.have + copy > state.nlen + state.ndist) { - strm.msg = 'invalid bit length repeat'; - state.mode = BAD; - break; - } - while (copy--) { - state.lens[state.have++] = len; - } - } - } - - /* handle error breaks in while */ - if (state.mode === BAD) { break; } - - /* check for end-of-block code (better have one) */ - if (state.lens[256] === 0) { - strm.msg = 'invalid code -- missing end-of-block'; - state.mode = BAD; - break; - } - - /* - * build code tables -- note: do not change the lenbits or distbits - * values here (9 and 6) without reading the comments in inftrees.h - * concerning the ENOUGH constants, which depend on those values - */ - state.lenbits = 9; - - opts = { bits: state.lenbits }; - ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); - // We have separate tables & no pointers. 2 commented lines below not - // needed. - // state.next_index = opts.table_index; - state.lenbits = opts.bits; - // state.lencode = state.next; - - if (ret) { - strm.msg = 'invalid literal/lengths set'; - state.mode = BAD; - break; - } - - state.distbits = 6; - // state.distcode.copy(state.codes); - // Switch to use dynamic table - state.distcode = state.distdyn; - opts = { bits: state.distbits }; - ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); - // We have separate tables & no pointers. 2 commented lines below not - // needed. - // state.next_index = opts.table_index; - state.distbits = opts.bits; - // state.distcode = state.next; - - if (ret) { - strm.msg = 'invalid distances set'; - state.mode = BAD; - break; - } - // Tracev((stderr, 'inflate: codes ok\n')); - state.mode = LEN_; - if (flush === Z_TREES) { break inf_leave; } - /* falls through */ - case LEN_: - state.mode = LEN; - /* falls through */ - case LEN: - if (have >= 6 && left >= 258) { - // --- RESTORE() --- - strm.next_out = put; - strm.avail_out = left; - strm.next_in = next; - strm.avail_in = have; - state.hold = hold; - state.bits = bits; - // --- - inflate_fast(strm, _out); - // --- LOAD() --- - put = strm.next_out; - output = strm.output; - left = strm.avail_out; - next = strm.next_in; - input = strm.input; - have = strm.avail_in; - hold = state.hold; - bits = state.bits; - // --- - - if (state.mode === TYPE) { - state.back = -1; - } - break; - } - state.back = 0; - for (;;) { - here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /* BITS(state.lenbits) */ - here_bits = here >>> 24; - here_op = (here >>> 16) & 0xff; - here_val = here & 0xffff; - - if (here_bits <= bits) { break; } - // --- PULLBYTE() ---// - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - // ---// - } - if (here_op && (here_op & 0xf0) === 0) { - last_bits = here_bits; - last_op = here_op; - last_val = here_val; - for (;;) { - here = state.lencode[last_val + - ((hold & ((1 << (last_bits + last_op)) - 1))/* - * BITS(last.bits + - * last.op) - */ >> last_bits)]; - here_bits = here >>> 24; - here_op = (here >>> 16) & 0xff; - here_val = here & 0xffff; - - if ((last_bits + here_bits) <= bits) { break; } - // --- PULLBYTE() ---// - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - // ---// - } - // --- DROPBITS(last.bits) ---// - hold >>>= last_bits; - bits -= last_bits; - // ---// - state.back += last_bits; - } - // --- DROPBITS(here.bits) ---// - hold >>>= here_bits; - bits -= here_bits; - // ---// - state.back += here_bits; - state.length = here_val; - if (here_op === 0) { - // Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? - // "inflate: literal '%c'\n" : - // "inflate: literal 0x%02x\n", here.val)); - state.mode = LIT; - break; - } - if (here_op & 32) { - // Tracevv((stderr, "inflate: end of block\n")); - state.back = -1; - state.mode = TYPE; - break; - } - if (here_op & 64) { - strm.msg = 'invalid literal/length code'; - state.mode = BAD; - break; - } - state.extra = here_op & 15; - state.mode = LENEXT; - /* falls through */ - case LENEXT: - if (state.extra) { - // === NEEDBITS(state.extra); - n = state.extra; - while (bits < n) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - state.length += hold & ((1 << state.extra) - 1)/* BITS(state.extra) */; - // --- DROPBITS(state.extra) ---// - hold >>>= state.extra; - bits -= state.extra; - // ---// - state.back += state.extra; - } - // Tracevv((stderr, "inflate: length %u\n", state.length)); - state.was = state.length; - state.mode = DIST; - /* falls through */ - case DIST: - for (;;) { - here = state.distcode[hold & ((1 << state.distbits) - 1)];/* BITS(state.distbits) */ - here_bits = here >>> 24; - here_op = (here >>> 16) & 0xff; - here_val = here & 0xffff; - - if ((here_bits) <= bits) { break; } - // --- PULLBYTE() ---// - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - // ---// - } - if ((here_op & 0xf0) === 0) { - last_bits = here_bits; - last_op = here_op; - last_val = here_val; - for (;;) { - here = state.distcode[last_val + - ((hold & ((1 << (last_bits + last_op)) - 1))/* - * BITS(last.bits + - * last.op) - */ >> last_bits)]; - here_bits = here >>> 24; - here_op = (here >>> 16) & 0xff; - here_val = here & 0xffff; - - if ((last_bits + here_bits) <= bits) { break; } - // --- PULLBYTE() ---// - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - // ---// - } - // --- DROPBITS(last.bits) ---// - hold >>>= last_bits; - bits -= last_bits; - // ---// - state.back += last_bits; - } - // --- DROPBITS(here.bits) ---// - hold >>>= here_bits; - bits -= here_bits; - // ---// - state.back += here_bits; - if (here_op & 64) { - strm.msg = 'invalid distance code'; - state.mode = BAD; - break; - } - state.offset = here_val; - state.extra = (here_op) & 15; - state.mode = DISTEXT; - /* falls through */ - case DISTEXT: - if (state.extra) { - // === NEEDBITS(state.extra); - n = state.extra; - while (bits < n) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - state.offset += hold & ((1 << state.extra) - 1)/* BITS(state.extra) */; - // --- DROPBITS(state.extra) ---// - hold >>>= state.extra; - bits -= state.extra; - // ---// - state.back += state.extra; - } -// #ifdef INFLATE_STRICT - if (state.offset > state.dmax) { - strm.msg = 'invalid distance too far back'; - state.mode = BAD; - break; - } -// #endif - // Tracevv((stderr, "inflate: distance %u\n", state.offset)); - state.mode = MATCH; - /* falls through */ - case MATCH: - if (left === 0) { break inf_leave; } - copy = _out - left; - if (state.offset > copy) { /* copy from window */ - copy = state.offset - copy; - if (copy > state.whave) { - if (state.sane) { - strm.msg = 'invalid distance too far back'; - state.mode = BAD; - break; - } -// (!) This block is disabled in zlib defailts, -// don't enable it for binary compatibility -// #ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR -// Trace((stderr, "inflate.c too far\n")); -// copy -= state.whave; -// if (copy > state.length) { copy = state.length; } -// if (copy > left) { copy = left; } -// left -= copy; -// state.length -= copy; -// do { -// output[put++] = 0; -// } while (--copy); -// if (state.length === 0) { state.mode = LEN; } -// break; -// #endif - } - if (copy > state.wnext) { - copy -= state.wnext; - from = state.wsize - copy; - } - else { - from = state.wnext - copy; - } - if (copy > state.length) { copy = state.length; } - from_source = state.window; - } - else { /* copy from output */ - from_source = output; - from = put - state.offset; - copy = state.length; - } - if (copy > left) { copy = left; } - left -= copy; - state.length -= copy; - do { - output[put++] = from_source[from++]; - } while (--copy); - if (state.length === 0) { state.mode = LEN; } - break; - case LIT: - if (left === 0) { break inf_leave; } - output[put++] = state.length; - left--; - state.mode = LEN; - break; - case CHECK: - if (state.wrap) { - // === NEEDBITS(32); - while (bits < 32) { - if (have === 0) { break inf_leave; } - have--; - // Use '|' insdead of '+' to make sure that result is signed - hold |= input[next++] << bits; - bits += 8; - } - // ===// - _out -= left; - strm.total_out += _out; - state.total += _out; - if (_out) { - strm.adler = state.check = - /* UPDATE(state.check, put - _out, _out); */ - (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); - - } - _out = left; - // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too - if ((state.flags ? hold : zswap32(hold)) !== state.check) { - strm.msg = 'incorrect data check'; - state.mode = BAD; - break; - } - // === INITBITS(); - hold = 0; - bits = 0; - // ===// - // Tracev((stderr, "inflate: check matches trailer\n")); - } - state.mode = LENGTH; - /* falls through */ - case LENGTH: - if (state.wrap && state.flags) { - // === NEEDBITS(32); - while (bits < 32) { - if (have === 0) { break inf_leave; } - have--; - hold += input[next++] << bits; - bits += 8; - } - // ===// - if (hold !== (state.total & 0xffffffff)) { - strm.msg = 'incorrect length check'; - state.mode = BAD; - break; - } - // === INITBITS(); - hold = 0; - bits = 0; - // ===// - // Tracev((stderr, "inflate: length matches trailer\n")); - } - state.mode = DONE; - /* falls through */ - case DONE: - ret = Z_STREAM_END; - break inf_leave; - case BAD: - ret = Z_DATA_ERROR; - break inf_leave; - case MEM: - return Z_MEM_ERROR; - case SYNC: - /* falls through */ - default: - return Z_STREAM_ERROR; - } - } - - // inf_leave <- here is real place for "goto inf_leave", emulated via "break - // inf_leave" - - /* - * Return from inflate(), updating the total counts and the check value. If - * there was no progress during the inflate() call, return a buffer error. - * Call updatewindow() to create and/or update the window state. Note: a - * memory error from inflate() is non-recoverable. - */ - - // --- RESTORE() --- - strm.next_out = put; - strm.avail_out = left; - strm.next_in = next; - strm.avail_in = have; - state.hold = hold; - state.bits = bits; - // --- - - if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && - (state.mode < CHECK || flush !== Z_FINISH))) { - if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { - state.mode = MEM; - return Z_MEM_ERROR; - } - } - _in -= strm.avail_in; - _out -= strm.avail_out; - strm.total_in += _in; - strm.total_out += _out; - state.total += _out; - if (state.wrap && _out) { - strm.adler = state.check = /* - * UPDATE(state.check, strm.next_out - _out, - * _out); - */ - (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); - } - strm.data_type = state.bits + (state.last ? 64 : 0) + - (state.mode === TYPE ? 128 : 0) + - (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); - if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { - ret = Z_BUF_ERROR; - } - return ret; -} - -function inflateEnd(strm) { - - if (!strm || !strm.state /* || strm->zfree == (free_func)0 */) { - return Z_STREAM_ERROR; - } - - var state = strm.state; - if (state.window) { - state.window = null; - } - strm.state = null; - return Z_OK; -} - -function inflateGetHeader(strm, head) { - var state; - - /* check state */ - if (!strm || !strm.state) { return Z_STREAM_ERROR; } - state = strm.state; - if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } - - /* save header structure */ - state.head = head; - head.done = false; - return Z_OK; -} - -function inflateSetDictionary(strm, dictionary) { - var dictLength = dictionary.length; - - var state; - var dictid; - var ret; - - /* check state */ - if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; } - state = strm.state; - - if (state.wrap !== 0 && state.mode !== DICT) { - return Z_STREAM_ERROR; - } - - /* check for correct dictionary identifier */ - if (state.mode === DICT) { - dictid = 1; /* adler32(0, null, 0) */ - /* dictid = adler32(dictid, dictionary, dictLength); */ - dictid = adler32(dictid, dictionary, dictLength, 0); - if (dictid !== state.check) { - return Z_DATA_ERROR; - } - } - /* - * copy dictionary to window using updatewindow(), which will amend the - * existing dictionary if appropriate - */ - ret = updatewindow(strm, dictionary, dictLength, dictLength); - if (ret) { - state.mode = MEM; - return Z_MEM_ERROR; - } - state.havedict = 1; - // Tracev((stderr, "inflate: dictionary set\n")); - return Z_OK; -} - -exports.inflateReset = inflateReset; -exports.inflateReset2 = inflateReset2; -exports.inflateResetKeep = inflateResetKeep; -exports.inflateInit = inflateInit; -exports.inflateInit2 = inflateInit2; -exports.inflate = inflate; -exports.inflateEnd = inflateEnd; -exports.inflateGetHeader = inflateGetHeader; -exports.inflateSetDictionary = inflateSetDictionary; -exports.inflateInfo = 'pako inflate (from Nodeca project)'; - -/* - * Not implemented exports.inflateCopy = inflateCopy; - * exports.inflateGetDictionary = inflateGetDictionary; exports.inflateMark = - * inflateMark; exports.inflatePrime = inflatePrime; exports.inflateSync = - * inflateSync; exports.inflateSyncPoint = inflateSyncPoint; - * exports.inflateUndermine = inflateUndermine; - */ - -},{"../utils/common":3,"./adler32":4,"./crc32":6,"./inffast":8,"./inftrees":10}],10:[function(require,module,exports){ -'use strict'; - - -var utils = require('../utils/common'); - -var MAXBITS = 15; -var ENOUGH_LENS = 852; -var ENOUGH_DISTS = 592; -// var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); - -var CODES = 0; -var LENS = 1; -var DISTS = 2; - -var lbase = [ /* Length codes 257..285 base */ - 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, - 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 -]; - -var lext = [ /* Length codes 257..285 extra */ - 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, - 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 -]; - -var dbase = [ /* Distance codes 0..29 base */ - 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, - 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, - 8193, 12289, 16385, 24577, 0, 0 -]; - -var dext = [ /* Distance codes 0..29 extra */ - 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, - 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, - 28, 28, 29, 29, 64, 64 -]; - -module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) -{ - var bits = opts.bits; - // here = opts.here; /* table entry for duplication */ - - var len = 0; /* a code's length in bits */ - var sym = 0; /* index of code symbols */ - var min = 0, max = 0; /* minimum and maximum code lengths */ - var root = 0; /* number of index bits for root table */ - var curr = 0; /* number of index bits for current table */ - var drop = 0; /* code bits to drop for sub-table */ - var left = 0; /* number of prefix codes available */ - var used = 0; /* code entries in table used */ - var huff = 0; /* Huffman code */ - var incr; /* for incrementing code, index */ - var fill; /* index for replicating entries */ - var low; /* low bits for current root entry */ - var mask; /* mask for low root bits */ - var next; /* next available space in table */ - var base = null; /* base value table to use */ - var base_index = 0; -// var shoextra; /* extra bits table to use */ - var end; /* use base and extra for symbol > end */ - var count = new utils.Buf16(MAXBITS + 1); // [MAXBITS+1]; /* number of codes - // of each length */ - var offs = new utils.Buf16(MAXBITS + 1); // [MAXBITS+1]; /* offsets in table - // for each length */ - var extra = null; - var extra_index = 0; - - var here_bits, here_op, here_val; - - /* - * Process a set of code lengths to create a canonical Huffman code. The - * code lengths are lens[0..codes-1]. Each length corresponds to the symbols - * 0..codes-1. The Huffman code is generated by first sorting the symbols by - * length from short to long, and retaining the symbol order for codes with - * equal lengths. Then the code starts with all zero bits for the first code - * of the shortest length, and the codes are integer increments for the same - * length, and zeros are appended as the length increases. For the deflate - * format, these bits are stored backwards from their more natural integer - * increment ordering, and so when the decoding tables are built in the - * large loop below, the integer codes are incremented backwards. - * - * This routine assumes, but does not check, that all of the entries in - * lens[] are in the range 0..MAXBITS. The caller must assure this. - * 1..MAXBITS is interpreted as that code length. zero means that that - * symbol does not occur in this code. - * - * The codes are sorted by computing a count of codes for each length, - * creating from that a table of starting indices for each length in the - * sorted table, and then entering the symbols in order in the sorted table. - * The sorted table is work[], with that space being provided by the caller. - * - * The length counts are used for other purposes as well, i.e. finding the - * minimum and maximum length codes, determining if there are any codes at - * all, checking for a valid set of lengths, and looking ahead at length - * counts to determine sub-table sizes when building the decoding tables. - */ - - /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ - for (len = 0; len <= MAXBITS; len++) { - count[len] = 0; - } - for (sym = 0; sym < codes; sym++) { - count[lens[lens_index + sym]]++; - } - - /* bound code lengths, force root to be within code lengths */ - root = bits; - for (max = MAXBITS; max >= 1; max--) { - if (count[max] !== 0) { break; } - } - if (root > max) { - root = max; - } - if (max === 0) { /* no symbols to code at all */ - // table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid - // code marker */ - // table.bits[opts.table_index] = 1; //here.bits = (var char)1; - // table.val[opts.table_index++] = 0; //here.val = (var short)0; - table[table_index++] = (1 << 24) | (64 << 16) | 0; - - - // table.op[opts.table_index] = 64; - // table.bits[opts.table_index] = 1; - // table.val[opts.table_index++] = 0; - table[table_index++] = (1 << 24) | (64 << 16) | 0; - - opts.bits = 1; - return 0; /* no symbols, but wait for decoding to report error */ - } - for (min = 1; min < max; min++) { - if (count[min] !== 0) { break; } - } - if (root < min) { - root = min; - } - - /* check for an over-subscribed or incomplete set of lengths */ - left = 1; - for (len = 1; len <= MAXBITS; len++) { - left <<= 1; - left -= count[len]; - if (left < 0) { - return -1; - } /* over-subscribed */ - } - if (left > 0 && (type === CODES || max !== 1)) { - return -1; /* incomplete set */ - } - - /* generate offsets into symbol table for each length for sorting */ - offs[1] = 0; - for (len = 1; len < MAXBITS; len++) { - offs[len + 1] = offs[len] + count[len]; - } - - /* sort symbols by length, by symbol order within each length */ - for (sym = 0; sym < codes; sym++) { - if (lens[lens_index + sym] !== 0) { - work[offs[lens[lens_index + sym]]++] = sym; - } - } - - /* - * Create and fill in decoding tables. In this loop, the table being filled - * is at next and has curr index bits. The code being used is huff with - * length len. That code is converted to an index by dropping drop bits off - * of the bottom. For codes where len is less than drop + curr, those top - * drop + curr - len bits are incremented through all values to fill the - * table with replicated entries. - * - * root is the number of index bits for the root table. When len exceeds - * root, sub-tables are created pointed to by the root entry with an index - * of the low root bits of huff. This is saved in low to check for when a - * new sub-table should be started. drop is zero when the root table is - * being filled, and drop is root when sub-tables are being filled. - * - * When a new sub-table is needed, it is necessary to look ahead in the code - * lengths to determine what size sub-table is needed. The length counts are - * used for this, and so count[] is decremented as codes are entered in the - * tables. - * - * used keeps track of how many table entries have been allocated from the - * provided *table space. It is checked for LENS and DIST tables against the - * constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the - * initial root table size constants. See the comments in inftrees.h for - * more information. - * - * sym increments through all symbols, and the loop terminates when all - * codes of length max, i.e. all codes, have been processed. This routine - * permits incomplete codes, so another loop after this one fills in the - * rest of the decoding tables with invalid code markers. - */ - - /* set up for code type */ - // poor man optimization - use if-else instead of switch, - // to avoid deopts in old v8 - if (type === CODES) { - base = extra = work; /* dummy value--not used */ - end = 19; - - } else if (type === LENS) { - base = lbase; - base_index -= 257; - extra = lext; - extra_index -= 257; - end = 256; - - } else { /* DISTS */ - base = dbase; - extra = dext; - end = -1; - } - - /* initialize opts for loop */ - huff = 0; /* starting code */ - sym = 0; /* starting code symbol */ - len = min; /* starting code length */ - next = table_index; /* current table to fill in */ - curr = root; /* current table index bits */ - drop = 0; /* current bits to drop from code for index */ - low = -1; /* trigger new sub-table when len > root */ - used = 1 << root; /* use root table entries */ - mask = used - 1; /* mask for comparing low */ - - /* check available table space */ - if ((type === LENS && used > ENOUGH_LENS) || - (type === DISTS && used > ENOUGH_DISTS)) { - return 1; - } - - var i = 0; - /* process all codes and make table entries */ - for (;;) { - i++; - /* create table entry */ - here_bits = len - drop; - if (work[sym] < end) { - here_op = 0; - here_val = work[sym]; - } - else if (work[sym] > end) { - here_op = extra[extra_index + work[sym]]; - here_val = base[base_index + work[sym]]; - } - else { - here_op = 32 + 64; /* end of block */ - here_val = 0; - } - - /* replicate for those indices with low len bits equal to huff */ - incr = 1 << (len - drop); - fill = 1 << curr; - min = fill; /* save offset to next table */ - do { - fill -= incr; - table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; - } while (fill !== 0); - - /* backwards increment the len-bit code huff */ - incr = 1 << (len - 1); - while (huff & incr) { - incr >>= 1; - } - if (incr !== 0) { - huff &= incr - 1; - huff += incr; - } else { - huff = 0; - } - - /* go to next symbol, update count, len */ - sym++; - if (--count[len] === 0) { - if (len === max) { break; } - len = lens[lens_index + work[sym]]; - } - - /* create new sub-table if needed */ - if (len > root && (huff & mask) !== low) { - /* if first time, transition to sub-tables */ - if (drop === 0) { - drop = root; - } - - /* increment past last table */ - next += min; /* here min is 1 << curr */ - - /* determine length of next table */ - curr = len - drop; - left = 1 << curr; - while (curr + drop < max) { - left -= count[curr + drop]; - if (left <= 0) { break; } - curr++; - left <<= 1; - } - - /* check for enough space */ - used += 1 << curr; - if ((type === LENS && used > ENOUGH_LENS) || - (type === DISTS && used > ENOUGH_DISTS)) { - return 1; - } - - /* point entry in root table to sub-table */ - low = huff & mask; - /* - * table.op[low] = curr; table.bits[low] = root; table.val[low] = next - - * opts.table_index; - */ - table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; - } - } - - /* - * fill in remaining table entry if code is incomplete (guaranteed to have - * at most one remaining entry, since if the code is incomplete, the maximum - * code length that was allowed to get this far is one bit) - */ - if (huff !== 0) { - // table.op[next + huff] = 64; /* invalid code marker */ - // table.bits[next + huff] = len - drop; - // table.val[next + huff] = 0; - table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; - } - - /* set return parameters */ - // opts.table_index += used; - opts.bits = root; - return 0; -}; - -},{"../utils/common":3}],11:[function(require,module,exports){ -'use strict'; - -module.exports = { - 2: 'need dictionary', /* Z_NEED_DICT 2 */ - 1: 'stream end', /* Z_STREAM_END 1 */ - 0: '', /* Z_OK 0 */ - '-1': 'file error', /* Z_ERRNO (-1) */ - '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ - '-3': 'data error', /* Z_DATA_ERROR (-3) */ - '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ - '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ - '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ -}; - -},{}],12:[function(require,module,exports){ -'use strict'; - - -var utils = require('../utils/common'); - -/* Public constants ========================================================== */ -/* =========================================================================== */ - - -// var Z_FILTERED = 1; -// var Z_HUFFMAN_ONLY = 2; -// var Z_RLE = 3; -var Z_FIXED = 4; -// var Z_DEFAULT_STRATEGY = 0; - -/* Possible values of the data_type field (though see inflate()) */ -var Z_BINARY = 0; -var Z_TEXT = 1; -// var Z_ASCII = 1; // = Z_TEXT -var Z_UNKNOWN = 2; - -/* ============================================================================ */ - - -function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } - -// From zutil.h - -var STORED_BLOCK = 0; -var STATIC_TREES = 1; -var DYN_TREES = 2; -/* The three kinds of block type */ - -var MIN_MATCH = 3; -var MAX_MATCH = 258; -/* The minimum and maximum match lengths */ - -// From deflate.h -/* - * =========================================================================== - * Internal compression state. - */ - -var LENGTH_CODES = 29; -/* number of length codes, not counting the special END_BLOCK code */ - -var LITERALS = 256; -/* number of literal bytes 0..255 */ - -var L_CODES = LITERALS + 1 + LENGTH_CODES; -/* number of Literal or Length codes, including the END_BLOCK code */ - -var D_CODES = 30; -/* number of distance codes */ - -var BL_CODES = 19; -/* number of codes used to transfer the bit lengths */ - -var HEAP_SIZE = 2 * L_CODES + 1; -/* maximum heap size */ - -var MAX_BITS = 15; -/* All codes must not exceed MAX_BITS bits */ - -var Buf_size = 16; -/* size of bit buffer in bi_buf */ - - -/* - * =========================================================================== - * Constants - */ - -var MAX_BL_BITS = 7; -/* Bit length codes must not exceed MAX_BL_BITS bits */ - -var END_BLOCK = 256; -/* end of block literal code */ - -var REP_3_6 = 16; -/* repeat previous bit length 3-6 times (2 bits of repeat count) */ - -var REPZ_3_10 = 17; -/* repeat a zero length 3-10 times (3 bits of repeat count) */ - -var REPZ_11_138 = 18; -/* repeat a zero length 11-138 times (7 bits of repeat count) */ - -/* eslint-disable comma-spacing,array-bracket-spacing */ -var extra_lbits = /* extra bits for each length code */ - [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; - -var extra_dbits = /* extra bits for each distance code */ - [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; - -var extra_blbits = /* extra bits for each bit length code */ - [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; - -var bl_order = - [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; -/* eslint-enable comma-spacing,array-bracket-spacing */ - -/* - * The lengths of the bit length codes are sent in order of decreasing - * probability, to avoid transmitting the lengths for unused bit length codes. - */ - -/* - * =========================================================================== - * Local data. These are initialized only once. - */ - -// We pre-fill arrays with 0 to avoid uninitialized gaps - -var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ - -// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 -var static_ltree = new Array((L_CODES + 2) * 2); -zero(static_ltree); -/* - * The static literal tree. Since the bit lengths are imposed, there is no need - * for the L_CODES extra codes used during heap construction. However The codes - * 286 and 287 are needed to build a canonical tree (see _tr_init below). - */ - -var static_dtree = new Array(D_CODES * 2); -zero(static_dtree); -/* - * The static distance tree. (Actually a trivial tree since all codes use 5 - * bits.) - */ - -var _dist_code = new Array(DIST_CODE_LEN); -zero(_dist_code); -/* - * Distance codes. The first 256 values correspond to the distances 3 .. 258, - * the last 256 values correspond to the top 8 bits of the 15 bit distances. - */ - -var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1); -zero(_length_code); -/* length code for each normalized match length (0 == MIN_MATCH) */ - -var base_length = new Array(LENGTH_CODES); -zero(base_length); -/* First normalized length for each code (0 = MIN_MATCH) */ - -var base_dist = new Array(D_CODES); -zero(base_dist); -/* First normalized distance for each code (0 = distance of 1) */ - - -function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { - - this.static_tree = static_tree; /* static tree or NULL */ - this.extra_bits = extra_bits; /* extra bits for each code or NULL */ - this.extra_base = extra_base; /* base index for extra_bits */ - this.elems = elems; /* max number of elements in the tree */ - this.max_length = max_length; /* max bit length for the codes */ - - // show if `static_tree` has data or dummy - needed for monomorphic objects - this.has_stree = static_tree && static_tree.length; -} - - -var static_l_desc; -var static_d_desc; -var static_bl_desc; - - -function TreeDesc(dyn_tree, stat_desc) { - this.dyn_tree = dyn_tree; /* the dynamic tree */ - this.max_code = 0; /* largest code with non zero frequency */ - this.stat_desc = stat_desc; /* the corresponding static tree */ -} - - - -function d_code(dist) { - return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; -} - - -/* - * =========================================================================== - * Output a short LSB first on the stream. IN assertion: there is enough room in - * pendingBuf. - */ -function put_short(s, w) { -// put_byte(s, (uch)((w) & 0xff)); -// put_byte(s, (uch)((ush)(w) >> 8)); - s.pending_buf[s.pending++] = (w) & 0xff; - s.pending_buf[s.pending++] = (w >>> 8) & 0xff; -} - - -/* - * =========================================================================== - * Send a value on a given number of bits. IN assertion: length <= 16 and value - * fits in length bits. - */ -function send_bits(s, value, length) { - if (s.bi_valid > (Buf_size - length)) { - s.bi_buf |= (value << s.bi_valid) & 0xffff; - put_short(s, s.bi_buf); - s.bi_buf = value >> (Buf_size - s.bi_valid); - s.bi_valid += length - Buf_size; - } else { - s.bi_buf |= (value << s.bi_valid) & 0xffff; - s.bi_valid += length; - } -} - - -function send_code(s, c, tree) { - send_bits(s, tree[c * 2]/* .Code */, tree[c * 2 + 1]/* .Len */); -} - - -/* - * =========================================================================== - * Reverse the first len bits of a code, using straightforward code (a faster - * method would use a table) IN assertion: 1 <= len <= 15 - */ -function bi_reverse(code, len) { - var res = 0; - do { - res |= code & 1; - code >>>= 1; - res <<= 1; - } while (--len > 0); - return res >>> 1; -} - - -/* - * =========================================================================== - * Flush the bit buffer, keeping at most 7 bits in it. - */ -function bi_flush(s) { - if (s.bi_valid === 16) { - put_short(s, s.bi_buf); - s.bi_buf = 0; - s.bi_valid = 0; - - } else if (s.bi_valid >= 8) { - s.pending_buf[s.pending++] = s.bi_buf & 0xff; - s.bi_buf >>= 8; - s.bi_valid -= 8; - } -} - - -/* - * =========================================================================== - * Compute the optimal bit lengths for a tree and update the total bit length - * for the current block. IN assertion: the fields freq and dad are set, - * heap[heap_max] and above are the tree nodes sorted by increasing frequency. - * OUT assertions: the field len is set to the optimal bit length, the array - * bl_count contains the frequencies for each bit length. The length opt_len is - * updated; static_len is also updated if stree is not null. - */ -function gen_bitlen(s, desc) -// deflate_state *s; -// tree_desc *desc; /* the tree descriptor */ -{ - var tree = desc.dyn_tree; - var max_code = desc.max_code; - var stree = desc.stat_desc.static_tree; - var has_stree = desc.stat_desc.has_stree; - var extra = desc.stat_desc.extra_bits; - var base = desc.stat_desc.extra_base; - var max_length = desc.stat_desc.max_length; - var h; /* heap index */ - var n, m; /* iterate over the tree elements */ - var bits; /* bit length */ - var xbits; /* extra bits */ - var f; /* frequency */ - var overflow = 0; /* number of elements with bit length too large */ - - for (bits = 0; bits <= MAX_BITS; bits++) { - s.bl_count[bits] = 0; - } - - /* - * In a first pass, compute the optimal bit lengths (which may overflow in - * the case of the bit length tree). - */ - tree[s.heap[s.heap_max] * 2 + 1]/* .Len */ = 0; /* root of the heap */ - - for (h = s.heap_max + 1; h < HEAP_SIZE; h++) { - n = s.heap[h]; - bits = tree[tree[n * 2 + 1]/* .Dad */ * 2 + 1]/* .Len */ + 1; - if (bits > max_length) { - bits = max_length; - overflow++; - } - tree[n * 2 + 1]/* .Len */ = bits; - /* We overwrite tree[n].Dad which is no longer needed */ - - if (n > max_code) { continue; } /* not a leaf node */ - - s.bl_count[bits]++; - xbits = 0; - if (n >= base) { - xbits = extra[n - base]; - } - f = tree[n * 2]/* .Freq */; - s.opt_len += f * (bits + xbits); - if (has_stree) { - s.static_len += f * (stree[n * 2 + 1]/* .Len */ + xbits); - } - } - if (overflow === 0) { return; } - - // Trace((stderr,"\nbit length overflow\n")); - /* This happens for example on obj2 and pic of the Calgary corpus */ - - /* Find the first bit length which could increase: */ - do { - bits = max_length - 1; - while (s.bl_count[bits] === 0) { bits--; } - s.bl_count[bits]--; /* move one leaf down the tree */ - s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ - s.bl_count[max_length]--; - /* - * The brother of the overflow item also moves one step up, but this does - * not affect bl_count[max_length] - */ - overflow -= 2; - } while (overflow > 0); - - /* - * Now recompute all bit lengths, scanning in increasing frequency. h is - * still equal to HEAP_SIZE. (It is simpler to reconstruct all lengths - * instead of fixing only the wrong ones. This idea is taken from 'ar' - * written by Haruhiko Okumura.) - */ - for (bits = max_length; bits !== 0; bits--) { - n = s.bl_count[bits]; - while (n !== 0) { - m = s.heap[--h]; - if (m > max_code) { continue; } - if (tree[m * 2 + 1]/* .Len */ !== bits) { - // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); - s.opt_len += (bits - tree[m * 2 + 1]/* .Len */) * tree[m * 2]/* .Freq */; - tree[m * 2 + 1]/* .Len */ = bits; - } - n--; - } - } -} - - -/* - * =========================================================================== - * Generate the codes for a given tree and bit counts (which need not be - * optimal). IN assertion: the array bl_count contains the bit length statistics - * for the given tree and the field len is set for all tree elements. OUT - * assertion: the field code is set for all tree elements of non zero code - * length. - */ -function gen_codes(tree, max_code, bl_count) -// ct_data *tree; /* the tree to decorate */ -// int max_code; /* largest code with non zero frequency */ -// ushf *bl_count; /* number of codes at each bit length */ -{ - var next_code = new Array(MAX_BITS + 1); /* - * next code value for each bit - * length - */ - var code = 0; /* running code value */ - var bits; /* bit index */ - var n; /* code index */ - - /* - * The distribution counts are first used to generate the code values - * without bit reversal. - */ - for (bits = 1; bits <= MAX_BITS; bits++) { - next_code[bits] = code = (code + bl_count[bits - 1]) << 1; - } - /* - * Check that the bit counts in bl_count are consistent. The last code must - * be all ones. - */ - // Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, - // "inconsistent bit counts"); - // Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); - - for (n = 0; n <= max_code; n++) { - var len = tree[n * 2 + 1]/* .Len */; - if (len === 0) { continue; } - /* Now reverse the bits */ - tree[n * 2]/* .Code */ = bi_reverse(next_code[len]++, len); - - // Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", - // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); - } -} - - -/* - * =========================================================================== - * Initialize the various 'constant' tables. - */ -function tr_static_init() { - var n; /* iterates over tree elements */ - var bits; /* bit counter */ - var length; /* length value */ - var code; /* code value */ - var dist; /* distance index */ - var bl_count = new Array(MAX_BITS + 1); - /* number of codes at each bit length for an optimal tree */ - - // do check in _tr_init() - // if (static_init_done) return; - - /* For some embedded targets, global variables are not initialized: */ -/* - * #ifdef NO_INIT_GLOBAL_POINTERS static_l_desc.static_tree = static_ltree; - * static_l_desc.extra_bits = extra_lbits; static_d_desc.static_tree = - * static_dtree; static_d_desc.extra_bits = extra_dbits; - * static_bl_desc.extra_bits = extra_blbits; #endif - */ - - /* Initialize the mapping length (0..255) -> length code (0..28) */ - length = 0; - for (code = 0; code < LENGTH_CODES - 1; code++) { - base_length[code] = length; - for (n = 0; n < (1 << extra_lbits[code]); n++) { - _length_code[length++] = code; - } - } - // Assert (length == 256, "tr_static_init: length != 256"); - /* - * Note that the length 255 (match length 258) can be represented in two - * different ways: code 284 + 5 bits or code 285, so we overwrite - * length_code[255] to use the best encoding: - */ - _length_code[length - 1] = code; - - /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ - dist = 0; - for (code = 0; code < 16; code++) { - base_dist[code] = dist; - for (n = 0; n < (1 << extra_dbits[code]); n++) { - _dist_code[dist++] = code; - } - } - // Assert (dist == 256, "tr_static_init: dist != 256"); - dist >>= 7; /* from now on, all distances are divided by 128 */ - for (; code < D_CODES; code++) { - base_dist[code] = dist << 7; - for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) { - _dist_code[256 + dist++] = code; - } - } - // Assert (dist == 256, "tr_static_init: 256+dist != 512"); - - /* Construct the codes of the static literal tree */ - for (bits = 0; bits <= MAX_BITS; bits++) { - bl_count[bits] = 0; - } - - n = 0; - while (n <= 143) { - static_ltree[n * 2 + 1]/* .Len */ = 8; - n++; - bl_count[8]++; - } - while (n <= 255) { - static_ltree[n * 2 + 1]/* .Len */ = 9; - n++; - bl_count[9]++; - } - while (n <= 279) { - static_ltree[n * 2 + 1]/* .Len */ = 7; - n++; - bl_count[7]++; - } - while (n <= 287) { - static_ltree[n * 2 + 1]/* .Len */ = 8; - n++; - bl_count[8]++; - } - /* - * Codes 286 and 287 do not exist, but we must include them in the tree - * construction to get a canonical Huffman tree (longest code all ones) - */ - gen_codes(static_ltree, L_CODES + 1, bl_count); - - /* The static distance tree is trivial: */ - for (n = 0; n < D_CODES; n++) { - static_dtree[n * 2 + 1]/* .Len */ = 5; - static_dtree[n * 2]/* .Code */ = bi_reverse(n, 5); - } - - // Now data ready and we can init static trees - static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS); - static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); - static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); - - // static_init_done = true; -} - - -/* - * =========================================================================== - * Initialize a new block. - */ -function init_block(s) { - var n; /* iterates over tree elements */ - - /* Initialize the trees. */ - for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/* .Freq */ = 0; } - for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/* .Freq */ = 0; } - for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/* .Freq */ = 0; } - - s.dyn_ltree[END_BLOCK * 2]/* .Freq */ = 1; - s.opt_len = s.static_len = 0; - s.last_lit = s.matches = 0; -} - - -/* - * =========================================================================== - * Flush the bit buffer and align the output on a byte boundary - */ -function bi_windup(s) -{ - if (s.bi_valid > 8) { - put_short(s, s.bi_buf); - } else if (s.bi_valid > 0) { - // put_byte(s, (Byte)s->bi_buf); - s.pending_buf[s.pending++] = s.bi_buf; - } - s.bi_buf = 0; - s.bi_valid = 0; -} - -/* - * =========================================================================== - * Copy a stored block, storing first the length and its one's complement if - * requested. - */ -function copy_block(s, buf, len, header) -// DeflateState *s; -// charf *buf; /* the input data */ -// unsigned len; /* its length */ -// int header; /* true if block header must be written */ -{ - bi_windup(s); /* align on byte boundary */ - - if (header) { - put_short(s, len); - put_short(s, ~len); - } -// while (len--) { -// put_byte(s, *buf++); -// } - utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); - s.pending += len; -} - -/* - * =========================================================================== - * Compares to subtrees, using the tree depth as tie breaker when the subtrees - * have equal frequency. This minimizes the worst case length. - */ -function smaller(tree, n, m, depth) { - var _n2 = n * 2; - var _m2 = m * 2; - return (tree[_n2]/* .Freq */ < tree[_m2]/* .Freq */ || - (tree[_n2]/* .Freq */ === tree[_m2]/* .Freq */ && depth[n] <= depth[m])); -} - -/* - * =========================================================================== - * Restore the heap property by moving down the tree starting at node k, - * exchanging a node with the smallest of its two sons if necessary, stopping - * when the heap property is re-established (each father smaller than its two - * sons). - */ -function pqdownheap(s, tree, k) -// deflate_state *s; -// ct_data *tree; /* the tree to restore */ -// int k; /* node to move down */ -{ - var v = s.heap[k]; - var j = k << 1; /* left son of k */ - while (j <= s.heap_len) { - /* Set j to the smallest of the two sons: */ - if (j < s.heap_len && - smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { - j++; - } - /* Exit if v is smaller than both sons */ - if (smaller(tree, v, s.heap[j], s.depth)) { break; } - - /* Exchange v with the smallest son */ - s.heap[k] = s.heap[j]; - k = j; - - /* And continue down the tree, setting j to the left son of k */ - j <<= 1; - } - s.heap[k] = v; -} - - -// inlined manually -// var SMALLEST = 1; - -/* - * =========================================================================== - * Send the block data compressed using the given Huffman trees - */ -function compress_block(s, ltree, dtree) -// deflate_state *s; -// const ct_data *ltree; /* literal tree */ -// const ct_data *dtree; /* distance tree */ -{ - var dist; /* distance of matched string */ - var lc; /* match length or unmatched char (if dist == 0) */ - var lx = 0; /* running index in l_buf */ - var code; /* the code to send */ - var extra; /* number of extra bits to send */ - - if (s.last_lit !== 0) { - do { - dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]); - lc = s.pending_buf[s.l_buf + lx]; - lx++; - - if (dist === 0) { - send_code(s, lc, ltree); /* send a literal byte */ - // Tracecv(isgraph(lc), (stderr," '%c' ", lc)); - } else { - /* Here, lc is the match length - MIN_MATCH */ - code = _length_code[lc]; - send_code(s, code + LITERALS + 1, ltree); /* send the length code */ - extra = extra_lbits[code]; - if (extra !== 0) { - lc -= base_length[code]; - send_bits(s, lc, extra); /* send the extra length bits */ - } - dist--; /* dist is now the match distance - 1 */ - code = d_code(dist); - // Assert (code < D_CODES, "bad d_code"); - - send_code(s, code, dtree); /* send the distance code */ - extra = extra_dbits[code]; - if (extra !== 0) { - dist -= base_dist[code]; - send_bits(s, dist, extra); /* send the extra distance bits */ - } - } /* literal or match pair ? */ - - /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ - // Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, - // "pendingBuf overflow"); - - } while (lx < s.last_lit); - } - - send_code(s, END_BLOCK, ltree); -} - - -/* - * =========================================================================== - * Construct one Huffman tree and assigns the code bit strings and lengths. - * Update the total bit length for the current block. IN assertion: the field - * freq is set for all tree elements. OUT assertions: the fields len and code - * are set to the optimal bit length and corresponding code. The length opt_len - * is updated; static_len is also updated if stree is not null. The field - * max_code is set. - */ -function build_tree(s, desc) -// deflate_state *s; -// tree_desc *desc; /* the tree descriptor */ -{ - var tree = desc.dyn_tree; - var stree = desc.stat_desc.static_tree; - var has_stree = desc.stat_desc.has_stree; - var elems = desc.stat_desc.elems; - var n, m; /* iterate over heap elements */ - var max_code = -1; /* largest code with non zero frequency */ - var node; /* new node being created */ - - /* - * Construct the initial heap, with least frequent element in - * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. - * heap[0] is not used. - */ - s.heap_len = 0; - s.heap_max = HEAP_SIZE; - - for (n = 0; n < elems; n++) { - if (tree[n * 2]/* .Freq */ !== 0) { - s.heap[++s.heap_len] = max_code = n; - s.depth[n] = 0; - - } else { - tree[n * 2 + 1]/* .Len */ = 0; - } - } - - /* - * The pkzip format requires that at least one distance code exists, and - * that at least one bit should be sent even if there is only one possible - * code. So to avoid special checks later on we force at least two codes of - * non zero frequency. - */ - while (s.heap_len < 2) { - node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); - tree[node * 2]/* .Freq */ = 1; - s.depth[node] = 0; - s.opt_len--; - - if (has_stree) { - s.static_len -= stree[node * 2 + 1]/* .Len */; - } - /* node is 0 or 1 so it does not have extra bits */ - } - desc.max_code = max_code; - - /* - * The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, - * establish sub-heaps of increasing lengths: - */ - for (n = (s.heap_len >> 1/* int /2 */); n >= 1; n--) { pqdownheap(s, tree, n); } - - /* - * Construct the Huffman tree by repeatedly combining the least two frequent - * nodes. - */ - node = elems; /* next internal node of the tree */ - do { - // pqremove(s, tree, n); /* n = node of least frequency */ - /** * pqremove ** */ - n = s.heap[1/* SMALLEST */]; - s.heap[1/* SMALLEST */] = s.heap[s.heap_len--]; - pqdownheap(s, tree, 1/* SMALLEST */); - /***/ - - m = s.heap[1/* SMALLEST */]; /* m = node of next least frequency */ - - s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ - s.heap[--s.heap_max] = m; - - /* Create a new node father of n and m */ - tree[node * 2]/* .Freq */ = tree[n * 2]/* .Freq */ + tree[m * 2]/* .Freq */; - s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; - tree[n * 2 + 1]/* .Dad */ = tree[m * 2 + 1]/* .Dad */ = node; - - /* and insert the new node in the heap */ - s.heap[1/* SMALLEST */] = node++; - pqdownheap(s, tree, 1/* SMALLEST */); - - } while (s.heap_len >= 2); - - s.heap[--s.heap_max] = s.heap[1/* SMALLEST */]; - - /* - * At this point, the fields freq and dad are set. We can now generate the - * bit lengths. - */ - gen_bitlen(s, desc); - - /* The field len is now set, we can generate the bit codes */ - gen_codes(tree, max_code, s.bl_count); -} - - -/* - * =========================================================================== - * Scan a literal or distance tree to determine the frequencies of the codes in - * the bit length tree. - */ -function scan_tree(s, tree, max_code) -// deflate_state *s; -// ct_data *tree; /* the tree to be scanned */ -// int max_code; /* and its largest code of non zero frequency */ -{ - var n; /* iterates over all tree elements */ - var prevlen = -1; /* last emitted length */ - var curlen; /* length of current code */ - - var nextlen = tree[0 * 2 + 1]/* .Len */; /* length of next code */ - - var count = 0; /* repeat count of the current code */ - var max_count = 7; /* max repeat count */ - var min_count = 4; /* min repeat count */ - - if (nextlen === 0) { - max_count = 138; - min_count = 3; - } - tree[(max_code + 1) * 2 + 1]/* .Len */ = 0xffff; /* guard */ - - for (n = 0; n <= max_code; n++) { - curlen = nextlen; - nextlen = tree[(n + 1) * 2 + 1]/* .Len */; - - if (++count < max_count && curlen === nextlen) { - continue; - - } else if (count < min_count) { - s.bl_tree[curlen * 2]/* .Freq */ += count; - - } else if (curlen !== 0) { - - if (curlen !== prevlen) { s.bl_tree[curlen * 2]/* .Freq */++; } - s.bl_tree[REP_3_6 * 2]/* .Freq */++; - - } else if (count <= 10) { - s.bl_tree[REPZ_3_10 * 2]/* .Freq */++; - - } else { - s.bl_tree[REPZ_11_138 * 2]/* .Freq */++; - } - - count = 0; - prevlen = curlen; - - if (nextlen === 0) { - max_count = 138; - min_count = 3; - - } else if (curlen === nextlen) { - max_count = 6; - min_count = 3; - - } else { - max_count = 7; - min_count = 4; - } - } -} - - -/* - * =========================================================================== - * Send a literal or distance tree in compressed form, using the codes in - * bl_tree. - */ -function send_tree(s, tree, max_code) -// deflate_state *s; -// ct_data *tree; /* the tree to be scanned */ -// int max_code; /* and its largest code of non zero frequency */ -{ - var n; /* iterates over all tree elements */ - var prevlen = -1; /* last emitted length */ - var curlen; /* length of current code */ - - var nextlen = tree[0 * 2 + 1]/* .Len */; /* length of next code */ - - var count = 0; /* repeat count of the current code */ - var max_count = 7; /* max repeat count */ - var min_count = 4; /* min repeat count */ - - /* tree[max_code+1].Len = -1; */ /* guard already set */ - if (nextlen === 0) { - max_count = 138; - min_count = 3; - } - - for (n = 0; n <= max_code; n++) { - curlen = nextlen; - nextlen = tree[(n + 1) * 2 + 1]/* .Len */; - - if (++count < max_count && curlen === nextlen) { - continue; - - } else if (count < min_count) { - do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); - - } else if (curlen !== 0) { - if (curlen !== prevlen) { - send_code(s, curlen, s.bl_tree); - count--; - } - // Assert(count >= 3 && count <= 6, " 3_6?"); - send_code(s, REP_3_6, s.bl_tree); - send_bits(s, count - 3, 2); - - } else if (count <= 10) { - send_code(s, REPZ_3_10, s.bl_tree); - send_bits(s, count - 3, 3); - - } else { - send_code(s, REPZ_11_138, s.bl_tree); - send_bits(s, count - 11, 7); - } - - count = 0; - prevlen = curlen; - if (nextlen === 0) { - max_count = 138; - min_count = 3; - - } else if (curlen === nextlen) { - max_count = 6; - min_count = 3; - - } else { - max_count = 7; - min_count = 4; - } - } -} - - -/* - * =========================================================================== - * Construct the Huffman tree for the bit lengths and return the index in - * bl_order of the last bit length code to send. - */ -function build_bl_tree(s) { - var max_blindex; /* index of last bit length code of non zero freq */ - - /* Determine the bit length frequencies for literal and distance trees */ - scan_tree(s, s.dyn_ltree, s.l_desc.max_code); - scan_tree(s, s.dyn_dtree, s.d_desc.max_code); - - /* Build the bit length tree: */ - build_tree(s, s.bl_desc); - /* - * opt_len now includes the length of the tree representations, except the - * lengths of the bit lengths codes and the 5+5+4 bits for the counts. - */ - - /* - * Determine the number of bit length codes to send. The pkzip format - * requires that at least 4 bit length codes be sent. (appnote.txt says 3 - * but the actual value used is 4.) - */ - for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) { - if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/* .Len */ !== 0) { - break; - } - } - /* Update opt_len to include the bit length tree and counts */ - s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; - // Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", - // s->opt_len, s->static_len)); - - return max_blindex; -} - - -/* - * =========================================================================== - * Send the header for a block using dynamic Huffman trees: the counts, the - * lengths of the bit length codes, the literal tree and the distance tree. IN - * assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. - */ -function send_all_trees(s, lcodes, dcodes, blcodes) -// deflate_state *s; -// int lcodes, dcodes, blcodes; /* number of codes for each tree */ -{ - var rank; /* index in bl_order */ - - // Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough - // codes"); - // Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, - // "too many codes"); - // Tracev((stderr, "\nbl counts: ")); - send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ - send_bits(s, dcodes - 1, 5); - send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ - for (rank = 0; rank < blcodes; rank++) { - // Tracev((stderr, "\nbl code %2d ", bl_order[rank])); - send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/* .Len */, 3); - } - // Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); - - send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ - // Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); - - send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ - // Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); -} - - -/* - * =========================================================================== - * Check if the data type is TEXT or BINARY, using the following algorithm: - - * TEXT if the two conditions below are satisfied: a) There are no non-portable - * control characters belonging to the "black list" (0..6, 14..25, 28..31). b) - * There is at least one printable character belonging to the "white list" (9 - * {TAB}, 10 {LF}, 13 {CR}, 32..255). - BINARY otherwise. - The following - * partially-portable control characters form a "gray list" that is ignored in - * this detection algorithm: (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 - * {ESC}). IN assertion: the fields Freq of dyn_ltree are set. - */ -function detect_data_type(s) { - /* - * black_mask is the bit mask of black-listed bytes set bits 0..6, 14..25, - * and 28..31 0xf3ffc07f = binary 11110011111111111100000001111111 - */ - var black_mask = 0xf3ffc07f; - var n; - - /* Check for non-textual ("black-listed") bytes. */ - for (n = 0; n <= 31; n++, black_mask >>>= 1) { - if ((black_mask & 1) && (s.dyn_ltree[n * 2]/* .Freq */ !== 0)) { - return Z_BINARY; - } - } - - /* Check for textual ("white-listed") bytes. */ - if (s.dyn_ltree[9 * 2]/* .Freq */ !== 0 || s.dyn_ltree[10 * 2]/* .Freq */ !== 0 || - s.dyn_ltree[13 * 2]/* .Freq */ !== 0) { - return Z_TEXT; - } - for (n = 32; n < LITERALS; n++) { - if (s.dyn_ltree[n * 2]/* .Freq */ !== 0) { - return Z_TEXT; - } - } - - /* - * There are no "black-listed" or "white-listed" bytes: this stream either - * is empty or has tolerated ("gray-listed") bytes only. - */ - return Z_BINARY; -} - - -var static_init_done = false; - -/* - * =========================================================================== - * Initialize the tree data structures for a new zlib stream. - */ -function _tr_init(s) -{ - - if (!static_init_done) { - tr_static_init(); - static_init_done = true; - } - - s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); - s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); - s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); - - s.bi_buf = 0; - s.bi_valid = 0; - - /* Initialize the first block of the first file: */ - init_block(s); -} - - -/* - * =========================================================================== - * Send a stored block - */ -function _tr_stored_block(s, buf, stored_len, last) -// DeflateState *s; -// charf *buf; /* input block */ -// ulg stored_len; /* length of input block */ -// int last; /* one if this is the last block for a file */ -{ - send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ - copy_block(s, buf, stored_len, true); /* with header */ -} - - -/* - * =========================================================================== - * Send one empty static block to give enough lookahead for inflate. This takes - * 10 bits, of which 7 may remain in the bit buffer. - */ -function _tr_align(s) { - send_bits(s, STATIC_TREES << 1, 3); - send_code(s, END_BLOCK, static_ltree); - bi_flush(s); -} - - -/* - * =========================================================================== - * Determine the best encoding for the current block: dynamic trees, static - * trees or store, and output the encoded block to the zip file. - */ -function _tr_flush_block(s, buf, stored_len, last) -// DeflateState *s; -// charf *buf; /* input block, or NULL if too old */ -// ulg stored_len; /* length of input block */ -// int last; /* one if this is the last block for a file */ -{ - var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ - var max_blindex = 0; /* - * index of last bit length code of non zero - * freq - */ - - /* Build the Huffman trees unless a stored block is forced */ - if (s.level > 0) { - - /* Check if the file is binary or text */ - if (s.strm.data_type === Z_UNKNOWN) { - s.strm.data_type = detect_data_type(s); - } - - /* Construct the literal and distance trees */ - build_tree(s, s.l_desc); - // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, - // s->static_len)); - - build_tree(s, s.d_desc); - // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, - // s->static_len)); - /* - * At this point, opt_len and static_len are the total bit lengths of the - * compressed block data, excluding the tree representations. - */ - - /* - * Build the bit length tree for the above two trees, and get the index in - * bl_order of the last bit length code to send. - */ - max_blindex = build_bl_tree(s); - - /* Determine the best encoding. Compute the block lengths in bytes. */ - opt_lenb = (s.opt_len + 3 + 7) >>> 3; - static_lenb = (s.static_len + 3 + 7) >>> 3; - - // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", - // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, - // s->last_lit)); - - if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } - - } else { - // Assert(buf != (char*)0, "lost buf"); - opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ - } - - if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) { - /* 4: two words for the lengths */ - - /* - * The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. Otherwise - * we can't have processed more than WSIZE input bytes since the last block - * flush, because compression would have been successful. If LIT_BUFSIZE <= - * WSIZE, it is never too late to transform a block into a stored block. - */ - _tr_stored_block(s, buf, stored_len, last); - - } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { - - send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); - compress_block(s, static_ltree, static_dtree); - - } else { - send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); - send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); - compress_block(s, s.dyn_ltree, s.dyn_dtree); - } - // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); - /* - * The above check is made mod 2^32, for files larger than 512 MB and uLong - * implemented on 32 bits. - */ - init_block(s); - - if (last) { - bi_windup(s); - } - // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, - // s->compressed_len-7*last)); -} - -/* - * =========================================================================== - * Save the match info and tally the frequency counts. Return true if the - * current block must be flushed. - */ -function _tr_tally(s, dist, lc) -// deflate_state *s; -// unsigned dist; /* distance of matched string */ -// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ -{ - // var out_length, in_length, dcode; - - s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; - s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; - - s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; - s.last_lit++; - - if (dist === 0) { - /* lc is the unmatched char */ - s.dyn_ltree[lc * 2]/* .Freq */++; - } else { - s.matches++; - /* Here, lc is the match length - MIN_MATCH */ - dist--; /* dist = match distance - 1 */ - // Assert((ush)dist < (ush)MAX_DIST(s) && - // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && - // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); - - s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/* .Freq */++; - s.dyn_dtree[d_code(dist) * 2]/* .Freq */++; - } - -// (!) This block is disabled in zlib defailts, -// don't enable it for binary compatibility - -// #ifdef TRUNCATE_BLOCK -// /* Try to guess if it is profitable to stop the current block here */ -// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { -// /* Compute an upper bound for the compressed length */ -// out_length = s.last_lit*8; -// in_length = s.strstart - s.block_start; -// -// for (dcode = 0; dcode < D_CODES; dcode++) { -// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); -// } -// out_length >>>= 3; -// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", -// // s->last_lit, in_length, out_length, -// // 100L - out_length*100L/in_length)); -// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int -// /2*/) { -// return true; -// } -// } -// #endif - - return (s.last_lit === s.lit_bufsize - 1); - /* - * We avoid equality with lit_bufsize because of wraparound at 64K on 16 bit - * machines and because stored blocks are restricted to 64K-1 bytes. - */ -} - -exports._tr_init = _tr_init; -exports._tr_stored_block = _tr_stored_block; -exports._tr_flush_block = _tr_flush_block; -exports._tr_tally = _tr_tally; -exports._tr_align = _tr_align; - -},{"../utils/common":3}],13:[function(require,module,exports){ -'use strict'; - - -function ZStream() { - /* next input byte */ - this.input = null; // JS specific, because we have no pointers - this.next_in = 0; - /* number of bytes available at input */ - this.avail_in = 0; - /* total number of input bytes read so far */ - this.total_in = 0; - /* next output byte should be put there */ - this.output = null; // JS specific, because we have no pointers - this.next_out = 0; - /* remaining free space at output */ - this.avail_out = 0; - /* total number of bytes output so far */ - this.total_out = 0; - /* last error message, NULL if no error */ - this.msg = ''/* Z_NULL */; - /* not visible by applications */ - this.state = null; - /* best guess about the data type: binary or text */ - this.data_type = 2/* Z_UNKNOWN */; - /* adler32 value of the uncompressed data */ - this.adler = 0; -} - -module.exports = ZStream; - -},{}],14:[function(require,module,exports){ -(function (process,Buffer){ -var msg = require('pako/lib/zlib/messages'); -var zstream = require('pako/lib/zlib/zstream'); -var zlib_deflate = require('pako/lib/zlib/deflate.js'); -var zlib_inflate = require('pako/lib/zlib/inflate.js'); -var constants = require('pako/lib/zlib/constants'); - -for (var key in constants) { - exports[key] = constants[key]; -} - -// zlib modes -exports.NONE = 0; -exports.DEFLATE = 1; -exports.INFLATE = 2; -exports.GZIP = 3; -exports.GUNZIP = 4; -exports.DEFLATERAW = 5; -exports.INFLATERAW = 6; -exports.UNZIP = 7; - -/** - * Emulate Node's zlib C++ layer for use by the JS layer in index.js - */ -function Zlib(mode) { - if (mode < exports.DEFLATE || mode > exports.UNZIP) - throw new TypeError("Bad argument"); - - this.mode = mode; - this.init_done = false; - this.write_in_progress = false; - this.pending_close = false; - this.windowBits = 0; - this.level = 0; - this.memLevel = 0; - this.strategy = 0; - this.dictionary = null; -} - -Zlib.prototype.init = function(windowBits, level, memLevel, strategy, dictionary) { - this.windowBits = windowBits; - this.level = level; - this.memLevel = memLevel; - this.strategy = strategy; - // dictionary not supported. - - if (this.mode === exports.GZIP || this.mode === exports.GUNZIP) - this.windowBits += 16; - - if (this.mode === exports.UNZIP) - this.windowBits += 32; - - if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW) - this.windowBits = -this.windowBits; - - this.strm = new zstream(); - - switch (this.mode) { - case exports.DEFLATE: - case exports.GZIP: - case exports.DEFLATERAW: - var status = zlib_deflate.deflateInit2( - this.strm, - this.level, - exports.Z_DEFLATED, - this.windowBits, - this.memLevel, - this.strategy - ); - break; - case exports.INFLATE: - case exports.GUNZIP: - case exports.INFLATERAW: - case exports.UNZIP: - var status = zlib_inflate.inflateInit2( - this.strm, - this.windowBits - ); - break; - default: - throw new Error("Unknown mode " + this.mode); - } - - if (status !== exports.Z_OK) { - this._error(status); - return; - } - - this.write_in_progress = false; - this.init_done = true; -}; - -Zlib.prototype.params = function() { - throw new Error("deflateParams Not supported"); -}; - -Zlib.prototype._writeCheck = function() { - if (!this.init_done) - throw new Error("write before init"); - - if (this.mode === exports.NONE) - throw new Error("already finalized"); - - if (this.write_in_progress) - throw new Error("write already in progress"); - - if (this.pending_close) - throw new Error("close is pending"); -}; - -Zlib.prototype.write = function(flush, input, in_off, in_len, out, out_off, out_len) { - this._writeCheck(); - this.write_in_progress = true; - - var self = this; - process.nextTick(function() { - self.write_in_progress = false; - var res = self._write(flush, input, in_off, in_len, out, out_off, out_len); - self.callback(res[0], res[1]); - - if (self.pending_close) - self.close(); - }); - - return this; -}; - -// set method for Node buffers, used by pako -function bufferSet(data, offset) { - for (var i = 0; i < data.length; i++) { - this[offset + i] = data[i]; - } -} - -Zlib.prototype.writeSync = function(flush, input, in_off, in_len, out, out_off, out_len) { - this._writeCheck(); - return this._write(flush, input, in_off, in_len, out, out_off, out_len); -}; - -Zlib.prototype._write = function(flush, input, in_off, in_len, out, out_off, out_len) { - this.write_in_progress = true; - - if (flush !== exports.Z_NO_FLUSH && - flush !== exports.Z_PARTIAL_FLUSH && - flush !== exports.Z_SYNC_FLUSH && - flush !== exports.Z_FULL_FLUSH && - flush !== exports.Z_FINISH && - flush !== exports.Z_BLOCK) { - throw new Error("Invalid flush value"); - } - - if (input == null) { - input = new Buffer(0); - in_len = 0; - in_off = 0; - } - - if (out._set) - out.set = out._set; - else - out.set = bufferSet; - - var strm = this.strm; - strm.avail_in = in_len; - strm.input = input; - strm.next_in = in_off; - strm.avail_out = out_len; - strm.output = out; - strm.next_out = out_off; - - switch (this.mode) { - case exports.DEFLATE: - case exports.GZIP: - case exports.DEFLATERAW: - var status = zlib_deflate.deflate(strm, flush); - break; - case exports.UNZIP: - case exports.INFLATE: - case exports.GUNZIP: - case exports.INFLATERAW: - var status = zlib_inflate.inflate(strm, flush); - break; - default: - throw new Error("Unknown mode " + this.mode); - } - - if (status !== exports.Z_STREAM_END && status !== exports.Z_OK) { - this._error(status); - } - - this.write_in_progress = false; - return [strm.avail_in, strm.avail_out]; -}; - -Zlib.prototype.close = function() { - if (this.write_in_progress) { - this.pending_close = true; - return; - } - - this.pending_close = false; - - if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) { - zlib_deflate.deflateEnd(this.strm); - } else { - zlib_inflate.inflateEnd(this.strm); - } - - this.mode = exports.NONE; -}; - -Zlib.prototype.reset = function() { - switch (this.mode) { - case exports.DEFLATE: - case exports.DEFLATERAW: - var status = zlib_deflate.deflateReset(this.strm); - break; - case exports.INFLATE: - case exports.INFLATERAW: - var status = zlib_inflate.inflateReset(this.strm); - break; - } - - if (status !== exports.Z_OK) { - this._error(status); - } -}; - -Zlib.prototype._error = function(status) { - this.onerror(msg[status] + ': ' + this.strm.msg, status); - - this.write_in_progress = false; - if (this.pending_close) - this.close(); -}; - -exports.Zlib = Zlib; - -}).call(this,require('_process'),require("buffer").Buffer) -},{"_process":23,"buffer":16,"pako/lib/zlib/constants":5,"pako/lib/zlib/deflate.js":7,"pako/lib/zlib/inflate.js":9,"pako/lib/zlib/messages":11,"pako/lib/zlib/zstream":13}],15:[function(require,module,exports){ -(function (process,Buffer){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -var Transform = require('_stream_transform'); - -var binding = require('./binding'); -var util = require('util'); -var assert = require('assert').ok; - -// zlib doesn't provide these, so kludge them in following the same -// const naming scheme zlib uses. -binding.Z_MIN_WINDOWBITS = 8; -binding.Z_MAX_WINDOWBITS = 15; -binding.Z_DEFAULT_WINDOWBITS = 15; - -// fewer than 64 bytes per chunk is stupid. -// technically it could work with as few as 8, but even 64 bytes -// is absurdly low. Usually a MB or more is best. -binding.Z_MIN_CHUNK = 64; -binding.Z_MAX_CHUNK = Infinity; -binding.Z_DEFAULT_CHUNK = (16 * 1024); - -binding.Z_MIN_MEMLEVEL = 1; -binding.Z_MAX_MEMLEVEL = 9; -binding.Z_DEFAULT_MEMLEVEL = 8; - -binding.Z_MIN_LEVEL = -1; -binding.Z_MAX_LEVEL = 9; -binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION; - -// expose all the zlib constants -Object.keys(binding).forEach(function(k) { - if (k.match(/^Z/)) exports[k] = binding[k]; -}); - -// translation table for return codes. -exports.codes = { - Z_OK: binding.Z_OK, - Z_STREAM_END: binding.Z_STREAM_END, - Z_NEED_DICT: binding.Z_NEED_DICT, - Z_ERRNO: binding.Z_ERRNO, - Z_STREAM_ERROR: binding.Z_STREAM_ERROR, - Z_DATA_ERROR: binding.Z_DATA_ERROR, - Z_MEM_ERROR: binding.Z_MEM_ERROR, - Z_BUF_ERROR: binding.Z_BUF_ERROR, - Z_VERSION_ERROR: binding.Z_VERSION_ERROR -}; - -Object.keys(exports.codes).forEach(function(k) { - exports.codes[exports.codes[k]] = k; -}); - -exports.Deflate = Deflate; -exports.Inflate = Inflate; -exports.Gzip = Gzip; -exports.Gunzip = Gunzip; -exports.DeflateRaw = DeflateRaw; -exports.InflateRaw = InflateRaw; -exports.Unzip = Unzip; - -exports.createDeflate = function(o) { - return new Deflate(o); -}; - -exports.createInflate = function(o) { - return new Inflate(o); -}; - -exports.createDeflateRaw = function(o) { - return new DeflateRaw(o); -}; - -exports.createInflateRaw = function(o) { - return new InflateRaw(o); -}; - -exports.createGzip = function(o) { - return new Gzip(o); -}; - -exports.createGunzip = function(o) { - return new Gunzip(o); -}; - -exports.createUnzip = function(o) { - return new Unzip(o); -}; - - -// Convenience methods. -// compress/decompress a string or buffer in one step. -exports.deflate = function(buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new Deflate(opts), buffer, callback); -}; - -exports.deflateSync = function(buffer, opts) { - return zlibBufferSync(new Deflate(opts), buffer); -}; - -exports.gzip = function(buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new Gzip(opts), buffer, callback); -}; - -exports.gzipSync = function(buffer, opts) { - return zlibBufferSync(new Gzip(opts), buffer); -}; - -exports.deflateRaw = function(buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new DeflateRaw(opts), buffer, callback); -}; - -exports.deflateRawSync = function(buffer, opts) { - return zlibBufferSync(new DeflateRaw(opts), buffer); -}; - -exports.unzip = function(buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new Unzip(opts), buffer, callback); -}; - -exports.unzipSync = function(buffer, opts) { - return zlibBufferSync(new Unzip(opts), buffer); -}; - -exports.inflate = function(buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new Inflate(opts), buffer, callback); -}; - -exports.inflateSync = function(buffer, opts) { - return zlibBufferSync(new Inflate(opts), buffer); -}; - -exports.gunzip = function(buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new Gunzip(opts), buffer, callback); -}; - -exports.gunzipSync = function(buffer, opts) { - return zlibBufferSync(new Gunzip(opts), buffer); -}; - -exports.inflateRaw = function(buffer, opts, callback) { - if (typeof opts === 'function') { - callback = opts; - opts = {}; - } - return zlibBuffer(new InflateRaw(opts), buffer, callback); -}; - -exports.inflateRawSync = function(buffer, opts) { - return zlibBufferSync(new InflateRaw(opts), buffer); -}; - -function zlibBuffer(engine, buffer, callback) { - var buffers = []; - var nread = 0; - - engine.on('error', onError); - engine.on('end', onEnd); - - engine.end(buffer); - flow(); - - function flow() { - var chunk; - while (null !== (chunk = engine.read())) { - buffers.push(chunk); - nread += chunk.length; - } - engine.once('readable', flow); - } - - function onError(err) { - engine.removeListener('end', onEnd); - engine.removeListener('readable', flow); - callback(err); - } - - function onEnd() { - var buf = Buffer.concat(buffers, nread); - buffers = []; - callback(null, buf); - engine.close(); - } -} - -function zlibBufferSync(engine, buffer) { - if (typeof buffer === 'string') - buffer = new Buffer(buffer); - if (!Buffer.isBuffer(buffer)) - throw new TypeError('Not a string or buffer'); - - var flushFlag = binding.Z_FINISH; - - return engine._processChunk(buffer, flushFlag); -} - -// generic zlib -// minimal 2-byte header -function Deflate(opts) { - if (!(this instanceof Deflate)) return new Deflate(opts); - Zlib.call(this, opts, binding.DEFLATE); -} - -function Inflate(opts) { - if (!(this instanceof Inflate)) return new Inflate(opts); - Zlib.call(this, opts, binding.INFLATE); -} - - - -// gzip - bigger header, same deflate compression -function Gzip(opts) { - if (!(this instanceof Gzip)) return new Gzip(opts); - Zlib.call(this, opts, binding.GZIP); -} - -function Gunzip(opts) { - if (!(this instanceof Gunzip)) return new Gunzip(opts); - Zlib.call(this, opts, binding.GUNZIP); -} - - - -// raw - no header -function DeflateRaw(opts) { - if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts); - Zlib.call(this, opts, binding.DEFLATERAW); -} - -function InflateRaw(opts) { - if (!(this instanceof InflateRaw)) return new InflateRaw(opts); - Zlib.call(this, opts, binding.INFLATERAW); -} - - -// auto-detect header. -function Unzip(opts) { - if (!(this instanceof Unzip)) return new Unzip(opts); - Zlib.call(this, opts, binding.UNZIP); -} - - -// the Zlib class they all inherit from -// This thing manages the queue of requests, and returns -// true or false if there is anything in the queue when -// you call the .write() method. - -function Zlib(opts, mode) { - this._opts = opts = opts || {}; - this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK; - - Transform.call(this, opts); - - if (opts.flush) { - if (opts.flush !== binding.Z_NO_FLUSH && - opts.flush !== binding.Z_PARTIAL_FLUSH && - opts.flush !== binding.Z_SYNC_FLUSH && - opts.flush !== binding.Z_FULL_FLUSH && - opts.flush !== binding.Z_FINISH && - opts.flush !== binding.Z_BLOCK) { - throw new Error('Invalid flush flag: ' + opts.flush); - } - } - this._flushFlag = opts.flush || binding.Z_NO_FLUSH; - - if (opts.chunkSize) { - if (opts.chunkSize < exports.Z_MIN_CHUNK || - opts.chunkSize > exports.Z_MAX_CHUNK) { - throw new Error('Invalid chunk size: ' + opts.chunkSize); - } - } - - if (opts.windowBits) { - if (opts.windowBits < exports.Z_MIN_WINDOWBITS || - opts.windowBits > exports.Z_MAX_WINDOWBITS) { - throw new Error('Invalid windowBits: ' + opts.windowBits); - } - } - - if (opts.level) { - if (opts.level < exports.Z_MIN_LEVEL || - opts.level > exports.Z_MAX_LEVEL) { - throw new Error('Invalid compression level: ' + opts.level); - } - } - - if (opts.memLevel) { - if (opts.memLevel < exports.Z_MIN_MEMLEVEL || - opts.memLevel > exports.Z_MAX_MEMLEVEL) { - throw new Error('Invalid memLevel: ' + opts.memLevel); - } - } - - if (opts.strategy) { - if (opts.strategy != exports.Z_FILTERED && - opts.strategy != exports.Z_HUFFMAN_ONLY && - opts.strategy != exports.Z_RLE && - opts.strategy != exports.Z_FIXED && - opts.strategy != exports.Z_DEFAULT_STRATEGY) { - throw new Error('Invalid strategy: ' + opts.strategy); - } - } - - if (opts.dictionary) { - if (!Buffer.isBuffer(opts.dictionary)) { - throw new Error('Invalid dictionary: it should be a Buffer instance'); - } - } - - this._binding = new binding.Zlib(mode); - - var self = this; - this._hadError = false; - this._binding.onerror = function(message, errno) { - // there is no way to cleanly recover. - // continuing only obscures problems. - self._binding = null; - self._hadError = true; - - var error = new Error(message); - error.errno = errno; - error.code = exports.codes[errno]; - self.emit('error', error); - }; - - var level = exports.Z_DEFAULT_COMPRESSION; - if (typeof opts.level === 'number') level = opts.level; - - var strategy = exports.Z_DEFAULT_STRATEGY; - if (typeof opts.strategy === 'number') strategy = opts.strategy; - - this._binding.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, - level, - opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, - strategy, - opts.dictionary); - - this._buffer = new Buffer(this._chunkSize); - this._offset = 0; - this._closed = false; - this._level = level; - this._strategy = strategy; - - this.once('end', this.close); -} - -util.inherits(Zlib, Transform); - -Zlib.prototype.params = function(level, strategy, callback) { - if (level < exports.Z_MIN_LEVEL || - level > exports.Z_MAX_LEVEL) { - throw new RangeError('Invalid compression level: ' + level); - } - if (strategy != exports.Z_FILTERED && - strategy != exports.Z_HUFFMAN_ONLY && - strategy != exports.Z_RLE && - strategy != exports.Z_FIXED && - strategy != exports.Z_DEFAULT_STRATEGY) { - throw new TypeError('Invalid strategy: ' + strategy); - } - - if (this._level !== level || this._strategy !== strategy) { - var self = this; - this.flush(binding.Z_SYNC_FLUSH, function() { - self._binding.params(level, strategy); - if (!self._hadError) { - self._level = level; - self._strategy = strategy; - if (callback) callback(); - } - }); - } else { - process.nextTick(callback); - } -}; - -Zlib.prototype.reset = function() { - return this._binding.reset(); -}; - -// This is the _flush function called by the transform class, -// internally, when the last chunk has been written. -Zlib.prototype._flush = function(callback) { - this._transform(new Buffer(0), '', callback); -}; - -Zlib.prototype.flush = function(kind, callback) { - var ws = this._writableState; - - if (typeof kind === 'function' || (kind === void 0 && !callback)) { - callback = kind; - kind = binding.Z_FULL_FLUSH; - } - - if (ws.ended) { - if (callback) - process.nextTick(callback); - } else if (ws.ending) { - if (callback) - this.once('end', callback); - } else if (ws.needDrain) { - var self = this; - this.once('drain', function() { - self.flush(callback); - }); - } else { - this._flushFlag = kind; - this.write(new Buffer(0), '', callback); - } -}; - -Zlib.prototype.close = function(callback) { - if (callback) - process.nextTick(callback); - - if (this._closed) - return; - - this._closed = true; - - this._binding.close(); - - var self = this; - process.nextTick(function() { - self.emit('close'); - }); -}; - -Zlib.prototype._transform = function(chunk, encoding, cb) { - var flushFlag; - var ws = this._writableState; - var ending = ws.ending || ws.ended; - var last = ending && (!chunk || ws.length === chunk.length); - - if (!chunk === null && !Buffer.isBuffer(chunk)) - return cb(new Error('invalid input')); - - // If it's the last chunk, or a final flush, we use the Z_FINISH flush flag. - // If it's explicitly flushing at some other time, then we use - // Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression - // goodness. - if (last) - flushFlag = binding.Z_FINISH; - else { - flushFlag = this._flushFlag; - // once we've flushed the last of the queue, stop flushing and - // go back to the normal behavior. - if (chunk.length >= ws.length) { - this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH; - } - } - - var self = this; - this._processChunk(chunk, flushFlag, cb); -}; - -Zlib.prototype._processChunk = function(chunk, flushFlag, cb) { - var availInBefore = chunk && chunk.length; - var availOutBefore = this._chunkSize - this._offset; - var inOff = 0; - - var self = this; - - var async = typeof cb === 'function'; - - if (!async) { - var buffers = []; - var nread = 0; - - var error; - this.on('error', function(er) { - error = er; - }); - - do { - var res = this._binding.writeSync(flushFlag, - chunk, // in - inOff, // in_off - availInBefore, // in_len - this._buffer, // out - this._offset, // out_off - availOutBefore); // out_len - } while (!this._hadError && callback(res[0], res[1])); - - if (this._hadError) { - throw error; - } - - var buf = Buffer.concat(buffers, nread); - this.close(); - - return buf; - } - - var req = this._binding.write(flushFlag, - chunk, // in - inOff, // in_off - availInBefore, // in_len - this._buffer, // out - this._offset, // out_off - availOutBefore); // out_len - - req.buffer = chunk; - req.callback = callback; - - function callback(availInAfter, availOutAfter) { - if (self._hadError) - return; - - var have = availOutBefore - availOutAfter; - assert(have >= 0, 'have should not go down'); - - if (have > 0) { - var out = self._buffer.slice(self._offset, self._offset + have); - self._offset += have; - // serve some output to the consumer. - if (async) { - self.push(out); - } else { - buffers.push(out); - nread += out.length; - } - } - - // exhausted the output buffer, or used all the input create a new one. - if (availOutAfter === 0 || self._offset >= self._chunkSize) { - availOutBefore = self._chunkSize; - self._offset = 0; - self._buffer = new Buffer(self._chunkSize); - } - - if (availOutAfter === 0) { - // Not actually done. Need to reprocess. - // Also, update the availInBefore to the availInAfter value, - // so that if we have to hit it a third (fourth, etc.) time, - // it'll have the correct byte counts. - inOff += (availInBefore - availInAfter); - availInBefore = availInAfter; - - if (!async) - return true; - - var newReq = self._binding.write(flushFlag, - chunk, - inOff, - availInBefore, - self._buffer, - self._offset, - self._chunkSize); - newReq.callback = callback; // this same function - newReq.buffer = chunk; - return; - } - - if (!async) - return false; - - // finished with the chunk. - cb(); - } -}; - -util.inherits(Deflate, Zlib); -util.inherits(Inflate, Zlib); -util.inherits(Gzip, Zlib); -util.inherits(Gunzip, Zlib); -util.inherits(DeflateRaw, Zlib); -util.inherits(InflateRaw, Zlib); -util.inherits(Unzip, Zlib); - -}).call(this,require('_process'),require("buffer").Buffer) -},{"./binding":14,"_process":23,"_stream_transform":40,"assert":1,"buffer":16,"util":47}],16:[function(require,module,exports){ -/* - * ! The buffer module from node.js, for the browser. - * - * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> @license - * MIT - */ -/* eslint-disable no-proto */ - -'use strict' - -var base64 = require('base64-js') -var ieee754 = require('ieee754') - -exports.Buffer = Buffer -exports.SlowBuffer = SlowBuffer -exports.INSPECT_MAX_BYTES = 50 - -var K_MAX_LENGTH = 0x7fffffff -exports.kMaxLength = K_MAX_LENGTH - -/** - * If `Buffer.TYPED_ARRAY_SUPPORT`: === true Use Uint8Array implementation - * (fastest) === false Print warning and recommend using `buffer` v4.x which has - * an Object implementation (most compatible, even IE6) - * - * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari - * 5.1+, Opera 11.6+, iOS 4.2+. - * - * We report that the browser does not support typed arrays if the are not - * subclassable using __proto__. Firefox 4-29 lacks support for adding new - * properties to `Uint8Array` (See: - * https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support for - * __proto__ and has a buggy typed array implementation. - */ -Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport() - -if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' && - typeof console.error === 'function') { - console.error( - 'This browser lacks typed array (Uint8Array) support which is required by ' + - '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.' - ) -} - -function typedArraySupport () { - // Can typed array instances can be augmented? - try { - var arr = new Uint8Array(1) - arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} - return arr.foo() === 42 - } catch (e) { - return false - } -} - -function createBuffer (length) { - if (length > K_MAX_LENGTH) { - throw new RangeError('Invalid typed array length') - } - // Return an augmented `Uint8Array` instance - var buf = new Uint8Array(length) - buf.__proto__ = Buffer.prototype - return buf -} - -/** - * The Buffer constructor returns instances of `Uint8Array` that have their - * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass - * of `Uint8Array`, so the returned instances will have all the node `Buffer` - * methods and the `Uint8Array` methods. Square bracket notation works as - * expected -- it returns a single octet. - * - * The `Uint8Array` prototype remains unmodified. - */ - -function Buffer (arg, encodingOrOffset, length) { - // Common case. - if (typeof arg === 'number') { - if (typeof encodingOrOffset === 'string') { - throw new Error( - 'If encoding is specified then the first argument must be a string' - ) - } - return allocUnsafe(arg) - } - return from(arg, encodingOrOffset, length) -} - -// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 -if (typeof Symbol !== 'undefined' && Symbol.species && - Buffer[Symbol.species] === Buffer) { - Object.defineProperty(Buffer, Symbol.species, { - value: null, - configurable: true, - enumerable: false, - writable: false - }) -} - -Buffer.poolSize = 8192 // not used by this implementation - -function from (value, encodingOrOffset, length) { - if (typeof value === 'number') { - throw new TypeError('"value" argument must not be a number') - } - - if (value instanceof ArrayBuffer) { - return fromArrayBuffer(value, encodingOrOffset, length) - } - - if (typeof value === 'string') { - return fromString(value, encodingOrOffset) - } - - return fromObject(value) -} - -/** - * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError if - * value is a number. Buffer.from(str[, encoding]) Buffer.from(array) - * Buffer.from(buffer) Buffer.from(arrayBuffer[, byteOffset[, length]]) - */ -Buffer.from = function (value, encodingOrOffset, length) { - return from(value, encodingOrOffset, length) -} - -// Note: Change prototype *after* Buffer.from is defined to workaround Chrome -// bug: -// https://github.com/feross/buffer/pull/148 -Buffer.prototype.__proto__ = Uint8Array.prototype -Buffer.__proto__ = Uint8Array - -function assertSize (size) { - if (typeof size !== 'number') { - throw new TypeError('"size" argument must be a number') - } else if (size < 0) { - throw new RangeError('"size" argument must not be negative') - } -} - -function alloc (size, fill, encoding) { - assertSize(size) - if (size <= 0) { - return createBuffer(size) - } - if (fill !== undefined) { - // Only pay attention to encoding if it's a string. This - // prevents accidentally sending in a number that would - // be interpretted as a start offset. - return typeof encoding === 'string' - ? createBuffer(size).fill(fill, encoding) - : createBuffer(size).fill(fill) - } - return createBuffer(size) -} - -/** - * Creates a new filled Buffer instance. alloc(size[, fill[, encoding]]) - */ -Buffer.alloc = function (size, fill, encoding) { - return alloc(size, fill, encoding) -} - -function allocUnsafe (size) { - assertSize(size) - return createBuffer(size < 0 ? 0 : checked(size) | 0) -} - -/** - * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer - * instance. - */ -Buffer.allocUnsafe = function (size) { - return allocUnsafe(size) -} -/** - * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer - * instance. - */ -Buffer.allocUnsafeSlow = function (size) { - return allocUnsafe(size) -} - -function fromString (string, encoding) { - if (typeof encoding !== 'string' || encoding === '') { - encoding = 'utf8' - } - - if (!Buffer.isEncoding(encoding)) { - throw new TypeError('"encoding" must be a valid string encoding') - } - - var length = byteLength(string, encoding) | 0 - var buf = createBuffer(length) - - var actual = buf.write(string, encoding) - - if (actual !== length) { - // Writing a hex string, for example, that contains invalid characters will - // cause everything after the first invalid character to be ignored. (e.g. - // 'abxxcd' will be treated as 'ab') - buf = buf.slice(0, actual) - } - - return buf -} - -function fromArrayLike (array) { - var length = array.length < 0 ? 0 : checked(array.length) | 0 - var buf = createBuffer(length) - for (var i = 0; i < length; i += 1) { - buf[i] = array[i] & 255 - } - return buf -} - -function fromArrayBuffer (array, byteOffset, length) { - if (byteOffset < 0 || array.byteLength < byteOffset) { - throw new RangeError('\'offset\' is out of bounds') - } - - if (array.byteLength < byteOffset + (length || 0)) { - throw new RangeError('\'length\' is out of bounds') - } - - var buf - if (byteOffset === undefined && length === undefined) { - buf = new Uint8Array(array) - } else if (length === undefined) { - buf = new Uint8Array(array, byteOffset) - } else { - buf = new Uint8Array(array, byteOffset, length) - } - - // Return an augmented `Uint8Array` instance - buf.__proto__ = Buffer.prototype - return buf -} - -function fromObject (obj) { - if (Buffer.isBuffer(obj)) { - var len = checked(obj.length) | 0 - var buf = createBuffer(len) - - if (buf.length === 0) { - return buf - } - - obj.copy(buf, 0, 0, len) - return buf - } - - if (obj) { - if (isArrayBufferView(obj) || 'length' in obj) { - if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) { - return createBuffer(0) - } - return fromArrayLike(obj) - } - - if (obj.type === 'Buffer' && Array.isArray(obj.data)) { - return fromArrayLike(obj.data) - } - } - - throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') -} - -function checked (length) { - // Note: cannot use `length < K_MAX_LENGTH` here because that fails when - // length is NaN (which is otherwise coerced to zero.) - if (length >= K_MAX_LENGTH) { - throw new RangeError('Attempt to allocate Buffer larger than maximum ' + - 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes') - } - return length | 0 -} - -function SlowBuffer (length) { - if (+length != length) { // eslint-disable-line eqeqeq - length = 0 - } - return Buffer.alloc(+length) -} - -Buffer.isBuffer = function isBuffer (b) { - return b != null && b._isBuffer === true -} - -Buffer.compare = function compare (a, b) { - if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { - throw new TypeError('Arguments must be Buffers') - } - - if (a === b) return 0 - - var x = a.length - var y = b.length - - for (var i = 0, len = Math.min(x, y); i < len; ++i) { - if (a[i] !== b[i]) { - x = a[i] - y = b[i] - break - } - } - - if (x < y) return -1 - if (y < x) return 1 - return 0 -} - -Buffer.isEncoding = function isEncoding (encoding) { - switch (String(encoding).toLowerCase()) { - case 'hex': - case 'utf8': - case 'utf-8': - case 'ascii': - case 'latin1': - case 'binary': - case 'base64': - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return true - default: - return false - } -} - -Buffer.concat = function concat (list, length) { - if (!Array.isArray(list)) { - throw new TypeError('"list" argument must be an Array of Buffers') - } - - if (list.length === 0) { - return Buffer.alloc(0) - } - - var i - if (length === undefined) { - length = 0 - for (i = 0; i < list.length; ++i) { - length += list[i].length - } - } - - var buffer = Buffer.allocUnsafe(length) - var pos = 0 - for (i = 0; i < list.length; ++i) { - var buf = list[i] - if (!Buffer.isBuffer(buf)) { - throw new TypeError('"list" argument must be an Array of Buffers') - } - buf.copy(buffer, pos) - pos += buf.length - } - return buffer -} - -function byteLength (string, encoding) { - if (Buffer.isBuffer(string)) { - return string.length - } - if (isArrayBufferView(string) || string instanceof ArrayBuffer) { - return string.byteLength - } - if (typeof string !== 'string') { - string = '' + string - } - - var len = string.length - if (len === 0) return 0 - - // Use a for loop to avoid recursion - var loweredCase = false - for (;;) { - switch (encoding) { - case 'ascii': - case 'latin1': - case 'binary': - return len - case 'utf8': - case 'utf-8': - case undefined: - return utf8ToBytes(string).length - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return len * 2 - case 'hex': - return len >>> 1 - case 'base64': - return base64ToBytes(string).length - default: - if (loweredCase) return utf8ToBytes(string).length // assume utf8 - encoding = ('' + encoding).toLowerCase() - loweredCase = true - } - } -} -Buffer.byteLength = byteLength - -function slowToString (encoding, start, end) { - var loweredCase = false - - // No need to verify that "this.length <= MAX_UINT32" since it's a read-only - // property of a typed array. - - // This behaves neither like String nor Uint8Array in that we set start/end - // to their upper/lower bounds if the value passed is out of range. - // undefined is handled specially as per ECMA-262 6th Edition, - // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. - if (start === undefined || start < 0) { - start = 0 - } - // Return early if start > this.length. Done here to prevent potential - // uint32 - // coercion fail below. - if (start > this.length) { - return '' - } - - if (end === undefined || end > this.length) { - end = this.length - } - - if (end <= 0) { - return '' - } - - // Force coersion to uint32. This will also coerce falsey/NaN values to 0. - end >>>= 0 - start >>>= 0 - - if (end <= start) { - return '' - } - - if (!encoding) encoding = 'utf8' - - while (true) { - switch (encoding) { - case 'hex': - return hexSlice(this, start, end) - - case 'utf8': - case 'utf-8': - return utf8Slice(this, start, end) - - case 'ascii': - return asciiSlice(this, start, end) - - case 'latin1': - case 'binary': - return latin1Slice(this, start, end) - - case 'base64': - return base64Slice(this, start, end) - - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return utf16leSlice(this, start, end) - - default: - if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) - encoding = (encoding + '').toLowerCase() - loweredCase = true - } - } -} - -// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package) -// to detect a Buffer instance. It's not possible to use `instanceof Buffer` -// reliably in a browserify context because there could be multiple different -// copies of the 'buffer' package in use. This method works even for Buffer -// instances that were created from another copy of the `buffer` package. -// See: https://github.com/feross/buffer/issues/154 -Buffer.prototype._isBuffer = true - -function swap (b, n, m) { - var i = b[n] - b[n] = b[m] - b[m] = i -} - -Buffer.prototype.swap16 = function swap16 () { - var len = this.length - if (len % 2 !== 0) { - throw new RangeError('Buffer size must be a multiple of 16-bits') - } - for (var i = 0; i < len; i += 2) { - swap(this, i, i + 1) - } - return this -} - -Buffer.prototype.swap32 = function swap32 () { - var len = this.length - if (len % 4 !== 0) { - throw new RangeError('Buffer size must be a multiple of 32-bits') - } - for (var i = 0; i < len; i += 4) { - swap(this, i, i + 3) - swap(this, i + 1, i + 2) - } - return this -} - -Buffer.prototype.swap64 = function swap64 () { - var len = this.length - if (len % 8 !== 0) { - throw new RangeError('Buffer size must be a multiple of 64-bits') - } - for (var i = 0; i < len; i += 8) { - swap(this, i, i + 7) - swap(this, i + 1, i + 6) - swap(this, i + 2, i + 5) - swap(this, i + 3, i + 4) - } - return this -} - -Buffer.prototype.toString = function toString () { - var length = this.length - if (length === 0) return '' - if (arguments.length === 0) return utf8Slice(this, 0, length) - return slowToString.apply(this, arguments) -} - -Buffer.prototype.equals = function equals (b) { - if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') - if (this === b) return true - return Buffer.compare(this, b) === 0 -} - -Buffer.prototype.inspect = function inspect () { - var str = '' - var max = exports.INSPECT_MAX_BYTES - if (this.length > 0) { - str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') - if (this.length > max) str += ' ... ' - } - return '<Buffer ' + str + '>' -} - -Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { - if (!Buffer.isBuffer(target)) { - throw new TypeError('Argument must be a Buffer') - } - - if (start === undefined) { - start = 0 - } - if (end === undefined) { - end = target ? target.length : 0 - } - if (thisStart === undefined) { - thisStart = 0 - } - if (thisEnd === undefined) { - thisEnd = this.length - } - - if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { - throw new RangeError('out of range index') - } - - if (thisStart >= thisEnd && start >= end) { - return 0 - } - if (thisStart >= thisEnd) { - return -1 - } - if (start >= end) { - return 1 - } - - start >>>= 0 - end >>>= 0 - thisStart >>>= 0 - thisEnd >>>= 0 - - if (this === target) return 0 - - var x = thisEnd - thisStart - var y = end - start - var len = Math.min(x, y) - - var thisCopy = this.slice(thisStart, thisEnd) - var targetCopy = target.slice(start, end) - - for (var i = 0; i < len; ++i) { - if (thisCopy[i] !== targetCopy[i]) { - x = thisCopy[i] - y = targetCopy[i] - break - } - } - - if (x < y) return -1 - if (y < x) return 1 - return 0 -} - -// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, -// OR the last index of `val` in `buffer` at offset <= `byteOffset`. -// -// Arguments: -// - buffer - a Buffer to search -// - val - a string, Buffer, or number -// - byteOffset - an index into `buffer`; will be clamped to an int32 -// - encoding - an optional encoding, relevant is val is a string -// - dir - true for indexOf, false for lastIndexOf -function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { - // Empty buffer means no match - if (buffer.length === 0) return -1 - - // Normalize byteOffset - if (typeof byteOffset === 'string') { - encoding = byteOffset - byteOffset = 0 - } else if (byteOffset > 0x7fffffff) { - byteOffset = 0x7fffffff - } else if (byteOffset < -0x80000000) { - byteOffset = -0x80000000 - } - byteOffset = +byteOffset // Coerce to Number. - if (numberIsNaN(byteOffset)) { - // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer - byteOffset = dir ? 0 : (buffer.length - 1) - } - - // Normalize byteOffset: negative offsets start from the end of the buffer - if (byteOffset < 0) byteOffset = buffer.length + byteOffset - if (byteOffset >= buffer.length) { - if (dir) return -1 - else byteOffset = buffer.length - 1 - } else if (byteOffset < 0) { - if (dir) byteOffset = 0 - else return -1 - } - - // Normalize val - if (typeof val === 'string') { - val = Buffer.from(val, encoding) - } - - // Finally, search either indexOf (if dir is true) or lastIndexOf - if (Buffer.isBuffer(val)) { - // Special case: looking for empty string/buffer always fails - if (val.length === 0) { - return -1 - } - return arrayIndexOf(buffer, val, byteOffset, encoding, dir) - } else if (typeof val === 'number') { - val = val & 0xFF // Search for a byte value [0-255] - if (typeof Uint8Array.prototype.indexOf === 'function') { - if (dir) { - return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) - } else { - return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) - } - } - return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) - } - - throw new TypeError('val must be string, number or Buffer') -} - -function arrayIndexOf (arr, val, byteOffset, encoding, dir) { - var indexSize = 1 - var arrLength = arr.length - var valLength = val.length - - if (encoding !== undefined) { - encoding = String(encoding).toLowerCase() - if (encoding === 'ucs2' || encoding === 'ucs-2' || - encoding === 'utf16le' || encoding === 'utf-16le') { - if (arr.length < 2 || val.length < 2) { - return -1 - } - indexSize = 2 - arrLength /= 2 - valLength /= 2 - byteOffset /= 2 - } - } - - function read (buf, i) { - if (indexSize === 1) { - return buf[i] - } else { - return buf.readUInt16BE(i * indexSize) - } - } - - var i - if (dir) { - var foundIndex = -1 - for (i = byteOffset; i < arrLength; i++) { - if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { - if (foundIndex === -1) foundIndex = i - if (i - foundIndex + 1 === valLength) return foundIndex * indexSize - } else { - if (foundIndex !== -1) i -= i - foundIndex - foundIndex = -1 - } - } - } else { - if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength - for (i = byteOffset; i >= 0; i--) { - var found = true - for (var j = 0; j < valLength; j++) { - if (read(arr, i + j) !== read(val, j)) { - found = false - break - } - } - if (found) return i - } - } - - return -1 -} - -Buffer.prototype.includes = function includes (val, byteOffset, encoding) { - return this.indexOf(val, byteOffset, encoding) !== -1 -} - -Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { - return bidirectionalIndexOf(this, val, byteOffset, encoding, true) -} - -Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { - return bidirectionalIndexOf(this, val, byteOffset, encoding, false) -} - -function hexWrite (buf, string, offset, length) { - offset = Number(offset) || 0 - var remaining = buf.length - offset - if (!length) { - length = remaining - } else { - length = Number(length) - if (length > remaining) { - length = remaining - } - } - - // must be an even number of digits - var strLen = string.length - if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') - - if (length > strLen / 2) { - length = strLen / 2 - } - for (var i = 0; i < length; ++i) { - var parsed = parseInt(string.substr(i * 2, 2), 16) - if (numberIsNaN(parsed)) return i - buf[offset + i] = parsed - } - return i -} - -function utf8Write (buf, string, offset, length) { - return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) -} - -function asciiWrite (buf, string, offset, length) { - return blitBuffer(asciiToBytes(string), buf, offset, length) -} - -function latin1Write (buf, string, offset, length) { - return asciiWrite(buf, string, offset, length) -} - -function base64Write (buf, string, offset, length) { - return blitBuffer(base64ToBytes(string), buf, offset, length) -} - -function ucs2Write (buf, string, offset, length) { - return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) -} - -Buffer.prototype.write = function write (string, offset, length, encoding) { - // Buffer#write(string) - if (offset === undefined) { - encoding = 'utf8' - length = this.length - offset = 0 - // Buffer#write(string, encoding) - } else if (length === undefined && typeof offset === 'string') { - encoding = offset - length = this.length - offset = 0 - // Buffer#write(string, offset[, length][, encoding]) - } else if (isFinite(offset)) { - offset = offset >>> 0 - if (isFinite(length)) { - length = length >>> 0 - if (encoding === undefined) encoding = 'utf8' - } else { - encoding = length - length = undefined - } - } else { - throw new Error( - 'Buffer.write(string, encoding, offset[, length]) is no longer supported' - ) - } - - var remaining = this.length - offset - if (length === undefined || length > remaining) length = remaining - - if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { - throw new RangeError('Attempt to write outside buffer bounds') - } - - if (!encoding) encoding = 'utf8' - - var loweredCase = false - for (;;) { - switch (encoding) { - case 'hex': - return hexWrite(this, string, offset, length) - - case 'utf8': - case 'utf-8': - return utf8Write(this, string, offset, length) - - case 'ascii': - return asciiWrite(this, string, offset, length) - - case 'latin1': - case 'binary': - return latin1Write(this, string, offset, length) - - case 'base64': - // Warning: maxLength not taken into account in base64Write - return base64Write(this, string, offset, length) - - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return ucs2Write(this, string, offset, length) - - default: - if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) - encoding = ('' + encoding).toLowerCase() - loweredCase = true - } - } -} - -Buffer.prototype.toJSON = function toJSON () { - return { - type: 'Buffer', - data: Array.prototype.slice.call(this._arr || this, 0) - } -} - -function base64Slice (buf, start, end) { - if (start === 0 && end === buf.length) { - return base64.fromByteArray(buf) - } else { - return base64.fromByteArray(buf.slice(start, end)) - } -} - -function utf8Slice (buf, start, end) { - end = Math.min(buf.length, end) - var res = [] - - var i = start - while (i < end) { - var firstByte = buf[i] - var codePoint = null - var bytesPerSequence = (firstByte > 0xEF) ? 4 - : (firstByte > 0xDF) ? 3 - : (firstByte > 0xBF) ? 2 - : 1 - - if (i + bytesPerSequence <= end) { - var secondByte, thirdByte, fourthByte, tempCodePoint - - switch (bytesPerSequence) { - case 1: - if (firstByte < 0x80) { - codePoint = firstByte - } - break - case 2: - secondByte = buf[i + 1] - if ((secondByte & 0xC0) === 0x80) { - tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) - if (tempCodePoint > 0x7F) { - codePoint = tempCodePoint - } - } - break - case 3: - secondByte = buf[i + 1] - thirdByte = buf[i + 2] - if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { - tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) - if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { - codePoint = tempCodePoint - } - } - break - case 4: - secondByte = buf[i + 1] - thirdByte = buf[i + 2] - fourthByte = buf[i + 3] - if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { - tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) - if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { - codePoint = tempCodePoint - } - } - } - } - - if (codePoint === null) { - // we did not generate a valid codePoint so insert a - // replacement char (U+FFFD) and advance only 1 byte - codePoint = 0xFFFD - bytesPerSequence = 1 - } else if (codePoint > 0xFFFF) { - // encode to utf16 (surrogate pair dance) - codePoint -= 0x10000 - res.push(codePoint >>> 10 & 0x3FF | 0xD800) - codePoint = 0xDC00 | codePoint & 0x3FF - } - - res.push(codePoint) - i += bytesPerSequence - } - - return decodeCodePointsArray(res) -} - -// Based on http://stackoverflow.com/a/22747272/680742, the browser with -// the lowest limit is Chrome, with 0x10000 args. -// We go 1 magnitude less, for safety -var MAX_ARGUMENTS_LENGTH = 0x1000 - -function decodeCodePointsArray (codePoints) { - var len = codePoints.length - if (len <= MAX_ARGUMENTS_LENGTH) { - return String.fromCharCode.apply(String, codePoints) // avoid extra - // slice() - } - - // Decode in chunks to avoid "call stack size exceeded". - var res = '' - var i = 0 - while (i < len) { - res += String.fromCharCode.apply( - String, - codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) - ) - } - return res -} - -function asciiSlice (buf, start, end) { - var ret = '' - end = Math.min(buf.length, end) - - for (var i = start; i < end; ++i) { - ret += String.fromCharCode(buf[i] & 0x7F) - } - return ret -} - -function latin1Slice (buf, start, end) { - var ret = '' - end = Math.min(buf.length, end) - - for (var i = start; i < end; ++i) { - ret += String.fromCharCode(buf[i]) - } - return ret -} - -function hexSlice (buf, start, end) { - var len = buf.length - - if (!start || start < 0) start = 0 - if (!end || end < 0 || end > len) end = len - - var out = '' - for (var i = start; i < end; ++i) { - out += toHex(buf[i]) - } - return out -} - -function utf16leSlice (buf, start, end) { - var bytes = buf.slice(start, end) - var res = '' - for (var i = 0; i < bytes.length; i += 2) { - res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256)) - } - return res -} - -Buffer.prototype.slice = function slice (start, end) { - var len = this.length - start = ~~start - end = end === undefined ? len : ~~end - - if (start < 0) { - start += len - if (start < 0) start = 0 - } else if (start > len) { - start = len - } - - if (end < 0) { - end += len - if (end < 0) end = 0 - } else if (end > len) { - end = len - } - - if (end < start) end = start - - var newBuf = this.subarray(start, end) - // Return an augmented `Uint8Array` instance - newBuf.__proto__ = Buffer.prototype - return newBuf -} - -/* - * Need to make sure that buffer isn't trying to write out of bounds. - */ -function checkOffset (offset, ext, length) { - if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') - if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') -} - -Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { - offset = offset >>> 0 - byteLength = byteLength >>> 0 - if (!noAssert) checkOffset(offset, byteLength, this.length) - - var val = this[offset] - var mul = 1 - var i = 0 - while (++i < byteLength && (mul *= 0x100)) { - val += this[offset + i] * mul - } - - return val -} - -Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { - offset = offset >>> 0 - byteLength = byteLength >>> 0 - if (!noAssert) { - checkOffset(offset, byteLength, this.length) - } - - var val = this[offset + --byteLength] - var mul = 1 - while (byteLength > 0 && (mul *= 0x100)) { - val += this[offset + --byteLength] * mul - } - - return val -} - -Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 1, this.length) - return this[offset] -} - -Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 2, this.length) - return this[offset] | (this[offset + 1] << 8) -} - -Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 2, this.length) - return (this[offset] << 8) | this[offset + 1] -} - -Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 4, this.length) - - return ((this[offset]) | - (this[offset + 1] << 8) | - (this[offset + 2] << 16)) + - (this[offset + 3] * 0x1000000) -} - -Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 4, this.length) - - return (this[offset] * 0x1000000) + - ((this[offset + 1] << 16) | - (this[offset + 2] << 8) | - this[offset + 3]) -} - -Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { - offset = offset >>> 0 - byteLength = byteLength >>> 0 - if (!noAssert) checkOffset(offset, byteLength, this.length) - - var val = this[offset] - var mul = 1 - var i = 0 - while (++i < byteLength && (mul *= 0x100)) { - val += this[offset + i] * mul - } - mul *= 0x80 - - if (val >= mul) val -= Math.pow(2, 8 * byteLength) - - return val -} - -Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { - offset = offset >>> 0 - byteLength = byteLength >>> 0 - if (!noAssert) checkOffset(offset, byteLength, this.length) - - var i = byteLength - var mul = 1 - var val = this[offset + --i] - while (i > 0 && (mul *= 0x100)) { - val += this[offset + --i] * mul - } - mul *= 0x80 - - if (val >= mul) val -= Math.pow(2, 8 * byteLength) - - return val -} - -Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 1, this.length) - if (!(this[offset] & 0x80)) return (this[offset]) - return ((0xff - this[offset] + 1) * -1) -} - -Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 2, this.length) - var val = this[offset] | (this[offset + 1] << 8) - return (val & 0x8000) ? val | 0xFFFF0000 : val -} - -Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 2, this.length) - var val = this[offset + 1] | (this[offset] << 8) - return (val & 0x8000) ? val | 0xFFFF0000 : val -} - -Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 4, this.length) - - return (this[offset]) | - (this[offset + 1] << 8) | - (this[offset + 2] << 16) | - (this[offset + 3] << 24) -} - -Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 4, this.length) - - return (this[offset] << 24) | - (this[offset + 1] << 16) | - (this[offset + 2] << 8) | - (this[offset + 3]) -} - -Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 4, this.length) - return ieee754.read(this, offset, true, 23, 4) -} - -Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 4, this.length) - return ieee754.read(this, offset, false, 23, 4) -} - -Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 8, this.length) - return ieee754.read(this, offset, true, 52, 8) -} - -Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { - offset = offset >>> 0 - if (!noAssert) checkOffset(offset, 8, this.length) - return ieee754.read(this, offset, false, 52, 8) -} - -function checkInt (buf, value, offset, ext, max, min) { - if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') - if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') - if (offset + ext > buf.length) throw new RangeError('Index out of range') -} - -Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { - value = +value - offset = offset >>> 0 - byteLength = byteLength >>> 0 - if (!noAssert) { - var maxBytes = Math.pow(2, 8 * byteLength) - 1 - checkInt(this, value, offset, byteLength, maxBytes, 0) - } - - var mul = 1 - var i = 0 - this[offset] = value & 0xFF - while (++i < byteLength && (mul *= 0x100)) { - this[offset + i] = (value / mul) & 0xFF - } - - return offset + byteLength -} - -Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { - value = +value - offset = offset >>> 0 - byteLength = byteLength >>> 0 - if (!noAssert) { - var maxBytes = Math.pow(2, 8 * byteLength) - 1 - checkInt(this, value, offset, byteLength, maxBytes, 0) - } - - var i = byteLength - 1 - var mul = 1 - this[offset + i] = value & 0xFF - while (--i >= 0 && (mul *= 0x100)) { - this[offset + i] = (value / mul) & 0xFF - } - - return offset + byteLength -} - -Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) - this[offset] = (value & 0xff) - return offset + 1 -} - -Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) - this[offset] = (value & 0xff) - this[offset + 1] = (value >>> 8) - return offset + 2 -} - -Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) - this[offset] = (value >>> 8) - this[offset + 1] = (value & 0xff) - return offset + 2 -} - -Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) - this[offset + 3] = (value >>> 24) - this[offset + 2] = (value >>> 16) - this[offset + 1] = (value >>> 8) - this[offset] = (value & 0xff) - return offset + 4 -} - -Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) - this[offset] = (value >>> 24) - this[offset + 1] = (value >>> 16) - this[offset + 2] = (value >>> 8) - this[offset + 3] = (value & 0xff) - return offset + 4 -} - -Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) { - var limit = Math.pow(2, (8 * byteLength) - 1) - - checkInt(this, value, offset, byteLength, limit - 1, -limit) - } - - var i = 0 - var mul = 1 - var sub = 0 - this[offset] = value & 0xFF - while (++i < byteLength && (mul *= 0x100)) { - if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { - sub = 1 - } - this[offset + i] = ((value / mul) >> 0) - sub & 0xFF - } - - return offset + byteLength -} - -Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) { - var limit = Math.pow(2, (8 * byteLength) - 1) - - checkInt(this, value, offset, byteLength, limit - 1, -limit) - } - - var i = byteLength - 1 - var mul = 1 - var sub = 0 - this[offset + i] = value & 0xFF - while (--i >= 0 && (mul *= 0x100)) { - if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { - sub = 1 - } - this[offset + i] = ((value / mul) >> 0) - sub & 0xFF - } - - return offset + byteLength -} - -Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) - if (value < 0) value = 0xff + value + 1 - this[offset] = (value & 0xff) - return offset + 1 -} - -Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) - this[offset] = (value & 0xff) - this[offset + 1] = (value >>> 8) - return offset + 2 -} - -Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) - this[offset] = (value >>> 8) - this[offset + 1] = (value & 0xff) - return offset + 2 -} - -Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) - this[offset] = (value & 0xff) - this[offset + 1] = (value >>> 8) - this[offset + 2] = (value >>> 16) - this[offset + 3] = (value >>> 24) - return offset + 4 -} - -Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) - if (value < 0) value = 0xffffffff + value + 1 - this[offset] = (value >>> 24) - this[offset + 1] = (value >>> 16) - this[offset + 2] = (value >>> 8) - this[offset + 3] = (value & 0xff) - return offset + 4 -} - -function checkIEEE754 (buf, value, offset, ext, max, min) { - if (offset + ext > buf.length) throw new RangeError('Index out of range') - if (offset < 0) throw new RangeError('Index out of range') -} - -function writeFloat (buf, value, offset, littleEndian, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) { - checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) - } - ieee754.write(buf, value, offset, littleEndian, 23, 4) - return offset + 4 -} - -Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { - return writeFloat(this, value, offset, true, noAssert) -} - -Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { - return writeFloat(this, value, offset, false, noAssert) -} - -function writeDouble (buf, value, offset, littleEndian, noAssert) { - value = +value - offset = offset >>> 0 - if (!noAssert) { - checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) - } - ieee754.write(buf, value, offset, littleEndian, 52, 8) - return offset + 8 -} - -Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { - return writeDouble(this, value, offset, true, noAssert) -} - -Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { - return writeDouble(this, value, offset, false, noAssert) -} - -// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) -Buffer.prototype.copy = function copy (target, targetStart, start, end) { - if (!start) start = 0 - if (!end && end !== 0) end = this.length - if (targetStart >= target.length) targetStart = target.length - if (!targetStart) targetStart = 0 - if (end > 0 && end < start) end = start - - // Copy 0 bytes; we're done - if (end === start) return 0 - if (target.length === 0 || this.length === 0) return 0 - - // Fatal error conditions - if (targetStart < 0) { - throw new RangeError('targetStart out of bounds') - } - if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') - if (end < 0) throw new RangeError('sourceEnd out of bounds') - - // Are we oob? - if (end > this.length) end = this.length - if (target.length - targetStart < end - start) { - end = target.length - targetStart + start - } - - var len = end - start - var i - - if (this === target && start < targetStart && targetStart < end) { - // descending copy from end - for (i = len - 1; i >= 0; --i) { - target[i + targetStart] = this[i + start] - } - } else if (len < 1000) { - // ascending copy from start - for (i = 0; i < len; ++i) { - target[i + targetStart] = this[i + start] - } - } else { - Uint8Array.prototype.set.call( - target, - this.subarray(start, start + len), - targetStart - ) - } - - return len -} - -// Usage: -// buffer.fill(number[, offset[, end]]) -// buffer.fill(buffer[, offset[, end]]) -// buffer.fill(string[, offset[, end]][, encoding]) -Buffer.prototype.fill = function fill (val, start, end, encoding) { - // Handle string cases: - if (typeof val === 'string') { - if (typeof start === 'string') { - encoding = start - start = 0 - end = this.length - } else if (typeof end === 'string') { - encoding = end - end = this.length - } - if (val.length === 1) { - var code = val.charCodeAt(0) - if (code < 256) { - val = code - } - } - if (encoding !== undefined && typeof encoding !== 'string') { - throw new TypeError('encoding must be a string') - } - if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { - throw new TypeError('Unknown encoding: ' + encoding) - } - } else if (typeof val === 'number') { - val = val & 255 - } - - // Invalid ranges are not set to a default, so can range check early. - if (start < 0 || this.length < start || this.length < end) { - throw new RangeError('Out of range index') - } - - if (end <= start) { - return this - } - - start = start >>> 0 - end = end === undefined ? this.length : end >>> 0 - - if (!val) val = 0 - - var i - if (typeof val === 'number') { - for (i = start; i < end; ++i) { - this[i] = val - } - } else { - var bytes = Buffer.isBuffer(val) - ? val - : new Buffer(val, encoding) - var len = bytes.length - for (i = 0; i < end - start; ++i) { - this[i + start] = bytes[i % len] - } - } - - return this -} - -// HELPER FUNCTIONS -// ================ - -var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g - -function base64clean (str) { - // Node strips out invalid characters like \n and \t from the string, - // base64-js does not - str = str.trim().replace(INVALID_BASE64_RE, '') - // Node converts strings with length < 2 to '' - if (str.length < 2) return '' - // Node allows for non-padded base64 strings (missing trailing ===), - // base64-js does not - while (str.length % 4 !== 0) { - str = str + '=' - } - return str -} - -function toHex (n) { - if (n < 16) return '0' + n.toString(16) - return n.toString(16) -} - -function utf8ToBytes (string, units) { - units = units || Infinity - var codePoint - var length = string.length - var leadSurrogate = null - var bytes = [] - - for (var i = 0; i < length; ++i) { - codePoint = string.charCodeAt(i) - - // is surrogate component - if (codePoint > 0xD7FF && codePoint < 0xE000) { - // last char was a lead - if (!leadSurrogate) { - // no lead yet - if (codePoint > 0xDBFF) { - // unexpected trail - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - continue - } else if (i + 1 === length) { - // unpaired lead - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - continue - } - - // valid lead - leadSurrogate = codePoint - - continue - } - - // 2 leads in a row - if (codePoint < 0xDC00) { - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - leadSurrogate = codePoint - continue - } - - // valid surrogate pair - codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 - } else if (leadSurrogate) { - // valid bmp char, but last char was a lead - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - } - - leadSurrogate = null - - // encode utf8 - if (codePoint < 0x80) { - if ((units -= 1) < 0) break - bytes.push(codePoint) - } else if (codePoint < 0x800) { - if ((units -= 2) < 0) break - bytes.push( - codePoint >> 0x6 | 0xC0, - codePoint & 0x3F | 0x80 - ) - } else if (codePoint < 0x10000) { - if ((units -= 3) < 0) break - bytes.push( - codePoint >> 0xC | 0xE0, - codePoint >> 0x6 & 0x3F | 0x80, - codePoint & 0x3F | 0x80 - ) - } else if (codePoint < 0x110000) { - if ((units -= 4) < 0) break - bytes.push( - codePoint >> 0x12 | 0xF0, - codePoint >> 0xC & 0x3F | 0x80, - codePoint >> 0x6 & 0x3F | 0x80, - codePoint & 0x3F | 0x80 - ) - } else { - throw new Error('Invalid code point') - } - } - - return bytes -} - -function asciiToBytes (str) { - var byteArray = [] - for (var i = 0; i < str.length; ++i) { - // Node's code seems to be doing this and not & 0x7F.. - byteArray.push(str.charCodeAt(i) & 0xFF) - } - return byteArray -} - -function utf16leToBytes (str, units) { - var c, hi, lo - var byteArray = [] - for (var i = 0; i < str.length; ++i) { - if ((units -= 2) < 0) break - - c = str.charCodeAt(i) - hi = c >> 8 - lo = c % 256 - byteArray.push(lo) - byteArray.push(hi) - } - - return byteArray -} - -function base64ToBytes (str) { - return base64.toByteArray(base64clean(str)) -} - -function blitBuffer (src, dst, offset, length) { - for (var i = 0; i < length; ++i) { - if ((i + offset >= dst.length) || (i >= src.length)) break - dst[i + offset] = src[i] - } - return i -} - -// Node 0.10 supports `ArrayBuffer` but lacks `ArrayBuffer.isView` -function isArrayBufferView (obj) { - return (typeof ArrayBuffer.isView === 'function') && ArrayBuffer.isView(obj) -} - -function numberIsNaN (obj) { - return obj !== obj // eslint-disable-line no-self-compare -} - -},{"base64-js":17,"ieee754":18}],17:[function(require,module,exports){ -'use strict' - -exports.byteLength = byteLength -exports.toByteArray = toByteArray -exports.fromByteArray = fromByteArray - -var lookup = [] -var revLookup = [] -var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array - -var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' -for (var i = 0, len = code.length; i < len; ++i) { - lookup[i] = code[i] - revLookup[code.charCodeAt(i)] = i -} - -revLookup['-'.charCodeAt(0)] = 62 -revLookup['_'.charCodeAt(0)] = 63 - -function placeHoldersCount (b64) { - var len = b64.length - if (len % 4 > 0) { - throw new Error('Invalid string. Length must be a multiple of 4') - } - - // the number of equal signs (place holders) - // if there are two placeholders, than the two characters before it - // represent one byte - // if there is only one, then the three characters before it represent 2 - // bytes - // this is just a cheap hack to not do indexOf twice - return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 -} - -function byteLength (b64) { - // base64 is 4/3 + up to two characters of the original data - return (b64.length * 3 / 4) - placeHoldersCount(b64) -} - -function toByteArray (b64) { - var i, l, tmp, placeHolders, arr - var len = b64.length - placeHolders = placeHoldersCount(b64) - - arr = new Arr((len * 3 / 4) - placeHolders) - - // if there are placeholders, only get up to the last complete 4 chars - l = placeHolders > 0 ? len - 4 : len - - var L = 0 - - for (i = 0; i < l; i += 4) { - tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] - arr[L++] = (tmp >> 16) & 0xFF - arr[L++] = (tmp >> 8) & 0xFF - arr[L++] = tmp & 0xFF - } - - if (placeHolders === 2) { - tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) - arr[L++] = tmp & 0xFF - } else if (placeHolders === 1) { - tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) - arr[L++] = (tmp >> 8) & 0xFF - arr[L++] = tmp & 0xFF - } - - return arr -} - -function tripletToBase64 (num) { - return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] -} - -function encodeChunk (uint8, start, end) { - var tmp - var output = [] - for (var i = start; i < end; i += 3) { - tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) - output.push(tripletToBase64(tmp)) - } - return output.join('') -} - -function fromByteArray (uint8) { - var tmp - var len = uint8.length - var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes - var output = '' - var parts = [] - var maxChunkLength = 16383 // must be multiple of 3 - - // go through the array every three bytes, we'll deal with trailing stuff - // later - for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { - parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) - } - - // pad the end with zeros, but make sure to not forget the extra bytes - if (extraBytes === 1) { - tmp = uint8[len - 1] - output += lookup[tmp >> 2] - output += lookup[(tmp << 4) & 0x3F] - output += '==' - } else if (extraBytes === 2) { - tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) - output += lookup[tmp >> 10] - output += lookup[(tmp >> 4) & 0x3F] - output += lookup[(tmp << 2) & 0x3F] - output += '=' - } - - parts.push(output) - - return parts.join('') -} - -},{}],18:[function(require,module,exports){ -exports.read = function (buffer, offset, isLE, mLen, nBytes) { - var e, m - var eLen = nBytes * 8 - mLen - 1 - var eMax = (1 << eLen) - 1 - var eBias = eMax >> 1 - var nBits = -7 - var i = isLE ? (nBytes - 1) : 0 - var d = isLE ? -1 : 1 - var s = buffer[offset + i] - - i += d - - e = s & ((1 << (-nBits)) - 1) - s >>= (-nBits) - nBits += eLen - for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} - - m = e & ((1 << (-nBits)) - 1) - e >>= (-nBits) - nBits += mLen - for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} - - if (e === 0) { - e = 1 - eBias - } else if (e === eMax) { - return m ? NaN : ((s ? -1 : 1) * Infinity) - } else { - m = m + Math.pow(2, mLen) - e = e - eBias - } - return (s ? -1 : 1) * m * Math.pow(2, e - mLen) -} - -exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { - var e, m, c - var eLen = nBytes * 8 - mLen - 1 - var eMax = (1 << eLen) - 1 - var eBias = eMax >> 1 - var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) - var i = isLE ? 0 : (nBytes - 1) - var d = isLE ? 1 : -1 - var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 - - value = Math.abs(value) - - if (isNaN(value) || value === Infinity) { - m = isNaN(value) ? 1 : 0 - e = eMax - } else { - e = Math.floor(Math.log(value) / Math.LN2) - if (value * (c = Math.pow(2, -e)) < 1) { - e-- - c *= 2 - } - if (e + eBias >= 1) { - value += rt / c - } else { - value += rt * Math.pow(2, 1 - eBias) - } - if (value * c >= 2) { - e++ - c /= 2 - } - - if (e + eBias >= eMax) { - m = 0 - e = eMax - } else if (e + eBias >= 1) { - m = (value * c - 1) * Math.pow(2, mLen) - e = e + eBias - } else { - m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) - e = 0 - } - } - - for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} - - e = (e << mLen) | m - eLen += mLen - for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} - - buffer[offset + i - d] |= s * 128 -} - -},{}],19:[function(require,module,exports){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -function EventEmitter() { - this._events = this._events || {}; - this._maxListeners = this._maxListeners || undefined; -} -module.exports = EventEmitter; - -// Backwards-compat with node 0.10.x -EventEmitter.EventEmitter = EventEmitter; - -EventEmitter.prototype._events = undefined; -EventEmitter.prototype._maxListeners = undefined; - -// By default EventEmitters will print a warning if more than 10 listeners are -// added to it. This is a useful default which helps finding memory leaks. -EventEmitter.defaultMaxListeners = 10; - -// Obviously not all Emitters should be limited to 10. This function allows -// that to be increased. Set to zero for unlimited. -EventEmitter.prototype.setMaxListeners = function(n) { - if (!isNumber(n) || n < 0 || isNaN(n)) - throw TypeError('n must be a positive number'); - this._maxListeners = n; - return this; -}; - -EventEmitter.prototype.emit = function(type) { - var er, handler, len, args, i, listeners; - - if (!this._events) - this._events = {}; - - // If there is no 'error' event listener then throw. - if (type === 'error') { - if (!this._events.error || - (isObject(this._events.error) && !this._events.error.length)) { - er = arguments[1]; - if (er instanceof Error) { - throw er; // Unhandled 'error' event - } else { - // At least give some kind of context to the user - var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); - err.context = er; - throw err; - } - } - } - - handler = this._events[type]; - - if (isUndefined(handler)) - return false; - - if (isFunction(handler)) { - switch (arguments.length) { - // fast cases - case 1: - handler.call(this); - break; - case 2: - handler.call(this, arguments[1]); - break; - case 3: - handler.call(this, arguments[1], arguments[2]); - break; - // slower - default: - args = Array.prototype.slice.call(arguments, 1); - handler.apply(this, args); - } - } else if (isObject(handler)) { - args = Array.prototype.slice.call(arguments, 1); - listeners = handler.slice(); - len = listeners.length; - for (i = 0; i < len; i++) - listeners[i].apply(this, args); - } - - return true; -}; - -EventEmitter.prototype.addListener = function(type, listener) { - var m; - - if (!isFunction(listener)) - throw TypeError('listener must be a function'); - - if (!this._events) - this._events = {}; - - // To avoid recursion in the case that type === "newListener"! Before - // adding it to the listeners, first emit "newListener". - if (this._events.newListener) - this.emit('newListener', type, - isFunction(listener.listener) ? - listener.listener : listener); - - if (!this._events[type]) - // Optimize the case of one listener. Don't need the extra array object. - this._events[type] = listener; - else if (isObject(this._events[type])) - // If we've already got an array, just append. - this._events[type].push(listener); - else - // Adding the second element, need to change to array. - this._events[type] = [this._events[type], listener]; - - // Check for listener leak - if (isObject(this._events[type]) && !this._events[type].warned) { - if (!isUndefined(this._maxListeners)) { - m = this._maxListeners; - } else { - m = EventEmitter.defaultMaxListeners; - } - - if (m && m > 0 && this._events[type].length > m) { - this._events[type].warned = true; - console.error('(node) warning: possible EventEmitter memory ' + - 'leak detected. %d listeners added. ' + - 'Use emitter.setMaxListeners() to increase limit.', - this._events[type].length); - if (typeof console.trace === 'function') { - // not supported in IE 10 - console.trace(); - } - } - } - - return this; -}; - -EventEmitter.prototype.on = EventEmitter.prototype.addListener; - -EventEmitter.prototype.once = function(type, listener) { - if (!isFunction(listener)) - throw TypeError('listener must be a function'); - - var fired = false; - - function g() { - this.removeListener(type, g); - - if (!fired) { - fired = true; - listener.apply(this, arguments); - } - } - - g.listener = listener; - this.on(type, g); - - return this; -}; - -// emits a 'removeListener' event iff the listener was removed -EventEmitter.prototype.removeListener = function(type, listener) { - var list, position, length, i; - - if (!isFunction(listener)) - throw TypeError('listener must be a function'); - - if (!this._events || !this._events[type]) - return this; - - list = this._events[type]; - length = list.length; - position = -1; - - if (list === listener || - (isFunction(list.listener) && list.listener === listener)) { - delete this._events[type]; - if (this._events.removeListener) - this.emit('removeListener', type, listener); - - } else if (isObject(list)) { - for (i = length; i-- > 0;) { - if (list[i] === listener || - (list[i].listener && list[i].listener === listener)) { - position = i; - break; - } - } - - if (position < 0) - return this; - - if (list.length === 1) { - list.length = 0; - delete this._events[type]; - } else { - list.splice(position, 1); - } - - if (this._events.removeListener) - this.emit('removeListener', type, listener); - } - - return this; -}; - -EventEmitter.prototype.removeAllListeners = function(type) { - var key, listeners; - - if (!this._events) - return this; - - // not listening for removeListener, no need to emit - if (!this._events.removeListener) { - if (arguments.length === 0) - this._events = {}; - else if (this._events[type]) - delete this._events[type]; - return this; - } - - // emit removeListener for all listeners on all events - if (arguments.length === 0) { - for (key in this._events) { - if (key === 'removeListener') continue; - this.removeAllListeners(key); - } - this.removeAllListeners('removeListener'); - this._events = {}; - return this; - } - - listeners = this._events[type]; - - if (isFunction(listeners)) { - this.removeListener(type, listeners); - } else if (listeners) { - // LIFO order - while (listeners.length) - this.removeListener(type, listeners[listeners.length - 1]); - } - delete this._events[type]; - - return this; -}; - -EventEmitter.prototype.listeners = function(type) { - var ret; - if (!this._events || !this._events[type]) - ret = []; - else if (isFunction(this._events[type])) - ret = [this._events[type]]; - else - ret = this._events[type].slice(); - return ret; -}; - -EventEmitter.prototype.listenerCount = function(type) { - if (this._events) { - var evlistener = this._events[type]; - - if (isFunction(evlistener)) - return 1; - else if (evlistener) - return evlistener.length; - } - return 0; -}; - -EventEmitter.listenerCount = function(emitter, type) { - return emitter.listenerCount(type); -}; - -function isFunction(arg) { - return typeof arg === 'function'; -} - -function isNumber(arg) { - return typeof arg === 'number'; -} - -function isObject(arg) { - return typeof arg === 'object' && arg !== null; -} - -function isUndefined(arg) { - return arg === void 0; -} - -},{}],20:[function(require,module,exports){ -if (typeof Object.create === 'function') { - // implementation from standard node.js 'util' module - module.exports = function inherits(ctor, superCtor) { - ctor.super_ = superCtor - ctor.prototype = Object.create(superCtor.prototype, { - constructor: { - value: ctor, - enumerable: false, - writable: true, - configurable: true - } - }); - }; -} else { - // old school shim for old browsers - module.exports = function inherits(ctor, superCtor) { - ctor.super_ = superCtor - var TempCtor = function () {} - TempCtor.prototype = superCtor.prototype - ctor.prototype = new TempCtor() - ctor.prototype.constructor = ctor - } -} - -},{}],21:[function(require,module,exports){ -/* - * ! Determine if an object is a Buffer - * - * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> @license - * MIT - */ - -// The _isBuffer check is for Safari 5-7 support, because it's missing -// Object.prototype.constructor. Remove this eventually -module.exports = function (obj) { - return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer) -} - -function isBuffer (obj) { - return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj) -} - -// For Node v0.10 support. Remove this eventually. -function isSlowBuffer (obj) { - return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0)) -} - -},{}],22:[function(require,module,exports){ -(function (process){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -// resolves . and .. elements in a path array with directory names there -// must be no slashes, empty elements, or device names (c:\) in the array -// (so also no leading and trailing slashes - it does not distinguish -// relative and absolute paths) -function normalizeArray(parts, allowAboveRoot) { - // if the path tries to go above the root, `up` ends up > 0 - var up = 0; - for (var i = parts.length - 1; i >= 0; i--) { - var last = parts[i]; - if (last === '.') { - parts.splice(i, 1); - } else if (last === '..') { - parts.splice(i, 1); - up++; - } else if (up) { - parts.splice(i, 1); - up--; - } - } - - // if the path is allowed to go above the root, restore leading ..s - if (allowAboveRoot) { - for (; up--; up) { - parts.unshift('..'); - } - } - - return parts; -} - -// Split a filename into [root, dir, basename, ext], unix version -// 'root' is just a slash, or nothing. -var splitPathRe = - /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; -var splitPath = function(filename) { - return splitPathRe.exec(filename).slice(1); -}; - -// path.resolve([from ...], to) -// posix version -exports.resolve = function() { - var resolvedPath = '', - resolvedAbsolute = false; - - for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { - var path = (i >= 0) ? arguments[i] : process.cwd(); - - // Skip empty and invalid entries - if (typeof path !== 'string') { - throw new TypeError('Arguments to path.resolve must be strings'); - } else if (!path) { - continue; - } - - resolvedPath = path + '/' + resolvedPath; - resolvedAbsolute = path.charAt(0) === '/'; - } - - // At this point the path should be resolved to a full absolute path, but - // handle relative paths to be safe (might happen when process.cwd() fails) - - // Normalize the path - resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) { - return !!p; - }), !resolvedAbsolute).join('/'); - - return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.'; -}; - -// path.normalize(path) -// posix version -exports.normalize = function(path) { - var isAbsolute = exports.isAbsolute(path), - trailingSlash = substr(path, -1) === '/'; - - // Normalize the path - path = normalizeArray(filter(path.split('/'), function(p) { - return !!p; - }), !isAbsolute).join('/'); - - if (!path && !isAbsolute) { - path = '.'; - } - if (path && trailingSlash) { - path += '/'; - } - - return (isAbsolute ? '/' : '') + path; -}; - -// posix version -exports.isAbsolute = function(path) { - return path.charAt(0) === '/'; -}; - -// posix version -exports.join = function() { - var paths = Array.prototype.slice.call(arguments, 0); - return exports.normalize(filter(paths, function(p, index) { - if (typeof p !== 'string') { - throw new TypeError('Arguments to path.join must be strings'); - } - return p; - }).join('/')); -}; - - -// path.relative(from, to) -// posix version -exports.relative = function(from, to) { - from = exports.resolve(from).substr(1); - to = exports.resolve(to).substr(1); - - function trim(arr) { - var start = 0; - for (; start < arr.length; start++) { - if (arr[start] !== '') break; - } - - var end = arr.length - 1; - for (; end >= 0; end--) { - if (arr[end] !== '') break; - } - - if (start > end) return []; - return arr.slice(start, end - start + 1); - } - - var fromParts = trim(from.split('/')); - var toParts = trim(to.split('/')); - - var length = Math.min(fromParts.length, toParts.length); - var samePartsLength = length; - for (var i = 0; i < length; i++) { - if (fromParts[i] !== toParts[i]) { - samePartsLength = i; - break; - } - } - - var outputParts = []; - for (var i = samePartsLength; i < fromParts.length; i++) { - outputParts.push('..'); - } - - outputParts = outputParts.concat(toParts.slice(samePartsLength)); - - return outputParts.join('/'); -}; - -exports.sep = '/'; -exports.delimiter = ':'; - -exports.dirname = function(path) { - var result = splitPath(path), - root = result[0], - dir = result[1]; - - if (!root && !dir) { - // No dirname whatsoever - return '.'; - } - - if (dir) { - // It has a dirname, strip trailing slash - dir = dir.substr(0, dir.length - 1); - } - - return root + dir; -}; - - -exports.basename = function(path, ext) { - var f = splitPath(path)[2]; - // TODO: make this comparison case-insensitive on windows? - if (ext && f.substr(-1 * ext.length) === ext) { - f = f.substr(0, f.length - ext.length); - } - return f; -}; - - -exports.extname = function(path) { - return splitPath(path)[3]; -}; - -function filter (xs, f) { - if (xs.filter) return xs.filter(f); - var res = []; - for (var i = 0; i < xs.length; i++) { - if (f(xs[i], i, xs)) res.push(xs[i]); - } - return res; -} - -// String.prototype.substr - negative index don't work in IE8 -var substr = 'ab'.substr(-1) === 'b' - ? function (str, start, len) { return str.substr(start, len) } - : function (str, start, len) { - if (start < 0) start = str.length + start; - return str.substr(start, len); - } -; - -}).call(this,require('_process')) -},{"_process":23}],23:[function(require,module,exports){ -// shim for using process in browser -var process = module.exports = {}; - -// cached from whatever global is present so that test runners that stub it -// don't break things. But we need to wrap it in a try catch in case it is -// wrapped in strict mode code which doesn't define any globals. It's inside a -// function because try/catches deoptimize in certain engines. - -var cachedSetTimeout; -var cachedClearTimeout; - -function defaultSetTimout() { - throw new Error('setTimeout has not been defined'); -} -function defaultClearTimeout () { - throw new Error('clearTimeout has not been defined'); -} -(function () { - try { - if (typeof setTimeout === 'function') { - cachedSetTimeout = setTimeout; - } else { - cachedSetTimeout = defaultSetTimout; - } - } catch (e) { - cachedSetTimeout = defaultSetTimout; - } - try { - if (typeof clearTimeout === 'function') { - cachedClearTimeout = clearTimeout; - } else { - cachedClearTimeout = defaultClearTimeout; - } - } catch (e) { - cachedClearTimeout = defaultClearTimeout; - } -} ()) -function runTimeout(fun) { - if (cachedSetTimeout === setTimeout) { - // normal enviroments in sane situations - return setTimeout(fun, 0); - } - // if setTimeout wasn't available but was latter defined - if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { - cachedSetTimeout = setTimeout; - return setTimeout(fun, 0); - } - try { - // when when somebody has screwed with setTimeout but no I.E. maddness - return cachedSetTimeout(fun, 0); - } catch(e){ - try { - // When we are in I.E. but the script has been evaled so I.E. - // doesn't trust the global object when called normally - return cachedSetTimeout.call(null, fun, 0); - } catch(e){ - // same as above but when it's a version of I.E. that must have the - // global object for 'this', hopfully our context correct otherwise - // it will throw a global error - return cachedSetTimeout.call(this, fun, 0); - } - } - - -} -function runClearTimeout(marker) { - if (cachedClearTimeout === clearTimeout) { - // normal enviroments in sane situations - return clearTimeout(marker); - } - // if clearTimeout wasn't available but was latter defined - if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { - cachedClearTimeout = clearTimeout; - return clearTimeout(marker); - } - try { - // when when somebody has screwed with setTimeout but no I.E. maddness - return cachedClearTimeout(marker); - } catch (e){ - try { - // When we are in I.E. but the script has been evaled so I.E. - // doesn't trust the global object when called normally - return cachedClearTimeout.call(null, marker); - } catch (e){ - // same as above but when it's a version of I.E. that must have the - // global object for 'this', hopfully our context correct otherwise - // it will throw a global error. - // Some versions of I.E. have different rules for clearTimeout vs - // setTimeout - return cachedClearTimeout.call(this, marker); - } - } - - - -} -var queue = []; -var draining = false; -var currentQueue; -var queueIndex = -1; - -function cleanUpNextTick() { - if (!draining || !currentQueue) { - return; - } - draining = false; - if (currentQueue.length) { - queue = currentQueue.concat(queue); - } else { - queueIndex = -1; - } - if (queue.length) { - drainQueue(); - } -} - -function drainQueue() { - if (draining) { - return; - } - var timeout = runTimeout(cleanUpNextTick); - draining = true; - - var len = queue.length; - while(len) { - currentQueue = queue; - queue = []; - while (++queueIndex < len) { - if (currentQueue) { - currentQueue[queueIndex].run(); - } - } - queueIndex = -1; - len = queue.length; - } - currentQueue = null; - draining = false; - runClearTimeout(timeout); -} - -process.nextTick = function (fun) { - var args = new Array(arguments.length - 1); - if (arguments.length > 1) { - for (var i = 1; i < arguments.length; i++) { - args[i - 1] = arguments[i]; - } - } - queue.push(new Item(fun, args)); - if (queue.length === 1 && !draining) { - runTimeout(drainQueue); - } -}; - -// v8 likes predictible objects -function Item(fun, array) { - this.fun = fun; - this.array = array; -} -Item.prototype.run = function () { - this.fun.apply(null, this.array); -}; -process.title = 'browser'; -process.browser = true; -process.env = {}; -process.argv = []; -process.version = ''; // empty string to avoid regexp issues -process.versions = {}; - -function noop() {} - -process.on = noop; -process.addListener = noop; -process.once = noop; -process.off = noop; -process.removeListener = noop; -process.removeAllListeners = noop; -process.emit = noop; -process.prependListener = noop; -process.prependOnceListener = noop; - -process.listeners = function (name) { return [] } - -process.binding = function (name) { - throw new Error('process.binding is not supported'); -}; - -process.cwd = function () { return '/' }; -process.chdir = function (dir) { - throw new Error('process.chdir is not supported'); -}; -process.umask = function() { return 0; }; - -},{}],24:[function(require,module,exports){ -module.exports = require('./lib/_stream_duplex.js'); - -},{"./lib/_stream_duplex.js":25}],25:[function(require,module,exports){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -// a duplex stream is just a stream that is both readable and writable. -// Since JS doesn't have multiple prototypal inheritance, this class -// prototypally inherits from Readable, and then parasitically from -// Writable. - -'use strict'; - -/* <replacement> */ - -var processNextTick = require('process-nextick-args'); -/* </replacement> */ - -/* <replacement> */ -var objectKeys = Object.keys || function (obj) { - var keys = []; - for (var key in obj) { - keys.push(key); - }return keys; -}; -/* </replacement> */ - -module.exports = Duplex; - -/* <replacement> */ -var util = require('core-util-is'); -util.inherits = require('inherits'); -/* </replacement> */ - -var Readable = require('./_stream_readable'); -var Writable = require('./_stream_writable'); - -util.inherits(Duplex, Readable); - -var keys = objectKeys(Writable.prototype); -for (var v = 0; v < keys.length; v++) { - var method = keys[v]; - if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; -} - -function Duplex(options) { - if (!(this instanceof Duplex)) return new Duplex(options); - - Readable.call(this, options); - Writable.call(this, options); - - if (options && options.readable === false) this.readable = false; - - if (options && options.writable === false) this.writable = false; - - this.allowHalfOpen = true; - if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; - - this.once('end', onend); -} - -// the no-half-open enforcer -function onend() { - // if we allow half-open state, or if the writable side ended, - // then we're ok. - if (this.allowHalfOpen || this._writableState.ended) return; - - // no more data can be written. - // But allow more writes to happen in this tick. - processNextTick(onEndNT, this); -} - -function onEndNT(self) { - self.end(); -} - -Object.defineProperty(Duplex.prototype, 'destroyed', { - get: function () { - if (this._readableState === undefined || this._writableState === undefined) { - return false; - } - return this._readableState.destroyed && this._writableState.destroyed; - }, - set: function (value) { - // we ignore the value if the stream - // has not been initialized yet - if (this._readableState === undefined || this._writableState === undefined) { - return; - } - - // backward compatibility, the user is explicitly - // managing destroyed - this._readableState.destroyed = value; - this._writableState.destroyed = value; - } -}); - -Duplex.prototype._destroy = function (err, cb) { - this.push(null); - this.end(); - - processNextTick(cb, err); -}; - -function forEach(xs, f) { - for (var i = 0, l = xs.length; i < l; i++) { - f(xs[i], i); - } -} -},{"./_stream_readable":27,"./_stream_writable":29,"core-util-is":33,"inherits":20,"process-nextick-args":35}],26:[function(require,module,exports){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -// a passthrough stream. -// basically just the most minimal sort of Transform stream. -// Every written chunk gets output as-is. - -'use strict'; - -module.exports = PassThrough; - -var Transform = require('./_stream_transform'); - -/* <replacement> */ -var util = require('core-util-is'); -util.inherits = require('inherits'); -/* </replacement> */ - -util.inherits(PassThrough, Transform); - -function PassThrough(options) { - if (!(this instanceof PassThrough)) return new PassThrough(options); - - Transform.call(this, options); -} - -PassThrough.prototype._transform = function (chunk, encoding, cb) { - cb(null, chunk); -}; -},{"./_stream_transform":28,"core-util-is":33,"inherits":20}],27:[function(require,module,exports){ -(function (process){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -'use strict'; - -/* <replacement> */ - -var processNextTick = require('process-nextick-args'); -/* </replacement> */ - -module.exports = Readable; - -/* <replacement> */ -var isArray = require('isarray'); -/* </replacement> */ - -/* <replacement> */ -var Duplex; -/* </replacement> */ - -Readable.ReadableState = ReadableState; - -/* <replacement> */ -var EE = require('events').EventEmitter; - -var EElistenerCount = function (emitter, type) { - return emitter.listeners(type).length; -}; -/* </replacement> */ - -/* <replacement> */ -var Stream = require('./internal/streams/stream'); -/* </replacement> */ - -// TODO(bmeurer): Change this back to const once hole checks are -// properly optimized away early in Ignition+TurboFan. -/* <replacement> */ -var Buffer = require('safe-buffer').Buffer; -function _uint8ArrayToBuffer(chunk) { - return Buffer.from(chunk); -} -function _isUint8Array(obj) { - return Object.prototype.toString.call(obj) === '[object Uint8Array]' || Buffer.isBuffer(obj); -} -/* </replacement> */ - -/* <replacement> */ -var util = require('core-util-is'); -util.inherits = require('inherits'); -/* </replacement> */ - -/* <replacement> */ -var debugUtil = require('util'); -var debug = void 0; -if (debugUtil && debugUtil.debuglog) { - debug = debugUtil.debuglog('stream'); -} else { - debug = function () {}; -} -/* </replacement> */ - -var BufferList = require('./internal/streams/BufferList'); -var destroyImpl = require('./internal/streams/destroy'); -var StringDecoder; - -util.inherits(Readable, Stream); - -var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; - -function prependListener(emitter, event, fn) { - // Sadly this is not cacheable as some libraries bundle their own - // event emitter implementation with them. - if (typeof emitter.prependListener === 'function') { - return emitter.prependListener(event, fn); - } else { - // This is a hack to make sure that our error handler is attached before any - // userland ones. NEVER DO THIS. This is here only because this code needs - // to continue to work with older versions of Node.js that do not include - // the prependListener() method. The goal is to eventually remove this hack. - if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; - } -} - -function ReadableState(options, stream) { - Duplex = Duplex || require('./_stream_duplex'); - - options = options || {}; - - // object stream flag. Used to make read(n) ignore n and to - // make all the buffer merging and length checks go away - this.objectMode = !!options.objectMode; - - if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode; - - // the point at which it stops calling _read() to fill the buffer - // Note: 0 is a valid value, means "don't call _read preemptively ever" - var hwm = options.highWaterMark; - var defaultHwm = this.objectMode ? 16 : 16 * 1024; - this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; - - // cast to ints. - this.highWaterMark = Math.floor(this.highWaterMark); - - // A linked list is used to store data chunks instead of an array because - // the - // linked list can remove elements from the beginning faster than - // array.shift() - this.buffer = new BufferList(); - this.length = 0; - this.pipes = null; - this.pipesCount = 0; - this.flowing = null; - this.ended = false; - this.endEmitted = false; - this.reading = false; - - // a flag to be able to tell if the event 'readable'/'data' is emitted - // immediately, or on a later tick. We set this to true at first, because - // any actions that shouldn't happen until "later" should generally also - // not happen before the first read call. - this.sync = true; - - // whenever we return null, then we set a flag to say - // that we're awaiting a 'readable' event emission. - this.needReadable = false; - this.emittedReadable = false; - this.readableListening = false; - this.resumeScheduled = false; - - // has it been destroyed - this.destroyed = false; - - // Crypto is kind of old and crusty. Historically, its default string - // encoding is 'binary' so we have to make this configurable. - // Everything else in the universe uses 'utf8', though. - this.defaultEncoding = options.defaultEncoding || 'utf8'; - - // the number of writers that are awaiting a drain event in .pipe()s - this.awaitDrain = 0; - - // if true, a maybeReadMore has been scheduled - this.readingMore = false; - - this.decoder = null; - this.encoding = null; - if (options.encoding) { - if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; - this.decoder = new StringDecoder(options.encoding); - this.encoding = options.encoding; - } -} - -function Readable(options) { - Duplex = Duplex || require('./_stream_duplex'); - - if (!(this instanceof Readable)) return new Readable(options); - - this._readableState = new ReadableState(options, this); - - // legacy - this.readable = true; - - if (options) { - if (typeof options.read === 'function') this._read = options.read; - - if (typeof options.destroy === 'function') this._destroy = options.destroy; - } - - Stream.call(this); -} - -Object.defineProperty(Readable.prototype, 'destroyed', { - get: function () { - if (this._readableState === undefined) { - return false; - } - return this._readableState.destroyed; - }, - set: function (value) { - // we ignore the value if the stream - // has not been initialized yet - if (!this._readableState) { - return; - } - - // backward compatibility, the user is explicitly - // managing destroyed - this._readableState.destroyed = value; - } -}); - -Readable.prototype.destroy = destroyImpl.destroy; -Readable.prototype._undestroy = destroyImpl.undestroy; -Readable.prototype._destroy = function (err, cb) { - this.push(null); - cb(err); -}; - -// Manually shove something into the read() buffer. -// This returns true if the highWaterMark has not been hit yet, -// similar to how Writable.write() returns true if you should -// write() some more. -Readable.prototype.push = function (chunk, encoding) { - var state = this._readableState; - var skipChunkCheck; - - if (!state.objectMode) { - if (typeof chunk === 'string') { - encoding = encoding || state.defaultEncoding; - if (encoding !== state.encoding) { - chunk = Buffer.from(chunk, encoding); - encoding = ''; - } - skipChunkCheck = true; - } - } else { - skipChunkCheck = true; - } - - return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); -}; - -// Unshift should *always* be something directly out of read() -Readable.prototype.unshift = function (chunk) { - return readableAddChunk(this, chunk, null, true, false); -}; - -function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { - var state = stream._readableState; - if (chunk === null) { - state.reading = false; - onEofChunk(stream, state); - } else { - var er; - if (!skipChunkCheck) er = chunkInvalid(state, chunk); - if (er) { - stream.emit('error', er); - } else if (state.objectMode || chunk && chunk.length > 0) { - if (typeof chunk !== 'string' && Object.getPrototypeOf(chunk) !== Buffer.prototype && !state.objectMode) { - chunk = _uint8ArrayToBuffer(chunk); - } - - if (addToFront) { - if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); - } else if (state.ended) { - stream.emit('error', new Error('stream.push() after EOF')); - } else { - state.reading = false; - if (state.decoder && !encoding) { - chunk = state.decoder.write(chunk); - if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); - } else { - addChunk(stream, state, chunk, false); - } - } - } else if (!addToFront) { - state.reading = false; - } - } - - return needMoreData(state); -} - -function addChunk(stream, state, chunk, addToFront) { - if (state.flowing && state.length === 0 && !state.sync) { - stream.emit('data', chunk); - stream.read(0); - } else { - // update the buffer info. - state.length += state.objectMode ? 1 : chunk.length; - if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); - - if (state.needReadable) emitReadable(stream); - } - maybeReadMore(stream, state); -} - -function chunkInvalid(state, chunk) { - var er; - if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { - er = new TypeError('Invalid non-string/buffer chunk'); - } - return er; -} - -// if it's past the high water mark, we can push in some more. -// Also, if we have no data yet, we can stand some -// more bytes. This is to work around cases where hwm=0, -// such as the repl. Also, if the push() triggered a -// readable event, and the user called read(largeNumber) such that -// needReadable was set, then we ought to push more, so that another -// 'readable' event will be triggered. -function needMoreData(state) { - return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); -} - -Readable.prototype.isPaused = function () { - return this._readableState.flowing === false; -}; - -// backwards compatibility. -Readable.prototype.setEncoding = function (enc) { - if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; - this._readableState.decoder = new StringDecoder(enc); - this._readableState.encoding = enc; - return this; -}; - -// Don't raise the hwm > 8MB -var MAX_HWM = 0x800000; -function computeNewHighWaterMark(n) { - if (n >= MAX_HWM) { - n = MAX_HWM; - } else { - // Get the next highest power of 2 to prevent increasing hwm excessively in - // tiny amounts - n--; - n |= n >>> 1; - n |= n >>> 2; - n |= n >>> 4; - n |= n >>> 8; - n |= n >>> 16; - n++; - } - return n; -} - -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function howMuchToRead(n, state) { - if (n <= 0 || state.length === 0 && state.ended) return 0; - if (state.objectMode) return 1; - if (n !== n) { - // Only flow one buffer at a time - if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; - } - // If we're asking for more than the current hwm, then raise the hwm. - if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); - if (n <= state.length) return n; - // Don't have enough - if (!state.ended) { - state.needReadable = true; - return 0; - } - return state.length; -} - -// you can override either this method, or the async _read(n) below. -Readable.prototype.read = function (n) { - debug('read', n); - n = parseInt(n, 10); - var state = this._readableState; - var nOrig = n; - - if (n !== 0) state.emittedReadable = false; - - // if we're doing read(0) to trigger a readable event, but we - // already have a bunch of data in the buffer, then just trigger - // the 'readable' event and move on. - if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { - debug('read: emitReadable', state.length, state.ended); - if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); - return null; - } - - n = howMuchToRead(n, state); - - // if we've ended, and we're now clear, then finish it up. - if (n === 0 && state.ended) { - if (state.length === 0) endReadable(this); - return null; - } - - // All the actual chunk generation logic needs to be - // *below* the call to _read. The reason is that in certain - // synthetic stream cases, such as passthrough streams, _read - // may be a completely synchronous operation which may change - // the state of the read buffer, providing enough data when - // before there was *not* enough. - // - // So, the steps are: - // 1. Figure out what the state of things will be after we do - // a read from the buffer. - // - // 2. If that resulting state will trigger a _read, then call _read. - // Note that this may be asynchronous, or synchronous. Yes, it is - // deeply ugly to write APIs this way, but that still doesn't mean - // that the Readable class should behave improperly, as streams are - // designed to be sync/async agnostic. - // Take note if the _read call is sync or async (ie, if the read call - // has returned yet), so that we know whether or not it's safe to emit - // 'readable' etc. - // - // 3. Actually pull the requested chunks out of the buffer and return. - - // if we need a readable event, then we need to do some reading. - var doRead = state.needReadable; - debug('need readable', doRead); - - // if we currently have less than the highWaterMark, then also read some - if (state.length === 0 || state.length - n < state.highWaterMark) { - doRead = true; - debug('length less than watermark', doRead); - } - - // however, if we've ended, then there's no point, and if we're already - // reading, then it's unnecessary. - if (state.ended || state.reading) { - doRead = false; - debug('reading or ended', doRead); - } else if (doRead) { - debug('do read'); - state.reading = true; - state.sync = true; - // if the length is currently zero, then we *need* a readable event. - if (state.length === 0) state.needReadable = true; - // call internal read method - this._read(state.highWaterMark); - state.sync = false; - // If _read pushed data synchronously, then `reading` will be false, - // and we need to re-evaluate how much data we can return to the user. - if (!state.reading) n = howMuchToRead(nOrig, state); - } - - var ret; - if (n > 0) ret = fromList(n, state);else ret = null; - - if (ret === null) { - state.needReadable = true; - n = 0; - } else { - state.length -= n; - } - - if (state.length === 0) { - // If we have nothing in the buffer, then we want to know - // as soon as we *do* get something into the buffer. - if (!state.ended) state.needReadable = true; - - // If we tried to read() past the EOF, then emit end on the next tick. - if (nOrig !== n && state.ended) endReadable(this); - } - - if (ret !== null) this.emit('data', ret); - - return ret; -}; - -function onEofChunk(stream, state) { - if (state.ended) return; - if (state.decoder) { - var chunk = state.decoder.end(); - if (chunk && chunk.length) { - state.buffer.push(chunk); - state.length += state.objectMode ? 1 : chunk.length; - } - } - state.ended = true; - - // emit 'readable' now to make sure it gets picked up. - emitReadable(stream); -} - -// Don't emit readable right away in sync mode, because this can trigger -// another read() call => stack overflow. This way, it might trigger -// a nextTick recursion warning, but that's not so bad. -function emitReadable(stream) { - var state = stream._readableState; - state.needReadable = false; - if (!state.emittedReadable) { - debug('emitReadable', state.flowing); - state.emittedReadable = true; - if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream); - } -} - -function emitReadable_(stream) { - debug('emit readable'); - stream.emit('readable'); - flow(stream); -} - -// at this point, the user has presumably seen the 'readable' event, -// and called read() to consume some data. that may have triggered -// in turn another _read(n) call, in which case reading = true if -// it's in progress. -// However, if we're not ended, or reading, and the length < hwm, -// then go ahead and try to read some more preemptively. -function maybeReadMore(stream, state) { - if (!state.readingMore) { - state.readingMore = true; - processNextTick(maybeReadMore_, stream, state); - } -} - -function maybeReadMore_(stream, state) { - var len = state.length; - while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { - debug('maybeReadMore read 0'); - stream.read(0); - if (len === state.length) - // didn't get any data, stop spinning. - break;else len = state.length; - } - state.readingMore = false; -} - -// abstract method. to be overridden in specific implementation classes. -// call cb(er, data) where data is <= n in length. -// for virtual (non-string, non-buffer) streams, "length" is somewhat -// arbitrary, and perhaps not very meaningful. -Readable.prototype._read = function (n) { - this.emit('error', new Error('_read() is not implemented')); -}; - -Readable.prototype.pipe = function (dest, pipeOpts) { - var src = this; - var state = this._readableState; - - switch (state.pipesCount) { - case 0: - state.pipes = dest; - break; - case 1: - state.pipes = [state.pipes, dest]; - break; - default: - state.pipes.push(dest); - break; - } - state.pipesCount += 1; - debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); - - var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; - - var endFn = doEnd ? onend : unpipe; - if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn); - - dest.on('unpipe', onunpipe); - function onunpipe(readable, unpipeInfo) { - debug('onunpipe'); - if (readable === src) { - if (unpipeInfo && unpipeInfo.hasUnpiped === false) { - unpipeInfo.hasUnpiped = true; - cleanup(); - } - } - } - - function onend() { - debug('onend'); - dest.end(); - } - - // when the dest drains, it reduces the awaitDrain counter - // on the source. This would be more elegant with a .once() - // handler in flow(), but adding and removing repeatedly is - // too slow. - var ondrain = pipeOnDrain(src); - dest.on('drain', ondrain); - - var cleanedUp = false; - function cleanup() { - debug('cleanup'); - // cleanup event handlers once the pipe is broken - dest.removeListener('close', onclose); - dest.removeListener('finish', onfinish); - dest.removeListener('drain', ondrain); - dest.removeListener('error', onerror); - dest.removeListener('unpipe', onunpipe); - src.removeListener('end', onend); - src.removeListener('end', unpipe); - src.removeListener('data', ondata); - - cleanedUp = true; - - // if the reader is waiting for a drain event from this - // specific writer, then it would cause it to never start - // flowing again. - // So, if this is awaiting a drain, then we just call it now. - // If we don't know, then assume that we are waiting for one. - if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); - } - - // If the user pushes more data while we're writing to dest then we'll end - // up - // in ondata again. However, we only want to increase awaitDrain once - // because - // dest will only emit one 'drain' event for the multiple writes. - // => Introduce a guard on increasing awaitDrain. - var increasedAwaitDrain = false; - src.on('data', ondata); - function ondata(chunk) { - debug('ondata'); - increasedAwaitDrain = false; - var ret = dest.write(chunk); - if (false === ret && !increasedAwaitDrain) { - // If the user unpiped during `dest.write()`, it is possible - // to get stuck in a permanently paused state if that write - // also returned false. - // => Check whether `dest` is still a piping destination. - if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { - debug('false write response, pause', src._readableState.awaitDrain); - src._readableState.awaitDrain++; - increasedAwaitDrain = true; - } - src.pause(); - } - } - - // if the dest has an error, then stop piping into it. - // however, don't suppress the throwing behavior for this. - function onerror(er) { - debug('onerror', er); - unpipe(); - dest.removeListener('error', onerror); - if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); - } - - // Make sure our error handler is attached before userland ones. - prependListener(dest, 'error', onerror); - - // Both close and finish should trigger unpipe, but only once. - function onclose() { - dest.removeListener('finish', onfinish); - unpipe(); - } - dest.once('close', onclose); - function onfinish() { - debug('onfinish'); - dest.removeListener('close', onclose); - unpipe(); - } - dest.once('finish', onfinish); - - function unpipe() { - debug('unpipe'); - src.unpipe(dest); - } - - // tell the dest that it's being piped to - dest.emit('pipe', src); - - // start the flow if it hasn't been started already. - if (!state.flowing) { - debug('pipe resume'); - src.resume(); - } - - return dest; -}; - -function pipeOnDrain(src) { - return function () { - var state = src._readableState; - debug('pipeOnDrain', state.awaitDrain); - if (state.awaitDrain) state.awaitDrain--; - if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { - state.flowing = true; - flow(src); - } - }; -} - -Readable.prototype.unpipe = function (dest) { - var state = this._readableState; - var unpipeInfo = { hasUnpiped: false }; - - // if we're not piping anywhere, then do nothing. - if (state.pipesCount === 0) return this; - - // just one destination. most common case. - if (state.pipesCount === 1) { - // passed in one, but it's not the right one. - if (dest && dest !== state.pipes) return this; - - if (!dest) dest = state.pipes; - - // got a match. - state.pipes = null; - state.pipesCount = 0; - state.flowing = false; - if (dest) dest.emit('unpipe', this, unpipeInfo); - return this; - } - - // slow case. multiple pipe destinations. - - if (!dest) { - // remove all. - var dests = state.pipes; - var len = state.pipesCount; - state.pipes = null; - state.pipesCount = 0; - state.flowing = false; - - for (var i = 0; i < len; i++) { - dests[i].emit('unpipe', this, unpipeInfo); - }return this; - } - - // try to find the right one. - var index = indexOf(state.pipes, dest); - if (index === -1) return this; - - state.pipes.splice(index, 1); - state.pipesCount -= 1; - if (state.pipesCount === 1) state.pipes = state.pipes[0]; - - dest.emit('unpipe', this, unpipeInfo); - - return this; -}; - -// set up data events if they are asked for -// Ensure readable listeners eventually get something -Readable.prototype.on = function (ev, fn) { - var res = Stream.prototype.on.call(this, ev, fn); - - if (ev === 'data') { - // Start flowing on next tick if stream isn't explicitly paused - if (this._readableState.flowing !== false) this.resume(); - } else if (ev === 'readable') { - var state = this._readableState; - if (!state.endEmitted && !state.readableListening) { - state.readableListening = state.needReadable = true; - state.emittedReadable = false; - if (!state.reading) { - processNextTick(nReadingNextTick, this); - } else if (state.length) { - emitReadable(this); - } - } - } - - return res; -}; -Readable.prototype.addListener = Readable.prototype.on; - -function nReadingNextTick(self) { - debug('readable nexttick read 0'); - self.read(0); -} - -// pause() and resume() are remnants of the legacy readable stream API -// If the user uses them, then switch into old mode. -Readable.prototype.resume = function () { - var state = this._readableState; - if (!state.flowing) { - debug('resume'); - state.flowing = true; - resume(this, state); - } - return this; -}; - -function resume(stream, state) { - if (!state.resumeScheduled) { - state.resumeScheduled = true; - processNextTick(resume_, stream, state); - } -} - -function resume_(stream, state) { - if (!state.reading) { - debug('resume read 0'); - stream.read(0); - } - - state.resumeScheduled = false; - state.awaitDrain = 0; - stream.emit('resume'); - flow(stream); - if (state.flowing && !state.reading) stream.read(0); -} - -Readable.prototype.pause = function () { - debug('call pause flowing=%j', this._readableState.flowing); - if (false !== this._readableState.flowing) { - debug('pause'); - this._readableState.flowing = false; - this.emit('pause'); - } - return this; -}; - -function flow(stream) { - var state = stream._readableState; - debug('flow', state.flowing); - while (state.flowing && stream.read() !== null) {} -} - -// wrap an old-style stream as the async data source. -// This is *not* part of the readable stream interface. -// It is an ugly unfortunate mess of history. -Readable.prototype.wrap = function (stream) { - var state = this._readableState; - var paused = false; - - var self = this; - stream.on('end', function () { - debug('wrapped end'); - if (state.decoder && !state.ended) { - var chunk = state.decoder.end(); - if (chunk && chunk.length) self.push(chunk); - } - - self.push(null); - }); - - stream.on('data', function (chunk) { - debug('wrapped data'); - if (state.decoder) chunk = state.decoder.write(chunk); - - // don't skip over falsy values in objectMode - if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; - - var ret = self.push(chunk); - if (!ret) { - paused = true; - stream.pause(); - } - }); - - // proxy all the other methods. - // important when wrapping filters and duplexes. - for (var i in stream) { - if (this[i] === undefined && typeof stream[i] === 'function') { - this[i] = function (method) { - return function () { - return stream[method].apply(stream, arguments); - }; - }(i); - } - } - - // proxy certain important events. - for (var n = 0; n < kProxyEvents.length; n++) { - stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n])); - } - - // when we try to consume some more bytes, simply unpause the - // underlying stream. - self._read = function (n) { - debug('wrapped _read', n); - if (paused) { - paused = false; - stream.resume(); - } - }; - - return self; -}; - -// exposed for testing purposes only. -Readable._fromList = fromList; - -// Pluck off n bytes from an array of buffers. -// Length is the combined lengths of all the buffers in the list. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function fromList(n, state) { - // nothing buffered - if (state.length === 0) return null; - - var ret; - if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { - // read it all, truncate the list - if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); - state.buffer.clear(); - } else { - // read part of list - ret = fromListPartial(n, state.buffer, state.decoder); - } - - return ret; -} - -// Extracts only enough buffered data to satisfy the amount requested. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function fromListPartial(n, list, hasStrings) { - var ret; - if (n < list.head.data.length) { - // slice is the same for buffers and strings - ret = list.head.data.slice(0, n); - list.head.data = list.head.data.slice(n); - } else if (n === list.head.data.length) { - // first chunk is a perfect match - ret = list.shift(); - } else { - // result spans more than one buffer - ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); - } - return ret; -} - -// Copies a specified amount of characters from the list of buffered data -// chunks. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function copyFromBufferString(n, list) { - var p = list.head; - var c = 1; - var ret = p.data; - n -= ret.length; - while (p = p.next) { - var str = p.data; - var nb = n > str.length ? str.length : n; - if (nb === str.length) ret += str;else ret += str.slice(0, n); - n -= nb; - if (n === 0) { - if (nb === str.length) { - ++c; - if (p.next) list.head = p.next;else list.head = list.tail = null; - } else { - list.head = p; - p.data = str.slice(nb); - } - break; - } - ++c; - } - list.length -= c; - return ret; -} - -// Copies a specified amount of bytes from the list of buffered data chunks. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function copyFromBuffer(n, list) { - var ret = Buffer.allocUnsafe(n); - var p = list.head; - var c = 1; - p.data.copy(ret); - n -= p.data.length; - while (p = p.next) { - var buf = p.data; - var nb = n > buf.length ? buf.length : n; - buf.copy(ret, ret.length - n, 0, nb); - n -= nb; - if (n === 0) { - if (nb === buf.length) { - ++c; - if (p.next) list.head = p.next;else list.head = list.tail = null; - } else { - list.head = p; - p.data = buf.slice(nb); - } - break; - } - ++c; - } - list.length -= c; - return ret; -} - -function endReadable(stream) { - var state = stream._readableState; - - // If we get here before consuming all the bytes, then that is a - // bug in node. Should never happen. - if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); - - if (!state.endEmitted) { - state.ended = true; - processNextTick(endReadableNT, state, stream); - } -} - -function endReadableNT(state, stream) { - // Check that we didn't get one last unshift. - if (!state.endEmitted && state.length === 0) { - state.endEmitted = true; - stream.readable = false; - stream.emit('end'); - } -} - -function forEach(xs, f) { - for (var i = 0, l = xs.length; i < l; i++) { - f(xs[i], i); - } -} - -function indexOf(xs, x) { - for (var i = 0, l = xs.length; i < l; i++) { - if (xs[i] === x) return i; - } - return -1; -} -}).call(this,require('_process')) -},{"./_stream_duplex":25,"./internal/streams/BufferList":30,"./internal/streams/destroy":31,"./internal/streams/stream":32,"_process":23,"core-util-is":33,"events":19,"inherits":20,"isarray":34,"process-nextick-args":35,"safe-buffer":36,"string_decoder/":43,"util":2}],28:[function(require,module,exports){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -// a transform stream is a readable/writable stream where you do -// something with the data. Sometimes it's called a "filter", -// but that's not a great name for it, since that implies a thing where -// some bits pass through, and others are simply ignored. (That would -// be a valid example of a transform, of course.) -// -// While the output is causally related to the input, it's not a -// necessarily symmetric or synchronous transformation. For example, -// a zlib stream might take multiple plain-text writes(), and then -// emit a single compressed chunk some time in the future. -// -// Here's how this works: -// -// The Transform stream has all the aspects of the readable and writable -// stream classes. When you write(chunk), that calls _write(chunk,cb) -// internally, and returns false if there's a lot of pending writes -// buffered up. When you call read(), that calls _read(n) until -// there's enough pending readable data buffered up. -// -// In a transform stream, the written data is placed in a buffer. When -// _read(n) is called, it transforms the queued up data, calling the -// buffered _write cb's as it consumes chunks. If consuming a single -// written chunk would result in multiple output chunks, then the first -// outputted bit calls the readcb, and subsequent chunks just go into -// the read buffer, and will cause it to emit 'readable' if necessary. -// -// This way, back-pressure is actually determined by the reading side, -// since _read has to be called to start processing a new chunk. However, -// a pathological inflate type of transform can cause excessive buffering -// here. For example, imagine a stream where every byte of input is -// interpreted as an integer from 0-255, and then results in that many -// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in -// 1kb of data being output. In this case, you could write a very small -// amount of input, and end up with a very large amount of output. In -// such a pathological inflating mechanism, there'd be no way to tell -// the system to stop doing the transform. A single 4MB write could -// cause the system to run out of memory. -// -// However, even in such a pathological case, only a single written chunk -// would be consumed, and then the rest would wait (un-transformed) until -// the results of the previous transformed chunk were consumed. - -'use strict'; - -module.exports = Transform; - -var Duplex = require('./_stream_duplex'); - -/* <replacement> */ -var util = require('core-util-is'); -util.inherits = require('inherits'); -/* </replacement> */ - -util.inherits(Transform, Duplex); - -function TransformState(stream) { - this.afterTransform = function (er, data) { - return afterTransform(stream, er, data); - }; - - this.needTransform = false; - this.transforming = false; - this.writecb = null; - this.writechunk = null; - this.writeencoding = null; -} - -function afterTransform(stream, er, data) { - var ts = stream._transformState; - ts.transforming = false; - - var cb = ts.writecb; - - if (!cb) { - return stream.emit('error', new Error('write callback called multiple times')); - } - - ts.writechunk = null; - ts.writecb = null; - - if (data !== null && data !== undefined) stream.push(data); - - cb(er); - - var rs = stream._readableState; - rs.reading = false; - if (rs.needReadable || rs.length < rs.highWaterMark) { - stream._read(rs.highWaterMark); - } -} - -function Transform(options) { - if (!(this instanceof Transform)) return new Transform(options); - - Duplex.call(this, options); - - this._transformState = new TransformState(this); - - var stream = this; - - // start out asking for a readable event once data is transformed. - this._readableState.needReadable = true; - - // we have implemented the _read method, and done the other things - // that Readable wants before the first _read call, so unset the - // sync guard flag. - this._readableState.sync = false; - - if (options) { - if (typeof options.transform === 'function') this._transform = options.transform; - - if (typeof options.flush === 'function') this._flush = options.flush; - } - - // When the writable side finishes, then flush out anything remaining. - this.once('prefinish', function () { - if (typeof this._flush === 'function') this._flush(function (er, data) { - done(stream, er, data); - });else done(stream); - }); -} - -Transform.prototype.push = function (chunk, encoding) { - this._transformState.needTransform = false; - return Duplex.prototype.push.call(this, chunk, encoding); -}; - -// This is the part where you do stuff! -// override this function in implementation classes. -// 'chunk' is an input chunk. -// -// Call `push(newChunk)` to pass along transformed output -// to the readable side. You may call 'push' zero or more times. -// -// Call `cb(err)` when you are done with this chunk. If you pass -// an error, then that'll put the hurt on the whole operation. If you -// never call cb(), then you'll never get another chunk. -Transform.prototype._transform = function (chunk, encoding, cb) { - throw new Error('_transform() is not implemented'); -}; - -Transform.prototype._write = function (chunk, encoding, cb) { - var ts = this._transformState; - ts.writecb = cb; - ts.writechunk = chunk; - ts.writeencoding = encoding; - if (!ts.transforming) { - var rs = this._readableState; - if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); - } -}; - -// Doesn't matter what the args are here. -// _transform does all the work. -// That we got here means that the readable side wants more data. -Transform.prototype._read = function (n) { - var ts = this._transformState; - - if (ts.writechunk !== null && ts.writecb && !ts.transforming) { - ts.transforming = true; - this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); - } else { - // mark that we need a transform, so that any data that comes in - // will get processed, now that we've asked for it. - ts.needTransform = true; - } -}; - -Transform.prototype._destroy = function (err, cb) { - var _this = this; - - Duplex.prototype._destroy.call(this, err, function (err2) { - cb(err2); - _this.emit('close'); - }); -}; - -function done(stream, er, data) { - if (er) return stream.emit('error', er); - - if (data !== null && data !== undefined) stream.push(data); - - // if there's nothing in the write buffer, then that means - // that nothing more will ever be provided - var ws = stream._writableState; - var ts = stream._transformState; - - if (ws.length) throw new Error('Calling transform done when ws.length != 0'); - - if (ts.transforming) throw new Error('Calling transform done when still transforming'); - - return stream.push(null); -} -},{"./_stream_duplex":25,"core-util-is":33,"inherits":20}],29:[function(require,module,exports){ -(function (process){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -// A bit simpler than readable streams. -// Implement an async ._write(chunk, encoding, cb), and it'll handle all -// the drain event emission and buffering. - -'use strict'; - -/* <replacement> */ - -var processNextTick = require('process-nextick-args'); -/* </replacement> */ - -module.exports = Writable; - -/* <replacement> */ -function WriteReq(chunk, encoding, cb) { - this.chunk = chunk; - this.encoding = encoding; - this.callback = cb; - this.next = null; -} - -// It seems a linked list but it is not -// there will be only 2 of these for each stream -function CorkedRequest(state) { - var _this = this; - - this.next = null; - this.entry = null; - this.finish = function () { - onCorkedFinish(_this, state); - }; -} -/* </replacement> */ - -/* <replacement> */ -var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick; -/* </replacement> */ - -/* <replacement> */ -var Duplex; -/* </replacement> */ - -Writable.WritableState = WritableState; - -/* <replacement> */ -var util = require('core-util-is'); -util.inherits = require('inherits'); -/* </replacement> */ - -/* <replacement> */ -var internalUtil = { - deprecate: require('util-deprecate') -}; -/* </replacement> */ - -/* <replacement> */ -var Stream = require('./internal/streams/stream'); -/* </replacement> */ - -/* <replacement> */ -var Buffer = require('safe-buffer').Buffer; -function _uint8ArrayToBuffer(chunk) { - return Buffer.from(chunk); -} -function _isUint8Array(obj) { - return Object.prototype.toString.call(obj) === '[object Uint8Array]' || Buffer.isBuffer(obj); -} -/* </replacement> */ - -var destroyImpl = require('./internal/streams/destroy'); - -util.inherits(Writable, Stream); - -function nop() {} - -function WritableState(options, stream) { - Duplex = Duplex || require('./_stream_duplex'); - - options = options || {}; - - // object stream flag to indicate whether or not this stream - // contains buffers or objects. - this.objectMode = !!options.objectMode; - - if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode; - - // the point at which write() starts returning false - // Note: 0 is a valid value, means that we always return false if - // the entire buffer is not flushed immediately on write() - var hwm = options.highWaterMark; - var defaultHwm = this.objectMode ? 16 : 16 * 1024; - this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; - - // cast to ints. - this.highWaterMark = Math.floor(this.highWaterMark); - - // if _final has been called - this.finalCalled = false; - - // drain event flag. - this.needDrain = false; - // at the start of calling end() - this.ending = false; - // when end() has been called, and returned - this.ended = false; - // when 'finish' is emitted - this.finished = false; - - // has it been destroyed - this.destroyed = false; - - // should we decode strings into buffers before passing to _write? - // this is here so that some node-core streams can optimize string - // handling at a lower level. - var noDecode = options.decodeStrings === false; - this.decodeStrings = !noDecode; - - // Crypto is kind of old and crusty. Historically, its default string - // encoding is 'binary' so we have to make this configurable. - // Everything else in the universe uses 'utf8', though. - this.defaultEncoding = options.defaultEncoding || 'utf8'; - - // not an actual buffer we keep track of, but a measurement - // of how much we're waiting to get pushed to some underlying - // socket or file. - this.length = 0; - - // a flag to see when we're in the middle of a write. - this.writing = false; - - // when true all writes will be buffered until .uncork() call - this.corked = 0; - - // a flag to be able to tell if the onwrite cb is called immediately, - // or on a later tick. We set this to true at first, because any - // actions that shouldn't happen until "later" should generally also - // not happen before the first write call. - this.sync = true; - - // a flag to know if we're processing previously buffered items, which - // may call the _write() callback in the same tick, so that we don't - // end up in an overlapped onwrite situation. - this.bufferProcessing = false; - - // the callback that's passed to _write(chunk,cb) - this.onwrite = function (er) { - onwrite(stream, er); - }; - - // the callback that the user supplies to write(chunk,encoding,cb) - this.writecb = null; - - // the amount that is being written when _write is called. - this.writelen = 0; - - this.bufferedRequest = null; - this.lastBufferedRequest = null; - - // number of pending user-supplied write callbacks - // this must be 0 before 'finish' can be emitted - this.pendingcb = 0; - - // emit prefinish if the only thing we're waiting for is _write cbs - // This is relevant for synchronous Transform streams - this.prefinished = false; - - // True if the error was already emitted and should not be thrown again - this.errorEmitted = false; - - // count buffered requests - this.bufferedRequestCount = 0; - - // allocate the first CorkedRequest, there is always - // one allocated and free to use, and we maintain at most two - this.corkedRequestsFree = new CorkedRequest(this); -} - -WritableState.prototype.getBuffer = function getBuffer() { - var current = this.bufferedRequest; - var out = []; - while (current) { - out.push(current); - current = current.next; - } - return out; -}; - -(function () { - try { - Object.defineProperty(WritableState.prototype, 'buffer', { - get: internalUtil.deprecate(function () { - return this.getBuffer(); - }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') - }); - } catch (_) {} -})(); - -// Test _writableState for inheritance to account for Duplex streams, -// whose prototype chain only points to Readable. -var realHasInstance; -if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { - realHasInstance = Function.prototype[Symbol.hasInstance]; - Object.defineProperty(Writable, Symbol.hasInstance, { - value: function (object) { - if (realHasInstance.call(this, object)) return true; - - return object && object._writableState instanceof WritableState; - } - }); -} else { - realHasInstance = function (object) { - return object instanceof this; - }; -} - -function Writable(options) { - Duplex = Duplex || require('./_stream_duplex'); - - // Writable ctor is applied to Duplexes, too. - // `realHasInstance` is necessary because using plain `instanceof` - // would return false, as no `_writableState` property is attached. - - // Trying to use the custom `instanceof` for Writable here will also break - // the - // Node.js LazyTransform implementation, which has a non-trivial getter for - // `_writableState` that would lead to infinite recursion. - if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { - return new Writable(options); - } - - this._writableState = new WritableState(options, this); - - // legacy. - this.writable = true; - - if (options) { - if (typeof options.write === 'function') this._write = options.write; - - if (typeof options.writev === 'function') this._writev = options.writev; - - if (typeof options.destroy === 'function') this._destroy = options.destroy; - - if (typeof options.final === 'function') this._final = options.final; - } - - Stream.call(this); -} - -// Otherwise people can pipe Writable streams, which is just wrong. -Writable.prototype.pipe = function () { - this.emit('error', new Error('Cannot pipe, not readable')); -}; - -function writeAfterEnd(stream, cb) { - var er = new Error('write after end'); - // TODO: defer error events consistently everywhere, not just the cb - stream.emit('error', er); - processNextTick(cb, er); -} - -// Checks that a user-supplied chunk is valid, especially for the particular -// mode the stream is in. Currently this means that `null` is never accepted -// and undefined/non-string values are only allowed in object mode. -function validChunk(stream, state, chunk, cb) { - var valid = true; - var er = false; - - if (chunk === null) { - er = new TypeError('May not write null values to stream'); - } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { - er = new TypeError('Invalid non-string/buffer chunk'); - } - if (er) { - stream.emit('error', er); - processNextTick(cb, er); - valid = false; - } - return valid; -} - -Writable.prototype.write = function (chunk, encoding, cb) { - var state = this._writableState; - var ret = false; - var isBuf = _isUint8Array(chunk) && !state.objectMode; - - if (isBuf && !Buffer.isBuffer(chunk)) { - chunk = _uint8ArrayToBuffer(chunk); - } - - if (typeof encoding === 'function') { - cb = encoding; - encoding = null; - } - - if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; - - if (typeof cb !== 'function') cb = nop; - - if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { - state.pendingcb++; - ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); - } - - return ret; -}; - -Writable.prototype.cork = function () { - var state = this._writableState; - - state.corked++; -}; - -Writable.prototype.uncork = function () { - var state = this._writableState; - - if (state.corked) { - state.corked--; - - if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); - } -}; - -Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { - // node::ParseEncoding() requires lower case. - if (typeof encoding === 'string') encoding = encoding.toLowerCase(); - if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); - this._writableState.defaultEncoding = encoding; - return this; -}; - -function decodeChunk(state, chunk, encoding) { - if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { - chunk = Buffer.from(chunk, encoding); - } - return chunk; -} - -// if we're already writing something, then just put this -// in the queue, and wait our turn. Otherwise, call _write -// If we return false, then we need a drain event, so set that flag. -function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { - if (!isBuf) { - var newChunk = decodeChunk(state, chunk, encoding); - if (chunk !== newChunk) { - isBuf = true; - encoding = 'buffer'; - chunk = newChunk; - } - } - var len = state.objectMode ? 1 : chunk.length; - - state.length += len; - - var ret = state.length < state.highWaterMark; - // we must ensure that previous needDrain will not be reset to false. - if (!ret) state.needDrain = true; - - if (state.writing || state.corked) { - var last = state.lastBufferedRequest; - state.lastBufferedRequest = { - chunk: chunk, - encoding: encoding, - isBuf: isBuf, - callback: cb, - next: null - }; - if (last) { - last.next = state.lastBufferedRequest; - } else { - state.bufferedRequest = state.lastBufferedRequest; - } - state.bufferedRequestCount += 1; - } else { - doWrite(stream, state, false, len, chunk, encoding, cb); - } - - return ret; -} - -function doWrite(stream, state, writev, len, chunk, encoding, cb) { - state.writelen = len; - state.writecb = cb; - state.writing = true; - state.sync = true; - if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); - state.sync = false; -} - -function onwriteError(stream, state, sync, er, cb) { - --state.pendingcb; - - if (sync) { - // defer the callback if we are being called synchronously - // to avoid piling up things on the stack - processNextTick(cb, er); - // this can emit finish, and it will always happen - // after error - processNextTick(finishMaybe, stream, state); - stream._writableState.errorEmitted = true; - stream.emit('error', er); - } else { - // the caller expect this to happen before if - // it is async - cb(er); - stream._writableState.errorEmitted = true; - stream.emit('error', er); - // this can emit finish, but finish must - // always follow error - finishMaybe(stream, state); - } -} - -function onwriteStateUpdate(state) { - state.writing = false; - state.writecb = null; - state.length -= state.writelen; - state.writelen = 0; -} - -function onwrite(stream, er) { - var state = stream._writableState; - var sync = state.sync; - var cb = state.writecb; - - onwriteStateUpdate(state); - - if (er) onwriteError(stream, state, sync, er, cb);else { - // Check if we're actually ready to finish, but don't emit yet - var finished = needFinish(state); - - if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { - clearBuffer(stream, state); - } - - if (sync) { - /* <replacement> */ - asyncWrite(afterWrite, stream, state, finished, cb); - /* </replacement> */ - } else { - afterWrite(stream, state, finished, cb); - } - } -} - -function afterWrite(stream, state, finished, cb) { - if (!finished) onwriteDrain(stream, state); - state.pendingcb--; - cb(); - finishMaybe(stream, state); -} - -// Must force callback to be called on nextTick, so that we don't -// emit 'drain' before the write() consumer gets the 'false' return -// value, and has a chance to attach a 'drain' listener. -function onwriteDrain(stream, state) { - if (state.length === 0 && state.needDrain) { - state.needDrain = false; - stream.emit('drain'); - } -} - -// if there's something in the buffer waiting, then process it -function clearBuffer(stream, state) { - state.bufferProcessing = true; - var entry = state.bufferedRequest; - - if (stream._writev && entry && entry.next) { - // Fast case, write everything using _writev() - var l = state.bufferedRequestCount; - var buffer = new Array(l); - var holder = state.corkedRequestsFree; - holder.entry = entry; - - var count = 0; - var allBuffers = true; - while (entry) { - buffer[count] = entry; - if (!entry.isBuf) allBuffers = false; - entry = entry.next; - count += 1; - } - buffer.allBuffers = allBuffers; - - doWrite(stream, state, true, state.length, buffer, '', holder.finish); - - // doWrite is almost always async, defer these to save a bit of time - // as the hot path ends with doWrite - state.pendingcb++; - state.lastBufferedRequest = null; - if (holder.next) { - state.corkedRequestsFree = holder.next; - holder.next = null; - } else { - state.corkedRequestsFree = new CorkedRequest(state); - } - } else { - // Slow case, write chunks one-by-one - while (entry) { - var chunk = entry.chunk; - var encoding = entry.encoding; - var cb = entry.callback; - var len = state.objectMode ? 1 : chunk.length; - - doWrite(stream, state, false, len, chunk, encoding, cb); - entry = entry.next; - // if we didn't call the onwrite immediately, then - // it means that we need to wait until it does. - // also, that means that the chunk and cb are currently - // being processed, so move the buffer counter past them. - if (state.writing) { - break; - } - } - - if (entry === null) state.lastBufferedRequest = null; - } - - state.bufferedRequestCount = 0; - state.bufferedRequest = entry; - state.bufferProcessing = false; -} - -Writable.prototype._write = function (chunk, encoding, cb) { - cb(new Error('_write() is not implemented')); -}; - -Writable.prototype._writev = null; - -Writable.prototype.end = function (chunk, encoding, cb) { - var state = this._writableState; - - if (typeof chunk === 'function') { - cb = chunk; - chunk = null; - encoding = null; - } else if (typeof encoding === 'function') { - cb = encoding; - encoding = null; - } - - if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); - - // .end() fully uncorks - if (state.corked) { - state.corked = 1; - this.uncork(); - } - - // ignore unnecessary end() calls. - if (!state.ending && !state.finished) endWritable(this, state, cb); -}; - -function needFinish(state) { - return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; -} -function callFinal(stream, state) { - stream._final(function (err) { - state.pendingcb--; - if (err) { - stream.emit('error', err); - } - state.prefinished = true; - stream.emit('prefinish'); - finishMaybe(stream, state); - }); -} -function prefinish(stream, state) { - if (!state.prefinished && !state.finalCalled) { - if (typeof stream._final === 'function') { - state.pendingcb++; - state.finalCalled = true; - processNextTick(callFinal, stream, state); - } else { - state.prefinished = true; - stream.emit('prefinish'); - } - } -} - -function finishMaybe(stream, state) { - var need = needFinish(state); - if (need) { - prefinish(stream, state); - if (state.pendingcb === 0) { - state.finished = true; - stream.emit('finish'); - } - } - return need; -} - -function endWritable(stream, state, cb) { - state.ending = true; - finishMaybe(stream, state); - if (cb) { - if (state.finished) processNextTick(cb);else stream.once('finish', cb); - } - state.ended = true; - stream.writable = false; -} - -function onCorkedFinish(corkReq, state, err) { - var entry = corkReq.entry; - corkReq.entry = null; - while (entry) { - var cb = entry.callback; - state.pendingcb--; - cb(err); - entry = entry.next; - } - if (state.corkedRequestsFree) { - state.corkedRequestsFree.next = corkReq; - } else { - state.corkedRequestsFree = corkReq; - } -} - -Object.defineProperty(Writable.prototype, 'destroyed', { - get: function () { - if (this._writableState === undefined) { - return false; - } - return this._writableState.destroyed; - }, - set: function (value) { - // we ignore the value if the stream - // has not been initialized yet - if (!this._writableState) { - return; - } - - // backward compatibility, the user is explicitly - // managing destroyed - this._writableState.destroyed = value; - } -}); - -Writable.prototype.destroy = destroyImpl.destroy; -Writable.prototype._undestroy = destroyImpl.undestroy; -Writable.prototype._destroy = function (err, cb) { - this.end(); - cb(err); -}; - -}).call(this,require('_process')) -},{"./_stream_duplex":25,"./internal/streams/destroy":31,"./internal/streams/stream":32,"_process":23,"core-util-is":33,"inherits":20,"process-nextick-args":35,"safe-buffer":36,"util-deprecate":37}],30:[function(require,module,exports){ -'use strict'; - -/* <replacement> */ - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -var Buffer = require('safe-buffer').Buffer; -/* </replacement> */ - -function copyBuffer(src, target, offset) { - src.copy(target, offset); -} - -module.exports = function () { - function BufferList() { - _classCallCheck(this, BufferList); - - this.head = null; - this.tail = null; - this.length = 0; - } - - BufferList.prototype.push = function push(v) { - var entry = { data: v, next: null }; - if (this.length > 0) this.tail.next = entry;else this.head = entry; - this.tail = entry; - ++this.length; - }; - - BufferList.prototype.unshift = function unshift(v) { - var entry = { data: v, next: this.head }; - if (this.length === 0) this.tail = entry; - this.head = entry; - ++this.length; - }; - - BufferList.prototype.shift = function shift() { - if (this.length === 0) return; - var ret = this.head.data; - if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; - --this.length; - return ret; - }; - - BufferList.prototype.clear = function clear() { - this.head = this.tail = null; - this.length = 0; - }; - - BufferList.prototype.join = function join(s) { - if (this.length === 0) return ''; - var p = this.head; - var ret = '' + p.data; - while (p = p.next) { - ret += s + p.data; - }return ret; - }; - - BufferList.prototype.concat = function concat(n) { - if (this.length === 0) return Buffer.alloc(0); - if (this.length === 1) return this.head.data; - var ret = Buffer.allocUnsafe(n >>> 0); - var p = this.head; - var i = 0; - while (p) { - copyBuffer(p.data, ret, i); - i += p.data.length; - p = p.next; - } - return ret; - }; - - return BufferList; -}(); -},{"safe-buffer":36}],31:[function(require,module,exports){ -'use strict'; - -/* <replacement> */ - -var processNextTick = require('process-nextick-args'); -/* </replacement> */ - -// undocumented cb() API, needed for core, not for public API -function destroy(err, cb) { - var _this = this; - - var readableDestroyed = this._readableState && this._readableState.destroyed; - var writableDestroyed = this._writableState && this._writableState.destroyed; - - if (readableDestroyed || writableDestroyed) { - if (cb) { - cb(err); - } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { - processNextTick(emitErrorNT, this, err); - } - return; - } - - // we set destroyed to true before firing error callbacks in order - // to make it re-entrance safe in case destroy() is called within callbacks - - if (this._readableState) { - this._readableState.destroyed = true; - } - - // if this is a duplex stream mark the writable part as destroyed as well - if (this._writableState) { - this._writableState.destroyed = true; - } - - this._destroy(err || null, function (err) { - if (!cb && err) { - processNextTick(emitErrorNT, _this, err); - if (_this._writableState) { - _this._writableState.errorEmitted = true; - } - } else if (cb) { - cb(err); - } - }); -} - -function undestroy() { - if (this._readableState) { - this._readableState.destroyed = false; - this._readableState.reading = false; - this._readableState.ended = false; - this._readableState.endEmitted = false; - } - - if (this._writableState) { - this._writableState.destroyed = false; - this._writableState.ended = false; - this._writableState.ending = false; - this._writableState.finished = false; - this._writableState.errorEmitted = false; - } -} - -function emitErrorNT(self, err) { - self.emit('error', err); -} - -module.exports = { - destroy: destroy, - undestroy: undestroy -}; -},{"process-nextick-args":35}],32:[function(require,module,exports){ -module.exports = require('events').EventEmitter; - -},{"events":19}],33:[function(require,module,exports){ -(function (Buffer){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -// NOTE: These type checking functions intentionally don't use `instanceof` -// because it is fragile and can be easily faked with `Object.create()`. - -function isArray(arg) { - if (Array.isArray) { - return Array.isArray(arg); - } - return objectToString(arg) === '[object Array]'; -} -exports.isArray = isArray; - -function isBoolean(arg) { - return typeof arg === 'boolean'; -} -exports.isBoolean = isBoolean; - -function isNull(arg) { - return arg === null; -} -exports.isNull = isNull; - -function isNullOrUndefined(arg) { - return arg == null; -} -exports.isNullOrUndefined = isNullOrUndefined; - -function isNumber(arg) { - return typeof arg === 'number'; -} -exports.isNumber = isNumber; - -function isString(arg) { - return typeof arg === 'string'; -} -exports.isString = isString; - -function isSymbol(arg) { - return typeof arg === 'symbol'; -} -exports.isSymbol = isSymbol; - -function isUndefined(arg) { - return arg === void 0; -} -exports.isUndefined = isUndefined; - -function isRegExp(re) { - return objectToString(re) === '[object RegExp]'; -} -exports.isRegExp = isRegExp; - -function isObject(arg) { - return typeof arg === 'object' && arg !== null; -} -exports.isObject = isObject; - -function isDate(d) { - return objectToString(d) === '[object Date]'; -} -exports.isDate = isDate; - -function isError(e) { - return (objectToString(e) === '[object Error]' || e instanceof Error); -} -exports.isError = isError; - -function isFunction(arg) { - return typeof arg === 'function'; -} -exports.isFunction = isFunction; - -function isPrimitive(arg) { - return arg === null || - typeof arg === 'boolean' || - typeof arg === 'number' || - typeof arg === 'string' || - typeof arg === 'symbol' || // ES6 symbol - typeof arg === 'undefined'; -} -exports.isPrimitive = isPrimitive; - -exports.isBuffer = Buffer.isBuffer; - -function objectToString(o) { - return Object.prototype.toString.call(o); -} - -}).call(this,{"isBuffer":require("../../../../insert-module-globals/node_modules/is-buffer/index.js")}) -},{"../../../../insert-module-globals/node_modules/is-buffer/index.js":21}],34:[function(require,module,exports){ -var toString = {}.toString; - -module.exports = Array.isArray || function (arr) { - return toString.call(arr) == '[object Array]'; -}; - -},{}],35:[function(require,module,exports){ -(function (process){ -'use strict'; - -if (!process.version || - process.version.indexOf('v0.') === 0 || - process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { - module.exports = nextTick; -} else { - module.exports = process.nextTick; -} - -function nextTick(fn, arg1, arg2, arg3) { - if (typeof fn !== 'function') { - throw new TypeError('"callback" argument must be a function'); - } - var len = arguments.length; - var args, i; - switch (len) { - case 0: - case 1: - return process.nextTick(fn); - case 2: - return process.nextTick(function afterTickOne() { - fn.call(null, arg1); - }); - case 3: - return process.nextTick(function afterTickTwo() { - fn.call(null, arg1, arg2); - }); - case 4: - return process.nextTick(function afterTickThree() { - fn.call(null, arg1, arg2, arg3); - }); - default: - args = new Array(len - 1); - i = 0; - while (i < args.length) { - args[i++] = arguments[i]; - } - return process.nextTick(function afterTick() { - fn.apply(null, args); - }); - } -} - -}).call(this,require('_process')) -},{"_process":23}],36:[function(require,module,exports){ -/* eslint-disable node/no-deprecated-api */ -var buffer = require('buffer') -var Buffer = buffer.Buffer - -// alternative to using Object.keys for old browsers -function copyProps (src, dst) { - for (var key in src) { - dst[key] = src[key] - } -} -if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { - module.exports = buffer -} else { - // Copy properties from require('buffer') - copyProps(buffer, exports) - exports.Buffer = SafeBuffer -} - -function SafeBuffer (arg, encodingOrOffset, length) { - return Buffer(arg, encodingOrOffset, length) -} - -// Copy static methods from Buffer -copyProps(Buffer, SafeBuffer) - -SafeBuffer.from = function (arg, encodingOrOffset, length) { - if (typeof arg === 'number') { - throw new TypeError('Argument must not be a number') - } - return Buffer(arg, encodingOrOffset, length) -} - -SafeBuffer.alloc = function (size, fill, encoding) { - if (typeof size !== 'number') { - throw new TypeError('Argument must be a number') - } - var buf = Buffer(size) - if (fill !== undefined) { - if (typeof encoding === 'string') { - buf.fill(fill, encoding) - } else { - buf.fill(fill) - } - } else { - buf.fill(0) - } - return buf -} - -SafeBuffer.allocUnsafe = function (size) { - if (typeof size !== 'number') { - throw new TypeError('Argument must be a number') - } - return Buffer(size) -} - -SafeBuffer.allocUnsafeSlow = function (size) { - if (typeof size !== 'number') { - throw new TypeError('Argument must be a number') - } - return buffer.SlowBuffer(size) -} - -},{"buffer":16}],37:[function(require,module,exports){ -(function (global){ - -/** - * Module exports. - */ - -module.exports = deprecate; - -/** - * Mark that a method should not be used. Returns a modified function which - * warns once by default. - * - * If `localStorage.noDeprecation = true` is set, then it is a no-op. - * - * If `localStorage.throwDeprecation = true` is set, then deprecated functions - * will throw an Error when invoked. - * - * If `localStorage.traceDeprecation = true` is set, then deprecated functions - * will invoke `console.trace()` instead of `console.error()`. - * - * @param {Function} - * fn - the function to deprecate - * @param {String} - * msg - the string to print to the console when `fn` is invoked - * @returns {Function} a new "deprecated" version of `fn` - * @api public - */ - -function deprecate (fn, msg) { - if (config('noDeprecation')) { - return fn; - } - - var warned = false; - function deprecated() { - if (!warned) { - if (config('throwDeprecation')) { - throw new Error(msg); - } else if (config('traceDeprecation')) { - console.trace(msg); - } else { - console.warn(msg); - } - warned = true; - } - return fn.apply(this, arguments); - } - - return deprecated; -} - -/** - * Checks `localStorage` for boolean values for the given `name`. - * - * @param {String} - * name - * @returns {Boolean} - * @api private - */ - -function config (name) { - // accessing global.localStorage can trigger a DOMException in sandboxed - // iframes - try { - if (!global.localStorage) return false; - } catch (_) { - return false; - } - var val = global.localStorage[name]; - if (null == val) return false; - return String(val).toLowerCase() === 'true'; -} - -}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) -},{}],38:[function(require,module,exports){ -module.exports = require('./readable').PassThrough - -},{"./readable":39}],39:[function(require,module,exports){ -exports = module.exports = require('./lib/_stream_readable.js'); -exports.Stream = exports; -exports.Readable = exports; -exports.Writable = require('./lib/_stream_writable.js'); -exports.Duplex = require('./lib/_stream_duplex.js'); -exports.Transform = require('./lib/_stream_transform.js'); -exports.PassThrough = require('./lib/_stream_passthrough.js'); - -},{"./lib/_stream_duplex.js":25,"./lib/_stream_passthrough.js":26,"./lib/_stream_readable.js":27,"./lib/_stream_transform.js":28,"./lib/_stream_writable.js":29}],40:[function(require,module,exports){ -module.exports = require('./readable').Transform - -},{"./readable":39}],41:[function(require,module,exports){ -module.exports = require('./lib/_stream_writable.js'); - -},{"./lib/_stream_writable.js":29}],42:[function(require,module,exports){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -module.exports = Stream; - -var EE = require('events').EventEmitter; -var inherits = require('inherits'); - -inherits(Stream, EE); -Stream.Readable = require('readable-stream/readable.js'); -Stream.Writable = require('readable-stream/writable.js'); -Stream.Duplex = require('readable-stream/duplex.js'); -Stream.Transform = require('readable-stream/transform.js'); -Stream.PassThrough = require('readable-stream/passthrough.js'); - -// Backwards-compat with node 0.4.x -Stream.Stream = Stream; - - - -// old-style streams. Note that the pipe method (the only relevant -// part of this class) is overridden in the Readable class. - -function Stream() { - EE.call(this); -} - -Stream.prototype.pipe = function(dest, options) { - var source = this; - - function ondata(chunk) { - if (dest.writable) { - if (false === dest.write(chunk) && source.pause) { - source.pause(); - } - } - } - - source.on('data', ondata); - - function ondrain() { - if (source.readable && source.resume) { - source.resume(); - } - } - - dest.on('drain', ondrain); - - // If the 'end' option is not supplied, dest.end() will be called when - // source gets the 'end' or 'close' events. Only dest.end() once. - if (!dest._isStdio && (!options || options.end !== false)) { - source.on('end', onend); - source.on('close', onclose); - } - - var didOnEnd = false; - function onend() { - if (didOnEnd) return; - didOnEnd = true; - - dest.end(); - } - - - function onclose() { - if (didOnEnd) return; - didOnEnd = true; - - if (typeof dest.destroy === 'function') dest.destroy(); - } - - // don't leave dangling pipes when there are errors. - function onerror(er) { - cleanup(); - if (EE.listenerCount(this, 'error') === 0) { - throw er; // Unhandled stream error in pipe. - } - } - - source.on('error', onerror); - dest.on('error', onerror); - - // remove all the event listeners that were added. - function cleanup() { - source.removeListener('data', ondata); - dest.removeListener('drain', ondrain); - - source.removeListener('end', onend); - source.removeListener('close', onclose); - - source.removeListener('error', onerror); - dest.removeListener('error', onerror); - - source.removeListener('end', cleanup); - source.removeListener('close', cleanup); - - dest.removeListener('close', cleanup); - } - - source.on('end', cleanup); - source.on('close', cleanup); - - dest.on('close', cleanup); - - dest.emit('pipe', source); - - // Allow for unix-like usage: A.pipe(B).pipe(C) - return dest; -}; - -},{"events":19,"inherits":20,"readable-stream/duplex.js":24,"readable-stream/passthrough.js":38,"readable-stream/readable.js":39,"readable-stream/transform.js":40,"readable-stream/writable.js":41}],43:[function(require,module,exports){ -'use strict'; - -var Buffer = require('safe-buffer').Buffer; - -var isEncoding = Buffer.isEncoding || function (encoding) { - encoding = '' + encoding; - switch (encoding && encoding.toLowerCase()) { - case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw': - return true; - default: - return false; - } -}; - -function _normalizeEncoding(enc) { - if (!enc) return 'utf8'; - var retried; - while (true) { - switch (enc) { - case 'utf8': - case 'utf-8': - return 'utf8'; - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return 'utf16le'; - case 'latin1': - case 'binary': - return 'latin1'; - case 'base64': - case 'ascii': - case 'hex': - return enc; - default: - if (retried) return; // undefined - enc = ('' + enc).toLowerCase(); - retried = true; - } - } -}; - -// Do not cache `Buffer.isEncoding` when checking encoding names as some -// modules monkey-patch it to support additional encodings -function normalizeEncoding(enc) { - var nenc = _normalizeEncoding(enc); - if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc); - return nenc || enc; -} - -// StringDecoder provides an interface for efficiently splitting a series of -// buffers into a series of JS strings without breaking apart multi-byte -// characters. -exports.StringDecoder = StringDecoder; -function StringDecoder(encoding) { - this.encoding = normalizeEncoding(encoding); - var nb; - switch (this.encoding) { - case 'utf16le': - this.text = utf16Text; - this.end = utf16End; - nb = 4; - break; - case 'utf8': - this.fillLast = utf8FillLast; - nb = 4; - break; - case 'base64': - this.text = base64Text; - this.end = base64End; - nb = 3; - break; - default: - this.write = simpleWrite; - this.end = simpleEnd; - return; - } - this.lastNeed = 0; - this.lastTotal = 0; - this.lastChar = Buffer.allocUnsafe(nb); -} - -StringDecoder.prototype.write = function (buf) { - if (buf.length === 0) return ''; - var r; - var i; - if (this.lastNeed) { - r = this.fillLast(buf); - if (r === undefined) return ''; - i = this.lastNeed; - this.lastNeed = 0; - } else { - i = 0; - } - if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i); - return r || ''; -}; - -StringDecoder.prototype.end = utf8End; - -// Returns only complete characters in a Buffer -StringDecoder.prototype.text = utf8Text; - -// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer -StringDecoder.prototype.fillLast = function (buf) { - if (this.lastNeed <= buf.length) { - buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed); - return this.lastChar.toString(this.encoding, 0, this.lastTotal); - } - buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length); - this.lastNeed -= buf.length; -}; - -// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a -// continuation byte. -function utf8CheckByte(byte) { - if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4; - return -1; -} - -// Checks at most 3 bytes at the end of a Buffer in order to detect an -// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4) -// needed to complete the UTF-8 character (if applicable) are returned. -function utf8CheckIncomplete(self, buf, i) { - var j = buf.length - 1; - if (j < i) return 0; - var nb = utf8CheckByte(buf[j]); - if (nb >= 0) { - if (nb > 0) self.lastNeed = nb - 1; - return nb; - } - if (--j < i) return 0; - nb = utf8CheckByte(buf[j]); - if (nb >= 0) { - if (nb > 0) self.lastNeed = nb - 2; - return nb; - } - if (--j < i) return 0; - nb = utf8CheckByte(buf[j]); - if (nb >= 0) { - if (nb > 0) { - if (nb === 2) nb = 0;else self.lastNeed = nb - 3; - } - return nb; - } - return 0; -} - -// Validates as many continuation bytes for a multi-byte UTF-8 character as -// needed or are available. If we see a non-continuation byte where we expect -// one, we "replace" the validated continuation bytes we've seen so far with -// UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding -// behavior. The continuation byte check is included three times in the case -// where all of the continuation bytes for a character exist in the same buffer. -// It is also done this way as a slight performance increase instead of using a -// loop. -function utf8CheckExtraBytes(self, buf, p) { - if ((buf[0] & 0xC0) !== 0x80) { - self.lastNeed = 0; - return '\ufffd'.repeat(p); - } - if (self.lastNeed > 1 && buf.length > 1) { - if ((buf[1] & 0xC0) !== 0x80) { - self.lastNeed = 1; - return '\ufffd'.repeat(p + 1); - } - if (self.lastNeed > 2 && buf.length > 2) { - if ((buf[2] & 0xC0) !== 0x80) { - self.lastNeed = 2; - return '\ufffd'.repeat(p + 2); - } - } - } -} - -// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer. -function utf8FillLast(buf) { - var p = this.lastTotal - this.lastNeed; - var r = utf8CheckExtraBytes(this, buf, p); - if (r !== undefined) return r; - if (this.lastNeed <= buf.length) { - buf.copy(this.lastChar, p, 0, this.lastNeed); - return this.lastChar.toString(this.encoding, 0, this.lastTotal); - } - buf.copy(this.lastChar, p, 0, buf.length); - this.lastNeed -= buf.length; -} - -// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a -// partial character, the character's bytes are buffered until the required -// number of bytes are available. -function utf8Text(buf, i) { - var total = utf8CheckIncomplete(this, buf, i); - if (!this.lastNeed) return buf.toString('utf8', i); - this.lastTotal = total; - var end = buf.length - (total - this.lastNeed); - buf.copy(this.lastChar, 0, end); - return buf.toString('utf8', i, end); -} - -// For UTF-8, a replacement character for each buffered byte of a (partial) -// character needs to be added to the output. -function utf8End(buf) { - var r = buf && buf.length ? this.write(buf) : ''; - if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed); - return r; -} - -// UTF-16LE typically needs two bytes per character, but even if we have an even -// number of bytes available, we need to check if we end on a leading/high -// surrogate. In that case, we need to wait for the next two bytes in order to -// decode the last character properly. -function utf16Text(buf, i) { - if ((buf.length - i) % 2 === 0) { - var r = buf.toString('utf16le', i); - if (r) { - var c = r.charCodeAt(r.length - 1); - if (c >= 0xD800 && c <= 0xDBFF) { - this.lastNeed = 2; - this.lastTotal = 4; - this.lastChar[0] = buf[buf.length - 2]; - this.lastChar[1] = buf[buf.length - 1]; - return r.slice(0, -1); - } - } - return r; - } - this.lastNeed = 1; - this.lastTotal = 2; - this.lastChar[0] = buf[buf.length - 1]; - return buf.toString('utf16le', i, buf.length - 1); -} - -// For UTF-16LE we do not explicitly append special replacement characters if we -// end on a partial character, we simply let v8 handle that. -function utf16End(buf) { - var r = buf && buf.length ? this.write(buf) : ''; - if (this.lastNeed) { - var end = this.lastTotal - this.lastNeed; - return r + this.lastChar.toString('utf16le', 0, end); - } - return r; -} - -function base64Text(buf, i) { - var n = (buf.length - i) % 3; - if (n === 0) return buf.toString('base64', i); - this.lastNeed = 3 - n; - this.lastTotal = 3; - if (n === 1) { - this.lastChar[0] = buf[buf.length - 1]; - } else { - this.lastChar[0] = buf[buf.length - 2]; - this.lastChar[1] = buf[buf.length - 1]; - } - return buf.toString('base64', i, buf.length - n); -} - -function base64End(buf) { - var r = buf && buf.length ? this.write(buf) : ''; - if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed); - return r; -} - -// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex) -function simpleWrite(buf) { - return buf.toString(this.encoding); -} - -function simpleEnd(buf) { - return buf && buf.length ? this.write(buf) : ''; -} -},{"safe-buffer":44}],44:[function(require,module,exports){ -arguments[4][36][0].apply(exports,arguments) -},{"buffer":16,"dup":36}],45:[function(require,module,exports){ -arguments[4][20][0].apply(exports,arguments) -},{"dup":20}],46:[function(require,module,exports){ -module.exports = function isBuffer(arg) { - return arg && typeof arg === 'object' - && typeof arg.copy === 'function' - && typeof arg.fill === 'function' - && typeof arg.readUInt8 === 'function'; -} -},{}],47:[function(require,module,exports){ -(function (process,global){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. - -var formatRegExp = /%[sdj%]/g; -exports.format = function(f) { - if (!isString(f)) { - var objects = []; - for (var i = 0; i < arguments.length; i++) { - objects.push(inspect(arguments[i])); - } - return objects.join(' '); - } - - var i = 1; - var args = arguments; - var len = args.length; - var str = String(f).replace(formatRegExp, function(x) { - if (x === '%%') return '%'; - if (i >= len) return x; - switch (x) { - case '%s': return String(args[i++]); - case '%d': return Number(args[i++]); - case '%j': - try { - return JSON.stringify(args[i++]); - } catch (_) { - return '[Circular]'; - } - default: - return x; - } - }); - for (var x = args[i]; i < len; x = args[++i]) { - if (isNull(x) || !isObject(x)) { - str += ' ' + x; - } else { - str += ' ' + inspect(x); - } - } - return str; -}; - - -// Mark that a method should not be used. -// Returns a modified function which warns once by default. -// If --no-deprecation is set, then it is a no-op. -exports.deprecate = function(fn, msg) { - // Allow for deprecating things in the process of starting up. - if (isUndefined(global.process)) { - return function() { - return exports.deprecate(fn, msg).apply(this, arguments); - }; - } - - if (process.noDeprecation === true) { - return fn; - } - - var warned = false; - function deprecated() { - if (!warned) { - if (process.throwDeprecation) { - throw new Error(msg); - } else if (process.traceDeprecation) { - console.trace(msg); - } else { - console.error(msg); - } - warned = true; - } - return fn.apply(this, arguments); - } - - return deprecated; -}; - - -var debugs = {}; -var debugEnviron; -exports.debuglog = function(set) { - if (isUndefined(debugEnviron)) - debugEnviron = process.env.NODE_DEBUG || ''; - set = set.toUpperCase(); - if (!debugs[set]) { - if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { - var pid = process.pid; - debugs[set] = function() { - var msg = exports.format.apply(exports, arguments); - console.error('%s %d: %s', set, pid, msg); - }; - } else { - debugs[set] = function() {}; - } - } - return debugs[set]; -}; - - -/** - * Echos the value of a value. Trys to print the value out in the best way - * possible given the different types. - * - * @param {Object} - * obj The object to print out. - * @param {Object} - * opts Optional options object that alters the output. - */ -/* legacy: obj, showHidden, depth, colors */ -function inspect(obj, opts) { - // default options - var ctx = { - seen: [], - stylize: stylizeNoColor - }; - // legacy... - if (arguments.length >= 3) ctx.depth = arguments[2]; - if (arguments.length >= 4) ctx.colors = arguments[3]; - if (isBoolean(opts)) { - // legacy... - ctx.showHidden = opts; - } else if (opts) { - // got an "options" object - exports._extend(ctx, opts); - } - // set default options - if (isUndefined(ctx.showHidden)) ctx.showHidden = false; - if (isUndefined(ctx.depth)) ctx.depth = 2; - if (isUndefined(ctx.colors)) ctx.colors = false; - if (isUndefined(ctx.customInspect)) ctx.customInspect = true; - if (ctx.colors) ctx.stylize = stylizeWithColor; - return formatValue(ctx, obj, ctx.depth); -} -exports.inspect = inspect; - - -// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics -inspect.colors = { - 'bold' : [1, 22], - 'italic' : [3, 23], - 'underline' : [4, 24], - 'inverse' : [7, 27], - 'white' : [37, 39], - 'grey' : [90, 39], - 'black' : [30, 39], - 'blue' : [34, 39], - 'cyan' : [36, 39], - 'green' : [32, 39], - 'magenta' : [35, 39], - 'red' : [31, 39], - 'yellow' : [33, 39] -}; - -// Don't use 'blue' not visible on cmd.exe -inspect.styles = { - 'special': 'cyan', - 'number': 'yellow', - 'boolean': 'yellow', - 'undefined': 'grey', - 'null': 'bold', - 'string': 'green', - 'date': 'magenta', - // "name": intentionally not styling - 'regexp': 'red' -}; - - -function stylizeWithColor(str, styleType) { - var style = inspect.styles[styleType]; - - if (style) { - return '\u001b[' + inspect.colors[style][0] + 'm' + str + - '\u001b[' + inspect.colors[style][1] + 'm'; - } else { - return str; - } -} - - -function stylizeNoColor(str, styleType) { - return str; -} - - -function arrayToHash(array) { - var hash = {}; - - array.forEach(function(val, idx) { - hash[val] = true; - }); - - return hash; -} - - -function formatValue(ctx, value, recurseTimes) { - // Provide a hook for user-specified inspect functions. - // Check that value is an object with an inspect function on it - if (ctx.customInspect && - value && - isFunction(value.inspect) && - // Filter out the util module, it's inspect function is special - value.inspect !== exports.inspect && - // Also filter out any prototype objects using the circular check. - !(value.constructor && value.constructor.prototype === value)) { - var ret = value.inspect(recurseTimes, ctx); - if (!isString(ret)) { - ret = formatValue(ctx, ret, recurseTimes); - } - return ret; - } - - // Primitive types cannot have properties - var primitive = formatPrimitive(ctx, value); - if (primitive) { - return primitive; - } - - // Look up the keys of the object. - var keys = Object.keys(value); - var visibleKeys = arrayToHash(keys); - - if (ctx.showHidden) { - keys = Object.getOwnPropertyNames(value); - } - - // IE doesn't make error fields non-enumerable - // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx - if (isError(value) - && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { - return formatError(value); - } - - // Some type of object without properties can be shortcutted. - if (keys.length === 0) { - if (isFunction(value)) { - var name = value.name ? ': ' + value.name : ''; - return ctx.stylize('[Function' + name + ']', 'special'); - } - if (isRegExp(value)) { - return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); - } - if (isDate(value)) { - return ctx.stylize(Date.prototype.toString.call(value), 'date'); - } - if (isError(value)) { - return formatError(value); - } - } - - var base = '', array = false, braces = ['{', '}']; - - // Make Array say that they are Array - if (isArray(value)) { - array = true; - braces = ['[', ']']; - } - - // Make functions say that they are functions - if (isFunction(value)) { - var n = value.name ? ': ' + value.name : ''; - base = ' [Function' + n + ']'; - } - - // Make RegExps say that they are RegExps - if (isRegExp(value)) { - base = ' ' + RegExp.prototype.toString.call(value); - } - - // Make dates with properties first say the date - if (isDate(value)) { - base = ' ' + Date.prototype.toUTCString.call(value); - } - - // Make error with message first say the error - if (isError(value)) { - base = ' ' + formatError(value); - } - - if (keys.length === 0 && (!array || value.length == 0)) { - return braces[0] + base + braces[1]; - } - - if (recurseTimes < 0) { - if (isRegExp(value)) { - return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); - } else { - return ctx.stylize('[Object]', 'special'); - } - } - - ctx.seen.push(value); - - var output; - if (array) { - output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); - } else { - output = keys.map(function(key) { - return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); - }); - } - - ctx.seen.pop(); - - return reduceToSingleString(output, base, braces); -} - - -function formatPrimitive(ctx, value) { - if (isUndefined(value)) - return ctx.stylize('undefined', 'undefined'); - if (isString(value)) { - var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') - .replace(/'/g, "\\'") - .replace(/\\"/g, '"') + '\''; - return ctx.stylize(simple, 'string'); - } - if (isNumber(value)) - return ctx.stylize('' + value, 'number'); - if (isBoolean(value)) - return ctx.stylize('' + value, 'boolean'); - // For some reason typeof null is "object", so special case here. - if (isNull(value)) - return ctx.stylize('null', 'null'); -} - - -function formatError(value) { - return '[' + Error.prototype.toString.call(value) + ']'; -} - - -function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { - var output = []; - for (var i = 0, l = value.length; i < l; ++i) { - if (hasOwnProperty(value, String(i))) { - output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, - String(i), true)); - } else { - output.push(''); - } - } - keys.forEach(function(key) { - if (!key.match(/^\d+$/)) { - output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, - key, true)); - } - }); - return output; -} - - -function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { - var name, str, desc; - desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; - if (desc.get) { - if (desc.set) { - str = ctx.stylize('[Getter/Setter]', 'special'); - } else { - str = ctx.stylize('[Getter]', 'special'); - } - } else { - if (desc.set) { - str = ctx.stylize('[Setter]', 'special'); - } - } - if (!hasOwnProperty(visibleKeys, key)) { - name = '[' + key + ']'; - } - if (!str) { - if (ctx.seen.indexOf(desc.value) < 0) { - if (isNull(recurseTimes)) { - str = formatValue(ctx, desc.value, null); - } else { - str = formatValue(ctx, desc.value, recurseTimes - 1); - } - if (str.indexOf('\n') > -1) { - if (array) { - str = str.split('\n').map(function(line) { - return ' ' + line; - }).join('\n').substr(2); - } else { - str = '\n' + str.split('\n').map(function(line) { - return ' ' + line; - }).join('\n'); - } - } - } else { - str = ctx.stylize('[Circular]', 'special'); - } - } - if (isUndefined(name)) { - if (array && key.match(/^\d+$/)) { - return str; - } - name = JSON.stringify('' + key); - if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { - name = name.substr(1, name.length - 2); - name = ctx.stylize(name, 'name'); - } else { - name = name.replace(/'/g, "\\'") - .replace(/\\"/g, '"') - .replace(/(^"|"$)/g, "'"); - name = ctx.stylize(name, 'string'); - } - } - - return name + ': ' + str; -} - - -function reduceToSingleString(output, base, braces) { - var numLinesEst = 0; - var length = output.reduce(function(prev, cur) { - numLinesEst++; - if (cur.indexOf('\n') >= 0) numLinesEst++; - return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; - }, 0); - - if (length > 60) { - return braces[0] + - (base === '' ? '' : base + '\n ') + - ' ' + - output.join(',\n ') + - ' ' + - braces[1]; - } - - return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; -} - - -// NOTE: These type checking functions intentionally don't use `instanceof` -// because it is fragile and can be easily faked with `Object.create()`. -function isArray(ar) { - return Array.isArray(ar); -} -exports.isArray = isArray; - -function isBoolean(arg) { - return typeof arg === 'boolean'; -} -exports.isBoolean = isBoolean; - -function isNull(arg) { - return arg === null; -} -exports.isNull = isNull; - -function isNullOrUndefined(arg) { - return arg == null; -} -exports.isNullOrUndefined = isNullOrUndefined; - -function isNumber(arg) { - return typeof arg === 'number'; -} -exports.isNumber = isNumber; - -function isString(arg) { - return typeof arg === 'string'; -} -exports.isString = isString; - -function isSymbol(arg) { - return typeof arg === 'symbol'; -} -exports.isSymbol = isSymbol; - -function isUndefined(arg) { - return arg === void 0; -} -exports.isUndefined = isUndefined; - -function isRegExp(re) { - return isObject(re) && objectToString(re) === '[object RegExp]'; -} -exports.isRegExp = isRegExp; - -function isObject(arg) { - return typeof arg === 'object' && arg !== null; -} -exports.isObject = isObject; - -function isDate(d) { - return isObject(d) && objectToString(d) === '[object Date]'; -} -exports.isDate = isDate; - -function isError(e) { - return isObject(e) && - (objectToString(e) === '[object Error]' || e instanceof Error); -} -exports.isError = isError; - -function isFunction(arg) { - return typeof arg === 'function'; -} -exports.isFunction = isFunction; - -function isPrimitive(arg) { - return arg === null || - typeof arg === 'boolean' || - typeof arg === 'number' || - typeof arg === 'string' || - typeof arg === 'symbol' || // ES6 symbol - typeof arg === 'undefined'; -} -exports.isPrimitive = isPrimitive; - -exports.isBuffer = require('./support/isBuffer'); - -function objectToString(o) { - return Object.prototype.toString.call(o); -} - - -function pad(n) { - return n < 10 ? '0' + n.toString(10) : n.toString(10); -} - - -var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', - 'Oct', 'Nov', 'Dec']; - -// 26 Feb 16:19:34 -function timestamp() { - var d = new Date(); - var time = [pad(d.getHours()), - pad(d.getMinutes()), - pad(d.getSeconds())].join(':'); - return [d.getDate(), months[d.getMonth()], time].join(' '); -} - - -// log is just a thin wrapper to console.log that prepends a timestamp -exports.log = function() { - console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); -}; - - -/** - * Inherit the prototype methods from one constructor into another. - * - * The Function.prototype.inherits from lang.js rewritten as a standalone - * function (not on Function.prototype). NOTE: If this file is to be loaded - * during bootstrapping this function needs to be rewritten using some native - * functions as prototype setup using normal JavaScript does not work as - * expected during bootstrapping (see mirror.js in r114903). - * - * @param {function} - * ctor Constructor function which needs to inherit the prototype. - * @param {function} - * superCtor Constructor function to inherit prototype from. - */ -exports.inherits = require('inherits'); - -exports._extend = function(origin, add) { - // Don't do anything if add isn't an object - if (!add || !isObject(add)) return origin; - - var keys = Object.keys(add); - var i = keys.length; - while (i--) { - origin[keys[i]] = add[keys[i]]; - } - return origin; -}; - -function hasOwnProperty(obj, prop) { - return Object.prototype.hasOwnProperty.call(obj, prop); -} - -}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) -},{"./support/isBuffer":46,"_process":23,"inherits":45}],48:[function(require,module,exports){ -/* jshint browserify: true */ - -'use strict'; - -/** - * Optional entry point for browser builds. - * - * To use it: `require('avsc/etc/browser/avsc-services')`. - */ - -var avroTypes = require('./avsc-types'), - services = require('../../lib/services'), - specs = require('../../lib/specs'), - utils = require('../../lib/utils'); - - -/** Slightly enhanced parsing, supporting IDL declarations. */ -function parse(any, opts) { - var schemaOrProtocol = specs.read(any); - return schemaOrProtocol.protocol ? - services.Service.forProtocol(schemaOrProtocol, opts) : - avroTypes.Type.forSchema(schemaOrProtocol, opts); -} - - -module.exports = { - Service: services.Service, - assembleProtocol: specs.assembleProtocol, - discoverProtocol: services.discoverProtocol, - parse: parse, - readProtocol: specs.readProtocol, - readSchema: specs.readSchema, -}; - -utils.copyOwnProperties(avroTypes, module.exports); - -},{"../../lib/services":53,"../../lib/specs":54,"../../lib/utils":56,"./avsc-types":49}],49:[function(require,module,exports){ -/* jshint browserify: true */ - -'use strict'; - -/** - * Optional entry point for browser builds. - * - * To use it: `require('avsc/etc/browser/avsc-types')`. - */ - -var types = require('../../lib/types'); - - -/** Basic parse method, only supporting JSON parsing. */ -function parse(any, opts) { - var schema; - if (typeof any == 'string') { - try { - schema = JSON.parse(any); - } catch (err) { - schema = any; - } - } else { - schema = any; - } - return types.Type.forSchema(schema, opts); -} - - -module.exports = { - Type: types.Type, - parse: parse, - types: types.builtins, - // Deprecated exports (not using `util.deprecate` since it causes stack - // overflow errors in the browser). - combine: types.Type.forTypes, - infer: types.Type.forValue -}; - -},{"../../lib/types":55}],50:[function(require,module,exports){ -(function (Buffer){ -/* jshint browserify: true */ - -'use strict'; - -/** - * Shim to enable schema fingerprint computation. - * - * MD5 implementation originally from [1], used with permission from the author, - * and lightly edited. - * - * [1] http://www.myersdaily.org/joseph/javascript/md5-text.html - * - */ - -function createHash(algorithm) { - if (algorithm !== 'md5') { - throw new Error('only md5 is supported in the browser'); - } - return new Hash(); -} - -function Hash() { this.data = undefined; } -Hash.prototype.end = function (data) { this.data = data; }; -Hash.prototype.read = function () { return md5(this.data); }; - -function md5cycle(x, k) { - var a = x[0], b = x[1], c = x[2], d = x[3]; - - a = ff(a, b, c, d, k[0], 7, -680876936); - d = ff(d, a, b, c, k[1], 12, -389564586); - c = ff(c, d, a, b, k[2], 17, 606105819); - b = ff(b, c, d, a, k[3], 22, -1044525330); - a = ff(a, b, c, d, k[4], 7, -176418897); - d = ff(d, a, b, c, k[5], 12, 1200080426); - c = ff(c, d, a, b, k[6], 17, -1473231341); - b = ff(b, c, d, a, k[7], 22, -45705983); - a = ff(a, b, c, d, k[8], 7, 1770035416); - d = ff(d, a, b, c, k[9], 12, -1958414417); - c = ff(c, d, a, b, k[10], 17, -42063); - b = ff(b, c, d, a, k[11], 22, -1990404162); - a = ff(a, b, c, d, k[12], 7, 1804603682); - d = ff(d, a, b, c, k[13], 12, -40341101); - c = ff(c, d, a, b, k[14], 17, -1502002290); - b = ff(b, c, d, a, k[15], 22, 1236535329); - - a = gg(a, b, c, d, k[1], 5, -165796510); - d = gg(d, a, b, c, k[6], 9, -1069501632); - c = gg(c, d, a, b, k[11], 14, 643717713); - b = gg(b, c, d, a, k[0], 20, -373897302); - a = gg(a, b, c, d, k[5], 5, -701558691); - d = gg(d, a, b, c, k[10], 9, 38016083); - c = gg(c, d, a, b, k[15], 14, -660478335); - b = gg(b, c, d, a, k[4], 20, -405537848); - a = gg(a, b, c, d, k[9], 5, 568446438); - d = gg(d, a, b, c, k[14], 9, -1019803690); - c = gg(c, d, a, b, k[3], 14, -187363961); - b = gg(b, c, d, a, k[8], 20, 1163531501); - a = gg(a, b, c, d, k[13], 5, -1444681467); - d = gg(d, a, b, c, k[2], 9, -51403784); - c = gg(c, d, a, b, k[7], 14, 1735328473); - b = gg(b, c, d, a, k[12], 20, -1926607734); - - a = hh(a, b, c, d, k[5], 4, -378558); - d = hh(d, a, b, c, k[8], 11, -2022574463); - c = hh(c, d, a, b, k[11], 16, 1839030562); - b = hh(b, c, d, a, k[14], 23, -35309556); - a = hh(a, b, c, d, k[1], 4, -1530992060); - d = hh(d, a, b, c, k[4], 11, 1272893353); - c = hh(c, d, a, b, k[7], 16, -155497632); - b = hh(b, c, d, a, k[10], 23, -1094730640); - a = hh(a, b, c, d, k[13], 4, 681279174); - d = hh(d, a, b, c, k[0], 11, -358537222); - c = hh(c, d, a, b, k[3], 16, -722521979); - b = hh(b, c, d, a, k[6], 23, 76029189); - a = hh(a, b, c, d, k[9], 4, -640364487); - d = hh(d, a, b, c, k[12], 11, -421815835); - c = hh(c, d, a, b, k[15], 16, 530742520); - b = hh(b, c, d, a, k[2], 23, -995338651); - - a = ii(a, b, c, d, k[0], 6, -198630844); - d = ii(d, a, b, c, k[7], 10, 1126891415); - c = ii(c, d, a, b, k[14], 15, -1416354905); - b = ii(b, c, d, a, k[5], 21, -57434055); - a = ii(a, b, c, d, k[12], 6, 1700485571); - d = ii(d, a, b, c, k[3], 10, -1894986606); - c = ii(c, d, a, b, k[10], 15, -1051523); - b = ii(b, c, d, a, k[1], 21, -2054922799); - a = ii(a, b, c, d, k[8], 6, 1873313359); - d = ii(d, a, b, c, k[15], 10, -30611744); - c = ii(c, d, a, b, k[6], 15, -1560198380); - b = ii(b, c, d, a, k[13], 21, 1309151649); - a = ii(a, b, c, d, k[4], 6, -145523070); - d = ii(d, a, b, c, k[11], 10, -1120210379); - c = ii(c, d, a, b, k[2], 15, 718787259); - b = ii(b, c, d, a, k[9], 21, -343485551); - - x[0] = add32(a, x[0]); - x[1] = add32(b, x[1]); - x[2] = add32(c, x[2]); - x[3] = add32(d, x[3]); -} - -function cmn(q, a, b, x, s, t) { - a = add32(add32(a, q), add32(x, t)); - return add32((a << s) | (a >>> (32 - s)), b); -} - -function ff(a, b, c, d, x, s, t) { - return cmn((b & c) | ((~b) & d), a, b, x, s, t); -} - -function gg(a, b, c, d, x, s, t) { - return cmn((b & d) | (c & (~d)), a, b, x, s, t); -} - -function hh(a, b, c, d, x, s, t) { - return cmn(b ^ c ^ d, a, b, x, s, t); -} - -function ii(a, b, c, d, x, s, t) { - return cmn(c ^ (b | (~d)), a, b, x, s, t); -} - -function md51(s) { - var n = s.length, - state = [1732584193, -271733879, -1732584194, 271733878], i; - for (i=64; i<=s.length; i+=64) { - md5cycle(state, md5blk(s.substring(i-64, i))); - } - - s = s.substring(i-64); - var tail = [0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0]; - for (i=0; i<s.length; i++) { - tail[i>>2] |= s.charCodeAt(i) << ((i%4) << 3); - } - tail[i>>2] |= 0x80 << ((i%4) << 3); - if (i > 55) { - md5cycle(state, tail); - for (i=0; i<16; i++) { - tail[i] = 0; - } - } - tail[14] = n*8; - md5cycle(state, tail); - return state; -} - -function md5blk(s) { - var md5blks = [], i; - for (i=0; i<64; i+=4) { - md5blks[i>>2] = s.charCodeAt(i) + - (s.charCodeAt(i+1) << 8) + - (s.charCodeAt(i+2) << 16) + - (s.charCodeAt(i+3) << 24); - } - return md5blks; -} - -function md5(s) { - var arr = md51(s); - var buf = new Buffer(16); - var i; - for (i = 0; i < 4; i++) { - buf.writeIntLE(arr[i], i * 4, 4); - } - return buf; -} - -function add32(a, b) { - return (a + b) & 0xFFFFFFFF; -} - -module.exports = { - createHash: createHash -}; - -}).call(this,require("buffer").Buffer) -},{"buffer":16}],51:[function(require,module,exports){ -/* jshint node: true */ - -'use strict'; - -/** Shim without file-system operations. */ - -function createError() { return new Error('unsupported in the browser'); } - -function createImportHook() { - return function (fpath, kind, cb) { cb(createError()); }; -} - -function createSyncImportHook() { - return function () { throw createError(); }; -} - - -module.exports = { - createImportHook: createImportHook, - createSyncImportHook: createSyncImportHook, - existsSync: function () { return false; }, - readFileSync: function () { throw createError(); } -}; - -},{}],52:[function(require,module,exports){ -(function (process,Buffer){ -/* jshint node: true */ - -// TODO: Add streams which prefix each record with its length. - -'use strict'; - -/** - * This module defines custom streams to write and read Avro files. - * - * In particular, the `Block{En,De}coder` streams are able to deal with Avro - * container files. None of the streams below depend on the filesystem however, - * this way they can also be used in the browser (for example to parse HTTP - * responses). - */ - -var types = require('./types'), - utils = require('./utils'), - stream = require('stream'), - util = require('util'), - zlib = require('zlib'); - - -var OPTS = {namespace: 'org.apache.avro.file'}; - -var LONG_TYPE = types.Type.forSchema('long', OPTS); - -var HEADER_TYPE = types.Type.forSchema({ - name: 'Header', - type: 'record', - fields : [ - {name: 'magic', type: {type: 'fixed', name: 'Magic', size: 4}}, - {name: 'meta', type: {type: 'map', values: 'bytes'}}, - {name: 'sync', type: {type: 'fixed', name: 'Sync', size: 16}} - ] -}, OPTS); - -var BLOCK_TYPE = types.Type.forSchema({ - name: 'Block', - type: 'record', - fields : [ - {name: 'count', type: 'long'}, - {name: 'data', type: 'bytes'}, - {name: 'sync', type: 'Sync'} - ] -}, OPTS); - -// First 4 bytes of an Avro object container file. -var MAGIC_BYTES = new Buffer('Obj\x01'); - -// Convenience. -var f = util.format; -var Tap = utils.Tap; - - -/** Duplex stream for decoding fragments. */ -function RawDecoder(schema, opts) { - opts = opts || {}; - - var noDecode = !!opts.noDecode; - stream.Duplex.call(this, { - readableObjectMode: !noDecode, - allowHalfOpen: false - }); - - this._type = types.Type.forSchema(schema); - this._tap = new Tap(new Buffer(0)); - this._writeCb = null; - this._needPush = false; - this._readValue = createReader(noDecode, this._type); - this._finished = false; - - this.on('finish', function () { - this._finished = true; - this._read(); - }); -} -util.inherits(RawDecoder, stream.Duplex); - -RawDecoder.prototype._write = function (chunk, encoding, cb) { - // Store the write callback and call it when we are done decoding all - // records - // in this chunk. If we call it right away, we risk loading the entire input - // in memory. We only need to store the latest callback since the stream API - // guarantees that `_write` won't be called again until we call the - // previous. - this._writeCb = cb; - - var tap = this._tap; - tap.buf = Buffer.concat([tap.buf.slice(tap.pos), chunk]); - tap.pos = 0; - if (this._needPush) { - this._needPush = false; - this._read(); - } -}; - -RawDecoder.prototype._read = function () { - this._needPush = false; - - var tap = this._tap; - var pos = tap.pos; - var val = this._readValue(tap); - if (tap.isValid()) { - this.push(val); - } else if (!this._finished) { - tap.pos = pos; - this._needPush = true; - if (this._writeCb) { - // This should only ever be false on the first read, and only if it - // happens before the first write. - this._writeCb(); - } - } else { - this.push(null); - } -}; - - -/** Duplex stream for decoding object container files. */ -function BlockDecoder(opts) { - opts = opts || {}; - - var noDecode = !!opts.noDecode; - stream.Duplex.call(this, { - allowHalfOpen: true, // For async decompressors. - readableObjectMode: !noDecode - }); - - this._rType = opts.readerSchema !== undefined ? - types.Type.forSchema(opts.readerSchema) : - undefined; - this._wType = null; - this._codecs = opts.codecs; - this._codec = undefined; - this._parseHook = opts.parseHook; - this._tap = new Tap(new Buffer(0)); - this._blockTap = new Tap(new Buffer(0)); - this._syncMarker = null; - this._readValue = null; - this._noDecode = noDecode; - this._queue = new utils.OrderedQueue(); - this._decompress = null; // Decompression function. - this._index = 0; // Next block index. - this._needPush = false; - this._finished = false; - - this.on('finish', function () { - this._finished = true; - if (this._needPush) { - this._read(); - } - }); -} -util.inherits(BlockDecoder, stream.Duplex); - -BlockDecoder.defaultCodecs = function () { - return { - 'null': function (buf, cb) { cb(null, buf); }, - 'deflate': zlib.inflateRaw - }; -}; - -BlockDecoder.getDefaultCodecs = BlockDecoder.defaultCodecs; - -BlockDecoder.prototype._decodeHeader = function () { - var tap = this._tap; - if (tap.buf.length < MAGIC_BYTES.length) { - // Wait until more data arrives. - return false; - } - - if (!MAGIC_BYTES.equals(tap.buf.slice(0, MAGIC_BYTES.length))) { - this.emit('error', new Error('invalid magic bytes')); - return false; - } - - var header = HEADER_TYPE._read(tap); - if (!tap.isValid()) { - return false; - } - - this._codec = (header.meta['avro.codec'] || 'null').toString(); - var codecs = this._codecs || BlockDecoder.getDefaultCodecs(); - this._decompress = codecs[this._codec]; - if (!this._decompress) { - this.emit('error', new Error(f('unknown codec: %s', this._codec))); - return; - } - - try { - var schema = JSON.parse(header.meta['avro.schema'].toString()); - if (this._parseHook) { - schema = this._parseHook(schema); - } - this._wType = types.Type.forSchema(schema); - } catch (err) { - this.emit('error', err); - return; - } - - this._readValue = createReader(this._noDecode, this._wType, this._rType); - this._syncMarker = header.sync; - this.emit('metadata', this._wType, this._codec, header); - return true; -}; - -BlockDecoder.prototype._write = function (chunk, encoding, cb) { - var tap = this._tap; - tap.buf = Buffer.concat([tap.buf, chunk]); - tap.pos = 0; - - if (!this._decodeHeader()) { - process.nextTick(cb); - return; - } - - // We got the header, switch to block decoding mode. Also, call it directly - // in case we already have all the data (in which case `_write` wouldn't get - // called anymore). - this._write = this._writeChunk; - this._write(new Buffer(0), encoding, cb); -}; - -BlockDecoder.prototype._writeChunk = function (chunk, encoding, cb) { - var tap = this._tap; - tap.buf = Buffer.concat([tap.buf.slice(tap.pos), chunk]); - tap.pos = 0; - - var nBlocks = 1; - var block; - while ((block = tryReadBlock(tap))) { - if (!this._syncMarker.equals(block.sync)) { - this.emit('error', new Error('invalid sync marker')); - return; - } - nBlocks++; - this._decompress(block.data, this._createBlockCallback(chunkCb)); - } - chunkCb(); - - function chunkCb() { - if (!--nBlocks) { - cb(); - } - } -}; - -BlockDecoder.prototype._createBlockCallback = function (cb) { - var self = this; - var index = this._index++; - - return function (cause, data) { - if (cause) { - var err = new Error(f('%s codec decompression error', self._codec)); - err.cause = cause; - self.emit('error', err); - cb(); - } else { - self._queue.push(new BlockData(index, data, cb)); - if (self._needPush) { - self._read(); - } - } - }; -}; - -BlockDecoder.prototype._read = function () { - this._needPush = false; - - var tap = this._blockTap; - if (tap.pos >= tap.buf.length) { - var data = this._queue.pop(); - if (!data) { - if (this._finished) { - this.push(null); - } else { - this._needPush = true; - } - return; // Wait for more data. - } - data.cb(); - tap.buf = data.buf; - tap.pos = 0; - } - - this.push(this._readValue(tap)); // The read is guaranteed valid. -}; - - -/** Duplex stream for encoding. */ -function RawEncoder(schema, opts) { - opts = opts || {}; - - stream.Transform.call(this, { - writableObjectMode: true, - allowHalfOpen: false - }); - - this._type = types.Type.forSchema(schema); - this._writeValue = function (tap, val) { - try { - this._type._write(tap, val); - } catch (err) { - this.emit('error', err); - } - }; - this._tap = new Tap(new Buffer(opts.batchSize || 65536)); -} -util.inherits(RawEncoder, stream.Transform); - -RawEncoder.prototype._transform = function (val, encoding, cb) { - var tap = this._tap; - var buf = tap.buf; - var pos = tap.pos; - - this._writeValue(tap, val); - if (!tap.isValid()) { - if (pos) { - // Emit any valid data. - this.push(copyBuffer(tap.buf, 0, pos)); - } - var len = tap.pos - pos; - if (len > buf.length) { - // Not enough space for last written object, need to resize. - tap.buf = new Buffer(2 * len); - } - tap.pos = 0; - this._writeValue(tap, val); // Rewrite last failed write. - } - - cb(); -}; - -RawEncoder.prototype._flush = function (cb) { - var tap = this._tap; - var pos = tap.pos; - if (pos) { - // This should only ever be false if nothing is written to the stream. - this.push(tap.buf.slice(0, pos)); - } - cb(); -}; - - -/** - * Duplex stream to write object container files. - * - * @param schema - * @param opts - * {Object} + `blockSize`, uncompressed. + `codec` + `codecs` + - * `noCheck` + `omitHeader`, useful to append to an existing block - * file. - */ -function BlockEncoder(schema, opts) { - opts = opts || {}; - - stream.Duplex.call(this, { - allowHalfOpen: true, // To support async compressors. - writableObjectMode: true - }); - - var type; - if (types.Type.isType(schema)) { - type = schema; - schema = undefined; - } else { - // Keep full schema to be able to write it to the header later. - type = types.Type.forSchema(schema); - } - - this._schema = schema; - this._type = type; - this._writeValue = function (tap, val) { - try { - this._type._write(tap, val); - } catch (err) { - this.emit('error', err); - } - }; - this._blockSize = opts.blockSize || 65536; - this._tap = new Tap(new Buffer(this._blockSize)); - this._codecs = opts.codecs; - this._codec = opts.codec || 'null'; - this._blockCount = 0; - this._syncMarker = opts.syncMarker || new utils.Lcg().nextBuffer(16); - this._queue = new utils.OrderedQueue(); - this._pending = 0; - this._finished = false; - this._needHeader = false; - this._needPush = false; - - var codec = this._codec; - this._compress = (this._codecs || BlockEncoder.getDefaultCodecs())[codec]; - if (!this._compress) { - throw new Error(f('unsupported codec: %s', codec)); - } - - if (opts.omitHeader !== undefined) { // Legacy option. - opts.writeHeader = opts.omitHeader ? 'never' : 'auto'; - } - switch (opts.writeHeader) { - case false: - case 'never': - break; - case undefined: // Backwards-compatibility (eager default would be better). - case 'auto': - this._needHeader = true; - break; - default: - this._writeHeader(); - } - - this.on('finish', function () { - this._finished = true; - if (this._blockCount) { - this._flushChunk(); - } else if (this._finished && this._needPush) { - // We don't need to check `_isPending` since `_blockCount` is always - // positive after the first flush. - this.push(null); - } - }); -} -util.inherits(BlockEncoder, stream.Duplex); - -BlockEncoder.defaultCodecs = function () { - return { - 'null': function (buf, cb) { cb(null, buf); }, - 'deflate': zlib.deflateRaw - }; -}; - -BlockEncoder.getDefaultCodecs = BlockEncoder.defaultCodecs; - -BlockEncoder.prototype._writeHeader = function () { - var schemaStr = JSON.stringify( - this._schema ? this._schema : this._type.getSchema({exportAttrs: true}) - ); - var meta = { - 'avro.schema': new Buffer(schemaStr), - 'avro.codec': new Buffer(this._codec) - }; - var Header = HEADER_TYPE.getRecordConstructor(); - var header = new Header(MAGIC_BYTES, meta, this._syncMarker); - this.push(header.toBuffer()); -}; - -BlockEncoder.prototype._write = function (val, encoding, cb) { - if (this._needHeader) { - this._writeHeader(); - this._needHeader = false; - } - - var tap = this._tap; - var pos = tap.pos; - var flushing = false; - - this._writeValue(tap, val); - if (!tap.isValid()) { - if (pos) { - this._flushChunk(pos, cb); - flushing = true; - } - var len = tap.pos - pos; - if (len > this._blockSize) { - // Not enough space for last written object, need to resize. - this._blockSize = len * 2; - } - tap.buf = new Buffer(this._blockSize); - tap.pos = 0; - this._writeValue(tap, val); // Rewrite last failed write. - } - this._blockCount++; - - if (!flushing) { - cb(); - } -}; - -BlockEncoder.prototype._flushChunk = function (pos, cb) { - var tap = this._tap; - pos = pos || tap.pos; - this._compress(tap.buf.slice(0, pos), this._createBlockCallback(cb)); - this._blockCount = 0; -}; - -BlockEncoder.prototype._read = function () { - var self = this; - var data = this._queue.pop(); - if (!data) { - if (this._finished && !this._pending) { - process.nextTick(function () { self.push(null); }); - } else { - this._needPush = true; - } - return; - } - - this.push(LONG_TYPE.toBuffer(data.count, true)); - this.push(LONG_TYPE.toBuffer(data.buf.length, true)); - this.push(data.buf); - this.push(this._syncMarker); - - if (!this._finished) { - data.cb(); - } -}; - -BlockEncoder.prototype._createBlockCallback = function (cb) { - var self = this; - var index = this._index++; - var count = this._blockCount; - this._pending++; - - return function (cause, data) { - if (cause) { - var err = new Error(f('%s codec compression error', self._codec)); - err.cause = cause; - self.emit('error', err); - return; - } - self._pending--; - self._queue.push(new BlockData(index, data, cb, count)); - if (self._needPush) { - self._needPush = false; - self._read(); - } - }; -}; - - -// Helpers. - -/** - * An indexed block. - * - * This can be used to preserve block order since compression and decompression - * can cause some some blocks to be returned out of order. The count is only - * used when encoding. - */ -function BlockData(index, buf, cb, count) { - this.index = index; - this.buf = buf; - this.cb = cb; - this.count = count | 0; -} - -/** Maybe get a block. */ -function tryReadBlock(tap) { - var pos = tap.pos; - var block = BLOCK_TYPE._read(tap); - if (!tap.isValid()) { - tap.pos = pos; - return null; - } - return block; -} - -/** Create bytes consumer, either reading or skipping records. */ -function createReader(noDecode, writerType, readerType) { - if (noDecode) { - return (function (skipper) { - return function (tap) { - var pos = tap.pos; - skipper(tap); - return tap.buf.slice(pos, tap.pos); - }; - })(writerType._skip); - } else if (readerType) { - var resolver = readerType.createResolver(writerType); - return function (tap) { return resolver._read(tap); }; - } else { - return function (tap) { return writerType._read(tap); }; - } -} - -/** Copy a buffer. This avoids creating a slice of the original buffer. */ -function copyBuffer(buf, pos, len) { - var copy = new Buffer(len); - buf.copy(copy, 0, pos, pos + len); - return copy; -} - - -module.exports = { - HEADER_TYPE: HEADER_TYPE, // For tests. - MAGIC_BYTES: MAGIC_BYTES, // Idem. - streams: { - BlockDecoder: BlockDecoder, - BlockEncoder: BlockEncoder, - RawDecoder: RawDecoder, - RawEncoder: RawEncoder - } -}; - -}).call(this,require('_process'),require("buffer").Buffer) -},{"./types":55,"./utils":56,"_process":23,"buffer":16,"stream":42,"util":47,"zlib":15}],53:[function(require,module,exports){ -(function (process,Buffer){ -/* jshint node: true */ - -// TODO: Add broadcast option to client `_emitMessage`, accessible for one-way -// messages. -// TODO: Add `server.mount` method to allow combining servers. The API is as -// follows: a mounted server's (i.e. the method's argument) handlers have lower -// precedence than the original server (i.e. `this`); the mounted server's -// middlewares are only invoked for its handlers. -// TODO: Change `objectMode` client and server channel option to `encoding` -// (accepting `'netty'`, `'standard'`, and `null` or `undefined`). Perhaps also -// expose encoders (API TBD). - -'use strict'; - -/** This module implements Avro's IPC/RPC logic. */ - -var types = require('./types'), - utils = require('./utils'), - events = require('events'), - stream = require('stream'), - util = require('util'); - - -// A few convenience imports. -var Tap = utils.Tap; -var Type = types.Type; -var debug = util.debuglog('avsc:services'); -var f = util.format; - -// Various useful types. We instantiate options once, to share the registry. -var OPTS = {namespace: 'org.apache.avro.ipc'}; - -var BOOLEAN_TYPE = Type.forSchema('boolean', OPTS); - -var MAP_BYTES_TYPE = Type.forSchema({type: 'map', values: 'bytes'}, OPTS); - -var STRING_TYPE = Type.forSchema('string', OPTS); - -var HANDSHAKE_REQUEST_TYPE = Type.forSchema({ - name: 'HandshakeRequest', - type: 'record', - fields: [ - {name: 'clientHash', type: {name: 'MD5', type: 'fixed', size: 16}}, - {name: 'clientProtocol', type: ['null', 'string'], 'default': null}, - {name: 'serverHash', type: 'MD5'}, - {name: 'meta', type: ['null', MAP_BYTES_TYPE], 'default': null} - ] -}, OPTS); - -var HANDSHAKE_RESPONSE_TYPE = Type.forSchema({ - name: 'HandshakeResponse', - type: 'record', - fields: [ - { - name: 'match', - type: { - name: 'HandshakeMatch', - type: 'enum', - symbols: ['BOTH', 'CLIENT', 'NONE'] - } - }, - {name: 'serverProtocol', type: ['null', 'string'], 'default': null}, - {name: 'serverHash', type: ['null', 'MD5'], 'default': null}, - {name: 'meta', type: ['null', MAP_BYTES_TYPE], 'default': null} - ] -}, OPTS); - -// Prefix used to differentiate between messages when sharing a stream. This -// length should be smaller than 16. The remainder is used for disambiguating -// between concurrent messages (the current value, 16, therefore supports ~64k -// concurrent messages). -var PREFIX_LENGTH = 16; - -// Internal message, used to check protocol compatibility. -var PING_MESSAGE = new Message( - '', // Empty name (invalid for other "normal" messages). - Type.forSchema({name: 'PingRequest', type: 'record', fields: []}, OPTS), - Type.forSchema(['string'], OPTS), - Type.forSchema('null', OPTS) -); - -/** An Avro message, containing its request, response, etc. */ -function Message(name, reqType, errType, resType, oneWay, doc) { - this.name = name; - if (!Type.isType(reqType, 'record')) { - throw new Error('invalid request type'); - } - this.requestType = reqType; - if ( - !Type.isType(errType, 'union') || - !Type.isType(errType.getTypes()[0], 'string') - ) { - throw new Error('invalid error type'); - } - this.errorType = errType; - if (oneWay) { - if (!Type.isType(resType, 'null') || errType.getTypes().length > 1) { - throw new Error('inapplicable one-way parameter'); - } - } - this.responseType = resType; - this.oneWay = !!oneWay; - this.doc = doc !== undefined ? '' + doc : undefined; - Object.freeze(this); -} - -Message.forSchema = function (name, schema, opts) { - opts = opts || {}; - if (!types.isValidName(name)) { - throw new Error(f('invalid message name: %s', name)); - } - // We use a record with a placeholder name here (the user might have set - // `noAnonymousTypes`, so we can't use an anonymous one). We remove it from - // the registry afterwards to avoid exposing it outside. - if (!Array.isArray(schema.request)) { - throw new Error(f('invalid message request: %s', name)); - } - var recordName = f('%s.%sRequest', OPTS.namespace, utils.capitalize(name)); - var reqType = Type.forSchema({ - name: recordName, - type: 'record', - namespace: opts.namespace || '', // Don't leak request namespace. - fields: schema.request - }, opts); - delete opts.registry[recordName]; - if (!schema.response) { - throw new Error(f('invalid message response: %s', name)); - } - var resType = Type.forSchema(schema.response, opts); - if (schema.errors !== undefined && !Array.isArray(schema.errors)) { - throw new Error(f('invalid message errors: %s', name)); - } - var errType = Type.forSchema(['string'].concat(schema.errors || []), opts); - var oneWay = !!schema['one-way']; - return new Message(name, reqType, errType, resType, oneWay, schema.doc); -}; - -Message.prototype.schema = Type.prototype.getSchema; - -Message.prototype._attrs = function (opts) { - var reqSchema = this.requestType._attrs(opts); - var schema = { - request: reqSchema.fields, - response: this.responseType._attrs(opts) - }; - var msgDoc = this.doc; - if (msgDoc !== undefined) { - schema.doc = msgDoc; - } - var errSchema = this.errorType._attrs(opts); - if (errSchema.length > 1) { - schema.errors = errSchema.slice(1); - } - if (this.oneWay) { - schema['one-way'] = true; - } - return schema; -}; - -// Deprecated. - -utils.addDeprecatedGetters( - Message, - ['name', 'errorType', 'requestType', 'responseType'] -); - -Message.prototype.isOneWay = util.deprecate( - function () { return this.oneWay; }, - 'use `.oneWay` directly instead of `.isOneWay()`' -); - -/** - * An Avro RPC service. - * - * This constructor shouldn't be called directly, but via the - * `Service.forProtocol` method. This function performs little logic to better - * support efficient copy. - */ -function Service(name, messages, types, ptcl, server) { - if (typeof name != 'string') { - // Let's be helpful in case this class is instantiated directly. - return Service.forProtocol(name, messages); - } - - this.name = name; - this._messagesByName = messages || {}; - this.messages = Object.freeze(utils.objectValues(this._messagesByName)); - - this._typesByName = types || {}; - this.types = Object.freeze(utils.objectValues(this._typesByName)); - - this.protocol = ptcl; - // We cache a string rather than a buffer to not retain an entire slab. - this._hashStr = utils.getHash(JSON.stringify(ptcl)).toString('binary'); - this.doc = ptcl.doc ? '' + ptcl.doc : undefined; - - // We add a server to each protocol for backwards-compatibility (to allow - // the - // use of `protocol.on`). This covers all cases except the use of the - // `strictErrors` option, which requires moving to the new API. - this._server = server || this.createServer({silent: true}); - Object.freeze(this); -} - -Service.Client = Client; - -Service.Server = Server; - -Service.compatible = function (clientSvc, serverSvc) { - try { - createReaders(clientSvc, serverSvc); - } catch (err) { - return false; - } - return true; -}; - -Service.forProtocol = function (ptcl, opts) { - opts = opts || {}; - - var name = ptcl.protocol; - if (!name) { - throw new Error('missing protocol name'); - } - if (ptcl.namespace !== undefined) { - opts.namespace = ptcl.namespace; - } else { - var match = /^(.*)\.[^.]+$/.exec(name); - if (match) { - opts.namespace = match[1]; - } - } - name = types.qualify(name, opts.namespace); - - if (ptcl.types) { - ptcl.types.forEach(function (obj) { Type.forSchema(obj, opts); }); - } - var msgs; - if (ptcl.messages) { - msgs = {}; - Object.keys(ptcl.messages).forEach(function (key) { - msgs[key] = Message.forSchema(key, ptcl.messages[key], opts); - }); - } - - return new Service(name, msgs, opts.registry, ptcl); -}; - -Service.isService = function (any) { - // Not fool-proof but likely sufficient. - return !!any && any.hasOwnProperty('_hashStr'); -}; - -Service.prototype.createClient = function (opts) { - var client = new Client(this, opts); - process.nextTick(function () { - // We delay this processing such that we can attach handlers to the client - // before any channels get created. - if (opts && opts.server) { - // Convenience in-memory client. This can be useful to make requests - // relatively efficiently to an in-process server. Note that it is still - // is less efficient than direct method calls (because of the - // serialization, which does provide "type-safety" though). - var obj = {objectMode: true}; - var pts = [new stream.PassThrough(obj), new stream.PassThrough(obj)]; - opts.server.createChannel({readable: pts[0], writable: pts[1]}, obj); - client.createChannel({readable: pts[1], writable: pts[0]}, obj); - } else if (opts && opts.transport) { - // Convenience functionality for the common single channel use-case: we - // add a single channel using default options to the client. - client.createChannel(opts.transport); - } - }); - return client; -}; - -Service.prototype.createServer = function (opts) { - return new Server(this, opts); -}; - -Object.defineProperty(Service.prototype, 'hash', { - enumerable: true, - get: function () { return new Buffer(this._hashStr, 'binary'); } -}); - -Service.prototype.message = function (name) { - return this._messagesByName[name]; -}; - -Service.prototype.type = function (name) { - return this._typesByName[name]; -}; - -Service.prototype.inspect = function () { - return f('<Service %j>', this.name); -}; - -// Deprecated methods. - -utils.addDeprecatedGetters( - Service, - ['message', 'messages', 'name', 'type', 'types'] -); - -Service.prototype.createEmitter = util.deprecate( - function (transport, opts) { - opts = opts || {}; - var client = this.createClient({ - cache: opts.cache, - buffering: false, - strictTypes: opts.strictErrors, - timeout: opts.timeout - }); - var channel = client.createChannel(transport, opts); - forwardErrors(client, channel); - return channel; - }, - 'use `.createClient()` instead of `.createEmitter()`' -); - -Service.prototype.createListener = util.deprecate( - function (transport, opts) { - if (opts && opts.strictErrors) { - throw new Error('use `.createServer()` to support strict errors'); - } - return this._server.createChannel(transport, opts); - }, - 'use `.createServer().createChannel()` instead of `.createListener()`' -); - -Service.prototype.emit = util.deprecate( - function (name, req, channel, cb) { - if (!channel || !this.equals(channel.client._svc$)) { - throw new Error('invalid emitter'); - } - - var client = channel.client; - // In case the method is overridden. - Client.prototype.emitMessage.call(client, name, req, cb && cb.bind(this)); - return channel.getPending(); - }, - 'create a client via `.createClient()` to emit messages instead of `.emit()`' -); - -Service.prototype.equals = util.deprecate( - function (any) { - return ( - Service.isService(any) && - this.getFingerprint().equals(any.getFingerprint()) - ); - }, - 'equality testing is deprecated, compare the `.protocol`s instead' -); - -Service.prototype.getFingerprint = util.deprecate( - function (algorithm) { - return utils.getHash(JSON.stringify(this.protocol), algorithm); - }, - 'use `.hash` instead of `.getFingerprint()`' -); - -Service.prototype.getSchema = util.deprecate( - Type.prototype.getSchema, - 'use `.protocol` instead of `.getSchema()`' -); - -Service.prototype.on = util.deprecate( - function (name, handler) { - var self = this; // This protocol. - this._server.onMessage(name, function (req, cb) { - return handler.call(self, req, this.channel, cb); - }); - return this; - }, - 'use `.createServer().onMessage()` instead of `.on()`' -); - -Service.prototype.subprotocol = util.deprecate( - function () { - var parent = this._server; - var opts = {strictTypes: parent._strict, cache: parent._cache}; - var server = new Server(parent.service, opts); - server._handlers = Object.create(parent._handlers); - return new Service( - this.name, - this._messagesByName, - this._typesByName, - this.protocol, - server - ); - }, - '`.subprotocol()` will be removed in 5.1' -); - -Service.prototype._attrs = function (opts) { - var ptcl = {protocol: this.name}; - - var types = []; - this.types.forEach(function (t) { - if (t.getName() === undefined) { - // Don't include any unnamed types (e.g. primitives). - return; - } - var typeSchema = t._attrs(opts); - if (typeof typeSchema != 'string') { - // Some of the named types might already have been defined in a - // previous type, in this case we don't include its reference. - types.push(typeSchema); - } - }); - if (types.length) { - ptcl.types = types; - } - - var msgNames = Object.keys(this._messagesByName); - if (msgNames.length) { - ptcl.messages = {}; - msgNames.forEach(function (name) { - ptcl.messages[name] = this._messagesByName[name]._attrs(opts); - }, this); - } - - if (opts && opts.exportAttrs && this.doc !== undefined) { - ptcl.doc = this.doc; - } - return ptcl; -}; - -/** Function to retrieve a remote service's protocol. */ -function discoverProtocol(transport, opts, cb) { - if (cb === undefined && typeof opts == 'function') { - cb = opts; - opts = undefined; - } - - var svc = new Service({protocol: 'Empty'}, OPTS); - var ptclStr; - svc.createClient({timeout: opts && opts.timeout}) - .createChannel(transport, { - scope: opts && opts.scope, - endWritable: typeof transport == 'function' // Stateless transports - // only. - }).once('handshake', function (hreq, hres) { - ptclStr = hres.serverProtocol; - this.destroy(true); - }) - .once('eot', function (pending, err) { - // Stateless transports will throw an interrupted error when the - // channel is destroyed, we ignore it here. - if (err && !/interrupted/.test(err)) { - cb(err); // Likely timeout. - } else { - cb(null, JSON.parse(ptclStr)); - } - }); -} - -/** Load-balanced message sender. */ -function Client(svc, opts) { - opts = opts || {}; - events.EventEmitter.call(this); - - // We have to suffix all client properties to be safe, since the message - // names aren't prefixed with clients (unlike servers). - this._svc$ = svc; - this._channels$ = []; // Active channels. - this._fns$ = []; // Middleware functions. - - this._buffering$ = !!opts.buffering; - this._cache$ = opts.cache || {}; // For backwards compatibility. - this._policy$ = opts.channelPolicy; - this._strict$ = !!opts.strictTypes; - this._timeout$ = utils.getOption(opts, 'timeout', 10000); - - if (opts.remoteProtocols) { - insertRemoteProtocols(this._cache$, opts.remoteProtocols, svc, true); - } - - this._svc$.messages.forEach(function (msg) { - this[msg.name] = this._createMessageHandler$(msg); - }, this); -} -util.inherits(Client, events.EventEmitter); - -Client.prototype.activeChannels = function () { - return this._channels$.slice(); -}; - -Client.prototype.createChannel = function (transport, opts) { - var objectMode = opts && opts.objectMode; - var channel; - if (typeof transport == 'function') { - var writableFactory; - if (objectMode) { - writableFactory = transport; - } else { - // We provide a default standard-compliant codec. This should support - // most use-cases (for example when speaking to the official Java and - // Python implementations over HTTP, or when this library is used for - // both the emitting and listening sides). - writableFactory = function (cb) { - var encoder = new FrameEncoder(); - var writable = transport(function (err, readable) { - if (err) { - cb(err); - return; - } - // Since the decoder isn't exposed (so can't have an error handler - // attached, we forward any errors to the client). Since errors - // would - // only get thrown when the decoder flushes (if there is trailing - // data), at which point the source will have ended, there is no - // need - // to add re-piping logic (destination errors trigger an unpipe). - var decoder = new FrameDecoder() - .once('error', function (err) { channel.destroy(err); }); - cb(null, readable.pipe(decoder)); - }); - if (writable) { - encoder.pipe(writable); - return encoder; - } - }; - } - channel = new StatelessClientChannel(this, writableFactory, opts); - } else { - var readable, writable; - if (isStream(transport)) { - readable = writable = transport; - } else { - readable = transport.readable; - writable = transport.writable; - } - if (!objectMode) { - // To ease communication with Java servers, we provide a default codec - // compatible with Java servers' `NettyTransportCodec`'s implementation. - var decoder = new NettyDecoder(); - readable = readable.pipe(decoder); - var encoder = new NettyEncoder(); - encoder.pipe(writable); - writable = encoder; - } - channel = new StatefulClientChannel(this, readable, writable, opts); - if (!objectMode) { - // Since we never expose the automatically created encoder and decoder, - // we release them ourselves here when the channel ends. (Unlike for - // stateless channels, it is conceivable for the underlying stream to be - // reused afterwards). - channel.once('eot', function () { - readable.unpipe(decoder); - encoder.unpipe(writable); - }); - // We also forward any (trailing data) error. - decoder.once('error', function (err) { channel.destroy(err); }); - } - } - var channels = this._channels$; - channels.push(channel); - channel.once('_drain', function () { - // Remove the channel from the list of active ones. - channels.splice(channels.indexOf(this), 1); - }); - // We restrict buffering to startup, otherwise we risk silently hiding - // errors - // (especially since channel timeouts don't apply yet). - this._buffering$ = false; - this.emit('channel', channel); - return channel; -}; - -Client.prototype.destroyChannels = function (opts) { - this._channels$.forEach(function (channel) { - channel.destroy(opts && opts.noWait); - }); -}; - -Client.prototype.emitMessage = function (name, req, opts, cb) { - var msg = getExistingMessage(this._svc$, name); - var wreq = new WrappedRequest(msg, {}, req); - this._emitMessage$(wreq, opts, cb); -}; - -Client.prototype.remoteProtocols = function () { - return getRemoteProtocols(this._cache$, true); -}; - -Object.defineProperty(Client.prototype, 'service', { - enumerable: true, - get: function () { return this._svc$; } -}); - -Client.prototype.use = function (/* fn ... */) { - var i, l, fn; - for (i = 0, l = arguments.length; i < l; i++) { - fn = arguments[i]; - this._fns$.push(fn.length < 3 ? fn(this) : fn); - } - return this; -}; - -Client.prototype._emitMessage$ = function (wreq, opts, cb) { - // Common logic between `client.emitMessage` and the "named" message - // methods. - if (!cb && typeof opts === 'function') { - cb = opts; - opts = undefined; - } - var self = this; - var channels = this._channels$; - var numChannels = channels.length; - if (!numChannels) { - if (this._buffering$) { - debug('no active client channels, buffering call'); - this.once('channel', function () { - this._emitMessage$(wreq, opts, cb); - }); - } else { - var err = new Error('no active channels'); - process.nextTick(function () { - if (cb) { - cb.call(new CallContext(wreq._msg), err); - } else { - self.emit('error', err); - } - }); - } - return; - } - - opts = opts || {}; - if (opts.timeout === undefined) { - opts.timeout = this._timeout$; - } - - var channel; - if (numChannels === 1) { - // Common case, optimized away. - channel = channels[0]; - } else if (this._policy$) { - channel = this._policy$(this._channels$.slice()); - } else { - // Random selection, cheap and likely good enough for most use-cases. - channel = channels[Math.floor(Math.random() * numChannels)]; - } - - channel._emit(wreq, opts, function (err, wres) { - var ctx = this; // Call context. - var errType = ctx.message.errorType; - if (err) { - // System error, likely the message wasn't sent (or an error occurred - // while decoding the response). - if (self._strict$) { - err = errType.clone(err.message, {wrapUnions: true}); - } - done(err); - return; - } - if (!wres) { - // This is a one way message. - done(); - return; - } - // Message transmission succeeded, we transmit the message data; massaging - // any error strings into actual `Error` objects in non-strict mode. - err = wres.error; - if (!self._strict$) { - // Try to coerce an eventual error into more idiomatic JavaScript types: - // `undefined` becomes `null` and a remote string "system" error is - // wrapped inside an actual `Error` object. - if (err === undefined) { - err = null; - } else { - if (Type.isType(errType, 'union:unwrapped')) { - if (typeof err == 'string') { - err = new Error(err); - } - } else if (err && err.string && typeof err.string == 'string') { - err = new Error(err.string); - } - } - } - done(err, wres.response); - - function done(err, res) { - if (cb) { - cb.call(ctx, err, res); - } else if (err) { - self.emit('error', err); - } - } - }); -}; - -Client.prototype._createMessageHandler$ = function (msg) { - // jshint -W054 - var fields = msg.requestType.getFields(); - var names = fields.map(function (f) { return f.getName(); }); - var body = 'return function ' + msg.name + '('; - if (names.length) { - body += names.join(', ') + ', '; - } - body += 'opts, cb) {\n'; - body += ' var req = {'; - body += names.map(function (n) { return n + ': ' + n; }).join(', '); - body += '};\n'; - body += ' return this.emitMessage(\'' + msg.name + '\', req, opts, cb);\n'; - body += '};'; - return (new Function(body))(); -}; - -/** Message receiver. */ -function Server(svc, opts) { - opts = opts || {}; - events.EventEmitter.call(this); - - this.service = svc; - this._handlers = {}; - this._fns = []; // Middleware functions. - this._channels = {}; // Active channels. - this._nextChannelId = 1; - - this._cache = opts.cache || {}; // Deprecated. - this._defaultHandler = opts.defaultHandler; - this._sysErrFormatter = opts.systemErrorFormatter; - this._silent = !!opts.silent; - this._strict = !!opts.strictTypes; - - if (opts.remoteProtocols) { - insertRemoteProtocols(this._cache, opts.remoteProtocols, svc, false); - } - - svc.messages.forEach(function (msg) { - var name = msg.name; - if (!opts.noCapitalize) { - name = utils.capitalize(name); - } - this['on' + name] = this._createMessageHandler(msg); - }, this); -} -util.inherits(Server, events.EventEmitter); - -Server.prototype.activeChannels = function () { - return utils.objectValues(this._channels); -}; - -Server.prototype.createChannel = function (transport, opts) { - var objectMode = opts && opts.objectMode; - var channel; - if (typeof transport == 'function') { - var readableFactory; - if (objectMode) { - readableFactory = transport; - } else { - readableFactory = function (cb) { - var decoder = new FrameDecoder() - .once('error', function (err) { channel.destroy(err); }); - return transport(function (err, writable) { - if (err) { - cb(err); - return; - } - var encoder = new FrameEncoder(); - encoder.pipe(writable); - cb(null, encoder); - }).pipe(decoder); - }; - } - channel = new StatelessServerChannel(this, readableFactory, opts); - } else { - var readable, writable; - if (isStream(transport)) { - readable = writable = transport; - } else { - readable = transport.readable; - writable = transport.writable; - } - if (!objectMode) { - var decoder = new NettyDecoder(); - readable = readable.pipe(decoder); - var encoder = new NettyEncoder(); - encoder.pipe(writable); - writable = encoder; - } - channel = new StatefulServerChannel(this, readable, writable, opts); - if (!objectMode) { - // Similar to client channels, since we never expose the encoder and - // decoder, we must release them ourselves here. - channel.once('eot', function () { - readable.unpipe(decoder); - encoder.unpipe(writable); - }); - decoder.once('error', function (err) { channel.destroy(err); }); - } - } - - if (!this.listeners('error').length) { - this.on('error', this._onError); - } - var channelId = this._nextChannelId++; - var channels = this._channels; - channels[channelId] = channel - .once('eot', function () { delete channels[channelId]; }); - this.emit('channel', channel); - return channel; -}; - -Server.prototype.onMessage = function (name, handler) { - getExistingMessage(this.service, name); // Check message existence. - this._handlers[name] = handler; - return this; -}; - -Server.prototype.remoteProtocols = function () { - return getRemoteProtocols(this._cache, false); -}; - -Server.prototype.use = function (/* fn ... */) { - var i, l, fn; - for (i = 0, l = arguments.length; i < l; i++) { - fn = arguments[i]; - this._fns.push(fn.length < 3 ? fn(this) : fn); - } - return this; -}; - -Server.prototype._createMessageHandler = function (msg) { - // jshint -W054 - var name = msg.name; - var fields = msg.requestType.fields; - var numArgs = fields.length; - var args = fields.length ? - ', ' + fields.map(function (f) { return 'req.' + f.name; }).join(', ') : - ''; - // We are careful to not lose the initial handler's number of arguments (or - // more specifically whether it would have access to the callback or not). - // This is useful to implement "smart promisification" logic downstream. - var body = 'return function (handler) {\n'; - body += ' if (handler.length > ' + numArgs + ') {\n'; - body += ' return this.onMessage(\'' + name + '\', function (req, cb) {\n'; - body += ' return handler.call(this' + args + ', cb);\n'; - body += ' });\n'; - body += ' } else {\n'; - body += ' return this.onMessage(\'' + name + '\', function (req) {\n'; - body += ' return handler.call(this' + args + ');\n'; - body += ' });\n'; - body += ' }\n'; - body += '};\n'; - return (new Function(body))(); -}; - -Server.prototype._onError = function (err) { - /* istanbul ignore if */ - if (!this._silent && err.rpcCode !== 'UNKNOWN_PROTOCOL') { - console.error(); - if (err.rpcCode) { - console.error(err.rpcCode); - console.error(err.cause); - } else { - console.error('INTERNAL_SERVER_ERROR'); - console.error(err); - } - } -}; - -/** Base message emitter class. See below for the two available variants. */ -function ClientChannel(client, opts) { - opts = opts || {}; - events.EventEmitter.call(this); - - this.client = client; - this.timeout = utils.getOption(opts, 'timeout', client._timeout$); - this._endWritable = !!utils.getOption(opts, 'endWritable', true); - this._prefix = normalizedPrefix(opts.scope); - - var cache = client._cache$; - var clientSvc = client._svc$; - var hash = opts.serverHash; - if (!hash) { - hash = clientSvc.hash; - } - var adapter = cache[hash]; - if (!adapter) { - // This might happen even if the server hash option was set if the cache - // doesn't contain the corresponding adapter. In this case we fall back to - // the client's protocol (as mandated by the spec). - hash = clientSvc.hash; - adapter = cache[hash] = new Adapter(clientSvc, clientSvc, hash); - } - this._adapter = adapter; - - this._registry = new Registry(this, PREFIX_LENGTH); - this.pending = 0; - this.destroyed = false; - this.draining = false; - this.once('_eot', function (pending, err) { - // Since this listener is only run once, we will only forward an error if - // it is present during the initial `destroy` call, which is OK. - debug('client channel EOT'); - this.destroyed = true; - this.emit('eot', pending, err); - }); -} -util.inherits(ClientChannel, events.EventEmitter); - -ClientChannel.prototype.destroy = function (noWait) { - debug('destroying client channel'); - if (!this.draining) { - this.draining = true; - this.emit('_drain'); - } - var registry = this._registry; - var pending = this.pending; - if (noWait) { - registry.clear(); - } - if (noWait || !pending) { - if (isError(noWait)) { - debug('fatal client channel error: %s', noWait); - this.emit('_eot', pending, noWait); - } else { - this.emit('_eot', pending); - } - } else { - debug('client channel entering drain mode (%s pending)', pending); - } -}; - -ClientChannel.prototype.ping = function (timeout, cb) { - if (!cb && typeof timeout == 'function') { - cb = timeout; - timeout = undefined; - } - var self = this; - var wreq = new WrappedRequest(PING_MESSAGE); - this._emit(wreq, {timeout: timeout}, function (err) { - if (cb) { - cb.call(self, err); - } else if (err) { - self.destroy(err); - } - }); -}; - -ClientChannel.prototype._createHandshakeRequest = function (adapter, noSvc) { - var svc = this.client._svc$; - return { - clientHash: svc.hash, - clientProtocol: noSvc ? null : JSON.stringify(svc.protocol), - serverHash: adapter._hash - }; -}; - -ClientChannel.prototype._emit = function (wreq, opts, cb) { - var msg = wreq._msg; - var wres = msg.oneWay ? undefined : new WrappedResponse(msg, {}); - var ctx = new CallContext(msg, this); - var self = this; - this.pending++; - process.nextTick(function () { - if (!msg.name) { - // Ping request, bypass middleware. - onTransition(wreq, wres, onCompletion); - } else { - self.emit('outgoingCall', ctx, opts); - var fns = self.client._fns$; - debug('starting client middleware chain (%s middleware)', fns.length); - chainMiddleware({ - fns: fns, - ctx: ctx, - wreq: wreq, - wres: wres, - onTransition: onTransition, - onCompletion: onCompletion, - onError: onError - }); - } - }); - - function onTransition(wreq, wres, prev) { - // Serialize the message. - var err, reqBuf; - if (self.destroyed) { - err = new Error('channel destroyed'); - } else { - try { - reqBuf = wreq.toBuffer(); - } catch (cause) { - err = serializationError( - f('invalid %j request', msg.name), - wreq, - [ - {name: 'headers', type: MAP_BYTES_TYPE}, - {name: 'request', type: msg.requestType} - ] - ); - } - } - if (err) { - prev(err); - return; - } - - // Generate the response callback. - var timeout = (opts && opts.timeout !== undefined) ? - opts.timeout : - self.timeout; - var id = self._registry.add(timeout, function (err, resBuf, adapter) { - if (!err && !msg.oneWay) { - try { - adapter._decodeResponse(resBuf, wres, msg); - } catch (cause) { - err = cause; - } - } - prev(err); - }); - id |= self._prefix; - - debug('sending message %s', id); - self._send(id, reqBuf, !!msg && msg.oneWay); - } - - function onCompletion(err) { - self.pending--; - cb.call(ctx, err, wres); - if (self.draining && !self.destroyed && !self.pending) { - self.destroy(); - } - } - - function onError(err) { - // This will happen if a middleware callback is called multiple times. We - // forward the error to the client rather than emit it on the channel since - // middleware are a client-level abstraction, so better handled there. - self.client.emit('error', err, self); - } -}; - -ClientChannel.prototype._getAdapter = function (hres) { - var hash = hres.serverHash; - var cache = this.client._cache$; - var adapter = cache[hash]; - if (adapter) { - return adapter; - } - var ptcl = JSON.parse(hres.serverProtocol); - var serverSvc = Service.forProtocol(ptcl); - adapter = new Adapter(this.client._svc$, serverSvc, hash, true); - return cache[hash] = adapter; -}; - -ClientChannel.prototype._matchesPrefix = function (id) { - return matchesPrefix(id, this._prefix); -}; - -ClientChannel.prototype._send = utils.abstractFunction; - -// Deprecated. - -utils.addDeprecatedGetters(ClientChannel, ['pending', 'timeout']); - -ClientChannel.prototype.getCache = util.deprecate( - function () { return this.client._cache$; }, - 'use `.remoteProtocols()` instead of `.getCache()`' -); - -ClientChannel.prototype.getProtocol = util.deprecate( - function () { - return this.client._svc$; - }, - 'use `.service` instead or `.getProtocol()`' -); - -ClientChannel.prototype.isDestroyed = util.deprecate( - function () { return this.destroyed; }, - 'use `.destroyed` instead of `.isDestroyed`' -); - -/** - * Factory-based client channel. - * - * This channel doesn't keep a persistent connection to the server and requires - * prepending a handshake to each message emitted. Usage examples include - * talking to an HTTP server (where the factory returns an HTTP request). - * - * Since each message will use its own writable/readable stream pair, the - * advantage of this channel is that it is able to keep track of which response - * corresponds to each request without relying on transport ordering. In - * particular, this means these channels are compatible with any server - * implementation. - */ -function StatelessClientChannel(client, writableFactory, opts) { - ClientChannel.call(this, client, opts); - this._writableFactory = writableFactory; - - if (!opts || !opts.noPing) { - // Ping the server to check whether the remote protocol is compatible. - // If not, this will throw an error on the channel. - debug('emitting ping request'); - this.ping(); - } -} -util.inherits(StatelessClientChannel, ClientChannel); - -StatelessClientChannel.prototype._send = function (id, reqBuf) { - var cb = this._registry.get(id); - var adapter = this._adapter; - var self = this; - process.nextTick(emit); - return true; - - function emit(retry) { - if (self.destroyed) { - // The request's callback will already have been called. - return; - } - - var hreq = self._createHandshakeRequest(adapter, !retry); - - var writable = self._writableFactory.call(self, function (err, readable) { - if (err) { - cb(err); - return; - } - readable.on('data', function (obj) { - debug('received response %s', obj.id); - // We don't check that the prefix matches since the ID likely hasn't - // been propagated to the response (see default stateless codec). - var buf = Buffer.concat(obj.payload); - try { - var parts = readHead(HANDSHAKE_RESPONSE_TYPE, buf); - var hres = parts.head; - if (hres.serverHash) { - adapter = self._getAdapter(hres); - } - } catch (cause) { - cb(cause); - return; - } - var match = hres.match; - debug('handshake match: %s', match); - self.emit('handshake', hreq, hres); - if (match === 'NONE') { - // Try again, including the full protocol this time. - process.nextTick(function() { emit(true); }); - } else { - // Change the default adapter. - self._adapter = adapter; - cb(null, parts.tail, adapter); - } - }); - }); - if (!writable) { - cb(new Error('invalid writable stream')); - return; - } - writable.write({ - id: id, - payload: [HANDSHAKE_REQUEST_TYPE.toBuffer(hreq), reqBuf] - }); - if (self._endWritable) { - writable.end(); - } - } -}; - -/** - * Multiplexing client channel. - * - * These channels reuse the same streams (both readable and writable) for all - * messages. This avoids a lot of overhead (e.g. creating new connections, - * re-issuing handshakes) but requires the underlying transport to support - * forwarding message IDs. - */ -function StatefulClientChannel(client, readable, writable, opts) { - ClientChannel.call(this, client, opts); - this._readable = readable; - this._writable = writable; - this._connected = !!(opts && opts.noPing); - this._readable.on('end', onEnd); - this._writable.on('finish', onFinish); - - var self = this; - var timer = null; - this.once('eot', function () { - if (timer) { - clearTimeout(timer); - timer = null; - } - if (!self._connected) { - // Clear any buffered calls (they are guaranteed to error out when - // reaching the transition phase). - self.emit('_ready'); - } - // Remove references to this channel to avoid potential memory leaks. - this._writable.removeListener('finish', onFinish); - if (this._endWritable) { - debug('ending transport'); - this._writable.end(); - } - this._readable - .removeListener('data', onPing) - .removeListener('data', onMessage) - .removeListener('end', onEnd); - }); - - var hreq; // For handshake events. - if (this._connected) { - this._readable.on('data', onMessage); - } else { - this._readable.on('data', onPing); - process.nextTick(ping); - if (self.timeout) { - timer = setTimeout(function () { - self.destroy(new Error('timeout')); - }, self.timeout); - } - } - - function ping(retry) { - if (self.destroyed) { - return; - } - hreq = self._createHandshakeRequest(self._adapter, !retry); - var payload = [ - HANDSHAKE_REQUEST_TYPE.toBuffer(hreq), - new Buffer([0, 0]) // No header, no data (empty message name). - ]; - // We can use a static ID here since we are guaranteed that this message is - // the only one on the channel (for this scope at least). - self._writable.write({id: self._prefix, payload: payload}); - } - - function onPing(obj) { - if (!self._matchesPrefix(obj.id)) { - debug('discarding unscoped response %s (still connecting)', obj.id); - return; - } - var buf = Buffer.concat(obj.payload); - try { - var hres = readHead(HANDSHAKE_RESPONSE_TYPE, buf).head; - if (hres.serverHash) { - self._adapter = self._getAdapter(hres); - } - } catch (cause) { - // This isn't a recoverable error. - self.destroy(cause); - return; - } - var match = hres.match; - debug('handshake match: %s', match); - self.emit('handshake', hreq, hres); - if (match === 'NONE') { - process.nextTick(function () { ping(true); }); - } else { - debug('successfully connected'); - if (timer) { - clearTimeout(timer); - timer = null; - } - self._readable.removeListener('data', onPing).on('data', onMessage); - self._connected = true; - self.emit('_ready'); - hreq = null; // Release reference. - } - } - - // Callback used after a connection has been established. - function onMessage(obj) { - var id = obj.id; - if (!self._matchesPrefix(id)) { - debug('discarding unscoped message %s', id); - return; - } - var cb = self._registry.get(id); - if (cb) { - process.nextTick(function () { - debug('received message %s', id); - // Ensure that the initial callback gets called asynchronously, even - // for completely synchronous transports (otherwise the number of - // pending requests will sometimes be inconsistent between stateful and - // stateless transports). - cb(null, Buffer.concat(obj.payload), self._adapter); - }); - } - } - - function onEnd() { self.destroy(true); } - function onFinish() { self.destroy(); } -} -util.inherits(StatefulClientChannel, ClientChannel); - -StatefulClientChannel.prototype._emit = function () { - // Override this method to allow calling `_emit` even before the channel is - // connected. Note that we don't perform this logic in `_send` since we want - // to guarantee that `'handshake'` events are emitted before any - // `'outgoingCall'` events. - if (this._connected || this.draining) { - ClientChannel.prototype._emit.apply(this, arguments); - } else { - debug('queuing request'); - var args = []; - var i, l; - for (i = 0, l = arguments.length; i < l; i++) { - args.push(arguments[i]); - } - this.once('_ready', function () { this._emit.apply(this, args); }); - } -}; - -StatefulClientChannel.prototype._send = function (id, reqBuf, oneWay) { - if (oneWay) { - var self = this; - // Clear the callback, passing in an empty header. - process.nextTick(function () { - self._registry.get(id)(null, new Buffer([0, 0, 0]), self._adapter); - }); - } - return this._writable.write({id: id, payload: [reqBuf]}); -}; - -/** The server-side emitter equivalent. */ -function ServerChannel(server, opts) { - opts = opts || {}; - events.EventEmitter.call(this); - - this.server = server; - this._endWritable = !!utils.getOption(opts, 'endWritable', true); - this._prefix = normalizedPrefix(opts.scope); - - var cache = server._cache; - var svc = server.service; - var hash = svc.hash; - if (!cache[hash]) { - // Add the channel's protocol to the cache if it isn't already there. This - // will save a handshake the first time on channels with the same protocol. - cache[hash] = new Adapter(svc, svc, hash); - } - this._adapter = null; - - this.destroyed = false; - this.draining = false; - this.pending = 0; - this.once('_eot', function (pending, err) { - debug('server channel EOT'); - this.emit('eot', pending, err); - }); -} -util.inherits(ServerChannel, events.EventEmitter); - -ServerChannel.prototype.destroy = function (noWait) { - if (!this.draining) { - this.draining = true; - this.emit('_drain'); - } - if (noWait || !this.pending) { - this.destroyed = true; - if (isError(noWait)) { - debug('fatal server channel error: %s', noWait); - this.emit('_eot', this.pending, noWait); - } else { - this.emit('_eot', this.pending); - } - } -}; - -ServerChannel.prototype._createHandshakeResponse = function (err, hreq) { - var svc = this.server.service; - var buf = svc.hash; - var serverMatch = hreq && hreq.serverHash.equals(buf); - return { - match: err ? 'NONE' : (serverMatch ? 'BOTH' : 'CLIENT'), - serverProtocol: serverMatch ? null : JSON.stringify(svc.protocol), - serverHash: serverMatch ? null : buf - }; -}; - -ServerChannel.prototype._getAdapter = function (hreq) { - var hash = hreq.clientHash; - var adapter = this.server._cache[hash]; - if (adapter) { - return adapter; - } - if (!hreq.clientProtocol) { - throw toRpcError('UNKNOWN_PROTOCOL'); - } - var ptcl = JSON.parse(hreq.clientProtocol); - var clientSvc = Service.forProtocol(ptcl); - adapter = new Adapter(clientSvc, this.server.service, hash, true); - return this.server._cache[hash] = adapter; -}; - -ServerChannel.prototype._matchesPrefix = function (id) { - return matchesPrefix(id, this._prefix); -}; - -ServerChannel.prototype._receive = function (reqBuf, adapter, cb) { - var self = this; - var wreq; - try { - wreq = adapter._decodeRequest(reqBuf); - } catch (cause) { - cb(self._encodeSystemError(toRpcError('INVALID_REQUEST', cause))); - return; - } - - var msg = wreq._msg; - var wres = new WrappedResponse(msg, {}); - if (!msg.name) { - // Ping message, we don't invoke middleware logic in this case. - wres.response = null; - cb(wres.toBuffer(), false); - return; - } - - var ctx = new CallContext(msg, this); - self.emit('incomingCall', ctx); - var fns = this.server._fns; - debug('starting server middleware chain (%s middleware)', fns.length); - self.pending++; - chainMiddleware({ - fns: fns, - ctx: ctx, - wreq: wreq, - wres: wres, - onTransition: onTransition, - onCompletion: onCompletion, - onError: onError - }); - - function onTransition(wreq, wres, prev) { - var handler = self.server._handlers[msg.name]; - if (!handler) { - // The underlying service hasn't implemented a handler. - var defaultHandler = self.server._defaultHandler; - if (defaultHandler) { - // We call the default handler with arguments similar (slightly - // simpler, there are no phases here) to middleware such that it can - // easily access the message name (useful to implement proxies). - defaultHandler.call(ctx, wreq, wres, prev); - } else { - var cause = new Error(f('no handler for %s', msg.name)); - prev(toRpcError('NOT_IMPLEMENTED', cause)); - } - } else { - var pending = !msg.oneWay; - try { - if (pending) { - handler.call(ctx, wreq.request, function (err, res) { - pending = false; - wres.error = err; - wres.response = res; - prev(); - }); - } else { - handler.call(ctx, wreq.request); - prev(); - } - } catch (err) { - // We catch synchronous failures (same as express) and return the - // failure. Note that the server process can still crash if an error - // is thrown after the handler returns but before the response is - // sent (again, same as express). We are careful to only trigger the - // response callback once, emitting the errors afterwards instead. - if (pending) { - pending = false; - prev(err); - } else { - onError(err); - } - } - } - } - - function onCompletion(err) { - self.pending--; - var server = self.server; - var resBuf; - if (!err) { - var resErr = wres.error; - var isStrict = server._strict; - if (!isStrict) { - if (isError(resErr)) { - // If the error type is wrapped, we must wrap the error too. - wres.error = msg.errorType.clone(resErr.message, {wrapUnions: true}); - } else if (resErr === null) { - // We also allow `null`'s as error in this mode, converting them to - // the Avro-compatible `undefined`. - resErr = wres.error = undefined; - } - if ( - resErr === undefined && - wres.response === undefined && - msg.responseType.isValid(null) - ) { - // Finally, for messages with `null` as acceptable response type, we - // allow `undefined`; converting them to `null`. This allows users - // to - // write a more natural `cb()` instead of `cb(null, null)`. - wres.response = null; - } - } - try { - resBuf = wres.toBuffer(); - } catch (cause) { - // Note that we don't add an RPC code here such that the client - // receives the default `INTERNAL_SERVER_ERROR` one. - if (wres.error !== undefined) { - err = serializationError( - f('invalid %j error', msg.name), // Sic. - wres, - [ - {name: 'headers', type: MAP_BYTES_TYPE}, - {name: 'error', type: msg.errorType} - ] - ); - } else { - err = serializationError( - f('invalid %j response', msg.name), - wres, - [ - {name: 'headers', type: MAP_BYTES_TYPE}, - {name: 'response', type: msg.responseType} - ] - ); - } - } - } - if (!resBuf) { - // The headers are only available if the message isn't one-way. - resBuf = self._encodeSystemError(err, wres.headers); - } else if (resErr !== undefined) { - server.emit('error', toRpcError('APPLICATION_ERROR', resErr)); - } - cb(resBuf, msg.oneWay); - if (self.draining && !self.pending) { - self.destroy(); - } - } - - function onError(err) { - // Similar to the client equivalent, we redirect this error to the server - // since middleware are defined at server-level. - self.server.emit('error', err, self); - } -}; - -// Deprecated. - -utils.addDeprecatedGetters(ServerChannel, ['pending']); - -ServerChannel.prototype.getCache = util.deprecate( - function () { return this.server._cache; }, - 'use `.remoteProtocols()` instead of `.getCache()`' -); - -ServerChannel.prototype.getProtocol = util.deprecate( - function () { - return this.server.service; - }, - 'use `.service` instead of `.getProtocol()`' -); - -ServerChannel.prototype.isDestroyed = util.deprecate( - function () { return this.destroyed; }, - 'use `.destroyed` instead of `.isDestroyed`' -); - -/** - * Encode an error and optional header into a valid Avro response. - * - * @param err - * {Error} Error to encode. - * @param header - * {Object} Optional response header. - */ -ServerChannel.prototype._encodeSystemError = function (err, header) { - var server = this.server; - server.emit('error', err, this); - var errStr; - if (server._sysErrFormatter) { - // Format the error into a string to send over the wire. - errStr = server._sysErrFormatter.call(this, err); - } else if (err.rpcCode) { - // By default, only forward the error's message when the RPC code is set - // (i.e. when this isn't an internal server error). - errStr = err.message; - } - var hdrBuf; - if (header) { - try { - // Propagate the header if possible. - hdrBuf = MAP_BYTES_TYPE.toBuffer(header); - } catch (cause) { - server.emit('error', cause, this); - } - } - return Buffer.concat([ - hdrBuf || new Buffer([0]), - new Buffer([1, 0]), // Error flag and first union index. - STRING_TYPE.toBuffer(errStr || 'internal server error') - ]); -}; - -/** - * Server channel for stateless transport. - * - * This channel expect a handshake to precede each message. - */ -function StatelessServerChannel(server, readableFactory, opts) { - ServerChannel.call(this, server, opts); - - this._writable = undefined; - var self = this; - var readable; - - process.nextTick(function () { - // Delay listening to allow handlers to be attached even if the factory is - // purely synchronous. - readable = readableFactory.call(self, function (err, writable) { - process.nextTick(function () { - // We delay once more here in case this call is synchronous, to allow - // the readable to always be populated first. - if (err) { - onFinish(err); - return; - } - self._writable = writable.on('finish', onFinish); - self.emit('_writable'); - }); - }).on('data', onRequest).on('end', onEnd); - }); - - - function onRequest(obj) { - var id = obj.id; - var buf = Buffer.concat(obj.payload); - var err; - try { - var parts = readHead(HANDSHAKE_REQUEST_TYPE, buf); - var hreq = parts.head; - var adapter = self._getAdapter(hreq); - } catch (cause) { - err = toRpcError('INVALID_HANDSHAKE_REQUEST', cause); - } - - var hres = self._createHandshakeResponse(err, hreq); - self.emit('handshake', hreq, hres); - if (err) { - done(self._encodeSystemError(err)); - } else { - self._receive(parts.tail, adapter, done); - } - - function done(resBuf) { - if (!self.destroyed) { - if (!self._writable) { - self.once('_writable', function () { done(resBuf); }); - return; - } - self._writable.write({ - id: id, - payload: [HANDSHAKE_RESPONSE_TYPE.toBuffer(hres), resBuf] - }); - } - if (self._writable && self._endWritable) { - self._writable.end(); - } - } - } - - function onEnd() { self.destroy(); } - - function onFinish(err) { - readable - .removeListener('data', onRequest) - .removeListener('end', onEnd); - self.destroy(err || true); - } -} -util.inherits(StatelessServerChannel, ServerChannel); - -/** - * Stateful transport listener. - * - * A handshake is done when the channel first receives a message, then all - * messages are sent without. - */ -function StatefulServerChannel(server, readable, writable, opts) { - ServerChannel.call(this, server, opts); - this._adapter = undefined; - this._writable = writable.on('finish', onFinish); - this._readable = readable.on('data', onHandshake).on('end', onEnd); - - this - .once('_drain', function () { - // Stop listening to incoming events. - this._readable - .removeListener('data', onHandshake) - .removeListener('data', onRequest) - .removeListener('end', onEnd); - }) - .once('eot', function () { - // Clean up any references to the channel on the underlying streams. - this._writable.removeListener('finish', onFinish); - if (this._endWritable) { - this._writable.end(); - } - }); - - var self = this; - - function onHandshake(obj) { - var id = obj.id; - if (!self._matchesPrefix(id)) { - return; - } - var buf = Buffer.concat(obj.payload); - var err; - try { - var parts = readHead(HANDSHAKE_REQUEST_TYPE, buf); - var hreq = parts.head; - self._adapter = self._getAdapter(hreq); - } catch (cause) { - err = toRpcError('INVALID_HANDSHAKE_REQUEST', cause); - } - var hres = self._createHandshakeResponse(err, hreq); - self.emit('handshake', hreq, hres); - if (err) { - // Either the client's protocol was unknown or it isn't compatible. - done(self._encodeSystemError(err)); - } else { - self._readable - .removeListener('data', onHandshake) - .on('data', onRequest); - self._receive(parts.tail, self._adapter, done); - } - - function done(resBuf) { - if (self.destroyed) { - return; - } - self._writable.write({ - id: id, - payload: [HANDSHAKE_RESPONSE_TYPE.toBuffer(hres), resBuf] - }); - } - } - - function onRequest(obj) { - // These requests are not prefixed with handshakes. - var id = obj.id; - if (!self._matchesPrefix(id)) { - return; - } - var reqBuf = Buffer.concat(obj.payload); - self._receive(reqBuf, self._adapter, function (resBuf, oneWay) { - if (self.destroyed || oneWay) { - return; - } - self._writable.write({id: id, payload: [resBuf]}); - }); - } - - function onEnd() { self.destroy(); } - - function onFinish() { self.destroy(true); } -} -util.inherits(StatefulServerChannel, ServerChannel); - -// Helpers. - -/** Enhanced request, used inside forward middleware functions. */ -function WrappedRequest(msg, hdrs, req) { - this._msg = msg; - this.headers = hdrs || {}; - this.request = req || {}; -} - -WrappedRequest.prototype.toBuffer = function () { - var msg = this._msg; - return Buffer.concat([ - MAP_BYTES_TYPE.toBuffer(this.headers), - STRING_TYPE.toBuffer(msg.name), - msg.requestType.toBuffer(this.request) - ]); -}; - -/** Enhanced response, used inside forward middleware functions. */ -function WrappedResponse(msg, hdr, err, res) { - this._msg = msg; - this.headers = hdr; - this.error = err; - this.response = res; -} - -WrappedResponse.prototype.toBuffer = function () { - var hdr = MAP_BYTES_TYPE.toBuffer(this.headers); - var hasError = this.error !== undefined; - return Buffer.concat([ - hdr, - BOOLEAN_TYPE.toBuffer(hasError), - hasError ? - this._msg.errorType.toBuffer(this.error) : - this._msg.responseType.toBuffer(this.response) - ]); -}; - -/** - * Context for all middleware and handlers. - * - * It exposes a `locals` object which can be used to pass information between - * each other during a given call. - */ -function CallContext(msg, channel) { - this.channel = channel; - this.locals = {}; - this.message = msg; - Object.freeze(this); -} - -/** - * Callback registry. - * - * Callbacks added must accept an error as first argument. This is used by - * client channels to store pending calls. This class isn't exposed by the - * public API. - */ -function Registry(ctx, prefixLength) { - this._ctx = ctx; // Context for all callbacks. - this._mask = ~0 >>> (prefixLength | 0); // 16 bits by default. - this._id = 0; // Unique integer ID for each call. - this._n = 0; // Number of pending calls. - this._cbs = {}; -} - -Registry.prototype.get = function (id) { return this._cbs[id & this._mask]; }; - -Registry.prototype.add = function (timeout, fn) { - this._id = (this._id + 1) & this._mask; - - var self = this; - var id = this._id; - var timer; - if (timeout > 0) { - timer = setTimeout(function () { cb(new Error('timeout')); }, timeout); - } - - this._cbs[id] = cb; - this._n++; - return id; - - function cb() { - if (!self._cbs[id]) { - // The callback has already run. - return; - } - delete self._cbs[id]; - self._n--; - if (timer) { - clearTimeout(timer); - } - fn.apply(self._ctx, arguments); - } -}; - -Registry.prototype.clear = function () { - Object.keys(this._cbs).forEach(function (id) { - this._cbs[id](new Error('interrupted')); - }, this); -}; - -/** - * Service resolution helper. - * - * It is used both by client and server channels, to respectively decode errors - * and responses, or requests. - */ -function Adapter(clientSvc, serverSvc, hash, isRemote) { - this._clientSvc = clientSvc; - this._serverSvc = serverSvc; - this._hash = hash; // Convenience to access it when creating handshakes. - this._isRemote = !!isRemote; - this._readers = createReaders(clientSvc, serverSvc); -} - -Adapter.prototype._decodeRequest = function (buf) { - var tap = new Tap(buf); - var hdr = MAP_BYTES_TYPE._read(tap); - var name = STRING_TYPE._read(tap); - var msg, req; - if (name) { - msg = this._serverSvc.message(name); - req = this._readers[name + '?']._read(tap); - } else { - msg = PING_MESSAGE; - } - if (!tap.isValid()) { - throw new Error(f('truncated %s request', name || 'ping$')); - } - return new WrappedRequest(msg, hdr, req); -}; - -Adapter.prototype._decodeResponse = function (buf, wres, msg) { - var tap = new Tap(buf); - utils.copyOwnProperties(MAP_BYTES_TYPE._read(tap), wres.headers, true); - var isError = BOOLEAN_TYPE._read(tap); - var name = msg.name; - if (name) { - var reader = this._readers[name + (isError ? '*' : '!')]; - msg = this._clientSvc.message(name); - if (isError) { - wres.error = reader._read(tap); - } else { - wres.response = reader._read(tap); - } - if (!tap.isValid()) { - throw new Error(f('truncated %s response', name)); - } - } else { - msg = PING_MESSAGE; - } -}; - -/** Standard "un-framing" stream. */ -function FrameDecoder() { - stream.Transform.call(this, {readableObjectMode: true}); - this._id = undefined; - this._buf = new Buffer(0); - this._bufs = []; - - this.on('finish', function () { this.push(null); }); -} -util.inherits(FrameDecoder, stream.Transform); - -FrameDecoder.prototype._transform = function (buf, encoding, cb) { - buf = Buffer.concat([this._buf, buf]); - var frameLength; - while ( - buf.length >= 4 && - buf.length >= (frameLength = buf.readInt32BE(0)) + 4 - ) { - if (frameLength) { - this._bufs.push(buf.slice(4, frameLength + 4)); - } else { - var bufs = this._bufs; - this._bufs = []; - this.push({id: null, payload: bufs}); - } - buf = buf.slice(frameLength + 4); - } - this._buf = buf; - cb(); -}; - -FrameDecoder.prototype._flush = function () { - if (this._buf.length || this._bufs.length) { - var bufs = this._bufs.slice(); - bufs.unshift(this._buf); - var err = toRpcError('TRAILING_DATA'); - // Attach the data to help debugging (e.g. if the encoded bytes contain a - // human-readable protocol like HTTP). - err.trailingData = Buffer.concat(bufs).toString(); - this.emit('error', err); - } -}; - -/** Standard framing stream. */ -function FrameEncoder() { - stream.Transform.call(this, {writableObjectMode: true}); - this.on('finish', function () { this.push(null); }); -} -util.inherits(FrameEncoder, stream.Transform); - -FrameEncoder.prototype._transform = function (obj, encoding, cb) { - var bufs = obj.payload; - var i, l, buf; - for (i = 0, l = bufs.length; i < l; i++) { - buf = bufs[i]; - this.push(intBuffer(buf.length)); - this.push(buf); - } - this.push(intBuffer(0)); - cb(); -}; - -/** Netty-compatible decoding stream. */ -function NettyDecoder() { - stream.Transform.call(this, {readableObjectMode: true}); - this._id = undefined; - this._frameCount = 0; - this._buf = new Buffer(0); - this._bufs = []; - - this.on('finish', function () { this.push(null); }); -} -util.inherits(NettyDecoder, stream.Transform); - -NettyDecoder.prototype._transform = function (buf, encoding, cb) { - buf = Buffer.concat([this._buf, buf]); - - while (true) { - if (this._id === undefined) { - if (buf.length < 8) { - this._buf = buf; - cb(); - return; - } - this._id = buf.readInt32BE(0); - this._frameCount = buf.readInt32BE(4); - buf = buf.slice(8); - } - - var frameLength; - while ( - this._frameCount && - buf.length >= 4 && - buf.length >= (frameLength = buf.readInt32BE(0)) + 4 - ) { - this._frameCount--; - this._bufs.push(buf.slice(4, frameLength + 4)); - buf = buf.slice(frameLength + 4); - } - - if (this._frameCount) { - this._buf = buf; - cb(); - return; - } else { - var obj = {id: this._id, payload: this._bufs}; - this._bufs = []; - this._id = undefined; - this.push(obj); - } - } -}; - -NettyDecoder.prototype._flush = FrameDecoder.prototype._flush; - -/** Netty-compatible encoding stream. */ -function NettyEncoder() { - stream.Transform.call(this, {writableObjectMode: true}); - this.on('finish', function () { this.push(null); }); -} -util.inherits(NettyEncoder, stream.Transform); - -NettyEncoder.prototype._transform = function (obj, encoding, cb) { - var bufs = obj.payload; - var l = bufs.length; - var buf; - // Header: [ ID, number of frames ] - buf = new Buffer(8); - buf.writeInt32BE(obj.id, 0); - buf.writeInt32BE(l, 4); - this.push(buf); - // Frames, each: [ length, bytes ] - var i; - for (i = 0; i < l; i++) { - buf = bufs[i]; - this.push(intBuffer(buf.length)); - this.push(buf); - } - cb(); -}; - -/** - * Returns a buffer containing an integer's big-endian representation. - * - * @param n - * {Number} Integer. - */ -function intBuffer(n) { - var buf = new Buffer(4); - buf.writeInt32BE(n); - return buf; -} - -/** - * Decode a type used as prefix inside a buffer. - * - * @param type - * {Type} The type of the prefix. - * @param buf - * {Buffer} Encoded bytes. - * - * This function will return an object `{head, tail}` where head contains the - * decoded value and tail the rest of the buffer. An error will be thrown if the - * prefix cannot be decoded. - */ -function readHead(type, buf) { - var tap = new Tap(buf); - var head = type._read(tap); - if (!tap.isValid()) { - throw new Error(f('truncated %s', type)); - } - return {head: head, tail: tap.buf.slice(tap.pos)}; -} - -/** - * Generate a decoder, optimizing the case where reader and writer are equal. - * - * @param rtype - * {Type} Reader's type. - * @param wtype - * {Type} Writer's type. - */ -function createReader(rtype, wtype) { - return rtype.equals(wtype) ? rtype : rtype.createResolver(wtype); -} - -/** - * Generate all readers for a given protocol combination. - * - * @param clientSvc - * {Service} Client service. - * @param serverSvc - * {Service} Client service. - */ -function createReaders(clientSvc, serverSvc) { - var obj = {}; - clientSvc.messages.forEach(function (c) { - var n = c.name; - var s = serverSvc.message(n); - try { - if (!s) { - throw new Error(f('missing server message: %s', n)); - } - if (s.oneWay !== c.oneWay) { - throw new Error(f('inconsistent one-way message: %s', n)); - } - obj[n + '?'] = createReader(s.requestType, c.requestType); - obj[n + '*'] = createReader(c.errorType, s.errorType); - obj[n + '!'] = createReader(c.responseType, s.responseType); - } catch (cause) { - throw toRpcError('INCOMPATIBLE_PROTOCOL', cause); - } - }); - return obj; -} - -/** - * Populate a cache from a list of protocols. - * - * @param cache - * {Object} Cache of adapters. - * @param svc - * {Service} The local service (either client or server). - * @param ptcls - * {Array} Array of protocols to insert. - * @param isClient - * {Boolean} Whether the local service is a client's or server's. - */ -function insertRemoteProtocols(cache, ptcls, svc, isClient) { - Object.keys(ptcls).forEach(function (hash) { - var ptcl = ptcls[hash]; - var clientSvc, serverSvc; - if (isClient) { - clientSvc = svc; - serverSvc = Service.forProtocol(ptcl); - } else { - clientSvc = Service.forProtocol(ptcl); - serverSvc = svc; - } - cache[hash] = new Adapter(clientSvc, serverSvc, hash, true); - }); -} - -/** - * Extract remote protocols from a cache - * - * @param cache - * {Object} Cache of adapters. - * @param isClient - * {Boolean} Whether the remote protocols extracted should be the - * servers' or clients'. - */ -function getRemoteProtocols(cache, isClient) { - var ptcls = {}; - Object.keys(cache).forEach(function (hs) { - var adapter = cache[hs]; - if (adapter._isRemote) { - var svc = isClient ? adapter._serverSvc : adapter._clientSvc; - ptcls[hs] = svc.protocol; - } - }); - return ptcls; -} - -/** - * Check whether something is an `Error`. - * - * @param any - * {Object} Any object. - */ -function isError(any) { - // Also not ideal, but avoids brittle `instanceof` checks. - return !!any && Object.prototype.toString.call(any) === '[object Error]'; -} - -/** - * Forward any errors emitted on the source to the destination. - * - * @param src - * {EventEmitter} The initial source of error events. - * @param dst - * {EventEmitter} The new target of the source's error events. The - * original source will be provided as second argument (the error - * being the first). - * - * As a convenience, the source will be returned. - */ -function forwardErrors(src, dst) { - return src.on('error', function (err) { - dst.emit('error', err, src); - }); -} - -/** - * Create an error. - * - * @param msg - * {String} Error message. - * @param cause - * {Error} The cause of the error. It is available as `cause` field - * on the outer error. - */ -function toError(msg, cause) { - var err = new Error(msg); - err.cause = cause; - return err; -} - -/** - * Mark an error. - * - * @param rpcCode - * {String} Code representing the failure. - * @param cause - * {Error} The cause of the error. It is available as `cause` field - * on the outer error. - * - * This is used to keep the argument of channels' `'error'` event errors. - */ -function toRpcError(rpcCode, cause) { - var err = toError(rpcCode.toLowerCase().replace(/_/g, ' '), cause); - err.rpcCode = (cause && cause.rpcCode) ? cause.rpcCode : rpcCode; - return err; -} - -/** - * Provide a helpful error to identify why serialization failed. - * - * @param err - * {Error} The error to decorate. - * @param obj - * {...} The object containing fields to validated. - * @param fields - * {Array} Information about the fields to validate. - */ -function serializationError(msg, obj, fields) { - var details = []; - var i, l, field; - for (i = 0, l = fields.length; i < l; i++) { - field = fields[i]; - field.type.isValid(obj[field.name], {errorHook: errorHook}); - } - var detailsStr = details - .map(function (obj) { - return f('%s = %j but expected %s', obj.path, obj.value, obj.type); - }) - .join(', '); - var err = new Error(f('%s (%s)', msg, detailsStr)); - err.details = details; - return err; - - function errorHook(parts, any, type) { - var strs = []; - var i, l, part; - for (i = 0, l = parts.length; i < l; i++) { - part = parts[i]; - if (isNaN(part)) { - strs.push('.' + part); - } else { - strs.push('[' + part + ']'); - } - } - details.push({ - path: field.name + strs.join(''), - value: any, - type: type - }); - } -} - -/** - * Compute a prefix of fixed length from a string. - * - * @param scope - * {String} Namespace to be hashed. - */ -function normalizedPrefix(scope) { - return scope ? - utils.getHash(scope).readInt16BE(0) << (32 - PREFIX_LENGTH) : - 0; -} - -/** - * Check whether an ID matches the prefix. - * - * @param id - * {Integer} Number to check. - * @param prefix - * {Integer} Already shifted prefix. - */ -function matchesPrefix(id, prefix) { - return ((id ^ prefix) >> (32 - PREFIX_LENGTH)) === 0; -} - -/** - * Check whether something is a stream. - * - * @param any - * {Object} Any object. - */ -function isStream(any) { - // This is a hacky way of checking that the transport is a stream-like - // object. We unfortunately can't use `instanceof Stream` checks since - // some libraries (e.g. websocket-stream) return streams which don't - // inherit from it. - return !!(any && any.pipe); -} - -/** - * Get a message, asserting that it exists. - * - * @param svc - * {Service} The protocol to look into. - * @param name - * {String} The message's name. - */ -function getExistingMessage(svc, name) { - var msg = svc.message(name); - if (!msg) { - throw new Error(f('unknown message: %s', name)); - } - return msg; -} - -/** - * Middleware logic. - * - * This is used both in clients and servers to intercept call handling (e.g. to - * populate headers, do access control). - * - * @param params - * {Object} The following parameters: + fns {Array} Array of - * middleware functions. + ctx {Object} Context used to call the - * middleware functions, onTransition, and onCompletion. + wreq - * {WrappedRequest} + wres {WrappedResponse} + onTransition - * {Function} End of forward phase callback. It accepts an eventual - * error as single argument. This will be used for the backward - * phase. This function is guaranteed to be called at most once. + - * onCompletion {Function} Final handler, it takes an error as unique - * argument. This function is guaranteed to be only at most once. + - * onError {Function} Error handler, called if an intermediate - * callback is called multiple times. - */ -function chainMiddleware(params) { - var args = [params.wreq, params.wres]; - var cbs = []; - var cause; // Backpropagated error. - forward(0); - - function forward(pos) { - var isDone = false; - if (pos < params.fns.length) { - params.fns[pos].apply(params.ctx, args.concat(function (err, cb) { - if (isDone) { - params.onError(toError('duplicate forward middleware call', err)); - return; - } - isDone = true; - if ( - err || ( - params.wres && ( // Non one-way messages. - params.wres.error !== undefined || - params.wres.response !== undefined - ) - ) - ) { - // Stop the forward phase, bypass the handler, and start the - // backward - // phase. Note that we ignore any callback argument in this case. - cause = err; - backward(); - return; - } - if (cb) { - cbs.push(cb); - } - forward(++pos); - })); - } else { - // Done with the middleware forward functions, call the handler. - params.onTransition.apply(params.ctx, args.concat(function (err) { - if (isDone) { - params.onError(toError('duplicate handler call', err)); - return; - } - isDone = true; - cause = err; - process.nextTick(backward); - })); - } - } - - function backward() { - var cb = cbs.pop(); - if (cb) { - var isDone = false; - cb.call(params.ctx, cause, function (err) { - if (isDone) { - params.onError(toError('duplicate backward middleware call', err)); - return; - } - // Substitute the error. - cause = err; - isDone = true; - backward(); - }); - } else { - // Done with all middleware calls. - params.onCompletion.call(params.ctx, cause); - } - } -} - - -module.exports = { - Adapter: Adapter, - HANDSHAKE_REQUEST_TYPE: HANDSHAKE_REQUEST_TYPE, - HANDSHAKE_RESPONSE_TYPE: HANDSHAKE_RESPONSE_TYPE, - Message: Message, - Registry: Registry, - Service: Service, - discoverProtocol: discoverProtocol, - streams: { - FrameDecoder: FrameDecoder, - FrameEncoder: FrameEncoder, - NettyDecoder: NettyDecoder, - NettyEncoder: NettyEncoder - } -}; - -}).call(this,require('_process'),require("buffer").Buffer) -},{"./types":55,"./utils":56,"_process":23,"buffer":16,"events":19,"stream":42,"util":47}],54:[function(require,module,exports){ -/* jshint node: true */ - -// TODO: Add minimal templating. -// TODO: Add option to prefix nested type declarations with the outer types' -// names. - -'use strict'; - -/** IDL to protocol (services) and schema (types) parsing logic. */ - -var files = require('./files'), - utils = require('./utils'), - path = require('path'), - util = require('util'); - - -var f = util.format; - - -// Default type references defined by Avro. -var TYPE_REFS = { - date: {type: 'int', logicalType: 'date'}, - decimal: {type: 'bytes', logicalType: 'decimal'}, - time_ms: {type: 'long', logicalType: 'time-millis'}, - timestamp_ms: {type: 'long', logicalType: 'timestamp-millis'} -}; - - -/** Assemble an IDL file into a decoded protocol. */ -function assembleProtocol(fpath, opts, cb) { - if (!cb && typeof opts == 'function') { - cb = opts; - opts = undefined; - } - opts = opts || {}; - if (!opts.importHook) { - opts.importHook = files.createImportHook(); - } - - // Types found in imports. We store them separately to be able to insert - // them - // in the correct order in the final attributes. - var importedTypes = []; - var protocol, imports; - opts.importHook(fpath, 'idl', function (err, str) { - if (err) { - cb(err); - return; - } - if (str === undefined) { - // Skipped import (likely already imported). - cb(null, {}); - return; - } - try { - var reader = new Reader(str, opts); - var obj = reader._readProtocol(str, opts); - } catch (err) { - err.path = fpath; // To help debug which file caused the error. - cb(err); - return; - } - protocol = obj.protocol; - imports = obj.imports; - fetchImports(); - }); - - function fetchImports() { - var info = imports.shift(); - if (!info) { - // We are done with this file. We prepend all imported types to this - // file's and we can return the final result. - if (importedTypes.length) { - protocol.types = protocol.types ? - importedTypes.concat(protocol.types) : - importedTypes; - } - cb(null, protocol); - } else { - var importPath = path.join(path.dirname(fpath), info.name); - if (info.kind === 'idl') { - assembleProtocol(importPath, opts, mergeImportedSchema); - } else { - // We are importing a protocol or schema file. - opts.importHook(importPath, info.kind, function (err, str) { - if (err) { - cb(err); - return; - } - switch (info.kind) { - case 'protocol': - case 'schema': - if (str === undefined) { - // Flag used to signal an already imported file by the default - // import hooks. Implementors who wish to disallow duplicate - // imports should provide a custom hook which throws an error - // when a duplicate import is detected. - mergeImportedSchema(null, {}); - return; - } - try { - var obj = JSON.parse(str); - } catch (err) { - err.path = importPath; - cb(err); - return; - } - var schema = info.kind === 'schema' ? {types: [obj]} : obj; - mergeImportedSchema(null, schema); - break; - default: - cb(new Error(f('invalid import kind: %s', info.kind))); - } - }); - } - } - } - - function mergeImportedSchema(err, importedSchema) { - if (err) { - cb(err); - return; - } - // Merge first the types (where we don't need to check for duplicates - // since instantiating the service will take care of it), then the messages - // (where we need to, as duplicates will overwrite each other). - (importedSchema.types || []).forEach(function (typeSchema) { - // Ensure the imported protocol's namespace is inherited correctly (it - // might be different from the current one). - if (typeSchema.namespace === undefined) { - var namespace = importedSchema.namespace; - if (!namespace) { - var match = /^(.*)\.[^.]+$/.exec(importedSchema.protocol); - if (match) { - namespace = match[1]; - } - } - typeSchema.namespace = namespace || ''; - } - importedTypes.push(typeSchema); - }); - try { - Object.keys(importedSchema.messages || {}).forEach(function (name) { - if (!protocol.messages) { - protocol.messages = {}; - } - if (protocol.messages[name]) { - throw new Error(f('duplicate message: %s', name)); - } - protocol.messages[name] = importedSchema.messages[name]; - }); - } catch (err) { - cb(err); - return; - } - fetchImports(); // Continue importing any remaining imports. - } -} - -// Parsing functions. - -/** - * Convenience function to parse multiple inputs into protocols and schemas. - * - * It should cover most basic use-cases but has a few limitations: + It doesn't - * allow passing options to the parsing step. + The protocol/type inference - * logic can be deceived. - * - * The parsing logic is as follows: + If `str` contains `path.sep` (on windows - * `\`, otherwise `/`) and is a path to an existing file, it will first be read - * as JSON, then as an IDL specification if JSON parsing failed. If either - * succeeds, the result is returned, otherwise the next steps are run using the - * file's content instead of the input path. + If `str` is a valid JSON string, - * it is parsed then returned. + If `str` is a valid IDL protocol specification, - * it is parsed and returned if no imports are present (and an error is thrown - * if there are any imports). + If `str` is a valid IDL type specification, it - * is parsed and returned. + If neither of the above cases apply, `str` is - * returned. - */ -function read(str) { - var schema; - if (typeof str == 'string' && ~str.indexOf(path.sep) && files.existsSync(str)) { - // Try interpreting `str` as path to a file contain a JSON schema or an IDL - // protocol. Note that we add the second check to skip primitive references - // (e.g. `"int"`, the most common use-case for `avro.parse`). - var contents = files.readFileSync(str, {encoding: 'utf8'}); - try { - return JSON.parse(contents); - } catch (err) { - var opts = {importHook: files.createSyncImportHook()}; - assembleProtocol(str, opts, function (err, protocolSchema) { - schema = err ? contents : protocolSchema; - }); - } - } else { - schema = str; - } - if (typeof schema != 'string' || schema === 'null') { - // This last predicate is to allow `read('null')` to work similarly to - // `read('int')` and other primitives (null needs to be handled separately - // since it is also a valid JSON identifier). - return schema; - } - try { - return JSON.parse(schema); - } catch (err) { - try { - return Reader.readProtocol(schema); - } catch (err) { - try { - return Reader.readSchema(schema); - } catch (err) { - return schema; - } - } - } -} - -function Reader(str, opts) { - opts = opts || {}; - - this._tk = new Tokenizer(str); - this._ackVoidMessages = !!opts.ackVoidMessages; - this._implicitTags = !opts.delimitedCollections; - this._typeRefs = opts.typeRefs || TYPE_REFS; -} - -Reader.readProtocol = function (str, opts) { - var reader = new Reader(str, opts); - var protocol = reader._readProtocol(); - if (protocol.imports.length) { - // Imports can only be resolved when the IDL file is provided via its - // path, we fail rather than silently ignore imports. - throw new Error('unresolvable import'); - } - return protocol.protocol; -}; - -Reader.readSchema = function (str, opts) { - var reader = new Reader(str, opts); - var javadoc = reader._readJavadoc(); - var schema = reader._readType(javadoc === undefined ? {} : {doc: javadoc}); - reader._tk.next({id: '(eof)'}); // Check that we have read everything. - return schema; -}; - -Reader.prototype._readProtocol = function () { - var tk = this._tk; - var imports = []; - var types = []; - var messages = {}; - var pos; - - // Outer declarations (outside of the protocol block). - this._readImports(imports); - var protocolSchema = {}; - var protocolJavadoc = this._readJavadoc(); - if (protocolJavadoc !== undefined) { - protocolSchema.doc = protocolJavadoc; - } - this._readAnnotations(protocolSchema); - tk.next({val: 'protocol'}); - if (!tk.next({val: '{', silent: true})) { - // Named protocol. - protocolSchema.protocol = tk.next({id: 'name'}).val; - tk.next({val: '{'}); - } - - // Inner declarations. - while (!tk.next({val: '}', silent: true})) { - if (!this._readImports(imports)) { - var javadoc = this._readJavadoc(); - var typeSchema = this._readType(); - var numImports = this._readImports(imports, true); - var message = undefined; - // We mark our position and try to parse a message from here. - pos = tk.pos; - if (!numImports && (message = this._readMessage(typeSchema))) { - // Note that if any imports were found, we cannot be parsing a message. - if (javadoc !== undefined && message.schema.doc === undefined) { - message.schema.doc = javadoc; - } - var oneWay = false; - if ( - message.schema.response === 'void' || - message.schema.response.type === 'void' - ) { - oneWay = !this._ackVoidMessages && !message.schema.errors; - if (message.schema.response === 'void') { - message.schema.response = 'null'; - } else { - message.schema.response.type = 'null'; - } - } - if (oneWay) { - message.schema['one-way'] = true; - } - if (messages[message.name]) { - // We have to do this check here otherwise the duplicate will be - // overwritten (and service instantiation won't be able to catch - // it). - throw new Error(f('duplicate message: %s', message.name)); - } - messages[message.name] = message.schema; - } else { - // This was a standalone type definition. - if (javadoc) { - if (typeof typeSchema == 'string') { - typeSchema = {doc: javadoc, type: typeSchema}; - } else if (typeSchema.doc === undefined) { - typeSchema.doc = javadoc; - } - } - types.push(typeSchema); - // We backtrack until just before the type's type name and swallow an - // eventual semi-colon (to make type declarations more consistent). - tk.pos = pos; - tk.next({val: ';', silent: true}); - } - javadoc = undefined; - } - } - tk.next({id: '(eof)'}); - if (types.length) { - protocolSchema.types = types; - } - if (Object.keys(messages).length) { - protocolSchema.messages = messages; - } - return {protocol: protocolSchema, imports: imports}; -}; - -Reader.prototype._readAnnotations = function (schema) { - var tk = this._tk; - while (tk.next({val: '@', silent: true})) { - // Annotations are allowed to have names which aren't valid Avro names, - // we must advance until we hit the first left parenthesis. - var parts = []; - while (!tk.next({val: '(', silent: true})) { - parts.push(tk.next().val); - } - schema[parts.join('')] = tk.next({id: 'json'}).val; - tk.next({val: ')'}); - } -}; - -Reader.prototype._readMessage = function (responseSchema) { - var tk = this._tk; - var schema = {request: [], response: responseSchema}; - this._readAnnotations(schema); - var name = tk.next().val; - if (tk.next().val !== '(') { - // This isn't a message. - return; - } - if (!tk.next({val: ')', silent: true})) { - do { - schema.request.push(this._readField()); - } while (!tk.next({val: ')', silent: true}) && tk.next({val: ','})); - } - var token = tk.next(); - switch (token.val) { - case 'throws': - // It doesn't seem like the IDL is explicit about which syntax to used - // for multiple errors. We will assume a comma-separated list. - schema.errors = []; - do { - schema.errors.push(this._readType()); - } while (!tk.next({val: ';', silent: true}) && tk.next({val: ','})); - break; - case 'oneway': - schema['one-way'] = true; - tk.next({val: ';'}); - break; - case ';': - break; - default: - throw tk.error('invalid message suffix', token); - } - return {name: name, schema: schema}; -}; - -Reader.prototype._readJavadoc = function () { - var token = this._tk.next({id: 'javadoc', emitJavadoc: true, silent: true}); - if (token) { - return token.val; - } -}; - -Reader.prototype._readField = function () { - var tk = this._tk; - var javadoc = this._readJavadoc(); - var schema = {type: this._readType()}; - if (javadoc !== undefined && schema.doc === undefined) { - schema.doc = javadoc; - } - this._readAnnotations(schema); - schema.name = tk.next({id: 'name'}).val; - if (tk.next({val: '=', silent: true})) { - schema['default'] = tk.next({id: 'json'}).val; - } - return schema; -}; - -Reader.prototype._readType = function (schema) { - schema = schema || {}; - this._readAnnotations(schema); - schema.type = this._tk.next({id: 'name'}).val; - switch (schema.type) { - case 'record': - case 'error': - return this._readRecord(schema); - case 'fixed': - return this._readFixed(schema); - case 'enum': - return this._readEnum(schema); - case 'map': - return this._readMap(schema); - case 'array': - return this._readArray(schema); - case 'union': - if (Object.keys(schema).length > 1) { - throw new Error('union annotations are not supported'); - } - return this._readUnion(); - default: - // Reference. - var ref = this._typeRefs[schema.type]; - if (ref) { - delete schema.type; // Always overwrite the type. - utils.copyOwnProperties(ref, schema); - } - return Object.keys(schema).length > 1 ? schema : schema.type; - } -}; - -Reader.prototype._readFixed = function (schema) { - var tk = this._tk; - if (!tk.next({val: '(', silent: true})) { - schema.name = tk.next({id: 'name'}).val; - tk.next({val: '('}); - } - schema.size = parseInt(tk.next({id: 'number'}).val); - tk.next({val: ')'}); - return schema; -}; - -Reader.prototype._readMap = function (schema) { - var tk = this._tk; - // Brackets are unwieldy when declaring inline types. We allow for them to - // be - // omitted (but we keep the consistency that if the entry bracket is - // present, - // the exit one must be as well). Note that this is non-standard. - var silent = this._implicitTags; - var implicitTags = tk.next({val: '<', silent: silent}) === undefined; - schema.values = this._readType(); - tk.next({val: '>', silent: implicitTags}); - return schema; -}; - -Reader.prototype._readArray = function (schema) { - var tk = this._tk; - var silent = this._implicitTags; - var implicitTags = tk.next({val: '<', silent: silent}) === undefined; - schema.items = this._readType(); - tk.next({val: '>', silent: implicitTags}); - return schema; -}; - -Reader.prototype._readEnum = function (schema) { - var tk = this._tk; - if (!tk.next({val: '{', silent: true})) { - schema.name = tk.next({id: 'name'}).val; - tk.next({val: '{'}); - } - schema.symbols = []; - do { - schema.symbols.push(tk.next().val); - } while (!tk.next({val: '}', silent: true}) && tk.next({val: ','})); - return schema; -}; - -Reader.prototype._readUnion = function () { - var tk = this._tk; - var arr = []; - tk.next({val: '{'}); - do { - arr.push(this._readType()); - } while (!tk.next({val: '}', silent: true}) && tk.next({val: ','})); - return arr; -}; - -Reader.prototype._readRecord = function (schema) { - var tk = this._tk; - if (!tk.next({val: '{', silent: true})) { - schema.name = tk.next({id: 'name'}).val; - tk.next({val: '{'}); - } - schema.fields = []; - while (!tk.next({val: '}', silent: true})) { - schema.fields.push(this._readField()); - tk.next({val: ';'}); - } - return schema; -}; - -Reader.prototype._readImports = function (imports, maybeMessage) { - var tk = this._tk; - var numImports = 0; - var pos = tk.pos; - while (tk.next({val: 'import', silent: true})) { - if (!numImports && maybeMessage && tk.next({val: '(', silent: true})) { - // This will happen if a message is named import. - tk.pos = pos; - return; - } - var kind = tk.next({id: 'name'}).val; - var fname = JSON.parse(tk.next({id: 'string'}).val); - tk.next({val: ';'}); - imports.push({kind: kind, name: fname}); - numImports++; - } - return numImports; -}; - -// Helpers. - -/** - * Simple class to split an input string into tokens. - * - * There are different types of tokens, characterized by their `id`: + `number` - * numbers. + `name` references. + `string` double-quoted. + `operator`, - * anything else, always single character. + `javadoc`, only emitted when `next` - * is called with `emitJavadoc` set. + `json`, only emitted when `next` is - * called with `'json'` as `id` (the tokenizer doesn't have enough context to - * predict these). - */ -function Tokenizer(str) { - this._str = str; - this.pos = 0; -} - -Tokenizer.prototype.next = function (opts) { - var token = {pos: this.pos, id: undefined, val: undefined}; - var javadoc = this._skip(opts && opts.emitJavadoc); - if (javadoc) { - token.id = 'javadoc'; - token.val = javadoc; - } else { - var pos = this.pos; - var str = this._str; - var c = str.charAt(pos); - if (!c) { - token.id = '(eof)'; - } else { - if (opts && opts.id === 'json') { - token.id = 'json'; - this.pos = this._endOfJson(); - } else if (c === '"') { - token.id = 'string'; - this.pos = this._endOfString(); - } else if (/[0-9]/.test(c)) { - token.id = 'number'; - this.pos = this._endOf(/[0-9]/); - } else if (/[`A-Za-z_.]/.test(c)) { - token.id = 'name'; - this.pos = this._endOf(/[`A-Za-z0-9_.]/); - } else { - token.id = 'operator'; - this.pos = pos + 1; - } - token.val = str.slice(pos, this.pos); - if (token.id === 'json') { - // Let's be nice and give a more helpful error message when this occurs - // (JSON parsing errors wouldn't let us find the location otherwise). - try { - token.val = JSON.parse(token.val); - } catch (err) { - throw this.error('invalid JSON', token); - } - } else if (token.id === 'name') { - // Unescape names (our parser doesn't need them). - token.val = token.val.replace(/`/g, ''); - } - } - } - - var err; - if (opts && opts.id && opts.id !== token.id) { - err = this.error(f('expected ID %s', opts.id), token); - } else if (opts && opts.val && opts.val !== token.val) { - err = this.error(f('expected value %s', opts.val), token); - } - if (!err) { - return token; - } else if (opts && opts.silent) { - this.pos = token.pos; // Backtrack to start of token. - return undefined; - } else { - throw err; - } -}; - -Tokenizer.prototype.error = function (reason, context) { - // Context must be either a token or a position. - var isToken = typeof context != 'number'; - var pos = isToken ? context.pos : context; - var str = this._str; - var lineNum = 1; - var lineStart = 0; - var i; - for (i = 0; i < pos; i++) { - if (str.charAt(i) === '\n') { - lineNum++; - lineStart = i; - } - } - var msg = isToken ? f('invalid token %j: %s', context, reason) : reason; - var err = new Error(msg); - err.token = isToken ? context : undefined; - err.lineNum = lineNum; - err.colNum = pos - lineStart; - return err; -}; - -/** Skip whitespace and comments. */ -Tokenizer.prototype._skip = function (emitJavadoc) { - var str = this._str; - var isJavadoc = false; - var pos, c; - - while ((c = str.charAt(this.pos)) && /\s/.test(c)) { - this.pos++; - } - pos = this.pos; - if (c === '/') { - switch (str.charAt(this.pos + 1)) { - case '/': - this.pos += 2; - while ((c = str.charAt(this.pos)) && c !== '\n') { - this.pos++; - } - return this._skip(emitJavadoc); - case '*': - this.pos += 2; - if (str.charAt(this.pos) === '*') { - isJavadoc = true; - } - while ((c = str.charAt(this.pos++))) { - if (c === '*' && str.charAt(this.pos) === '/') { - this.pos++; - if (isJavadoc && emitJavadoc) { - return extractJavadoc(str.slice(pos + 3, this.pos - 2)); - } - return this._skip(emitJavadoc); - } - } - throw this.error('unterminated comment', pos); - } - } -}; - -/** Generic end of method. */ -Tokenizer.prototype._endOf = function (pat) { - var pos = this.pos; - var str = this._str; - while (pat.test(str.charAt(pos))) { - pos++; - } - return pos; -}; - -/** Find end of a string. */ -Tokenizer.prototype._endOfString = function () { - var pos = this.pos + 1; // Skip first double quote. - var str = this._str; - var c; - while ((c = str.charAt(pos))) { - if (c === '"') { - // The spec doesn't explicitly say so, but IDLs likely only - // allow double quotes for strings (C- and Java-style). - return pos + 1; - } - if (c === '\\') { - pos += 2; - } else { - pos++; - } - } - throw this.error('unterminated string', pos - 1); -}; - -/** Find end of JSON object, throwing an error if the end is reached first. */ -Tokenizer.prototype._endOfJson = function () { - var pos = utils.jsonEnd(this._str, this.pos); - if (pos < 0) { - throw this.error('invalid JSON', pos); - } - return pos; -}; - -/** - * Extract Javadoc contents from the comment. - * - * The parsing done is very simple and simply removes the line prefixes and - * leading / trailing empty lines. It's better to be conservative with - * formatting rather than risk losing information. - */ -function extractJavadoc(str) { - var lines = str - .replace(/^[ \t]+|[ \t]+$/g, '') // Trim whitespace. - .split('\n').map(function (line, i) { - return i ? line.replace(/^\s*\*\s?/, '') : line; - }); - while (!lines[0]) { - lines.shift(); - } - while (!lines[lines.length - 1]) { - lines.pop(); - } - return lines.join('\n'); -} - - -module.exports = { - Tokenizer: Tokenizer, - assembleProtocol: assembleProtocol, - read: read, - readProtocol: Reader.readProtocol, - readSchema: Reader.readSchema -}; - -},{"./files":51,"./utils":56,"path":22,"util":47}],55:[function(require,module,exports){ -(function (Buffer){ -/* jshint node: true */ - -// TODO: Make it easier to implement custom types. This will likely require -// exposing the `Tap` object, perhaps under another name. Probably worth a -// major release. -// TODO: Allow configuring when to write the size when writing arrays and maps, -// and customizing their block size. -// TODO: Code-generate `compare` and `clone` record and union methods. - -'use strict'; - -/** - * This module defines all Avro data types and their serialization logic. - * - */ - -var utils = require('./utils'), - buffer = require('buffer'), // For `SlowBuffer`. - util = require('util'); - - -// Convenience imports. -var Tap = utils.Tap; -var debug = util.debuglog('avsc:types'); -var f = util.format; - -// All non-union concrete (i.e. non-logical) Avro types. -var TYPES = { - 'array': ArrayType, - 'boolean': BooleanType, - 'bytes': BytesType, - 'double': DoubleType, - 'enum': EnumType, - 'error': RecordType, - 'fixed': FixedType, - 'float': FloatType, - 'int': IntType, - 'long': LongType, - 'map': MapType, - 'null': NullType, - 'record': RecordType, - 'string': StringType -}; - -// Valid (field, type, and symbol) name regex. -var NAME_PATTERN = /^[A-Za-z_][A-Za-z0-9_]*$/; - -// Random generator. -var RANDOM = new utils.Lcg(); - -// Encoding tap (shared for performance). -var TAP = new Tap(new buffer.SlowBuffer(1024)); - -// Currently active logical type, used for name redirection. -var LOGICAL_TYPE = null; - -/** - * "Abstract" base Avro type. - * - * This class' constructor will register any named types to support recursive - * schemas. All type values are represented in memory similarly to their JSON - * representation, except for: + `bytes` and `fixed` which are represented as - * `Buffer`s. + `union`s which will be "unwrapped" unless the `wrapUnions` - * option is set. - * - * See individual subclasses for details. - */ -function Type(schema, opts) { - var type = LOGICAL_TYPE || this; - LOGICAL_TYPE = null; - - // Lazily instantiated hash string. It will be generated the first time the - // type's default fingerprint is computed (for example when using `equals`). - // We use a mutable object since types are frozen after instantiation. - this._hash = new Hash(); - this.name = undefined; - this.aliases = undefined; - this.doc = (schema && schema.doc) ? '' + schema.doc : undefined; - - if (schema) { - // This is a complex (i.e. non-primitive) type. - var name = schema.name; - var namespace = schema.namespace === undefined ? - opts && opts.namespace : - schema.namespace; - if (name !== undefined) { - // This isn't an anonymous type. - name = qualify(name, namespace); - if (isPrimitive(name)) { - // Avro doesn't allow redefining primitive names. - throw new Error(f('cannot rename primitive type: %j', name)); - } - var registry = opts && opts.registry; - if (registry) { - if (registry[name] !== undefined) { - throw new Error(f('duplicate type name: %s', name)); - } - registry[name] = type; - } - } else if (opts && opts.noAnonymousTypes) { - throw new Error(f('missing name property in schema: %j', schema)); - } - this.name = name; - this.aliases = schema.aliases ? - schema.aliases.map(function (s) { return qualify(s, namespace); }) : - []; - } -} - -Type.forSchema = function (schema, opts) { - opts = opts || {}; - opts.registry = opts.registry || {}; - - var UnionType = (function (wrapUnions) { - if (wrapUnions === true) { - wrapUnions = 'always'; - } else if (wrapUnions === false) { - wrapUnions = 'never'; - } else if (wrapUnions === undefined) { - wrapUnions = 'auto'; - } else if (typeof wrapUnions == 'string') { - wrapUnions = wrapUnions.toLowerCase(); - } - switch (wrapUnions) { - case 'always': - return WrappedUnionType; - case 'never': - return UnwrappedUnionType; - case 'auto': - return undefined; // Determined dynamically later on. - default: - throw new Error(f('invalid wrap unions option: %j', wrapUnions)); - } - })(opts.wrapUnions); - - if (schema === null) { - // Let's be helpful for this common error. - throw new Error('invalid type: null (did you mean "null"?)'); - } - - if (Type.isType(schema)) { - return schema; - } - - var type; - if (opts.typeHook && (type = opts.typeHook(schema, opts))) { - if (!Type.isType(type)) { - throw new Error(f('invalid typehook return value: %j', type)); - } - return type; - } - - if (typeof schema == 'string') { // Type reference. - schema = qualify(schema, opts.namespace); - type = opts.registry[schema]; - if (type) { - // Type was already defined, return it. - return type; - } - if (isPrimitive(schema)) { - // Reference to a primitive type. These are also defined names by - // default - // so we create the appropriate type and it to the registry for future - // reference. - return opts.registry[schema] = Type.forSchema({type: schema}, opts); - } - throw new Error(f('undefined type name: %s', schema)); - } - - if (schema.logicalType && opts.logicalTypes && !LOGICAL_TYPE) { - var DerivedType = opts.logicalTypes[schema.logicalType]; - if (DerivedType) { - var namespace = opts.namespace; - var registry = {}; - Object.keys(opts.registry).forEach(function (key) { - registry[key] = opts.registry[key]; - }); - try { - debug('instantiating logical type for %s', schema.logicalType); - return new DerivedType(schema, opts); - } catch (err) { - debug('failed to instantiate logical type for %s', schema.logicalType); - if (opts.assertLogicalTypes) { - // The spec mandates that we fall through to the underlying type if - // the logical type is invalid. We provide this option to ease - // debugging. - throw err; - } - LOGICAL_TYPE = null; - opts.namespace = namespace; - opts.registry = registry; - } - } - } - - if (Array.isArray(schema)) { // Union. - var types = schema.map(function (obj) { - return Type.forSchema(obj, opts); - }); - if (!UnionType) { - UnionType = isAmbiguous(types) ? WrappedUnionType : UnwrappedUnionType; - } - type = new UnionType(types, opts); - } else { // New type definition. - type = (function (typeName) { - var Type = TYPES[typeName]; - if (Type === undefined) { - throw new Error(f('unknown type: %j', typeName)); - } - return new Type(schema, opts); - })(schema.type); - } - return type; -}; - -Type.forValue = function (val, opts) { - opts = opts || {}; - - // Sentinel used when inferring the types of empty arrays. - opts.emptyArrayType = opts.emptyArrayType || Type.forSchema({ - type: 'array', items: 'null' - }); - - // Optional custom inference hook. - if (opts.valueHook) { - var type = opts.valueHook(val, opts); - if (type !== undefined) { - if (!Type.isType(type)) { - throw new Error(f('invalid value hook return value: %j', type)); - } - return type; - } - } - - // Default inference logic. - switch (typeof val) { - case 'string': - return Type.forSchema('string', opts); - case 'boolean': - return Type.forSchema('boolean', opts); - case 'number': - if ((val | 0) === val) { - return Type.forSchema('int', opts); - } else if (Math.abs(val) < 9007199254740991) { - return Type.forSchema('float', opts); - } - return Type.forSchema('double', opts); - case 'object': - if (val === null) { - return Type.forSchema('null', opts); - } else if (Array.isArray(val)) { - if (!val.length) { - return opts.emptyArrayType; - } - return Type.forSchema({ - type: 'array', - items: Type.forTypes( - val.map(function (v) { return Type.forValue(v, opts); }) - ) - }, opts); - } else if (Buffer.isBuffer(val)) { - return Type.forSchema('bytes', opts); - } - var fieldNames = Object.keys(val); - if (fieldNames.some(function (s) { return !isValidName(s); })) { - // We have to fall back to a map. - return Type.forSchema({ - type: 'map', - values: Type.forTypes(fieldNames.map(function (s) { - return Type.forValue(val[s], opts); - }), opts) - }, opts); - } - return Type.forSchema({ - type: 'record', - fields: fieldNames.map(function (s) { - return {name: s, type: Type.forValue(val[s], opts)}; - }) - }, opts); - default: - throw new Error(f('cannot infer type from: %j', val)); - } -}; - -Type.forTypes = function (types, opts) { - if (!types.length) { - throw new Error('no types to combine'); - } - if (types.length === 1) { - return types[0]; // Nothing to do. - } - opts = opts || {}; - - // Extract any union types, with special care for wrapped unions (see - // below). - var expanded = []; - var numWrappedUnions = 0; - var isValidWrappedUnion = true; - types.forEach(function (type) { - switch (type.typeName) { - case 'union:unwrapped': - isValidWrappedUnion = false; - expanded = expanded.concat(type.types); - break; - case 'union:wrapped': - numWrappedUnions++; - expanded = expanded.concat(type.types); - break; - case 'null': - expanded.push(type); - break; - default: - isValidWrappedUnion = false; - expanded.push(type); - } - }); - if (numWrappedUnions) { - if (!isValidWrappedUnion) { - // It is only valid to combine wrapped unions when no other type is - // present other than wrapped unions and nulls (otherwise the values of - // others wouldn't be valid in the resulting union). - throw new Error('cannot combine wrapped union'); - } - var branchTypes = {}; - expanded.forEach(function (type) { - var name = type.branchName; - var branchType = branchTypes[name]; - if (!branchType) { - branchTypes[name] = type; - } else if (!type.equals(branchType)) { - throw new Error('inconsistent branch type'); - } - }); - var wrapUnions = opts.wrapUnions; - var unionType; - opts.wrapUnions = true; - try { - unionType = Type.forSchema(Object.keys(branchTypes).map(function (name) { - return branchTypes[name]; - }), opts); - } catch (err) { - opts.wrapUnions = wrapUnions; - throw err; - } - opts.wrapUnions = wrapUnions; - return unionType; - } - - // Group types by category, similar to the logic for unwrapped unions. - var bucketized = {}; - expanded.forEach(function (type) { - var bucket = getTypeBucket(type); - var bucketTypes = bucketized[bucket]; - if (!bucketTypes) { - bucketized[bucket] = bucketTypes = []; - } - bucketTypes.push(type); - }); - - // Generate the "augmented" type for each group. - var buckets = Object.keys(bucketized); - var augmented = buckets.map(function (bucket) { - var bucketTypes = bucketized[bucket]; - if (bucketTypes.length === 1) { - return bucketTypes[0]; - } else { - switch (bucket) { - case 'null': - case 'boolean': - return bucketTypes[0]; - case 'number': - return combineNumbers(bucketTypes); - case 'string': - return combineStrings(bucketTypes, opts); - case 'buffer': - return combineBuffers(bucketTypes, opts); - case 'array': - // Remove any sentinel arrays (used when inferring from empty - // arrays) - // to avoid making things nullable when they shouldn't be. - bucketTypes = bucketTypes.filter(function (t) { - return t !== opts.emptyArrayType; - }); - if (!bucketTypes.length) { - // We still don't have a real type, just return the sentinel. - return opts.emptyArrayType; - } - return Type.forSchema({ - type: 'array', - items: Type.forTypes(bucketTypes.map(function (t) { - return t.itemsType; - })) - }, opts); - default: - return combineObjects(bucketTypes, opts); - } - } - }); - - if (augmented.length === 1) { - return augmented[0]; - } else { - // We return an (unwrapped) union of all augmented types. - return Type.forSchema(augmented, opts); - } -}; - -Type.isType = function (/* any, [prefix] ... */) { - var l = arguments.length; - if (!l) { - return false; - } - - var any = arguments[0]; - if ( - !any || - typeof any._update != 'function' || - typeof any.fingerprint != 'function' - ) { - // Not fool-proof, but most likely good enough. - return false; - } - - if (l === 1) { - // No type names specified, we are done. - return true; - } - - // We check if at least one of the prefixes matches. - var typeName = any.typeName; - var i; - for (i = 1; i < l; i++) { - if (typeName.indexOf(arguments[i]) === 0) { - return true; - } - } - return false; -}; - -Type.__reset = function (size) { - debug('resetting type buffer to %d', size); - TAP.buf = new buffer.SlowBuffer(size); -}; - -Object.defineProperty(Type.prototype, 'branchName', { - enumerable: true, - get: function () { - if (this.name) { - return this.name; - } - var type = Type.isType(this, 'logical') ? this.underlyingType : this; - return Type.isType(type, 'union') ? undefined : type.typeName; - } -}); - -Type.prototype.clone = function (val, opts) { - if (opts) { - opts = { - coerce: !!opts.coerceBuffers | 0, // Coerce JSON to Buffer. - fieldHook: opts.fieldHook, - qualifyNames: !!opts.qualifyNames, - skip: !!opts.skipMissingFields, - wrap: !!opts.wrapUnions | 0 // Wrap first match into union. - }; - return this._copy(val, opts); - } else { - // If no modifications are required, we can get by with a serialization - // roundtrip (generally much faster than a standard deep copy). - return this.fromBuffer(this.toBuffer(val)); - } -}; - -Type.prototype.compare = utils.abstractFunction; - -Type.prototype.compareBuffers = function (buf1, buf2) { - return this._match(new Tap(buf1), new Tap(buf2)); -}; - -Type.prototype.createResolver = function (type, opts) { - if (!Type.isType(type)) { - // More explicit error message than the "incompatible type" thrown - // otherwise (especially because of the overridden `toJSON` method). - throw new Error(f('not a type: %j', type)); - } - - if (!Type.isType(this, 'logical') && Type.isType(type, 'logical')) { - // Trying to read a logical type as a built-in: unwrap the logical type. - return this.createResolver(type.underlyingType, opts); - } - - opts = opts || {}; - opts.registry = opts.registry || {}; - - var resolver, key; - if ( - Type.isType(this, 'record', 'error') && - Type.isType(type, 'record', 'error') - ) { - // We allow conversions between records and errors. - key = this.name + ':' + type.name; // ':' is illegal in Avro type names. - resolver = opts.registry[key]; - if (resolver) { - return resolver; - } - } - - resolver = new Resolver(this); - if (key) { // Register resolver early for recursive schemas. - opts.registry[key] = resolver; - } - - if (Type.isType(type, 'union')) { - var resolvers = type.types.map(function (t) { - return this.createResolver(t, opts); - }, this); - resolver._read = function (tap) { - var index = tap.readLong(); - var resolver = resolvers[index]; - if (resolver === undefined) { - throw new Error(f('invalid union index: %s', index)); - } - return resolvers[index]._read(tap); - }; - } else { - this._update(resolver, type, opts); - } - - if (!resolver._read) { - throw new Error(f('cannot read %s as %s', type, this)); - } - return Object.freeze(resolver); -}; - -Type.prototype.decode = function (buf, pos, resolver) { - var tap = new Tap(buf, pos); - var val = readValue(this, tap, resolver); - if (!tap.isValid()) { - return {value: undefined, offset: -1}; - } - return {value: val, offset: tap.pos}; -}; - -Type.prototype.encode = function (val, buf, pos) { - var tap = new Tap(buf, pos); - this._write(tap, val); - if (!tap.isValid()) { - // Don't throw as there is no way to predict this. We also return the - // number of missing bytes to ease resizing. - return buf.length - tap.pos; - } - return tap.pos; -}; - -Type.prototype.equals = function (type) { - return ( - Type.isType(type) && - this.fingerprint().equals(type.fingerprint()) - ); -}; - -Type.prototype.fingerprint = function (algorithm) { - if (!algorithm) { - if (!this._hash.str) { - var schemaStr = JSON.stringify(this.schema()); - this._hash.str = utils.getHash(schemaStr).toString('binary'); - } - return new Buffer(this._hash.str, 'binary'); - } else { - return utils.getHash(JSON.stringify(this.schema()), algorithm); - } -}; - -Type.prototype.fromBuffer = function (buf, resolver, noCheck) { - var tap = new Tap(buf); - var val = readValue(this, tap, resolver, noCheck); - if (!tap.isValid()) { - throw new Error('truncated buffer'); - } - if (!noCheck && tap.pos < buf.length) { - throw new Error('trailing data'); - } - return val; -}; - -Type.prototype.fromString = function (str) { - return this._copy(JSON.parse(str), {coerce: 2}); -}; - -Type.prototype.inspect = function () { - var typeName = this.typeName; - var className = getClassName(typeName); - if (isPrimitive(typeName)) { - // The class name is sufficient to identify the type. - return f('<%s>', className); - } else { - // We add a little metadata for convenience. - var obj = this.schema({exportAttrs: true, noDeref: true}); - if (typeof obj == 'object' && !Type.isType(this, 'logical')) { - obj.type = undefined; // Would be redundant with constructor name. - } - return f('<%s %j>', className, obj); - } -}; - -Type.prototype.isValid = function (val, opts) { - // We only have a single flag for now, so no need to complicate things. - var flags = (opts && opts.noUndeclaredFields) | 0; - var errorHook = opts && opts.errorHook; - var hook, path; - if (errorHook) { - path = []; - hook = function (any, type) { - errorHook.call(this, path.slice(), any, type, val); - }; - } - return this._check(val, flags, hook, path); -}; - -Type.prototype.random = utils.abstractFunction; - -Type.prototype.schema = function (opts) { - // Copy the options to avoid mutating the original options object when we - // add - // the registry of dereferenced types. - return this._attrs({ - exportAttrs: !!(opts && opts.exportAttrs), - noDeref: !!(opts && opts.noDeref) - }); -}; - -Type.prototype.toBuffer = function (val) { - TAP.pos = 0; - this._write(TAP, val); - var buf = new Buffer(TAP.pos); - if (TAP.isValid()) { - TAP.buf.copy(buf, 0, 0, TAP.pos); - } else { - this._write(new Tap(buf), val); - } - return buf; -}; - -Type.prototype.toJSON = function () { - // Convenience to allow using `JSON.stringify(type)` to get a type's schema. - return this.schema({exportAttrs: true}); -}; - -Type.prototype.toString = function (val) { - if (val === undefined) { - // Consistent behavior with standard `toString` expectations. - return JSON.stringify(this.schema({noDeref: true})); - } - return JSON.stringify(this._copy(val, {coerce: 3})); -}; - -Type.prototype.wrap = function (val) { - var Branch = this._branchConstructor; - return Branch === null ? null : new Branch(val); -}; - -Type.prototype._attrs = function (opts) { - // This function handles a lot of the common logic to schema generation - // across types, for example keeping track of which types have already been - // de-referenced (i.e. derefed). - opts.derefed = opts.derefed || {}; - var name = this.name; - if (name !== undefined) { - if (opts.noDeref || opts.derefed[name]) { - return name; - } - opts.derefed[name] = true; - } - var schema = {}; - // The order in which we add fields to the `schema` object matters here. - // Since JS objects are unordered, this implementation (unfortunately) - // relies - // on engines returning properties in the same order that they are inserted - // in. This is not in the JS spec, but can be "somewhat" safely assumed (see - // http://stackoverflow.com/q/5525795/1062617). - if (this.name !== undefined) { - schema.name = name; - } - schema.type = this.typeName; - var derefedSchema = this._deref(schema, opts); - if (derefedSchema !== undefined) { - // We allow the original schema to be overridden (this will happen for - // primitive types and logical types). - schema = derefedSchema; - } - if (opts.exportAttrs) { - if (this.aliases && this.aliases.length) { - schema.aliases = this.aliases; - } - if (this.doc !== undefined) { - schema.doc = this.doc; - } - } - return schema; -}; - -Type.prototype._createBranchConstructor = function () { - // jshint -W054 - var name = this.branchName; - if (name === 'null') { - return null; - } - var attr = ~name.indexOf('.') ? 'this[\'' + name + '\']' : 'this.' + name; - var body = 'return function Branch$(val) { ' + attr + ' = val; };'; - var Branch = (new Function(body))(); - Branch.type = this; - Branch.prototype.unwrap = new Function('return ' + attr + ';'); - Branch.prototype.unwrapped = Branch.prototype.unwrap; // Deprecated. - return Branch; -}; - -Type.prototype._peek = function (tap) { - var pos = tap.pos; - var val = this._read(tap); - tap.pos = pos; - return val; -}; - -Type.prototype._check = utils.abstractFunction; -Type.prototype._copy = utils.abstractFunction; -Type.prototype._deref = utils.abstractFunction; -Type.prototype._match = utils.abstractFunction; -Type.prototype._read = utils.abstractFunction; -Type.prototype._skip = utils.abstractFunction; -Type.prototype._update = utils.abstractFunction; -Type.prototype._write = utils.abstractFunction; - -// "Deprecated" getters (will be explicitly deprecated in 5.1). - -Type.prototype.getAliases = function () { return this.aliases; }; - -Type.prototype.getFingerprint = Type.prototype.fingerprint; - -Type.prototype.getName = function (asBranch) { - return (this.name || !asBranch) ? this.name : this.branchName; -}; - -Type.prototype.getSchema = Type.prototype.schema; - -Type.prototype.getTypeName = function () { return this.typeName; }; - -// Implementations. - -/** - * Base primitive Avro type. - * - * Most of the primitive types share the same cloning and resolution mechanisms, - * provided by this class. This class also lets us conveniently check whether a - * type is a primitive using `instanceof`. - */ -function PrimitiveType(noFreeze) { - Type.call(this); - this._branchConstructor = this._createBranchConstructor(); - if (!noFreeze) { - // Abstract long types can't be frozen at this stage. - Object.freeze(this); - } -} -util.inherits(PrimitiveType, Type); - -PrimitiveType.prototype._update = function (resolver, type) { - if (type.constructor === this.constructor) { - resolver._read = this._read; - } -}; - -PrimitiveType.prototype._copy = function (val) { - this._check(val, undefined, throwInvalidError); - return val; -}; - -PrimitiveType.prototype._deref = function () { return this.typeName; }; - -PrimitiveType.prototype.compare = utils.compare; - -/** Nulls. */ -function NullType() { PrimitiveType.call(this); } -util.inherits(NullType, PrimitiveType); - -NullType.prototype._check = function (val, flags, hook) { - var b = val === null; - if (!b && hook) { - hook(val, this); - } - return b; -}; - -NullType.prototype._read = function () { return null; }; - -NullType.prototype._skip = function () {}; - -NullType.prototype._write = function (tap, val) { - if (val !== null) { - throwInvalidError(val, this); - } -}; - -NullType.prototype._match = function () { return 0; }; - -NullType.prototype.compare = NullType.prototype._match; - -NullType.prototype.typeName = 'null'; - -NullType.prototype.random = NullType.prototype._read; - -/** Booleans. */ -function BooleanType() { PrimitiveType.call(this); } -util.inherits(BooleanType, PrimitiveType); - -BooleanType.prototype._check = function (val, flags, hook) { - var b = typeof val == 'boolean'; - if (!b && hook) { - hook(val, this); - } - return b; -}; - -BooleanType.prototype._read = function (tap) { return tap.readBoolean(); }; - -BooleanType.prototype._skip = function (tap) { tap.skipBoolean(); }; - -BooleanType.prototype._write = function (tap, val) { - if (typeof val != 'boolean') { - throwInvalidError(val, this); - } - tap.writeBoolean(val); -}; - -BooleanType.prototype._match = function (tap1, tap2) { - return tap1.matchBoolean(tap2); -}; - -BooleanType.prototype.typeName = 'boolean'; - -BooleanType.prototype.random = function () { return RANDOM.nextBoolean(); }; - -/** Integers. */ -function IntType() { PrimitiveType.call(this); } -util.inherits(IntType, PrimitiveType); - -IntType.prototype._check = function (val, flags, hook) { - var b = val === (val | 0); - if (!b && hook) { - hook(val, this); - } - return b; -}; - -IntType.prototype._read = function (tap) { return tap.readInt(); }; - -IntType.prototype._skip = function (tap) { tap.skipInt(); }; - -IntType.prototype._write = function (tap, val) { - if (val !== (val | 0)) { - throwInvalidError(val, this); - } - tap.writeInt(val); -}; - -IntType.prototype._match = function (tap1, tap2) { - return tap1.matchInt(tap2); -}; - -IntType.prototype.typeName = 'int'; - -IntType.prototype.random = function () { return RANDOM.nextInt(1000) | 0; }; - -/** - * Longs. - * - * We can't capture all the range unfortunately since JavaScript represents all - * numbers internally as `double`s, so the default implementation plays safe and - * throws rather than potentially silently change the data. See `__with` or - * `AbstractLongType` below for a way to implement a custom long type. - */ -function LongType() { PrimitiveType.call(this); } -util.inherits(LongType, PrimitiveType); - -LongType.prototype._check = function (val, flags, hook) { - var b = typeof val == 'number' && val % 1 === 0 && isSafeLong(val); - if (!b && hook) { - hook(val, this); - } - return b; -}; - -LongType.prototype._read = function (tap) { - var n = tap.readLong(); - if (!isSafeLong(n)) { - throw new Error('potential precision loss'); - } - return n; -}; - -LongType.prototype._skip = function (tap) { tap.skipLong(); }; - -LongType.prototype._write = function (tap, val) { - if (typeof val != 'number' || val % 1 || !isSafeLong(val)) { - throwInvalidError(val, this); - } - tap.writeLong(val); -}; - -LongType.prototype._match = function (tap1, tap2) { - return tap1.matchLong(tap2); -}; - -LongType.prototype._update = function (resolver, type) { - switch (type.typeName) { - case 'int': - case 'long': - resolver._read = type._read; - } -}; - -LongType.prototype.typeName = 'long'; - -LongType.prototype.random = function () { return RANDOM.nextInt(); }; - -LongType.__with = function (methods, noUnpack) { - methods = methods || {}; // Will give a more helpful error message. - // We map some of the methods to a different name to be able to intercept - // their input and output (otherwise we wouldn't be able to perform any - // unpacking logic, and the type wouldn't work when nested). - var mapping = { - toBuffer: '_toBuffer', - fromBuffer: '_fromBuffer', - fromJSON: '_fromJSON', - toJSON: '_toJSON', - isValid: '_isValid', - compare: 'compare' - }; - var type = new AbstractLongType(noUnpack); - Object.keys(mapping).forEach(function (name) { - if (methods[name] === undefined) { - throw new Error(f('missing method implementation: %s', name)); - } - type[mapping[name]] = methods[name]; - }); - return Object.freeze(type); -}; - -/** Floats. */ -function FloatType() { PrimitiveType.call(this); } -util.inherits(FloatType, PrimitiveType); - -FloatType.prototype._check = function (val, flags, hook) { - var b = typeof val == 'number'; - if (!b && hook) { - hook(val, this); - } - return b; -}; - -FloatType.prototype._read = function (tap) { return tap.readFloat(); }; - -FloatType.prototype._skip = function (tap) { tap.skipFloat(); }; - -FloatType.prototype._write = function (tap, val) { - if (typeof val != 'number') { - throwInvalidError(val, this); - } - tap.writeFloat(val); -}; - -FloatType.prototype._match = function (tap1, tap2) { - return tap1.matchFloat(tap2); -}; - -FloatType.prototype._update = function (resolver, type) { - switch (type.typeName) { - case 'float': - case 'int': - case 'long': - resolver._read = type._read; - } -}; - -FloatType.prototype.typeName = 'float'; - -FloatType.prototype.random = function () { return RANDOM.nextFloat(1e3); }; - -/** Doubles. */ -function DoubleType() { PrimitiveType.call(this); } -util.inherits(DoubleType, PrimitiveType); - -DoubleType.prototype._check = function (val, flags, hook) { - var b = typeof val == 'number'; - if (!b && hook) { - hook(val, this); - } - return b; -}; - -DoubleType.prototype._read = function (tap) { return tap.readDouble(); }; - -DoubleType.prototype._skip = function (tap) { tap.skipDouble(); }; - -DoubleType.prototype._write = function (tap, val) { - if (typeof val != 'number') { - throwInvalidError(val, this); - } - tap.writeDouble(val); -}; - -DoubleType.prototype._match = function (tap1, tap2) { - return tap1.matchDouble(tap2); -}; - -DoubleType.prototype._update = function (resolver, type) { - switch (type.typeName) { - case 'double': - case 'float': - case 'int': - case 'long': - resolver._read = type._read; - } -}; - -DoubleType.prototype.typeName = 'double'; - -DoubleType.prototype.random = function () { return RANDOM.nextFloat(); }; - -/** Strings. */ -function StringType() { PrimitiveType.call(this); } -util.inherits(StringType, PrimitiveType); - -StringType.prototype._check = function (val, flags, hook) { - var b = typeof val == 'string'; - if (!b && hook) { - hook(val, this); - } - return b; -}; - -StringType.prototype._read = function (tap) { return tap.readString(); }; - -StringType.prototype._skip = function (tap) { tap.skipString(); }; - -StringType.prototype._write = function (tap, val) { - if (typeof val != 'string') { - throwInvalidError(val, this); - } - tap.writeString(val); -}; - -StringType.prototype._match = function (tap1, tap2) { - return tap1.matchString(tap2); -}; - -StringType.prototype._update = function (resolver, type) { - switch (type.typeName) { - case 'bytes': - case 'string': - resolver._read = this._read; - } -}; - -StringType.prototype.typeName = 'string'; - -StringType.prototype.random = function () { - return RANDOM.nextString(RANDOM.nextInt(32)); -}; - -/** - * Bytes. - * - * These are represented in memory as `Buffer`s rather than binary-encoded - * strings. This is more efficient (when decoding/encoding from bytes, the - * common use-case), idiomatic, and convenient. - * - * Note the coercion in `_copy`. - */ -function BytesType() { PrimitiveType.call(this); } -util.inherits(BytesType, PrimitiveType); - -BytesType.prototype._check = function (val, flags, hook) { - var b = Buffer.isBuffer(val); - if (!b && hook) { - hook(val, this); - } - return b; -}; - -BytesType.prototype._read = function (tap) { return tap.readBytes(); }; - -BytesType.prototype._skip = function (tap) { tap.skipBytes(); }; - -BytesType.prototype._write = function (tap, val) { - if (!Buffer.isBuffer(val)) { - throwInvalidError(val, this); - } - tap.writeBytes(val); -}; - -BytesType.prototype._match = function (tap1, tap2) { - return tap1.matchBytes(tap2); -}; - -BytesType.prototype._update = StringType.prototype._update; - -BytesType.prototype._copy = function (obj, opts) { - var buf; - switch ((opts && opts.coerce) | 0) { - case 3: // Coerce buffers to strings. - this._check(obj, undefined, throwInvalidError); - return obj.toString('binary'); - case 2: // Coerce strings to buffers. - if (typeof obj != 'string') { - throw new Error(f('cannot coerce to buffer: %j', obj)); - } - buf = new Buffer(obj, 'binary'); - this._check(buf, undefined, throwInvalidError); - return buf; - case 1: // Coerce buffer JSON representation to buffers. - if (!isJsonBuffer(obj)) { - throw new Error(f('cannot coerce to buffer: %j', obj)); - } - buf = new Buffer(obj.data); - this._check(buf, undefined, throwInvalidError); - return buf; - default: // Copy buffer. - this._check(obj, undefined, throwInvalidError); - return new Buffer(obj); - } -}; - -BytesType.prototype.compare = Buffer.compare; - -BytesType.prototype.typeName = 'bytes'; - -BytesType.prototype.random = function () { - return RANDOM.nextBuffer(RANDOM.nextInt(32)); -}; - -/** Base "abstract" Avro union type. */ -function UnionType(schema, opts) { - Type.call(this); - - if (!Array.isArray(schema)) { - throw new Error(f('non-array union schema: %j', schema)); - } - if (!schema.length) { - throw new Error('empty union'); - } - this.types = Object.freeze(schema.map(function (obj) { - return Type.forSchema(obj, opts); - })); - - this._branchIndices = {}; - this.types.forEach(function (type, i) { - if (Type.isType(type, 'union')) { - throw new Error('unions cannot be directly nested'); - } - var branch = type.branchName; - if (this._branchIndices[branch] !== undefined) { - throw new Error(f('duplicate union branch name: %j', branch)); - } - this._branchIndices[branch] = i; - }, this); -} -util.inherits(UnionType, Type); - -UnionType.prototype._branchConstructor = function () { - throw new Error('unions cannot be directly wrapped'); -}; - -UnionType.prototype._skip = function (tap) { - this.types[tap.readLong()]._skip(tap); -}; - -UnionType.prototype._match = function (tap1, tap2) { - var n1 = tap1.readLong(); - var n2 = tap2.readLong(); - if (n1 === n2) { - return this.types[n1]._match(tap1, tap2); - } else { - return n1 < n2 ? -1 : 1; - } -}; - -UnionType.prototype._deref = function (schema, opts) { - return this.types.map(function (t) { return t._attrs(opts); }); -}; - -UnionType.prototype.getTypes = function () { return this.types; }; - -/** - * "Natural" union type. - * - * This representation doesn't require a wrapping object and is therefore - * simpler and generally closer to what users expect. However it cannot be used - * to represent all Avro unions since some lead to ambiguities (e.g. if two - * number types are in the union). - * - * Currently, this union supports at most one type in each of the categories - * below: + `null` + `boolean` + `int`, `long`, `float`, `double` + `string`, - * `enum` + `bytes`, `fixed` + `array` + `map`, `record` - */ -function UnwrappedUnionType(schema, opts) { - UnionType.call(this, schema, opts); - - this._logicalBranches = null; - this._bucketIndices = {}; - this.types.forEach(function (type, index) { - if (Type.isType(type, 'logical')) { - if (!this._logicalBranches) { - this._logicalBranches = []; - } - this._logicalBranches.push({index: index, type: type}); - } else { - var bucket = getTypeBucket(type); - if (this._bucketIndices[bucket] !== undefined) { - throw new Error(f('ambiguous unwrapped union: %j', this)); - } - this._bucketIndices[bucket] = index; - } - }, this); - - Object.freeze(this); -} -util.inherits(UnwrappedUnionType, UnionType); - -UnwrappedUnionType.prototype._getIndex = function (val) { - var index = this._bucketIndices[getValueBucket(val)]; - if (this._logicalBranches) { - // Slower path, we must run the value through all logical types. - index = this._getLogicalIndex(val, index); - } - return index; -}; - -UnwrappedUnionType.prototype._getLogicalIndex = function (any, index) { - var logicalBranches = this._logicalBranches; - var i, l, branch; - for (i = 0, l = logicalBranches.length; i < l; i++) { - branch = logicalBranches[i]; - if (branch.type._check(any)) { - if (index === undefined) { - index = branch.index; - } else { - // More than one branch matches the value so we aren't guaranteed to - // infer the correct type. We throw rather than corrupt data. This can - // be fixed by "tightening" the logical types. - throw new Error('ambiguous conversion'); - } - } - } - return index; -}; - -UnwrappedUnionType.prototype._check = function (val, flags, hook, path) { - var index = this._getIndex(val); - var b = index !== undefined; - if (b) { - return this.types[index]._check(val, flags, hook, path); - } - if (hook) { - hook(val, this); - } - return b; -}; - -UnwrappedUnionType.prototype._read = function (tap) { - var index = tap.readLong(); - var branchType = this.types[index]; - if (branchType) { - return branchType._read(tap); - } else { - throw new Error(f('invalid union index: %s', index)); - } -}; - -UnwrappedUnionType.prototype._write = function (tap, val) { - var index = this._getIndex(val); - if (index === undefined) { - throwInvalidError(val, this); - } - tap.writeLong(index); - if (val !== null) { - this.types[index]._write(tap, val); - } -}; - -UnwrappedUnionType.prototype._update = function (resolver, type, opts) { - // jshint -W083 - // (The loop exits after the first function is created.) - var i, l, typeResolver; - for (i = 0, l = this.types.length; i < l; i++) { - try { - typeResolver = this.types[i].createResolver(type, opts); - } catch (err) { - continue; - } - resolver._read = function (tap) { return typeResolver._read(tap); }; - return; - } -}; - -UnwrappedUnionType.prototype._copy = function (val, opts) { - var coerce = opts && opts.coerce | 0; - var wrap = opts && opts.wrap | 0; - var index; - if (wrap === 2) { - // We are parsing a default, so always use the first branch's type. - index = 0; - } else { - switch (coerce) { - case 1: - // Using the `coerceBuffers` option can cause corruption and erroneous - // failures with unwrapped unions (in rare cases when the union also - // contains a record which matches a buffer's JSON representation). - if (isJsonBuffer(val) && this._bucketIndices.buffer !== undefined) { - index = this._bucketIndices.buffer; - } else { - index = this._getIndex(val); - } - break; - case 2: - // Decoding from JSON, we must unwrap the value. - if (val === null) { - index = this._bucketIndices['null']; - } else if (typeof val === 'object') { - var keys = Object.keys(val); - if (keys.length === 1) { - index = this._branchIndices[keys[0]]; - val = val[keys[0]]; - } - } - break; - default: - index = this._getIndex(val); - } - if (index === undefined) { - throwInvalidError(val, this); - } - } - var type = this.types[index]; - if (val === null || wrap === 3) { - return type._copy(val, opts); - } else { - switch (coerce) { - case 3: - // Encoding to JSON, we wrap the value. - var obj = {}; - obj[type.branchName] = type._copy(val, opts); - return obj; - default: - return type._copy(val, opts); - } - } -}; - -UnwrappedUnionType.prototype.compare = function (val1, val2) { - var index1 = this._getIndex(val1); - var index2 = this._getIndex(val2); - if (index1 === undefined) { - throwInvalidError(val1, this); - } else if (index2 === undefined) { - throwInvalidError(val2, this); - } else if (index1 === index2) { - return this.types[index1].compare(val1, val2); - } else { - return utils.compare(index1, index2); - } -}; - -UnwrappedUnionType.prototype.typeName = 'union:unwrapped'; - -UnwrappedUnionType.prototype.random = function () { - var index = RANDOM.nextInt(this.types.length); - return this.types[index].random(); -}; - -/** - * Compatible union type. - * - * Values of this type are represented in memory similarly to their JSON - * representation (i.e. inside an object with single key the name of the - * contained type). - * - * This is not ideal, but is the most efficient way to unambiguously support all - * unions. Here are a few reasons why the wrapping object is necessary: + Unions - * with multiple number types would have undefined behavior, unless numbers are - * wrapped (either everywhere, leading to large performance and convenience - * costs; or only when necessary inside unions, making it hard to understand - * when numbers are wrapped or not). + Fixed types would have to be wrapped to - * be distinguished from bytes. + Using record's constructor names would work - * (after a slight change to use the fully qualified name), but would mean that - * generic objects could no longer be valid records (making it inconvenient to - * do simple things like creating new records). - */ -function WrappedUnionType(schema, opts) { - UnionType.call(this, schema, opts); - Object.freeze(this); -} -util.inherits(WrappedUnionType, UnionType); - -WrappedUnionType.prototype._check = function (val, flags, hook, path) { - var b = false; - if (val === null) { - // Shortcut type lookup in this case. - b = this._branchIndices['null'] !== undefined; - } else if (typeof val == 'object') { - var keys = Object.keys(val); - if (keys.length === 1) { - // We require a single key here to ensure that writes are correct and - // efficient as soon as a record passes this check. - var name = keys[0]; - var index = this._branchIndices[name]; - if (index !== undefined) { - if (hook) { - // Slow path. - path.push(name); - b = this.types[index]._check(val[name], flags, hook, path); - path.pop(); - return b; - } else { - return this.types[index]._check(val[name], flags); - } - } - } - } - if (!b && hook) { - hook(val, this); - } - return b; -}; - -WrappedUnionType.prototype._read = function (tap) { - var type = this.types[tap.readLong()]; - if (!type) { - throw new Error(f('invalid union index')); - } - var Branch = type._branchConstructor; - if (Branch === null) { - return null; - } else { - return new Branch(type._read(tap)); - } -}; - -WrappedUnionType.prototype._write = function (tap, val) { - var index, keys, name; - if (val === null) { - index = this._branchIndices['null']; - if (index === undefined) { - throwInvalidError(val, this); - } - tap.writeLong(index); - } else { - keys = Object.keys(val); - if (keys.length === 1) { - name = keys[0]; - index = this._branchIndices[name]; - } - if (index === undefined) { - throwInvalidError(val, this); - } - tap.writeLong(index); - this.types[index]._write(tap, val[name]); - } -}; - -WrappedUnionType.prototype._update = function (resolver, type, opts) { - // jshint -W083 - // (The loop exits after the first function is created.) - var i, l, typeResolver, Branch; - for (i = 0, l = this.types.length; i < l; i++) { - try { - typeResolver = this.types[i].createResolver(type, opts); - } catch (err) { - continue; - } - Branch = this.types[i]._branchConstructor; - if (Branch) { - resolver._read = function (tap) { - return new Branch(typeResolver._read(tap)); - }; - } else { - resolver._read = function () { return null; }; - } - return; - } -}; - -WrappedUnionType.prototype._copy = function (val, opts) { - var wrap = opts && opts.wrap | 0; - if (wrap === 2) { - var firstType = this.types[0]; - // Promote into first type (used for schema defaults). - if (val === null && firstType.typeName === 'null') { - return null; - } - return new firstType._branchConstructor(firstType._copy(val, opts)); - } - if (val === null && this._branchIndices['null'] !== undefined) { - return null; - } - - var i, l, obj; - if (typeof val == 'object') { - var keys = Object.keys(val); - if (keys.length === 1) { - var name = keys[0]; - i = this._branchIndices[name]; - if (i === undefined && opts.qualifyNames) { - // We are a bit more flexible than in `_check` here since we have - // to deal with other serializers being less strict, so we fall - // back to looking up unqualified names. - var j, type; - for (j = 0, l = this.types.length; j < l; j++) { - type = this.types[j]; - if (type.name && name === unqualify(type.name)) { - i = j; - break; - } - } - } - if (i !== undefined) { - obj = this.types[i]._copy(val[name], opts); - } - } - } - if (wrap === 1 && obj === undefined) { - // Try promoting into first match (convenience, slow). - i = 0; - l = this.types.length; - while (i < l && obj === undefined) { - try { - obj = this.types[i]._copy(val, opts); - } catch (err) { - i++; - } - } - } - if (obj !== undefined) { - return wrap === 3 ? obj : new this.types[i]._branchConstructor(obj); - } - throwInvalidError(val, this); -}; - -WrappedUnionType.prototype.compare = function (val1, val2) { - var name1 = val1 === null ? 'null' : Object.keys(val1)[0]; - var name2 = val2 === null ? 'null' : Object.keys(val2)[0]; - var index = this._branchIndices[name1]; - if (name1 === name2) { - return name1 === 'null' ? - 0 : - this.types[index].compare(val1[name1], val2[name1]); - } else { - return utils.compare(index, this._branchIndices[name2]); - } -}; - -WrappedUnionType.prototype.typeName = 'union:wrapped'; - -WrappedUnionType.prototype.random = function () { - var index = RANDOM.nextInt(this.types.length); - var type = this.types[index]; - var Branch = type._branchConstructor; - if (!Branch) { - return null; - } - return new Branch(type.random()); -}; - -/** - * Avro enum type. - * - * Represented as strings (with allowed values from the set of symbols). Using - * integers would be a reasonable option, but the performance boost is arguably - * offset by the legibility cost and the extra deviation from the JSON encoding - * convention. - * - * An integer representation can still be used (e.g. for compatibility with - * TypeScript `enum`s) by overriding the `EnumType` with a `LongType` (e.g. via - * `parse`'s registry). - */ -function EnumType(schema, opts) { - Type.call(this, schema, opts); - if (!Array.isArray(schema.symbols) || !schema.symbols.length) { - throw new Error(f('invalid enum symbols: %j', schema.symbols)); - } - this.symbols = Object.freeze(schema.symbols.slice()); - this._indices = {}; - this.symbols.forEach(function (symbol, i) { - if (!isValidName(symbol)) { - throw new Error(f('invalid %s symbol: %j', this, symbol)); - } - if (this._indices[symbol] !== undefined) { - throw new Error(f('duplicate %s symbol: %j', this, symbol)); - } - this._indices[symbol] = i; - }, this); - this._branchConstructor = this._createBranchConstructor(); - Object.freeze(this); -} -util.inherits(EnumType, Type); - -EnumType.prototype._check = function (val, flags, hook) { - var b = this._indices[val] !== undefined; - if (!b && hook) { - hook(val, this); - } - return b; -}; - -EnumType.prototype._read = function (tap) { - var index = tap.readLong(); - var symbol = this.symbols[index]; - if (symbol === undefined) { - throw new Error(f('invalid %s enum index: %s', this.name, index)); - } - return symbol; -}; - -EnumType.prototype._skip = function (tap) { tap.skipLong(); }; - -EnumType.prototype._write = function (tap, val) { - var index = this._indices[val]; - if (index === undefined) { - throwInvalidError(val, this); - } - tap.writeLong(index); -}; - -EnumType.prototype._match = function (tap1, tap2) { - return tap1.matchLong(tap2); -}; - -EnumType.prototype.compare = function (val1, val2) { - return utils.compare(this._indices[val1], this._indices[val2]); -}; - -EnumType.prototype._update = function (resolver, type) { - var symbols = this.symbols; - if ( - type.typeName === 'enum' && - (!type.name || ~getAliases(this).indexOf(type.name)) && - type.symbols.every(function (s) { return ~symbols.indexOf(s); }) - ) { - resolver.symbols = type.symbols; - resolver._read = type._read; - } -}; - -EnumType.prototype._copy = function (val) { - this._check(val, undefined, throwInvalidError); - return val; -}; - -EnumType.prototype._deref = function (schema) { - schema.symbols = this.symbols; -}; - -EnumType.prototype.getSymbols = function () { return this.symbols; }; - -EnumType.prototype.typeName = 'enum'; - -EnumType.prototype.random = function () { - return RANDOM.choice(this.symbols); -}; - -/** Avro fixed type. Represented simply as a `Buffer`. */ -function FixedType(schema, opts) { - Type.call(this, schema, opts); - if (schema.size !== (schema.size | 0) || schema.size < 1) { - throw new Error(f('invalid %s size', this.branchName)); - } - this.size = schema.size | 0; - this._branchConstructor = this._createBranchConstructor(); - Object.freeze(this); -} -util.inherits(FixedType, Type); - -FixedType.prototype._check = function (val, flags, hook) { - var b = Buffer.isBuffer(val) && val.length === this.size; - if (!b && hook) { - hook(val, this); - } - return b; -}; - -FixedType.prototype._read = function (tap) { - return tap.readFixed(this.size); -}; - -FixedType.prototype._skip = function (tap) { - tap.skipFixed(this.size); -}; - -FixedType.prototype._write = function (tap, val) { - if (!Buffer.isBuffer(val) || val.length !== this.size) { - throwInvalidError(val, this); - } - tap.writeFixed(val, this.size); -}; - -FixedType.prototype._match = function (tap1, tap2) { - return tap1.matchFixed(tap2, this.size); -}; - -FixedType.prototype.compare = Buffer.compare; - -FixedType.prototype._update = function (resolver, type) { - if ( - type.typeName === 'fixed' && - this.size === type.size && - (!type.name || ~getAliases(this).indexOf(type.name)) - ) { - resolver.size = this.size; - resolver._read = this._read; - } -}; - -FixedType.prototype._copy = BytesType.prototype._copy; - -FixedType.prototype._deref = function (schema) { schema.size = this.size; }; - -FixedType.prototype.getSize = function () { return this.size; }; - -FixedType.prototype.typeName = 'fixed'; - -FixedType.prototype.random = function () { - return RANDOM.nextBuffer(this.size); -}; - -/** Avro map. Represented as vanilla objects. */ -function MapType(schema, opts) { - Type.call(this); - if (!schema.values) { - throw new Error(f('missing map values: %j', schema)); - } - this.valuesType = Type.forSchema(schema.values, opts); - this._branchConstructor = this._createBranchConstructor(); - Object.freeze(this); -} -util.inherits(MapType, Type); - -MapType.prototype._check = function (val, flags, hook, path) { - if (!val || typeof val != 'object' || Array.isArray(val)) { - if (hook) { - hook(val, this); - } - return false; - } - - var keys = Object.keys(val); - var b = true; - var i, l, j, key; - if (hook) { - // Slow path. - j = path.length; - path.push(''); - for (i = 0, l = keys.length; i < l; i++) { - key = path[j] = keys[i]; - if (!this.valuesType._check(val[key], flags, hook, path)) { - b = false; - } - } - path.pop(); - } else { - for (i = 0, l = keys.length; i < l; i++) { - if (!this.valuesType._check(val[keys[i]], flags)) { - return false; - } - } - } - return b; -}; - -MapType.prototype._read = function (tap) { - var values = this.valuesType; - var val = {}; - var n; - while ((n = readArraySize(tap))) { - while (n--) { - var key = tap.readString(); - val[key] = values._read(tap); - } - } - return val; -}; - -MapType.prototype._skip = function (tap) { - var values = this.valuesType; - var len, n; - while ((n = tap.readLong())) { - if (n < 0) { - len = tap.readLong(); - tap.pos += len; - } else { - while (n--) { - tap.skipString(); - values._skip(tap); - } - } - } -}; - -MapType.prototype._write = function (tap, val) { - if (!val || typeof val != 'object' || Array.isArray(val)) { - throwInvalidError(val, this); - } - - var values = this.valuesType; - var keys = Object.keys(val); - var n = keys.length; - var i, key; - if (n) { - tap.writeLong(n); - for (i = 0; i < n; i++) { - key = keys[i]; - tap.writeString(key); - values._write(tap, val[key]); - } - } - tap.writeLong(0); -}; - -MapType.prototype._match = function () { - throw new Error('maps cannot be compared'); -}; - -MapType.prototype._update = function (rsv, type, opts) { - if (type.typeName === 'map') { - rsv.valuesType = this.valuesType.createResolver(type.valuesType, opts); - rsv._read = this._read; - } -}; - -MapType.prototype._copy = function (val, opts) { - if (val && typeof val == 'object' && !Array.isArray(val)) { - var values = this.valuesType; - var keys = Object.keys(val); - var i, l, key; - var copy = {}; - for (i = 0, l = keys.length; i < l; i++) { - key = keys[i]; - copy[key] = values._copy(val[key], opts); - } - return copy; - } - throwInvalidError(val, this); -}; - -MapType.prototype.compare = MapType.prototype._match; - -MapType.prototype.typeName = 'map'; - -MapType.prototype.getValuesType = function () { return this.valuesType; }; - -MapType.prototype.random = function () { - var val = {}; - var i, l; - for (i = 0, l = RANDOM.nextInt(10); i < l; i++) { - val[RANDOM.nextString(RANDOM.nextInt(20))] = this.valuesType.random(); - } - return val; -}; - -MapType.prototype._deref = function (schema, opts) { - schema.values = this.valuesType._attrs(opts); -}; - -/** Avro array. Represented as vanilla arrays. */ -function ArrayType(schema, opts) { - Type.call(this); - if (!schema.items) { - throw new Error(f('missing array items: %j', schema)); - } - this.itemsType = Type.forSchema(schema.items, opts); - this._branchConstructor = this._createBranchConstructor(); - Object.freeze(this); -} -util.inherits(ArrayType, Type); - -ArrayType.prototype._check = function (val, flags, hook, path) { - if (!Array.isArray(val)) { - if (hook) { - hook(val, this); - } - return false; - } - - var b = true; - var i, l, j; - if (hook) { - // Slow path. - j = path.length; - path.push(''); - for (i = 0, l = val.length; i < l; i++) { - path[j] = '' + i; - if (!this.itemsType._check(val[i], flags, hook, path)) { - b = false; - } - } - path.pop(); - } else { - for (i = 0, l = val.length; i < l; i++) { - if (!this.itemsType._check(val[i], flags)) { - return false; - } - } - } - return b; -}; - -ArrayType.prototype._read = function (tap) { - var items = this.itemsType; - var val = []; - var i, n; - while ((n = tap.readLong())) { - if (n < 0) { - n = -n; - tap.skipLong(); // Skip size. - } - for (i = 0; i < n; i++) { - val[i] = items._read(tap); - } - } - return val; -}; - -ArrayType.prototype._skip = function (tap) { - var len, n; - while ((n = tap.readLong())) { - if (n < 0) { - len = tap.readLong(); - tap.pos += len; - } else { - while (n--) { - this.itemsType._skip(tap); - } - } - } -}; - -ArrayType.prototype._write = function (tap, val) { - if (!Array.isArray(val)) { - throwInvalidError(val, this); - } - - var n = val.length; - var i; - if (n) { - tap.writeLong(n); - for (i = 0; i < n; i++) { - this.itemsType._write(tap, val[i]); - } - } - tap.writeLong(0); -}; - -ArrayType.prototype._match = function (tap1, tap2) { - var n1 = tap1.readLong(); - var n2 = tap2.readLong(); - var f; - while (n1 && n2) { - f = this.itemsType._match(tap1, tap2); - if (f) { - return f; - } - if (!--n1) { - n1 = readArraySize(tap1); - } - if (!--n2) { - n2 = readArraySize(tap2); - } - } - return utils.compare(n1, n2); -}; - -ArrayType.prototype._update = function (resolver, type, opts) { - if (type.typeName === 'array') { - resolver.itemsType = this.itemsType.createResolver(type.itemsType, opts); - resolver._read = this._read; - } -}; - -ArrayType.prototype._copy = function (val, opts) { - if (!Array.isArray(val)) { - throwInvalidError(val, this); - } - var items = new Array(val.length); - var i, l; - for (i = 0, l = val.length; i < l; i++) { - items[i] = this.itemsType._copy(val[i], opts); - } - return items; -}; - -ArrayType.prototype._deref = function (schema, opts) { - schema.items = this.itemsType._attrs(opts); -}; - -ArrayType.prototype.compare = function (val1, val2) { - var n1 = val1.length; - var n2 = val2.length; - var i, l, f; - for (i = 0, l = Math.min(n1, n2); i < l; i++) { - if ((f = this.itemsType.compare(val1[i], val2[i]))) { - return f; - } - } - return utils.compare(n1, n2); -}; - -ArrayType.prototype.getItemsType = function () { return this.itemsType; }; - -ArrayType.prototype.typeName = 'array'; - -ArrayType.prototype.random = function () { - var arr = []; - var i, l; - for (i = 0, l = RANDOM.nextInt(10); i < l; i++) { - arr.push(this.itemsType.random()); - } - return arr; -}; - -/** - * Avro record. - * - * Values are represented as instances of a programmatically generated - * constructor (similar to a "specific record"), available via the - * `getRecordConstructor` method. This "specific record class" gives significant - * speedups over using generics objects. - * - * Note that vanilla objects are still accepted as valid as long as their fields - * match (this makes it much more convenient to do simple things like update - * nested records). - * - * This type is also used for errors (similar, except for the extra `Error` - * constructor call) and for messages (see comment below). - */ -function RecordType(schema, opts) { - // Force creation of the options object in case we need to register this - // record's name. - opts = opts || {}; - - // Save the namespace to restore it as we leave this record's scope. - var namespace = opts.namespace; - if (schema.namespace !== undefined) { - opts.namespace = schema.namespace; - } else if (schema.name) { - // Fully qualified names' namespaces are used when no explicit namespace - // attribute was specified. - var match = /^(.*)\.[^.]+$/.exec(schema.name); - if (match) { - opts.namespace = match[1]; - } - } - Type.call(this, schema, opts); - - if (!Array.isArray(schema.fields)) { - throw new Error(f('non-array record fields: %j', schema.fields)); - } - if (utils.hasDuplicates(schema.fields, function (f) { return f.name; })) { - throw new Error(f('duplicate field name: %j', schema.fields)); - } - this._fieldsByName = {}; - this.fields = Object.freeze(schema.fields.map(function (f) { - var field = new Field(f, opts); - this._fieldsByName[field.name] = field; - return field; - }, this)); - this._branchConstructor = this._createBranchConstructor(); - this._isError = schema.type === 'error'; - this.recordConstructor = this._createConstructor(opts.errorStackTraces); - this._read = this._createReader(); - this._skip = this._createSkipper(); - this._write = this._createWriter(); - this._check = this._createChecker(); - - opts.namespace = namespace; - Object.freeze(this); -} -util.inherits(RecordType, Type); - -RecordType.prototype._getConstructorName = function () { - return this.name ? - unqualify(this.name) : - this._isError ? 'Error$' : 'Record$'; -}; - -RecordType.prototype._createConstructor = function (errorStackTraces) { - // jshint -W054 - var outerArgs = []; - var innerArgs = []; - var ds = []; // Defaults. - var innerBody = ''; - var i, l, field, name, defaultValue, hasDefault, stackField; - for (i = 0, l = this.fields.length; i < l; i++) { - field = this.fields[i]; - defaultValue = field.defaultValue; - hasDefault = defaultValue() !== undefined; - name = field.name; - if ( - errorStackTraces && this._isError && name === 'stack' && - Type.isType(field.type, 'string') && !hasDefault - ) { - // We keep track of whether we've encountered a valid stack field (in - // particular, without a default) to populate a stack trace below. - stackField = field; - } - innerArgs.push('v' + i); - innerBody += ' '; - if (!hasDefault) { - innerBody += 'this.' + name + ' = v' + i + ';\n'; - } else { - innerBody += 'if (v' + i + ' === undefined) { '; - innerBody += 'this.' + name + ' = d' + ds.length + '(); '; - innerBody += '} else { this.' + name + ' = v' + i + '; }\n'; - outerArgs.push('d' + ds.length); - ds.push(defaultValue); - } - } - if (stackField) { - // We should populate a stack trace. - innerBody += ' if (this.stack === undefined) { '; - /* istanbul ignore else */ - if (typeof Error.captureStackTrace == 'function') { - // v8 runtimes, the easy case. - innerBody += 'Error.captureStackTrace(this, this.constructor);'; - } else { - // A few other runtimes (e.g. SpiderMonkey), might not work everywhere. - innerBody += 'this.stack = Error().stack;'; - } - innerBody += ' }\n'; - } - var outerBody = 'return function ' + this._getConstructorName() + '('; - outerBody += innerArgs.join() + ') {\n' + innerBody + '};'; - var Record = new Function(outerArgs.join(), outerBody).apply(undefined, ds); - - var self = this; - Record.getType = function () { return self; }; - Record.type = self; - if (this._isError) { - util.inherits(Record, Error); - Record.prototype.name = this._getConstructorName(); - } - Record.prototype.clone = function (o) { return self.clone(this, o); }; - Record.prototype.compare = function (v) { return self.compare(this, v); }; - Record.prototype.isValid = function (o) { return self.isValid(this, o); }; - Record.prototype.toBuffer = function () { return self.toBuffer(this); }; - Record.prototype.toString = function () { return self.toString(this); }; - Record.prototype.wrap = function () { return self.wrap(this); }; - Record.prototype.wrapped = Record.prototype.wrap; // Deprecated. - return Record; -}; - -RecordType.prototype._createChecker = function () { - // jshint -W054 - var names = []; - var values = []; - var name = this._getConstructorName(); - var body = 'return function check' + name + '(v, f, h, p) {\n'; - body += ' if (\n'; - body += ' v === null ||\n'; - body += ' typeof v != \'object\' ||\n'; - body += ' (f && !this._checkFields(v))\n'; - body += ' ) {\n'; - body += ' if (h) { h(v, this); }\n'; - body += ' return false;\n'; - body += ' }\n'; - if (!this.fields.length) { - // Special case, empty record. We handle this directly. - body += ' return true;\n'; - } else { - for (i = 0, l = this.fields.length; i < l; i++) { - field = this.fields[i]; - names.push('t' + i); - values.push(field.type); - if (field.defaultValue() !== undefined) { - body += ' var v' + i + ' = v.' + field.name + ';\n'; - } - } - body += ' if (h) {\n'; - body += ' var b = 1;\n'; - body += ' var j = p.length;\n'; - body += ' p.push(\'\');\n'; - var i, l, field; - for (i = 0, l = this.fields.length; i < l; i++) { - field = this.fields[i]; - body += ' p[j] = \'' + field.name + '\';\n'; - body += ' b &= '; - if (field.defaultValue() === undefined) { - body += 't' + i + '._check(v.' + field.name + ', f, h, p);\n'; - } else { - body += 'v' + i + ' === undefined || '; - body += 't' + i + '._check(v' + i + ', f, h, p);\n'; - } - } - body += ' p.pop();\n'; - body += ' return !!b;\n'; - body += ' } else {\n return (\n '; - body += this.fields.map(function (field, i) { - return field.defaultValue() === undefined ? - 't' + i + '._check(v.' + field.name + ', f)' : - '(v' + i + ' === undefined || t' + i + '._check(v' + i + ', f))'; - }).join(' &&\n '); - body += '\n );\n }\n'; - } - body += '};'; - return new Function(names.join(), body).apply(undefined, values); -}; - -RecordType.prototype._createReader = function () { - // jshint -W054 - var names = []; - var values = [this.recordConstructor]; - var i, l; - for (i = 0, l = this.fields.length; i < l; i++) { - names.push('t' + i); - values.push(this.fields[i].type); - } - var name = this._getConstructorName(); - var body = 'return function read' + name + '(t) {\n'; - body += ' return new ' + name + '(\n '; - body += names.map(function (s) { return s + '._read(t)'; }).join(',\n '); - body += '\n );\n};'; - names.unshift(name); - // We can do this since the JS spec guarantees that function arguments are - // evaluated from left to right. - return new Function(names.join(), body).apply(undefined, values); -}; - -RecordType.prototype._createSkipper = function () { - // jshint -W054 - var args = []; - var body = 'return function skip' + this._getConstructorName() + '(t) {\n'; - var values = []; - var i, l; - for (i = 0, l = this.fields.length; i < l; i++) { - args.push('t' + i); - values.push(this.fields[i].type); - body += ' t' + i + '._skip(t);\n'; - } - body += '}'; - return new Function(args.join(), body).apply(undefined, values); -}; - -RecordType.prototype._createWriter = function () { - // jshint -W054 - // We still do default handling here, in case a normal JS object is passed. - var args = []; - var name = this._getConstructorName(); - var body = 'return function write' + name + '(t, v) {\n'; - var values = []; - var i, l, field, value; - for (i = 0, l = this.fields.length; i < l; i++) { - field = this.fields[i]; - args.push('t' + i); - values.push(field.type); - body += ' '; - if (field.defaultValue() === undefined) { - body += 't' + i + '._write(t, v.' + field.name + ');\n'; - } else { - value = field.type.toBuffer(field.defaultValue()).toString('binary'); - // Convert the default value to a binary string ahead of time. We aren't - // converting it to a buffer to avoid retaining too much memory. If we - // had our own buffer pool, this could be an idea in the future. - args.push('d' + i); - values.push(value); - body += 'var v' + i + ' = v.' + field.name + ';\n'; - body += 'if (v' + i + ' === undefined) {\n'; - body += ' t.writeBinary(d' + i + ', ' + value.length + ');\n'; - body += ' } else {\n t' + i + '._write(t, v' + i + ');\n }\n'; - } - } - body += '}'; - return new Function(args.join(), body).apply(undefined, values); -}; - -RecordType.prototype._update = function (resolver, type, opts) { - // jshint -W054 - if (type.name && !~getAliases(this).indexOf(type.name)) { - throw new Error(f('no alias found for %s', type.name)); - } - - var rFields = this.fields; - var wFields = type.fields; - var wFieldsMap = utils.toMap(wFields, function (f) { return f.name; }); - - var innerArgs = []; // Arguments for reader constructor. - var resolvers = {}; // Resolvers keyed by writer field name. - var i, j, field, name, names, matches, fieldResolver; - for (i = 0; i < rFields.length; i++) { - field = rFields[i]; - names = getAliases(field); - matches = []; - for (j = 0; j < names.length; j++) { - name = names[j]; - if (wFieldsMap[name]) { - matches.push(name); - } - } - if (matches.length > 1) { - throw new Error( - f('ambiguous aliasing for %s.%s (%s)', type.name, field.name, matches) - ); - } - if (!matches.length) { - if (field.defaultValue() === undefined) { - throw new Error( - f('no matching field for default-less %s.%s', type.name, field.name) - ); - } - innerArgs.push('undefined'); - } else { - name = matches[0]; - fieldResolver = { - resolver: field.type.createResolver(wFieldsMap[name].type, opts), - name: field.name, // Reader field name. - }; - if (!resolvers[name]) { - resolvers[name] = [fieldResolver]; - } else { - resolvers[name].push(fieldResolver); - } - innerArgs.push(field.name); - } - } - - // See if we can add a bypass for unused fields at the end of the record. - var lazyIndex = -1; - i = wFields.length; - while (i && resolvers[wFields[--i].name] === undefined) { - lazyIndex = i; - } - - var uname = this._getConstructorName(); - var args = [uname]; - var values = [this.recordConstructor]; - var body = ' return function read' + uname + '(t, b) {\n'; - for (i = 0; i < wFields.length; i++) { - if (i === lazyIndex) { - body += ' if (!b) {\n'; - } - field = type.fields[i]; - name = field.name; - if (resolvers[name] === undefined) { - body += (~lazyIndex && i >= lazyIndex) ? ' ' : ' '; - args.push('r' + i); - values.push(field.type); - body += 'r' + i + '._skip(t);\n'; - } else { - j = resolvers[name].length; - while (j--) { - body += (~lazyIndex && i >= lazyIndex) ? ' ' : ' '; - args.push('r' + i + 'f' + j); - fieldResolver = resolvers[name][j]; - values.push(fieldResolver.resolver); - body += 'var ' + fieldResolver.name + ' = '; - body += 'r' + i + 'f' + j + '._' + (j ? 'peek' : 'read') + '(t);\n'; - } - } - } - if (~lazyIndex) { - body += ' }\n'; - } - body += ' return new ' + uname + '(' + innerArgs.join() + ');\n};'; - - resolver._read = new Function(args.join(), body).apply(undefined, values); -}; - -RecordType.prototype._match = function (tap1, tap2) { - var fields = this.fields; - var i, l, field, order, type; - for (i = 0, l = fields.length; i < l; i++) { - field = fields[i]; - order = field._order; - type = field.type; - if (order) { - order *= type._match(tap1, tap2); - if (order) { - return order; - } - } else { - type._skip(tap1); - type._skip(tap2); - } - } - return 0; -}; - -RecordType.prototype._checkFields = function (obj) { - var keys = Object.keys(obj); - var i, l; - for (i = 0, l = keys.length; i < l; i++) { - if (!this._fieldsByName[keys[i]]) { - return false; - } - } - return true; -}; - -RecordType.prototype._copy = function (val, opts) { - // jshint -W058 - var hook = opts && opts.fieldHook; - var values = [undefined]; - var i, l, field, value; - for (i = 0, l = this.fields.length; i < l; i++) { - field = this.fields[i]; - value = val[field.name]; - if (value === undefined && field.hasOwnProperty('defaultValue')) { - value = field.defaultValue(); - } else if ((opts && !opts.skip) || value !== undefined) { - value = field.type._copy(value, opts); - } - if (hook) { - value = hook(field, value, this); - } - values.push(value); - } - var Record = this.recordConstructor; - return new (Record.bind.apply(Record, values))(); -}; - -RecordType.prototype._deref = function (schema, opts) { - schema.fields = this.fields.map(function (field) { - var fieldType = field.type; - var fieldSchema = { - name: field.name, - type: fieldType._attrs(opts) - }; - if (opts.exportAttrs) { - var val = field.defaultValue(); - if (val !== undefined) { - // We must both unwrap all unions and coerce buffers to strings. - fieldSchema['default'] = fieldType._copy(val, {coerce: 3, wrap: 3}); - } - var fieldOrder = field.order; - if (fieldOrder !== 'ascending') { - fieldSchema.order = fieldOrder; - } - var fieldAliases = field.aliases; - if (fieldAliases.length) { - fieldSchema.aliases = fieldAliases; - } - var fieldDoc = field.doc; - if (fieldDoc !== undefined) { - fieldSchema.doc = fieldDoc; - } - } - return fieldSchema; - }); -}; - -RecordType.prototype.compare = function (val1, val2) { - var fields = this.fields; - var i, l, field, name, order, type; - for (i = 0, l = fields.length; i < l; i++) { - field = fields[i]; - name = field.name; - order = field._order; - type = field.type; - if (order) { - order *= type.compare(val1[name], val2[name]); - if (order) { - return order; - } - } - } - return 0; -}; - -RecordType.prototype.random = function () { - // jshint -W058 - var fields = this.fields.map(function (f) { return f.type.random(); }); - fields.unshift(undefined); - var Record = this.recordConstructor; - return new (Record.bind.apply(Record, fields))(); -}; - -RecordType.prototype.field = function (name) { - return this._fieldsByName[name]; -}; - -RecordType.prototype.getField = RecordType.prototype.field; - -RecordType.prototype.getFields = function () { return this.fields; }; - -RecordType.prototype.getRecordConstructor = function () { - return this.recordConstructor; -}; - -Object.defineProperty(RecordType.prototype, 'typeName', { - enumerable: true, - get: function () { return this._isError ? 'error' : 'record'; } -}); - -/** Derived type abstract class. */ -function LogicalType(schema, opts) { - this._logicalTypeName = schema.logicalType; - Type.call(this); - LOGICAL_TYPE = this; - this.underlyingType = Type.forSchema(schema, opts); - // We create a separate branch constructor for logical types to keep them - // monomorphic. - if (Type.isType(this.underlyingType, 'union')) { - this._branchConstructor = this.underlyingType._branchConstructor; - } else { - this._branchConstructor = this.underlyingType._createBranchConstructor(); - } - // We don't freeze derived types to allow arbitrary properties. Implementors - // can still do so in the subclass' constructor at their convenience. -} -util.inherits(LogicalType, Type); - -Object.defineProperty(LogicalType.prototype, 'typeName', { - enumerable: true, - get: function () { return 'logical:' + this._logicalTypeName; } -}); - -LogicalType.prototype.getUnderlyingType = function () { - return this.underlyingType; -}; - -LogicalType.prototype._read = function (tap) { - return this._fromValue(this.underlyingType._read(tap)); -}; - -LogicalType.prototype._write = function (tap, any) { - this.underlyingType._write(tap, this._toValue(any)); -}; - -LogicalType.prototype._check = function (any, flags, hook, path) { - try { - var val = this._toValue(any); - } catch (err) { - // Handled below. - } - if (val === undefined) { - if (hook) { - hook(any, this); - } - return false; - } - return this.underlyingType._check(val, flags, hook, path); -}; - -LogicalType.prototype._copy = function (any, opts) { - var type = this.underlyingType; - switch (opts && opts.coerce) { - case 3: // To string. - return type._copy(this._toValue(any), opts); - case 2: // From string. - return this._fromValue(type._copy(any, opts)); - default: // Normal copy. - return this._fromValue(type._copy(this._toValue(any), opts)); - } -}; - -LogicalType.prototype._update = function (resolver, type, opts) { - var _fromValue = this._resolve(type, opts); - if (_fromValue) { - resolver._read = function (tap) { return _fromValue(type._read(tap)); }; - } -}; - -LogicalType.prototype.compare = function (obj1, obj2) { - var val1 = this._toValue(obj1); - var val2 = this._toValue(obj2); - return this.underlyingType.compare(val1, val2); -}; - -LogicalType.prototype.random = function () { - return this._fromValue(this.underlyingType.random()); -}; - -LogicalType.prototype._deref = function (schema, opts) { - var type = this.underlyingType; - var isVisited = type.name !== undefined && opts.derefed[type.name]; - schema = type._attrs(opts); - if (!isVisited && opts.exportAttrs) { - if (typeof schema == 'string') { - schema = {type: schema}; - } - schema.logicalType = this._logicalTypeName; - this._export(schema); - } - return schema; -}; - -// Unlike the other methods below, `_export` has a reasonable default which we -// can provide (not exporting anything). -LogicalType.prototype._export = function (/* schema */) {}; - -// Methods to be implemented. -LogicalType.prototype._fromValue = utils.abstractFunction; -LogicalType.prototype._toValue = utils.abstractFunction; -LogicalType.prototype._resolve = utils.abstractFunction; - - -// General helpers. - -/** - * Customizable long. - * - * This allows support of arbitrarily large long (e.g. larger than - * `Number.MAX_SAFE_INTEGER`). See `LongType.__with` method above. Note that we - * can't use a logical type because we need a "lower-level" hook here: passing - * through through the standard long would cause a loss of precision. - */ -function AbstractLongType(noUnpack) { - PrimitiveType.call(this, true); - // Note that this type "inherits" `LongType` (i.e. gain its prototype - // methods) but only "subclasses" `PrimitiveType` to avoid being prematurely - // frozen. - this._noUnpack = !!noUnpack; -} -util.inherits(AbstractLongType, LongType); - -AbstractLongType.prototype._check = function (val, flags, hook) { - var b = this._isValid(val); - if (!b && hook) { - hook(val, this); - } - return b; -}; - -AbstractLongType.prototype._read = function (tap) { - var buf, pos; - if (this._noUnpack) { - pos = tap.pos; - tap.skipLong(); - buf = tap.buf.slice(pos, tap.pos); - } else { - buf = tap.unpackLongBytes(tap); - } - if (tap.isValid()) { - return this._fromBuffer(buf); - } -}; - -AbstractLongType.prototype._write = function (tap, val) { - if (!this._isValid(val)) { - throwInvalidError(val, this); - } - var buf = this._toBuffer(val); - if (this._noUnpack) { - tap.writeFixed(buf); - } else { - tap.packLongBytes(buf); - } -}; - -AbstractLongType.prototype._copy = function (val, opts) { - switch (opts && opts.coerce) { - case 3: // To string. - return this._toJSON(val); - case 2: // From string. - return this._fromJSON(val); - default: // Normal copy. - // Slow but guarantees most consistent results. Faster alternatives - // would - // require assumptions on the long class used (e.g. immutability). - return this._fromJSON(JSON.parse(JSON.stringify(this._toJSON(val)))); - } -}; - -AbstractLongType.prototype.random = function () { - return this._fromJSON(LongType.prototype.random()); -}; - -// Methods to be implemented by the user. -AbstractLongType.prototype._fromBuffer = utils.abstractFunction; -AbstractLongType.prototype._toBuffer = utils.abstractFunction; -AbstractLongType.prototype._fromJSON = utils.abstractFunction; -AbstractLongType.prototype._toJSON = utils.abstractFunction; -AbstractLongType.prototype._isValid = utils.abstractFunction; -AbstractLongType.prototype.compare = utils.abstractFunction; - -/** A record field. */ -function Field(schema, opts) { - var name = schema.name; - if (typeof name != 'string' || !isValidName(name)) { - throw new Error(f('invalid field name: %s', name)); - } - - this.name = name; - this.type = Type.forSchema(schema.type, opts); - this.aliases = schema.aliases || []; - this.doc = schema.doc !== undefined ? '' + schema.doc : undefined; - - this._order = (function (order) { - switch (order) { - case 'ascending': - return 1; - case 'descending': - return -1; - case 'ignore': - return 0; - default: - throw new Error(f('invalid order: %j', order)); - } - })(schema.order === undefined ? 'ascending' : schema.order); - - var value = schema['default']; - if (value !== undefined) { - // We need to convert defaults back to a valid format (unions are - // disallowed in default definitions, only the first type of each union is - // allowed instead). - // http://apache-avro.679487.n3.nabble.com/field-union-default-in-Java-td1175327.html - var type = this.type; - var val = type._copy(value, {coerce: 2, wrap: 2}); - // The clone call above will throw an error if the default is invalid. - if (isPrimitive(type.typeName) && type.typeName !== 'bytes') { - // These are immutable. - this.defaultValue = function () { return val; }; - } else { - this.defaultValue = function () { return type._copy(val); }; - } - } - - Object.freeze(this); -} - -Field.prototype.defaultValue = function () {}; // Undefined default. - -Object.defineProperty(Field.prototype, 'order', { - enumerable: true, - get: function () { - return ['descending', 'ignore', 'ascending'][this._order + 1]; - } -}); - -Field.prototype.getAliases = function () { return this.aliases; }; - -Field.prototype.getDefault = Field.prototype.defaultValue; - -Field.prototype.getName = function () { return this.name; }; - -Field.prototype.getOrder = function () { return this.order; }; - -Field.prototype.getType = function () { return this.type; }; - -/** - * Resolver to read a writer's schema as a new schema. - * - * @param readerType - * {Type} The type to convert to. - */ -function Resolver(readerType) { - // Add all fields here so that all resolvers share the same hidden class. - this._readerType = readerType; - this._read = null; - this.itemsType = null; - this.size = 0; - this.symbols = null; - this.valuesType = null; -} - -Resolver.prototype._peek = Type.prototype._peek; - -Resolver.prototype.inspect = function () { return '<Resolver>'; }; - -/** Mutable hash container. */ -function Hash() { - this.str = undefined; -} - -/** - * Read a value from a tap. - * - * @param type - * {Type} The type to decode. - * @param tap - * {Tap} The tap to read from. No checks are performed here. - * @param resolver - * {Resolver} Optional resolver. It must match the input type. - * @param lazy - * {Boolean} Skip trailing fields when using a resolver. - */ -function readValue(type, tap, resolver, lazy) { - if (resolver) { - if (resolver._readerType !== type) { - throw new Error('invalid resolver'); - } - return resolver._read(tap, lazy); - } else { - return type._read(tap); - } -} - -/** - * Remove namespace from a name. - * - * @param name - * {String} Full or short name. - */ -function unqualify(name) { - var parts = name.split('.'); - return parts[parts.length - 1]; -} - -/** - * Verify and return fully qualified name. - * - * @param name - * {String} Full or short name. It can be prefixed with a dot to - * force global namespace. - * @param namespace - * {String} Optional namespace. - */ -function qualify(name, namespace) { - if (~name.indexOf('.')) { - name = name.replace(/^\./, ''); // Allow absolute referencing. - } else if (namespace) { - name = namespace + '.' + name; - } - name.split('.').forEach(function (part) { - if (!isValidName(part)) { - throw new Error(f('invalid name: %j', name)); - } - }); - var tail = unqualify(name); - // Primitives are always in the global namespace. - return isPrimitive(tail) ? tail : name; -} - -/** - * Get all aliases for a type (including its name). - * - * @param obj - * {Type|Object} Typically a type or a field. Its aliases property - * must exist and be an array. - */ -function getAliases(obj) { - var names = {}; - if (obj.name) { - names[obj.name] = true; - } - var aliases = obj.aliases; - var i, l; - for (i = 0, l = aliases.length; i < l; i++) { - names[aliases[i]] = true; - } - return Object.keys(names); -} - -/** - * Check whether a type's name is a primitive. - * - * @param name - * {String} Type name (e.g. `'string'`, `'array'`). - */ -function isPrimitive(typeName) { - // Since we use this module's own `TYPES` object, we can use `instanceof`. - var type = TYPES[typeName]; - return type && type.prototype instanceof PrimitiveType; -} - -/** - * Return a type's class name from its Avro type name. - * - * We can't simply use `constructor.name` since it isn't supported in all - * browsers. - * - * @param typeName - * {String} Type name. - */ -function getClassName(typeName) { - if (typeName === 'error') { - typeName = 'record'; - } else { - var match = /^([^:]+):(.*)$/.exec(typeName); - if (match) { - if (match[1] === 'union') { - typeName = match[2] + 'Union'; - } else { - // Logical type. - typeName = match[1]; - } - } - } - return utils.capitalize(typeName) + 'Type'; -} - -/** - * Get the number of elements in an array block. - * - * @param tap - * {Tap} A tap positioned at the beginning of an array block. - */ -function readArraySize(tap) { - var n = tap.readLong(); - if (n < 0) { - n = -n; - tap.skipLong(); // Skip size. - } - return n; -} - -/** - * Check whether a long can be represented without precision loss. - * - * @param n - * {Number} The number. - * - * Two things to note: + We are not using the `Number` constants for - * compatibility with older browsers. + We must remove one from each bound - * because of rounding errors. - */ -function isSafeLong(n) { - return n >= -9007199254740990 && n <= 9007199254740990; -} - -/** - * Check whether an object is the JSON representation of a buffer. - */ -function isJsonBuffer(obj) { - return obj && obj.type === 'Buffer' && Array.isArray(obj.data); -} - -/** - * Check whether a string is a valid Avro identifier. - */ -function isValidName(str) { return NAME_PATTERN.test(str); } - -/** - * Throw a somewhat helpful error on invalid object. - * - * @param path - * {Array} Passed from hook, but unused (because empty where this - * function is used, since we aren't keeping track of it for - * effiency). - * @param val - * {...} The object to reject. - * @param type - * {Type} The type to check against. - * - * This method is mostly used from `_write` to signal an invalid object for a - * given type. Note that this provides less information than calling `isValid` - * with a hook since the path is not propagated (for efficiency reasons). - */ -function throwInvalidError(val, type) { - throw new Error(f('invalid %s: %j', type, val)); -} - -/** - * Get a type's bucket when included inside an unwrapped union. - * - * @param type - * {Type} Any type. - */ -function getTypeBucket(type) { - var typeName = type.typeName; - switch (typeName) { - case 'double': - case 'float': - case 'int': - case 'long': - return 'number'; - case 'bytes': - case 'fixed': - return 'buffer'; - case 'enum': - return 'string'; - case 'map': - case 'error': - case 'record': - return 'object'; - default: - return typeName; - } -} - -/** - * Infer a value's bucket (see unwrapped unions for more details). - * - * @param val - * {...} Any value. - */ -function getValueBucket(val) { - if (val === null) { - return 'null'; - } - var bucket = typeof val; - if (bucket === 'object') { - // Could be bytes, fixed, array, map, or record. - if (Array.isArray(val)) { - return 'array'; - } else if (Buffer.isBuffer(val)) { - return 'buffer'; - } - } - return bucket; -} - -/** - * Check whether a collection of types leads to an ambiguous union. - * - * @param types - * {Array} Array of types. - */ -function isAmbiguous(types) { - var buckets = {}; - var i, l, bucket, type; - for (i = 0, l = types.length; i < l; i++) { - type = types[i]; - if (!Type.isType(type, 'logical')) { - bucket = getTypeBucket(type); - if (buckets[bucket]) { - return true; - } - buckets[bucket] = true; - } - } - return false; -} - -/** - * Combine number types. - * - * Note that never have to create a new type here, we are guaranteed to be able - * to reuse one of the input types as super-type. - */ -function combineNumbers(types) { - var typeNames = ['int', 'long', 'float', 'double']; - var superIndex = -1; - var superType = null; - var i, l, type, index; - for (i = 0, l = types.length; i < l; i++) { - type = types[i]; - index = typeNames.indexOf(type.typeName); - if (index > superIndex) { - superIndex = index; - superType = type; - } - } - return superType; -} - -/** - * Combine enums and strings. - * - * The order of the returned symbols is undefined and the returned enum is - * - */ -function combineStrings(types, opts) { - var symbols = {}; - var i, l, type, typeSymbols; - for (i = 0, l = types.length; i < l; i++) { - type = types[i]; - if (type.typeName === 'string') { - // If at least one of the types is a string, it will be the supertype. - return type; - } - typeSymbols = type.symbols; - var j, m; - for (j = 0, m = typeSymbols.length; j < m; j++) { - symbols[typeSymbols[j]] = true; - } - } - return Type.forSchema({type: 'enum', symbols: Object.keys(symbols)}, opts); -} - -/** - * Combine bytes and fixed. - * - * This function is optimized to avoid creating new types when possible: in case - * of a size mismatch between fixed types, it will continue looking through the - * array to find an existing bytes type (rather than exit early by creating one - * eagerly). - */ -function combineBuffers(types, opts) { - var size = -1; - var i, l, type; - for (i = 0, l = types.length; i < l; i++) { - type = types[i]; - if (type.typeName === 'bytes') { - return type; - } - if (size === -1) { - size = type.size; - } else if (type.size !== size) { - // Don't create a bytes type right away, we might be able to reuse one - // later on in the types array. Just mark this for now. - size = -2; - } - } - return size < 0 ? Type.forSchema('bytes', opts) : types[0]; -} - -/** - * Combine maps and records. - * - * Field defaults are kept when possible (i.e. when no coercion to a map - * happens), with later definitions overriding previous ones. - */ -function combineObjects(types, opts) { - var allTypes = []; // Field and value types. - var fieldTypes = {}; // Record field types grouped by field name. - var fieldDefaults = {}; - var isValidRecord = true; - - // Check whether the final type will be a map or a record. - var i, l, type, fields; - for (i = 0, l = types.length; i < l; i++) { - type = types[i]; - if (type.typeName === 'map') { - isValidRecord = false; - allTypes.push(type.valuesType); - } else { - fields = type.fields; - var j, m, field, fieldDefault, fieldName, fieldType; - for (j = 0, m = fields.length; j < m; j++) { - field = fields[j]; - fieldName = field.name; - fieldType = field.type; - allTypes.push(fieldType); - if (isValidRecord) { - if (!fieldTypes[fieldName]) { - fieldTypes[fieldName] = []; - } - fieldTypes[fieldName].push(fieldType); - fieldDefault = field.defaultValue(); - if (fieldDefault !== undefined) { - // Later defaults will override any previous ones. - fieldDefaults[fieldName] = fieldDefault; - } - } - } - } - } - - if (isValidRecord) { - // Check that no fields are missing and that we have the approriate - // defaults for those which are. - var fieldNames = Object.keys(fieldTypes); - for (i = 0, l = fieldNames.length; i < l; i++) { - fieldName = fieldNames[i]; - if ( - fieldTypes[fieldName].length < types.length && - fieldDefaults[fieldName] === undefined - ) { - // At least one of the records is missing a field with no default. - if (opts && opts.strictDefaults) { - isValidRecord = false; - } else { - fieldTypes[fieldName].unshift(Type.forSchema('null', opts)); - fieldDefaults[fieldName] = null; - } - } - } - } - - var schema; - if (isValidRecord) { - schema = { - type: 'record', - fields: fieldNames.map(function (s) { - var fieldType = Type.forTypes(fieldTypes[s], opts); - var fieldDefault = fieldDefaults[s]; - if ( - fieldDefault !== undefined && - ~fieldType.typeName.indexOf('union') - ) { - // Ensure that the default's corresponding type is first. - var unionTypes = fieldType.types.slice(); - var i, l; - for (i = 0, l = unionTypes.length; i < l; i++) { - if (unionTypes[i].isValid(fieldDefault)) { - break; - } - } - if (i > 0) { - var unionType = unionTypes[0]; - unionTypes[0] = unionTypes[i]; - unionTypes[i] = unionType; - fieldType = Type.forSchema(unionTypes, opts); - } - } - return { - name: s, - type: fieldType, - 'default': fieldDefaults[s] - }; - }) - }; - } else { - schema = { - type: 'map', - values: Type.forTypes(allTypes, opts) - }; - } - return Type.forSchema(schema, opts); -} - - -module.exports = { - Type: Type, - getTypeBucket: getTypeBucket, - getValueBucket: getValueBucket, - isPrimitive: isPrimitive, - isValidName: isValidName, - qualify: qualify, - builtins: (function () { - var types = { - LogicalType: LogicalType, - UnwrappedUnionType: UnwrappedUnionType, - WrappedUnionType: WrappedUnionType - }; - var typeNames = Object.keys(TYPES); - var i, l, typeName; - for (i = 0, l = typeNames.length; i < l; i++) { - typeName = typeNames[i]; - types[getClassName(typeName)] = TYPES[typeName]; - } - return types; - })() -}; - -}).call(this,require("buffer").Buffer) -},{"./utils":56,"buffer":16,"util":47}],56:[function(require,module,exports){ -(function (Buffer){ -/* jshint node: true */ - -// TODO: Make long comparison impervious to precision loss. -// TODO: Optimize binary comparison methods. - -'use strict'; - -/** Various utilities used across this library. */ - -var crypto = require('crypto'); -var util = require('util'); - -// Shared buffer pool for all taps. -var POOL = new BufferPool(4096); - - -/** - * Uppercase the first letter of a string. - * - * @param s - * {String} The string. - */ -function capitalize(s) { return s.charAt(0).toUpperCase() + s.slice(1); } - -/** - * Compare two numbers. - * - * @param n1 - * {Number} The first one. - * @param n2 - * {Number} The second one. - */ -function compare(n1, n2) { return n1 === n2 ? 0 : (n1 < n2 ? -1 : 1); } - -/** - * Get option or default if undefined. - * - * @param opts - * {Object} Options. - * @param key - * {String} Name of the option. - * @param def - * {...} Default value. - * - * This is useful mostly for true-ish defaults and false-ish values (where the - * usual `||` idiom breaks down). - */ -function getOption(opts, key, def) { - var value = opts[key]; - return value === undefined ? def : value; -} - -/** - * Compute a string's hash. - * - * @param str - * {String} The string to hash. - * @param algorithm - * {String} The algorithm used. Defaults to MD5. - */ -function getHash(str, algorithm) { - algorithm = algorithm || 'md5'; - var hash = crypto.createHash(algorithm); - hash.end(str); - return hash.read(); -} - -/** - * Find index of value in array. - * - * @param arr - * {Array} Can also be a false-ish value. - * @param v - * {Object} Value to find. - * - * Returns -1 if not found, -2 if found multiple times. - */ -function singleIndexOf(arr, v) { - var pos = -1; - var i, l; - if (!arr) { - return -1; - } - for (i = 0, l = arr.length; i < l; i++) { - if (arr[i] === v) { - if (pos >= 0) { - return -2; - } - pos = i; - } - } - return pos; -} - -/** - * Convert array to map. - * - * @param arr - * {Array} Elements. - * @param fn - * {Function} Function returning an element's key. - */ -function toMap(arr, fn) { - var obj = {}; - var i, elem; - for (i = 0; i < arr.length; i++) { - elem = arr[i]; - obj[fn(elem)] = elem; - } - return obj; -} - -/** - * Convert map to array of values (polyfill for `Object.values`). - * - * @param obj - * {Object} Map. - */ -function objectValues(obj) { - return Object.keys(obj).map(function (key) { return obj[key]; }); -} - -/** - * Check whether an array has duplicates. - * - * @param arr - * {Array} The array. - * @param fn - * {Function} Optional function to apply to each element. - */ -function hasDuplicates(arr, fn) { - var obj = {}; - var i, l, elem; - for (i = 0, l = arr.length; i < l; i++) { - elem = arr[i]; - if (fn) { - elem = fn(elem); - } - if (obj[elem]) { - return true; - } - obj[elem] = true; - } - return false; -} - -/** - * Copy properties from one object to another. - * - * @param src - * {Object} The source object. - * @param dst - * {Object} The destination object. - * @param overwrite - * {Boolean} Whether to overwrite existing destination properties. - * Defaults to false. - */ -function copyOwnProperties(src, dst, overwrite) { - var names = Object.getOwnPropertyNames(src); - var i, l, name; - for (i = 0, l = names.length; i < l; i++) { - name = names[i]; - if (!dst.hasOwnProperty(name) || overwrite) { - var descriptor = Object.getOwnPropertyDescriptor(src, name); - Object.defineProperty(dst, name, descriptor); - } - } - return dst; -} - -/** - * Returns offset in the string of the end of JSON object (-1 if past the end). - * - * To keep the implementation simple, this function isn't a JSON validator. It - * will gladly return a result for invalid JSON (which is OK since that will be - * promptly rejected by the JSON parser). What matters is that it is guaranteed - * to return the correct end when presented with valid JSON. - * - * @param str - * {String} Input string containing serialized JSON.. - * @param pos - * {Number} Starting position. - */ -function jsonEnd(str, pos) { - pos = pos | 0; - - // Handle the case of a simple literal separately. - var c = str.charAt(pos++); - if (/[\d-]/.test(c)) { - while (/[eE\d.+-]/.test(str.charAt(pos))) { - pos++; - } - return pos; - } else if (/true|null/.test(str.slice(pos - 1, pos + 3))) { - return pos + 3; - } else if (/false/.test(str.slice(pos - 1, pos + 4))) { - return pos + 4; - } - - // String, object, or array. - var depth = 0; - var literal = false; - do { - switch (c) { - case '{': - case '[': - if (!literal) { depth++; } - break; - case '}': - case ']': - if (!literal && !--depth) { - return pos; - } - break; - case '"': - literal = !literal; - if (!depth && !literal) { - return pos; - } - break; - case '\\': - pos++; // Skip the next character. - } - } while ((c = str.charAt(pos++))); - - return -1; -} - -/** "Abstract" function to help with "subclassing". */ -function abstractFunction() { throw new Error('abstract'); } - -/** Batch-deprecate "getters" from an object's prototype. */ -function addDeprecatedGetters(obj, props) { - var proto = obj.prototype; - var i, l, prop, getter; - for (i = 0, l = props.length; i < l; i++) { - prop = props[i]; - getter = 'get' + capitalize(prop); - proto[getter] = util.deprecate( - createGetter(prop), - 'use `.' + prop + '` instead of `.' + getter + '()`' - ); - } - - function createGetter(prop) { - return function () { - var delegate = this[prop]; - return typeof delegate == 'function' ? - delegate.apply(this, arguments) : - delegate; - }; - } -} - -/** - * Simple buffer pool to avoid allocating many small buffers. - * - * This provides significant speedups in recent versions of node (6+). - */ -function BufferPool(len) { - this._len = len | 0; - this._pos = 0; - this._slab = new Buffer(this._len); -} - -BufferPool.prototype.alloc = function (len) { - var maxLen = this._len; - if (len > maxLen) { - return new Buffer(len); - } - if (this._pos + len > maxLen) { - this._slab = new Buffer(maxLen); - this._pos = 0; - } - return this._slab.slice(this._pos, this._pos += len); -}; - -/** - * Generator of random things. - * - * Inspired by: http://stackoverflow.com/a/424445/1062617 - */ -function Lcg(seed) { - var a = 1103515245; - var c = 12345; - var m = Math.pow(2, 31); - var state = Math.floor(seed || Math.random() * (m - 1)); - - this._max = m; - this._nextInt = function () { return state = (a * state + c) % m; }; -} - -Lcg.prototype.nextBoolean = function () { - // jshint -W018 - return !!(this._nextInt() % 2); -}; - -Lcg.prototype.nextInt = function (start, end) { - if (end === undefined) { - end = start; - start = 0; - } - end = end === undefined ? this._max : end; - return start + Math.floor(this.nextFloat() * (end - start)); -}; - -Lcg.prototype.nextFloat = function (start, end) { - if (end === undefined) { - end = start; - start = 0; - } - end = end === undefined ? 1 : end; - return start + (end - start) * this._nextInt() / this._max; -}; - -Lcg.prototype.nextString = function(len, flags) { - len |= 0; - flags = flags || 'aA'; - var mask = ''; - if (flags.indexOf('a') > -1) { - mask += 'abcdefghijklmnopqrstuvwxyz'; - } - if (flags.indexOf('A') > -1) { - mask += 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'; - } - if (flags.indexOf('#') > -1) { - mask += '0123456789'; - } - if (flags.indexOf('!') > -1) { - mask += '~`!@#$%^&*()_+-={}[]:";\'<>?,./|\\'; - } - var result = []; - for (var i = 0; i < len; i++) { - result.push(this.choice(mask)); - } - return result.join(''); -}; - -Lcg.prototype.nextBuffer = function (len) { - var arr = []; - var i; - for (i = 0; i < len; i++) { - arr.push(this.nextInt(256)); - } - return new Buffer(arr); -}; - -Lcg.prototype.choice = function (arr) { - var len = arr.length; - if (!len) { - throw new Error('choosing from empty array'); - } - return arr[this.nextInt(len)]; -}; - -/** - * Ordered queue which returns items consecutively. - * - * This is actually a heap by index, with the added requirements that elements - * can only be retrieved consecutively. - */ -function OrderedQueue() { - this._index = 0; - this._items = []; -} - -OrderedQueue.prototype.push = function (item) { - var items = this._items; - var i = items.length | 0; - var j; - items.push(item); - while (i > 0 && items[i].index < items[j = ((i - 1) >> 1)].index) { - item = items[i]; - items[i] = items[j]; - items[j] = item; - i = j; - } -}; - -OrderedQueue.prototype.pop = function () { - var items = this._items; - var len = (items.length - 1) | 0; - var first = items[0]; - if (!first || first.index > this._index) { - return null; - } - this._index++; - if (!len) { - items.pop(); - return first; - } - items[0] = items.pop(); - var mid = len >> 1; - var i = 0; - var i1, i2, j, item, c, c1, c2; - while (i < mid) { - item = items[i]; - i1 = (i << 1) + 1; - i2 = (i + 1) << 1; - c1 = items[i1]; - c2 = items[i2]; - if (!c2 || c1.index <= c2.index) { - c = c1; - j = i1; - } else { - c = c2; - j = i2; - } - if (c.index >= item.index) { - break; - } - items[j] = item; - items[i] = c; - i = j; - } - return first; -}; - -/** - * A tap is a buffer which remembers what has been already read. - * - * It is optimized for performance, at the cost of failing silently when - * overflowing the buffer. This is a purposeful trade-off given the expected - * rarity of this case and the large performance hit necessary to enforce - * validity. See `isValid` below for more information. - */ -function Tap(buf, pos) { - this.buf = buf; - this.pos = pos | 0; - if (this.pos < 0) { - throw new Error('negative offset'); - } -} - -/** - * Check that the tap is in a valid state. - * - * For efficiency reasons, none of the methods below will fail if an overflow - * occurs (either read, skip, or write). For this reason, it is up to the caller - * to always check that the read, skip, or write was valid by calling this - * method. - */ -Tap.prototype.isValid = function () { return this.pos <= this.buf.length; }; - -// Read, skip, write methods. -// -// These should fail silently when the buffer overflows. Note this is only -// required to be true when the functions are decoding valid objects. For -// example errors will still be thrown if a bad count is read, leading to a -// negative position offset (which will typically cause a failure in -// `readFixed`). - -Tap.prototype.readBoolean = function () { return !!this.buf[this.pos++]; }; - -Tap.prototype.skipBoolean = function () { this.pos++; }; - -Tap.prototype.writeBoolean = function (b) { this.buf[this.pos++] = !!b; }; - -Tap.prototype.readInt = Tap.prototype.readLong = function () { - var n = 0; - var k = 0; - var buf = this.buf; - var b, h, f, fk; - - do { - b = buf[this.pos++]; - h = b & 0x80; - n |= (b & 0x7f) << k; - k += 7; - } while (h && k < 28); - - if (h) { - // Switch to float arithmetic, otherwise we might overflow. - f = n; - fk = 268435456; // 2 ** 28. - do { - b = buf[this.pos++]; - f += (b & 0x7f) * fk; - fk *= 128; - } while (b & 0x80); - return (f % 2 ? -(f + 1) : f) / 2; - } - - return (n >> 1) ^ -(n & 1); -}; - -Tap.prototype.skipInt = Tap.prototype.skipLong = function () { - var buf = this.buf; - while (buf[this.pos++] & 0x80) {} -}; - -Tap.prototype.writeInt = Tap.prototype.writeLong = function (n) { - var buf = this.buf; - var f, m; - - if (n >= -1073741824 && n < 1073741824) { - // Won't overflow, we can use integer arithmetic. - m = n >= 0 ? n << 1 : (~n << 1) | 1; - do { - buf[this.pos] = m & 0x7f; - m >>= 7; - } while (m && (buf[this.pos++] |= 0x80)); - } else { - // We have to use slower floating arithmetic. - f = n >= 0 ? n * 2 : (-n * 2) - 1; - do { - buf[this.pos] = f & 0x7f; - f /= 128; - } while (f >= 1 && (buf[this.pos++] |= 0x80)); - } - this.pos++; -}; - -Tap.prototype.readFloat = function () { - var buf = this.buf; - var pos = this.pos; - this.pos += 4; - if (this.pos > buf.length) { - return; - } - return this.buf.readFloatLE(pos); -}; - -Tap.prototype.skipFloat = function () { this.pos += 4; }; - -Tap.prototype.writeFloat = function (f) { - var buf = this.buf; - var pos = this.pos; - this.pos += 4; - if (this.pos > buf.length) { - return; - } - return this.buf.writeFloatLE(f, pos); -}; - -Tap.prototype.readDouble = function () { - var buf = this.buf; - var pos = this.pos; - this.pos += 8; - if (this.pos > buf.length) { - return; - } - return this.buf.readDoubleLE(pos); -}; - -Tap.prototype.skipDouble = function () { this.pos += 8; }; - -Tap.prototype.writeDouble = function (d) { - var buf = this.buf; - var pos = this.pos; - this.pos += 8; - if (this.pos > buf.length) { - return; - } - return this.buf.writeDoubleLE(d, pos); -}; - -Tap.prototype.readFixed = function (len) { - var pos = this.pos; - this.pos += len; - if (this.pos > this.buf.length) { - return; - } - var fixed = POOL.alloc(len); - this.buf.copy(fixed, 0, pos, pos + len); - return fixed; -}; - -Tap.prototype.skipFixed = function (len) { this.pos += len; }; - -Tap.prototype.writeFixed = function (buf, len) { - len = len || buf.length; - var pos = this.pos; - this.pos += len; - if (this.pos > this.buf.length) { - return; - } - buf.copy(this.buf, pos, 0, len); -}; - -Tap.prototype.readBytes = function () { - return this.readFixed(this.readLong()); -}; - -Tap.prototype.skipBytes = function () { - var len = this.readLong(); - this.pos += len; -}; - -Tap.prototype.writeBytes = function (buf) { - var len = buf.length; - this.writeLong(len); - this.writeFixed(buf, len); -}; - -/* istanbul ignore else */ -if (typeof Buffer.prototype.utf8Slice == 'function') { - // Use this optimized function when available. - Tap.prototype.readString = function () { - var len = this.readLong(); - var pos = this.pos; - var buf = this.buf; - this.pos += len; - if (this.pos > buf.length) { - return; - } - return this.buf.utf8Slice(pos, pos + len); - }; -} else { - Tap.prototype.readString = function () { - var len = this.readLong(); - var pos = this.pos; - var buf = this.buf; - this.pos += len; - if (this.pos > buf.length) { - return; - } - return this.buf.slice(pos, pos + len).toString(); - }; -} - -Tap.prototype.skipString = function () { - var len = this.readLong(); - this.pos += len; -}; - -Tap.prototype.writeString = function (s) { - var len = Buffer.byteLength(s); - var buf = this.buf; - this.writeLong(len); - var pos = this.pos; - this.pos += len; - if (this.pos > buf.length) { - return; - } - if (len > 64) { - this._writeUtf8(s, len); - } else { - var i, l, c1, c2; - for (i = 0, l = len; i < l; i++) { - c1 = s.charCodeAt(i); - if (c1 < 0x80) { - buf[pos++] = c1; - } else if (c1 < 0x800) { - buf[pos++] = c1 >> 6 | 0xc0; - buf[pos++] = c1 & 0x3f | 0x80; - } else if ( - (c1 & 0xfc00) === 0xd800 && - ((c2 = s.charCodeAt(i + 1)) & 0xfc00) === 0xdc00 - ) { - c1 = 0x10000 + ((c1 & 0x03ff) << 10) + (c2 & 0x03ff); - i++; - buf[pos++] = c1 >> 18 | 0xf0; - buf[pos++] = c1 >> 12 & 0x3f | 0x80; - buf[pos++] = c1 >> 6 & 0x3f | 0x80; - buf[pos++] = c1 & 0x3f | 0x80; - } else { - buf[pos++] = c1 >> 12 | 0xe0; - buf[pos++] = c1 >> 6 & 0x3f | 0x80; - buf[pos++] = c1 & 0x3f | 0x80; - } - } - } -}; - -/* istanbul ignore else */ -if (typeof Buffer.prototype.utf8Write == 'function') { - Tap.prototype._writeUtf8 = function (str, len) { - this.buf.utf8Write(str, this.pos - len, len); - }; -} else { - // `utf8Write` isn't available in the browser. - Tap.prototype._writeUtf8 = function (str, len) { - this.buf.write(str, this.pos - len, len, 'utf8'); - }; -} - -/* istanbul ignore else */ -if (typeof Buffer.prototype.latin1Write == 'function') { - // `binaryWrite` has been renamed to `latin1Write` in Node v6.4.0, see - // https://github.com/nodejs/node/pull/7111. Note that the `'binary'` - // encoding argument still works however. - Tap.prototype.writeBinary = function (str, len) { - var pos = this.pos; - this.pos += len; - if (this.pos > this.buf.length) { - return; - } - this.buf.latin1Write(str, pos, len); - }; -} else if (typeof Buffer.prototype.binaryWrite == 'function') { - Tap.prototype.writeBinary = function (str, len) { - var pos = this.pos; - this.pos += len; - if (this.pos > this.buf.length) { - return; - } - this.buf.binaryWrite(str, pos, len); - }; -} else { - // Slowest implementation. - Tap.prototype.writeBinary = function (s, len) { - var pos = this.pos; - this.pos += len; - if (this.pos > this.buf.length) { - return; - } - this.buf.write(s, pos, len, 'binary'); - }; -} - -// Binary comparison methods. -// -// These are not guaranteed to consume the objects they are comparing when -// returning a non-zero result (allowing for performance benefits), so no other -// operations should be done on either tap after a compare returns a non-zero -// value. Also, these methods do not have the same silent failure requirement -// as read, skip, and write since they are assumed to be called on valid -// buffers. - -Tap.prototype.matchBoolean = function (tap) { - return this.buf[this.pos++] - tap.buf[tap.pos++]; -}; - -Tap.prototype.matchInt = Tap.prototype.matchLong = function (tap) { - var n1 = this.readLong(); - var n2 = tap.readLong(); - return n1 === n2 ? 0 : (n1 < n2 ? -1 : 1); -}; - -Tap.prototype.matchFloat = function (tap) { - var n1 = this.readFloat(); - var n2 = tap.readFloat(); - return n1 === n2 ? 0 : (n1 < n2 ? -1 : 1); -}; - -Tap.prototype.matchDouble = function (tap) { - var n1 = this.readDouble(); - var n2 = tap.readDouble(); - return n1 === n2 ? 0 : (n1 < n2 ? -1 : 1); -}; - -Tap.prototype.matchFixed = function (tap, len) { - return this.readFixed(len).compare(tap.readFixed(len)); -}; - -Tap.prototype.matchBytes = Tap.prototype.matchString = function (tap) { - var l1 = this.readLong(); - var p1 = this.pos; - this.pos += l1; - var l2 = tap.readLong(); - var p2 = tap.pos; - tap.pos += l2; - var b1 = this.buf.slice(p1, this.pos); - var b2 = tap.buf.slice(p2, tap.pos); - return b1.compare(b2); -}; - -// Functions for supporting custom long classes. -// -// The two following methods allow the long implementations to not have to -// worry about Avro's zigzag encoding, we directly expose longs as unpacked. - -Tap.prototype.unpackLongBytes = function () { - var res = new Buffer(8); - var n = 0; - var i = 0; // Byte index in target buffer. - var j = 6; // Bit offset in current target buffer byte. - var buf = this.buf; - var b, neg; - - b = buf[this.pos++]; - neg = b & 1; - res.fill(0); - - n |= (b & 0x7f) >> 1; - while (b & 0x80) { - b = buf[this.pos++]; - n |= (b & 0x7f) << j; - j += 7; - if (j >= 8) { - // Flush byte. - j -= 8; - res[i++] = n; - n >>= 8; - } - } - res[i] = n; - - if (neg) { - invert(res, 8); - } - - return res; -}; - -Tap.prototype.packLongBytes = function (buf) { - var neg = (buf[7] & 0x80) >> 7; - var res = this.buf; - var j = 1; - var k = 0; - var m = 3; - var n; - - if (neg) { - invert(buf, 8); - n = 1; - } else { - n = 0; - } - - var parts = [ - buf.readUIntLE(0, 3), - buf.readUIntLE(3, 3), - buf.readUIntLE(6, 2) - ]; - // Not reading more than 24 bits because we need to be able to combine the - // "carry" bits from the previous part and JavaScript only supports bitwise - // operations on 32 bit integers. - while (m && !parts[--m]) {} // Skip trailing 0s. - - // Leading parts (if any), we never bail early here since we need the - // continuation bit to be set. - while (k < m) { - n |= parts[k++] << j; - j += 24; - while (j > 7) { - res[this.pos++] = (n & 0x7f) | 0x80; - n >>= 7; - j -= 7; - } - } - - // Final part, similar to normal packing aside from the initial offset. - n |= parts[m] << j; - do { - res[this.pos] = n & 0x7f; - n >>= 7; - } while (n && (res[this.pos++] |= 0x80)); - this.pos++; - - // Restore original buffer (could make this optional?). - if (neg) { - invert(buf, 8); - } -}; - -// Helpers. - -/** - * Invert all bits in a buffer. - * - * @param buf - * {Buffer} Non-empty buffer to invert. - * @param len - * {Number} Buffer length (must be positive). - */ -function invert(buf, len) { - while (len--) { - buf[len] = ~buf[len]; - } -} - - -module.exports = { - abstractFunction: abstractFunction, - addDeprecatedGetters: addDeprecatedGetters, - capitalize: capitalize, - copyOwnProperties: copyOwnProperties, - getHash: getHash, - compare: compare, - getOption: getOption, - jsonEnd: jsonEnd, - objectValues: objectValues, - toMap: toMap, - singleIndexOf: singleIndexOf, - hasDuplicates: hasDuplicates, - Lcg: Lcg, - OrderedQueue: OrderedQueue, - Tap: Tap -}; - -}).call(this,require("buffer").Buffer) -},{"buffer":16,"crypto":50,"util":47}],"avsc":[function(require,module,exports){ -(function (Buffer){ -/* jshint browser: true, node: true */ - -'use strict'; - -/** - * Main browserify entry point. - * - * This version of the entry point adds a couple browser-specific utilities to - * read and write blobs. - */ - -var avroServices = require('./avsc-services'), - containers = require('../../lib/containers'), - utils = require('../../lib/utils'), - stream = require('stream'), - util = require('util'); - - -/** Transform stream which lazily reads a blob's contents. */ -function BlobReader(blob, opts) { - stream.Readable.call(this); - opts = opts || {}; - - this._batchSize = opts.batchSize || 65536; - this._blob = blob; - this._pos = 0; -} -util.inherits(BlobReader, stream.Readable); - -BlobReader.prototype._read = function () { - var pos = this._pos; - if (pos >= this._blob.size) { - this.push(null); - return; - } - - this._pos += this._batchSize; - var blob = this._blob.slice(pos, this._pos, this._blob.type); - var reader = new FileReader(); - var self = this; - reader.addEventListener('loadend', function cb(evt) { - reader.removeEventListener('loadend', cb, false); - if (evt.error) { - self.emit('error', evt.error); - } else { - self.push(new Buffer(reader.result)); - } - }, false); - reader.readAsArrayBuffer(blob); -}; - -/** Transform stream which builds a blob from all data written to it. */ -function BlobWriter() { - stream.Transform.call(this, {readableObjectMode: true}); - this._bufs = []; -} -util.inherits(BlobWriter, stream.Transform); - -BlobWriter.prototype._transform = function (buf, encoding, cb) { - this._bufs.push(buf); - cb(); -}; - -BlobWriter.prototype._flush = function (cb) { - this.push(new Blob(this._bufs, {type: 'application/octet-binary'})); - cb(); -}; - -/** Read an Avro-container stored as a blob. */ -function createBlobDecoder(blob, opts) { - return new BlobReader(blob).pipe(new containers.streams.BlockDecoder(opts)); -} - -/** - * Store Avro values into an Avro-container blob. - * - * The returned stream will emit a single value, the blob, when ended. - */ -function createBlobEncoder(schema, opts) { - var encoder = new containers.streams.BlockEncoder(schema, opts); - var builder = new BlobWriter(); - encoder.pipe(builder); - return new stream.Duplex({ - objectMode: true, - read: function () { - // Not the fastest implementation, but it will only be called at most - // once (since the builder only ever emits a single value) so it'll do. - // It's also likely impractical to create very large blobs. - var val = builder.read(); - if (val) { - done(val); - } else { - builder.once('readable', done); - } - var self = this; - function done(val) { - self.push(val || builder.read()); - self.push(null); - } - }, - write: function (val, encoding, cb) { - return encoder.write(val, encoding, cb); - } - }).on('finish', function () { encoder.end(); }); -} - - -module.exports = { - createBlobDecoder: createBlobDecoder, - createBlobEncoder: createBlobEncoder, - streams: containers.streams -}; - -utils.copyOwnProperties(avroServices, module.exports); - -}).call(this,require("buffer").Buffer) -},{"../../lib/containers":52,"../../lib/utils":56,"./avsc-services":48,"buffer":16,"stream":42,"util":47}]},{},[]); |