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-rw-r--r--client/client-monitoring/src/main/resources/webapp/js/avsc/avsc.js958
1 files changed, 478 insertions, 480 deletions
diff --git a/client/client-monitoring/src/main/resources/webapp/js/avsc/avsc.js b/client/client-monitoring/src/main/resources/webapp/js/avsc/avsc.js
index 717794363..5a731c91f 100644
--- a/client/client-monitoring/src/main/resources/webapp/js/avsc/avsc.js
+++ b/client/client-monitoring/src/main/resources/webapp/js/avsc/avsc.js
@@ -671,9 +671,9 @@ module.exports = {
Z_TREES: 6,
/*
- * Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
+ * Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
Z_OK: 0,
Z_STREAM_END: 1,
Z_NEED_DICT: 2,
@@ -852,14 +852,14 @@ var BUSY_STATE = 113;
var FINISH_STATE = 666;
var BS_NEED_MORE = 1; /*
- * block not completed, need more input or more
- * output
- */
+ * block not completed, need more input or more
+ * output
+ */
var BS_BLOCK_DONE = 2; /* block flush performed */
var BS_FINISH_STARTED = 3; /*
- * finish started, need only more output at next
- * deflate
- */
+ * finish started, need only more output at next
+ * deflate
+ */
var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
@@ -987,18 +987,18 @@ function longest_match(s, cur_match) {
var prev = s.prev;
/*
- * Stop when cur_match becomes <= limit. To simplify the code, we prevent
- * matches with the string of window index 0.
- */
+ * Stop when cur_match becomes <= limit. To simplify the code, we prevent
+ * matches with the string of window index 0.
+ */
var strend = s.strstart + MAX_MATCH;
var scan_end1 = _win[scan + best_len - 1];
var scan_end = _win[scan + best_len];
/*
- * The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
- * It is easy to get rid of this optimization if necessary.
- */
+ * The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+ * It is easy to get rid of this optimization if necessary.
+ */
// Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
/* Do not waste too much time if we already have a good match: */
@@ -1006,9 +1006,9 @@ function longest_match(s, cur_match) {
chain_length >>= 2;
}
/*
- * Do not look for matches beyond the end of the input. This is necessary to
- * make deflate deterministic.
- */
+ * Do not look for matches beyond the end of the input. This is necessary to
+ * make deflate deterministic.
+ */
if (nice_match > s.lookahead) { nice_match = s.lookahead; }
// Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need
@@ -1019,14 +1019,14 @@ function longest_match(s, cur_match) {
match = cur_match;
/*
- * Skip to next match if the match length cannot increase or if the match
- * length is less than 2. Note that the checks below for insufficient
- * lookahead only occur occasionally for performance reasons. Therefore
- * uninitialized memory will be accessed, and conditional jumps will be made
- * that depend on those values. However the length of the match is limited
- * to the lookahead, so the output of deflate is not affected by the
- * uninitialized values.
- */
+ * Skip to next match if the match length cannot increase or if the match
+ * length is less than 2. Note that the checks below for insufficient
+ * lookahead only occur occasionally for performance reasons. Therefore
+ * uninitialized memory will be accessed, and conditional jumps will be made
+ * that depend on those values. However the length of the match is limited
+ * to the lookahead, so the output of deflate is not affected by the
+ * uninitialized values.
+ */
if (_win[match + best_len] !== scan_end ||
_win[match + best_len - 1] !== scan_end1 ||
@@ -1036,19 +1036,19 @@ function longest_match(s, cur_match) {
}
/*
- * The check at best_len-1 can be removed because it will be made again
- * later. (This heuristic is not always a win.) It is not necessary to
- * compare scan[2] and match[2] since they are always equal when the other
- * bytes match, given that the hash keys are equal and that HASH_BITS >= 8.
- */
+ * The check at best_len-1 can be removed because it will be made again
+ * later. (This heuristic is not always a win.) It is not necessary to
+ * compare scan[2] and match[2] since they are always equal when the other
+ * bytes match, given that the hash keys are equal and that HASH_BITS >= 8.
+ */
scan += 2;
match++;
// Assert(*scan == *match, "match[2]?");
/*
- * We check for insufficient lookahead only every 8th comparison; the 256th
- * check will be made at strstart+258.
- */
+ * We check for insufficient lookahead only every 8th comparison; the 256th
+ * check will be made at strstart+258.
+ */
do {
/* jshint noempty:false */
} while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
@@ -1115,9 +1115,9 @@ function fill_window(s) {
/*
- * If the window is almost full and there is insufficient lookahead, move
- * the upper half to the lower one to make room in the upper half.
- */
+ * If the window is almost full and there is insufficient lookahead, move
+ * the upper half to the lower one to make room in the upper half.
+ */
if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
@@ -1127,12 +1127,12 @@ function fill_window(s) {
s.block_start -= _w_size;
/*
- * Slide the hash table (could be avoided with 32 bit values at the
- * expense of memory usage). We slide even when level == 0 to keep the
- * hash table consistent if we switch back to level > 0 later. (Using
- * level 0 permanently is not an optimal usage of zlib, so we don't care
- * about this pathological case.)
- */
+ * Slide the hash table (could be avoided with 32 bit values at the
+ * expense of memory usage). We slide even when level == 0 to keep the
+ * hash table consistent if we switch back to level > 0 later. (Using
+ * level 0 permanently is not an optimal usage of zlib, so we don't care
+ * about this pathological case.)
+ */
n = s.hash_size;
p = n;
@@ -1147,9 +1147,9 @@ function fill_window(s) {
m = s.prev[--p];
s.prev[p] = (m >= _w_size ? m - _w_size : 0);
/*
- * If n is not on any hash chain, prev[n] is garbage but its value will
- * never be used.
- */
+ * If n is not on any hash chain, prev[n] is garbage but its value will
+ * never be used.
+ */
} while (--n);
more += _w_size;
@@ -1159,15 +1159,15 @@ function fill_window(s) {
}
/*
- * If there was no sliding: strstart <= WSIZE+MAX_DIST-1 && lookahead <=
- * MIN_LOOKAHEAD - 1 && more == window_size - lookahead - strstart => more >=
- * window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) => more >=
- * window_size - 2*WSIZE + 2 In the BIG_MEM or MMAP case (not yet
- * supported), window_size == input_size + MIN_LOOKAHEAD && strstart +
- * s->lookahead <= input_size => more >= MIN_LOOKAHEAD. Otherwise,
- * window_size == 2*WSIZE so more >= 2. If there was sliding, more >= WSIZE.
- * So in all cases, more >= 2.
- */
+ * If there was no sliding: strstart <= WSIZE+MAX_DIST-1 && lookahead <=
+ * MIN_LOOKAHEAD - 1 && more == window_size - lookahead - strstart => more >=
+ * window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) => more >=
+ * window_size - 2*WSIZE + 2 In the BIG_MEM or MMAP case (not yet
+ * supported), window_size == input_size + MIN_LOOKAHEAD && strstart +
+ * s->lookahead <= input_size => more >= MIN_LOOKAHEAD. Otherwise,
+ * window_size == 2*WSIZE so more >= 2. If there was sliding, more >= WSIZE.
+ * So in all cases, more >= 2.
+ */
// Assert(more >= 2, "more < 2");
n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
s.lookahead += n;
@@ -1196,20 +1196,20 @@ function fill_window(s) {
}
}
/*
- * If the whole input has less than MIN_MATCH bytes, ins_h is garbage, but
- * this is not important since only literal bytes will be emitted.
- */
+ * If the whole input has less than MIN_MATCH bytes, ins_h is garbage, but
+ * this is not important since only literal bytes will be emitted.
+ */
} while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
/*
- * If the WIN_INIT bytes after the end of the current data have never been
- * written, then zero those bytes in order to avoid memory check reports of
- * the use of uninitialized (or uninitialised as Julian writes) bytes by the
- * longest match routines. Update the high water mark for the next time
- * through here. WIN_INIT is set to MAX_MATCH since the longest match
- * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
- */
+ * If the WIN_INIT bytes after the end of the current data have never been
+ * written, then zero those bytes in order to avoid memory check reports of
+ * the use of uninitialized (or uninitialised as Julian writes) bytes by the
+ * longest match routines. Update the high water mark for the next time
+ * through here. WIN_INIT is set to MAX_MATCH since the longest match
+ * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
+ */
// if (s.high_water < s.window_size) {
// var curr = s.strstart + s.lookahead;
// var init = 0;
@@ -1251,9 +1251,9 @@ function fill_window(s) {
*/
function deflate_stored(s, flush) {
/*
- * Stored blocks are limited to 0xffff bytes, pending_buf is limited to
- * pending_buf_size, and each stored block has a 5 byte header:
- */
+ * Stored blocks are limited to 0xffff bytes, pending_buf is limited to
+ * pending_buf_size, and each stored block has a 5 byte header:
+ */
var max_block_size = 0xffff;
if (max_block_size > s.pending_buf_size - 5) {
@@ -1305,9 +1305,9 @@ function deflate_stored(s, flush) {
}
/*
- * Flush if we may have to slide, otherwise block_start may become negative
- * and the data will be gone:
- */
+ * Flush if we may have to slide, otherwise block_start may become negative
+ * and the data will be gone:
+ */
if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
/** * FLUSH_BLOCK(s, 0); ** */
flush_block_only(s, false);
@@ -1355,10 +1355,10 @@ function deflate_fast(s, flush) {
for (;;) {
/*
- * Make sure that we always have enough lookahead, except at the end of the
- * input file. We need MAX_MATCH bytes for the next match, plus MIN_MATCH
- * bytes to insert the string following the next match.
- */
+ * Make sure that we always have enough lookahead, except at the end of the
+ * input file. We need MAX_MATCH bytes for the next match, plus MIN_MATCH
+ * bytes to insert the string following the next match.
+ */
if (s.lookahead < MIN_LOOKAHEAD) {
fill_window(s);
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
@@ -1370,9 +1370,9 @@ function deflate_fast(s, flush) {
}
/*
- * Insert the string window[strstart .. strstart+2] in the dictionary, and
- * set hash_head to the head of the hash chain:
- */
+ * Insert the string window[strstart .. strstart+2] in the dictionary, and
+ * set hash_head to the head of the hash chain:
+ */
hash_head = 0/* NIL */;
if (s.lookahead >= MIN_MATCH) {
/** * INSERT_STRING(s, s.strstart, hash_head); ** */
@@ -1383,15 +1383,15 @@ function deflate_fast(s, flush) {
}
/*
- * Find the longest match, discarding those <= prev_length. At this point we
- * have always match_length < MIN_MATCH
- */
+ * Find the longest match, discarding those <= prev_length. At this point we
+ * have always match_length < MIN_MATCH
+ */
if (hash_head !== 0/* NIL */ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
/*
- * To simplify the code, we prevent matches with the string of window
- * index 0 (in particular we have to avoid a match of the string with
- * itself at the start of the input file).
- */
+ * To simplify the code, we prevent matches with the string of window
+ * index 0 (in particular we have to avoid a match of the string with
+ * itself at the start of the input file).
+ */
s.match_length = longest_match(s, hash_head);
/* longest_match() sets match_start */
}
@@ -1400,17 +1400,17 @@ function deflate_fast(s, flush) {
// debug only
/***********************************************************************
- * * _tr_tally_dist(s, s.strstart - s.match_start, s.match_length -
- * MIN_MATCH, bflush);
- **********************************************************************/
+ * * _tr_tally_dist(s, s.strstart - s.match_start, s.match_length -
+ * MIN_MATCH, bflush);
+ **********************************************************************/
bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
s.lookahead -= s.match_length;
/*
- * Insert new strings in the hash table only if the match length is not
- * too large. This saves time but degrades compression.
- */
+ * Insert new strings in the hash table only if the match length is not
+ * too large. This saves time but degrades compression.
+ */
if (s.match_length <= s.max_lazy_match/* max_insert_length */ && s.lookahead >= MIN_MATCH) {
s.match_length--; /* string at strstart already in table */
do {
@@ -1421,9 +1421,9 @@ function deflate_fast(s, flush) {
s.head[s.ins_h] = s.strstart;
/***/
/*
- * strstart never exceeds WSIZE-MAX_MATCH, so there are always
- * MIN_MATCH bytes ahead.
- */
+ * strstart never exceeds WSIZE-MAX_MATCH, so there are always
+ * MIN_MATCH bytes ahead.
+ */
} while (--s.match_length !== 0);
s.strstart++;
} else
@@ -1438,9 +1438,9 @@ function deflate_fast(s, flush) {
// Call UPDATE_HASH() MIN_MATCH-3 more times
// #endif
/*
- * If lookahead < MIN_MATCH, ins_h is garbage, but it does not matter
- * since it will be recomputed at next deflate call.
- */
+ * If lookahead < MIN_MATCH, ins_h is garbage, but it does not matter
+ * since it will be recomputed at next deflate call.
+ */
}
} else {
/* No match, output a literal byte */
@@ -1496,10 +1496,10 @@ function deflate_slow(s, flush) {
/* Process the input block. */
for (;;) {
/*
- * Make sure that we always have enough lookahead, except at the end of the
- * input file. We need MAX_MATCH bytes for the next match, plus MIN_MATCH
- * bytes to insert the string following the next match.
- */
+ * Make sure that we always have enough lookahead, except at the end of the
+ * input file. We need MAX_MATCH bytes for the next match, plus MIN_MATCH
+ * bytes to insert the string following the next match.
+ */
if (s.lookahead < MIN_LOOKAHEAD) {
fill_window(s);
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
@@ -1509,9 +1509,9 @@ function deflate_slow(s, flush) {
}
/*
- * Insert the string window[strstart .. strstart+2] in the dictionary, and
- * set hash_head to the head of the hash chain:
- */
+ * Insert the string window[strstart .. strstart+2] in the dictionary, and
+ * set hash_head to the head of the hash chain:
+ */
hash_head = 0/* NIL */;
if (s.lookahead >= MIN_MATCH) {
/** * INSERT_STRING(s, s.strstart, hash_head); ** */
@@ -1522,8 +1522,8 @@ function deflate_slow(s, flush) {
}
/*
- * Find the longest match, discarding those <= prev_length.
- */
+ * Find the longest match, discarding those <= prev_length.
+ */
s.prev_length = s.match_length;
s.prev_match = s.match_start;
s.match_length = MIN_MATCH - 1;
@@ -1531,10 +1531,10 @@ function deflate_slow(s, flush) {
if (hash_head !== 0/* NIL */ && s.prev_length < s.max_lazy_match &&
s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/* MAX_DIST(s) */) {
/*
- * To simplify the code, we prevent matches with the string of window
- * index 0 (in particular we have to avoid a match of the string with
- * itself at the start of the input file).
- */
+ * To simplify the code, we prevent matches with the string of window
+ * index 0 (in particular we have to avoid a match of the string with
+ * itself at the start of the input file).
+ */
s.match_length = longest_match(s, hash_head);
/* longest_match() sets match_start */
@@ -1542,16 +1542,16 @@ function deflate_slow(s, flush) {
(s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/* TOO_FAR */))) {
/*
- * If prev_match is also MIN_MATCH, match_start is garbage but we will
- * ignore the current match anyway.
- */
+ * If prev_match is also MIN_MATCH, match_start is garbage but we will
+ * ignore the current match anyway.
+ */
s.match_length = MIN_MATCH - 1;
}
}
/*
- * If there was a match at the previous step and the current match is not
- * better, output the previous match:
- */
+ * If there was a match at the previous step and the current match is not
+ * better, output the previous match:
+ */
if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
max_insert = s.strstart + s.lookahead - MIN_MATCH;
/* Do not insert strings in hash table beyond this. */
@@ -1559,15 +1559,15 @@ function deflate_slow(s, flush) {
// check_match(s, s.strstart-1, s.prev_match, s.prev_length);
/***********************************************************************
- * *_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length -
- * MIN_MATCH, bflush);
- **********************************************************************/
+ * *_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length -
+ * MIN_MATCH, bflush);
+ **********************************************************************/
bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
/*
- * Insert in hash table all strings up to the end of the match.
- * strstart-1 and strstart are already inserted. If there is not enough
- * lookahead, the last two strings are not inserted in the hash table.
- */
+ * Insert in hash table all strings up to the end of the match.
+ * strstart-1 and strstart are already inserted. If there is not enough
+ * lookahead, the last two strings are not inserted in the hash table.
+ */
s.lookahead -= s.prev_length - 1;
s.prev_length -= 2;
do {
@@ -1594,10 +1594,10 @@ function deflate_slow(s, flush) {
} else if (s.match_available) {
/*
- * If there was no match at the previous position, output a single
- * literal. If there was a match but the current match is longer,
- * truncate the previous match to a single literal.
- */
+ * If there was no match at the previous position, output a single
+ * literal. If there was a match but the current match is longer,
+ * truncate the previous match to a single literal.
+ */
// Tracevv((stderr,"%c", s->window[s->strstart-1]));
/** * _tr_tally_lit(s, s.window[s.strstart-1], bflush); ** */
bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
@@ -1614,9 +1614,9 @@ function deflate_slow(s, flush) {
}
} else {
/*
- * There is no previous match to compare with, wait for the next step to
- * decide.
- */
+ * There is no previous match to compare with, wait for the next step to
+ * decide.
+ */
s.match_available = 1;
s.strstart++;
s.lookahead--;
@@ -1668,10 +1668,10 @@ function deflate_rle(s, flush) {
for (;;) {
/*
- * Make sure that we always have enough lookahead, except at the end of the
- * input file. We need MAX_MATCH bytes for the longest run, plus one for the
- * unrolled loop.
- */
+ * Make sure that we always have enough lookahead, except at the end of the
+ * input file. We need MAX_MATCH bytes for the longest run, plus one for the
+ * unrolled loop.
+ */
if (s.lookahead <= MAX_MATCH) {
fill_window(s);
if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
@@ -1828,9 +1828,9 @@ configuration_table = [
/* good lazy nice chain */
new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
new Config(4, 4, 8, 4, deflate_fast), /*
- * 1 max speed, no lazy
- * matches
- */
+ * 1 max speed, no lazy
+ * matches
+ */
new Config(4, 5, 16, 8, deflate_fast), /* 2 */
new Config(4, 6, 32, 32, deflate_fast), /* 3 */
@@ -1854,8 +1854,8 @@ function lm_init(s) {
zero(s.head); // Fill with NIL (= 0);
/*
- * Set the default configuration parameters:
- */
+ * Set the default configuration parameters:
+ */
s.max_lazy_match = configuration_table[s.level].max_lazy;
s.good_match = configuration_table[s.level].good_length;
s.nice_match = configuration_table[s.level].nice_length;
@@ -1890,25 +1890,25 @@ function DeflateState() {
this.window = null;
/*
- * Sliding window. Input bytes are read into the second half of the window,
- * and move to the first half later to keep a dictionary of at least wSize
- * bytes. With this organization, matches are limited to a distance of
- * wSize-MAX_MATCH bytes, but this ensures that IO is always performed with
- * a length multiple of the block size.
- */
+ * Sliding window. Input bytes are read into the second half of the window,
+ * and move to the first half later to keep a dictionary of at least wSize
+ * bytes. With this organization, matches are limited to a distance of
+ * wSize-MAX_MATCH bytes, but this ensures that IO is always performed with
+ * a length multiple of the block size.
+ */
this.window_size = 0;
/*
- * Actual size of window: 2*wSize, except when the user input buffer is
- * directly used as sliding window.
- */
+ * Actual size of window: 2*wSize, except when the user input buffer is
+ * directly used as sliding window.
+ */
this.prev = null;
/*
- * Link to older string with same hash index. To limit the size of this
- * array to 64K, this link is maintained only for the last 32K strings. An
- * index in this array is thus a window index modulo 32K.
- */
+ * Link to older string with same hash index. To limit the size of this
+ * array to 64K, this link is maintained only for the last 32K strings. An
+ * index in this array is thus a window index modulo 32K.
+ */
this.head = null; /* Heads of the hash chains or NIL. */
@@ -1919,16 +1919,16 @@ function DeflateState() {
this.hash_shift = 0;
/*
- * Number of bits by which ins_h must be shifted at each input step. It must
- * be such that after MIN_MATCH steps, the oldest byte no longer takes part
- * in the hash key, that is: hash_shift * MIN_MATCH >= hash_bits
- */
+ * Number of bits by which ins_h must be shifted at each input step. It must
+ * be such that after MIN_MATCH steps, the oldest byte no longer takes part
+ * in the hash key, that is: hash_shift * MIN_MATCH >= hash_bits
+ */
this.block_start = 0;
/*
- * Window position at the beginning of the current output block. Gets
- * negative when the window is moved backwards.
- */
+ * Window position at the beginning of the current output block. Gets
+ * negative when the window is moved backwards.
+ */
this.match_length = 0; /* length of best match */
this.prev_match = 0; /* previous match */
@@ -1939,29 +1939,29 @@ function DeflateState() {
this.prev_length = 0;
/*
- * Length of the best match at previous step. Matches not greater than this
- * are discarded. This is used in the lazy match evaluation.
- */
+ * Length of the best match at previous step. Matches not greater than this
+ * are discarded. This is used in the lazy match evaluation.
+ */
this.max_chain_length = 0;
/*
- * To speed up deflation, hash chains are never searched beyond this length.
- * A higher limit improves compression ratio but degrades the speed.
- */
+ * To speed up deflation, hash chains are never searched beyond this length.
+ * A higher limit improves compression ratio but degrades the speed.
+ */
this.max_lazy_match = 0;
/*
- * Attempt to find a better match only when the current match is strictly
- * smaller than this value. This mechanism is used only for compression
- * levels >= 4.
- */
+ * Attempt to find a better match only when the current match is strictly
+ * smaller than this value. This mechanism is used only for compression
+ * levels >= 4.
+ */
// That's alias to max_lazy_match, don't use directly
// this.max_insert_length = 0;
/*
- * Insert new strings in the hash table only if the match length is not
- * greater than this length. This saves time but degrades compression.
- * max_insert_length is used only for compression levels <= 3.
- */
+ * Insert new strings in the hash table only if the match length is not
+ * greater than this length. This saves time but degrades compression.
+ * max_insert_length is used only for compression levels <= 3.
+ */
this.level = 0; /* compression level (1..9) */
this.strategy = 0; /* favor or force Huffman coding */
@@ -1999,52 +1999,52 @@ function DeflateState() {
// int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
this.heap = new utils.Buf16(2 * L_CODES + 1); /*
- * heap used to build the
- * Huffman trees
- */
+ * heap used to build the
+ * Huffman trees
+ */
zero(this.heap);
this.heap_len = 0; /* number of elements in the heap */
this.heap_max = 0; /* element of largest frequency */
/*
- * The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
- * The same heap array is used to build all trees.
- */
+ * The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+ * The same heap array is used to build all trees.
+ */
this.depth = new utils.Buf16(2 * L_CODES + 1); // uch depth[2*L_CODES+1];
zero(this.depth);
/*
- * Depth of each subtree used as tie breaker for trees of equal frequency
- */
+ * Depth of each subtree used as tie breaker for trees of equal frequency
+ */
this.l_buf = 0; /* buffer index for literals or lengths */
this.lit_bufsize = 0;
/*
- * Size of match buffer for literals/lengths. There are 4 reasons for
- * limiting lit_bufsize to 64K: - frequencies can be kept in 16 bit counters -
- * if compression is not successful for the first block, all input data is
- * still in the window so we can still emit a stored block even when input
- * comes from standard input. (This can also be done for all blocks if
- * lit_bufsize is not greater than 32K.) - if compression is not successful
- * for a file smaller than 64K, we can even emit a stored file instead of a
- * stored block (saving 5 bytes). This is applicable only for zip (not gzip
- * or zlib). - creating new Huffman trees less frequently may not provide
- * fast adaptation to changes in the input data statistics. (Take for
- * example a binary file with poorly compressible code followed by a highly
- * compressible string table.) Smaller buffer sizes give fast adaptation but
- * have of course the overhead of transmitting trees more frequently. - I
- * can't count above 4
- */
+ * Size of match buffer for literals/lengths. There are 4 reasons for
+ * limiting lit_bufsize to 64K: - frequencies can be kept in 16 bit counters -
+ * if compression is not successful for the first block, all input data is
+ * still in the window so we can still emit a stored block even when input
+ * comes from standard input. (This can also be done for all blocks if
+ * lit_bufsize is not greater than 32K.) - if compression is not successful
+ * for a file smaller than 64K, we can even emit a stored file instead of a
+ * stored block (saving 5 bytes). This is applicable only for zip (not gzip
+ * or zlib). - creating new Huffman trees less frequently may not provide
+ * fast adaptation to changes in the input data statistics. (Take for
+ * example a binary file with poorly compressible code followed by a highly
+ * compressible string table.) Smaller buffer sizes give fast adaptation but
+ * have of course the overhead of transmitting trees more frequently. - I
+ * can't count above 4
+ */
this.last_lit = 0; /* running index in l_buf */
this.d_buf = 0;
/*
- * Buffer index for distances. To simplify the code, d_buf and l_buf have
- * the same number of elements. To use different lengths, an extra flag
- * array would be necessary.
- */
+ * Buffer index for distances. To simplify the code, d_buf and l_buf have
+ * the same number of elements. To use different lengths, an extra flag
+ * array would be necessary.
+ */
this.opt_len = 0; /* bit length of current block with optimal trees */
this.static_len = 0; /* bit length of current block with static trees */
@@ -2054,24 +2054,24 @@ function DeflateState() {
this.bi_buf = 0;
/*
- * Output buffer. bits are inserted starting at the bottom (least
- * significant bits).
- */
+ * Output buffer. bits are inserted starting at the bottom (least
+ * significant bits).
+ */
this.bi_valid = 0;
/*
- * Number of valid bits in bi_buf. All bits above the last valid bit are
- * always zero.
- */
+ * Number of valid bits in bi_buf. All bits above the last valid bit are
+ * always zero.
+ */
// Used for window memory init. We safely ignore it for JS. That makes
// sense only for pointers and memory check tools.
// this.high_water = 0;
/*
- * High water mark offset in window for initialized bytes -- bytes above
- * this are set to zero in order to avoid memory check warnings when longest
- * match routines access bytes past the input. This is then updated to the
- * new high water mark.
- */
+ * High water mark offset in window for initialized bytes -- bytes above
+ * this are set to zero in order to avoid memory check warnings when longest
+ * match routines access bytes past the input. This is then updated to the
+ * new high water mark.
+ */
}
@@ -2430,20 +2430,20 @@ function deflate(strm, flush) {
flush_pending(strm);
if (strm.avail_out === 0) {
/*
- * Since avail_out is 0, deflate will be called again with more output
- * space, but possibly with both pending and avail_in equal to zero.
- * There won't be anything to do, but this is not an error situation so
- * make sure we return OK instead of BUF_ERROR at next call of deflate:
- */
+ * Since avail_out is 0, deflate will be called again with more output
+ * space, but possibly with both pending and avail_in equal to zero.
+ * There won't be anything to do, but this is not an error situation so
+ * make sure we return OK instead of BUF_ERROR at next call of deflate:
+ */
s.last_flush = -1;
return Z_OK;
}
/*
- * Make sure there is something to do and avoid duplicate consecutive
- * flushes. For repeated and useless calls with Z_FINISH, we keep returning
- * Z_STREAM_END instead of Z_BUF_ERROR.
- */
+ * Make sure there is something to do and avoid duplicate consecutive
+ * flushes. For repeated and useless calls with Z_FINISH, we keep returning
+ * Z_STREAM_END instead of Z_BUF_ERROR.
+ */
} else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
flush !== Z_FINISH) {
return err(strm, Z_BUF_ERROR);
@@ -2455,8 +2455,8 @@ function deflate(strm, flush) {
}
/*
- * Start a new block or continue the current one.
- */
+ * Start a new block or continue the current one.
+ */
if (strm.avail_in !== 0 || s.lookahead !== 0 ||
(flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
@@ -2473,12 +2473,12 @@ function deflate(strm, flush) {
}
return Z_OK;
/*
- * If flush != Z_NO_FLUSH && avail_out == 0, the next call of deflate
- * should use the same flush parameter to make sure that the flush is
- * complete. So we don't have to output an empty block here, this will
- * be done at next call. This also ensures that for a very small output
- * buffer, we emit at most one empty block.
- */
+ * If flush != Z_NO_FLUSH && avail_out == 0, the next call of deflate
+ * should use the same flush parameter to make sure that the flush is
+ * complete. So we don't have to output an empty block here, this will
+ * be done at next call. This also ensures that for a very small output
+ * buffer, we emit at most one empty block.
+ */
}
if (bstate === BS_BLOCK_DONE) {
if (flush === Z_PARTIAL_FLUSH) {
@@ -2488,9 +2488,9 @@ function deflate(strm, flush) {
trees._tr_stored_block(s, 0, 0, false);
/*
- * For a full flush, this empty block will be recognized as a special
- * marker by inflate_sync().
- */
+ * For a full flush, this empty block will be recognized as a special
+ * marker by inflate_sync().
+ */
if (flush === Z_FULL_FLUSH) {
/** * CLEAR_HASH(s); ** */ /* forget history */
zero(s.head); // Fill with NIL (= 0);
@@ -2534,9 +2534,9 @@ function deflate(strm, flush) {
flush_pending(strm);
/*
- * If avail_out is zero, the application will call deflate again to flush
- * the rest.
- */
+ * If avail_out is zero, the application will call deflate again to flush
+ * the rest.
+ */
if (s.wrap > 0) { s.wrap = -s.wrap; }
/* write the trailer only once! */
return s.pending !== 0 ? Z_OK : Z_STREAM_END;
@@ -2699,15 +2699,14 @@ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
* reached end of block code, inflate() to interpret next block BAD -- error in
* block data
*
- * Notes:
- * - The maximum input bits used by a length/distance pair is 15 bits for the
- * length code, 5 bits for the length extra, 15 bits for the distance code, and
- * 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore
- * if strm.avail_in >= 6, then there is enough input to avoid checking for
- * available input while decoding.
- * - The maximum bytes that a single length/distance pair can output is 258
- * bytes, which is the maximum length that can be coded. inflate_fast() requires
- * strm.avail_out >= 258 for each loop to avoid checking for output space.
+ * Notes: - The maximum input bits used by a length/distance pair is 15 bits for
+ * the length code, 5 bits for the length extra, 15 bits for the distance code,
+ * and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ * Therefore if strm.avail_in >= 6, then there is enough input to avoid checking
+ * for available input while decoding. - The maximum bytes that a single
+ * length/distance pair can output is 258 bytes, which is the maximum length
+ * that can be coded. inflate_fast() requires strm.avail_out >= 258 for each
+ * loop to avoid checking for output space.
*/
module.exports = function inflate_fast(strm, start) {
var state;
@@ -2768,9 +2767,9 @@ module.exports = function inflate_fast(strm, start) {
/*
- * decode literals and length/distances until end-of-block or not enough
- * input data or output space
- */
+ * decode literals and length/distances until end-of-block or not enough
+ * input data or output space
+ */
top:
do {
@@ -3052,9 +3051,9 @@ var HEAD = 1; /* i: waiting for magic header */
var FLAGS = 2; /* i: waiting for method and flags (gzip) */
var TIME = 3; /* i: waiting for modification time (gzip) */
var OS = 4; /*
- * i: waiting for extra flags and operating system
- * (gzip)
- */
+ * i: waiting for extra flags and operating system
+ * (gzip)
+ */
var EXLEN = 5; /* i: waiting for extra length (gzip) */
var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
var NAME = 7; /* i: waiting for end of file name (gzip) */
@@ -3064,24 +3063,24 @@ var DICTID = 10; /* i: waiting for dictionary check value */
var DICT = 11; /* waiting for inflateSetDictionary() call */
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
var TYPEDO = 13; /*
- * i: same, but skip check to exit inflate on new
- * block
- */
+ * i: same, but skip check to exit inflate on new
+ * block
+ */
var STORED = 14; /*
- * i: waiting for stored size (length and
- * complement)
- */
+ * i: waiting for stored size (length and
+ * complement)
+ */
var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
var COPY = 16; /*
- * i/o: waiting for input or output to copy stored
- * block
- */
+ * i/o: waiting for input or output to copy stored
+ * block
+ */
var TABLE = 17; /* i: waiting for dynamic block table lengths */
var LENLENS = 18; /* i: waiting for code length code lengths */
var CODELENS = 19; /*
- * i: waiting for length/lit and distance code
- * lengths
- */
+ * i: waiting for length/lit and distance code
+ * lengths
+ */
var LEN_ = 20; /* i: same as LEN below, but only first time in */
var LEN = 21; /* i: waiting for length/lit/eob code */
var LENEXT = 22; /* i: waiting for length extra bits */
@@ -3094,13 +3093,13 @@ var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
var DONE = 29; /* finished check, done -- remain here until reset */
var BAD = 30; /* got a data error -- remain here until reset */
var MEM = 31; /*
- * got an inflate() memory error -- remain here until
- * reset
- */
+ * got an inflate() memory error -- remain here until
+ * reset
+ */
var SYNC = 32; /*
- * looking for synchronization bytes to restart
- * inflate()
- */
+ * looking for synchronization bytes to restart
+ * inflate()
+ */
/* =========================================================================== */
@@ -3170,18 +3169,18 @@ function InflateState() {
this.work = new utils.Buf16(288); /* work area for code table building */
/*
- * because we don't have pointers in js, we use lencode and distcode
- * directly as buffers so we don't need codes
- */
+ * because we don't have pointers in js, we use lencode and distcode
+ * directly as buffers so we don't need codes
+ */
// this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
this.lendyn = null; /*
- * dynamic table for length/literal codes
- * (JS specific)
- */
+ * dynamic table for length/literal codes
+ * (JS specific)
+ */
this.distdyn = null; /*
- * dynamic table for distance codes (JS
- * specific)
- */
+ * dynamic table for distance codes (JS
+ * specific)
+ */
this.sane = 0; /* if false, allow invalid distance too far */
this.back = 0; /* bits back of last unprocessed length/lit */
this.was = 0; /* initial length of match */
@@ -3647,9 +3646,9 @@ function inflate(strm, flush) {
// - no need for additional size check
copy,
/*
- * len + copy > state.head.extra_max - len ?
- * state.head.extra_max : copy,
- */
+ * len + copy > state.head.extra_max - len ?
+ * state.head.extra_max : copy,
+ */
len
);
// zmemcpy(state.head.extra + len, next,
@@ -4075,10 +4074,10 @@ function inflate(strm, flush) {
}
/*
- * build code tables -- note: do not change the lenbits or distbits
- * values here (9 and 6) without reading the comments in inftrees.h
- * concerning the ENOUGH constants, which depend on those values
- */
+ * build code tables -- note: do not change the lenbits or distbits
+ * values here (9 and 6) without reading the comments in inftrees.h
+ * concerning the ENOUGH constants, which depend on those values
+ */
state.lenbits = 9;
opts = { bits: state.lenbits };
@@ -4168,9 +4167,9 @@ function inflate(strm, flush) {
for (;;) {
here = state.lencode[last_val +
((hold & ((1 << (last_bits + last_op)) - 1))/*
- * BITS(last.bits +
- * last.op)
- */ >> last_bits)];
+ * BITS(last.bits +
+ * last.op)
+ */ >> last_bits)];
here_bits = here >>> 24;
here_op = (here >>> 16) & 0xff;
here_val = here & 0xffff;
@@ -4260,9 +4259,9 @@ function inflate(strm, flush) {
for (;;) {
here = state.distcode[last_val +
((hold & ((1 << (last_bits + last_op)) - 1))/*
- * BITS(last.bits +
- * last.op)
- */ >> last_bits)];
+ * BITS(last.bits +
+ * last.op)
+ */ >> last_bits)];
here_bits = here >>> 24;
here_op = (here >>> 16) & 0xff;
here_val = here & 0xffff;
@@ -4456,11 +4455,11 @@ function inflate(strm, flush) {
// inf_leave"
/*
- * Return from inflate(), updating the total counts and the check value. If
- * there was no progress during the inflate() call, return a buffer error.
- * Call updatewindow() to create and/or update the window state. Note: a
- * memory error from inflate() is non-recoverable.
- */
+ * Return from inflate(), updating the total counts and the check value. If
+ * there was no progress during the inflate() call, return a buffer error.
+ * Call updatewindow() to create and/or update the window state. Note: a
+ * memory error from inflate() is non-recoverable.
+ */
// --- RESTORE() ---
strm.next_out = put;
@@ -4485,9 +4484,9 @@ function inflate(strm, flush) {
state.total += _out;
if (state.wrap && _out) {
strm.adler = state.check = /*
- * UPDATE(state.check, strm.next_out - _out,
- * _out);
- */
+ * UPDATE(state.check, strm.next_out - _out,
+ * _out);
+ */
(state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
}
strm.data_type = state.bits + (state.last ? 64 : 0) +
@@ -4552,9 +4551,9 @@ function inflateSetDictionary(strm, dictionary) {
}
}
/*
- * copy dictionary to window using updatewindow(), which will amend the
- * existing dictionary if appropriate
- */
+ * copy dictionary to window using updatewindow(), which will amend the
+ * existing dictionary if appropriate
+ */
ret = updatewindow(strm, dictionary, dictLength, dictLength);
if (ret) {
state.mode = MEM;
@@ -4654,32 +4653,32 @@ module.exports = function inflate_table(type, lens, lens_index, codes, table, ta
var here_bits, here_op, here_val;
/*
- * Process a set of code lengths to create a canonical Huffman code. The
- * code lengths are lens[0..codes-1]. Each length corresponds to the symbols
- * 0..codes-1. The Huffman code is generated by first sorting the symbols by
- * length from short to long, and retaining the symbol order for codes with
- * equal lengths. Then the code starts with all zero bits for the first code
- * of the shortest length, and the codes are integer increments for the same
- * length, and zeros are appended as the length increases. For the deflate
- * format, these bits are stored backwards from their more natural integer
- * increment ordering, and so when the decoding tables are built in the
- * large loop below, the integer codes are incremented backwards.
- *
- * This routine assumes, but does not check, that all of the entries in
- * lens[] are in the range 0..MAXBITS. The caller must assure this.
- * 1..MAXBITS is interpreted as that code length. zero means that that
- * symbol does not occur in this code.
- *
- * The codes are sorted by computing a count of codes for each length,
- * creating from that a table of starting indices for each length in the
- * sorted table, and then entering the symbols in order in the sorted table.
- * The sorted table is work[], with that space being provided by the caller.
- *
- * The length counts are used for other purposes as well, i.e. finding the
- * minimum and maximum length codes, determining if there are any codes at
- * all, checking for a valid set of lengths, and looking ahead at length
- * counts to determine sub-table sizes when building the decoding tables.
- */
+ * Process a set of code lengths to create a canonical Huffman code. The
+ * code lengths are lens[0..codes-1]. Each length corresponds to the symbols
+ * 0..codes-1. The Huffman code is generated by first sorting the symbols by
+ * length from short to long, and retaining the symbol order for codes with
+ * equal lengths. Then the code starts with all zero bits for the first code
+ * of the shortest length, and the codes are integer increments for the same
+ * length, and zeros are appended as the length increases. For the deflate
+ * format, these bits are stored backwards from their more natural integer
+ * increment ordering, and so when the decoding tables are built in the
+ * large loop below, the integer codes are incremented backwards.
+ *
+ * This routine assumes, but does not check, that all of the entries in
+ * lens[] are in the range 0..MAXBITS. The caller must assure this.
+ * 1..MAXBITS is interpreted as that code length. zero means that that
+ * symbol does not occur in this code.
+ *
+ * The codes are sorted by computing a count of codes for each length,
+ * creating from that a table of starting indices for each length in the
+ * sorted table, and then entering the symbols in order in the sorted table.
+ * The sorted table is work[], with that space being provided by the caller.
+ *
+ * The length counts are used for other purposes as well, i.e. finding the
+ * minimum and maximum length codes, determining if there are any codes at
+ * all, checking for a valid set of lengths, and looking ahead at length
+ * counts to determine sub-table sizes when building the decoding tables.
+ */
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
for (len = 0; len <= MAXBITS; len++) {
@@ -4747,35 +4746,35 @@ module.exports = function inflate_table(type, lens, lens_index, codes, table, ta
}
/*
- * Create and fill in decoding tables. In this loop, the table being filled
- * is at next and has curr index bits. The code being used is huff with
- * length len. That code is converted to an index by dropping drop bits off
- * of the bottom. For codes where len is less than drop + curr, those top
- * drop + curr - len bits are incremented through all values to fill the
- * table with replicated entries.
- *
- * root is the number of index bits for the root table. When len exceeds
- * root, sub-tables are created pointed to by the root entry with an index
- * of the low root bits of huff. This is saved in low to check for when a
- * new sub-table should be started. drop is zero when the root table is
- * being filled, and drop is root when sub-tables are being filled.
- *
- * When a new sub-table is needed, it is necessary to look ahead in the code
- * lengths to determine what size sub-table is needed. The length counts are
- * used for this, and so count[] is decremented as codes are entered in the
- * tables.
- *
- * used keeps track of how many table entries have been allocated from the
- * provided *table space. It is checked for LENS and DIST tables against the
- * constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the
- * initial root table size constants. See the comments in inftrees.h for
- * more information.
- *
- * sym increments through all symbols, and the loop terminates when all
- * codes of length max, i.e. all codes, have been processed. This routine
- * permits incomplete codes, so another loop after this one fills in the
- * rest of the decoding tables with invalid code markers.
- */
+ * Create and fill in decoding tables. In this loop, the table being filled
+ * is at next and has curr index bits. The code being used is huff with
+ * length len. That code is converted to an index by dropping drop bits off
+ * of the bottom. For codes where len is less than drop + curr, those top
+ * drop + curr - len bits are incremented through all values to fill the
+ * table with replicated entries.
+ *
+ * root is the number of index bits for the root table. When len exceeds
+ * root, sub-tables are created pointed to by the root entry with an index
+ * of the low root bits of huff. This is saved in low to check for when a
+ * new sub-table should be started. drop is zero when the root table is
+ * being filled, and drop is root when sub-tables are being filled.
+ *
+ * When a new sub-table is needed, it is necessary to look ahead in the code
+ * lengths to determine what size sub-table is needed. The length counts are
+ * used for this, and so count[] is decremented as codes are entered in the
+ * tables.
+ *
+ * used keeps track of how many table entries have been allocated from the
+ * provided *table space. It is checked for LENS and DIST tables against the
+ * constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the
+ * initial root table size constants. See the comments in inftrees.h for
+ * more information.
+ *
+ * sym increments through all symbols, and the loop terminates when all
+ * codes of length max, i.e. all codes, have been processed. This routine
+ * permits incomplete codes, so another loop after this one fills in the
+ * rest of the decoding tables with invalid code markers.
+ */
/* set up for code type */
// poor man optimization - use if-else instead of switch,
@@ -4891,18 +4890,18 @@ module.exports = function inflate_table(type, lens, lens_index, codes, table, ta
/* point entry in root table to sub-table */
low = huff & mask;
/*
- * table.op[low] = curr; table.bits[low] = root; table.val[low] = next -
- * opts.table_index;
- */
+ * table.op[low] = curr; table.bits[low] = root; table.val[low] = next -
+ * opts.table_index;
+ */
table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
}
}
/*
- * fill in remaining table entry if code is incomplete (guaranteed to have
- * at most one remaining entry, since if the code is incomplete, the maximum
- * code length that was allowed to get this far is one bit)
- */
+ * fill in remaining table entry if code is incomplete (guaranteed to have
+ * at most one remaining entry, since if the code is incomplete, the maximum
+ * code length that was allowed to get this far is one bit)
+ */
if (huff !== 0) {
// table.op[next + huff] = 64; /* invalid code marker */
// table.bits[next + huff] = len - drop;
@@ -5217,9 +5216,9 @@ function gen_bitlen(s, desc)
}
/*
- * In a first pass, compute the optimal bit lengths (which may overflow in
- * the case of the bit length tree).
- */
+ * In a first pass, compute the optimal bit lengths (which may overflow in
+ * the case of the bit length tree).
+ */
tree[s.heap[s.heap_max] * 2 + 1]/* .Len */ = 0; /* root of the heap */
for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
@@ -5258,18 +5257,18 @@ function gen_bitlen(s, desc)
s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
s.bl_count[max_length]--;
/*
- * The brother of the overflow item also moves one step up, but this does
- * not affect bl_count[max_length]
- */
+ * The brother of the overflow item also moves one step up, but this does
+ * not affect bl_count[max_length]
+ */
overflow -= 2;
} while (overflow > 0);
/*
- * Now recompute all bit lengths, scanning in increasing frequency. h is
- * still equal to HEAP_SIZE. (It is simpler to reconstruct all lengths
- * instead of fixing only the wrong ones. This idea is taken from 'ar'
- * written by Haruhiko Okumura.)
- */
+ * Now recompute all bit lengths, scanning in increasing frequency. h is
+ * still equal to HEAP_SIZE. (It is simpler to reconstruct all lengths
+ * instead of fixing only the wrong ones. This idea is taken from 'ar'
+ * written by Haruhiko Okumura.)
+ */
for (bits = max_length; bits !== 0; bits--) {
n = s.bl_count[bits];
while (n !== 0) {
@@ -5300,24 +5299,24 @@ function gen_codes(tree, max_code, bl_count)
// ushf *bl_count; /* number of codes at each bit length */
{
var next_code = new Array(MAX_BITS + 1); /*
- * next code value for each bit
- * length
- */
+ * next code value for each bit
+ * length
+ */
var code = 0; /* running code value */
var bits; /* bit index */
var n; /* code index */
/*
- * The distribution counts are first used to generate the code values
- * without bit reversal.
- */
+ * The distribution counts are first used to generate the code values
+ * without bit reversal.
+ */
for (bits = 1; bits <= MAX_BITS; bits++) {
next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
}
/*
- * Check that the bit counts in bl_count are consistent. The last code must
- * be all ones.
- */
+ * Check that the bit counts in bl_count are consistent. The last code must
+ * be all ones.
+ */
// Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
// "inconsistent bit counts");
// Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
@@ -5368,10 +5367,10 @@ function tr_static_init() {
}
// Assert (length == 256, "tr_static_init: length != 256");
/*
- * Note that the length 255 (match length 258) can be represented in two
- * different ways: code 284 + 5 bits or code 285, so we overwrite
- * length_code[255] to use the best encoding:
- */
+ * Note that the length 255 (match length 258) can be represented in two
+ * different ways: code 284 + 5 bits or code 285, so we overwrite
+ * length_code[255] to use the best encoding:
+ */
_length_code[length - 1] = code;
/* Initialize the mapping dist (0..32K) -> dist code (0..29) */
@@ -5419,9 +5418,9 @@ function tr_static_init() {
bl_count[8]++;
}
/*
- * Codes 286 and 287 do not exist, but we must include them in the tree
- * construction to get a canonical Huffman tree (longest code all ones)
- */
+ * Codes 286 and 287 do not exist, but we must include them in the tree
+ * construction to get a canonical Huffman tree (longest code all ones)
+ */
gen_codes(static_ltree, L_CODES + 1, bl_count);
/* The static distance tree is trivial: */
@@ -5624,10 +5623,10 @@ function build_tree(s, desc)
var node; /* new node being created */
/*
- * Construct the initial heap, with least frequent element in
- * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
- * heap[0] is not used.
- */
+ * Construct the initial heap, with least frequent element in
+ * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+ * heap[0] is not used.
+ */
s.heap_len = 0;
s.heap_max = HEAP_SIZE;
@@ -5642,11 +5641,11 @@ function build_tree(s, desc)
}
/*
- * The pkzip format requires that at least one distance code exists, and
- * that at least one bit should be sent even if there is only one possible
- * code. So to avoid special checks later on we force at least two codes of
- * non zero frequency.
- */
+ * The pkzip format requires that at least one distance code exists, and
+ * that at least one bit should be sent even if there is only one possible
+ * code. So to avoid special checks later on we force at least two codes of
+ * non zero frequency.
+ */
while (s.heap_len < 2) {
node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
tree[node * 2]/* .Freq */ = 1;
@@ -5661,15 +5660,15 @@ function build_tree(s, desc)
desc.max_code = max_code;
/*
- * The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
- * establish sub-heaps of increasing lengths:
- */
+ * The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+ * establish sub-heaps of increasing lengths:
+ */
for (n = (s.heap_len >> 1/* int /2 */); n >= 1; n--) { pqdownheap(s, tree, n); }
/*
- * Construct the Huffman tree by repeatedly combining the least two frequent
- * nodes.
- */
+ * Construct the Huffman tree by repeatedly combining the least two frequent
+ * nodes.
+ */
node = elems; /* next internal node of the tree */
do {
// pqremove(s, tree, n); /* n = node of least frequency */
@@ -5698,9 +5697,9 @@ function build_tree(s, desc)
s.heap[--s.heap_max] = s.heap[1/* SMALLEST */];
/*
- * At this point, the fields freq and dad are set. We can now generate the
- * bit lengths.
- */
+ * At this point, the fields freq and dad are set. We can now generate the
+ * bit lengths.
+ */
gen_bitlen(s, desc);
/* The field len is now set, we can generate the bit codes */
@@ -5862,15 +5861,15 @@ function build_bl_tree(s) {
/* Build the bit length tree: */
build_tree(s, s.bl_desc);
/*
- * opt_len now includes the length of the tree representations, except the
- * lengths of the bit lengths codes and the 5+5+4 bits for the counts.
- */
+ * opt_len now includes the length of the tree representations, except the
+ * lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+ */
/*
- * Determine the number of bit length codes to send. The pkzip format
- * requires that at least 4 bit length codes be sent. (appnote.txt says 3
- * but the actual value used is 4.)
- */
+ * Determine the number of bit length codes to send. The pkzip format
+ * requires that at least 4 bit length codes be sent. (appnote.txt says 3
+ * but the actual value used is 4.)
+ */
for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/* .Len */ !== 0) {
break;
@@ -5932,9 +5931,9 @@ function send_all_trees(s, lcodes, dcodes, blcodes)
*/
function detect_data_type(s) {
/*
- * black_mask is the bit mask of black-listed bytes set bits 0..6, 14..25,
- * and 28..31 0xf3ffc07f = binary 11110011111111111100000001111111
- */
+ * black_mask is the bit mask of black-listed bytes set bits 0..6, 14..25,
+ * and 28..31 0xf3ffc07f = binary 11110011111111111100000001111111
+ */
var black_mask = 0xf3ffc07f;
var n;
@@ -5957,9 +5956,9 @@ function detect_data_type(s) {
}
/*
- * There are no "black-listed" or "white-listed" bytes: this stream either
- * is empty or has tolerated ("gray-listed") bytes only.
- */
+ * There are no "black-listed" or "white-listed" bytes: this stream either
+ * is empty or has tolerated ("gray-listed") bytes only.
+ */
return Z_BINARY;
}
@@ -6030,9 +6029,9 @@ function _tr_flush_block(s, buf, stored_len, last)
{
var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
var max_blindex = 0; /*
- * index of last bit length code of non zero
- * freq
- */
+ * index of last bit length code of non zero
+ * freq
+ */
/* Build the Huffman trees unless a stored block is forced */
if (s.level > 0) {
@@ -6051,14 +6050,14 @@ function _tr_flush_block(s, buf, stored_len, last)
// Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
// s->static_len));
/*
- * At this point, opt_len and static_len are the total bit lengths of the
- * compressed block data, excluding the tree representations.
- */
+ * At this point, opt_len and static_len are the total bit lengths of the
+ * compressed block data, excluding the tree representations.
+ */
/*
- * Build the bit length tree for the above two trees, and get the index in
- * bl_order of the last bit length code to send.
- */
+ * Build the bit length tree for the above two trees, and get the index in
+ * bl_order of the last bit length code to send.
+ */
max_blindex = build_bl_tree(s);
/* Determine the best encoding. Compute the block lengths in bytes. */
@@ -6080,11 +6079,11 @@ function _tr_flush_block(s, buf, stored_len, last)
/* 4: two words for the lengths */
/*
- * The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. Otherwise
- * we can't have processed more than WSIZE input bytes since the last block
- * flush, because compression would have been successful. If LIT_BUFSIZE <=
- * WSIZE, it is never too late to transform a block into a stored block.
- */
+ * The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. Otherwise
+ * we can't have processed more than WSIZE input bytes since the last block
+ * flush, because compression would have been successful. If LIT_BUFSIZE <=
+ * WSIZE, it is never too late to transform a block into a stored block.
+ */
_tr_stored_block(s, buf, stored_len, last);
} else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
@@ -6099,9 +6098,9 @@ function _tr_flush_block(s, buf, stored_len, last)
}
// Assert (s->compressed_len == s->bits_sent, "bad compressed size");
/*
- * The above check is made mod 2^32, for files larger than 512 MB and uLong
- * implemented on 32 bits.
- */
+ * The above check is made mod 2^32, for files larger than 512 MB and uLong
+ * implemented on 32 bits.
+ */
init_block(s);
if (last) {
@@ -6170,9 +6169,9 @@ function _tr_tally(s, dist, lc)
return (s.last_lit === s.lit_bufsize - 1);
/*
- * We avoid equality with lit_bufsize because of wraparound at 64K on 16 bit
- * machines and because stored blocks are restricted to 64K-1 bytes.
- */
+ * We avoid equality with lit_bufsize because of wraparound at 64K on 16 bit
+ * machines and because stored blocks are restricted to 64K-1 bytes.
+ */
}
exports._tr_init = _tr_init;
@@ -13936,9 +13935,9 @@ RawEncoder.prototype._flush = function (cb) {
*
* @param schema
* @param opts
- * {Object}
- * + `blockSize`, uncompressed. + `codec` + `codecs` + `noCheck` +
- * `omitHeader`, useful to append to an existing block file.
+ * {Object} + `blockSize`, uncompressed. + `codec` + `codecs` +
+ * `noCheck` + `omitHeader`, useful to append to an existing block
+ * file.
*/
function BlockEncoder(schema, opts) {
opts = opts || {};
@@ -16805,20 +16804,20 @@ function assembleProtocol(fpath, opts, cb) {
/**
* Convenience function to parse multiple inputs into protocols and schemas.
*
- * It should cover most basic use-cases but has a few limitations:
- * + It doesn't allow passing options to the parsing step. + The protocol/type
- * inference logic can be deceived.
+ * It should cover most basic use-cases but has a few limitations: + It doesn't
+ * allow passing options to the parsing step. + The protocol/type inference
+ * logic can be deceived.
*
- * The parsing logic is as follows:
- * + If `str` contains `path.sep` (on windows `\`, otherwise `/`) and is a path
- * to an existing file, it will first be read as JSON, then as an IDL
- * specification if JSON parsing failed. If either succeeds, the result is
- * returned, otherwise the next steps are run using the file's content instead
- * of the input path. + If `str` is a valid JSON string, it is parsed then
- * returned. + If `str` is a valid IDL protocol specification, it is parsed and
- * returned if no imports are present (and an error is thrown if there are any
- * imports). + If `str` is a valid IDL type specification, it is parsed and
- * returned. + If neither of the above cases apply, `str` is returned.
+ * The parsing logic is as follows: + If `str` contains `path.sep` (on windows
+ * `\`, otherwise `/`) and is a path to an existing file, it will first be read
+ * as JSON, then as an IDL specification if JSON parsing failed. If either
+ * succeeds, the result is returned, otherwise the next steps are run using the
+ * file's content instead of the input path. + If `str` is a valid JSON string,
+ * it is parsed then returned. + If `str` is a valid IDL protocol specification,
+ * it is parsed and returned if no imports are present (and an error is thrown
+ * if there are any imports). + If `str` is a valid IDL type specification, it
+ * is parsed and returned. + If neither of the above cases apply, `str` is
+ * returned.
*/
function read(str) {
var schema;
@@ -17172,12 +17171,12 @@ Reader.prototype._readImports = function (imports, maybeMessage) {
/**
* Simple class to split an input string into tokens.
*
- * There are different types of tokens, characterized by their `id`:
- * + `number` numbers. + `name` references. + `string` double-quoted. +
- * `operator`, anything else, always single character. + `javadoc`, only emitted
- * when `next` is called with `emitJavadoc` set. + `json`, only emitted when
- * `next` is called with `'json'` as `id` (the tokenizer doesn't have enough
- * context to predict these).
+ * There are different types of tokens, characterized by their `id`: + `number`
+ * numbers. + `name` references. + `string` double-quoted. + `operator`,
+ * anything else, always single character. + `javadoc`, only emitted when `next`
+ * is called with `emitJavadoc` set. + `json`, only emitted when `next` is
+ * called with `'json'` as `id` (the tokenizer doesn't have enough context to
+ * predict these).
*/
function Tokenizer(str) {
this._str = str;
@@ -17437,9 +17436,9 @@ var LOGICAL_TYPE = null;
*
* This class' constructor will register any named types to support recursive
* schemas. All type values are represented in memory similarly to their JSON
- * representation, except for:
- * + `bytes` and `fixed` which are represented as `Buffer`s. + `union`s which
- * will be "unwrapped" unless the `wrapUnions` option is set.
+ * representation, except for: + `bytes` and `fixed` which are represented as
+ * `Buffer`s. + `union`s which will be "unwrapped" unless the `wrapUnions`
+ * option is set.
*
* See individual subclasses for details.
*/
@@ -18576,9 +18575,8 @@ UnionType.prototype.getTypes = function () { return this.types; };
* number types are in the union).
*
* Currently, this union supports at most one type in each of the categories
- * below:
- * + `null` + `boolean` + `int`, `long`, `float`, `double` + `string`, `enum` +
- * `bytes`, `fixed` + `array` + `map`, `record`
+ * below: + `null` + `boolean` + `int`, `long`, `float`, `double` + `string`,
+ * `enum` + `bytes`, `fixed` + `array` + `map`, `record`
*/
function UnwrappedUnionType(schema, opts) {
UnionType.call(this, schema, opts);
@@ -18763,15 +18761,15 @@ UnwrappedUnionType.prototype.random = function () {
* contained type).
*
* This is not ideal, but is the most efficient way to unambiguously support all
- * unions. Here are a few reasons why the wrapping object is necessary:
- * + Unions with multiple number types would have undefined behavior, unless
- * numbers are wrapped (either everywhere, leading to large performance and
- * convenience costs; or only when necessary inside unions, making it hard to
- * understand when numbers are wrapped or not). + Fixed types would have to be
- * wrapped to be distinguished from bytes. + Using record's constructor names
- * would work (after a slight change to use the fully qualified name), but would
- * mean that generic objects could no longer be valid records (making it
- * inconvenient to do simple things like creating new records).
+ * unions. Here are a few reasons why the wrapping object is necessary: + Unions
+ * with multiple number types would have undefined behavior, unless numbers are
+ * wrapped (either everywhere, leading to large performance and convenience
+ * costs; or only when necessary inside unions, making it hard to understand
+ * when numbers are wrapped or not). + Fixed types would have to be wrapped to
+ * be distinguished from bytes. + Using record's constructor names would work
+ * (after a slight change to use the fully qualified name), but would mean that
+ * generic objects could no longer be valid records (making it inconvenient to
+ * do simple things like creating new records).
*/
function WrappedUnionType(schema, opts) {
UnionType.call(this, schema, opts);
@@ -20284,9 +20282,9 @@ function readArraySize(tap) {
* @param n
* {Number} The number.
*
- * Two things to note:
- * + We are not using the `Number` constants for compatibility with older
- * browsers. + We must remove one from each bound because of rounding errors.
+ * Two things to note: + We are not using the `Number` constants for
+ * compatibility with older browsers. + We must remove one from each bound
+ * because of rounding errors.
*/
function isSafeLong(n) {
return n >= -9007199254740990 && n <= 9007199254740990;