aboutsummaryrefslogtreecommitdiffstats
path: root/src/kube2msb/vendor/k8s.io/kubernetes/pkg/client/cache/delta_fifo.go
diff options
context:
space:
mode:
Diffstat (limited to 'src/kube2msb/vendor/k8s.io/kubernetes/pkg/client/cache/delta_fifo.go')
-rw-r--r--src/kube2msb/vendor/k8s.io/kubernetes/pkg/client/cache/delta_fifo.go613
1 files changed, 613 insertions, 0 deletions
diff --git a/src/kube2msb/vendor/k8s.io/kubernetes/pkg/client/cache/delta_fifo.go b/src/kube2msb/vendor/k8s.io/kubernetes/pkg/client/cache/delta_fifo.go
new file mode 100644
index 0000000..5a7f4a9
--- /dev/null
+++ b/src/kube2msb/vendor/k8s.io/kubernetes/pkg/client/cache/delta_fifo.go
@@ -0,0 +1,613 @@
+/*
+Copyright 2014 The Kubernetes Authors.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+package cache
+
+import (
+ "errors"
+ "fmt"
+ "sync"
+
+ "k8s.io/kubernetes/pkg/util/sets"
+
+ "github.com/golang/glog"
+)
+
+// NewDeltaFIFO returns a Store which can be used process changes to items.
+//
+// keyFunc is used to figure out what key an object should have. (It's
+// exposed in the returned DeltaFIFO's KeyOf() method, with bonus features.)
+//
+// 'compressor' may compress as many or as few items as it wants
+// (including returning an empty slice), but it should do what it
+// does quickly since it is called while the queue is locked.
+// 'compressor' may be nil if you don't want any delta compression.
+//
+// 'keyLister' is expected to return a list of keys that the consumer of
+// this queue "knows about". It is used to decide which items are missing
+// when Replace() is called; 'Deleted' deltas are produced for these items.
+// It may be nil if you don't need to detect all deletions.
+// TODO: consider merging keyLister with this object, tracking a list of
+// "known" keys when Pop() is called. Have to think about how that
+// affects error retrying.
+// TODO(lavalamp): I believe there is a possible race only when using an
+// external known object source that the above TODO would
+// fix.
+//
+// Also see the comment on DeltaFIFO.
+func NewDeltaFIFO(keyFunc KeyFunc, compressor DeltaCompressor, knownObjects KeyListerGetter) *DeltaFIFO {
+ f := &DeltaFIFO{
+ items: map[string]Deltas{},
+ queue: []string{},
+ keyFunc: keyFunc,
+ deltaCompressor: compressor,
+ knownObjects: knownObjects,
+ }
+ f.cond.L = &f.lock
+ return f
+}
+
+// DeltaFIFO is like FIFO, but allows you to process deletes.
+//
+// DeltaFIFO is a producer-consumer queue, where a Reflector is
+// intended to be the producer, and the consumer is whatever calls
+// the Pop() method.
+//
+// DeltaFIFO solves this use case:
+// * You want to process every object change (delta) at most once.
+// * When you process an object, you want to see everything
+// that's happened to it since you last processed it.
+// * You want to process the deletion of objects.
+// * You might want to periodically reprocess objects.
+//
+// DeltaFIFO's Pop(), Get(), and GetByKey() methods return
+// interface{} to satisfy the Store/Queue interfaces, but it
+// will always return an object of type Deltas.
+//
+// A note on threading: If you call Pop() in parallel from multiple
+// threads, you could end up with multiple threads processing slightly
+// different versions of the same object.
+//
+// A note on the KeyLister used by the DeltaFIFO: It's main purpose is
+// to list keys that are "known", for the purpose of figuring out which
+// items have been deleted when Replace() or Delete() are called. The deleted
+// object will be included in the DeleteFinalStateUnknown markers. These objects
+// could be stale.
+//
+// You may provide a function to compress deltas (e.g., represent a
+// series of Updates as a single Update).
+type DeltaFIFO struct {
+ // lock/cond protects access to 'items' and 'queue'.
+ lock sync.RWMutex
+ cond sync.Cond
+
+ // We depend on the property that items in the set are in
+ // the queue and vice versa, and that all Deltas in this
+ // map have at least one Delta.
+ items map[string]Deltas
+ queue []string
+
+ // populated is true if the first batch of items inserted by Replace() has been populated
+ // or Delete/Add/Update was called first.
+ populated bool
+ // initialPopulationCount is the number of items inserted by the first call of Replace()
+ initialPopulationCount int
+
+ // keyFunc is used to make the key used for queued item
+ // insertion and retrieval, and should be deterministic.
+ keyFunc KeyFunc
+
+ // deltaCompressor tells us how to combine two or more
+ // deltas. It may be nil.
+ deltaCompressor DeltaCompressor
+
+ // knownObjects list keys that are "known", for the
+ // purpose of figuring out which items have been deleted
+ // when Replace() or Delete() is called.
+ knownObjects KeyListerGetter
+}
+
+var (
+ _ = Queue(&DeltaFIFO{}) // DeltaFIFO is a Queue
+)
+
+var (
+ // ErrZeroLengthDeltasObject is returned in a KeyError if a Deltas
+ // object with zero length is encountered (should be impossible,
+ // even if such an object is accidentally produced by a DeltaCompressor--
+ // but included for completeness).
+ ErrZeroLengthDeltasObject = errors.New("0 length Deltas object; can't get key")
+)
+
+// KeyOf exposes f's keyFunc, but also detects the key of a Deltas object or
+// DeletedFinalStateUnknown objects.
+func (f *DeltaFIFO) KeyOf(obj interface{}) (string, error) {
+ if d, ok := obj.(Deltas); ok {
+ if len(d) == 0 {
+ return "", KeyError{obj, ErrZeroLengthDeltasObject}
+ }
+ obj = d.Newest().Object
+ }
+ if d, ok := obj.(DeletedFinalStateUnknown); ok {
+ return d.Key, nil
+ }
+ return f.keyFunc(obj)
+}
+
+// Return true if an Add/Update/Delete/AddIfNotPresent are called first,
+// or an Update called first but the first batch of items inserted by Replace() has been popped
+func (f *DeltaFIFO) HasSynced() bool {
+ f.lock.Lock()
+ defer f.lock.Unlock()
+ return f.populated && f.initialPopulationCount == 0
+}
+
+// Add inserts an item, and puts it in the queue. The item is only enqueued
+// if it doesn't already exist in the set.
+func (f *DeltaFIFO) Add(obj interface{}) error {
+ f.lock.Lock()
+ defer f.lock.Unlock()
+ f.populated = true
+ return f.queueActionLocked(Added, obj)
+}
+
+// Update is just like Add, but makes an Updated Delta.
+func (f *DeltaFIFO) Update(obj interface{}) error {
+ f.lock.Lock()
+ defer f.lock.Unlock()
+ f.populated = true
+ return f.queueActionLocked(Updated, obj)
+}
+
+// Delete is just like Add, but makes an Deleted Delta. If the item does not
+// already exist, it will be ignored. (It may have already been deleted by a
+// Replace (re-list), for example.
+func (f *DeltaFIFO) Delete(obj interface{}) error {
+ id, err := f.KeyOf(obj)
+ if err != nil {
+ return KeyError{obj, err}
+ }
+ f.lock.Lock()
+ defer f.lock.Unlock()
+ f.populated = true
+ if f.knownObjects == nil {
+ if _, exists := f.items[id]; !exists {
+ // Presumably, this was deleted when a relist happened.
+ // Don't provide a second report of the same deletion.
+ return nil
+ }
+ } else {
+ // We only want to skip the "deletion" action if the object doesn't
+ // exist in knownObjects and it doesn't have corresponding item in items.
+ // Note that even if there is a "deletion" action in items, we can ignore it,
+ // because it will be deduped automatically in "queueActionLocked"
+ _, exists, err := f.knownObjects.GetByKey(id)
+ _, itemsExist := f.items[id]
+ if err == nil && !exists && !itemsExist {
+ // Presumably, this was deleted when a relist happened.
+ // Don't provide a second report of the same deletion.
+ // TODO(lavalamp): This may be racy-- we aren't properly locked
+ // with knownObjects.
+ return nil
+ }
+ }
+
+ return f.queueActionLocked(Deleted, obj)
+}
+
+// AddIfNotPresent inserts an item, and puts it in the queue. If the item is already
+// present in the set, it is neither enqueued nor added to the set.
+//
+// This is useful in a single producer/consumer scenario so that the consumer can
+// safely retry items without contending with the producer and potentially enqueueing
+// stale items.
+//
+// Important: obj must be a Deltas (the output of the Pop() function). Yes, this is
+// different from the Add/Update/Delete functions.
+func (f *DeltaFIFO) AddIfNotPresent(obj interface{}) error {
+ deltas, ok := obj.(Deltas)
+ if !ok {
+ return fmt.Errorf("object must be of type deltas, but got: %#v", obj)
+ }
+ id, err := f.KeyOf(deltas.Newest().Object)
+ if err != nil {
+ return KeyError{obj, err}
+ }
+ f.lock.Lock()
+ defer f.lock.Unlock()
+ f.addIfNotPresent(id, deltas)
+ return nil
+}
+
+// addIfNotPresent inserts deltas under id if it does not exist, and assumes the caller
+// already holds the fifo lock.
+func (f *DeltaFIFO) addIfNotPresent(id string, deltas Deltas) {
+ f.populated = true
+ if _, exists := f.items[id]; exists {
+ return
+ }
+
+ f.queue = append(f.queue, id)
+ f.items[id] = deltas
+ f.cond.Broadcast()
+}
+
+// re-listing and watching can deliver the same update multiple times in any
+// order. This will combine the most recent two deltas if they are the same.
+func dedupDeltas(deltas Deltas) Deltas {
+ n := len(deltas)
+ if n < 2 {
+ return deltas
+ }
+ a := &deltas[n-1]
+ b := &deltas[n-2]
+ if out := isDup(a, b); out != nil {
+ d := append(Deltas{}, deltas[:n-2]...)
+ return append(d, *out)
+ }
+ return deltas
+}
+
+// If a & b represent the same event, returns the delta that ought to be kept.
+// Otherwise, returns nil.
+// TODO: is there anything other than deletions that need deduping?
+func isDup(a, b *Delta) *Delta {
+ if out := isDeletionDup(a, b); out != nil {
+ return out
+ }
+ // TODO: Detect other duplicate situations? Are there any?
+ return nil
+}
+
+// keep the one with the most information if both are deletions.
+func isDeletionDup(a, b *Delta) *Delta {
+ if b.Type != Deleted || a.Type != Deleted {
+ return nil
+ }
+ // Do more sophisticated checks, or is this sufficient?
+ if _, ok := b.Object.(DeletedFinalStateUnknown); ok {
+ return a
+ }
+ return b
+}
+
+// willObjectBeDeletedLocked returns true only if the last delta for the
+// given object is Delete. Caller must lock first.
+func (f *DeltaFIFO) willObjectBeDeletedLocked(id string) bool {
+ deltas := f.items[id]
+ return len(deltas) > 0 && deltas[len(deltas)-1].Type == Deleted
+}
+
+// queueActionLocked appends to the delta list for the object, calling
+// f.deltaCompressor if needed. Caller must lock first.
+func (f *DeltaFIFO) queueActionLocked(actionType DeltaType, obj interface{}) error {
+ id, err := f.KeyOf(obj)
+ if err != nil {
+ return KeyError{obj, err}
+ }
+
+ // If object is supposed to be deleted (last event is Deleted),
+ // then we should ignore Sync events, because it would result in
+ // recreation of this object.
+ if actionType == Sync && f.willObjectBeDeletedLocked(id) {
+ return nil
+ }
+
+ newDeltas := append(f.items[id], Delta{actionType, obj})
+ newDeltas = dedupDeltas(newDeltas)
+ if f.deltaCompressor != nil {
+ newDeltas = f.deltaCompressor.Compress(newDeltas)
+ }
+
+ _, exists := f.items[id]
+ if len(newDeltas) > 0 {
+ if !exists {
+ f.queue = append(f.queue, id)
+ }
+ f.items[id] = newDeltas
+ f.cond.Broadcast()
+ } else if exists {
+ // The compression step removed all deltas, so
+ // we need to remove this from our map (extra items
+ // in the queue are ignored if they are not in the
+ // map).
+ delete(f.items, id)
+ }
+ return nil
+}
+
+// List returns a list of all the items; it returns the object
+// from the most recent Delta.
+// You should treat the items returned inside the deltas as immutable.
+func (f *DeltaFIFO) List() []interface{} {
+ f.lock.RLock()
+ defer f.lock.RUnlock()
+ return f.listLocked()
+}
+
+func (f *DeltaFIFO) listLocked() []interface{} {
+ list := make([]interface{}, 0, len(f.items))
+ for _, item := range f.items {
+ // Copy item's slice so operations on this slice (delta
+ // compression) won't interfere with the object we return.
+ item = copyDeltas(item)
+ list = append(list, item.Newest().Object)
+ }
+ return list
+}
+
+// ListKeys returns a list of all the keys of the objects currently
+// in the FIFO.
+func (f *DeltaFIFO) ListKeys() []string {
+ f.lock.RLock()
+ defer f.lock.RUnlock()
+ list := make([]string, 0, len(f.items))
+ for key := range f.items {
+ list = append(list, key)
+ }
+ return list
+}
+
+// Get returns the complete list of deltas for the requested item,
+// or sets exists=false.
+// You should treat the items returned inside the deltas as immutable.
+func (f *DeltaFIFO) Get(obj interface{}) (item interface{}, exists bool, err error) {
+ key, err := f.KeyOf(obj)
+ if err != nil {
+ return nil, false, KeyError{obj, err}
+ }
+ return f.GetByKey(key)
+}
+
+// GetByKey returns the complete list of deltas for the requested item,
+// setting exists=false if that list is empty.
+// You should treat the items returned inside the deltas as immutable.
+func (f *DeltaFIFO) GetByKey(key string) (item interface{}, exists bool, err error) {
+ f.lock.RLock()
+ defer f.lock.RUnlock()
+ d, exists := f.items[key]
+ if exists {
+ // Copy item's slice so operations on this slice (delta
+ // compression) won't interfere with the object we return.
+ d = copyDeltas(d)
+ }
+ return d, exists, nil
+}
+
+// Pop blocks until an item is added to the queue, and then returns it. If
+// multiple items are ready, they are returned in the order in which they were
+// added/updated. The item is removed from the queue (and the store) before it
+// is returned, so if you don't successfully process it, you need to add it back
+// with AddIfNotPresent().
+// process function is called under lock, so it is safe update data structures
+// in it that need to be in sync with the queue (e.g. knownKeys). The PopProcessFunc
+// may return an instance of ErrRequeue with a nested error to indicate the current
+// item should be requeued (equivalent to calling AddIfNotPresent under the lock).
+//
+// Pop returns a 'Deltas', which has a complete list of all the things
+// that happened to the object (deltas) while it was sitting in the queue.
+func (f *DeltaFIFO) Pop(process PopProcessFunc) (interface{}, error) {
+ f.lock.Lock()
+ defer f.lock.Unlock()
+ for {
+ for len(f.queue) == 0 {
+ f.cond.Wait()
+ }
+ id := f.queue[0]
+ f.queue = f.queue[1:]
+ item, ok := f.items[id]
+ if f.initialPopulationCount > 0 {
+ f.initialPopulationCount--
+ }
+ if !ok {
+ // Item may have been deleted subsequently.
+ continue
+ }
+ delete(f.items, id)
+ err := process(item)
+ if e, ok := err.(ErrRequeue); ok {
+ f.addIfNotPresent(id, item)
+ err = e.Err
+ }
+ // Don't need to copyDeltas here, because we're transferring
+ // ownership to the caller.
+ return item, err
+ }
+}
+
+// Replace will delete the contents of 'f', using instead the given map.
+// 'f' takes ownership of the map, you should not reference the map again
+// after calling this function. f's queue is reset, too; upon return, it
+// will contain the items in the map, in no particular order.
+func (f *DeltaFIFO) Replace(list []interface{}, resourceVersion string) error {
+ f.lock.Lock()
+ defer f.lock.Unlock()
+ keys := make(sets.String, len(list))
+
+ if !f.populated {
+ f.populated = true
+ f.initialPopulationCount = len(list)
+ }
+
+ for _, item := range list {
+ key, err := f.KeyOf(item)
+ if err != nil {
+ return KeyError{item, err}
+ }
+ keys.Insert(key)
+ if err := f.queueActionLocked(Sync, item); err != nil {
+ return fmt.Errorf("couldn't enqueue object: %v", err)
+ }
+ }
+
+ if f.knownObjects == nil {
+ // Do deletion detection against our own list.
+ for k, oldItem := range f.items {
+ if keys.Has(k) {
+ continue
+ }
+ var deletedObj interface{}
+ if n := oldItem.Newest(); n != nil {
+ deletedObj = n.Object
+ }
+ if err := f.queueActionLocked(Deleted, DeletedFinalStateUnknown{k, deletedObj}); err != nil {
+ return err
+ }
+ }
+ return nil
+ }
+
+ // Detect deletions not already in the queue.
+ // TODO(lavalamp): This may be racy-- we aren't properly locked
+ // with knownObjects. Unproven.
+ knownKeys := f.knownObjects.ListKeys()
+ for _, k := range knownKeys {
+ if keys.Has(k) {
+ continue
+ }
+
+ deletedObj, exists, err := f.knownObjects.GetByKey(k)
+ if err != nil {
+ deletedObj = nil
+ glog.Errorf("Unexpected error %v during lookup of key %v, placing DeleteFinalStateUnknown marker without object", err, k)
+ } else if !exists {
+ deletedObj = nil
+ glog.Infof("Key %v does not exist in known objects store, placing DeleteFinalStateUnknown marker without object", k)
+ }
+ if err := f.queueActionLocked(Deleted, DeletedFinalStateUnknown{k, deletedObj}); err != nil {
+ return err
+ }
+ }
+ return nil
+}
+
+// Resync will send a sync event for each item
+func (f *DeltaFIFO) Resync() error {
+ f.lock.RLock()
+ defer f.lock.RUnlock()
+ for _, k := range f.knownObjects.ListKeys() {
+ obj, exists, err := f.knownObjects.GetByKey(k)
+ if err != nil {
+ glog.Errorf("Unexpected error %v during lookup of key %v, unable to queue object for sync", err, k)
+ continue
+ } else if !exists {
+ glog.Infof("Key %v does not exist in known objects store, unable to queue object for sync", k)
+ continue
+ }
+
+ if err := f.queueActionLocked(Sync, obj); err != nil {
+ return fmt.Errorf("couldn't queue object: %v", err)
+ }
+ }
+ return nil
+}
+
+// A KeyListerGetter is anything that knows how to list its keys and look up by key.
+type KeyListerGetter interface {
+ KeyLister
+ KeyGetter
+}
+
+// A KeyLister is anything that knows how to list its keys.
+type KeyLister interface {
+ ListKeys() []string
+}
+
+// A KeyGetter is anything that knows how to get the value stored under a given key.
+type KeyGetter interface {
+ GetByKey(key string) (interface{}, bool, error)
+}
+
+// DeltaCompressor is an algorithm that removes redundant changes.
+type DeltaCompressor interface {
+ Compress(Deltas) Deltas
+}
+
+// DeltaCompressorFunc should remove redundant changes; but changes that
+// are redundant depend on one's desired semantics, so this is an
+// injectable function.
+//
+// DeltaCompressorFunc adapts a raw function to be a DeltaCompressor.
+type DeltaCompressorFunc func(Deltas) Deltas
+
+// Compress just calls dc.
+func (dc DeltaCompressorFunc) Compress(d Deltas) Deltas {
+ return dc(d)
+}
+
+// DeltaType is the type of a change (addition, deletion, etc)
+type DeltaType string
+
+const (
+ Added DeltaType = "Added"
+ Updated DeltaType = "Updated"
+ Deleted DeltaType = "Deleted"
+ // The other types are obvious. You'll get Sync deltas when:
+ // * A watch expires/errors out and a new list/watch cycle is started.
+ // * You've turned on periodic syncs.
+ // (Anything that trigger's DeltaFIFO's Replace() method.)
+ Sync DeltaType = "Sync"
+)
+
+// Delta is the type stored by a DeltaFIFO. It tells you what change
+// happened, and the object's state after* that change.
+//
+// [*] Unless the change is a deletion, and then you'll get the final
+// state of the object before it was deleted.
+type Delta struct {
+ Type DeltaType
+ Object interface{}
+}
+
+// Deltas is a list of one or more 'Delta's to an individual object.
+// The oldest delta is at index 0, the newest delta is the last one.
+type Deltas []Delta
+
+// Oldest is a convenience function that returns the oldest delta, or
+// nil if there are no deltas.
+func (d Deltas) Oldest() *Delta {
+ if len(d) > 0 {
+ return &d[0]
+ }
+ return nil
+}
+
+// Newest is a convenience function that returns the newest delta, or
+// nil if there are no deltas.
+func (d Deltas) Newest() *Delta {
+ if n := len(d); n > 0 {
+ return &d[n-1]
+ }
+ return nil
+}
+
+// copyDeltas returns a shallow copy of d; that is, it copies the slice but not
+// the objects in the slice. This allows Get/List to return an object that we
+// know won't be clobbered by a subsequent call to a delta compressor.
+func copyDeltas(d Deltas) Deltas {
+ d2 := make(Deltas, len(d))
+ copy(d2, d)
+ return d2
+}
+
+// DeletedFinalStateUnknown is placed into a DeltaFIFO in the case where
+// an object was deleted but the watch deletion event was missed. In this
+// case we don't know the final "resting" state of the object, so there's
+// a chance the included `Obj` is stale.
+type DeletedFinalStateUnknown struct {
+ Key string
+ Obj interface{}
+}