aboutsummaryrefslogtreecommitdiffstats
path: root/src/kube2msb/vendor/github.com/google
diff options
context:
space:
mode:
Diffstat (limited to 'src/kube2msb/vendor/github.com/google')
-rw-r--r--src/kube2msb/vendor/github.com/google/cadvisor/LICENSE190
-rw-r--r--src/kube2msb/vendor/github.com/google/cadvisor/info/v1/container.go583
-rw-r--r--src/kube2msb/vendor/github.com/google/cadvisor/info/v1/docker.go37
-rw-r--r--src/kube2msb/vendor/github.com/google/cadvisor/info/v1/machine.go205
-rw-r--r--src/kube2msb/vendor/github.com/google/cadvisor/info/v1/metric.go79
-rw-r--r--src/kube2msb/vendor/github.com/google/gofuzz/CONTRIBUTING.md67
-rw-r--r--src/kube2msb/vendor/github.com/google/gofuzz/LICENSE202
-rw-r--r--src/kube2msb/vendor/github.com/google/gofuzz/README.md71
-rw-r--r--src/kube2msb/vendor/github.com/google/gofuzz/doc.go18
-rw-r--r--src/kube2msb/vendor/github.com/google/gofuzz/fuzz.go446
10 files changed, 1898 insertions, 0 deletions
diff --git a/src/kube2msb/vendor/github.com/google/cadvisor/LICENSE b/src/kube2msb/vendor/github.com/google/cadvisor/LICENSE
new file mode 100644
index 0000000..97cec18
--- /dev/null
+++ b/src/kube2msb/vendor/github.com/google/cadvisor/LICENSE
@@ -0,0 +1,190 @@
+ Copyright 2014 The cAdvisor Authors
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+
+ Apache License
+ Version 2.0, January 2004
+ http://www.apache.org/licenses/
+
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+ 1. Definitions.
+
+ "License" shall mean the terms and conditions for use, reproduction,
+ and distribution as defined by Sections 1 through 9 of this document.
+
+ "Licensor" shall mean the copyright owner or entity authorized by
+ the copyright owner that is granting the License.
+
+ "Legal Entity" shall mean the union of the acting entity and all
+ other entities that control, are controlled by, or are under common
+ control with that entity. For the purposes of this definition,
+ "control" means (i) the power, direct or indirect, to cause the
+ direction or management of such entity, whether by contract or
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
+ outstanding shares, or (iii) beneficial ownership of such entity.
+
+ "You" (or "Your") shall mean an individual or Legal Entity
+ exercising permissions granted by this License.
+
+ "Source" form shall mean the preferred form for making modifications,
+ including but not limited to software source code, documentation
+ source, and configuration files.
+
+ "Object" form shall mean any form resulting from mechanical
+ transformation or translation of a Source form, including but
+ not limited to compiled object code, generated documentation,
+ and conversions to other media types.
+
+ "Work" shall mean the work of authorship, whether in Source or
+ Object form, made available under the License, as indicated by a
+ copyright notice that is included in or attached to the work
+ (an example is provided in the Appendix below).
+
+ "Derivative Works" shall mean any work, whether in Source or Object
+ form, that is based on (or derived from) the Work and for which the
+ editorial revisions, annotations, elaborations, or other modifications
+ represent, as a whole, an original work of authorship. For the purposes
+ of this License, Derivative Works shall not include works that remain
+ separable from, or merely link (or bind by name) to the interfaces of,
+ the Work and Derivative Works thereof.
+
+ "Contribution" shall mean any work of authorship, including
+ the original version of the Work and any modifications or additions
+ to that Work or Derivative Works thereof, that is intentionally
+ submitted to Licensor for inclusion in the Work by the copyright owner
+ or by an individual or Legal Entity authorized to submit on behalf of
+ the copyright owner. For the purposes of this definition, "submitted"
+ means any form of electronic, verbal, or written communication sent
+ to the Licensor or its representatives, including but not limited to
+ communication on electronic mailing lists, source code control systems,
+ and issue tracking systems that are managed by, or on behalf of, the
+ Licensor for the purpose of discussing and improving the Work, but
+ excluding communication that is conspicuously marked or otherwise
+ designated in writing by the copyright owner as "Not a Contribution."
+
+ "Contributor" shall mean Licensor and any individual or Legal Entity
+ on behalf of whom a Contribution has been received by Licensor and
+ subsequently incorporated within the Work.
+
+ 2. Grant of Copyright License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+ copyright license to reproduce, prepare Derivative Works of,
+ publicly display, publicly perform, sublicense, and distribute the
+ Work and such Derivative Works in Source or Object form.
+
+ 3. Grant of Patent License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+ (except as stated in this section) patent license to make, have made,
+ use, offer to sell, sell, import, and otherwise transfer the Work,
+ where such license applies only to those patent claims licensable
+ by such Contributor that are necessarily infringed by their
+ Contribution(s) alone or by combination of their Contribution(s)
+ with the Work to which such Contribution(s) was submitted. If You
+ institute patent litigation against any entity (including a
+ cross-claim or counterclaim in a lawsuit) alleging that the Work
+ or a Contribution incorporated within the Work constitutes direct
+ or contributory patent infringement, then any patent licenses
+ granted to You under this License for that Work shall terminate
+ as of the date such litigation is filed.
+
+ 4. Redistribution. You may reproduce and distribute copies of the
+ Work or Derivative Works thereof in any medium, with or without
+ modifications, and in Source or Object form, provided that You
+ meet the following conditions:
+
+ (a) You must give any other recipients of the Work or
+ Derivative Works a copy of this License; and
+
+ (b) You must cause any modified files to carry prominent notices
+ stating that You changed the files; and
+
+ (c) You must retain, in the Source form of any Derivative Works
+ that You distribute, all copyright, patent, trademark, and
+ attribution notices from the Source form of the Work,
+ excluding those notices that do not pertain to any part of
+ the Derivative Works; and
+
+ (d) If the Work includes a "NOTICE" text file as part of its
+ distribution, then any Derivative Works that You distribute must
+ include a readable copy of the attribution notices contained
+ within such NOTICE file, excluding those notices that do not
+ pertain to any part of the Derivative Works, in at least one
+ of the following places: within a NOTICE text file distributed
+ as part of the Derivative Works; within the Source form or
+ documentation, if provided along with the Derivative Works; or,
+ within a display generated by the Derivative Works, if and
+ wherever such third-party notices normally appear. The contents
+ of the NOTICE file are for informational purposes only and
+ do not modify the License. You may add Your own attribution
+ notices within Derivative Works that You distribute, alongside
+ or as an addendum to the NOTICE text from the Work, provided
+ that such additional attribution notices cannot be construed
+ as modifying the License.
+
+ You may add Your own copyright statement to Your modifications and
+ may provide additional or different license terms and conditions
+ for use, reproduction, or distribution of Your modifications, or
+ for any such Derivative Works as a whole, provided Your use,
+ reproduction, and distribution of the Work otherwise complies with
+ the conditions stated in this License.
+
+ 5. Submission of Contributions. Unless You explicitly state otherwise,
+ any Contribution intentionally submitted for inclusion in the Work
+ by You to the Licensor shall be under the terms and conditions of
+ this License, without any additional terms or conditions.
+ Notwithstanding the above, nothing herein shall supersede or modify
+ the terms of any separate license agreement you may have executed
+ with Licensor regarding such Contributions.
+
+ 6. Trademarks. This License does not grant permission to use the trade
+ names, trademarks, service marks, or product names of the Licensor,
+ except as required for reasonable and customary use in describing the
+ origin of the Work and reproducing the content of the NOTICE file.
+
+ 7. Disclaimer of Warranty. Unless required by applicable law or
+ agreed to in writing, Licensor provides the Work (and each
+ Contributor provides its Contributions) on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+ implied, including, without limitation, any warranties or conditions
+ of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
+ PARTICULAR PURPOSE. You are solely responsible for determining the
+ appropriateness of using or redistributing the Work and assume any
+ risks associated with Your exercise of permissions under this License.
+
+ 8. Limitation of Liability. In no event and under no legal theory,
+ whether in tort (including negligence), contract, or otherwise,
+ unless required by applicable law (such as deliberate and grossly
+ negligent acts) or agreed to in writing, shall any Contributor be
+ liable to You for damages, including any direct, indirect, special,
+ incidental, or consequential damages of any character arising as a
+ result of this License or out of the use or inability to use the
+ Work (including but not limited to damages for loss of goodwill,
+ work stoppage, computer failure or malfunction, or any and all
+ other commercial damages or losses), even if such Contributor
+ has been advised of the possibility of such damages.
+
+ 9. Accepting Warranty or Additional Liability. While redistributing
+ the Work or Derivative Works thereof, You may choose to offer,
+ and charge a fee for, acceptance of support, warranty, indemnity,
+ or other liability obligations and/or rights consistent with this
+ License. However, in accepting such obligations, You may act only
+ on Your own behalf and on Your sole responsibility, not on behalf
+ of any other Contributor, and only if You agree to indemnify,
+ defend, and hold each Contributor harmless for any liability
+ incurred by, or claims asserted against, such Contributor by reason
+ of your accepting any such warranty or additional liability.
+
+ END OF TERMS AND CONDITIONS
diff --git a/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/container.go b/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/container.go
new file mode 100644
index 0000000..6e7e658
--- /dev/null
+++ b/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/container.go
@@ -0,0 +1,583 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package v1
+
+import (
+ "reflect"
+ "time"
+)
+
+type CpuSpec struct {
+ Limit uint64 `json:"limit"`
+ MaxLimit uint64 `json:"max_limit"`
+ Mask string `json:"mask,omitempty"`
+ Quota uint64 `json:"quota,omitempty"`
+ Period uint64 `json:"period,omitempty"`
+}
+
+type MemorySpec struct {
+ // The amount of memory requested. Default is unlimited (-1).
+ // Units: bytes.
+ Limit uint64 `json:"limit,omitempty"`
+
+ // The amount of guaranteed memory. Default is 0.
+ // Units: bytes.
+ Reservation uint64 `json:"reservation,omitempty"`
+
+ // The amount of swap space requested. Default is unlimited (-1).
+ // Units: bytes.
+ SwapLimit uint64 `json:"swap_limit,omitempty"`
+}
+
+type ContainerSpec struct {
+ // Time at which the container was created.
+ CreationTime time.Time `json:"creation_time,omitempty"`
+
+ // Metadata labels associated with this container.
+ Labels map[string]string `json:"labels,omitempty"`
+ // Metadata envs associated with this container. Only whitelisted envs are added.
+ Envs map[string]string `json:"envs,omitempty"`
+
+ HasCpu bool `json:"has_cpu"`
+ Cpu CpuSpec `json:"cpu,omitempty"`
+
+ HasMemory bool `json:"has_memory"`
+ Memory MemorySpec `json:"memory,omitempty"`
+
+ HasNetwork bool `json:"has_network"`
+
+ HasFilesystem bool `json:"has_filesystem"`
+
+ // HasDiskIo when true, indicates that DiskIo stats will be available.
+ HasDiskIo bool `json:"has_diskio"`
+
+ HasCustomMetrics bool `json:"has_custom_metrics"`
+ CustomMetrics []MetricSpec `json:"custom_metrics,omitempty"`
+
+ // Image name used for this container.
+ Image string `json:"image,omitempty"`
+}
+
+// Container reference contains enough information to uniquely identify a container
+type ContainerReference struct {
+ // The container id
+ Id string `json:"id,omitempty"`
+
+ // The absolute name of the container. This is unique on the machine.
+ Name string `json:"name"`
+
+ // Other names by which the container is known within a certain namespace.
+ // This is unique within that namespace.
+ Aliases []string `json:"aliases,omitempty"`
+
+ // Namespace under which the aliases of a container are unique.
+ // An example of a namespace is "docker" for Docker containers.
+ Namespace string `json:"namespace,omitempty"`
+
+ Labels map[string]string `json:"labels,omitempty"`
+}
+
+// Sorts by container name.
+type ContainerReferenceSlice []ContainerReference
+
+func (self ContainerReferenceSlice) Len() int { return len(self) }
+func (self ContainerReferenceSlice) Swap(i, j int) { self[i], self[j] = self[j], self[i] }
+func (self ContainerReferenceSlice) Less(i, j int) bool { return self[i].Name < self[j].Name }
+
+// ContainerInfoRequest is used when users check a container info from the REST API.
+// It specifies how much data users want to get about a container
+type ContainerInfoRequest struct {
+ // Max number of stats to return. Specify -1 for all stats currently available.
+ // Default: 60
+ NumStats int `json:"num_stats,omitempty"`
+
+ // Start time for which to query information.
+ // If ommitted, the beginning of time is assumed.
+ Start time.Time `json:"start,omitempty"`
+
+ // End time for which to query information.
+ // If ommitted, current time is assumed.
+ End time.Time `json:"end,omitempty"`
+}
+
+// Returns a ContainerInfoRequest with all default values specified.
+func DefaultContainerInfoRequest() ContainerInfoRequest {
+ return ContainerInfoRequest{
+ NumStats: 60,
+ }
+}
+
+func (self *ContainerInfoRequest) Equals(other ContainerInfoRequest) bool {
+ return self.NumStats == other.NumStats &&
+ self.Start.Equal(other.Start) &&
+ self.End.Equal(other.End)
+}
+
+type ContainerInfo struct {
+ ContainerReference
+
+ // The direct subcontainers of the current container.
+ Subcontainers []ContainerReference `json:"subcontainers,omitempty"`
+
+ // The isolation used in the container.
+ Spec ContainerSpec `json:"spec,omitempty"`
+
+ // Historical statistics gathered from the container.
+ Stats []*ContainerStats `json:"stats,omitempty"`
+}
+
+// TODO(vmarmol): Refactor to not need this equality comparison.
+// ContainerInfo may be (un)marshaled by json or other en/decoder. In that
+// case, the Timestamp field in each stats/sample may not be precisely
+// en/decoded. This will lead to small but acceptable differences between a
+// ContainerInfo and its encode-then-decode version. Eq() is used to compare
+// two ContainerInfo accepting small difference (<10ms) of Time fields.
+func (self *ContainerInfo) Eq(b *ContainerInfo) bool {
+
+ // If both self and b are nil, then Eq() returns true
+ if self == nil {
+ return b == nil
+ }
+ if b == nil {
+ return self == nil
+ }
+
+ // For fields other than time.Time, we will compare them precisely.
+ // This would require that any slice should have same order.
+ if !reflect.DeepEqual(self.ContainerReference, b.ContainerReference) {
+ return false
+ }
+ if !reflect.DeepEqual(self.Subcontainers, b.Subcontainers) {
+ return false
+ }
+ if !self.Spec.Eq(&b.Spec) {
+ return false
+ }
+
+ for i, expectedStats := range b.Stats {
+ selfStats := self.Stats[i]
+ if !expectedStats.Eq(selfStats) {
+ return false
+ }
+ }
+
+ return true
+}
+
+func (self *ContainerSpec) Eq(b *ContainerSpec) bool {
+ // Creation within 1s of each other.
+ diff := self.CreationTime.Sub(b.CreationTime)
+ if (diff > time.Second) || (diff < -time.Second) {
+ return false
+ }
+
+ if self.HasCpu != b.HasCpu {
+ return false
+ }
+ if !reflect.DeepEqual(self.Cpu, b.Cpu) {
+ return false
+ }
+ if self.HasMemory != b.HasMemory {
+ return false
+ }
+ if !reflect.DeepEqual(self.Memory, b.Memory) {
+ return false
+ }
+ if self.HasNetwork != b.HasNetwork {
+ return false
+ }
+ if self.HasFilesystem != b.HasFilesystem {
+ return false
+ }
+ if self.HasDiskIo != b.HasDiskIo {
+ return false
+ }
+ if self.HasCustomMetrics != b.HasCustomMetrics {
+ return false
+ }
+ return true
+}
+
+func (self *ContainerInfo) StatsAfter(ref time.Time) []*ContainerStats {
+ n := len(self.Stats) + 1
+ for i, s := range self.Stats {
+ if s.Timestamp.After(ref) {
+ n = i
+ break
+ }
+ }
+ if n > len(self.Stats) {
+ return nil
+ }
+ return self.Stats[n:]
+}
+
+func (self *ContainerInfo) StatsStartTime() time.Time {
+ var ret time.Time
+ for _, s := range self.Stats {
+ if s.Timestamp.Before(ret) || ret.IsZero() {
+ ret = s.Timestamp
+ }
+ }
+ return ret
+}
+
+func (self *ContainerInfo) StatsEndTime() time.Time {
+ var ret time.Time
+ for i := len(self.Stats) - 1; i >= 0; i-- {
+ s := self.Stats[i]
+ if s.Timestamp.After(ret) {
+ ret = s.Timestamp
+ }
+ }
+ return ret
+}
+
+// This mirrors kernel internal structure.
+type LoadStats struct {
+ // Number of sleeping tasks.
+ NrSleeping uint64 `json:"nr_sleeping"`
+
+ // Number of running tasks.
+ NrRunning uint64 `json:"nr_running"`
+
+ // Number of tasks in stopped state
+ NrStopped uint64 `json:"nr_stopped"`
+
+ // Number of tasks in uninterruptible state
+ NrUninterruptible uint64 `json:"nr_uninterruptible"`
+
+ // Number of tasks waiting on IO
+ NrIoWait uint64 `json:"nr_io_wait"`
+}
+
+// CPU usage time statistics.
+type CpuUsage struct {
+ // Total CPU usage.
+ // Units: nanoseconds
+ Total uint64 `json:"total"`
+
+ // Per CPU/core usage of the container.
+ // Unit: nanoseconds.
+ PerCpu []uint64 `json:"per_cpu_usage,omitempty"`
+
+ // Time spent in user space.
+ // Unit: nanoseconds
+ User uint64 `json:"user"`
+
+ // Time spent in kernel space.
+ // Unit: nanoseconds
+ System uint64 `json:"system"`
+}
+
+// All CPU usage metrics are cumulative from the creation of the container
+type CpuStats struct {
+ Usage CpuUsage `json:"usage"`
+ // Smoothed average of number of runnable threads x 1000.
+ // We multiply by thousand to avoid using floats, but preserving precision.
+ // Load is smoothed over the last 10 seconds. Instantaneous value can be read
+ // from LoadStats.NrRunning.
+ LoadAverage int32 `json:"load_average"`
+}
+
+type PerDiskStats struct {
+ Major uint64 `json:"major"`
+ Minor uint64 `json:"minor"`
+ Stats map[string]uint64 `json:"stats"`
+}
+
+type DiskIoStats struct {
+ IoServiceBytes []PerDiskStats `json:"io_service_bytes,omitempty"`
+ IoServiced []PerDiskStats `json:"io_serviced,omitempty"`
+ IoQueued []PerDiskStats `json:"io_queued,omitempty"`
+ Sectors []PerDiskStats `json:"sectors,omitempty"`
+ IoServiceTime []PerDiskStats `json:"io_service_time,omitempty"`
+ IoWaitTime []PerDiskStats `json:"io_wait_time,omitempty"`
+ IoMerged []PerDiskStats `json:"io_merged,omitempty"`
+ IoTime []PerDiskStats `json:"io_time,omitempty"`
+}
+
+type MemoryStats struct {
+ // Current memory usage, this includes all memory regardless of when it was
+ // accessed.
+ // Units: Bytes.
+ Usage uint64 `json:"usage"`
+
+ // Number of bytes of page cache memory.
+ // Units: Bytes.
+ Cache uint64 `json:"cache"`
+
+ // The amount of anonymous and swap cache memory (includes transparent
+ // hugepages).
+ // Units: Bytes.
+ RSS uint64 `json:"rss"`
+
+ // The amount of working set memory, this includes recently accessed memory,
+ // dirty memory, and kernel memory. Working set is <= "usage".
+ // Units: Bytes.
+ WorkingSet uint64 `json:"working_set"`
+
+ Failcnt uint64 `json:"failcnt"`
+
+ ContainerData MemoryStatsMemoryData `json:"container_data,omitempty"`
+ HierarchicalData MemoryStatsMemoryData `json:"hierarchical_data,omitempty"`
+}
+
+type MemoryStatsMemoryData struct {
+ Pgfault uint64 `json:"pgfault"`
+ Pgmajfault uint64 `json:"pgmajfault"`
+}
+
+type InterfaceStats struct {
+ // The name of the interface.
+ Name string `json:"name"`
+ // Cumulative count of bytes received.
+ RxBytes uint64 `json:"rx_bytes"`
+ // Cumulative count of packets received.
+ RxPackets uint64 `json:"rx_packets"`
+ // Cumulative count of receive errors encountered.
+ RxErrors uint64 `json:"rx_errors"`
+ // Cumulative count of packets dropped while receiving.
+ RxDropped uint64 `json:"rx_dropped"`
+ // Cumulative count of bytes transmitted.
+ TxBytes uint64 `json:"tx_bytes"`
+ // Cumulative count of packets transmitted.
+ TxPackets uint64 `json:"tx_packets"`
+ // Cumulative count of transmit errors encountered.
+ TxErrors uint64 `json:"tx_errors"`
+ // Cumulative count of packets dropped while transmitting.
+ TxDropped uint64 `json:"tx_dropped"`
+}
+
+type NetworkStats struct {
+ InterfaceStats `json:",inline"`
+ Interfaces []InterfaceStats `json:"interfaces,omitempty"`
+ // TCP connection stats (Established, Listen...)
+ Tcp TcpStat `json:"tcp"`
+ // TCP6 connection stats (Established, Listen...)
+ Tcp6 TcpStat `json:"tcp6"`
+}
+
+type TcpStat struct {
+ //Count of TCP connections in state "Established"
+ Established uint64
+ //Count of TCP connections in state "Syn_Sent"
+ SynSent uint64
+ //Count of TCP connections in state "Syn_Recv"
+ SynRecv uint64
+ //Count of TCP connections in state "Fin_Wait1"
+ FinWait1 uint64
+ //Count of TCP connections in state "Fin_Wait2"
+ FinWait2 uint64
+ //Count of TCP connections in state "Time_Wait
+ TimeWait uint64
+ //Count of TCP connections in state "Close"
+ Close uint64
+ //Count of TCP connections in state "Close_Wait"
+ CloseWait uint64
+ //Count of TCP connections in state "Listen_Ack"
+ LastAck uint64
+ //Count of TCP connections in state "Listen"
+ Listen uint64
+ //Count of TCP connections in state "Closing"
+ Closing uint64
+}
+
+type FsStats struct {
+ // The block device name associated with the filesystem.
+ Device string `json:"device,omitempty"`
+
+ // Type of the filesytem.
+ Type string `json:"type"`
+
+ // Number of bytes that can be consumed by the container on this filesystem.
+ Limit uint64 `json:"capacity"`
+
+ // Number of bytes that is consumed by the container on this filesystem.
+ Usage uint64 `json:"usage"`
+
+ // Base Usage that is consumed by the container's writable layer.
+ // This field is only applicable for docker container's as of now.
+ BaseUsage uint64 `json:"base_usage"`
+
+ // Number of bytes available for non-root user.
+ Available uint64 `json:"available"`
+
+ // Number of available Inodes
+ InodesFree uint64 `json:"inodes_free"`
+
+ // Number of reads completed
+ // This is the total number of reads completed successfully.
+ ReadsCompleted uint64 `json:"reads_completed"`
+
+ // Number of reads merged
+ // Reads and writes which are adjacent to each other may be merged for
+ // efficiency. Thus two 4K reads may become one 8K read before it is
+ // ultimately handed to the disk, and so it will be counted (and queued)
+ // as only one I/O. This field lets you know how often this was done.
+ ReadsMerged uint64 `json:"reads_merged"`
+
+ // Number of sectors read
+ // This is the total number of sectors read successfully.
+ SectorsRead uint64 `json:"sectors_read"`
+
+ // Number of milliseconds spent reading
+ // This is the total number of milliseconds spent by all reads (as
+ // measured from __make_request() to end_that_request_last()).
+ ReadTime uint64 `json:"read_time"`
+
+ // Number of writes completed
+ // This is the total number of writes completed successfully.
+ WritesCompleted uint64 `json:"writes_completed"`
+
+ // Number of writes merged
+ // See the description of reads merged.
+ WritesMerged uint64 `json:"writes_merged"`
+
+ // Number of sectors written
+ // This is the total number of sectors written successfully.
+ SectorsWritten uint64 `json:"sectors_written"`
+
+ // Number of milliseconds spent writing
+ // This is the total number of milliseconds spent by all writes (as
+ // measured from __make_request() to end_that_request_last()).
+ WriteTime uint64 `json:"write_time"`
+
+ // Number of I/Os currently in progress
+ // The only field that should go to zero. Incremented as requests are
+ // given to appropriate struct request_queue and decremented as they finish.
+ IoInProgress uint64 `json:"io_in_progress"`
+
+ // Number of milliseconds spent doing I/Os
+ // This field increases so long as field 9 is nonzero.
+ IoTime uint64 `json:"io_time"`
+
+ // weighted number of milliseconds spent doing I/Os
+ // This field is incremented at each I/O start, I/O completion, I/O
+ // merge, or read of these stats by the number of I/Os in progress
+ // (field 9) times the number of milliseconds spent doing I/O since the
+ // last update of this field. This can provide an easy measure of both
+ // I/O completion time and the backlog that may be accumulating.
+ WeightedIoTime uint64 `json:"weighted_io_time"`
+}
+
+type ContainerStats struct {
+ // The time of this stat point.
+ Timestamp time.Time `json:"timestamp"`
+ Cpu CpuStats `json:"cpu,omitempty"`
+ DiskIo DiskIoStats `json:"diskio,omitempty"`
+ Memory MemoryStats `json:"memory,omitempty"`
+ Network NetworkStats `json:"network,omitempty"`
+
+ // Filesystem statistics
+ Filesystem []FsStats `json:"filesystem,omitempty"`
+
+ // Task load stats
+ TaskStats LoadStats `json:"task_stats,omitempty"`
+
+ //Custom metrics from all collectors
+ CustomMetrics map[string][]MetricVal `json:"custom_metrics,omitempty"`
+}
+
+func timeEq(t1, t2 time.Time, tolerance time.Duration) bool {
+ // t1 should not be later than t2
+ if t1.After(t2) {
+ t1, t2 = t2, t1
+ }
+ diff := t2.Sub(t1)
+ if diff <= tolerance {
+ return true
+ }
+ return false
+}
+
+const (
+ // 10ms, i.e. 0.01s
+ timePrecision time.Duration = 10 * time.Millisecond
+)
+
+// This function is useful because we do not require precise time
+// representation.
+func (a *ContainerStats) Eq(b *ContainerStats) bool {
+ if !timeEq(a.Timestamp, b.Timestamp, timePrecision) {
+ return false
+ }
+ return a.StatsEq(b)
+}
+
+// Checks equality of the stats values.
+func (a *ContainerStats) StatsEq(b *ContainerStats) bool {
+ // TODO(vmarmol): Consider using this through reflection.
+ if !reflect.DeepEqual(a.Cpu, b.Cpu) {
+ return false
+ }
+ if !reflect.DeepEqual(a.Memory, b.Memory) {
+ return false
+ }
+ if !reflect.DeepEqual(a.DiskIo, b.DiskIo) {
+ return false
+ }
+ if !reflect.DeepEqual(a.Network, b.Network) {
+ return false
+ }
+ if !reflect.DeepEqual(a.Filesystem, b.Filesystem) {
+ return false
+ }
+ return true
+}
+
+// Event contains information general to events such as the time at which they
+// occurred, their specific type, and the actual event. Event types are
+// differentiated by the EventType field of Event.
+type Event struct {
+ // the absolute container name for which the event occurred
+ ContainerName string `json:"container_name"`
+
+ // the time at which the event occurred
+ Timestamp time.Time `json:"timestamp"`
+
+ // the type of event. EventType is an enumerated type
+ EventType EventType `json:"event_type"`
+
+ // the original event object and all of its extraneous data, ex. an
+ // OomInstance
+ EventData EventData `json:"event_data,omitempty"`
+}
+
+// EventType is an enumerated type which lists the categories under which
+// events may fall. The Event field EventType is populated by this enum.
+type EventType string
+
+const (
+ EventOom EventType = "oom"
+ EventOomKill = "oomKill"
+ EventContainerCreation = "containerCreation"
+ EventContainerDeletion = "containerDeletion"
+)
+
+// Extra information about an event. Only one type will be set.
+type EventData struct {
+ // Information about an OOM kill event.
+ OomKill *OomKillEventData `json:"oom,omitempty"`
+}
+
+// Information related to an OOM kill instance
+type OomKillEventData struct {
+ // process id of the killed process
+ Pid int `json:"pid"`
+
+ // The name of the killed process
+ ProcessName string `json:"process_name"`
+}
diff --git a/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/docker.go b/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/docker.go
new file mode 100644
index 0000000..2703c53
--- /dev/null
+++ b/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/docker.go
@@ -0,0 +1,37 @@
+// Copyright 2016 Google Inc. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+// Types used for docker containers.
+package v1
+
+type DockerStatus struct {
+ Version string `json:"version"`
+ KernelVersion string `json:"kernel_version"`
+ OS string `json:"os"`
+ Hostname string `json:"hostname"`
+ RootDir string `json:"root_dir"`
+ Driver string `json:"driver"`
+ DriverStatus map[string]string `json:"driver_status"`
+ ExecDriver string `json:"exec_driver"`
+ NumImages int `json:"num_images"`
+ NumContainers int `json:"num_containers"`
+}
+
+type DockerImage struct {
+ ID string `json:"id"`
+ RepoTags []string `json:"repo_tags"` // repository name and tags.
+ Created int64 `json:"created"` // unix time since creation.
+ VirtualSize int64 `json:"virtual_size"`
+ Size int64 `json:"size"`
+}
diff --git a/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/machine.go b/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/machine.go
new file mode 100644
index 0000000..74a5df4
--- /dev/null
+++ b/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/machine.go
@@ -0,0 +1,205 @@
+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package v1
+
+type FsInfo struct {
+ // Block device associated with the filesystem.
+ Device string `json:"device"`
+
+ // Total number of bytes available on the filesystem.
+ Capacity uint64 `json:"capacity"`
+
+ // Type of device.
+ Type string `json:"type"`
+
+ // Total number of inodes available on the filesystem.
+ Inodes uint64 `json:"inodes"`
+}
+
+type Node struct {
+ Id int `json:"node_id"`
+ // Per-node memory
+ Memory uint64 `json:"memory"`
+ Cores []Core `json:"cores"`
+ Caches []Cache `json:"caches"`
+}
+
+type Core struct {
+ Id int `json:"core_id"`
+ Threads []int `json:"thread_ids"`
+ Caches []Cache `json:"caches"`
+}
+
+type Cache struct {
+ // Size of memory cache in bytes.
+ Size uint64 `json:"size"`
+ // Type of memory cache: data, instruction, or unified.
+ Type string `json:"type"`
+ // Level (distance from cpus) in a multi-level cache hierarchy.
+ Level int `json:"level"`
+}
+
+func (self *Node) FindCore(id int) (bool, int) {
+ for i, n := range self.Cores {
+ if n.Id == id {
+ return true, i
+ }
+ }
+ return false, -1
+}
+
+func (self *Node) AddThread(thread int, core int) {
+ var coreIdx int
+ if core == -1 {
+ // Assume one hyperthread per core when topology data is missing.
+ core = thread
+ }
+ ok, coreIdx := self.FindCore(core)
+
+ if !ok {
+ // New core
+ core := Core{Id: core}
+ self.Cores = append(self.Cores, core)
+ coreIdx = len(self.Cores) - 1
+ }
+ self.Cores[coreIdx].Threads = append(self.Cores[coreIdx].Threads, thread)
+}
+
+func (self *Node) AddNodeCache(c Cache) {
+ self.Caches = append(self.Caches, c)
+}
+
+func (self *Node) AddPerCoreCache(c Cache) {
+ for idx := range self.Cores {
+ self.Cores[idx].Caches = append(self.Cores[idx].Caches, c)
+ }
+}
+
+type DiskInfo struct {
+ // device name
+ Name string `json:"name"`
+
+ // Major number
+ Major uint64 `json:"major"`
+
+ // Minor number
+ Minor uint64 `json:"minor"`
+
+ // Size in bytes
+ Size uint64 `json:"size"`
+
+ // I/O Scheduler - one of "none", "noop", "cfq", "deadline"
+ Scheduler string `json:"scheduler"`
+}
+
+type NetInfo struct {
+ // Device name
+ Name string `json:"name"`
+
+ // Mac Address
+ MacAddress string `json:"mac_address"`
+
+ // Speed in MBits/s
+ Speed int64 `json:"speed"`
+
+ // Maximum Transmission Unit
+ Mtu int64 `json:"mtu"`
+}
+
+type CloudProvider string
+
+const (
+ GCE CloudProvider = "GCE"
+ AWS = "AWS"
+ Azure = "Azure"
+ Baremetal = "Baremetal"
+ UnknownProvider = "Unknown"
+)
+
+type InstanceType string
+
+const (
+ NoInstance InstanceType = "None"
+ UnknownInstance = "Unknown"
+)
+
+type InstanceID string
+
+const (
+ UnNamedInstance InstanceID = "None"
+)
+
+type MachineInfo struct {
+ // The number of cores in this machine.
+ NumCores int `json:"num_cores"`
+
+ // Maximum clock speed for the cores, in KHz.
+ CpuFrequency uint64 `json:"cpu_frequency_khz"`
+
+ // The amount of memory (in bytes) in this machine
+ MemoryCapacity uint64 `json:"memory_capacity"`
+
+ // The machine id
+ MachineID string `json:"machine_id"`
+
+ // The system uuid
+ SystemUUID string `json:"system_uuid"`
+
+ // The boot id
+ BootID string `json:"boot_id"`
+
+ // Filesystems on this machine.
+ Filesystems []FsInfo `json:"filesystems"`
+
+ // Disk map
+ DiskMap map[string]DiskInfo `json:"disk_map"`
+
+ // Network devices
+ NetworkDevices []NetInfo `json:"network_devices"`
+
+ // Machine Topology
+ // Describes cpu/memory layout and hierarchy.
+ Topology []Node `json:"topology"`
+
+ // Cloud provider the machine belongs to.
+ CloudProvider CloudProvider `json:"cloud_provider"`
+
+ // Type of cloud instance (e.g. GCE standard) the machine is.
+ InstanceType InstanceType `json:"instance_type"`
+
+ // ID of cloud instance (e.g. instance-1) given to it by the cloud provider.
+ InstanceID InstanceID `json:"instance_id"`
+}
+
+type VersionInfo struct {
+ // Kernel version.
+ KernelVersion string `json:"kernel_version"`
+
+ // OS image being used for cadvisor container, or host image if running on host directly.
+ ContainerOsVersion string `json:"container_os_version"`
+
+ // Docker version.
+ DockerVersion string `json:"docker_version"`
+
+ // cAdvisor version.
+ CadvisorVersion string `json:"cadvisor_version"`
+ // cAdvisor git revision.
+ CadvisorRevision string `json:"cadvisor_revision"`
+}
+
+type MachineInfoFactory interface {
+ GetMachineInfo() (*MachineInfo, error)
+ GetVersionInfo() (*VersionInfo, error)
+}
diff --git a/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/metric.go b/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/metric.go
new file mode 100644
index 0000000..90fd9e4
--- /dev/null
+++ b/src/kube2msb/vendor/github.com/google/cadvisor/info/v1/metric.go
@@ -0,0 +1,79 @@
+// Copyright 2015 Google Inc. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package v1
+
+import (
+ "time"
+)
+
+// Type of metric being exported.
+type MetricType string
+
+const (
+ // Instantaneous value. May increase or decrease.
+ MetricGauge MetricType = "gauge"
+
+ // A counter-like value that is only expected to increase.
+ MetricCumulative = "cumulative"
+
+ // Rate over a time period.
+ MetricDelta = "delta"
+)
+
+// DataType for metric being exported.
+type DataType string
+
+const (
+ IntType DataType = "int"
+ FloatType = "float"
+)
+
+// Spec for custom metric.
+type MetricSpec struct {
+ // The name of the metric.
+ Name string `json:"name"`
+
+ // Type of the metric.
+ Type MetricType `json:"type"`
+
+ // Data Type for the stats.
+ Format DataType `json:"format"`
+
+ // Display Units for the stats.
+ Units string `json:"units"`
+}
+
+// An exported metric.
+type MetricValBasic struct {
+ // Time at which the metric was queried
+ Timestamp time.Time `json:"timestamp"`
+
+ // The value of the metric at this point.
+ IntValue int64 `json:"int_value,omitempty"`
+ FloatValue float64 `json:"float_value,omitempty"`
+}
+
+// An exported metric.
+type MetricVal struct {
+ // Label associated with a metric
+ Label string `json:"label,omitempty"`
+
+ // Time at which the metric was queried
+ Timestamp time.Time `json:"timestamp"`
+
+ // The value of the metric at this point.
+ IntValue int64 `json:"int_value,omitempty"`
+ FloatValue float64 `json:"float_value,omitempty"`
+}
diff --git a/src/kube2msb/vendor/github.com/google/gofuzz/CONTRIBUTING.md b/src/kube2msb/vendor/github.com/google/gofuzz/CONTRIBUTING.md
new file mode 100644
index 0000000..51cf5cd
--- /dev/null
+++ b/src/kube2msb/vendor/github.com/google/gofuzz/CONTRIBUTING.md
@@ -0,0 +1,67 @@
+# How to contribute #
+
+We'd love to accept your patches and contributions to this project. There are
+a just a few small guidelines you need to follow.
+
+
+## Contributor License Agreement ##
+
+Contributions to any Google project must be accompanied by a Contributor
+License Agreement. This is not a copyright **assignment**, it simply gives
+Google permission to use and redistribute your contributions as part of the
+project.
+
+ * If you are an individual writing original source code and you're sure you
+ own the intellectual property, then you'll need to sign an [individual
+ CLA][].
+
+ * If you work for a company that wants to allow you to contribute your work,
+ then you'll need to sign a [corporate CLA][].
+
+You generally only need to submit a CLA once, so if you've already submitted
+one (even if it was for a different project), you probably don't need to do it
+again.
+
+[individual CLA]: https://developers.google.com/open-source/cla/individual
+[corporate CLA]: https://developers.google.com/open-source/cla/corporate
+
+
+## Submitting a patch ##
+
+ 1. It's generally best to start by opening a new issue describing the bug or
+ feature you're intending to fix. Even if you think it's relatively minor,
+ it's helpful to know what people are working on. Mention in the initial
+ issue that you are planning to work on that bug or feature so that it can
+ be assigned to you.
+
+ 1. Follow the normal process of [forking][] the project, and setup a new
+ branch to work in. It's important that each group of changes be done in
+ separate branches in order to ensure that a pull request only includes the
+ commits related to that bug or feature.
+
+ 1. Go makes it very simple to ensure properly formatted code, so always run
+ `go fmt` on your code before committing it. You should also run
+ [golint][] over your code. As noted in the [golint readme][], it's not
+ strictly necessary that your code be completely "lint-free", but this will
+ help you find common style issues.
+
+ 1. Any significant changes should almost always be accompanied by tests. The
+ project already has good test coverage, so look at some of the existing
+ tests if you're unsure how to go about it. [gocov][] and [gocov-html][]
+ are invaluable tools for seeing which parts of your code aren't being
+ exercised by your tests.
+
+ 1. Do your best to have [well-formed commit messages][] for each change.
+ This provides consistency throughout the project, and ensures that commit
+ messages are able to be formatted properly by various git tools.
+
+ 1. Finally, push the commits to your fork and submit a [pull request][].
+
+[forking]: https://help.github.com/articles/fork-a-repo
+[golint]: https://github.com/golang/lint
+[golint readme]: https://github.com/golang/lint/blob/master/README
+[gocov]: https://github.com/axw/gocov
+[gocov-html]: https://github.com/matm/gocov-html
+[well-formed commit messages]: http://tbaggery.com/2008/04/19/a-note-about-git-commit-messages.html
+[squash]: http://git-scm.com/book/en/Git-Tools-Rewriting-History#Squashing-Commits
+[pull request]: https://help.github.com/articles/creating-a-pull-request
diff --git a/src/kube2msb/vendor/github.com/google/gofuzz/LICENSE b/src/kube2msb/vendor/github.com/google/gofuzz/LICENSE
new file mode 100644
index 0000000..d645695
--- /dev/null
+++ b/src/kube2msb/vendor/github.com/google/gofuzz/LICENSE
@@ -0,0 +1,202 @@
+
+ Apache License
+ Version 2.0, January 2004
+ http://www.apache.org/licenses/
+
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+ 1. Definitions.
+
+ "License" shall mean the terms and conditions for use, reproduction,
+ and distribution as defined by Sections 1 through 9 of this document.
+
+ "Licensor" shall mean the copyright owner or entity authorized by
+ the copyright owner that is granting the License.
+
+ "Legal Entity" shall mean the union of the acting entity and all
+ other entities that control, are controlled by, or are under common
+ control with that entity. For the purposes of this definition,
+ "control" means (i) the power, direct or indirect, to cause the
+ direction or management of such entity, whether by contract or
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
+ outstanding shares, or (iii) beneficial ownership of such entity.
+
+ "You" (or "Your") shall mean an individual or Legal Entity
+ exercising permissions granted by this License.
+
+ "Source" form shall mean the preferred form for making modifications,
+ including but not limited to software source code, documentation
+ source, and configuration files.
+
+ "Object" form shall mean any form resulting from mechanical
+ transformation or translation of a Source form, including but
+ not limited to compiled object code, generated documentation,
+ and conversions to other media types.
+
+ "Work" shall mean the work of authorship, whether in Source or
+ Object form, made available under the License, as indicated by a
+ copyright notice that is included in or attached to the work
+ (an example is provided in the Appendix below).
+
+ "Derivative Works" shall mean any work, whether in Source or Object
+ form, that is based on (or derived from) the Work and for which the
+ editorial revisions, annotations, elaborations, or other modifications
+ represent, as a whole, an original work of authorship. For the purposes
+ of this License, Derivative Works shall not include works that remain
+ separable from, or merely link (or bind by name) to the interfaces of,
+ the Work and Derivative Works thereof.
+
+ "Contribution" shall mean any work of authorship, including
+ the original version of the Work and any modifications or additions
+ to that Work or Derivative Works thereof, that is intentionally
+ submitted to Licensor for inclusion in the Work by the copyright owner
+ or by an individual or Legal Entity authorized to submit on behalf of
+ the copyright owner. For the purposes of this definition, "submitted"
+ means any form of electronic, verbal, or written communication sent
+ to the Licensor or its representatives, including but not limited to
+ communication on electronic mailing lists, source code control systems,
+ and issue tracking systems that are managed by, or on behalf of, the
+ Licensor for the purpose of discussing and improving the Work, but
+ excluding communication that is conspicuously marked or otherwise
+ designated in writing by the copyright owner as "Not a Contribution."
+
+ "Contributor" shall mean Licensor and any individual or Legal Entity
+ on behalf of whom a Contribution has been received by Licensor and
+ subsequently incorporated within the Work.
+
+ 2. Grant of Copyright License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+ copyright license to reproduce, prepare Derivative Works of,
+ publicly display, publicly perform, sublicense, and distribute the
+ Work and such Derivative Works in Source or Object form.
+
+ 3. Grant of Patent License. Subject to the terms and conditions of
+ this License, each Contributor hereby grants to You a perpetual,
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+ (except as stated in this section) patent license to make, have made,
+ use, offer to sell, sell, import, and otherwise transfer the Work,
+ where such license applies only to those patent claims licensable
+ by such Contributor that are necessarily infringed by their
+ Contribution(s) alone or by combination of their Contribution(s)
+ with the Work to which such Contribution(s) was submitted. If You
+ institute patent litigation against any entity (including a
+ cross-claim or counterclaim in a lawsuit) alleging that the Work
+ or a Contribution incorporated within the Work constitutes direct
+ or contributory patent infringement, then any patent licenses
+ granted to You under this License for that Work shall terminate
+ as of the date such litigation is filed.
+
+ 4. Redistribution. You may reproduce and distribute copies of the
+ Work or Derivative Works thereof in any medium, with or without
+ modifications, and in Source or Object form, provided that You
+ meet the following conditions:
+
+ (a) You must give any other recipients of the Work or
+ Derivative Works a copy of this License; and
+
+ (b) You must cause any modified files to carry prominent notices
+ stating that You changed the files; and
+
+ (c) You must retain, in the Source form of any Derivative Works
+ that You distribute, all copyright, patent, trademark, and
+ attribution notices from the Source form of the Work,
+ excluding those notices that do not pertain to any part of
+ the Derivative Works; and
+
+ (d) If the Work includes a "NOTICE" text file as part of its
+ distribution, then any Derivative Works that You distribute must
+ include a readable copy of the attribution notices contained
+ within such NOTICE file, excluding those notices that do not
+ pertain to any part of the Derivative Works, in at least one
+ of the following places: within a NOTICE text file distributed
+ as part of the Derivative Works; within the Source form or
+ documentation, if provided along with the Derivative Works; or,
+ within a display generated by the Derivative Works, if and
+ wherever such third-party notices normally appear. The contents
+ of the NOTICE file are for informational purposes only and
+ do not modify the License. You may add Your own attribution
+ notices within Derivative Works that You distribute, alongside
+ or as an addendum to the NOTICE text from the Work, provided
+ that such additional attribution notices cannot be construed
+ as modifying the License.
+
+ You may add Your own copyright statement to Your modifications and
+ may provide additional or different license terms and conditions
+ for use, reproduction, or distribution of Your modifications, or
+ for any such Derivative Works as a whole, provided Your use,
+ reproduction, and distribution of the Work otherwise complies with
+ the conditions stated in this License.
+
+ 5. Submission of Contributions. Unless You explicitly state otherwise,
+ any Contribution intentionally submitted for inclusion in the Work
+ by You to the Licensor shall be under the terms and conditions of
+ this License, without any additional terms or conditions.
+ Notwithstanding the above, nothing herein shall supersede or modify
+ the terms of any separate license agreement you may have executed
+ with Licensor regarding such Contributions.
+
+ 6. Trademarks. This License does not grant permission to use the trade
+ names, trademarks, service marks, or product names of the Licensor,
+ except as required for reasonable and customary use in describing the
+ origin of the Work and reproducing the content of the NOTICE file.
+
+ 7. Disclaimer of Warranty. Unless required by applicable law or
+ agreed to in writing, Licensor provides the Work (and each
+ Contributor provides its Contributions) on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+ implied, including, without limitation, any warranties or conditions
+ of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
+ PARTICULAR PURPOSE. You are solely responsible for determining the
+ appropriateness of using or redistributing the Work and assume any
+ risks associated with Your exercise of permissions under this License.
+
+ 8. Limitation of Liability. In no event and under no legal theory,
+ whether in tort (including negligence), contract, or otherwise,
+ unless required by applicable law (such as deliberate and grossly
+ negligent acts) or agreed to in writing, shall any Contributor be
+ liable to You for damages, including any direct, indirect, special,
+ incidental, or consequential damages of any character arising as a
+ result of this License or out of the use or inability to use the
+ Work (including but not limited to damages for loss of goodwill,
+ work stoppage, computer failure or malfunction, or any and all
+ other commercial damages or losses), even if such Contributor
+ has been advised of the possibility of such damages.
+
+ 9. Accepting Warranty or Additional Liability. While redistributing
+ the Work or Derivative Works thereof, You may choose to offer,
+ and charge a fee for, acceptance of support, warranty, indemnity,
+ or other liability obligations and/or rights consistent with this
+ License. However, in accepting such obligations, You may act only
+ on Your own behalf and on Your sole responsibility, not on behalf
+ of any other Contributor, and only if You agree to indemnify,
+ defend, and hold each Contributor harmless for any liability
+ incurred by, or claims asserted against, such Contributor by reason
+ of your accepting any such warranty or additional liability.
+
+ END OF TERMS AND CONDITIONS
+
+ APPENDIX: How to apply the Apache License to your work.
+
+ To apply the Apache License to your work, attach the following
+ boilerplate notice, with the fields enclosed by brackets "[]"
+ replaced with your own identifying information. (Don't include
+ the brackets!) The text should be enclosed in the appropriate
+ comment syntax for the file format. We also recommend that a
+ file or class name and description of purpose be included on the
+ same "printed page" as the copyright notice for easier
+ identification within third-party archives.
+
+ Copyright [yyyy] [name of copyright owner]
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
diff --git a/src/kube2msb/vendor/github.com/google/gofuzz/README.md b/src/kube2msb/vendor/github.com/google/gofuzz/README.md
new file mode 100644
index 0000000..68fcf2c
--- /dev/null
+++ b/src/kube2msb/vendor/github.com/google/gofuzz/README.md
@@ -0,0 +1,71 @@
+gofuzz
+======
+
+gofuzz is a library for populating go objects with random values.
+
+[![GoDoc](https://godoc.org/github.com/google/gofuzz?status.png)](https://godoc.org/github.com/google/gofuzz)
+[![Travis](https://travis-ci.org/google/gofuzz.svg?branch=master)](https://travis-ci.org/google/gofuzz)
+
+This is useful for testing:
+
+* Do your project's objects really serialize/unserialize correctly in all cases?
+* Is there an incorrectly formatted object that will cause your project to panic?
+
+Import with ```import "github.com/google/gofuzz"```
+
+You can use it on single variables:
+```
+f := fuzz.New()
+var myInt int
+f.Fuzz(&myInt) // myInt gets a random value.
+```
+
+You can use it on maps:
+```
+f := fuzz.New().NilChance(0).NumElements(1, 1)
+var myMap map[ComplexKeyType]string
+f.Fuzz(&myMap) // myMap will have exactly one element.
+```
+
+Customize the chance of getting a nil pointer:
+```
+f := fuzz.New().NilChance(.5)
+var fancyStruct struct {
+ A, B, C, D *string
+}
+f.Fuzz(&fancyStruct) // About half the pointers should be set.
+```
+
+You can even customize the randomization completely if needed:
+```
+type MyEnum string
+const (
+ A MyEnum = "A"
+ B MyEnum = "B"
+)
+type MyInfo struct {
+ Type MyEnum
+ AInfo *string
+ BInfo *string
+}
+
+f := fuzz.New().NilChance(0).Funcs(
+ func(e *MyInfo, c fuzz.Continue) {
+ switch c.Intn(2) {
+ case 0:
+ e.Type = A
+ c.Fuzz(&e.AInfo)
+ case 1:
+ e.Type = B
+ c.Fuzz(&e.BInfo)
+ }
+ },
+)
+
+var myObject MyInfo
+f.Fuzz(&myObject) // Type will correspond to whether A or B info is set.
+```
+
+See more examples in ```example_test.go```.
+
+Happy testing!
diff --git a/src/kube2msb/vendor/github.com/google/gofuzz/doc.go b/src/kube2msb/vendor/github.com/google/gofuzz/doc.go
new file mode 100644
index 0000000..9f9956d
--- /dev/null
+++ b/src/kube2msb/vendor/github.com/google/gofuzz/doc.go
@@ -0,0 +1,18 @@
+/*
+Copyright 2014 Google Inc. All rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+// Package fuzz is a library for populating go objects with random values.
+package fuzz
diff --git a/src/kube2msb/vendor/github.com/google/gofuzz/fuzz.go b/src/kube2msb/vendor/github.com/google/gofuzz/fuzz.go
new file mode 100644
index 0000000..42d9a48
--- /dev/null
+++ b/src/kube2msb/vendor/github.com/google/gofuzz/fuzz.go
@@ -0,0 +1,446 @@
+/*
+Copyright 2014 Google Inc. All rights reserved.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+package fuzz
+
+import (
+ "fmt"
+ "math/rand"
+ "reflect"
+ "time"
+)
+
+// fuzzFuncMap is a map from a type to a fuzzFunc that handles that type.
+type fuzzFuncMap map[reflect.Type]reflect.Value
+
+// Fuzzer knows how to fill any object with random fields.
+type Fuzzer struct {
+ fuzzFuncs fuzzFuncMap
+ defaultFuzzFuncs fuzzFuncMap
+ r *rand.Rand
+ nilChance float64
+ minElements int
+ maxElements int
+}
+
+// New returns a new Fuzzer. Customize your Fuzzer further by calling Funcs,
+// RandSource, NilChance, or NumElements in any order.
+func New() *Fuzzer {
+ f := &Fuzzer{
+ defaultFuzzFuncs: fuzzFuncMap{
+ reflect.TypeOf(&time.Time{}): reflect.ValueOf(fuzzTime),
+ },
+
+ fuzzFuncs: fuzzFuncMap{},
+ r: rand.New(rand.NewSource(time.Now().UnixNano())),
+ nilChance: .2,
+ minElements: 1,
+ maxElements: 10,
+ }
+ return f
+}
+
+// Funcs adds each entry in fuzzFuncs as a custom fuzzing function.
+//
+// Each entry in fuzzFuncs must be a function taking two parameters.
+// The first parameter must be a pointer or map. It is the variable that
+// function will fill with random data. The second parameter must be a
+// fuzz.Continue, which will provide a source of randomness and a way
+// to automatically continue fuzzing smaller pieces of the first parameter.
+//
+// These functions are called sensibly, e.g., if you wanted custom string
+// fuzzing, the function `func(s *string, c fuzz.Continue)` would get
+// called and passed the address of strings. Maps and pointers will always
+// be made/new'd for you, ignoring the NilChange option. For slices, it
+// doesn't make much sense to pre-create them--Fuzzer doesn't know how
+// long you want your slice--so take a pointer to a slice, and make it
+// yourself. (If you don't want your map/pointer type pre-made, take a
+// pointer to it, and make it yourself.) See the examples for a range of
+// custom functions.
+func (f *Fuzzer) Funcs(fuzzFuncs ...interface{}) *Fuzzer {
+ for i := range fuzzFuncs {
+ v := reflect.ValueOf(fuzzFuncs[i])
+ if v.Kind() != reflect.Func {
+ panic("Need only funcs!")
+ }
+ t := v.Type()
+ if t.NumIn() != 2 || t.NumOut() != 0 {
+ panic("Need 2 in and 0 out params!")
+ }
+ argT := t.In(0)
+ switch argT.Kind() {
+ case reflect.Ptr, reflect.Map:
+ default:
+ panic("fuzzFunc must take pointer or map type")
+ }
+ if t.In(1) != reflect.TypeOf(Continue{}) {
+ panic("fuzzFunc's second parameter must be type fuzz.Continue")
+ }
+ f.fuzzFuncs[argT] = v
+ }
+ return f
+}
+
+// RandSource causes f to get values from the given source of randomness.
+// Use if you want deterministic fuzzing.
+func (f *Fuzzer) RandSource(s rand.Source) *Fuzzer {
+ f.r = rand.New(s)
+ return f
+}
+
+// NilChance sets the probability of creating a nil pointer, map, or slice to
+// 'p'. 'p' should be between 0 (no nils) and 1 (all nils), inclusive.
+func (f *Fuzzer) NilChance(p float64) *Fuzzer {
+ if p < 0 || p > 1 {
+ panic("p should be between 0 and 1, inclusive.")
+ }
+ f.nilChance = p
+ return f
+}
+
+// NumElements sets the minimum and maximum number of elements that will be
+// added to a non-nil map or slice.
+func (f *Fuzzer) NumElements(atLeast, atMost int) *Fuzzer {
+ if atLeast > atMost {
+ panic("atLeast must be <= atMost")
+ }
+ if atLeast < 0 {
+ panic("atLeast must be >= 0")
+ }
+ f.minElements = atLeast
+ f.maxElements = atMost
+ return f
+}
+
+func (f *Fuzzer) genElementCount() int {
+ if f.minElements == f.maxElements {
+ return f.minElements
+ }
+ return f.minElements + f.r.Intn(f.maxElements-f.minElements)
+}
+
+func (f *Fuzzer) genShouldFill() bool {
+ return f.r.Float64() > f.nilChance
+}
+
+// Fuzz recursively fills all of obj's fields with something random. First
+// this tries to find a custom fuzz function (see Funcs). If there is no
+// custom function this tests whether the object implements fuzz.Interface and,
+// if so, calls Fuzz on it to fuzz itself. If that fails, this will see if
+// there is a default fuzz function provided by this package. If all of that
+// fails, this will generate random values for all primitive fields and then
+// recurse for all non-primitives.
+//
+// Not safe for cyclic or tree-like structs!
+//
+// obj must be a pointer. Only exported (public) fields can be set (thanks, golang :/ )
+// Intended for tests, so will panic on bad input or unimplemented fields.
+func (f *Fuzzer) Fuzz(obj interface{}) {
+ v := reflect.ValueOf(obj)
+ if v.Kind() != reflect.Ptr {
+ panic("needed ptr!")
+ }
+ v = v.Elem()
+ f.doFuzz(v, 0)
+}
+
+// FuzzNoCustom is just like Fuzz, except that any custom fuzz function for
+// obj's type will not be called and obj will not be tested for fuzz.Interface
+// conformance. This applies only to obj and not other instances of obj's
+// type.
+// Not safe for cyclic or tree-like structs!
+// obj must be a pointer. Only exported (public) fields can be set (thanks, golang :/ )
+// Intended for tests, so will panic on bad input or unimplemented fields.
+func (f *Fuzzer) FuzzNoCustom(obj interface{}) {
+ v := reflect.ValueOf(obj)
+ if v.Kind() != reflect.Ptr {
+ panic("needed ptr!")
+ }
+ v = v.Elem()
+ f.doFuzz(v, flagNoCustomFuzz)
+}
+
+const (
+ // Do not try to find a custom fuzz function. Does not apply recursively.
+ flagNoCustomFuzz uint64 = 1 << iota
+)
+
+func (f *Fuzzer) doFuzz(v reflect.Value, flags uint64) {
+ if !v.CanSet() {
+ return
+ }
+
+ if flags&flagNoCustomFuzz == 0 {
+ // Check for both pointer and non-pointer custom functions.
+ if v.CanAddr() && f.tryCustom(v.Addr()) {
+ return
+ }
+ if f.tryCustom(v) {
+ return
+ }
+ }
+
+ if fn, ok := fillFuncMap[v.Kind()]; ok {
+ fn(v, f.r)
+ return
+ }
+ switch v.Kind() {
+ case reflect.Map:
+ if f.genShouldFill() {
+ v.Set(reflect.MakeMap(v.Type()))
+ n := f.genElementCount()
+ for i := 0; i < n; i++ {
+ key := reflect.New(v.Type().Key()).Elem()
+ f.doFuzz(key, 0)
+ val := reflect.New(v.Type().Elem()).Elem()
+ f.doFuzz(val, 0)
+ v.SetMapIndex(key, val)
+ }
+ return
+ }
+ v.Set(reflect.Zero(v.Type()))
+ case reflect.Ptr:
+ if f.genShouldFill() {
+ v.Set(reflect.New(v.Type().Elem()))
+ f.doFuzz(v.Elem(), 0)
+ return
+ }
+ v.Set(reflect.Zero(v.Type()))
+ case reflect.Slice:
+ if f.genShouldFill() {
+ n := f.genElementCount()
+ v.Set(reflect.MakeSlice(v.Type(), n, n))
+ for i := 0; i < n; i++ {
+ f.doFuzz(v.Index(i), 0)
+ }
+ return
+ }
+ v.Set(reflect.Zero(v.Type()))
+ case reflect.Struct:
+ for i := 0; i < v.NumField(); i++ {
+ f.doFuzz(v.Field(i), 0)
+ }
+ case reflect.Array:
+ fallthrough
+ case reflect.Chan:
+ fallthrough
+ case reflect.Func:
+ fallthrough
+ case reflect.Interface:
+ fallthrough
+ default:
+ panic(fmt.Sprintf("Can't handle %#v", v.Interface()))
+ }
+}
+
+// tryCustom searches for custom handlers, and returns true iff it finds a match
+// and successfully randomizes v.
+func (f *Fuzzer) tryCustom(v reflect.Value) bool {
+ // First: see if we have a fuzz function for it.
+ doCustom, ok := f.fuzzFuncs[v.Type()]
+ if !ok {
+ // Second: see if it can fuzz itself.
+ if v.CanInterface() {
+ intf := v.Interface()
+ if fuzzable, ok := intf.(Interface); ok {
+ fuzzable.Fuzz(Continue{f: f, Rand: f.r})
+ return true
+ }
+ }
+ // Finally: see if there is a default fuzz function.
+ doCustom, ok = f.defaultFuzzFuncs[v.Type()]
+ if !ok {
+ return false
+ }
+ }
+
+ switch v.Kind() {
+ case reflect.Ptr:
+ if v.IsNil() {
+ if !v.CanSet() {
+ return false
+ }
+ v.Set(reflect.New(v.Type().Elem()))
+ }
+ case reflect.Map:
+ if v.IsNil() {
+ if !v.CanSet() {
+ return false
+ }
+ v.Set(reflect.MakeMap(v.Type()))
+ }
+ default:
+ return false
+ }
+
+ doCustom.Call([]reflect.Value{v, reflect.ValueOf(Continue{
+ f: f,
+ Rand: f.r,
+ })})
+ return true
+}
+
+// Interface represents an object that knows how to fuzz itself. Any time we
+// find a type that implements this interface we will delegate the act of
+// fuzzing itself.
+type Interface interface {
+ Fuzz(c Continue)
+}
+
+// Continue can be passed to custom fuzzing functions to allow them to use
+// the correct source of randomness and to continue fuzzing their members.
+type Continue struct {
+ f *Fuzzer
+
+ // For convenience, Continue implements rand.Rand via embedding.
+ // Use this for generating any randomness if you want your fuzzing
+ // to be repeatable for a given seed.
+ *rand.Rand
+}
+
+// Fuzz continues fuzzing obj. obj must be a pointer.
+func (c Continue) Fuzz(obj interface{}) {
+ v := reflect.ValueOf(obj)
+ if v.Kind() != reflect.Ptr {
+ panic("needed ptr!")
+ }
+ v = v.Elem()
+ c.f.doFuzz(v, 0)
+}
+
+// FuzzNoCustom continues fuzzing obj, except that any custom fuzz function for
+// obj's type will not be called and obj will not be tested for fuzz.Interface
+// conformance. This applies only to obj and not other instances of obj's
+// type.
+func (c Continue) FuzzNoCustom(obj interface{}) {
+ v := reflect.ValueOf(obj)
+ if v.Kind() != reflect.Ptr {
+ panic("needed ptr!")
+ }
+ v = v.Elem()
+ c.f.doFuzz(v, flagNoCustomFuzz)
+}
+
+// RandString makes a random string up to 20 characters long. The returned string
+// may include a variety of (valid) UTF-8 encodings.
+func (c Continue) RandString() string {
+ return randString(c.Rand)
+}
+
+// RandUint64 makes random 64 bit numbers.
+// Weirdly, rand doesn't have a function that gives you 64 random bits.
+func (c Continue) RandUint64() uint64 {
+ return randUint64(c.Rand)
+}
+
+// RandBool returns true or false randomly.
+func (c Continue) RandBool() bool {
+ return randBool(c.Rand)
+}
+
+func fuzzInt(v reflect.Value, r *rand.Rand) {
+ v.SetInt(int64(randUint64(r)))
+}
+
+func fuzzUint(v reflect.Value, r *rand.Rand) {
+ v.SetUint(randUint64(r))
+}
+
+func fuzzTime(t *time.Time, c Continue) {
+ var sec, nsec int64
+ // Allow for about 1000 years of random time values, which keeps things
+ // like JSON parsing reasonably happy.
+ sec = c.Rand.Int63n(1000 * 365 * 24 * 60 * 60)
+ c.Fuzz(&nsec)
+ *t = time.Unix(sec, nsec)
+}
+
+var fillFuncMap = map[reflect.Kind]func(reflect.Value, *rand.Rand){
+ reflect.Bool: func(v reflect.Value, r *rand.Rand) {
+ v.SetBool(randBool(r))
+ },
+ reflect.Int: fuzzInt,
+ reflect.Int8: fuzzInt,
+ reflect.Int16: fuzzInt,
+ reflect.Int32: fuzzInt,
+ reflect.Int64: fuzzInt,
+ reflect.Uint: fuzzUint,
+ reflect.Uint8: fuzzUint,
+ reflect.Uint16: fuzzUint,
+ reflect.Uint32: fuzzUint,
+ reflect.Uint64: fuzzUint,
+ reflect.Uintptr: fuzzUint,
+ reflect.Float32: func(v reflect.Value, r *rand.Rand) {
+ v.SetFloat(float64(r.Float32()))
+ },
+ reflect.Float64: func(v reflect.Value, r *rand.Rand) {
+ v.SetFloat(r.Float64())
+ },
+ reflect.Complex64: func(v reflect.Value, r *rand.Rand) {
+ panic("unimplemented")
+ },
+ reflect.Complex128: func(v reflect.Value, r *rand.Rand) {
+ panic("unimplemented")
+ },
+ reflect.String: func(v reflect.Value, r *rand.Rand) {
+ v.SetString(randString(r))
+ },
+ reflect.UnsafePointer: func(v reflect.Value, r *rand.Rand) {
+ panic("unimplemented")
+ },
+}
+
+// randBool returns true or false randomly.
+func randBool(r *rand.Rand) bool {
+ if r.Int()&1 == 1 {
+ return true
+ }
+ return false
+}
+
+type charRange struct {
+ first, last rune
+}
+
+// choose returns a random unicode character from the given range, using the
+// given randomness source.
+func (r *charRange) choose(rand *rand.Rand) rune {
+ count := int64(r.last - r.first)
+ return r.first + rune(rand.Int63n(count))
+}
+
+var unicodeRanges = []charRange{
+ {' ', '~'}, // ASCII characters
+ {'\u00a0', '\u02af'}, // Multi-byte encoded characters
+ {'\u4e00', '\u9fff'}, // Common CJK (even longer encodings)
+}
+
+// randString makes a random string up to 20 characters long. The returned string
+// may include a variety of (valid) UTF-8 encodings.
+func randString(r *rand.Rand) string {
+ n := r.Intn(20)
+ runes := make([]rune, n)
+ for i := range runes {
+ runes[i] = unicodeRanges[r.Intn(len(unicodeRanges))].choose(r)
+ }
+ return string(runes)
+}
+
+// randUint64 makes random 64 bit numbers.
+// Weirdly, rand doesn't have a function that gives you 64 random bits.
+func randUint64(r *rand.Rand) uint64 {
+ return uint64(r.Uint32())<<32 | uint64(r.Uint32())
+}