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Diffstat (limited to 'kube2msb/src/vendor/github.com/google/gofuzz/README.md')
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diff --git a/kube2msb/src/vendor/github.com/google/gofuzz/README.md b/kube2msb/src/vendor/github.com/google/gofuzz/README.md deleted file mode 100644 index 68fcf2c..0000000 --- a/kube2msb/src/vendor/github.com/google/gofuzz/README.md +++ /dev/null @@ -1,71 +0,0 @@ -gofuzz -====== - -gofuzz is a library for populating go objects with random values. - -[![GoDoc](https://godoc.org/github.com/google/gofuzz?status.png)](https://godoc.org/github.com/google/gofuzz) -[![Travis](https://travis-ci.org/google/gofuzz.svg?branch=master)](https://travis-ci.org/google/gofuzz) - -This is useful for testing: - -* Do your project's objects really serialize/unserialize correctly in all cases? -* Is there an incorrectly formatted object that will cause your project to panic? - -Import with ```import "github.com/google/gofuzz"``` - -You can use it on single variables: -``` -f := fuzz.New() -var myInt int -f.Fuzz(&myInt) // myInt gets a random value. -``` - -You can use it on maps: -``` -f := fuzz.New().NilChance(0).NumElements(1, 1) -var myMap map[ComplexKeyType]string -f.Fuzz(&myMap) // myMap will have exactly one element. -``` - -Customize the chance of getting a nil pointer: -``` -f := fuzz.New().NilChance(.5) -var fancyStruct struct { - A, B, C, D *string -} -f.Fuzz(&fancyStruct) // About half the pointers should be set. -``` - -You can even customize the randomization completely if needed: -``` -type MyEnum string -const ( - A MyEnum = "A" - B MyEnum = "B" -) -type MyInfo struct { - Type MyEnum - AInfo *string - BInfo *string -} - -f := fuzz.New().NilChance(0).Funcs( - func(e *MyInfo, c fuzz.Continue) { - switch c.Intn(2) { - case 0: - e.Type = A - c.Fuzz(&e.AInfo) - case 1: - e.Type = B - c.Fuzz(&e.BInfo) - } - }, -) - -var myObject MyInfo -f.Fuzz(&myObject) // Type will correspond to whether A or B info is set. -``` - -See more examples in ```example_test.go```. - -Happy testing! |