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author | 2017-08-31 11:59:47 +0800 | |
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committer | 2017-08-31 12:00:09 +0800 | |
commit | c0f3b093c704da85252044b3a177dbabab63c49a (patch) | |
tree | f6cb5d85315c307bcf4984ac04e76e84b9abeac6 /kube2msb/src/vendor/github.com/ugorji/go/codec/fast-path.not.go | |
parent | c1737d2abac61511e00f388538779d67464b8a98 (diff) |
add vendor package
Issue-Id: OOM-61
Change-Id: I251336e3b711b14f8ae9a8b0bf6055011a1d9bc8
Signed-off-by: HuabingZhao <zhao.huabing@zte.com.cn>
Diffstat (limited to 'kube2msb/src/vendor/github.com/ugorji/go/codec/fast-path.not.go')
-rw-r--r-- | kube2msb/src/vendor/github.com/ugorji/go/codec/fast-path.not.go | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/kube2msb/src/vendor/github.com/ugorji/go/codec/fast-path.not.go b/kube2msb/src/vendor/github.com/ugorji/go/codec/fast-path.not.go new file mode 100644 index 0000000..d6f5f0c --- /dev/null +++ b/kube2msb/src/vendor/github.com/ugorji/go/codec/fast-path.not.go @@ -0,0 +1,32 @@ +// +build notfastpath + +package codec + +import "reflect" + +// The generated fast-path code is very large, and adds a few seconds to the build time. +// This causes test execution, execution of small tools which use codec, etc +// to take a long time. +// +// To mitigate, we now support the notfastpath tag. +// This tag disables fastpath during build, allowing for faster build, test execution, +// short-program runs, etc. + +func fastpathDecodeTypeSwitch(iv interface{}, d *Decoder) bool { return false } +func fastpathEncodeTypeSwitch(iv interface{}, e *Encoder) bool { return false } +func fastpathEncodeTypeSwitchSlice(iv interface{}, e *Encoder) bool { return false } +func fastpathEncodeTypeSwitchMap(iv interface{}, e *Encoder) bool { return false } + +type fastpathT struct{} +type fastpathE struct { + rtid uintptr + rt reflect.Type + encfn func(*encFnInfo, reflect.Value) + decfn func(*decFnInfo, reflect.Value) +} +type fastpathA [0]fastpathE + +func (x fastpathA) index(rtid uintptr) int { return -1 } + +var fastpathAV fastpathA +var fastpathTV fastpathT |