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/**
 * ============LICENSE_START========================================================================
 * ONAP : ccsdk feature sdnr wt odlux
 * =================================================================================================
 * Copyright (C) 2020 highstreet technologies GmbH Intellectual Property. All rights reserved.
 * =================================================================================================
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 * ============LICENSE_END==========================================================================
 */

import { Action } from "../../../../framework/src/flux/action";
import { Dispatch } from "../../../../framework/src/flux/store";
import { IApplicationStoreState } from "../../../../framework/src/store/applicationStore";


export class IsTopologyServerReachableAction extends Action{
    constructor(public reachable: boolean){
        super();
    }
}

export class IsTileServerReachableAction extends Action{
    constructor(public reachable: boolean){
        super();
    }
}

export class IsBusycheckingConnectivityAction extends Action{
    constructor(public isBusy: boolean){
        super();
    }
}

export const verifyResponse = (response: Response) =>{

    if(response.ok){
        return response
    }else{
        throw Error(`Connection Error: ${response.status} | ${response.statusText} | ${response.url}`)
    }
}

export const handleConnectionError = (error: Error) => (dispatcher: Dispatch, getState: () => IApplicationStoreState)=>{
    const {network:{connectivity: {isToplogyServerAvailable}}} = getState();
    if(isToplogyServerAvailable){
       dispatcher(new IsTopologyServerReachableAction(false))
    }
}

export const setTileServerReachableAction = (isReachable: boolean) => (dispatcher: Dispatch, getState: () => IApplicationStoreState)=>{
    const {network:{connectivity: {isTileServerAvailable}}} = getState();
    if(isReachable !== isTileServerAvailable){
       dispatcher(new IsTileServerReachableAction(isReachable))
    }
}