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/**
* ============LICENSE_START========================================================================
* ONAP : ccsdk feature sdnr wt odlux
* =================================================================================================
* Copyright (C) 2019 highstreet technologies GmbH Intellectual Property. All rights reserved.
* =================================================================================================
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
* ============LICENSE_END==========================================================================
*/
import { Action } from '../../../../framework/src/flux/action';
import { Dispatch } from '../../../../framework/src/flux/store';
import { IApplicationStoreState } from '../../../../framework/src/store/applicationStore';
import { InventoryType, InventoryTreeNode, TreeDemoItem } from '../models/inventory';
import { inventoryService } from '../services/inventoryService';
import { AddErrorInfoAction } from '../../../../framework/src/actions/errorActions';
import { NavigateToApplication } from '../../../../framework/src/actions/navigationActions';
/**
* Represents the base action.
*/
export class BaseAction extends Action { }
export class SetBusyAction extends BaseAction {
constructor(public busy: boolean = true) {
super();
}
}
export class SetSearchTextAction extends BaseAction {
constructor(public searchTerm: string = "") {
super();
}
}
export class UpdateInventoryTreeAction extends BaseAction {
constructor(public rootNode: InventoryTreeNode) {
super();
}
}
export class UpdateSelectedNodeAction extends BaseAction {
constructor(public selectedNode?: InventoryType) {
super();
}
}
export class UpdateExpandedNodesAction extends BaseAction {
constructor(public expandedNodes?: TreeDemoItem[]) {
super();
}
}
export const setSearchTermAction = (searchTerm: string) => (dispatch: Dispatch, getState: () => IApplicationStoreState) =>{
dispatch(new SetSearchTextAction(searchTerm));
}
export const updateInventoryTreeAsyncAction = (mountId: string, searchTerm?: string) => async (dispatch: Dispatch, getState: () => IApplicationStoreState) => {
dispatch(new SetBusyAction(true));
dispatch(new SetSearchTextAction(searchTerm));
try {
const result = await inventoryService.getInventoryTree(mountId, searchTerm);
if (!result) {
dispatch(new AddErrorInfoAction({ title: "Error", message: `Could not load inventory tree for [${mountId}]. Please check you connection to the server and try later.` }));
dispatch(new NavigateToApplication("inventory"));
} else {
dispatch(new UpdateInventoryTreeAction(result));
}
} catch (err) {
throw new Error("Could not load inventory tree from server.");
}
finally {
dispatch(new SetBusyAction(false));
}
};
export const selectInventoryNodeAsyncAction = (nodeId: string) => async (dispatch: Dispatch, getState: () => IApplicationStoreState) => {
dispatch(new SetBusyAction(true));
try {
const result = await inventoryService.getInventoryEntry(nodeId);
if (!result) throw new Error("Could not load inventory tree from server.");
dispatch(new UpdateSelectedNodeAction(result));
} catch (err) {
throw new Error("Could not load inventory tree from server.");
}
finally {
dispatch(new SetBusyAction(false));
}
};
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