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authorAlexis de Talhouët <adetalhouet89@gmail.com>2019-06-29 00:28:40 -0400
committerAlexis de Talhouët <adetalhouet89@gmail.com>2019-07-04 15:53:42 -0400
commit5f0a5dde67bc0e7c99bd8f9e9b7c447e69ce62fa (patch)
tree0eb10b1fc86efa62c70114495b599d3701107bb1 /ms/blueprintsprocessor/functions/pom.xml
parentc48ca03872b11a54cf898c93d4a62ef220f3c55f (diff)
Enforce resolutionKey or resourceId/resourceType
There are three existing ways to perform the resolution: either we don't store the results at all, whether for resource or template either we store using the resolution key. The combination of blueprintName, blueprintVersion, artifactName and resolutionKey has to be unique. If it is re-used, it is considered as a new attempt for that specific resolution request, and process will only try to resolve resources not marked at SUCCESS in the database. either we store using the resourceId and resourceType. As previous point, the combination of blueprintName, blueprintVersion, artifactName and resolutionKey has to be unique. If it is re-used, it is considered as a new attempt for that specific resolution request, and process will only try to resolve resources not marked at SUCCESS in the database. TBD: add uni tests Issue-ID: CCSDK-1423 Change-Id: I6b7198453cf0002edfa7a0c9ea3179555211b5dc Signed-off-by: Alexis de Talhouët <adetalhouet89@gmail.com>
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