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author | 2018-09-03 13:15:58 +0530 | |
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committer | 2018-09-05 14:36:47 +0530 | |
commit | 3819c03ec62382df78c7c62d93582398462c1974 (patch) | |
tree | 9a628f5ad46d7e998efc6670247295a987c28e01 /docs/sections/architecture | |
parent | e0a2e0d0c79dcaf4532d0ca3aeefd3f5546af404 (diff) |
Update Spelling issue
Issue-ID: AAF-453
Change-Id: I0255c1216e20b5c1c1b2d414018f731ebf2d4b66
Signed-off-by: ankatare <ankatare@hotmail.com>
Diffstat (limited to 'docs/sections/architecture')
-rw-r--r-- | docs/sections/architecture/security.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/sections/architecture/security.rst b/docs/sections/architecture/security.rst index 93247899..afc99295 100644 --- a/docs/sections/architecture/security.rst +++ b/docs/sections/architecture/security.rst @@ -12,7 +12,7 @@ The service side is always compute process, but the client can be of two types: * People (via browser, or perhaps command line tool) * Compute process talking to another computer process. -In larger systems, it is atypical to have just one connection, but will the call initiated by the initial actor will cause additional calls after it. Thus, we demonstrate both a client call, and a subsequent call in the following: +In larger systems, it is a typical to have just one connection, but will the call initiated by the initial actor will cause additional calls after it. Thus, we demonstrate both a client call, and a subsequent call in the following: Thus, the essential building blocks of any networked system is made up of a caller and any subsquent calls. |