/* * Copyright © 2016-2017 European Support Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ const { setWorldConstructor } = require('cucumber'); const _ = require('lodash'); let config = require('../config.json'); let localConfig = {}; try { localConfig = require('../devConfig.json'); } catch (e) { try { localConfig = require('../environments/dockerConfig.json'); } catch (e) { console.error("no env configuration was found!"); } } config = _.merge(config, localConfig); var {setDefaultTimeout} = require('cucumber'); /** * @module Context * @description Context that is used per feature file and can be accessed as 'this.context' in all steps.
*
* Contains the following items:
*
  • this.context.server *
  • this.context.vlm *
  • this.context.vsp *
  • this.context.item *
  • this.context *
  • this.context.inputdata *
  • this.context.responseData **/ class CustomWorld { constructor(options) { this.context = {}; this.context.headers = {}; let typeName; for (typeName in config) { this.context.headers[typeName] = {}; if (config[typeName].user) { this.context.headers[typeName]['USER_ID'] = config[typeName].user; } } this.context.vlm = {id: null, versionId: null}; this.context.vsp = {id: null, versionId: null}; this.context.item = {id: null, versionId: null, componentId: null}; this.context.shouldFail = false; this.context.errorCode = null; this.context.inputData = null; this.context.responseData = null; this.context.defaultServerType = 'onboarding'; this.config = config; let context = this.context; this.context.getUrlForType = (function(type) { var _server = context.server; var _config = config; return function(type) { let typeData = _config[type]; let _url = _config.protocol + '://' + typeData.server + ':' + typeData.port + '/' + typeData.prefix; return _url; } })(); setDefaultTimeout(60 * 1000); } } setWorldConstructor(CustomWorld);