From 4ad39a5c96dd99acf819ce189b13fec946d7506b Mon Sep 17 00:00:00 2001 From: talasila Date: Tue, 7 Feb 2017 15:03:57 -0500 Subject: Initial OpenECOMP Portal commit Change-Id: I804b80e0830c092e307da1599bd9fbb5c3e2da77 Signed-off-by: talasila --- .../event.drop/jquery.event.drop.js | 302 +++++++++++++++++++++ 1 file changed, 302 insertions(+) create mode 100644 ecomp-portal-FE/client/bower_components/jquery.event.drag-new/event.drop/jquery.event.drop.js (limited to 'ecomp-portal-FE/client/bower_components/jquery.event.drag-new/event.drop/jquery.event.drop.js') diff --git a/ecomp-portal-FE/client/bower_components/jquery.event.drag-new/event.drop/jquery.event.drop.js b/ecomp-portal-FE/client/bower_components/jquery.event.drag-new/event.drop/jquery.event.drop.js new file mode 100644 index 00000000..7599ef91 --- /dev/null +++ b/ecomp-portal-FE/client/bower_components/jquery.event.drag-new/event.drop/jquery.event.drop.js @@ -0,0 +1,302 @@ +/*! + * jquery.event.drop - v 2.2 + * Copyright (c) 2010 Three Dub Media - http://threedubmedia.com + * Open Source MIT License - http://threedubmedia.com/code/license + */ +// Created: 2008-06-04 +// Updated: 2012-05-21 +// REQUIRES: jquery 1.7.x, event.drag 2.2 + +;(function($){ // secure $ jQuery alias + +// Events: drop, dropstart, dropend + +// add the jquery instance method +$.fn.drop = function( str, arg, opts ){ + // figure out the event type + var type = typeof str == "string" ? str : "", + // figure out the event handler... + fn = $.isFunction( str ) ? str : $.isFunction( arg ) ? arg : null; + // fix the event type + if ( type.indexOf("drop") !== 0 ) + type = "drop"+ type; + // were options passed + opts = ( str == fn ? arg : opts ) || {}; + // trigger or bind event handler + return fn ? this.bind( type, opts, fn ) : this.trigger( type ); +}; + +// DROP MANAGEMENT UTILITY +// returns filtered drop target elements, caches their positions +$.drop = function( opts ){ + opts = opts || {}; + // safely set new options... + drop.multi = opts.multi === true ? Infinity : + opts.multi === false ? 1 : !isNaN( opts.multi ) ? opts.multi : drop.multi; + drop.delay = opts.delay || drop.delay; + drop.tolerance = $.isFunction( opts.tolerance ) ? opts.tolerance : + opts.tolerance === null ? null : drop.tolerance; + drop.mode = opts.mode || drop.mode || 'intersect'; +}; + +// local refs (increase compression) +var $event = $.event, +$special = $event.special, +// configure the drop special event +drop = $.event.special.drop = { + + // these are the default settings + multi: 1, // allow multiple drop winners per dragged element + delay: 20, // async timeout delay + mode: 'overlap', // drop tolerance mode + + // internal cache + targets: [], + + // the key name for stored drop data + datakey: "dropdata", + + // prevent bubbling for better performance + noBubble: true, + + // count bound related events + add: function( obj ){ + // read the interaction data + var data = $.data( this, drop.datakey ); + // count another realted event + data.related += 1; + }, + + // forget unbound related events + remove: function(){ + $.data( this, drop.datakey ).related -= 1; + }, + + // configure the interactions + setup: function(){ + // check for related events + if ( $.data( this, drop.datakey ) ) + return; + // initialize the drop element data + var data = { + related: 0, + active: [], + anyactive: 0, + winner: 0, + location: {} + }; + // store the drop data on the element + $.data( this, drop.datakey, data ); + // store the drop target in internal cache + drop.targets.push( this ); + }, + + // destroy the configure interaction + teardown: function(){ + var data = $.data( this, drop.datakey ) || {}; + // check for related events + if ( data.related ) + return; + // remove the stored data + $.removeData( this, drop.datakey ); + // reference the targeted element + var element = this; + // remove from the internal cache + drop.targets = $.grep( drop.targets, function( target ){ + return ( target !== element ); + }); + }, + + // shared event handler + handler: function( event, dd ){ + // local vars + var results, $targets; + // make sure the right data is available + if ( !dd ) + return; + // handle various events + switch ( event.type ){ + // draginit, from $.event.special.drag + case 'mousedown': // DROPINIT >> + case 'touchstart': // DROPINIT >> + // collect and assign the drop targets + $targets = $( drop.targets ); + if ( typeof dd.drop == "string" ) + $targets = $targets.filter( dd.drop ); + // reset drop data winner properties + $targets.each(function(){ + var data = $.data( this, drop.datakey ); + data.active = []; + data.anyactive = 0; + data.winner = 0; + }); + // set available target elements + dd.droppable = $targets; + // activate drop targets for the initial element being dragged + $special.drag.hijack( event, "dropinit", dd ); + break; + // drag, from $.event.special.drag + case 'mousemove': // TOLERATE >> + case 'touchmove': // TOLERATE >> + drop.event = event; // store the mousemove event + if ( !drop.timer ) + // monitor drop targets + drop.tolerate( dd ); + break; + // dragend, from $.event.special.drag + case 'mouseup': // DROP >> DROPEND >> + case 'touchend': // DROP >> DROPEND >> + drop.timer = clearTimeout( drop.timer ); // delete timer + if ( dd.propagates ){ + $special.drag.hijack( event, "drop", dd ); + $special.drag.hijack( event, "dropend", dd ); + } + break; + + } + }, + + // returns the location positions of an element + locate: function( elem, index ){ + var data = $.data( elem, drop.datakey ), + $elem = $( elem ), + posi = $elem.offset() || {}, + height = $elem.outerHeight(), + width = $elem.outerWidth(), + location = { + elem: elem, + width: width, + height: height, + top: posi.top, + left: posi.left, + right: posi.left + width, + bottom: posi.top + height + }; + // drag elements might not have dropdata + if ( data ){ + data.location = location; + data.index = index; + data.elem = elem; + } + return location; + }, + + // test the location positions of an element against another OR an X,Y coord + contains: function( target, test ){ // target { location } contains test [x,y] or { location } + return ( ( test[0] || test.left ) >= target.left && ( test[0] || test.right ) <= target.right + && ( test[1] || test.top ) >= target.top && ( test[1] || test.bottom ) <= target.bottom ); + }, + + // stored tolerance modes + modes: { // fn scope: "$.event.special.drop" object + // target with mouse wins, else target with most overlap wins + 'intersect': function( event, proxy, target ){ + return this.contains( target, [ event.pageX, event.pageY ] ) ? // check cursor + 1e9 : this.modes.overlap.apply( this, arguments ); // check overlap + }, + // target with most overlap wins + 'overlap': function( event, proxy, target ){ + // calculate the area of overlap... + return Math.max( 0, Math.min( target.bottom, proxy.bottom ) - Math.max( target.top, proxy.top ) ) + * Math.max( 0, Math.min( target.right, proxy.right ) - Math.max( target.left, proxy.left ) ); + }, + // proxy is completely contained within target bounds + 'fit': function( event, proxy, target ){ + return this.contains( target, proxy ) ? 1 : 0; + }, + // center of the proxy is contained within target bounds + 'middle': function( event, proxy, target ){ + return this.contains( target, [ proxy.left + proxy.width * .5, proxy.top + proxy.height * .5 ] ) ? 1 : 0; + } + }, + + // sort drop target cache by by winner (dsc), then index (asc) + sort: function( a, b ){ + return ( b.winner - a.winner ) || ( a.index - b.index ); + }, + + // async, recursive tolerance execution + tolerate: function( dd ){ + // declare local refs + var i, drp, drg, data, arr, len, elem, + // interaction iteration variables + x = 0, ia, end = dd.interactions.length, + // determine the mouse coords + xy = [ drop.event.pageX, drop.event.pageY ], + // custom or stored tolerance fn + tolerance = drop.tolerance || drop.modes[ drop.mode ]; + // go through each passed interaction... + do if ( ia = dd.interactions[x] ){ + // check valid interaction + if ( !ia ) + return; + // initialize or clear the drop data + ia.drop = []; + // holds the drop elements + arr = []; + len = ia.droppable.length; + // determine the proxy location, if needed + if ( tolerance ) + drg = drop.locate( ia.proxy ); + // reset the loop + i = 0; + // loop each stored drop target + do if ( elem = ia.droppable[i] ){ + data = $.data( elem, drop.datakey ); + drp = data.location; + if ( !drp ) continue; + // find a winner: tolerance function is defined, call it + data.winner = tolerance ? tolerance.call( drop, drop.event, drg, drp ) + // mouse position is always the fallback + : drop.contains( drp, xy ) ? 1 : 0; + arr.push( data ); + } while ( ++i < len ); // loop + // sort the drop targets + arr.sort( drop.sort ); + // reset the loop + i = 0; + // loop through all of the targets again + do if ( data = arr[ i ] ){ + // winners... + if ( data.winner && ia.drop.length < drop.multi ){ + // new winner... dropstart + if ( !data.active[x] && !data.anyactive ){ + // check to make sure that this is not prevented + if ( $special.drag.hijack( drop.event, "dropstart", dd, x, data.elem )[0] !== false ){ + data.active[x] = 1; + data.anyactive += 1; + } + // if false, it is not a winner + else + data.winner = 0; + } + // if it is still a winner + if ( data.winner ) + ia.drop.push( data.elem ); + } + // losers... + else if ( data.active[x] && data.anyactive == 1 ){ + // former winner... dropend + $special.drag.hijack( drop.event, "dropend", dd, x, data.elem ); + data.active[x] = 0; + data.anyactive -= 1; + } + } while ( ++i < len ); // loop + } while ( ++x < end ) // loop + // check if the mouse is still moving or is idle + if ( drop.last && xy[0] == drop.last.pageX && xy[1] == drop.last.pageY ) + delete drop.timer; // idle, don't recurse + else // recurse + drop.timer = setTimeout(function(){ + drop.tolerate( dd ); + }, drop.delay ); + // remember event, to compare idleness + drop.last = drop.event; + } + +}; + +// share the same special event configuration with related events... +$special.dropinit = $special.dropstart = $special.dropend = drop; + +})(jQuery); // confine scope \ No newline at end of file -- cgit 1.2.3-korg