// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package http2 implements the HTTP/2 protocol. // // This package is low-level and intended to be used directly by very // few people. Most users will use it indirectly through the automatic // use by the net/http package (from Go 1.6 and later). // For use in earlier Go versions see ConfigureServer. (Transport support // requires Go 1.6 or later) // // See https://http2.github.io/ for more information on HTTP/2. // // See https://http2.golang.org/ for a test server running this code. package http2 import ( "bufio" "crypto/tls" "errors" "fmt" "io" "net/http" "os" "strconv" "strings" "sync" ) var ( VerboseLogs bool logFrameWrites bool logFrameReads bool ) func init() { e := os.Getenv("GODEBUG") if strings.Contains(e, "http2debug=1") { VerboseLogs = true } if strings.Contains(e, "http2debug=2") { VerboseLogs = true logFrameWrites = true logFrameReads = true } } const ( // ClientPreface is the string that must be sent by new // connections from clients. ClientPreface = "PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n" // SETTINGS_MAX_FRAME_SIZE default // http://http2.github.io/http2-spec/#rfc.section.6.5.2 initialMaxFrameSize = 16384 // NextProtoTLS is the NPN/ALPN protocol negotiated during // HTTP/2's TLS setup. NextProtoTLS = "h2" // http://http2.github.io/http2-spec/#SettingValues initialHeaderTableSize = 4096 initialWindowSize = 65535 // 6.9.2 Initial Flow Control Window Size defaultMaxReadFrameSize = 1 << 20 ) var ( clientPreface = []byte(ClientPreface) ) type streamState int const ( stateIdle streamState = iota stateOpen stateHalfClosedLocal stateHalfClosedRemote stateResvLocal stateResvRemote stateClosed ) var stateName = [...]string{ stateIdle: "Idle", stateOpen: "Open", stateHalfClosedLocal: "HalfClosedLocal", stateHalfClosedRemote: "HalfClosedRemote", stateResvLocal: "ResvLocal", stateResvRemote: "ResvRemote", stateClosed: "Closed", } func (st streamState) String() string { return stateName[st] } // Setting is a setting parameter: which setting it is, and its value. type Setting struct { // ID is which setting is being set. // See http://http2.github.io/http2-spec/#SettingValues ID SettingID // Val is the value. Val uint32 } func (s Setting) String() string { return fmt.Sprintf("[%v = %d]", s.ID, s.Val) } // Valid reports whether the setting is valid. func (s Setting) Valid() error { // Limits and error codes from 6.5.2 Defined SETTINGS Parameters switch s.ID { case SettingEnablePush: if s.Val != 1 && s.Val != 0 { return ConnectionError(ErrCodeProtocol) } case SettingInitialWindowSize: if s.Val > 1<<31-1 { return ConnectionError(ErrCodeFlowControl) } case SettingMaxFrameSize: if s.Val < 16384 || s.Val > 1<<24-1 { return ConnectionError(ErrCodeProtocol) } } return nil } // A SettingID is an HTTP/2 setting as defined in // http://http2.github.io/http2-spec/#iana-settings type SettingID uint16 const ( SettingHeaderTableSize SettingID = 0x1 SettingEnablePush SettingID = 0x2 SettingMaxConcurrentStreams SettingID = 0x3 SettingInitialWindowSize SettingID = 0x4 SettingMaxFrameSize SettingID = 0x5 SettingMaxHeaderListSize SettingID = 0x6 ) var settingName = map[SettingID]string{ SettingHeaderTableSize: "HEADER_TABLE_SIZE", SettingEnablePush: "ENABLE_PUSH", SettingMaxConcurrentStreams: "MAX_CONCURRENT_STREAMS", SettingInitialWindowSize: "INITIAL_WINDOW_SIZE", SettingMaxFrameSize: "MAX_FRAME_SIZE", SettingMaxHeaderListSize: "MAX_HEADER_LIST_SIZE", } func (s SettingID) String() string { if v, ok := settingName[s]; ok { return v } return fmt.Sprintf("UNKNOWN_SETTING_%d", uint16(s)) } var ( errInvalidHeaderFieldName = errors.New("http2: invalid header field name") errInvalidHeaderFieldValue = errors.New("http2: invalid header field value") ) // validHeaderFieldName reports whether v is a valid header field name (key). // RFC 7230 says: // header-field = field-name ":" OWS field-value OWS // field-name = token // tchar = "!" / "#" / "$" / "%" / "&" / "'" / "*" / "+" / "-" / "." / // "^" / "_" / " // Further, http2 says: // "Just as in HTTP/1.x, header field names are strings of ASCII // characters that are compared in a case-insensitive // fashion. However, header field names MUST be converted to // lowercase prior to their encoding in HTTP/2. " func validHeaderFieldName(v string) bool { if len(v) == 0 { return false } for _, r := range v { if int(r) >= len(isTokenTable) || ('A' <= r && r <= 'Z') { return false } if !isTokenTable[byte(r)] { return false } } return true } // validHeaderFieldValue reports whether v is a valid header field value. // // RFC 7230 says: // field-value = *( field-content / obs-fold ) // obj-fold = N/A to http2, and deprecated // field-content = field-vchar [ 1*( SP / HTAB ) field-vchar ] // field-vchar = VCHAR / obs-text // obs-text = %x80-FF // VCHAR = "any visible [USASCII] character" // // http2 further says: "Similarly, HTTP/2 allows header field values // that are not valid. While most of the values that can be encoded // will not alter header field parsing, carriage return (CR, ASCII // 0xd), line feed (LF, ASCII 0xa), and the zero character (NUL, ASCII // 0x0) might be exploited by an attacker if they are translated // verbatim. Any request or response that contains a character not // permitted in a header field value MUST be treated as malformed // (Section 8.1.2.6). Valid characters are defined by the // field-content ABNF rule in Section 3.2 of [RFC7230]." // // This function does not (yet?) properly handle the rejection of // strings that begin or end with SP or HTAB. func validHeaderFieldValue(v string) bool { for i := 0; i < len(v); i++ { if b := v[i]; b < ' ' && b != '\t' || b == 0x7f { return false } } return true } var httpCodeStringCommon = map[int]string{} // n -> strconv.Itoa(n) func init() { for i := 100; i <= 999; i++ { if v := http.StatusText(i); v != "" { httpCodeStringCommon[i] = strconv.Itoa(i) } } } func httpCodeString(code int) string { if s, ok := httpCodeStringCommon[code]; ok { return s } return strconv.Itoa(code) } // from pkg io type stringWriter interface { WriteString(s string) (n int, err error) } // A gate lets two goroutines coordinate their activities. type gate chan struct{} func (g gate) Done() { g <- struct{}{} } func (g gate) Wait() { <-g } // A closeWaiter is like a sync.WaitGroup but only goes 1 to 0 (open to closed). type closeWaiter chan struct{} // Init makes a closeWaiter usable. // It exists because so a closeWaiter value can be placed inside a // larger struct and have the Mutex and Cond's memory in the same // allocation. func (cw *closeWaiter) Init() { *cw = make(chan struct{}) } // Close marks the closeWaiter as closed and unblocks any waiters. func (cw closeWaiter) Close() { close(cw) } // Wait waits for the closeWaiter to become closed. func (cw closeWaiter) Wait() { <-cw } // bufferedWriter is a buffered writer that writes to w. // Its buffered writer is lazily allocated as needed, to minimize // idle memory usage with many connections. type bufferedWriter struct { w io.Writer // immutable bw *bufio.Writer // non-nil when data is buffered } func newBufferedWriter(w io.Writer) *bufferedWriter { return &bufferedWriter{w: w} } var bufWriterPool = sync.Pool{ New: func() interface{} { // TODO: pick something better? this is a bit under // (3 x typical 1500 byte MTU) at least. return bufio.NewWriterSize(nil, 4<<10) }, } func (w *bufferedWriter) Write(p []byte) (n int, err error) { if w.bw == nil { bw := bufWriterPool.Get().(*bufio.Writer) bw.Reset(w.w) w.bw = bw } return w.bw.Write(p) } func (w *bufferedWriter) Flush() error { bw := w.bw if bw == nil { return nil } err := bw.Flush() bw.Reset(nil) bufWriterPool.Put(bw) w.bw = nil return err } func mustUint31(v int32) uint32 { if v < 0 || v > 2147483647 { panic("out of range") } return uint32(v) } // bodyAllowedForStatus reports whether a given response status code // permits a body. See RFC2616, section 4.4. func bodyAllowedForStatus(status int) bool { switch { case status >= 100 && status <= 199: return false case status == 204: return false case status == 304: return false } return true } type httpError struct { msg string timeout bool } func (e *httpError) Error() string { return e.msg } func (e *httpError) Timeout() bool { return e.timeout } func (e *httpError) Temporary() bool { return true } var errTimeout error = &httpError{msg: "http2: timeout awaiting response headers", timeout: true} var isTokenTable = [127]bool{ '!': true, '#': true, '$': true, '%': true, '&': true, '\'': true, '*': true, '+': true, '-': true, '.': true, '0': true, '1': true, '2': true, '3': true, '4': true, '5': true, '6': true, '7': true, '8': true, '9': true, 'A': true, 'B': true, 'C': true, 'D': true, 'E': true, 'F': true, 'G': true, 'H': true, 'I': true, 'J': true, 'K': true, 'L': true, 'M': true, 'N': true, 'O': true, 'P': true, 'Q': true, 'R': true, 'S': true, 'T': true, 'U': true, 'W': true, 'V': true, 'X': true, 'Y': true, 'Z': true, '^': true, '_': true, '`': true, 'a': true, 'b': true, 'c': true, 'd': true, 'e': true, 'f': true, 'g': true, 'h': true, 'i': true, 'j': true, 'k': true, 'l': true, 'm': true, 'n': true, 'o': true, 'p': true, 'q': true, 'r': true, 's': true, 't': true, 'u': true, 'v': true, 'w': true, 'x': true, 'y': true, 'z': true, '|': true, '~': true, } type connectionStater interface { ConnectionState() tls.ConnectionState }