/** * ============LICENSE_START======================================================================== * ONAP : ccsdk feature sdnr wt odlux * ================================================================================================= * Copyright (C) 2020 highstreet technologies GmbH Intellectual Property. All rights reserved. * ================================================================================================= * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except * in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the License for the specific language governing permissions and limitations under * the License. * ============LICENSE_END========================================================================== */ import { Action } from "../../../../framework/src/flux/action"; import { Dispatch } from "../../../../framework/src/flux/store"; import { IApplicationStoreState } from "../../../../framework/src/store/applicationStore"; export class IsTopologyServerReachableAction extends Action{ constructor(public reachable: boolean){ super(); } } export class IsTileServerReachableAction extends Action{ constructor(public reachable: boolean){ super(); } } export class IsBusycheckingConnectivityAction extends Action{ constructor(public isBusy: boolean){ super(); } } export const verifyResponse = (response: Response) =>{ if(response.ok){ return response }else{ throw Error(`Connection Error: ${response.status} | ${response.statusText} | ${response.url}`) } } export const handleConnectionError = (error: Error) => (dispatcher: Dispatch, getState: () => IApplicationStoreState)=>{ const {network:{connectivity: {isToplogyServerAvailable}}} = getState(); if(isToplogyServerAvailable){ dispatcher(new IsTopologyServerReachableAction(false)) } } export const setTileServerReachableAction = (isReachable: boolean) => (dispatcher: Dispatch, getState: () => IApplicationStoreState)=>{ const {network:{connectivity: {isTileServerAvailable}}} = getState(); if(isReachable !== isTileServerAvailable){ dispatcher(new IsTileServerReachableAction(isReachable)) } }