/* * Copyright (c) 2010 SURFnet bv * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /***************************************************************************** SessionObject.h This class implements session objects (i.e. objects that are non-persistent) *****************************************************************************/ #ifndef _SOFTHSM_V2_SESSIONOBJECT_H #define _SOFTHSM_V2_SESSIONOBJECT_H #include "config.h" #include "ByteString.h" #include "OSAttribute.h" #include "MutexFactory.h" #include #include #include "cryptoki.h" #include "OSObject.h" // Forward declaration of the session object store class SessionObjectStore; class SessionObject : public OSObject { public: // Constructor SessionObject(SessionObjectStore* inParent, CK_SLOT_ID inSlotID, CK_SESSION_HANDLE inHSession, bool inIsPrivate = false); // Destructor virtual ~SessionObject(); // Check if the specified attribute exists virtual bool attributeExists(CK_ATTRIBUTE_TYPE type); // Retrieve the specified attribute virtual OSAttribute getAttribute(CK_ATTRIBUTE_TYPE type); virtual bool getBooleanValue(CK_ATTRIBUTE_TYPE type, bool val); virtual unsigned long getUnsignedLongValue(CK_ATTRIBUTE_TYPE type, unsigned long val); virtual ByteString getByteStringValue(CK_ATTRIBUTE_TYPE type); // Retrieve the next attribute type virtual CK_ATTRIBUTE_TYPE nextAttributeType(CK_ATTRIBUTE_TYPE type); // Set the specified attribute virtual bool setAttribute(CK_ATTRIBUTE_TYPE type, const OSAttribute& attribute); // Delete the specified attribute virtual bool deleteAttribute(CK_ATTRIBUTE_TYPE type); // The validity state of the object virtual bool isValid(); bool hasSlotID(CK_SLOT_ID inSlotID); // Called by the session object store when a session is closed. If it's the // session this object was associated with, the function returns true and the // object is invalidated bool removeOnSessionClose(CK_SESSION_HANDLE inHSession); // Called by the session object store when all the sessions for a token // have been closed. bool removeOnAllSessionsClose(CK_SLOT_ID inSlotID); // Called by the session object store when a token is logged out. // Remove when this session object is a private object for this token. bool removeOnTokenLogout(CK_SLOT_ID inSlotID); // These functions are just stubs for session objects virtual bool startTransaction(Access access); virtual bool commitTransaction(); virtual bool abortTransaction(); // Destroys the object; WARNING: pointers to the object become invalid after this // call! virtual bool destroyObject(); // Invalidate the object void invalidate(); private: // Discard the object's attributes void discardAttributes(); // The object's raw attributes std::map attributes; // The object's validity state bool valid; // Mutex object for thread-safeness Mutex* objectMutex; // The slotID of the object is associated with. CK_SLOT_ID slotID; // The session the object is associated with. CK_SESSION_HANDLE hSession; // Indicates whether this object is private bool isPrivate; // The parent SessionObjectStore SessionObjectStore* parent; }; #endif // !_SOFTHSM_V2_SESSIONOBJECT_H