/* * Copyright (c) 2010 SURFnet bv * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /***************************************************************************** Directory.h Helper functions for accessing directories. *****************************************************************************/ #ifndef _SOFTHSM_V2_DIRECTORY_H #define _SOFTHSM_V2_DIRECTORY_H #include "config.h" #include "MutexFactory.h" #include #include class Directory { public: // Constructor Directory(std::string inPath); // Destructor virtual ~Directory(); // Check if the directory is valid bool isValid(); // Return a list of all files in a directory std::vector getFiles(); // Return a list of all subdirectories in a directory std::vector getSubDirs(); // Refresh the directory listing bool refresh(); // Create a new subdirectory bool mkdir(std::string name); // Delete a subdirectory in the directory bool rmdir(std::string name, bool doRefresh = false); // Delete a file in the directory bool remove(std::string name); private: // The directory path std::string path; // The status bool valid; // All files in the directory std::vector files; // All subdirectories in the directory std::vector subDirs; // For thread safeness Mutex* dirMutex; }; #endif // !_SOFTHSM_V2_DIRECTORY_H