/* * Copyright (c) 2010 .SE (The Internet Infrastructure Foundation) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /***************************************************************************** BOTANRNG.cpp Botan random number generator class *****************************************************************************/ #include "config.h" #include "BotanRNG.h" #include #if BOTAN_VERSION_CODE < BOTAN_VERSION_CODE_FOR(1,11,14) #include #else #include #endif // Base constructor BotanRNG::BotanRNG() { #if BOTAN_VERSION_CODE < BOTAN_VERSION_CODE_FOR(1,11,14) rng = &Botan::global_state().global_rng(); #else rng = new Botan::AutoSeeded_RNG(); #endif } // Destructor BotanRNG::~BotanRNG() { #if BOTAN_VERSION_CODE >= BOTAN_VERSION_CODE_FOR(1,11,14) delete rng; #endif } // Generate random data bool BotanRNG::generateRandom(ByteString& data, const size_t len) { data.wipe(len); if (len > 0) rng->randomize(&data[0], len); return true; } // Seed the random pool void BotanRNG::seed(ByteString& seedData) { rng->add_entropy(seedData.byte_str(), seedData.size()); // add_entropy will make sure the RNG is reseed so we do not need to call it. // Made this change bacuase of API changes in Botan 1.11.31, // but the statement above is also true for Botan 1.10. // rng->reseed(seedData.size()); } // Get the RNG Botan::RandomNumberGenerator* BotanRNG::getRNG() { return rng; }